BeReal

BeReal

BeReal (stylized on the app logo as BeReal.) is a French social-networking app released in 2020, developed by Alexis Barreyat and Kévin Perreau. Currently, it is owned by Voodoo. Its main feature is a daily notification that encourages users to share photos of themselves in their day-to-day life, on any randomly selected two-minute window every day. Critics noted its emphasis on authenticity, which some felt crossed the line into the mundane. The primary reference of its name relates to its focus on users uploading unpolished photos, with it being a pun of the term B-reel. According to the app's description on Apple's App Store, BeReal encourages its users to "show their friends who they really are, for once," by removing filters and opportunities to stage or edit photos. After a couple of years of relative obscurity, it rapidly gained popularity in early and mid-2022 growing from 21.6 million to 73.5 million users between July and August, before experiencing a decrease in use in 2023 and continuing to decline to 23 million users at the beginning of 2024. == History == The app was developed by Alexis Barreyat, a former employee at GoPro, and Kévin Perreau, a graduate from 42 in Paris. Initially released in 2020, it first gained widespread popularity in early 2022. It first spread widely on college campuses, partially due to a paid ambassador program. In late August 2022, the application had over 10 million active daily users and 21.6 million active monthly users. As of February 2023, the app has grown to 13 million active daily users and 47.8 million active monthly users. In June 2021, BeReal received a $30 million funding round led by Andreessen Horowitz and Accel. In May 2022, BeReal secured $85 million in a funding round led by Yuri Milner's DST Global, increasing its valuation to about $600 million. On July 25, 2022, BeReal topped Apple's free app list in the iOS App Store, and remained until September 2022. BeReal also received Apple's iPhone App of the Year in 2022. By late spring 2023, the app's momentum was waning, as daily users dropped to about 6 million, from 15 million in October 2022. In August 2024, there was a resurgence after a campaign at the Paris Olympics 2024, with the app reportedly gaining 1000 users. In June 2024, BeReal was acquired by the French company Voodoo for a reported €500 million. Alexis Barreyat is set to step down after a transition period. == Features == Once per day, BeReal notifies all users that a two-minute window to post is open. It asks users to create a post (known eponymously as a "BeReal") which, using mandatory simultaneous photos and now short videos from both the front and back cameras, provides a visual depiction of what they are doing at that moment, with an option to caption their post. The given window varies from day to day, and is not known to users before the notification is received. Once the daily notification is sent, users lose the ability to see others' BeReals from the previous day. Furthermore, users cannot see any of the current day's BeReals until they upload their own. On-time BeReals show the time it was uploaded, meanwhile, late BeReals uploaded after the two-minute window shows how late the BeReal was taken, but the user has to long-press the BeReal to reveal the time it was uploaded. Other users can also see how many attempts the poster took to take the BeReal, as well as their location when the BeReal was taken. Users only get one chance to delete their BeReal and post another one, and they used to not be able to post more than one at any time. However, in 2023, a feature was added that allowed users to post up to two extra BeReals on days when they posted their first BeReal within the 2-minute window. In July 2024, the number of bonus BeReals was increased to 5. [1] BeReal also features a "Discovery" section, wherein users are given the option to share to a much wider, public audience. This feature, however, is limited, as users are not able to interact with the posts through commenting—unlike the "My Friends" feature. In August 2023, in an attempt to make BeReal more social, another feature was added so that users are now able to see their friends of friends' BeReal. The app reportedly uses HiveAI to automate its image moderation process. However, there is also a report function that allows users to report a photo or another user if they are posting inappropriate content. === Comparison to other platforms === Because of its daily cycle of engagement, it has been compared to Wordle, which gained popularity earlier in 2022. It also supports a platform similar to Snapchat with a theme of impermanence and brevity. BeReal has been described as designed to compete with Instagram while simultaneously de-emphasising social media addiction and overuse. The app does not allow any photo filters or other editing, and has no follower counts. Marketing material from the company said that the app "can be addictive" and that "BeReal won't make you famous." Jacob Arnott, managing director of social agency We the People, describes BeReal as "an anti-Instagram" due to its raw and unedited nature. The app's foundation on friends rather than followers resembles Facebook's platform of adding friends, which comprise the content of a user's feed. This also resembles Instagram's "close friends" story feature. Further, rather than "liking" posts, BeReal uses "RealMojis" which involves taking a photo to interact with other posts. With the popularity of BeReal, other providers have launched similar features. In July 2022, Instagram launched a "Dual Camera" feature similar to BeReal, and in August 2022 it began testing a feature called "IG Candid Challenges", where users are prompted to post once a day within two minutes. As of September 2022, TikTok has also launched a feature called TikTok Now, following the same concept. In December 2022, similar to Spotify's "Wrapped," BeReal launched a feature involving a video of a compilation of users' BeReal posts of 2022. == User characteristics == BeReal is