AI Assistant Volume

AI Assistant Volume — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Non-local means

    Non-local means

    Non-local means is an algorithm in image processing for image denoising. Unlike "local mean" filters, which take the mean value of a group of pixels surrounding a target pixel to smooth the image, non-local means filtering takes a mean of all pixels in the image, weighted by how similar these pixels are to the target pixel. This results in much greater post-filtering clarity, and less loss of detail in the image compared with local mean algorithms. If compared with other well-known denoising techniques, non-local means adds "method noise" (i.e. error in the denoising process) which looks more like white noise, which is desirable because it is typically less disturbing in the denoised product. Recently non-local means has been extended to other image processing applications such as deinterlacing, view interpolation, and depth maps regularization. == Definition == Suppose Ω {\displaystyle \Omega } is the area of an image, and p {\displaystyle p} and q {\displaystyle q} are two points within the image. Then, the algorithm is: u ( p ) = 1 C ( p ) ∫ Ω v ( q ) f ( p , q ) d q . {\displaystyle u(p)={1 \over C(p)}\int _{\Omega }v(q)f(p,q)\,\mathrm {d} q.} where u ( p ) {\displaystyle u(p)} is the filtered value of the image at point p {\displaystyle p} , v ( q ) {\displaystyle v(q)} is the unfiltered value of the image at point q {\displaystyle q} , f ( p , q ) {\displaystyle f(p,q)} is the weighting function, and the integral is evaluated ∀ q ∈ Ω {\displaystyle \forall q\in \Omega } . C ( p ) {\displaystyle C(p)} is a normalizing factor, given by C ( p ) = ∫ Ω f ( p , q ) d q . {\displaystyle C(p)=\int _{\Omega }f(p,q)\,\mathrm {d} q.} == Common weighting functions == The purpose of the weighting function, f ( p , q ) {\displaystyle f(p,q)} , is to determine how closely related the image at the point p {\displaystyle p} is to the image at the point q {\displaystyle q} . It can take many forms. === Gaussian === The Gaussian weighting function sets up a normal distribution with a mean, μ = B ( p ) {\displaystyle \mu =B(p)} and a variable standard deviation: f ( p , q ) = e − | B ( q ) − B ( p ) | 2 h 2 {\displaystyle f(p,q)=e^{-{{\left\vert B(q)-B(p)\right\vert ^{2}} \over h^{2}}}} where h {\displaystyle h} is the filtering parameter (i.e., standard deviation) and B ( p ) {\displaystyle B(p)} is the local mean value of the image point values surrounding p {\displaystyle p} . == Discrete algorithm == For an image, Ω {\displaystyle \Omega } , with discrete pixels, a discrete algorithm is required. u ( p ) = 1 C ( p ) ∑ q ∈ Ω v ( q ) f ( p , q ) {\displaystyle u(p)={1 \over C(p)}\sum _{q\in \Omega }v(q)f(p,q)} where, once again, v ( q ) {\displaystyle v(q)} is the unfiltered value of the image at point q {\displaystyle q} . C ( p ) {\displaystyle C(p)} is given by: C ( p ) = ∑ q ∈ Ω f ( p , q ) {\displaystyle C(p)=\sum _{q\in \Omega }f(p,q)} Then, for a Gaussian weighting function, f ( p , q ) = e − | B ( q ) 2 − B ( p ) 2 | h 2 {\displaystyle f(p,q)=e^{-{{\left\vert B(q)^{2}-B(p)^{2}\right\vert } \over h^{2}}}} where B ( p ) {\displaystyle B(p)} is given by: B ( p ) = 1 | R ( p ) | ∑ i ∈ R ( p ) v ( i ) {\displaystyle B(p)={1 \over |R(p)|}\sum _{i\in R(p)}v(i)} where R ( p ) ⊆ Ω {\displaystyle R(p)\subseteq \Omega } and is a square region of pixels surrounding p {\displaystyle p} and | R ( p ) | {\displaystyle |R(p)|} is the number of pixels in the region R {\displaystyle R} . == Efficient implementation == The computational complexity of the non-local means algorithm is quadratic in the number of pixels in the image, making it particularly expensive to apply directly. Several techniques were proposed to speed up execution. One simple variant consists of restricting the computation of the mean for each pixel to a search window centred on the pixel itself, instead of the whole image. Another approximation uses summed-area tables and fast Fourier transform to calculate the similarity window between two pixels, speeding up the algorithm by a factor of 50 while preserving comparable quality of the result.

