AI Assistant Qgis

AI Assistant Qgis — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Retrieval-augmented generation

    Retrieval-augmented generation

    Retrieval-augmented generation (RAG) is a technique that enables large language models (LLMs) to retrieve and incorporate new information from external data sources. With RAG, LLMs first refer to a specified set of documents, then respond to user queries. These documents supplement information from the LLM's pre-existing training data. This allows LLMs to use domain-specific and/or updated information that is not available in the training data. For example, this enables LLM-based chatbots to access internal company data or generate responses based on authoritative sources. RAG improves LLMs by incorporating information retrieval before generating responses. Unlike LLMs that rely on static training data, RAG pulls relevant text from databases, uploaded documents, or web sources. According to Ars Technica, "RAG is a way of improving LLM performance, in essence by blending the LLM process with a web search or other document look-up process to help LLMs stick to the facts." This method helps reduce AI hallucinations, which have caused chatbots to describe policies that don't exist, or recommend nonexistent legal cases to lawyers that are looking for citations to support their arguments. RAG also reduces the need to retrain LLMs with new data, saving on computational and financial costs. Beyond efficiency gains, RAG also allows LLMs to include sources in their responses, so users can verify the cited sources. This provides greater transparency, as users can cross-check retrieved content to ensure accuracy and relevance. The term retrieval-augmented generation (RAG) was introduced in a 2020 paper that described combining a parametric language model with a non-parametric external memory accessed through retrieval at inference time. == RAG and LLM limitations == LLMs can provide incorrect information. For example, when Google first demonstrated its LLM tool "Google Bard" (later re-branded to Gemini), the LLM provided incorrect information about the James Webb Space Telescope. This error contributed to a $100 billion decline in Google's stock value. RAG is used to prevent these errors, but it does not solve all the problems. For example, LLMs can generate misinformation even when pulling from factually correct sources if they misinterpret the context. MIT Technology Review gives the example of an AI-generated response stating, "The United States has had one Muslim president, Barack Hussein Obama." The model retrieved this from an academic book rhetorically titled Barack Hussein Obama: America's First Muslim President? The LLM did not "know" or "understand" the context of the title, generating a false statement. LLMs with RAG are programmed to prioritize new information. This technique has been called "prompt stuffing." Without prompt stuffing, the LLM's input is generated by a user; with prompt stuffing, additional relevant context is added to this input to guide the model's response. This approach provides the LLM with key information early in the prompt, encouraging it to prioritize the supplied data over pre-existing training knowledge. == Process == Retrieval-augmented generation (RAG) enhances large language models (LLMs) by incorporating an information-retrieval mechanism that allows models to access and utilize additional data beyond their original training set. Ars Technica notes that "when new information becomes available, rather than having to retrain the model, all that's needed is to augment the model's external knowledge base with the updated information" ("augmentation"). IBM states that "in the generative phase, the LLM draws from the augmented prompt and its internal representation of its training data to synthesize" an answer. === RAG key stages === Typically, the data to be referenced is converted into LLM embeddings, numerical representations in the form of a large vector space. RAG can be used on unstructured (usually text), semi-structured, or structured data (for example knowledge graphs). These embeddings are then stored in a vector database to allow for document retrieval. Given a user query, a document retriever is first called to select the most relevant documents that will be used to augment the query. This comparison can be done using a variety of methods, which depend in part on the type of indexing used. The model feeds this relevant retrieved information into the LLM via prompt engineering of the user's original query. Newer implementations (as of 2023) can also incorporate specific augmentation modules with abilities such as expanding queries into multiple domains and using memory and self-improvement to learn from previous retrievals. Finally, the LLM can generate output based on both the query and the retrieved documents. Some models incorporate extra steps to improve output, such as the re-ranking of retrieved information, context selection, and fine-tuning. == Applications == Retrieval-augmented generation is used in applications where generated responses need to be grounded in external or frequently updated information. Commonly cited use cases include search engines, question-answering systems, customer support chatbots, enterprise knowledge assistants, content generation, recommendation systems, retail and e-commerce, and industrial or manufacturing workflows. In healthcare, RAG has been studied as a way to ground large language model outputs in external medical knowledge sources, although reviews have noted continuing challenges around evaluation, ethics, and clinical reliability. == Improvements == Improvements to the basic process above can be applied at different stages in the RAG flow. === Encoder === These methods focus on the encoding of text as either dense or sparse vectors. Sparse vectors, which encode the identity of a word, are typically dictionary-length and contain mostly zeros. Dense vectors, which encode meaning, are more compact and contain fewer zeros. Various enhancements can improve the way similarities are calculated in the vector stores (databases). Performance improves by optimizing how vector similarities are calculated. Dot products enhance similarity scoring, while approximate nearest neighbor (ANN) searches improve retrieval efficiency over K-nearest neighbors (KNN) searches. Accuracy may be improved with Late Interactions, which allow the system to compare words more precisely after retrieval. This helps refine document ranking and improve search relevance. Hybrid vector approaches may be used to combine dense vector representations with sparse one-hot vectors, taking advantage of the computational efficiency of sparse dot products over dense vector operations. Other retrieval techniques focus on improving accuracy by refining how documents are selected. Some retrieval methods combine sparse representations, such as SPLADE, with query expansion strategies to improve search accuracy and recall. === Retriever-centric methods === These methods aim to enhance the quality of document retrieval in vector databases: Pre-training the retriever using the Inverse Cloze Task (ICT), a technique that helps the model learn retrieval patterns by predicting masked text within documents. Supervised retriever optimization aligns retrieval probabilities with the generator model's likelihood distribution. This involves retrieving the top-k vectors for a given prompt, scoring the generated response's perplexity, and minimizing KL divergence between the retriever's selections and the model's likelihoods to refine retrieval. Reranking techniques can refine retriever performance by prioritizing the most relevant retrieved documents during training. === Language model === By redesigning the language model with the retriever in mind, a 25-time smaller network can get comparable perplexity as its much larger counterparts. Because it is trained from scratch, this method (Retro) incurs the high cost of training runs that the original RAG scheme avoided. The hypothesis is that by giving domain knowledge during training, Retro needs less focus on the domain and can devote its smaller weight resources only to language semantics. The redesigned language model is shown here. It has been reported that Retro is not reproducible, so modifications were made to make it so. The more reproducible version is called Retro++ and includes in-context RAG. === Chunking === Chunking involves various strategies for breaking up the data into vectors so the retriever can find details in it. Three types of chunking strategies are: Fixed length with overlap. This is fast and easy. Overlapping consecutive chunks helps to maintain semantic context across chunks. Syntax-based chunks can break the document up into sentences. Libraries such as spaCy or NLTK can also help. File format-based chunking. Certain file types have natural chunks built in, and it's best to respect them. For example, code files are best chunked and vectorized as whole functions or classes. HTML files should leave

    or base64 encoded elements

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  • Species distribution modelling