considered to be targeted towards Generation Z users, and attempts to minimise "social media fatigue", a feeling of numbness and disconnection from reality caused by constant interaction with an idealised version of others. This is a "core generational value" that this demographic holds compared to Millennials. Further, BeReal's users have been particularly strong across universities and university-aged students, and the majority of users are in the United States, the United Kingdom, and Germany. In 2022, the majority of users were female, with 43.2% of users falling within the age range of 16 to 25 and 55.1% of users being 26 to 44 years old. BeReal, the platform encourages users to share their real time moments by sending a daily notification that gives a least two minutes to post a unedited photo using bot the front and back camera, although users can post later and retake photos from when the notification happens, this action are still visible to friends, reinforcing transparency and genuine in the moment sharing. == Reception == Jason Koebler, a writer for Vice, wrote that in contrast to Instagram, which presents an unattainable view of people's lives, BeReal instead "makes everyone look extremely boring". Niklas Myhr, a professor of social media at Chapman University, argued that depth of engagement may determine whether the app is a passing trend or has "staying power". Kelsey Weekman, a reporter for BuzzFeed News, noted that the app's unwillingness to "glamorise the banality of life" made it feel "humbling" in its emphasis on authenticity. Niloufar Haidari for The Guardian comments similarly that where the app succeeds in being "drab" in perhaps a positive way, it fails in potentially "un-inspiring" users. Likewise, Dr. Brad Ridout, a behavioral psychologist at the University of Sydney, emphasizes that the "boring" experience is what the creators are targeting for the app and, in response to Instagram's platform of flawlessness, that "perfection is the enemy of happiness". === Criticisms === Some people regularly post after the two-minute notification expires, leading to some criticism of the app, as the ability to post late undermines its aims of authenticity. In addition, BeReal's daily two-minute window has been argued to contribute to social media fatigue and a need for self-exposure, as well as constant access to phones.

Semantic folding

Semantic folding theory describes a procedure for encoding the semantics of natural language text in a semantically grounded binary representation. This approach provides a framework for modelling how language data is processed by the neocortex. == Theory == Semantic folding theory draws inspiration from Douglas R. Hofstadter's Analogy as the Core of Cognition which suggests that the brain makes sense of the world by identifying and applying analogies. The theory hypothesises that semantic data must therefore be introduced to the neocortex in such a form as to allow the application of a similarity measure and offers, as a solution, the sparse binary vector employing a two-dimensional topographic semantic space as a distributional reference frame. The theory builds on the computational theory of the human cortex known as hierarchical temporal memory (HTM), and positions itself as a complementary theory for the representation of language semantics. A particular strength claimed by this approach is that the resulting binary representation enables complex semantic operations to be performed simply and efficiently at the most basic computational level. == Two-dimensional semantic space == Analogous to the structure of the neocortex, Semantic Folding theory posits the implementation of a semantic space as a two-dimensional grid. This grid is populated by context-vectors in such a way as to place similar context-vectors closer to each other, for instance, by using competitive learning principles. This vector space model is presented in the theory as an equivalence to the well known word space model described in the information retrieval literature. Given a semantic space (implemented as described above) a word-vector can be obtained for any given word Y by employing the following algorithm: For each position X in the semantic map (where X represents cartesian coordinates) if the word Y is contained in the context-vector at position X then add 1 to the corresponding position in the word-vector for Y else add 0 to the corresponding position in the word-vector for Y The result of this process will be a word-vector containing all the contexts in which the word Y appears and will therefore be representative of the semantics of that word in the semantic space. It can be seen that the resulting word-vector is also in a sparse distributed representation (SDR) format [Schütze, 1993] & [Sahlgreen, 2006]. Some properties of word-SDRs that are of particular interest with respect to computational semantics are: high noise resistance: As a result of similar contexts being placed closer together in the underlying map, word-SDRs are highly tolerant of false or shifted "bits". boolean logic: It is possible to manipulate word-SDRs in a meaningful way using boolean (OR, AND, exclusive-OR) and/or arithmetical (SUBtract) functions . sub-sampling: Word-SDRs can be sub-sampled to a high degree without any appreciable loss of semantic information. topological two-dimensional representation: The SDR representation maintains the topological distribution of the underlying map therefore words with similar meanings will have similar word-vectors. This suggests that a variety of measures can be applied to the calculation of semantic similarity, from a simple overlap of vector elements, to a range of distance measures such as: Euclidean distance, Hamming distance, Jaccard distance, cosine similarity, Levenshtein distance, Sørensen-Dice index, etc. == Semantic spaces == Semantic spaces in the natural language domain aim to create representations of natural language that are capable of capturing meaning. The original motivation for semantic spaces