AI App That Can Edit Photos

AI App That Can Edit Photos — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • SimSimi

    SimSimi

    SimSimi is an artificial intelligence conversation program created in 2002 by ISMaker. It grows its artificial intelligence day by day assisted by a feature that allows users to teach it to respond correctly. SimSimi, pronounced as "shim-shimi", is from a Korean word simsim (심심) which means "bored". It has an application designed for Android, Windows Phone and iOS. The application was banned in Thailand in 2012 after users taught it to make responses containing profanity, and to criticise leading politicians. In April 2018, SimSimi was suspended in Brazil due to accusations of sending inappropriate messages, such as sexual language, bullying and even death threats, being labeled as "dangerous" mainly due to its popularity among children, and according to its developer, the suspension of the app in the country "was inevitable because the SimSimi app, at least in the last few days, had a significant negative social impact in Brazil.”

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  • Pedro Domingos

    Pedro Domingos

    Pedro Domingos (born 1965) is a Professor Emeritus of computer science and engineering at the University of Washington. He is a researcher in machine learning known for Markov logic network enabling uncertain inference. == Education == Domingos received an undergraduate degree and Master of Science degree from Instituto Superior Técnico (IST). He moved to the University of California, Irvine, where he received a Master of Science degree followed by his PhD. == Research and career == After spending two years as an assistant professor at IST, he joined the University of Washington as an assistant professor of Computer Science and Engineering in 1999 and became a full professor in 2012. He started a machine learning research group at the hedge fund D. E. Shaw & Co. in 2018, but left in 2019. He co-founded the International Machine Learning Society. As of 2018, he was on the editorial board of Machine Learning journal. === Publications === Pedro Domingos, The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World, New York, Basic Books, 2015, ISBN 978-0-465-06570-7. Pedro Domingos, "Our Digital Doubles: AI will serve our species, not control it", Scientific American, vol. 319, no. 3 (September 2018), pp. 88–93. "AIs are like autistic savants and will remain so for the foreseeable future.... AIs lack common sense and can easily make errors that a human never would... They are also liable to take our instructions too literally, giving us precisely what we asked for instead of what we actually wanted." (p. 93.) Pedro Domingos, 2040: A Silicon Valley Satire, BookBaby, 2024, ISBN 979-8-350-96334-2. === Awards and honors === 2014: ACM SIGKDD Innovation Award. for his foundational research in data stream analysis, cost-sensitive classification, adversarial learning, and Markov logic networks, as well as applications in viral marketing and information integration. 2010: Elected an Association for the Advancement of Artificial Intelligence (AAAI) Fellow. For significant contributions to the field of machine learning and to the unification of first-order logic and probability. 2003: Sloan Fellowship 1992–1997: Fulbright Scholarship

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  • Markov property

    Markov property

    In probability theory and statistics, the Markov property is the memoryless property of a stochastic process, which means that its future evolution is independent of its history. It is named after the Russian mathematician Andrey Markov. The term strong Markov property is similar to the Markov property, except that the meaning of "present" is defined in terms of a random variable known as a stopping time. The term Markov assumption is used to describe a model where the Markov property is assumed to hold, such as a hidden Markov model. A Markov random field extends this property to two or more dimensions or to random variables defined for an interconnected network of items. An example of a model for such a field is the Ising model. A discrete-time stochastic process satisfying the Markov property is known as a Markov chain. == Introduction == A stochastic process has the Markov property if the conditional probability distribution of future states of the process (conditional on both past and present values) depends only upon the present state; that is, given the present, the future does not depend on the past. A process with this property is said to be Markov or Markovian and known as a Markov process. Two famous classes of Markov process are the Markov chain and Brownian motion. Note that there is a subtle, often overlooked and very important point that is often missed in the plain English statement of the definition: the statespace of the process is constant through time. The conditional description involves a fixed "bandwidth". For example, without this restriction we could augment any process to one which includes the complete history from a given initial condition and it would be made to be Markovian. But the state space would be of increasing dimensionality over time and does not meet the definition. == History == == Definition == Let ( Ω , F , P ) {\displaystyle (\Omega ,{\mathcal {F}},P)} be a probability space with a filtration ( F s , s ∈ I ) {\displaystyle ({\mathcal {F}}_{s},\ s\in I)} , for some (totally ordered) index set I {\displaystyle I} ; and let ( S , Σ ) {\displaystyle (S,\Sigma )} be a measurable space. An ( S , Σ ) {\displaystyle (S,\Sigma )} -valued stochastic process X = { X t : Ω → S } t ∈ I {\displaystyle X=\{X_{t}:\Omega \to S\}_{t\in I}} adapted to the filtration is said to possess the Markov property if, for each A ∈ Σ {\displaystyle A\in \Sigma } and each s , t ∈ I {\displaystyle s,t\in I} with s < t {\displaystyle s Read more →