    Species distribution modelling

    Species distribution modelling (SDM), also known as environmental (or ecological) niche modelling (ENM), habitat suitability modelling, predictive habitat distribution modelling, and range mapping uses ecological models to predict the distribution of a species across geographic space and time using environmental data. The environmental data are most often climate data (e.g. temperature, precipitation), but can include other variables such as soil type, water depth, and land cover. SDMs are used in several research areas in conservation biology, ecology and evolution. These models can be used to understand how environmental conditions influence the occurrence or abundance of a species, and for predictive purposes (ecological forecasting). Predictions from an SDM may be of a species' future distribution under climate change, a species' past distribution in order to assess evolutionary relationships, or the potential future distribution of an invasive species. Predictions of current and/or future habitat suitability can be useful for management applications (e.g. reintroduction or translocation of vulnerable species, reserve placement in anticipation of climate change). There are two main types of SDMs. Correlative SDMs, also known as climate envelope models, bioclimatic models, or resource selection function models, model the observed distribution of a species as a function of environmental conditions. Mechanistic SDMs, also known as process-based models or biophysical models, use independently derived information about a species' physiology to develop a model of the environmental conditions under which the species can exist. The extent to which such modelled data reflect real-world species distributions will depend on a number of factors, including the nature, complexity, and accuracy of the models used and the quality of the available environmental data layers; the availability of sufficient and reliable species distribution data as model input; and the influence of various factors such as barriers to dispersal, geologic history, or biotic interactions, that increase the difference between the realized niche and the fundamental niche. Environmental niche modelling may be considered a part of the discipline of biodiversity informatics. == History == A. F. W. Schimper used geographical and environmental factors to explain plant distributions in his 1898 Pflanzengeographie auf physiologischer Grundlage (Plant Geography Upon a Physiological Basis) and his 1908 work of the same name. Andrew Murray used the environment to explain the distribution of mammals in his 1866 The Geographical Distribution of Mammals. Robert Whittaker's work with plants and Robert MacArthur's work with birds strongly established the role the environment plays in species distributions. Elgene O. Box constructed environmental envelope models to predict the range of tree species. His computer simulations were among the earliest uses of species distribution modelling. The adoption of more sophisticated generalised linear models (GLMs) made it possible to create more sophisticated and realistic species distribution models. The expansion of remote sensing and the development of GIS-based environmental modelling increase the amount of environmental information available for model-building and made it easier to use. == Correlative vs mechanistic models == === Correlative SDMs === SDMs originated as correlative models. Correlative SDMs model the observed distribution of a species as a function of geographically referenced climatic predictor variables using multiple regression approaches. Given a set of geographically referred observed presences of a species and a set of climate maps, a model defines the most likely environmental ranges within which a species lives. Correlative SDMs assume that species are at equilibrium with their environment and that the relevant environmental variables have been adequately sampled. The models allow for interpolation between a limited number of species occurrences. For these models to be effective, it is required to gather observations not only of species presences, but also of absences, that is, where the species does not live. Records of species absences are typically not as common as records of presences, thus often "random background" or "pseudo-absence" data are used to fit these models. If there are incomplete records of species occurrences, pseudo-absences can introduce bias. Since correlative SDMs are models of a species' observed distribution, they are models of the realized niche (the environments where a species is found), as opposed to the fundamental niche (the environments where a species can be found, or where the abiotic environment is appropriate for the survival). For a given species, the realized and fundamental niches might be the same, but if a species is geographically confined due to dispersal limitation or species interactions, the realized niche will be smaller than the fundamental niche. Correlative SDMs are easier and faster to implement than mechanistic SDMs, and can make ready use of available data. Since they are correlative however, they do not provide much information about causal mechanisms and are not good for extrapolation. They will also be inaccurate if the observed species range is not at equilibrium (e.g. if a species has been recently introduced and is actively expanding its range). In standard SDMs, the distribution of a single species is often modeled, with unique parameters describing how environmental (abiotic) factors influence its occurrence probability. This allows for differentiated responses to environmental drivers among species, but can be problematic for data-deficient species. In contrast, similarities in environmental responses can be accounted for in multi-species SDMs, which model several species jointly using shared or hierarchically related parameters. However, neither approach explicitly accounts for community-level biotic interactions, which can be important in explaining species diversity patterns. Joint species distribution models (joint SDMs or J-SDMs) address this by modeling species co-occurrence patterns directly. The occurrence probability of a given species is thus influenced not only by abiotic drivers but also by inferred biotic associations with other species. This can improve accuracy for rarer taxa and provide insights into community ecology. Both standard SDMs and J-SDMs can be used to generate community-level metrics, such as species richness, by aggregating outputs across multiple species. These can be important for decision-making such as conservation planning. === Mechanistic SDMs === Mechanistic SDMs are more recently developed. In contrast to correlative models, mechanistic SDMs use physiological information about a species (taken from controlled field or laboratory studies) to determine the range of environmental conditions within which the species can persist. These models aim to directly characterize the fundamental niche, and to project it onto the landscape. A simple model may simply identify threshold values outside of which a species can't survive. A more complex model may consist of several sub-models, e.g. micro-climate conditions given macro-climate conditions, body temperature given micro-climate conditions, fitness or other biological rates (e.g. survival, fecundity) given body temperature (thermal performance curves), resource or energy requirements, and population dynamics. Geographically referenced environmental data are used as model inputs. Because the species distribution predictions are independent of the species' known range, these models are especially useful for species whose range is actively shifting and not at equilibrium, such as invasive species. Mechanistic SDMs incorporate causal mechanisms and are better for extrapolation and non-equilibrium situations. However, they are more labor-intensive to create than correlational models and require the collection and validation of a lot of physiological data, which may not be readily available. The models require many assumptions and parameter estimates, and they can become very complicated. Dispersal, biotic interactions, and evolutionary processes present challenges, as they aren't usually incorporated into either correlative or mechanistic models. Correlational and mechanistic models can be used in combination to gain additional insights. For example, a mechanistic model could be used to identify areas that are clearly outside the species' fundamental niche, and these areas can be marked as absences or excluded from analysis. See for a comparison between mechanistic and correlative models. == Niche models (correlative) == There are a variety of mathematical methods that can be used for fitting, selecting, and evaluating correlative SDMs. Models include "profile" methods, which are simple statistical techniques that use e.g. environmental distance to known sites of occurrence such as

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  • Sequential algorithm

    Sequential algorithm

    In computer science, a sequential algorithm or serial algorithm is an algorithm that is executed sequentially – once through, from start to finish, without other processing executing – as opposed to concurrently or in parallel. The term is primarily used to contrast with concurrent algorithm or parallel algorithm; most standard computer algorithms are sequential algorithms, and not specifically identified as such, as sequentialness is a background assumption. Concurrency and parallelism are in general distinct concepts, but they often overlap – many distributed algorithms are both concurrent and parallel – and thus "sequential" is used to contrast with both, without distinguishing which one. If these need to be distinguished, the opposing pairs sequential/concurrent and serial/parallel may be used. "Sequential algorithm" may also refer specifically to an algorithm for decoding a convolutional code.