stems from two core challenges of natural language: Vocabulary mismatch (the fact that the same meaning can be expressed in many ways) and ambiguity of natural language (the fact that the same term can have several meanings). The application of semantic spaces in natural language processing (NLP) aims at overcoming limitations of rule-based or model-based approaches operating on the keyword level. The main drawback with these approaches is their brittleness, and the large manual effort required to create either rule-based NLP systems or training corpora for model learning. Rule-based and machine learning-based models are fixed on the keyword level and break down if the vocabulary differs from that defined in the rules or from the training material used for the statistical models. Research in semantic spaces dates back more than 20 years. In 1996, two papers were published that raised a lot of attention around the general idea of creating semantic spaces: latent semantic analysis from Microsoft and Hyperspace Analogue to Language from the University of California. However, their adoption was limited by the large computational effort required to construct and use those semantic spaces. A breakthrough with regard to the accuracy of modelling associative relations between words (e.g. "spider-web", "lighter-cigarette", as opposed to synonymous relations such as "whale-dolphin", "astronaut-driver") was achieved by explicit semantic analysis (ESA) in 2007. ESA was a novel (non-machine learning) based approach that represented words in the form of vectors with 100,000 dimensions (where each dimension represents an Article in Wikipedia). However practical applications of the approach are limited due to the large number of required dimensions in the vectors. More recently, advances in neural networking techniques in combination with other new approaches (tensors) led to a host of new recent developments: Word2vec from Google and GloVe from Stanford University. Semantic folding represents a novel, biologically inspired approach to semantic spaces where each word is represented as a sparse binary vector with 16,000 dimensions (a semantic fingerprint) in a 2D semantic map (the semantic universe). Sparse binary representation are advantageous in terms of computational efficiency, and allow for the storage of very large numbers of possible patterns. == Visualization == The topological distribution over a two-dimensional grid (outlined above) lends itself to a bitmap type visualization of the semantics of any word or text, where each active semantic feature can be displayed as e.g. a pixel. As can be seen in the images shown here, this representation allows for a direct visual comparison of the semantics of two (or more) linguistic items. Image 1 clearly demonstrates that the two disparate terms "dog" and "car" have, as expected, very obviously different semantics. Image 2 shows that only one of the meaning contexts of "jaguar", that of "Jaguar" the car, overlaps with the meaning of Porsche (indicating partial similarity). Other meaning contexts of "jaguar" e.g. "jaguar" the animal clearly have different non-overlapping contexts. The visualization of semantic similarity using Semantic Folding bears a strong resemblance to the fMRI images produced in a research study conducted by A.G. Huth et al., where it is claimed that words are grouped in the brain by meaning. voxels, little volume segments of the brain, were found to follow a pattern were semantic information is represented along the boundary of the visual cortex with visual and linguistic categories represented on posterior and anterior side respectively.

Social media use by the Islamic State

The Islamic State is widely known for its posting of disturbing content, such as beheading videos, on the internet. This propaganda is disseminated through websites and many social media platforms such as Twitter, Facebook, Telegram, and YouTube. By utilizing social media, the organization has garnered a strong following and successfully recruited tens of thousands of followers from around the world. In response to its successful use of social media, many websites and social media platforms have banned accounts and removed content promoting the Islamic State from their platforms. == Background == The Islamic State is a Jihadist militant group and a former unrecognised proto-state. The group sophisticatedly utilizes social media as a tool for spreading its message and for international recruitment. == Target audience == IS targets a variety of different groups both in the Middle East and Western Countries. There are a wide variety of motives for why fighters may be prompted to join IS. Researchers from Quantum cite nine attributes characteristic of a fighter looking to join IS: status seeking, identity seeking, revenge, redemption, thrill, ideology, justice, and death. The standard IS recruit, both from the Middle East and Western countries, is relatively young. The average age of IS fighters is around 26 years old, with 86% of recruits being male. Middle Eastern recruits come from economically disadvantaged backgrounds in Northern Iraq. Recent destruction in the Iraq War and Syrian Civil War has created hatred of Western Powers in the region. By 2025, researchers identified a significant shift toward targeting minors and adolescents, a phenomenon dubbed the "Alt-Jihad." This younger demographic is targeted not through theological arguments, but through a "victimhood-revenge" narrative that blends extremist ideology with pop-culture aesthetics in gaming environments like Roblox and Minecraft. In 2024 alone, 42 minors were arrested in Europe for involvement in IS-related plotting or propaganda. Western recruits are often second or third-generation immigrants. Computer scientists Zeeshan ul-hassan Usmani also found that the majority of the Western recruits do not feel "at home" in their home country. As a result, these fighters often have desires to go abroad and escape conditions in their home country. In addition to recruitment, IS's