    Read more →
  • Least-squares spectral analysis

    Least-squares spectral analysis

    Least-squares spectral analysis (LSSA) is a class of methods for estimating a frequency spectrum by fitting sinusoids to data using a least-squares fit. Unlike Fourier analysis, the most widely used spectral method in science, data need not be equally spaced to use LSSA. Furthermore, while Fourier analysis generally amplifies long-period noise in long or gapped records, LSSA mitigates such problems. The first strictly least-squares LSSA method was developed in 1969 and 1971, and is known as the Vaníček method or the Gauss–Vaniček method, after its inventor Petr Vaníček and Carl Friedrich Gauss, the inventor of the least-squares method for error minimization. A widely known LSSA variant is the Lomb method or the Lomb–Scargle periodogram, based on dated computational simplifications of the Vaníček method introduced in the 1970s and 1980s, first by Nicholas R. Lomb and later by Jeffrey D. Scargle. Other LSSA variants have been subsequently developed. == Historical background == The close connections between Fourier analysis, the periodogram, and the least-squares fitting of sinusoids have been known for a long time. However, most developments are restricted to complete data sets of equally spaced samples. In 1963, Freek J. M. Barning of Mathematisch Centrum, Amsterdam, handled unequally spaced data by similar techniques, including both a periodogram analysis equivalent to what nowadays is called the Lomb method and least-squares fitting of selected frequencies of sinusoids determined from such periodograms — and connected by a procedure known today as the matching pursuit with post-back fitting or the orthogonal matching pursuit. Petr Vaníček, a Canadian geophysicist and geodesist of the University of New Brunswick, proposed in 1969 also the matching-pursuit approach for equally and unequally spaced data, which he called "successive spectral analysis" and the result a "least-squares periodogram". He generalized this method to account for any systematic components beyond a simple mean, such as a "predicted linear (quadratic, exponential, ...) secular trend of unknown magnitude", and applied it to a variety of samples, in 1971. Vaníček's strictly least-squares method was then simplified in 1976 by Nicholas R. Lomb of the University of Sydney, who pointed out its close connection to periodogram analysis. Subsequently, the definition of a periodogram of unequally spaced data was modified and analyzed by Jeffrey D. Scargle of NASA Ames Research Center, who showed that, with minor changes, it becomes identical to Lomb's least-squares formula for fitting individual sinusoid frequencies. Scargle states that his paper "does not introduce a new detection technique, but instead studies the reliability and efficiency of detection with the most commonly used technique, the periodogram, in the case where the observation times are unevenly spaced," and further points out regarding least-squares fitting of sinusoids compared to periodogram analysis, that his paper "establishes, apparently for the first time, that (with the proposed modifications) these two methods are exactly equivalent." Press summarizes the development this way: A completely different method of spectral analysis for unevenly sampled data, one that mitigates these difficulties and has some other very desirable properties, was developed by Lomb, based in part on earlier work by Barning and Vanicek, and additionally elaborated by Scargle. In 1989, Michael J. Korenberg of Queen's University in Kingston, Ontario, developed the "fast orthogonal search" method of more quickly finding a near-optimal decomposition of spectra or other problems, similar to the technique that later became known as the orthogonal matching pursuit. == Development of LSSA and variants == === The Vaníček method === In the Vaníček method, a discrete data set is approximated by a weighted sum of sinusoids of progressively determined frequencies using a standard linear regression or least-squares fit. The frequencies are chosen using a method similar to Barning's, but going further in optimizing the choice of each successive new frequency by picking the frequency that minimizes the residual after least-squares fitting (equivalent to the fitting technique now known as matching pursuit with pre-backfitting). The number of sinusoids must be less than or equal to the number of data samples (counting sines and cosines of the same frequency as separate sinusoids). The relationship between the DFT and the approximation of trigonometric functions using the least-squares method is well explained in (Strutz, 2017). A data vector Φ is represented as a weighted sum of sinusoidal basis functions, tabulated in a matrix A by evaluating each function at the sample times, with weight vector x: ϕ ≈ A x , {\displaystyle \phi \approx {\textbf {A}}x,} where the weights vector x is chosen to minimize the sum of squared errors in approximating Φ. The solution for x is closed-form, using standard linear regression: x = ( A T A ) − 1 A T ϕ . {\displaystyle x=({\textbf {A}}^{\mathrm {T} }{\textbf {A}})^{-1}{\textbf {A}}^{\mathrm {T} }\phi .