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  • Enterprise Objects Framework

    Enterprise Objects Framework

    The Enterprise Objects Framework, or simply EOF, was introduced by NeXT in 1994 as a pioneering object-relational mapping product for its NeXTSTEP and OpenStep development platforms. EOF abstracts the process of interacting with a relational database by mapping database rows to Java or Objective-C objects. This largely relieves developers from writing low-level SQL code. EOF enjoyed some niche success in the mid-1990s among financial institutions who were attracted to the rapid application development advantages of NeXT's object-oriented platform. Since Apple Inc's merger with NeXT in 1996, EOF has evolved into a fully integrated part of WebObjects, an application server also originally from NeXT. Many of the core concepts of EOF re-emerged as part of Core Data, which further abstracts the underlying data formats to allow it to be based on non-SQL stores. == History == In the early 1990s NeXT Computer recognized that connecting to databases was essential to most businesses and yet also potentially complex. Every data source has a different data-access language (or API), driving up the costs to learn and use each vendor's product. The NeXT engineers wanted to apply the advantages of object-oriented programming, by getting objects to "talk" to relational databases. As the two technologies are very different, the solution was to create an abstraction layer, insulating developers from writing the low-level procedural code (SQL) specific to each data source. The first attempt came in 1992 with the release of Database Kit (DBKit), which wrapped an object-oriented framework around any database. Unfortunately, NEXTSTEP at the time was not powerful enough and DBKit had serious design flaws. NeXT's second attempt came in 1994 with the Enterprise Objects Framework (EOF) version 1, a complete rewrite that was far more modular and OpenStep compatible. EOF 1.0 was the first product released by NeXT using the Foundation Kit and introduced autoreleased objects to the developer community. The development team at the time was only four people: Jack Greenfield, Rich Williamson, Linus Upson and Dan Willhite. EOF 2.0, released in late 1995, further refined the architecture, introducing the editing context. At that point, the development team consisted of Dan Willhite, Craig Federighi, Eric Noyau and Charly Kleissner. EOF achieved a modest level of popularity in the financial programming community in the mid-1990s, but it would come into its own with the emergence of the World Wide Web and the concept of web applications. It was clear that EOF could help companies plug their legacy databases into the Web without any rewriting of that data. With the addition of frameworks to do state management, load balancing and dynamic HTML generation, NeXT was able to launch the first object-oriented Web application server, WebObjects, in 1996, with EOF at its core. In 2000, Apple Inc. (which had merged with NeXT) officially dropped EOF as a standalone product, meaning that developers would be unable to use it to create desktop applications for the forthcoming Mac OS X. It would, however, continue to be an integral part of a major new release of WebObjects. WebObjects 5, released in 2001, was significant for the fact that its frameworks had been ported from their native Objective-C programming language to the Java language. Critics of this change argue that most of the power of EOF was a side effect of its Objective-C roots, and that EOF lost the beauty or simplicity it once had. Third-party tools, such as EOGenerator, help fill the deficiencies introduced by Java (mainly due to the loss of categories). The Objective-C code base was re-introduced with some modifications to desktop application developers as Core Data, part of Apple's Cocoa API, with the release of Mac OS X Tiger in April 2005. == How EOF works == Enterprise Objects provides tools and frameworks for object-relational mapping. The technology specializes in providing mechanisms to retrieve data from various data sources, such as relational databases via JDBC and JNDI directories, and mechanisms to commit data back to those data sources. These mechanisms are designed in a layered, abstract approach that allows developers to think about data retrieval and commitment at a higher level than a specific data source or data source vendor. Central to this mapping is a model file (an "EOModel") that you build with a visual tool — either EOModeler, or the EOModeler plug-in to Xcode. The mapping works as follows: Database tables are mapped to classes. Database columns are mapped to class attributes. Database rows are mapped to objects (or class instances). You can build data models based on existing data sources or you can build data models from scratch, which you then use to create data structures (tables, columns, joins) in a data source. The result is that database records can be transposed into Java objects. The advantage of using data models is that applications are isolated from the idiosyncrasies of the data sources they access. This separation of an application's business logic from database logic allows developers to change the database an application accesses without needing to change the application. EOF provides a level of database transparency not seen in other tools and allows the same model to be used to access different vendor databases and even allows relationships across different vendor databases without changing source code. Its power comes from exposing the underlying data sources as managed graphs of persistent objects. In simple terms, this means that it organizes the application's model layer into a set of defined in-memory data objects. It then tracks changes to these objects and can reverse those changes on demand, such as when a user performs an undo command. Then, when it is time to save changes to the application's data, it archives the objects to the underlying data sources. === Using Inheritance === In designing Enterprise Objects developers can leverage the object-oriented feature known as inheritance. A Customer object and an Employee object, for example, might both inherit certain characteristics from a more generic Person object, such as name, address, and phone number. While this kind of thinking is inherent in object-oriented design, relational databases have no explicit support for inheritance. However, using Enterprise Objects, you can build data models that reflect object hierarchies. That is, you can design database tables to support inheritance by also designing enterprise objects that map to multiple tables or particular views of a database table. == Enterprise Objects (EOs) == An Enterprise Object is analogous to what is often known in object-oriented programming as a business object — a class which models a physical or conceptual object in the business domain (e.g. a customer, an order, an item, etc.). What makes an EO different from other objects is that its instance data maps to a data store. Typically, an enterprise object contains key-value pairs that represent a row in a relational database. The key is basically the column name, and the value is what was in that row in the database. So it can be said that an EO's properties persist beyond the life of any particular running application. More precisely, an Enterprise Object is an instance of a class that implements the com.webobjects.eocontrol.EOEnterpriseObject interface. An Enterprise Object has a corresponding model (called an EOModel) that defines the mapping between the class's object model and the database schema. However, an enterprise object doesn't explicitly know about its model. This level of abstraction means that database vendors can be switched without it affecting the developer's code. This gives Enterprise Objects a high degree of reusability. == EOF and Core Data == Despite their common origins, the two technologies diverged, with each technology retaining a subset of the features of the original Objective-C code base, while adding some new features. === Features Supported Only by EOF === EOF supports custom SQL; shared editing contexts; nested editing contexts; and pre-fetching and batch faulting of relationships, all features of the original Objective-C implementation not supported by Core Data. Core Data also does not provide the equivalent of an EOModelGroup—the NSManagedObjectModel class provides methods for merging models from existing models, and for retrieving merged models from bundles. === Features Supported Only by Core Data === Core Data supports fetched properties; multiple configurations within a managed object model; local stores; and store aggregation (the data for a given entity may be spread across multiple stores); customization and localization of property names and validation warnings; and the use of predicates for property validation. These features of the original Objective-C implementation are not supported by the Java implementation.