social media presence is also meant to intimidate and spread terror around the world. IS's posting of beheadings and other execution videos primarily target the Western world. == Content and messages == IS produces propaganda videos that range from video executions to full-length documentaries. The videos have a high production quality and incorporate montages, slow motion scenes, and are often accompanied by a short dialogue. IS has a dedicated team of over 100 media insurgents dedicated to recording these videos. While the group previously relied on glossy magazines like Dabiq, post-territorial strategies have shifted focus to the weekly newsletter Al-Naba. Unlike previous publications designed for recruitment, Al-Naba serves as a "central pillar" of the group's media strategy, focusing on bureaucratic reporting and military statistics to project a narrative of endurance and maintain internal cohesion among dispersed fighters. The IS executions typically consist of beheadings or mass shootings in retaliation to western intervention in IS territory. The particular videos that IS often post include executions of "enemies of the Caliphate," which often consist of westerners or Jordanian nationals. Most infamously, an executioner nicknamed Jihadi John was seen in many of these videos prior to his death in 2015. Jihadi John is notorious for executing many US, UK, and Japanese citizens such as Steven Sotloff, David Haines, and Alan Henning. In many of the videos and materials produced by IS, there is the theme of inclusion and brotherhood. Additionally, the videos also focus on three main messages: Convey narrative of global war and ultimate victory Radicalize populations globally Encourage international lone state actor and small cell attacks in support of IS These messages can be seen throughout all content produced by the Islamic State such as war documentaries, execution videos, and Rumiyah (magazine). == Social media usage == From 2013 to 2014, the organization primarily used mainstream platforms such as Twitter, Facebook, and YouTube. In 2014, these large social media platforms removed IS content. Since then, IS has chosen to utilize social media platforms that either protect their content or allow for content to quickly be reposted. These platforms of choice are Telegram, Justpaste.it, and Surespot, until the latter's shutdown in 2022. By 2025, the group had further diversified into decentralized platforms like Rocket.Chat and TamTam to evade moderation. IS also implements marketing initiatives like “Jihadist Follow Friday,” which encourages users to follow new IS-related accounts each Friday. This specific hashtag mirrors commonly used hashtags such as #motivation monday or #throwbackthursday. To augment their online presence and popularity, the organization encourages their followers to use a plethora of Arabic hashtags, which translate to #theFridayofSupportingISIS, and #CalamityWillBefalltheUS. This allows them to gain followers each week while promoting their community and message on a weekly basis. === Twitter === During 2014, there were an estimated 46,000 to 90,000 Twitter accounts that advocated for IS or were run by supporters of the group. In 2015, Twitter reported that it banned 125,000 IS sympathetic accounts. In 2016, it published an update of 325,000 deleted accounts. Though many accounts have been suspended, IS supporters often create new accounts. Twitter defines those who recreate accounts as “resurgents” and explains that these are often difficult accounts to remove completely, since they tend to pop back up in alternate forms. It is estimated that approximately 20% of all IS affiliated Twitter accounts can be traced back to fake accounts created by the same user. Many of these accounts are traced back to the “Baqiya family,” which is an online network of thousands of IS followers. Many of these accounts are active during important IS military victories. During the IS march on Mosul, there were about 42,000 tweets on Twitter supporting the invasion. === Telegram === During 2014, IS became very active on Telegram after many major social media platforms banned IS content and sympathetic accounts. Telegram is an encrypted messaging application. The platform by nature is created as an end-to-end user encryption platform. Further, it also has special features such as the self-destruct timer which erase all evidence and messages. The app has a user data protection policy because violating this policy could potentially damage the app’s brand of customer privacy. Government agencies have been unable to break Telegram's encryption technology. On Telegram, IS often uses the hashtag #KhilafahNews to attract their users. Telegram is used by IS to plan social media campaigns on alternate platforms. The organization also uses Telegram as an anchor platform to connect with their user base when their other accounts are banned on Twitter and Facebook. On 28 February 2016 a video was uploaded threatening to expose the najaasah and shoot the hesitates. Produced by Ibn-Altayb and distributed by Al-Hayat, the video shows footage of Bruxelles attacks and the victims. In July 2017, Telegram came under scrutiny from the media and news media outlets. It has been documented that IS gunmen have used this app to maintain contact with IS leaders in Raqqa days before terror attacks in Turkey, Berlin, and St. Petersburg. Despite concerns from Western media, there has been little to no action taken against IS accounts on Telegram. In April 2019 a video was uploaded in which they urged lone wolves to attempt to attack during the Holy Week in Sevilla and Málaga. In Sevilla, a jihadist who intended to perform a lone wolf attack was arrested. === TikTok === In October 2019, it was reported that IS recruitment content was discovered on TikTok. Approximately two dozen accounts were subsequently shut down in response. By 2025, TikTok had evolved into a "low-threshold" gateway for extremist recruitment, characterized by researchers as part of a "Virtual Caliphate Complex." Nearly 93 unofficial IS support groups, known as "feeder groups," were found to be repackaging official IS content into short-form videos with pink hearts, catchy music, and internet memes to evade detection and appeal to the "TikTok generation." This content often promotes a "victimhood-revenge" narrative rather than complex theology, specifically designed to radicalize minors. === Justpaste.it === Justpaste.it, an anonymous photo and text sharing website, has also been utilized heavily. With the option to lock images, the website allows anonymous