} Here the matrix A can be based on any set of functions mutually independent (not necessarily orthogonal) when evaluated at the sample times; functions used for spectral analysis are typically sines and cosines evenly distributed over the frequency range of interest. If we choose too many frequencies in a too-narrow frequency range, the functions will be insufficiently independent, the matrix ill-conditioned, and the resulting spectrum meaningless. When the basis functions in A are orthogonal (that is, not correlated, meaning the columns have zero pair-wise dot products), the matrix ATA is diagonal; when the columns all have the same power (sum of squares of elements), then that matrix is an identity matrix times a constant, so the inversion is trivial. The latter is the case when the sample times are equally spaced and sinusoids chosen as sines and cosines equally spaced in pairs on the frequency interval 0 to a half cycle per sample (spaced by 1/N cycles per sample, omitting the sine phases at 0 and maximum frequency where they are identically zero). This case is known as the discrete Fourier transform, slightly rewritten in terms of measurements and coefficients. x = A T ϕ {\displaystyle x={\textbf {A}}^{\mathrm {T} }\phi } — DFT case for N equally spaced samples and frequencies, within a scalar factor. === The Lomb method === Trying to lower the computational burden of the Vaníček method in 1976 (no longer an issue), Lomb proposed using the above simplification in general, except for pair-wise correlations between sine and cosine bases of the same frequency, since the correlations between pairs of sinusoids are often small, at least when they are not tightly spaced. This formulation is essentially that of the traditional periodogram but adapted for use with unevenly spaced samples. The vector x is a reasonably good estimate of an underlying spectrum, but since we ignore any correlations, Ax is no longer a good approximation to the signal, and the method is no longer a least-squares method — yet in the literature continues to be referred to as such. Rather than just taking dot products of the data with sine and cosine waveforms directly, Scargle modified the standard periodogram formula so to find a time delay τ {\displaystyle \tau } first, such that this pair of sinusoids would be mutually orthogonal at sample times t j {\displaystyle t_{j}} and also adjusted for the potentially unequal powers of these two basis functions, to obtain a better estimate of the power at a frequency. This procedure made his modified periodogram method exactly equivalent to Lomb's method. Time delay τ {\displaystyle \tau } by definition equals to tan ⁡ 2 ω τ = ∑ j sin ⁡ 2 ω t j ∑ j cos ⁡ 2 ω t j . {\displaystyle \tan {2\omega \tau }={\frac {\sum _{j}\sin 2\omega t_{j}}{\sum _{j}\cos 2\omega t_{j}}}.} Then the periodogram at frequency ω {\displaystyle \omega } is estimated as: P x ( ω ) = 1 2 [ [ ∑ j X j cos ⁡ ω ( t j − τ ) ] 2 ∑ j cos 2 ⁡ ω ( t j − τ ) + [ ∑ j X j sin ⁡ ω ( t j − τ ) ] 2 ∑ j sin 2 ⁡ ω ( t j − τ ) ] , {\displaystyle P_{x}(\omega )={\frac {1}{2}}\left[{\frac {\left[\sum _{j}X_{j}\cos \omega (t_{j}-\tau )\right]^{2}}{\sum _{j}\cos ^{2}\omega (t_{j}-\tau )}}+{\frac {\left[\sum _{j}X_{j}\sin \omega (t_{j}-\tau )\right]^{2}}{\sum _{j}\sin ^{2}\omega (t_{j}-\tau )}}\right],} which, as Scargle reports, has the same statistical distribution as the periodogram in the evenly sampled case. At any individual frequency ω {\displaystyle \omega } , this method gives the same power as does a least-squares fit to sinusoids of that frequency and of the form: ϕ ( t ) = A sin ⁡ ω t + B cos ⁡ ω t . {\displaystyle \phi (t)=A\sin \omega t+B\cos \omega t.} In practice, it is always difficult to judge if a given Lomb peak is significant or not, especially when the nature of the noise is unknown, so for example a false-alarm spectr