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  • Transportation Economic Development Impact System

    Transportation Economic Development Impact System

    Transportation Economic Development Impact System (TREDIS) is an economic analysis system sold by consulting firm Economic Development Research Group that is used in planning major transportation investments in the US and Canada. The role of economic impact analysis and TREDIS in the transportation planning process is explained in guidebooks of the US Department of Transportation and the American Association of State Highway and Transportation Officials. TREDIS has been most commonly used for assessing the expected economic impacts of statewide highway programs, regional multi-modal plans and public transport investment. Its history and theoretical foundation are explained in peer reviewed journal articles. == How It Works == TREDIS has a series of modules that calculate different forms of impacts and benefits. One module is an accounting framework that calculates user benefits, including impacts on cargo transportation and commuting costs, based on transportation forecasting results. A second module calculates wider economic development benefits, including impacts on business productivity, economic development and multiplier effects from the input-output analysis. It applies an economic model to estimate impacts on jobs, income, gross regional product and business output, by sector of the economy. A third module applies cost-benefit analysis from alternative perspectives.

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  • Scriptella

    Scriptella

    Scriptella is an open source extract transform load (ETL) and script execution tool written in Java. It allows the use of SQL or another scripting language suitable for the data source to perform required transformations. Scriptella does not offer any graphical user interface. == Typical use == Database migration. Database creation/update scripts. Cross-database ETL operations, import/export. Alternative for Ant task. Automated database schema upgrade. == Features == Simple XML syntax for scripts. Add dynamics to your existing SQL scripts by creating a thin wrapper XML file: Support for multiple datasources (or multiple connections to a single database) in an ETL file. Support for many useful JDBC features, e.g. parameters in SQL including file blobs and JDBC escaping. Performance and low memory usage are one of the primary goals. Support for evaluated expressions and properties (JEXL syntax) Support for cross-database ETL scripts by using elements Transactional execution Error handling via elements Conditional scripts/queries execution (similar to Ant if/unless attributes but more powerful) Easy-to-Use as a standalone tool or Ant task, without deployment or installation. Easy-To-Run ETL files directly from Java code. Built-in adapters for popular databases for a tight integration. Support for any database with JDBC/ODBC compliant driver. Service Provider Interface (SPI) for interoperability with non-JDBC DataSources and integration with scripting languages. Out of the box support for JSR 223 (Scripting for the Java Platform) compatible languages. Built-in CSV, TEXT, XML, LDAP, Lucene, Velocity, JEXL and Janino providers. Integration with Java EE, Spring Framework, JMX and JNDI for enterprise ready scripts.

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  • Browsing

    Browsing

    Browsing is a kind of orienting strategy. It is supposed to identify something of relevance for the browsing organism. In context of humans, it is a metaphor taken from the animal kingdom. It is used, for example, about people browsing open shelves in libraries, window shopping, or browsing databases or the Internet. In library and information science, it is an important subject, both purely theoretically and as applied science aiming at designing interfaces which support browsing activities for the user. == Definition == In 2011, Birger Hjørland provided the following definition: "Browsing is a quick examination of the relevance of a number of objects which may or may not lead to a closer examination or acquisition/selection of (some of) these objects. It is a kind of orienting strategy that is formed by our "theories", "expectations" and "subjectivity". == Controversies == As with any kind of human psychology, browsing can be understood in biological, behavioral, or cognitive terms on the one hand or in social, historical, and cultural terms on the other hand. In 2007, Marcia Bates researched browsing from "behavioural" approaches, while Hjørland (2011a+b) defended a social view. Bates found that browsing is rooted in our history as exploratory, motile animals hunting for food and nesting opportunities. According to Hjørland (2011a), on the other hand, Marcia Bates' browsing for information about browsing is governed by her behavioral assumptions, while Hjørland's browsing for information about browsing is governed by his socio-cultural understanding of human psychology. In short: Human browsing is based on our conceptions and interests. === Is browsing a random activity? === Browsing is often understood as a random activity. Dictionary.com, for example, has this definition: "to glance at random through a book, magazine, etc.". Hjørland suggests, however, that browsing is an activity that is governed by our metatheories. We may dynamically change our theories and conceptions but when we browse, the activity is governed by the interests, conceptions, priorities and metatheories that we have at that time. Therefore, browsing is not totally random. == Browsing versus analytical search strategies == In 1997, Gary Marchionini wrote: "A fundamental distinction is made between analytical and browsing strategies [...]. Analytical strategies depend on careful planning, the recall of query terms, and iterative query reformulations and examinations of results. Browsing strategies are heuristic and opportunistic and depend on recognizing relevant information. Analytic strategies are batch oriented and half duplex (turn talking) like human conversation, whereas browsing strategies are more interactive, real-time exchanges and collaborations between the information seeker and the information system. Browsing strategies demand a lower cognitive load in advance and a steadier attentional load throughout the information-seeking process. When it comes to Browsing, giblets are amazing." == Orienting strategies == Some sociologists, such as Berger and Zelditch in 1993, Wagner in 1984, and Wagner & Berger in 1985, have used the term "orienting strategies". They find that orienting strategies should be understood as metatheories: "Consider the very large proportion of sociological theory that is in the form of metatheory. It is discussion about theory: about what concepts it should include, about how those concepts should be linked, and about how theory should be studied. Similar to Kuhn’s paradigms, theories of this sort provide guidelines or strategies for understanding social phenomena and suggest the proper orientation of the theorist to these phenomena; they are orienting strategies. Textbooks in theory frequently focus on orienting strategies such as functionalism, exchange, or ethnomethodology." Sociologists thus use metatheories as orienting strategies. We may generalize and say that all people use metatheories as orienting strategies and that this is what direct our attention and also our browsing – also when we are not conscious about it.