Alt TikTok

Alt TikTok (or 2020 Alt) was an online youth subculture and internet community that emerged on TikTok in 2020. Alt TikTok users (also known as alt girls, alt boys, or alt kids) emerged as primarily LGBTQ+ individuals who were in contrast to "Straight TikTok" which was seen as the mainstream and heteronormative side of the platform. The subculture became closely associated with music surrounding the hyperpop scene, particularly 100 gecs and also led to a short-lived fashion style and Internet aesthetic adopted by Generation Z during the COVID-19 lockdowns. Notable artists associated with the movement included Girl in Red, Freddie Dredd, David Shawty, WHOKILLEDXIX, and 645AR. While "alt kid" might imply a general association with traditional alternative fashion, the subculture was more an offshoot of e-girls and e-boys. In 2023, the hashtag #altfashion on TikTok amassed over 1.8 billion views. == History == Around mid-2020, users on TikTok began to group different content on the site into labels like "elite TikTok", "deep TikTok", and "floptok". These categories acted as different "sides of TikTok", deviating from mainstream lip syncing, online trends, and dance videos. Alt TikTok became one of the many subcultural communities to emerge during this period, initially referred to interchangeably with "elite TikTok". The movement quickly identified itself with alternative and queer users, in contrast to "Straight TikTok", also known as the "straight side of TikTok", which was seen as the mainstream and heteronormative side of the platform. Alt TikTok was accompanied by memes with surrealist or supernatural themes (sometimes being described as cursed), such as videos with heavy saturation and humanoid animals. One of the popular videos from Alt TikTok, gaining 18 million likes, shows a llama dancing to a cover of a song from a Russian commercial by the cereal brand Miel Pops, later becoming a viral audio. Some Alt TikTok users personified brands and products in what was referred to as Retail TikTok. In 2020, Rolling Stone described Alt TikTok as "one of the primary countercultures on the app." In 2020, American journalist Taylor Lorenz stated in an article of The New York Times, "Every pop sensation needs its ironic counterpoints. Alt Tiktok gets it done. [...] alt TikTok stars like Mooptopia are mainstays on the more indie side of the app. They aren't the popular crowd, but their cool, quirky content still attracts millions." === Trump rally trolling === In June 2020, alt TikTok and K-pop twitter users coordinated a strategy to ruin a Trump rally in Tulsa, Oklahoma. American politician and activist Alexandria Ocasio-Cortez later saluted the individuals for their "Trump troll". == Alt subculture == In 2020, Alt TikTok was one of many subcultural communities to emerge on TikTok, alongside Deep TikTok (aka DeepTok) and Flop TikTok (aka Floptok). The alt kid subculture emerged from Alt TikTok primarily among young Gen Z women, influenced by online fashion and aesthetics shaped by e-girls and e-boys. The movement was accelerated by the COVID-19 lockdowns, while the subculture itself stood in opposition to mainstream "Straight TikTok" and the VSCO girl movement, primarily adopting aspects of queer and alternative culture. While the phrase might imply a general association with alternative fashion or alternative culture, it is more accurately understood as a specific internet-driven outgrowth of online aesthetic youth subcultures like e-girls and e-boys. The alt subculture's visual style blended influences from goth, punk, emo, and grunge, often expressed through fashion, music taste, and online presence. === Style and music === The style of alt-girls is reminiscent of a myriad of previous alternative fashion trends, often blending these influences with online aesthetics. In 2020, TikTok alt-girls were teens ranging from ages 13 to 16, who tended to wear friendship bracelets, goth boots, Dr. Martens, bunny and frog hats, piercings, and split-dyed hair, as well as iconography lifted from Monster Energy and Hello Kitty. Some alt-girls displayed a love of cosplay, while drawing from Japanese anime and manga, particularly Danganronpa and Haikyu!!, which originally gained traction on the app through Anime TikTok (aka Anitok). Alt TikTok has been noted for being primarily influenced by queer and alternative culture, positioning itself in contrast to "Straight TikTok", which focused on mainstream dances and music. Alt kids frequently intersected with the e-girls and e-boys subculture, in terms of music, style, visual media, and aesthetics. Several musicians and artists were closely associated with the alt subculture, particularly those in the hyperpop scene, while alt tiktok users became important in the wider popularization of artists like 100 gecs. Notable prominent artists associated with Alt Tiktok included Girl in Red, Freddie Dredd, David Shawty, WHOKILLEDXIX, and 645AR, alongside music by YouTubers turned musicians such as Wilbur Soot's "I'm in Love With an E‐Girl" and Corpse Husband's "E-Girls Are Ruining My Life!". == Legacy == In 2020, Pitchfork claimed Alt TikTok as having an influence on wider music trends, stating: "Alt TikTok's music is now a hot zone for major record labels, pushing it even further into the mainstream". After the COVID-19 lockdowns, Alt TikTok, alongside its subculture, fell out of prominence and was taken over by other Gen Z-related internet aesthetics, developments, and online trends.