  • GLIMMER

    GLIMMER

    In bioinformatics, GLIMMER (Gene Locator and Interpolated Markov ModelER) is used to find genes in prokaryotic DNA. "It is effective at finding genes in bacteria, archea, viruses, typically finding 98-99% of all relatively long protein coding genes". GLIMMER was the first system that used the interpolated Markov model to identify coding regions. The GLIMMER software is open source and is maintained by Steven Salzberg, Art Delcher, and their colleagues at the Center for Computational Biology at Johns Hopkins University. The original GLIMMER algorithms and software were designed by Art Delcher, Simon Kasif and Steven Salzberg and applied to bacterial genome annotation in collaboration with Owen White. == Versions == === GLIMMER 1.0 === First Version of GLIMMER "i.e., GLIMMER 1.0" was released in 1998 and it was published in the paper Microbial gene identification using interpolated Markov model. Markov models were used to identify microbial genes in GLIMMER 1.0. GLIMMER considers the local composition sequence dependencies which makes GLIMMER more flexible and more powerful when compared to fixed-order Markov model. There was a comparison made between interpolated Markov model used by GLIMMER and fifth order Markov model in the paper Microbial gene identification using interpolated Markov models. "GLIMMER algorithm found 1680 genes out of 1717 annotated genes in Haemophilus influenzae where fifth order Markov model found 1574 genes. GLIMMER found 209 additional genes which were not included in 1717 annotated genes where fifth order Markov model found 104 genes."' === GLIMMER 2.0 === Second Version of GLIMMER i.e., GLIMMER 2.0 was released in 1999 and it was published in the paper Improved microbial identification with GLIMMER. This paper provides significant technical improvements such as using interpolated context model instead of interpolated Markov model and resolving overlapping genes which improves the accuracy of GLIMMER. Interpolated context models are used instead of interpolated Markov model which gives the flexibility to select any base. In interpolated Markov model probability distribution of a base is determined from the immediate preceding bases. If the immediate preceding base is irrelevant amino acid translation, interpolated Markov model still considers the preceding base to determine the probability of given base where as interpolated context model which was used in GLIMMER 2.0 can ignore irrelevant bases. False positive predictions were increased in GLIMMER 2.0 to reduce the number of false negative predictions. Overlapped genes are also resolved in GLIMMER 2.0. Various comparisons between GLIMMER 1.0 and GLIMMER 2.0 were made in the paper Improved microbial identification with GLIMMER which shows improvement in the later version. "Sensitivity of GLIMMER 1.0 ranges from 98.4 to 99.7% with an average of 99.1% where as GLIMMER 2.0 has a sensitivity range from 98.6 to 99.8% with an average of 99.3%. GLIMMER 2.0 is very effective in finding genes of high density. The parasite Trypanosoma brucei, responsible for causing African sleeping sickness is being identified by GLIMMER 2.0" === GLIMMER 3.0 === Third version of GLIMMER, "GLIMMER 3.0" was released in 2007 and it was published in the paper Identifying bacterial genes and endosymbiont DNA with Glimmer. This paper describes several major changes made to the GLIMMER system including improved methods to identify coding regions and start codon. Scoring of ORF in GLIMMER 3.0 is done in reverse order i.e., starting from stop codon and moves back towards the start codon. Reverse scanning helps in identifying the coding portion of the gene more accurately which is contained in the context window of IMM. GLIMMER 3.0 also improves the generated training set data by comparing the long-ORF with universal amino acid distribution of widely disparate bacterial genomes."GLIMMER 3.0 has an average long-ORF output of 57% for various organisms where as GLIMMER 2.0 has an average long-ORF output of 39%." GLIMMER 3.0 reduces the rate of false positive predictions which were increased in GLIMMER 2.0 to reduce the number of false negative predictions. "GLIMMER 3.0 has a start-site prediction accuracy of 99.5% for 3'5' matches where as GLIMMER 2.0 has 99.1% for 3'5' matches. GLIMMER 3.0 uses a new algorithm for scanning coding regions, a new start site detection module, and architecture which integrates all gene predictions across an entire genome." Minimum description length === Theoretical and Biological Foundation === The GLIMMER project helped introduce and popularize the use of variable length models in Computational Biology and Bioinformatics that subsequently have been applied to numerous problems such as protein classification and others. Variable length modeling was originally pioneered by information theorists and subsequently ingeniously applied and popularized in data compression (e.g. Ziv-Lempel compression). Prediction and compression are intimately linked using Minimum Description Length Principles. The basic idea is to create a dictionary of frequent words (motifs in biological sequences). The intuition is that the frequently occurring motifs are likely to be most predictive and informative. In GLIMMER the interpolated model is a mixture model of the probabilities of these relatively common motifs. Similarly to the development of HMMs in Computational Biology, the authors of GLIMMER were conceptually influenced by the previous application of another variant of interpolated Markov models to speech recognition by researchers such as Fred Jelinek (IBM) and Eric Ristad (Princeton). The learning algorithm in GLIMMER is different from these earlier approaches. == Access == GLIMMER can be downloaded from The Glimmer home page (requires a C++ compiler). Alternatively, an online version is hosted by NCBI [1]. == How it works == GLIMMER primarily searches for long-ORFS. An open reading frame might overlap with any other open reading frame which will be resolved using the technique described in the sub section. Using these long-ORFS and following certain amino acid distribution GLIMMER generates training set data. Using these training data, GLIMMER trains all the six Markov models of coding DNA from zero to eight order and also train the model for noncoding DNA GLIMMER tries to calculate the probabilities from the data. Based on the number of observations, GLIMMER determines whether to use fixed order Markov model or interpolated Markov model. If the number of observations are greater than 400, GLIMMER uses fixed order Markov model to obtain there probabilities. If the number of observations are less than 400, GLIMMER uses interpolated Markov model which is briefly explained in the next sub section. GLIMMER obtains score for every long-ORF generated using all the six coding DNA models and also using non-coding DNA model. If the score obtained in the previous step is greater than a certain threshold then GLIMMER predicts it to be a gene. The steps explained above describes the basic functionality of GLIMMER. There are various improvements made to GLIMMER and some of them are described in the following sub-sections. === The GLIMMER system === GLIMMER system consists of two programs. First program called build-imm, which takes an input set of sequences and outputs the interpolated Markov model as follows. The probability for each base i.e., A,C,G,T for all k-mers for 0 ≤ k ≤ 8 is computed. Then, for each k-mer, GLIMMER computes weight. New sequence probability is computed as follows. where n is the length of the sequence S x {\displaystyle S_{x}} is the oligomer at position x. I M M 8 ( S x ) {\displaystyle IMM_{8}(S_{x})} , the 8 t h {\displaystyle 8^{th}} -order interpolated Markov model score is computed as "where Y k ( S x − 1 ) {\displaystyle Y_{k}(S_{x-1})} is the weight of the k-mer at position x-1 in the sequence S and P k ( S x ) {\displaystyle P_{k}(S_{x})} is the estimate obtained from the training data of the probability of the base located at position x in the k t h {\displaystyle k^{th}} -order model." The probability of base S x {\displaystyle S_{x}} given the i previous bases is computed as follows. "The value of Y i ( S x ) {\displaystyle Y_{i}(S_{x})} associated with P i ( S x ) {\displaystyle P_{i}(S_{x})} can be regarded as a measure of confidence in the accuracy of this value as an estimate of the true probability. GLIMMER uses two criteria to determine Y i ( S x ) {\displaystyle Y_{i}(S_{x})} . The first of these is simple frequency occurrence in which the number of occurrences of context string S x , i {\displaystyle S_{x,i}} in the training data exceeds a specific threshold value, then Y i ( S x ) {\displaystyle Y_{i}(S_{x})} is set to 1.0. The current default value for threshold is 400, which gives 95% confidence. When there are insufficient sample occurrences of a context string, build-imm employ additional criteria to determine Y {\displaystyle Y} value. For a