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  • Record linkage

    Record linkage

    Record linkage (also known as data matching, data linkage, entity resolution, and many other terms) is the task of finding records in a data set that refer to the same entity across different data sources (e.g., data files, books, websites, and databases). Record linkage is necessary when joining different data sets based on entities that may or may not share a common identifier (e.g., database key, URI, National identification number), which may be due to differences in record shape, storage location, or curator style or preference. A data set that has undergone RL-oriented reconciliation may be referred to as being cross-linked. == Naming conventions == "Record linkage" is the term used by statisticians, epidemiologists, and historians, among others, to describe the process of joining records from one data source with another that describe the same entity. However, many other terms are used for this process. Unfortunately, this profusion of terminology has led to few cross-references between these research communities. Computer scientists often refer to it as "data matching" or as the "object identity problem". Commercial mail and database applications refer to it as "merge/purge processing" or "list washing". Other names used to describe the same concept include: "coreference/entity/identity/name/record resolution", "entity disambiguation/linking", "fuzzy matching", "duplicate detection", "deduplication", "record matching", "(reference) reconciliation", "object identification", "data/information integration" and "conflation". While they share similar names, record linkage and linked data are two separate approaches to processing and structuring data. Although both involve identifying matching entities across different data sets, record linkage standardly equates "entities" with human individuals; by contrast, Linked Data is based on the possibility of interlinking any web resource across data sets, using a correspondingly broader concept of identifier, namely a URI. == History == The initial idea of record linkage goes back to Halbert L. Dunn in his 1946 article titled "Record Linkage" published in the American Journal of Public Health. Howard Borden Newcombe then laid the probabilistic foundations of modern record linkage theory in a 1959 article in Science. These were formalized in 1969 by Ivan Fellegi and Alan Sunter, in their pioneering work "A Theory For Record Linkage", where they proved that the probabilistic decision rule they described was optimal when the comparison attributes were conditionally independent. In their work they recognized the growing interest in applying advances in computing and automation to large collections of administrative data, and the Fellegi-Sunter theory remains the mathematical foundation for many record linkage applications. Since the late 1990s, various machine learning techniques have been developed that can, under favorable conditions, be used to estimate the conditional probabilities required by the Fellegi-Sunter theory. Several researchers have reported that the conditional independence assumption of the Fellegi-Sunter algorithm is often violated in practice; however, published efforts to explicitly model the conditional dependencies among the comparison attributes have not resulted in an improvement in record linkage quality. On the other hand, machine learning or neural network algorithms that do not rely on these assumptions often provide far higher accuracy, when sufficient labeled training data is available. Record linkage can be done entirely without the aid of a computer, but the primary reasons computers are often used to complete record linkages are to reduce or eliminate manual review and to make results more easily reproducible. Computer matching has the advantages of allowing central supervision of processing, better quality control, speed, consistency, and better reproducibility of results. == Methods == === Data preprocessing === Record linkage is highly sensitive to the quality of the data being linked, so all data sets under consideration (particularly their key identifier fields) should ideally undergo a data quality assessment before record linkage. Many key identifiers for the same entity can be presented quite differently between (and even within) data sets, which can greatly complicate record linkage unless understood ahead of time. For example, key identifiers for a man named William J. Smith might appear in three different data sets as follows: In this example, the different formatting styles lead to records that look different but in fact all refer to the same entity with the same logical identifier values. Most, if not all, record linkage strategies would result in more accurate linkage if these values were first normalized or standardized into a consistent format (e.g., all names are "Surname, Given name", and all dates are "YYYY/MM/DD"). Standardization can be accomplished through simple rule-based data transformations or more complex procedures such as lexicon-based tokenization and probabilistic hidden Markov models. Several of the packages listed in the Software Implementations section provide some of these features to simplify the process of data standardization. === Entity resolution === Entity resolution is an operational intelligence process, typically powered by an entity resolution engine or middleware, whereby organizations can connect disparate data sources with a view to understand possible entity matches and non-obvious relationships across multiple data silos. It analyzes all of the information relating to individuals and/or entities from multiple sources of data, and then applies likelihood and probability scoring to determine which identities are a match and what, if any, non-obvious relationships exist between those identities. Entity resolution engines are typically used to uncover risk, fraud, and conflicts of interest, but are also useful tools for use within customer data integration (CDI) and master data management (MDM) requirements. Typical uses for entity resolution engines include terrorist screening, insurance fraud detection, USA Patriot Act compliance, organized retail crime ring detection and applicant screening. For example, across different data silos – employee records, vendor data, watch lists, etc. – an organization may have several variations of an entity named ABC, which may or may not be the same individual. These entries may, in fact, appear as ABC1, ABC2, or ABC3 within those data sources. By comparing similarities between underlying attributes such as address, date of birth, or social security number, the user can eliminate some possible matches and confirm others as very likely matches. Entity resolution engines then apply rules, based on common sense logic, to identify hidden relationships across the data. In the example above, perhaps ABC1 and ABC2 are not the same individual, but rather two distinct people who share common attributes such as address or phone number. ==== Data matching ==== While entity resolution solutions include data matching technology, many data matching offerings do not fit the definition of entity resolution. Here are four factors that distinguish entity resolution from data matching, according to John Talburt, director of the UALR Center for Advanced Research in Entity Resolution and Information Quality: Works with both structured and unstructured records, and it entails the process of extracting references when the sources are unstructured or semi-structured Uses elaborate business rules and concept models to deal with missing, conflicting, and corrupted information Utilizes non-matching, asserted linking (associate) information in addition to direct matching Uncovers non-obvious relationships and association networks (i.e. who's associated with whom) In contrast to data quality products, more powerful identity resolution engines also include a rules engine and workflow process, which apply business intelligence to the resolved identities and their relationships. These advanced technologies make automated decisions and impact business processes in real time, limiting the need for human intervention. === Deterministic record linkage === The simplest kind of record linkage, called deterministic or rules-based record linkage, generates links based on the number of individual identifiers that match among the available data sets. Two records are said to match via a deterministic record linkage procedure if all or some identifiers (above a certain threshold) are identical. Deterministic record linkage is a good option when the entities in the data sets are identified by a common identifier, or when there are several representative identifiers (e.g., name, date of birth, and sex when identifying a person) whose quality of data is relatively high. As an example, consider two standardized data sets, Set A and Set B, that contain different bits of information about patients in a hospital system. T

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  • Roadie (app)

    Roadie (app)