X2 transceiver

The X2 transceiver format is a 10 gigabit per second modular fiber optic interface intended for use in routers, switches and optical transport platforms. It is an early generation 10 gigabit interface related to the similar XENPAK and XPAK formats. X2 may be used with 10 Gigabit Ethernet or OC-192/STM-64 speed SDH/SONET equipment. X2 modules are smaller and consume less power than first-generation XENPAK modules, but larger and consume more energy than the newer XFP transceiver standard and SFP+ standards. As of 2016 this format is relatively uncommon and has been replaced by 10 Gbit/s SFP+ in most new equipment.

Autoscaling

Autoscaling, (also written as auto scaling, auto-scaling, or known as automatic scaling), is a method used in cloud computing that dynamically adjusts the amount of computational resources in a server farm - typically measured by the number of active servers - automatically based on the load on the farm. For example, the number of servers running behind a web application may be increased or decreased automatically based on the number of active users on the site. Since such metrics may change dramatically throughout the course of the day, and servers are a limited resource that cost money to run even while idle, there is often an incentive to run "just enough" servers to support the current load while still being able to support sudden and large spikes in activity. Autoscaling is helpful for such needs, as it can reduce the number of active servers when activity is low, and launch new servers when activity is high. Autoscaling is closely related to, and builds upon, the idea of load balancing. == Advantages == Autoscaling offers the following advantages: For companies running their own web server infrastructure, autoscaling typically means allowing some servers to go to sleep during times of low load, saving on electricity costs (as well as water costs if water is being used to cool the machines). For companies using infrastructure hosted in the cloud, autoscaling can mean lower bills, because most cloud providers charge based on total usage rather than maximum capacity. Even for companies that cannot reduce the total compute capacity they run or pay for at any given time, autoscaling can help by allowing the company to run less time-sensitive workloads on machines that get freed up by autoscaling during times of low traffic. Autoscaling solutions, such as the one offered by Amazon Web Services, can also take care of replacing unhealthy instances and therefore protecting somewhat against hardware, network, and application failures. Autoscaling can offer greater uptime and more availability in cases where production workloads are variable and unpredictable. Autoscaling differs from having a fixed daily, weekly, or yearly cycle of server use in that it is responsive to actual usage patterns, and thus reduces the potential downside of having too few or too many servers for the traffic load. For instance, if traffic is usually lower at midnight, then a static scaling solution might schedule some servers to sleep at night, but this might result in downtime on a night where people happen to use the Internet more (for instance, due to a viral news event). Autoscaling, on the other hand, can handle unexpected traffic spikes better. == Terminology == In the list below, we use the terminology used by Amazon Web Services (AWS). However, alternative names are noted and terminology that is specific to the names of Amazon services is not used for the names. == Practice == === Amazon Web Services (AWS) === Amazon Web Services launched the Amazon Elastic Compute Cloud (EC2) service in August 2006, that allowed developers to programmatically create and terminate instances (machines). At the time of initial launch, AWS did not offer autoscaling, but the ability to programmatically create and terminate instances gave developers the flexibility to write their own code for autoscaling. Third-party autoscaling software for AWS began appearing around April 2008. These included tools by Scalr and RightScale. RightScale was used by Animoto, which was able to handle Facebook traffic by adopting autoscaling. On May 18, 2009, Amazon launched its own autoscaling feature along with Elastic Load Balancing, as part of Amazon Elastic Compute Cloud. Autoscaling is now an integral component of Amazon's EC2 offering. Autoscaling on Amazon Web Services is done through a web browser or the command line tool. In May 2016 Autoscaling was also offered in AWS ECS Service. On-demand video provider Netflix documented their use of autoscaling with Amazon Web Services to meet their highly variable consumer needs. They found that aggressive scaling up and delayed and cautious scaling down served their goals of uptime and responsiveness best. In an article for TechCrunch, Zev Laderman, the co-founder and CEO of Newvem, a service that helps optimize AWS cloud infrastructure, recommended that startups use autoscaling in order to keep their Amazon Web Services costs low. Various best practice guides for AWS use suggest using its autoscaling feature even in cases where the load is not variable. That is because autoscaling offers two other advantages: automatic replacement of any instances that become unhealthy for any reason (such as hardware failure, network failure, or application error), and automatic replacement of spot instances that get interrupted for price or capacity reasons, making it more feasible to use spot instances for production purposes. Netflix's internal best practices require every instance to be in an autoscaling group, and its conformity monkey terminates any instance not in an autoscaling group in order to enforce this best practice. === Microsoft's Windows Azure === On June 27, 2013, Microsoft announced that it was adding autoscaling support to its Windows Azure cloud computing platform. Documentation for the feature is available on the Microsoft