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  • Intelligent decision support system

    Intelligent decision support system

    An intelligent decision support system (IDSS) is a decision support system that makes extensive use of artificial intelligence (AI) techniques. Use of AI techniques in management information systems has a long history – indeed terms such as "Knowledge-based systems" (KBS) and "intelligent systems" have been used since the early 1980s to describe components of management systems, but the term "Intelligent decision support system" is thought to originate with Clyde Holsapple and Andrew Whinston in the late 1970s. Examples of specialized intelligent decision support systems include Flexible manufacturing systems (FMS), intelligent marketing decision support systems and medical diagnosis systems. Ideally, an intelligent decision support system should behave like a human consultant: supporting decision makers by gathering and analysing evidence, identifying and diagnosing problems, proposing possible courses of action and evaluating such proposed actions. The aim of the AI techniques embedded in an intelligent decision support system is to enable these tasks to be performed by a computer, while emulating human capabilities as closely as possible. Many IDSS implementations are based on expert systems, a well established type of KBS that encode knowledge and emulate the cognitive behaviours of human experts using predicate logic rules, and have been shown to perform better than the original human experts in some circumstances. Expert systems emerged as practical applications in the 1980s based on research in artificial intelligence performed during the late 1960s and early 1970s. They typically combine knowledge of a particular application domain with an inference capability to enable the system to propose decisions or diagnoses. Accuracy and consistency can be comparable to (or even exceed) that of human experts when the decision parameters are well known (e.g. if a common disease is being diagnosed), but performance can be poor when novel or uncertain circumstances arise. Research in AI focused on enabling systems to respond to novelty and uncertainty in more flexible ways is starting to be used in IDSS. For example, intelligent agents that perform complex cognitive tasks without any need for human intervention have been used in a range of decision support applications. Capabilities of these intelligent agents include knowledge sharing, machine learning, data mining, and automated inference. A range of AI techniques such as case based reasoning, rough sets and fuzzy logic have also been used to enable decision support systems to perform better in uncertain conditions. A 2009 research about a multi-artificial system intelligence system named IILS is proposed to automate problem-solving processes within the logistics industry. The system involves integrating intelligence modules based on case-based reasoning, multi-agent systems, fuzzy logic, and artificial neural networks aiming to offer advanced logistics solutions and support in making well-informed, high-quality decisions to address a wide range of customer needs and challenges.

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  • Robert Wilensky

    Robert Wilensky

    Robert Wilensky (26 March 1951 – 15 March 2013) was an American computer scientist and professor at the UC Berkeley School of Information, with his main focus of research in artificial intelligence. == Academic career == In 1971, Wilensky received his bachelor's degree in mathematics from Yale University, and in 1978, a Ph.D. in computer science from the same institution. After finishing his thesis, "Understanding Goal-Based Stories", Wilensky joined the faculty from the EECS Department of UC Berkeley. In 1986, he worked as the doctoral advisor of Peter Norvig, who then later published the standard textbook of the field: Artificial Intelligence: A Modern Approach. From 1993 to 1997, Wilensky was the Berkeley Computer Science Division Chair. During this time, he also served as director of the Berkeley Cognitive Science Program, director of the Berkeley Artificial Intelligence Research Project, and board member of the International Computer Science Institute. In 1997, he became a fellow of the Association for Computing Machinery "for research contributions to the areas of natural language processing and digital libraries as well as outstanding leadership in Computer Science." Furthermore, he also was a Fellow of the Association for the Advancement of Artificial Intelligence. He retired from faculty in 2007 and died on Friday, March 15, 2013, of a bacterial infection at the Alta Bates Summit Medical Center. Wilensky was married to Ann Danforth and he is survived by her and their two children, Avi and Eli Wilensky == Research == Throughout his career, Wilensky authored and co-authored over 60 scholarly articles and technical reports on AI, natural language processing, and information dissemination. In addition to his numerous technical publications, Wilensky also published two books on the programming language LISP, LISPcraft and Common LISPcraft, and had almost completed another book manuscript when he suffered a cardiac arrest and stopped writing. Among his publications are: R. Wilensky, (1986-09-17). Common LISPcraft. W. W. Norton & Company. ISBN 9780393955446. T. A. Phelps and R. Wilensky, "Toward active, extensible, networked documents: Multivalent architecture and applications," in Proc. 1st ACM Intl. Conf. on Digital Libraries, E. A. Fox and G. Marchionini, Eds., New York, NY: ACM Press, 1996, pp. 100–108. J. Traupman and R. Wilensky, "Experiments in Improving Unsupervised Word Sense Disambiguation," University of California, Berkeley, Department of EECS, Computer Science Division, Tech. Rep. 03–1227, Feb. 2003. R. Wilensky, Planning and Understanding: A Computational Approach to Human Reasoning, Advanced Book Program, Reading, MA: Addison-Wesley Publishing Co., 1983. R. Wilensky, "Understanding Goal-Based Stories," Yale University, Sep. 1978. B. Kahn and R. Wilensky, "A Framework for Distributed Digital Object Services", May 1995.