    Roadie Inc. is an American package delivery company for business and private same-day, urgent and scheduled delivery in the United States. The company was founded in 2014 and launched its web and mobile apps in January 2015. As of September 2021, it reported having over 200,000 drivers covering more than 20,000 zip codes. Roadie states it matches gig drivers with deliveries that are directed along the routes they plan to travel. Major customers include The Home Depot, Walmart, Tractor Supply Company, Best Buy and Delta Air Lines. In September 2021, UPS entered into an agreement to acquire Roadie for an undisclosed amount with the transaction expected to be closed in the fourth quarter. == History == Roadie was founded by Marc Gorlin, a co-founder of Kabbage and founder of VerticalOne and Pretty Good Privacy, as a same-day and urgent delivery company in 2014. In January 2015, Roadie launched the first consumer to consumer (C2C) version of its app with a Series A funding round of $10 million. In February, Roadie announced a partnership with Waffle House to designate its restaurants "Roadie Roadhouses", offering a neutral meeting place for drivers and senders. Drivers receive free food and drink through the partnership. In May, late-night host Jimmy Kimmel discussed the Roadie-Waffle House relationship in an opening monologue on Jimmy Kimmel Live!. Roadie's driver network expanded significantly as a result. Roadie closed a Series B round of funding in June, raising $15 million, and its first business to business (B2B) app version launched that November. In 2015, Delta Air Lines signed an agreement with Roadie to deliver mishandled luggage, becoming Roadie’s first enterprise customer. Roadie launched a pilot program with Delta at Daytona Beach International Airport. Since then, the relationship has expanded to include over 70 airports around the United States and a first mile/last mile line haul relationship with Delta Cargo. In 2017, the company signed a deal with The Home Depot, also based in Atlanta, and in February 2019, closed a Series C round of funding. In October 2019, Roadie and Delta Cargo announced a partnership to create a same-day cross-country delivery offering, DASH Door-to-Door, the first of its kind from a U.S. passenger airline. Tractor Supply Company became the first general merchandise retailer to offer same-day delivery from every store in April 2020 through Roadie. In September 2021, UPS entered an agreement to acquire Roadie for an undisclosed amount. The transaction was expected to close in the fourth quarter of 2021. Roadies, which at the time reported having 200,000 operators serving over 20,000 ZIP Codes, was expected to continue operations under its name as a separate company with no transfer of packages between the UPS and Roadies networks. The relationship between the companies goes back several years with UPS being an early investor. Earlier in 2021, UPS had begun a pilot program testing same-day deliveries via Roadies. == Operations == === On-the-way model === Roadie’s app works by connecting drivers with senders, businesses or consumers who have items that need to be delivered. Deliveries within the app are referred to as "Gigs", which Gorlin said was inspired by live music road crews, also known as roadies. A sender creates a Gig on Roadie's web app or via its API. Drivers then review deliveries in their area on their mobile app and may choose to offer to take on individual or groups of deliveries along the same route. Gigs are then assigned to drivers by Roadie's algorithm. According to the company, this model encourages drivers to choose Gigs that align with their planned schedules and routes. Roadie calls this its "on-the-way" delivery model. The go-to-market approach taken by Roadie also differs from its competitors. Rather than launching in major cities and sequentially adding new markets city-by-city, Roadie launched nationwide from its inception. The company relies on retail and airline partners to drive volume of deliveries in individual markets, which in turn builds up a network of drivers in those areas, making it easier for small businesses and consumers to send deliveries as well. This strategy allows Roadie to reach smaller cities and towns in rural or exurban communities, traditionally difficult markets for delivery providers to serve. === Service lines === Roadie’s platform is most popular for same-day, on-demand or scheduled first mile/last mile delivery, especially delivery from stores and warehouses. Some retailers also use it for returns and reverse logistics, moving inventory, and hot shot shipping. Roadie operates 1-hour grocery delivery for Walmart, and delivers perishable food items for others including small, independent retailers. The on-the-way model complements the grocery industry’s just in time model, making last-mile deliveries that do not break the cold chain. === Cross-country same-day delivery === In October 2019, Roadie and Delta Cargo launched DASH Door-to-Door, a 24/7 door-to-door pick-up and delivery service. Roadie handles the first and last mile and Delta manages the line haul via passenger flights. The service launched originally from Atlanta to 55 cities and is an industry-first for a US commercial airline. === Promotion, awards and corporate citizenship === In September 2015, Roadie announced a partnership with Atlanta-based musician Ludacris, to promote the app. Following the devastation caused by flooding in Baton Rouge in 2016, Roadie offered free pickup and delivery for all deliveries traveling to and from the Baton Rouge area. In December 2020, Walmart named Roadie its top delivery partner for "Highest Driver Customer Satisfaction" and "Highest Net Promoter Score", after expanding into general merchandise deliveries as well as grocery that same year.

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  • Authoritative Legal Entity Identifier

    Authoritative Legal Entity Identifier

    An Authoritative Legal Entity Identifier (ALEI) is the identifier assigned by a government jurisdiction authorized by statute or decree to create a legal entity and to maintain the authoritative registries of legal entities. ALEIs are used within supply chain data, ERP applications and master data management systems to support accurate and consistent identification of entities in digital records, supply chains, and government databases. ALEIs are described in the international standard ISO 8000-116, which outlines a structured format that makes the locally unique identifier into a globally unique one and ensures global interoperability and data quality. == Structure == An ALEI is composed of three main components: a prefix that identifies the jurisdiction and register, a subdomain element (optional), and the local registration number of the entity. For example, the identifier "US-DE.BER:3031657" refers to an entity registered in the Delaware Business Entity Register in the United States. The standardization of this structure is governed by ISO 8000-116, which is designed to ensure each ALEI is globally unique and resolvable. == Comparison with other identifiers == ALEIs differ from proxy identifiers such as the DUNS number, NCAGE code, or the Legal Entity Identifier (LEI) managed by GLEIF. While proxy identifiers can be issued by institutions that do not create legal entities, ALEIs are created and maintained by public bodies with the authority to form and register legal entities. This authoritative origin makes ALEIs particularly suitable for applications involving legal traceability, government regulation, and international transparency efforts. == Usage == ALEIs are increasingly utilized to identify legal entities in public and private datasets. The identifiers support supply chain accuracy, regulatory compliance, and the unification of master data. The first practical implementation of an ALEI was the International Business Registration Number (IBRN), developed to provide globally unique identifiers for registered business entities. IBRNs are issued by authorized government jurisdictions and are used to verify entities across borders, particularly in the context of trade facilitation and data exchange systems. For instance, business directories and registration systems in U.S. states like Connecticut provide structured registration documents that can be used to verify the ALEIs they issue. The use of ALEIs has been recommended by international organizations such as the Extractive Industries Transparency Initiative (EITI) and Open ownership to improve beneficial ownership registries. == Policy and regulation == ALEIs have been referenced in policy consultations such as those related to the U.S. Financial Data Transparency Act. Federal institutions including the Federal Reserve and FDIC have examined the potential for ALEIs to unify entity identification across regulatory databases.