Developer Network. === Oracle Cloud === Oracle Cloud Platform allows server instances to automatically scale a cluster in or out by defining an auto-scaling rule. These rules are based on CPU and/or memory utilization and determine when to add or remove nodes. === Google Cloud Platform === On November 17, 2014, the Google Compute Engine announced a public beta of its autoscaling feature for use in Google Cloud Platform applications. As of March 2015, the autoscaling tool is still in Beta. === Facebook === In a blog post in August 2014, a Facebook engineer disclosed that the company had started using autoscaling to bring down its energy costs. The blog post reported a 27% decline in energy use for low traffic hours (around midnight) and a 10-15% decline in energy use over the typical 24-hour cycle. === Kubernetes Horizontal Pod Autoscaler === Kubernetes Horizontal Pod Autoscaler automatically scales the number of pods in a replication controller, deployment or replicaset based on observed CPU utilization (or, with beta support, on some other, application-provided metrics) == Alternative autoscaling decision approaches == Autoscaling by default uses reactive decision approach for dealing with traffic scaling: scaling only happens in response to real-time changes in metrics. In some cases, particularly when the changes occur very quickly, this reactive approach to scaling is insufficient. Two other kinds of autoscaling decision approaches are described below. === Scheduled autoscaling approach === This is an approach to autoscaling where changes are made to the minimum size, maximum size, or desired capacity of the autoscaling group at specific times of day. Scheduled scaling is useful, for instance, if there is a known traffic load increase or decrease at specific times of the day, but the change is too sudden for reactive approach based autoscaling to respond fast enough. AWS autoscaling groups support scheduled scaling. === Predictive autoscaling === This approach to autoscaling uses predictive analytics. The idea is to combine recent usage trends with historical usage data as well as other kinds of data to predict usage in the future, and autoscale based on these predictions. For parts of their infrastructure and specific workloads, Netflix found that Scryer, their predictive analytics engine, gave better results than Amazon's reactive autoscaling approach. In particular, it was better for: Identifying huge spikes in demand in the near future and getting capacity ready a little in advance Dealing with large-scale outages, such as failure of entire availability zones and regions Dealing with variable traffic patterns, providing more flexibility on the rate of scaling out or in based on the typical level and rate of change in demand at various times of day On November 20, 2018, AWS announced that predictive scaling would be available as part of its autoscaling offering.

History of RISC OS

RISC OS, the computer operating system developed by Acorn Computers for their ARM-based Acorn Archimedes range, was originally released in 1987 as Arthur 0.20, and soon followed by Arthur 0.30, and Arthur 1.20. The next version, Arthur 2, became RISC OS 2 and was completed in September 1988 and made available in April 1989. RISC OS 3 was released with the very earliest version of the A5000 in 1991 and contained a series of new features. By 1996 RISC OS had been shipped on over 500,000 systems. RISC OS 4 was released by RISCOS Ltd (ROL) in July 1999, based on the continued development of OS 3.8. ROL had in March 1999 licensed the rights to RISC OS from Element 14 (the renamed Acorn) and eventually from the new owner, Pace Micro Technology. According to the company, over 6,400 copies of OS 4.02 on ROM were sold up until production was ceased in mid-2005. RISC OS Select was launched in May 2001 by ROL. This is a subscription scheme allowing users access to the latest OS updates. These upgrades are released as soft-loadable ROM images, separate to the ROM where the boot OS is stored, and are loaded at boot time. Select 1 was shipped in May 2002, with Select 2 following in November 2002 and the final release of Select 3 in June 2004. ROL released the ROM based OS 4.39 the same month, dubbed RISC OS Adjust as a play on the RISC OS GUI convention of calling the three mouse buttons 'Select', 'Menu' and 'Adjust'. ROL sold its 500th Adjust ROM in early 2006. RISC OS 5 was released in October 2002 on Castle Technology's Acorn clone Iyonix PC. OS 5 is a separate evolution based upon the NCOS work done by Pace for set-top boxes. In October 2006, Castle announced a source sharing license plan for elements of OS 5. This Shared Source Initiative (SSI) is managed by RISC OS Open Ltd (ROOL). RISC OS 5 has since been released under a fully free and open source Apache 2.0 license, while the older no longer maintained RISC OS 6 has not. RISC OS Six was also announced in October 2006 by ROL. This is the next generation of their stream of the operating system. The first product to be launched under the name was the continuation of the Select scheme, Select 4. A beta-version of OS 6, Preview 1 (Select 4i1), was available in 2007 as a free download to all subscribers to the Select scheme, while in April 2009 the final release of Select 5 was shipped. The latest release of RISC OS from ROL is Select 6i1, shipped in December 2009. == Arthur == The OS was designed in the United Kingdom by Acorn for the 32-bit ARM based Acorn Archimedes, and released in its first version in 1987, as the Arthur operating system. The first public release of the OS was Arthur 1.20 in June 1987. It was bundled with a desktop graphical user interface (GUI), which mostly comprises assembly language software modules, and the Desktop module itself being written in BBC BASIC. It features a colour-scheme typically described as "technicolor". The graphical desktop runs on top of a command-line driven operating system which owes