    Read more →
  • Algorithmic management

    Algorithmic management

    Algorithmic management is a term used to describe certain labor management practices in the contemporary digital economy. In scholarly uses, the term was initially coined in 2015 by Min Kyung Lee, Daniel Kusbit, Evan Metsky, and Laura Dabbish to describe the managerial role played by algorithms on the Uber and Lyft platforms, but has since been taken up by other scholars to describe more generally the managerial and organisational characteristics of platform economies. However, digital direction of labor was present in manufacturing already since the 1970s and algorithmic management is becoming increasingly widespread across a wide range of industries. The concept of algorithmic management can be broadly defined as the delegation of managerial functions to algorithmic and automated systems. Algorithmic management has been enabled by "recent advances in digital technologies" which allow for the real-time and "large-scale collection of data" which is then used to "improve learning algorithms that carry out learning and control functions traditionally performed by managers". The term does not refer to a specific underlying technology, and encompasses the design choices, organisational policies, and governance that surround the managerial use of algorithms in workplaces. In the contemporary workplace, firms employ an ecology of accounting devices, such as "rankings, lists, classifications, stars and other symbols' in order to effectively manage their operations and create value without the need for traditional forms of hierarchical control." Many of these devices fall under the label of what is called algorithmic management, and were first developed by companies operating in the sharing economy or gig economy, functioning as effective labor and cost cutting measures. The Data&Society explainer of the term, for example, describes algorithmic management as 'a diverse set of technological tools and techniques that structure the conditions of work and remotely manage workforces. Data&Society also provides a list of five typical features of algorithmic management: Prolific data collection and surveillance of workers through technology; Real-time responsiveness to data that informs management decisions; Automated or semi-automated decision-making; Transfer of performance evaluations to rating systems or other metrics; and The use of "nudges" and penalties to indirectly incentivize worker behaviors. Proponents of algorithmic management claim that it "creates new employment opportunities, better and cheaper consumer services, transparency and fairness in parts of the labour market that are characterised by inefficiency, opacity and capricious human bosses." On the other hand, critics of algorithmic management claim that the practice leads to several issues, especially as it impacts the employment status of workers managed by its new array of tools and techniques. == History of the term == "Algorithmic management" was first described by Lee, Kusbit, Metsky, and Dabbish in 2015 in their study of the Uber and Lyft platforms. In their study, Lee et al. termed "software algorithms that assume managerial functions and surrounding institutional devices that support algorithms in practice" algorithmic management. Software algorithms, it was said, are increasingly used to "allocate, optimize, and evaluate work" by platforms in managing their vast workforces. In Lee et al.'s paper on Uber and Lyft this included the use of algorithms to assign work to drivers, as mechanisms to optimise pricing for services, and as systems for evaluating driver performance. In 2016, Alex Rosenblat and Luke Stark sought to extend on this understanding of algorithmic management "to elucidate on the automated implementation of company policies on the behaviours and practices of Uber drivers." Rosenblat and Stark found in their study that algorithmic management practices contributed to a system beset by power asymmetries, where drivers had little control over "critical aspects of their work", whereas Uber had far greater control over the labor of its drivers. Since this time, studies of algorithmic management have extended the use of the term to describe the management practices of various firms, where, for example, algorithms "are taking over scheduling work in fast food restaurants and grocery stores, using various forms of performance metrics ad even mood... to assign the fastest employees to work in peak times." Algorithmic management is seen to be especially prevalent in gig work on platforms, such as on Upwork and Deliveroo, and in the sharing economy, such as in the case of Airbnb. Furthermore, recent research has defined sub-constructs that fall under the umbrella term of algorithmic management, for example, "algorithmic nudging". A Harvard Business Review article published in 2021 explains: "Companies are increasingly using algorithms to manage and control individuals not by force, but rather by nudging them into desirable behavior — in other words, learning from their personalized data and altering their choices in some subtle way." While the concept builds on nudging theory popularized by University of Chicago economist Richard Thaler and Harvard Law School professor Cass Sunstein, "due to recent advances in AI and machine learning, algorithmic nudging is much more powerful than its non-algorithmic counterpart. With so much data about workers' behavioral patterns at their fingertips, companies can now develop personalized strategies for changing individuals' decisions and behaviors at large scale. These algorithms can be adjusted in real-time, making the approach even more effective." == Relationships with other labor management practices == Algorithmic management has been compared and contrasted with other forms of management, such as Scientific management approaches, as pioneered by Frederick Taylor in the early 1900s. Henri Schildt has called algorithmic management "Scientific management 2.0", where management "is no longer a human practice, but a process embedded in technology." Similarly, Kathleen Griesbach, Adam Reich, Luke Elliott-Negri, and Ruth Milkman suggest that, while "algorithmic control over labor may be relatively new, it replicates many features of older mechanisms of labor control." On the other hand, some commentators have argued that algorithmic management is not simply a new form of Scientific management or digital Taylorism, but represents a distinct approach to labor control in platform economies. David Stark and Ivana Pais, for example, state that, "In contrast to Scientific Management at the turn of the twentieth century, in the algorithmic management of the twenty-first century there are rules but these are not bureaucratic, there are rankings but not ranks, and there is monitoring but it is not disciplinary. Algorithmic management does not automate bureaucratic structures and practices to create some new form of algorithmic bureaucracy. Whereas the devices and practices of Taylorism were part of a system of hierarchical supervision, the devices and practices of algorithmic management take place within a different economy of attention and a new regime of visibility. Triangular rather than vertical, and not as a panopticon, the lines of vision in algorithmic management are not lines of supervision." Similarly, Data&Society's explainer for algorithmic management claims that the practice represents a marked departure from earlier management structures that more strongly rely on human supervisors to direct workers. In analyzing the difference and the similarities to previous management styles, David Stark and Pieter Vanden Broeck expand the applicability of algorithmic management beyond the workplace. They develop a theory of algorithmic management in terms of broader changes in the shape and structure of organization in the 21st century, attentive to the erosion of organization's boundaries whereby heterogeneous actors, assets, and activities, are coopted regardless of their place in organizational space. Stark and Vanden Broeck propose the following means of differentiating algorithmic management from other historical managerial paradigms: == Issues == Algorithmic management can provide an effective and efficient means of workforce control and value creation in the contemporary digital economy. However, commentators have highlighted several issues that algorithmic management poses, especially for the workers it manages. Criticisms of the practice often highlight several key issues pertaining to algorithmic management practices, such as the imperfection and scope of its surveillance and control measures, which also threaten to lock workers out of key decision-making processes; its lack of transparency for users and information asymmetries; its potential for bias and discrimination; its dehumanizing tendencies; and its potential to create conditions which sidestep traditional employer-employee accountability. This last point has been especi