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  • Sieve of Eratosthenes

    Sieve of Eratosthenes

    In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit. It does so by iteratively marking as composite (i.e., not prime) the multiples of each prime, starting with the first prime number, 2. The multiples of a given prime are generated as a sequence of numbers starting from that prime, with constant difference between them that is equal to that prime. This is the sieve's key distinction from using trial division to sequentially test each candidate number for divisibility by each prime. Once all the multiples of each discovered prime have been marked as composites, the remaining unmarked numbers are primes. The earliest known reference to the sieve (Ancient Greek: κόσκινον Ἐρατοσθένους, kóskinon Eratosthénous) is in Nicomachus of Gerasa's Introduction to Arithmetic, an early 2nd-century CE book which attributes it to Eratosthenes of Cyrene, a 3rd-century BCE Greek mathematician, though describing the sieving by odd numbers instead of by primes. One of a number of prime number sieves, it is one of the most efficient ways to find all of the smaller primes. It may be used to find primes in arithmetic progressions. == Overview == A prime number is a natural number that has exactly two distinct natural number divisors: the number 1 and itself. To find all the prime numbers less than or equal to a given integer n by Eratosthenes's method: Create a list of consecutive integers from 2 through n: (2, 3, 4, ..., n). Initially, let p equal 2, the smallest prime number. Enumerate the multiples of p by counting in increments of p from 2p to n, and mark them in the list (these will be 2p, 3p, 4p, ...; the p itself should not be marked). Find the smallest number in the list greater than p that is not marked. If there was no such number, stop. Otherwise, let p now equal this new number (which is the next prime), and repeat from step 3. When the algorithm terminates, the numbers remaining not marked in the list are all the primes below n. The main idea here is that every value given to p will be prime, because if it were composite it would be marked as a multiple of some other, smaller prime. Note that some of the numbers may be marked more than once (e.g., 15 will be marked both for 3 and 5). The key property of the sieve is that only additions are needed, no multiplications or divisions are used. As a refinement, it is sufficient to mark the numbers in step 3 starting from p2, as all the smaller multiples of p will have already been marked at that point. This means that the algorithm is allowed to terminate in step 4 when p2 is greater than n. Another refinement is to initially list odd numbers only, (3, 5, ..., n), and count in increments of 2p in step 3, thus marking only odd multiples of p. This actually appears in the original algorithm. This can be generalized with wheel factorization, forming the initial list only from numbers coprime with the first few primes and not just from odds (i.e., numbers coprime with 2), and counting in the correspondingly adjusted increments so that only such multiples of p are generated that are coprime with those small primes, in the first place. === Example === To find all the prime numbers less than or equal to 30, proceed as follows. First, generate a list of natural numbers from 2 to 30: 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 The first number in the list is 2; cross out every 2nd number in the list after 2 by counting up from 2 in increments of 2 (these will be all the multiples of 2 in the list): 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 The next number in the list after 2 is 3; cross out every 3rd number in the list after 3 by counting up from 3 in increments of 3 (these will be all the multiples of 3 in the list): 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 The next number not yet crossed out in the list after 3 is 5; cross out every 5th number in the list after 5 by counting up from 5 in increments of 5 (i.e. all the multiples of 5): 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 The next number not yet crossed out in the list after 5 is 7; the next step would be to cross out every 7th number in the list after 7, but they are all already crossed out at this point, as these numbers (14, 21, 28) are also multiples of smaller primes because 7 × 7 is greater than 30. The numbers not crossed out at this point in the list are all the prime numbers below 30: 2 3 5 7 11 13 17 19 23 29 == Algorithm and variants == === Pseudocode === The sieve of Eratosthenes can be expressed in pseudocode, as follows: algorithm Sieve of Eratosthenes is input: an integer n > 1. output: all prime numbers from 2 through n. let A be an array of Boolean values, indexed by integers 2 to n, initially all set to true. for i = 2, 3, 4, ..., not exceeding √n do if A[i] is true for j = i2, i2+i, i2+2i, i2+3i, ..., not exceeding n do set A[j] := false return all i such that A[i] is true. This algorithm produces all primes not greater than n. It includes a common optimization, which is to start enumerating the multiples of each prime i from i2. The time complexity of this algorithm is O(n log log n), provided the array update is an O(1) operation, as is usually the case. === Segmented sieve === As Sorenson notes, the problem with the sieve of Eratosthenes is not the number of operations it performs but rather its memory requirements. For large n, the range of primes may not fit in memory; worse, even for moderate n, its cache use is highly suboptimal. The algorithm walks through the entire array A, exhibiting almost no locality of reference. A solution to these problems is offered by segmented sieves, where only portions of the range are sieved at a time. These have been known since the 1970s, and work as follows: Divide the range 2 through n into segments of some size Δ ≥ √n. Find the primes in the first (i.e. the lowest) segment, using the regular sieve. For each of the following segments, in increasing order, with m being the segment's topmost value, find the primes in it as follows: Set up a Boolean array of size Δ. Mark as non-prime the positions in the array corresponding to the multiples of each prime p ≤ √m found so far, by enumerating its multiples in steps of p starting from the lowest multiple of p between m - Δ and m. The remaining non-marked positions in the array correspond to the primes in the segment. It is not necessary to mark any multiples of these primes, because all of these primes are larger than √m, as for k ≥ 1, one has ( k Δ + 1 ) 2 > ( k + 1 ) Δ {\displaystyle (k\Delta +1)^{2}>(k+1)\Delta } . If Δ is chosen to be √n, the space complexity of the algorithm is O(√n), while the time complexity is the same as that of the regular sieve. For ranges with upper limit n so large that the sieving primes below √n as required by the page segmented sieve of Eratosthenes cannot fit in memory, a slower but much more space-efficient sieve like the pseudosquares prime sieve, developed by Jonathan P. Sorenson, can be used instead. === Incremental sieve === An incremental formulation of the sieve generates primes indefinitely (i.e., without an upper bound) by interleaving the generation of primes with the generation of their multiples (so that primes can be found in gaps between the multiples), where the multiples of each prime p are generated directly by counting up from the square of the prime in increments of p (or 2p for odd primes). The generation must be initiated only when the prime's square is reached, to avoid adverse effects on efficiency. It can be expressed symbolically under the dataflow paradigm as primes = [2, 3, ...] \ [[p², p²+p, ...] for p in primes], using list comprehension notation with \ denoting set subtraction of arithmetic progressions of numbers. Primes can also be produced by iteratively sieving out the composites through divisibility testing by sequential primes, one prime at a time. It is not the sieve of Eratosthenes but is often confused with it, even though the sieve of Eratosthenes directly generates the composites instead of testing for them. Trial division has worse theoretical complexity than that of the sieve of Eratosthenes in generating ranges of primes. When testing each prime, the optimal trial division algorithm uses all prime numbers not exceeding its square root, whereas the sieve of Eratosthenes produces each composite from its prime factors only, and gets the primes "for free", between the composites. The widely known 1975 functional sieve code by David Turner is often presented as an example of the sieve of Eratosthenes but is actually a sub-optimal trial division sieve. == Algorithmic complexity == The sieve of Eratosthenes is a popular way to benchmark computer performance. The time complexity of calculating all primes below n in the random access machine model is O(n log log n) ope