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  • Vector quantization

    Vector quantization

    Vector quantization (VQ) is a classical quantization technique from signal processing that allows the modeling of probability density functions by the distribution of prototype vectors. Developed in the early 1980s by Robert M. Gray, it was originally used for data compression. It works by dividing a large set of points (vectors) into groups having approximately the same number of points closest to them. Each group is represented by its centroid point, as in k-means and some other clustering algorithms. In simpler terms, vector quantization chooses a set of points to represent a larger set of points. The density matching property of vector quantization is powerful, especially for identifying the density of large and high-dimensional data. Since data points are represented by the index of their closest centroid, commonly occurring data have low error, and rare data high error. This is why VQ is suitable for lossy data compression. It can also be used for lossy data correction and density estimation. Vector quantization is based on the competitive learning paradigm, so it is closely related to the self-organizing map model and to sparse coding models used in deep learning algorithms such as autoencoder. == Training == One simple training algorithm for vector quantization is: Pick a sample point at random Move the nearest quantization vector centroid towards this sample point, by a small fraction of the distance Repeat A more sophisticated algorithm reduces the bias in the density matching estimation and ensures that all points are used, by including an extra sensitivity parameter: Increase each centroid's sensitivity s i {\displaystyle s_{i}} by a small amount Pick a sample point P {\displaystyle P} at random For each quantization vector centroid c i {\displaystyle c_{i}} , let d ( P , c i ) {\displaystyle d(P,c_{i})} denote the distance of P {\displaystyle P} and c i {\displaystyle c_{i}} Find the centroid c i {\displaystyle c_{i}} for which d ( P , c i ) − s i {\displaystyle d(P,c_{i})-s_{i}} is the smallest Move c i {\displaystyle c_{i}} towards P {\displaystyle P} by a small fraction of the distance Set s i {\displaystyle s_{i}} to zero Repeat It is desirable to use a cooling schedule to produce convergence: see Simulated annealing. Another simple method is LBG, which is based on k-means. The algorithm can be iteratively updated with "live" data, rather than by picking random points from a data set, but this will introduce some bias if the data are temporally correlated over many samples. == Applications == Vector quantization is used for lossy data compression, lossy data correction, pattern recognition, density estimation and clustering. Lossy data correction, or prediction, is used to recover data missing from some dimensions. It is done by finding the nearest group with the data dimensions available, then predicting the result based on the values for the missing dimensions, assuming that they will have the same value as the group's centroid. For density estimation, the area/volume that is closer to a particular centroid than to any other is inversely proportional to the density (due to the density matching property of the algorithm). === Use in data compression === Vector quantization, also called "block quantization" or "pattern matching quantization" is often used in lossy data compression. It works by encoding values from a multidimensional vector space into a finite set of values from a discrete subspace of lower dimension. A lower-space vector requires less storage space, so the data is compressed. Due to the density matching property of vector quantization, the compressed data has errors that are inversely proportional to density. The transformation is usually done by projection or by using a codebook. In some cases, a codebook can be also used to entropy code the discrete value in the same step, by generating a prefix coded variable-length encoded value as its output. The set of discrete amplitude levels is quantized jointly rather than each sample being quantized separately. Consider a k-dimensional vector [ x 1 , x 2 , . . . , x k ] {\displaystyle [x_{1},x_{2},...,x_{k}]} of amplitude levels. It is compressed by choosing the nearest matching vector from a set of n-dimensional vectors [ y 1 , y 2 , . . . , y n ] {\displaystyle [y_{1},y_{2},...,y_{n}]} , with n < k. All possible combinations of the n-dimensional vector [ y 1 , y 2 , . . . , y n ] {\displaystyle [y_{1},y_{2},...,y_{n}]} form the vector space to which all the quantized vectors belong. Only the index of the codeword in the codebook is sent instead of the quantized values. This conserves space and achieves more compression. Twin vector quantization (VQF) is part of the MPEG-4 standard dealing with time domain weighted interleaved vector quantization. === Video codecs based on vector quantization === Bink video Cinepak Daala is transform-based but uses pyramid vector quantization on transformed coefficients Digital Video Interactive: Production-Level Video and Real-Time Video Indeo Microsoft Video 1 QuickTime: Apple Video (RPZA) and Graphics Codec (SMC) Sorenson SVQ1 and SVQ3 Smacker video VQA format, used in many games The usage of video codecs based on vector quantization has declined significantly in favor of those based on motion compensated prediction combined with transform coding, e.g. those defined in MPEG standards, as the low decoding complexity of vector quantization has become less relevant. === Audio codecs based on vector quantization === AMR-WB+ CELP CELT (now part of Opus) is transform-based but uses pyramid vector quantization on transformed coefficients Codec 2 DTS G.729 iLBC Ogg Vorbis TwinVQ === Use in pattern recognition === VQ was also used in the eighties for speech and speaker recognition. Recently it has also been used for efficient nearest neighbor search and on-line signature recognition. In pattern recognition applications, one codebook is constructed for each class (each class being a user in biometric applications) using acoustic vectors of this user. In the testing phase the quantization distortion of a testing signal is worked out with the whole set of codebooks obtained in the training phase. The codebook that provides the smallest vector quantization distortion indicates the identified user. The main advantage of VQ in pattern recognition is its low computational burden when compared with other techniques such as dynamic time warping (DTW) and hidden Markov model (HMM). The main drawback when compared to DTW and HMM is that it does not take into account the temporal evolution of the signals (speech, signature, etc.) because all the vectors are mixed up. In order to overcome this problem a multi-section codebook approach has been proposed. The multi-section approach consists of modelling the signal with several sections (for instance, one codebook for the initial part, another one for the center and a last codebook for the ending part). === Use as clustering algorithm === As VQ is seeking for centroids as density points of nearby lying samples, it can be also directly used as a prototype-based clustering method: each centroid is then associated with one prototype. By aiming to minimize the expected squared quantization error and introducing a decreasing learning gain fulfilling the Robbins-Monro conditions, multiple iterations over the whole data set with a concrete but fixed number of prototypes converges to the solution of k-means clustering algorithm in an incremental manner. === Generative adversarial networks (GAN) === VQ has been used to quantize a feature representation layer in the discriminator of generative adversarial networks. The feature quantization (FQ) technique performs implicit feature matching. It improves the GAN training, and yields an improved performance on a variety of popular GAN models: BigGAN for image generation, StyleGAN for face synthesis, and U-GAT-IT for unsupervised image-to-image translation.

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  • Best AI Headshot Generators in 2026

    Best AI Headshot Generators in 2026

    In search of the best AI headshot generator? An AI headshot generator is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI headshot generator slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Geofence warrant