much to Acorn's earlier MOS operating system for its BBC Micro range of 8-bit microcomputers. Arthur, as originally conceived, was intended to deliver similar functionality to the operating system for the BBC Master series of computers, MOS, as a reaction to the fact that a more advanced operating system research project (ARX) would not be ready in time for the Archimedes. The Arthur project team, led by Paul Fellows, was given just five months to develop it entirely from the ground up—with the directive "just make it like the BBC micro". It was intended as a stop-gap until the operating system which Acorn had under development (ARX) could be completed. However, the latter was delayed time and again, and was eventually dropped when it became apparent that the Arthur development could be extended to have a window manager and full desktop environment. Also, it was small enough to run on the first 512K machines with only a floppy disc, whereas ARX required 4 megabytes and a hard drive. The OS development was carried out using a prototype ARM-based system connected to a BBC computer, before moving onto the prototype Acorn Archimedes the A500. Arthur was not a multitasking operating system, but offered support for adding application-level cooperative multitasking. No other version of the operating system was released externally, but internally the development of the desktop and window management continued, with the addition of a cooperative multitasking system, implemented by Neil Raine, which used the memory management hardware to swap-out one task, and bring in another between call-and-return from the Wimp_Poll call that applications were obliged to make to get messages under the desktop. Reminiscent of a similar technique employed by MultiFinder on the Apple Macintosh, this transformed a single-application-at-a-time system into one that could operate a full multi-tasking desktop. This transformation took place at version 1.6 though it was not made public until released, with the name change from Arthur to RISC OS, as version 2.0. Most software made for Arthur 1.2 can be run under RISC OS 2 and later because, underneath the desktop, the original Arthur OS core, API interfaces and modular structures remain as the heart of all versions. (A few titles will not work, however, because they used undocumented features, side effects or in a few cases APIs that became deprecated). In 2011, Business Insider listed Arthur as one of ten "operating systems that time forgot". == RISC OS 2 == RISC OS was a rapid development of Arthur 1.2 after the failure of the ARX project. Given growing dissatisfaction with various bugs and limitations with Arthur, testing of what was then known as Arthur 2 was apparently ongoing during 1988 with selected software houses. At this stage, Computer Concepts, who had been prolific developers for the BBC Micro and who had begun software development for the Archimedes, had already initiated a rival operating system project, Impulse, to support their own applications (including the desktop publishing application that would eventually become Impression), stating that Arthur did not meet the "hundreds of requirements" involved including "true multi-tasking". Such an operating system was to be offered free of charge with the planned application packages, but with the release of RISC OS and Computer Concepts acknowledging that RISC OS "overcomes the old problems with Arthur", the applications were to be able to run under either RISC OS or Impulse. Impression was eventually released as a RISC OS application. Ultimately, Arthur 2 was renamed to RISC OS, and was first sold as RISC OS 2.00 in April 1989. The operating system implements co-operative multitasking with some limitations but is not multi-threaded. It uses the ADFS file system for both floppy and hard disc access. It ran from a 512 KB set of ROMs. The WIMP interface offers all the standard features and fixes many of the bugs that had hindered Arthur. It lacks virtual memory and extensive memory protection (applications are protected from each other, but many functions have to be implemented as 'modules' which have full access to the memory). At the time of release, the main advantage of the OS was its ROM; it booted very quickly and while it was easy to crash, it was impossible to permanently break the OS from software. Its high performance was due to much of the system being written in ARM assembly language. The OS was designed with users in mind, rather than OS designers. It is organised as a relatively small kernel which defines a standard software interface to which extension modules are required to conform. Much of the system's functionality is implemented in modules coded in the ROM, though these can be supplanted by more evolved versions loaded into RAM. Among the kernel facilities are a general mechanism, named the callback handler, which allows a supervisor module to perform process multiplexing. This facility is used by a module forming part of the standard editor program to provide a terminal emulator window for console applications. The same approach made it possible for advanced users to implement modules giving RISC OS the ability to do pre-emptive multitasking. A slightly updated version, RISC OS 2.01, was released later to support the ARM3 processor, larger memory capacities, and the VGA and SVGA modes provided by the Acorn Archimedes 540 and Acorn R225/R260. == RISC OS 3 == RISC OS 3 introduced a number of new features, including multitasking Filer operations, applications and fonts in ROM, no limit on number of open windows, ability to move windows off screen, safe shutdown, the Pinboard, grouping of icon bar icons, up to 128 tasks, native ability to read MS-DOS format discs and use named hard discs. Improved configuration was also included, by way of multiple windows to change the settings. RISC OS 3.00 was released with the very earliest version of the A5000 in 1991; it is almo