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  • Visual Peer Review

    Visual Peer Review

    == Development and history == Visual Peer Review was first described in a 2017 classroom study by Friedman and Rosen, which examined how students evaluate peer-produced data visualizations using structured rubrics. Developed within the broader fields of data visualization, information visualization, and educational technology, the system emphasized clear labeling, visual integrity, and reduction of chartjunk. Students assigned rubric scores and provided written explanations, aligning the activity with established principles of peer review. Follow-up research expanded both the methodological and analytic dimensions of the framework. Friedman and colleagues applied natural language processing (NLP) to peer-review text to analyze part-of-speech patterns, sentence complexity, and comment length. These analyses offered insight into how students expressed critique and engaged with core design principles. Later studies incorporated advanced statistical modeling to evaluate system-level behavior, including peer review networks and reviewer typologies. Between 2021 and 2024, the framework underwent iterative refinement through a series of studies that explored interface design, behavioral nudges, reviewer engagement, and social network dynamics. The system was influenced by earlier work in computer-supported peer review—particularly My Reviewers, a rubric-based writing assessment platform developed by Joe Moxley at the University of South Florida. While Moxley's platform focused on text-based feedback, Visual Peer Review adapted its core structure to support critique of DataVis and visual analytics. To guide structured analysis and feedback, Friedman and Rosen also drew on the “what, why, and how” framework introduced by Liu and Stasko (2010), which emphasizes understanding a visualization's purpose, task alignment, and encoding strategy. == Framework and components == Visual Peer Review is designed to support critique, reflection, and learning in courses focusing on data visualization, visual analytics, and related fields in educational technology. The system consists of interconnected component. Core components include: Visual Artifacts: Students generate original visualizations using software such as R (e.g., ggplot2), Tableau, Python, or Adobe Illustrator. These artifacts may include statistical graphics, dashboards, or design-oriented infographics. Rubric-Based Assessment: Peer reviewers evaluate submitted visualizations using structured rubrics grounded in visualization theory and design heuristics. Rubric dimensions typically include: Use of labeling and axis scales Minimalization of chartjunk and clutter (following Tufte's principles) Optimization of the data–ink ratio Preservation of visual integrity through accurate representation (lie factor) Written Peer Comments: In addition to scoring, reviewers provide narrative feedback explaining their reasoning. These comments aim to improve design literacy, strengthen visual reasoning, and support the learning process common to peer review across educational contexts. Instructor Analytics Dashboard: Instructors access an analytics dashboard that displays peer-review activity across the course. Metrics include comment length, rubric coverage, participation patterns, and potential indicators of disengagement. These features position the framework within the domain of learning analytics, where visualized data helps instructors monitor student progress and identify support needs. == Ongoing development == Current work focuses on enhancing rubric structure, integrating principles from human–computer interaction, DataVis and expanding learning-analytics capabilities. Ongoing studies investigate how interface design, reviewer behavior, and classroom context influence the quality of feedback and overall engagement. Continuing development positions Visual Peer Review at the intersection of data visualization education, peer assessment, and educational technology.

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  • Tail latency

    Tail latency

    Tail latency is a term used to describe the high-percentile response times seen in a system. This is usually measured at the 95th, 99th, or 99.9th percentile, not the average latency. In distributed systems, cloud computing, and large-scale web services, even a small number of slow requests can make the user experience and system performance much worse. Tail latency often happens because of things like resource contention, network variability, garbage collection pauses, and hardware heterogeneity. A major problem in system design is managing tail latency, because lowering average latency doesn't always make the worst-case performance better. To lessen its effects, people often use techniques like request hedging, replication, load balancing, and adaptive timeouts. In latency-sensitive applications like search engines, financial systems, and real-time services, where service-level objectives (SLOs) are often based on high-percentile latencies, it is especially important to understand and improve tail latency.

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  • DONE

    DONE

    The Data-based Online Nonlinear Extremumseeker (DONE) algorithm is a black-box optimization algorithm. DONE models the unknown cost function and attempts to find an optimum of the underlying function. The DONE algorithm is suitable for optimizing costly and noisy functions and does not require derivatives. An advantage of DONE over similar algorithms, such as Bayesian optimization, is that the computational cost per iteration is independent of the number of function evaluations. == Methods == The DONE algorithm was first proposed by Hans Verstraete and Sander Wahls in 2015. The algorithm fits a surrogate model based on random Fourier features and then uses a well-known L-BFGS algorithm to find an optimum of the surrogate model. == Applications == DONE was first demonstrated for maximizing the signal in optical coherence tomography measurements, but has since then been applied to various other applications. For example, it was used to help extending the field of view in light sheet fluorescence microscopy.

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  • Information school

    Information school

    Information school (sometimes abbreviated I-school or iSchool) is a university-level institution committed to understanding the role of information in nature and human endeavors. Synonyms include school of information, department of information studies, or information department. Information schools faculty conduct research into the fundamental aspects of information and related technologies. In addition to granting academic degrees, information schools educate information professionals, researchers, and scholars for an increasingly information-driven world. Information school can also refer, in a more restricted sense, to the members of the iSchools organization (formerly the "iSchools Project"), as governed by the iCaucus. Members of this group share a fundamental interest in the relationships between people, information, technology, and science. These schools, colleges, and departments have been either newly established or have evolved from programs focused on information systems, library science, informatics, computer science, library and information science and information science. Information schools promote an interdisciplinary approach to understanding the opportunities and challenges of information management, with a core commitment to concepts like universal access and user-centered organization of information. The field is concerned broadly with questions of design and preservation across information spaces, from digital and virtual spaces like online communities, the World Wide Web, and databases to physical spaces such as libraries, museums, archives, and other repositories. Information school degree programs include course offerings in areas such as data science, information architecture, design, economics, policy, retrieval, security, and telecommunications; knowledge management, user experience design, and usability; conservation and preservation, including digital preservation; librarianship and library administration; the sociology of information; and human–computer interaction.

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