    Read more →
  • Ontology (information science)

    Ontology (information science)

    In information science, an ontology encompasses a representation, formal naming, and definitions of the categories, properties, and relations between the concepts, data, or entities that pertain to one, many, or all domains of discourse. More simply, an ontology is a way of showing the properties of a subject area and how they are related, by defining a set of terms and relational expressions that represent the entities in that subject area. The field which studies ontologies so conceived is sometimes referred to as applied ontology. Every academic discipline or field, in creating its terminology, thereby lays the groundwork for an ontology. Each uses ontological assumptions to frame explicit theories, research and applications. Improved ontologies may improve problem solving within that domain, interoperability of data systems, and discoverability of data. Translating research papers within every field is a problem made easier when experts from different countries maintain a controlled vocabulary of jargon between each of their languages. For instance, the definition and ontology of economics is a primary concern in Marxist economics, but also in other subfields of economics. An example of economics relying on information science occurs in cases where a simulation or model is intended to enable economic decisions, such as determining what capital assets are at risk and by how much (see risk management). What ontologies in both information science and philosophy have in common is the attempt to represent entities, including both objects and events, with all their interdependent properties and relations, according to a system of categories. In both fields, there is considerable work on problems of ontology engineering (e.g., Quine and Kripke in philosophy, Sowa and Guarino in information science), and debates concerning to what extent normative ontology is possible (e.g., foundationalism and coherentism in philosophy, BFO and Cyc in artificial intelligence). Applied ontology is considered by some as a successor to prior work in philosophy. However many current efforts are more concerned with establishing controlled vocabularies of narrow domains than with philosophical first principles, or with questions such as the mode of existence of fixed essences or whether enduring objects (e.g., perdurantism and endurantism) may be ontologically more primary than processes. Artificial intelligence has retained considerable attention regarding applied ontology in subfields like natural language processing within machine translation and knowledge representation, but ontology editors are being used often in a range of fields, including biomedical informatics and industry. Such efforts often use ontology editing tools such as Protégé. == Ontology in philosophy == Ontology is a branch of philosophy and intersects areas such as metaphysics, epistemology, and philosophy of language, as it considers how knowledge, language, and perception relate to the nature of reality. Metaphysics deals with questions like "what exists?" and "what is the nature of reality?". One of five traditional branches of philosophy, metaphysics is concerned with exploring existence through properties, entities and relations such as those between particulars and universals, intrinsic and extrinsic properties, or essence and existence. Metaphysics has been an ongoing topic of discussion since recorded history. == Etymology == The compound word ontology combines onto-, from the Greek ὄν, on (gen. ὄντος, ontos), i.e. "being; that which is", which is the present participle of the verb εἰμί, eimí, i.e. "to be, I am", and -λογία, -logia, i.e. "logical discourse", see classical compounds for this type of word formation. While the etymology is Greek, the oldest extant record of the word itself, the Neo-Latin form ontologia, appeared in 1606 in the work Ogdoas Scholastica by Jacob Lorhard (Lorhardus) and in 1613 in the Lexicon philosophicum by Rudolf Göckel (Goclenius). The first occurrence in English of ontology as recorded by the OED (Oxford English Dictionary, online edition, 2008) came in Archeologia Philosophica Nova or New Principles of Philosophy (1663) by Gideon Harvey. == Formal ontology == Since the mid-1970s, researchers in the field of artificial intelligence (AI) have recognized that knowledge engineering is the key to building large and powerful AI systems. AI researchers argued that they could create new ontologies