    Geofence warrant

    A geofence warrant or a reverse location warrant is a search warrant issued by a court to allow law enforcement to search a database to find all active mobile devices within a particular geo-fence area. Courts have granted law enforcement geo-fence warrants to obtain information from databases such as Google's Sensorvault, which collects users' historical geolocation data. Geo-fence warrants are a part of a category of warrants known as reverse search warrants. == History == Geofence warrants were first used in 2016. Google reported that it had received 982 such warrants in 2018, 8,396 in 2019, and 11,554 in 2020. A 2021 transparency report showed that 25% of data requests from law enforcement to Google were geo-fence data requests. Google is the most common recipient of geo-fence warrants and the main provider of such data, although companies including Apple, Snapchat, Lyft, and Uber have also received such warrants. == Legality == === United States === Some lawyers and privacy experts believe reverse search warrants are unconstitutional under the Fourth Amendment to the United States Constitution, which protects people from unreasonable searches and seizures, and requires any search warrants be specific to what and to whom they apply. The Fourth Amendment specifies that warrants may only be issued "upon probable cause, supported by Oath or affirmation, and particularly describing the place to be searched, and the persons or things to be seized." Some lawyers, legal scholars, and privacy experts have likened reverse search warrants to general warrants, which were made illegal by the Fourth Amendment. Groups including the Electronic Frontier Foundation have opposed geo-fence warrants in amicus briefs filed in motions to quash such orders to disclose geo-fence data. In 2024, a panel of the United States Fourth Circuit Court of Appeals considered data acquired from Google’s Sensorvault not to be a search, but non-private business records when users opt-in to Google’s location history. However, upon a rehearing en banc, the Court vacated that decision. In April 2025, the full Court affirmed the judgment solely on the 'good faith' exception, leaving the underlying constitutional question of whether geofence warrants constitute a search unsettled in the Circuit. However, the United States Fifth Circuit Court of Appeals found that geofence warrants are "categorically prohibited by the Fourth Amendment." The split in Circuits prompted the United States Supreme Court to agree to hear Chatrie v. United States in January 2026.

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  • Cognitive Technologies

    Cognitive Technologies

    Cognitive Technologies is a Russian software corporation that develops corporate business applications, AI-based advanced driver assistance systems. Founded in 1993 in Moscow (Russia), the company has offices in Eastern Europe, with R&D Centers in Russia. == History == Cognitive Technologies was founded in 1993 by Olga Uskova and Vladimir Arlazarov. The first employees previously worked in the team that developed the first world computer chess champion "Kaissa". The first programs developed by Cognitive Technologies were optical image and character recognition software – Tiger and CuneiForm. In February 2015 Cognitive Technologies and Kamaz, Russian Dakar Rally-winning truck manufacturer, started working on the self-driving Kamaz truck project. The first field tests took place in June 2015. In 2015 Andrey Chernogorov was appointed CEO of the company. == Products == Cognitive Technologies develops business application software and self-driving vehicle artificial intelligence. The main products are: C-pilot, AI-based ADAS E1 Evfrat – electronic workflow system CognitiveLot – e-purchasing systems == Cooperation with global companies == Under the contract signed between Cognitive Technologies and Hewlett-Packard, all scanners sold in Russia had text recognition software developed by Cognitive Technologies. It was the first contract with HP for an Eastern European company. Afterwards, Cognitive Technologies signed OEM contracts and business agreements with several global IT-companies, including IBM, Canon, Corel, Samsung, Xerox, Brother, Epson, and Olivetti. In 1998 Cognitive Technologies became the first company in Eastern Europe to get the Oracle Complementary Software Provider status. In 2001 Cognitive Technologies sold its Russian language speech corpus to Intel. In 2010 Cognitive Technologies sold its text parsing module to Yandex. The company also signed an agreement with NVIDIA join efforts in the development of intelligent document recognition technologies. == Self-driving car project == The system developed by Cognitive Technologies does not require building smart cities and smart roads equipped with multiple sensors – it works the opposite way, trying to understand the situation on the road like humans do. The system uses a video camera like a driver who uses his eyes, analyzing the information and focusing on the relevant data. For this purpose the system uses a special type of computer vision – foveal computer vision. Only 5–7% of the data gathered by the video cameras and sensors is processed by the system as relevant. The prototype is being tested in Russia on rough roads, on roads without marking, with the goal to prepare the system for work in difficult situations and on bad roads all around the world. == C-Pilot ADAS project == In August 2016 Cognitive Technologies started its own ADAS development project C-Pilot for ground transport control automation. == Self-driving tractors and harvesters project == The experts from Cognitive Technologies claim that the system will track stones, poles, and other obstacles that might be dangerous for the vehicles. This data will enable the engineers to develop an interactive field map, with GPS coordinates for stones and other obstacles. Eventually, this will result in an alteration of the harvester's movement pattern preventing it from running into stones or other objects that may inflict damage. Harvesters will work autonomously on the field, on the territory that is narrowed by radio beacons. == Present international activities == In 2016 Cognitive Technologies has joined the international community OpenPower Foundation, a consortium of open source solutions to developers based on POWER technology from IBM, which includes the world's leading IT map of Google, NVidia, Mellanox, etc. Within the consortium Cognitive Technologies is the initiator of forming of an international working group to develop a single software standard for the self-driving vehicle control. == Awards == In 2016, the leading Russian business newspaper Kommersant, announced that Cognitive Technologies is the TOP-2 Russian software company. TOP-6 Russian software company in 2015 according to Russoft TOP-500 biggest Russian companies according to RBC TOP-2 company of the Russian EDMS market in 2014 according to IDC TOP-20 Russian biggest IT-companies in 2013 according to Cnews Analytics

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  • Mark Keane (cognitive scientist)

    Mark Keane (cognitive scientist)

    Mark Thomas Gerard Keane (Irish: Marcus Ó Cathain, born 3 July 1961, Dublin, Ireland) is a cognitive scientist and author of several books on human cognition and artificial intelligence, including Cognitive Psychology: A Student's Handbook (8 editions, with Michael Eysenck), Advances in the Psychology of Thinking (1992, with Ken Gilhooly), Novice Programming Environments (1992/2018, with Marc Eisenstadt and Tim Rajan), Advances in Case-Based Reasoning (1995, with J-P Haton and Michel Manago)., Case-Based Reasoning: Research & Development (2022, with N Wiratunga). == Education == Keane received a B.A. in Psychology from University College Dublin in 1982. He then received a Ph.D. from Trinity College Dublin in 1987. He then moved to postdoctoral positions in Queen Mary University of London and the Open University. == Academic career == He was a Lecturer in Psychology at Cardiff University. He became a lecturer in Computer Science at Trinity College Dublin in 1990, and became a fellow in 1994. Keane moved to become Chair of Computer Science at University College Dublin in 1998. In 2006, he was seconded to Science Foundation Ireland as Director of ICT, overseeing on a $700m research investment. He advised the Irish Government on its 3.7B euro Strategy for Science, Technology & Innovation (SSTI). From 2006 to 2007, he was Director General of Science Foundation Ireland before returning to University College Dublin where he was appointed VP of Innovation & Partnerships (2007-2009). Keane's research has been split between cognitive science and computer science. His cognitive science research has been in analogy, metaphor, conceptual combination and similarity. His computer science research has been in natural language processing, machine learning, case-based reasoning, text analytics and explainable artificial intelligence. He has been a PI in the Science Foundation Ireland funded Insight Centre for Data Analytics working on digital journalism and digital humanities. More recently, he was deputy director of the VistaMilk SFI Research Centre that is exploring precision agriculture in the dairy sector.