as computational models that enable certain kinds of automated reasoning, which was only marginally successful. In the 1980s, the AI community began to use the term ontology to refer to both a theory of a modeled world and a component of knowledge-based systems. In particular, David Powers introduced the word ontology to AI to refer to real world or robotic grounding, publishing in 1990 literature reviews emphasizing grounded ontology in association with the call for papers for a AAAI Summer Symposium Machine Learning of Natural Language and Ontology, with an expanded version published in SIGART Bulletin and included as a preface to the proceedings. Some researchers, drawing inspiration from philosophical ontologies, viewed computational ontology as a kind of applied philosophy. In 1993, the widely cited web page and paper "Toward Principles for the Design of Ontologies Used for Knowledge Sharing" by Tom Gruber used ontology as a technical term in computer science closely related to earlier idea of semantic networks and taxonomies. Gruber introduced the term as a specification of a conceptualization: An ontology is a description (like a formal specification of a program) of the concepts and relationships that can formally exist for an agent or a community of agents. This definition is consistent with the usage of ontology as set of concept definitions, but more general. And it is a different sense of the word than its use in philosophy. Attempting to distance ontologies from taxonomies and similar efforts in knowledge modeling that rely on classes and inheritance, Gruber stated (1993): Ontologies are often equated with taxonomic hierarchies of classes, class definitions, and the subsumption relation, but ontologies need not be limited to these forms. Ontologies are also not limited to conservative definitions, that is, definitions in the traditional logic sense that only introduce terminology and do not add any knowledge about the world (Enderton, 1972). To specify a conceptualization, one needs to state axioms that do constrain the possible interpretations for the defined terms. Recent experimental ontology frameworks have also explored resonance-based AI-human co-evolution structures, such as IAMF (Illumination AI Matrix Framework), OntoMotoOS (a meta-operating system concept for ethical and ontological AI–human co-evolution), and PSRT (Phase-Structural Reality Theory across multi-scale ontological layers). Though not yet widely adopted in academic discourse, such models propose phased approaches to ethical harmonization and structural emergence. As refinement of Gruber's definition Feilmayr and Wöß (2016) stated: "An ontology is a formal, explicit specification of a shared conceptualization that is characterized by high semantic expressiveness required for increased complexity." == Formal ontology components == Contemporary ontologies share many structural similarities, regardless of the language in which they are expressed. Most ontologies describe individuals (instances), classes (concepts), attributes and relations. === Types === ==== Domain ontology ==== A domain ontology (or domain-specific ontology) represents concepts which belong to a realm of the world, such as biology or politics. Each domain ontology typically models domain-specific definitions of terms. For example, the word card has many different meanings. An ontology about the domain of poker would model the "playing card" meaning of the word, while an ontology about the domain of computer hardware would model the "punched card" and "video card" meanings. Since domain ontologies are written by different people, they represent concepts in very specific and unique ways, and are often incompatible within the same project. As systems that rely on domain ontologies expand, they often need to merge domain ontologies by hand-tuning each entity or using a combination of software merging and hand-tuning. This presents a challenge to the ontology designer. Different ontologies in the same domain arise due to different languages, different intended usage of the ontologies, and different perceptions of the domain (based on cultural background, education, ideology, etc.). At present, merging ontologies that are not developed from a common upper ontology is a largely manual process and therefore time-consuming and expensive. Domain ontologies that use the same upper ontology to provide a set of basic elements with which to specify the meanings of the domain ontology entities can be merged with less effo