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  • The Best Free AI Video Generator for Beginners

    The Best Free AI Video Generator for Beginners

    Trying to pick the best AI video generator? An AI video generator is software that uses machine learning to help you get more done — it scales effortlessly from a single task to thousands. The best picks balance beginner-friendly simplicity with the depth power users need, and they ship updates often. Whether you are a beginner or a pro, the right AI video generator slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • COVID-19 apps

    COVID-19 apps

    COVID-19 apps include mobile-software applications for digital contact-tracing—i.e. the process of identifying persons ("contacts") who may have been in contact with an infected individual—deployed during the COVID-19 pandemic. Numerous tracing applications have been developed or proposed, with official government support in some territories and jurisdictions. Several frameworks for building contact-tracing apps have been developed. Privacy concerns have been raised, especially about systems that are based on tracking the geographical location of app users. Less overtly intrusive alternatives include the co-option of Bluetooth signals to log a user's proximity to other cellphones. (Bluetooth technology has form in tracking cell-phones' locations.)) On 10 April 2020, Google and Apple jointly announced that they would integrate functionality to support such Bluetooth-based apps directly into their Android and iOS operating systems. India's COVID-19 tracking app Aarogya Setu became the world's fastest growing application—beating Pokémon Go—with 50 million users in the first 13 days of its release. == Rationale == Contact tracing is an important tool in infectious disease control, but as the number of cases rises time constraints make it more challenging to effectively control transmission. Digital contact tracing, especially if widely deployed, may be more effective than traditional methods of contact tracing. In a March 2020 model by the University of Oxford Big Data Institute's Christophe Fraser's team, a coronavirus outbreak in a city of one million people is halted if 80% of all smartphone users take part in a tracking system; in the model, the elderly are still expected to self-isolate en masse, but individuals who are neither symptomatic nor elderly are exempt from isolation unless they receive an alert that they are at risk of carrying the disease. Some proponents advocate for legislation exempting certain COVID-19 apps from general privacy restrictions. == Issues == === Uptake === Ross Anderson, professor of security engineering at Cambridge University, listed a number of potential practical problems with app-based systems, including false positives and the potential lack of effectiveness if takeup of the app is limited to only a small fraction of the population. In Singapore, only one person in three had downloaded the TraceTogether app by the end of June 2020, despite legal requirements for most workers; the app was also underused, as it required users to keep it open at all times on iOS. A team at the University of Oxford simulated the effect of a contact tracing app on a city of 1 million. They estimated that if the app was used in conjunction with the shielding of over-70s, then 56% of the population would have to be using the app for it to suppress the virus. This would be equivalent to 80% of smartphone users in the United Kingdom. They found that the app could still slow the spread of the virus if fewer people downloaded it, with one infection being prevented for every one or two users. In August 2020, the American Civil Liberties Union (ACLU) argued that there were disparities in smartphone use between demographics and minority groups, and that "even the most comprehensive, all-seeing contact tracing system is of little use without social and medical systems in place to help those who may have the virus — including access to medical care, testing, and support for those who are quarantined." === App store restrictions === Addressing concerns about the spread of misleading or harmful apps, Apple, Google and Amazon set limits on which types of organizations could add coronavirus-related apps to its App Store, limiting them to only "official" or otherwise reputable organizations. === Ethical principles of mass surveillance using COVID-19 contact tracing apps === The advent of COVID-19 contact tracing apps has led to concerns around privacy, the rights of app users, and governmental authority. The European Convention on Human Rights, the International Covenant on Civil and Political Rights (ICCPR) and the United Nations and the Siracusa Principles have outlined 4 principles to consider when looking at the ethical principles of mass surveillance with COVID-19 contact tracing apps. These are necessity, proportionality, scientific validity, and time boundedness. Necessity is defined as the idea that governments should only interfere with a person's rights when deemed essential for public health interests. The potential risks associated with infringements of personal privacy must be outweighed by the possibility of reducing significant harm to others. Potential benefits of contact-tracing apps that may be considered include allowing for blanket population-level quarantine measures to be lifted sooner and the minimization of people under quarantine. Hence, some contend that contact-tracing apps are justified as they may be less intrusive than blanket quarantine measures. Furthermore, the delay of an effective contact-tracing app with significant health and economic benefits may be considered unethical. Proportionality refers to the concept that a contact tracing app's potential negative impact on a person's rights should be justifiable by the severity of the health risks that are being addressed. Apps must use the most privacy-preserving options available to achieve their goals, and the selected option should not only be a logical option for achieving the goal but also an effective one. Scientific validity evaluates whether an app is effective, timely and accurate. Traditional manual contact-tracing procedures are not efficient enough for the COVID-19 pandemic, and do not consider asymptomatic transmission. Contact-tracing apps, on the other hand, can be effective COVID-19 contact-tracing tools that reduce R value to less than 1, leading to sustained epidemic suppression. However, for apps to be effective, there needs to be a minimum 56-60% uptake in the population. Apps should be continually modified to reflect current knowledge on the diseases being monitored. Some argue that contact-tracing apps should be considered societal experimental trials where results and adverse effects are evaluated according to the stringent guidelines of social experiments. Analyses should be conducted by independent research bodies and published for wide dissemination. Despite the current urgency of our pandemic situation, we should still adhere to the standard rigors of scientific evaluation. Time boundedness describe the need for establishing legal and technical sunset clauses so that they are only allowed to operate as long as necessary to address the pandemic situation. Apps should be withdrawn as soon as possible after the end of the pandemic. If the end of the pandemic cannot be predicted, the use of apps should be regularly reviewed and decisions about continued use should be made at each review. Collected data should only be retained by public health authorities for research purposes with clear stipulations on how long the data will be held for and who will be responsible for security, oversight, and ownership. === Privacy, discrimination and marginalisation concerns === The American Civil Liberties Union (ACLU) has published a set of principles for technology-assisted contact tracing and Amnesty International and over 100 other organizations issued a statement calling for limits on this kind of surveillance. The organisations declared eight conditions on governmental projects: surveillance would have to be "lawful, necessary and proportionate"; extensions of monitoring and surveillance would have to have sunset clauses; the use of data would have to be limited to COVID-19 purposes; data security and anonymity would have to be protected and shown to be protected based on evidence; digital surveillance would have to address the risk of exacerbating discrimination and marginalisation; any sharing of data with third parties would have to be defined in law; there would have to be safeguards against abuse and the rights of citizens to respond to abuses; "meaningful participation" by all "relevant stakeholders" would be required, including that of public health experts and marginalised groups. The German Chaos Computer Club (CCC) and Reporters Without Borders also issued checklists. The Exposure Notification service intends to address the problem of persistent surveillance by removing the tracing mechanism from their device operating systems once it is no longer needed. On 20 April 2020, it was reported that over 300 academics had signed a statement favouring decentralised proximity tracing applications over centralised models, given the difficulty in precluding centralised options being used "to enable unwarranted discrimination and surveillance." In a centralised model, a central database records the ID codes of meetings between users. In a decentralised model, this information is recorded on individual phones, with the role of the central

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  • Optical Character Recognition (Unicode block)

    Optical Character Recognition (Unicode block)

    Optical Character Recognition is a Unicode block containing signal characters for OCR and MICR standards. == Block == == Subheadings == The Optical Character Recognition block has three informal subheadings (groupings) within its character collection: OCR-A, MICR, and OCR. === OCR-A === The OCR-A subheading contains six characters taken from the OCR-A font described in the ISO 1073-1:1976 standard: U+2440 ⑀ OCR HOOK, U+2441 ⑁ OCR CHAIR, U+2442 ⑂ OCR FORK, U+2443 ⑃ OCR INVERTED FORK, U+2444 ⑄ OCR BELT BUCKLE, and U+2445 ⑅ OCR BOW TIE. The OCR bow tie is given the informative alias "unique asterisk". The hook, chair and fork, in addition to a long vertical bar, are included in the most basic "numeric" implementation level of OCR-A, which includes digits but excludes letters and conventional punctuation. By contrast, the most basic implementation level of OCR-B instead includes the digits, plus sign, less-than sign, greater-than sign, long vertical bar and seven of the capital letters; as such, there are no characters specific to OCR-B in the Optical Character Recognition block. === MICR === The MICR subheading contains four punctuation characters for bank cheque identifiers, taken from the magnetic ink character recognition E-13B font (codified in the ISO 1004:1995 standard): U+2446 ⑆ OCR BRANCH BANK IDENTIFICATION, U+2447 ⑇ OCR AMOUNT OF CHECK, U+2448 ⑈ OCR DASH, and U+2449 ⑉ OCR CUSTOMER ACCOUNT NUMBER. The latter two characters are misnamed: their names were inadvertently switched when they were named in the 1993 (first) edition of ISO/IEC 10646, a mistake which had been present since Unicode 1.0.0. Although their formal names remain unchanged due to the Unicode stability policy, they both have corrected normative aliases: U+2448 ⑈ is MICR ON US SYMBOL, and U+2449 ⑉ is MICR DASH SYMBOL (the standard notes that "the Unicode character names include several misnomers"). These symbols had previously been encoded by the ISO-IR-98 encoding defined by ISO 2033:1983, in which they were simply named SYMBOL ONE through SYMBOL FOUR. All four characters have informative aliases in the Unicode charts: "transit", "amount", "on us", and "dash" respectively. === OCR === The OCR subheading consists of a single character: U+244A ⑊ OCR DOUBLE BACKSLASH. == History == The following Unicode-related documents record the purpose and process of defining specific characters in the Optical Character Recognition block:

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  • Pumping lemma for regular languages

    Pumping lemma for regular languages

    In the theory of formal languages, the pumping lemma for regular languages is a lemma that describes an essential property of all regular languages. Informally, it says that all sufficiently long strings in a regular language may be pumped—that is, have a middle section of the string repeated an arbitrary number of times—to produce a new string that is also part of the language. The pumping lemma is useful for proving that a specific language is not a regular language, by showing that the language does not have the property. Specifically, the pumping lemma says that for any regular language L {\displaystyle L} , there exists a constant p {\displaystyle p} such that any string w {\displaystyle w} in L {\displaystyle L} with length at least p {\displaystyle p} can be split into three substrings x {\displaystyle x} , y {\displaystyle y} and z {\displaystyle z} ( w = x y z {\displaystyle w=xyz} , with y {\displaystyle y} being non-empty), such that the strings x z , x y z , x y y z , x y y y z , . . . {\displaystyle xz,xyz,xyyz,xyyyz,...} are also in L {\displaystyle L} . The process of repeating y {\displaystyle y} zero or more times is known as "pumping". Moreover, the pumping lemma guarantees that the length of x y {\displaystyle xy} will be at most p {\displaystyle p} , thus giving a "small" substring x y {\displaystyle xy} that has the desired property. Languages with a finite number of strings vacuously satisfy the pumping lemma by having p {\displaystyle p} equal to the maximum string length in L {\displaystyle L} plus one. By doing so, no strings at all in L {\displaystyle L} have length at least p {\displaystyle p} . The pumping lemma was first proven by Michael Rabin and Dana Scott in 1959, and rediscovered shortly after by Yehoshua Bar-Hillel, Micha A. Perles, and Eli Shamir in 1961, as a simplification of their pumping lemma for context-free languages. == Formal statement == Let L {\displaystyle L} be a regular language. Then there exists an integer p ≥ 1 {\displaystyle p\geq 1} depending only on L {\displaystyle L} such that every string w {\displaystyle w} in L {\displaystyle L} of length at least p {\displaystyle p} ( p {\displaystyle p} is called the "pumping length") can be written as w = x y z {\displaystyle w=xyz} (i.e., w {\displaystyle w} can be divided into three substrings), satisfying the following conditions: | y | ≥ 1 {\displaystyle |y|\geq 1} | x y | ≤ p {\displaystyle |xy|\leq p} ( ∀ n ≥ 0 ) ( x y n z ∈ L ) {\displaystyle (\forall n\geq 0)(xy^{n}z\in L)} y {\displaystyle y} is the substring that can be pumped (removed or repeated any number of times, and the resulting string is always in L {\displaystyle L} ). (1) means the loop y {\displaystyle y} to be pumped must be of length at least one, that is, not an empty string; (2) means the loop must occur within the first p {\displaystyle p} characters. | x | {\displaystyle |x|} must be smaller than p {\displaystyle p} (conclusion of (1) and (2)), but apart from that, there is no restriction on x {\displaystyle x} and z {\displaystyle z} . In simple words, for any regular language L {\displaystyle L} , any sufficiently long string w {\displaystyle w} (in L {\displaystyle L} ) can be split into 3 parts, i.e. w = x y z {\displaystyle w=xyz} , such that all the strings x y n z {\displaystyle xy^{n}z} for n ≥ 0 {\displaystyle n\geq 0} are also in L {\displaystyle L} . Below is a formal expression of the pumping lemma. ∀ L ⊆ Σ ∗ , regular ( L ) ⟹ ∃ p ≥ 1 , ∀ w ∈ L , | w | ≥ p ⟹ ∃ x , y , z ∈ Σ ∗ , ( w = x y z ) ∧ ( | y | ≥ 1 ) ∧ ( | x y | ≤ p ) ∧ ( ∀ n ≥ 0 , x y n z ∈ L ) {\displaystyle {\begin{array}{l}\forall L\subseteq \Sigma ^{},{\mbox{regular}}(L)\implies \\\quad \exists p\geq 1,\forall w\in L,|w|\geq p\implies \\\qquad \exists x,y,z\in \Sigma ^{},(w=xyz)\land (|y|\geq 1)\land (|xy|\leq p)\land (\forall n\geq 0,xy^{n}z\in L)\end{array}}} == Use of the lemma to prove non-regularity == The pumping lemma is often used to prove that a particular language is non-regular: a proof by contradiction may consist of exhibiting a string (of the required length) in the language that lacks the property outlined in the pumping lemma. Example: The language L = { a n b n : n ≥ 0 } {\displaystyle L=\{a^{n}b^{n}:n\geq 0\}} over the alphabet Σ = { a , b } {\displaystyle \Sigma =\{a,b\}} can be shown to be non-regular as follows: Assume that some constant p ≥ 1 {\displaystyle p\geq 1} exists as required by the lemma. Let w {\displaystyle w} in L {\displaystyle L} be given by w = a p b p {\displaystyle w=a^{p}b^{p}} , which is a string longer than p {\displaystyle p} . By the pumping lemma, there must exist a decomposition w = x y z {\displaystyle w=xyz} with | x y | ≤ p {\displaystyle |xy|\leq p} and | y | ≥ 1 {\displaystyle |y|\geq 1} such that x y i z {\displaystyle xy^{i}z} in L {\displaystyle L} for every i ≥ 0 {\displaystyle i\geq 0} . Since | x y | ≤ p {\displaystyle |xy|\leq p} , the string y {\displaystyle y} only consists of instances of a {\displaystyle a} . Because | y | ≥ 1 {\displaystyle |y|\geq 1} , it contains at least one instance of the letter a {\displaystyle a} . Pumping y {\displaystyle y} to give x y 2 z {\displaystyle xy^{2}z} gives a word with more instances of the letter a {\displaystyle a} than the letter b {\displaystyle b} , since some instances of a {\displaystyle a} but none of b {\displaystyle b} were added. Therefore, x y 2 z {\displaystyle xy^{2}z} is not in L {\displaystyle L} which contradicts the pumping lemma. Therefore, L {\displaystyle L} cannot be regular. The proof that the language of balanced (i.e., properly nested) parentheses is not regular follows the same idea. Given p {\displaystyle p} , there is a string of balanced parentheses that begins with more than p {\displaystyle p} left parentheses, so that y {\displaystyle y} will consist entirely of left parentheses. By repeating y {\displaystyle y} , a string can be produced that does not contain the same number of left and right parentheses, and so they cannot be balanced. == Proof of the pumping lemma == For every regular language there is a finite-state automaton (FSA) that accepts the language. The number of states in such an FSA are counted and that count is used as the pumping length p {\displaystyle p} . For a string of length at least p {\displaystyle p} , let q 0 {\displaystyle q_{0}} be the start state and let q 1 , . . . , q p {\displaystyle q_{1},...,q_{p}} be the sequence of the next p {\displaystyle p} states visited as the string is emitted. Because the FSA has only p {\displaystyle p} states, within this sequence of p + 1 {\displaystyle p+1} visited states there must be at least one state that is repeated. Write q s {\displaystyle q_{s}} for such a state. The transitions that take the machine from the first encounter of state q s {\displaystyle q_{s}} to the second encounter of state q s {\displaystyle q_{s}} match some string. This string is called y {\displaystyle y} in the lemma, and since the machine will match a string without the y {\displaystyle y} portion, or with the string y {\displaystyle y} repeated any number of times, the conditions of the lemma are satisfied. For example, the following image shows an FSA. The FSA accepts the string: abcd. Since this string has a length at least as large as the number of states, which is four (so the total number of states that the machine passes through to scan abcd would be 5), the pigeonhole principle indicates that there must be at least one repeated state among the start state and the next four visited states. In this example, only q 1 {\displaystyle q_{1}} is a repeated state. Since the substring bc takes the machine through transitions that start at state q 1 {\displaystyle q_{1}} and end at state q 1 {\displaystyle q_{1}} , that portion could be repeated and the FSA would still accept, giving the string abcbcd. Alternatively, the bc portion could be removed and the FSA would still accept giving the string ad. In terms of the pumping lemma, the string abcd is broken into an x {\displaystyle x} portion a, a y {\displaystyle y} portion bc and a z {\displaystyle z} portion d. As a side remark, the problem of checking whether a given string can be accepted by a given nondeterministic finite automaton without visiting any state repeatedly, is NP hard. == General version of pumping lemma for regular languages == If a language L {\displaystyle L} is regular, then there exists a number p ≥ 1 {\displaystyle p\geq 1} (the pumping length) such that every string u w v {\displaystyle uwv} in L {\displaystyle L} with | w | ≥ p {\displaystyle |w|\geq p} can be written in the form u w v = u x y z v {\displaystyle uwv=uxyzv} with strings x {\displaystyle x} , y {\displaystyle y} and z {\displaystyle z} such that | x y | ≤ p {\displaystyle |xy|\leq p} , | y | ≥ 1 {\displaystyle |y|\geq 1} and u x y i z v {\displaystyle uxy^{i}zv} is in L {\displaystyle L} for every integer i ≥ 0 {\displaystyle i\geq 0} . From this, the above standard v

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