    Read more →
  • Agent Ruby

    Agent Ruby

    Agent Ruby (1998–2002) by Lynn Hershman Leeson is an interactive, multiuser work using artificial intelligence. == Description == On Agent Ruby's website, "Agent Ruby's Edream Portal," a female face moves her eyes and lips. Ruby, named from Hershman Leeson's own film, Teknolust, answers questions and often responds that she needs a better algorithm to answer questions not within her database. The work, created with AI, explores relationships between real and virtual worlds. Hershman Leeson had created an earlier version of Ruby, CyberRoberta, which was a custom-made doll with webcam eyes that interacted with the internet. The work in a gallery provides a screen and a sign inviting gallery-goers to "Chat with Ruby." == Artificial intelligence == In 2015 when Agent Ruby was exhibited at the gallery Modern Art Oxford, a review in Aesthetica Magazine described it as an artificial intelligence agent. A review in New Scientist noted that "Ruby is a fast learner, but perhaps not a natural conversationalist." A 2024 list of "25 Essential AI Artworks" published by ARTnews wrote that while "Agent Ruby's capabilities seem limited by today's standards," it was extensive for its day. == Publications and exhibitions == Agent Ruby was commissioned and displayed at the San Francisco Museum of Modern Art, Modern Art Oxford, and the ZKM Center for Art and Media in Karlsruhe, Germany. The San Francisco Museum of Modern Art (SFMOMA) presented Lynn Hershman Leeson: The Agent Ruby Files, March 30 through June 2, 2013 which presented the project server's archive of user conversations over the 12 years of exhibitions.

    Read more →
  • CENDI

    CENDI

    CENDI (Commerce, Energy, NASA, Defense Information Managers Group) is an interagency group of senior Scientific and Technical Information (STI) managers from 14 United States federal agencies. CENDI managers cooperate by exchanging information and ideas, collaborating to address common issues, and undertaking joint initiatives. CENDI's accomplishments range from impacting federal information policy to educating a broad spectrum of stakeholders on all aspects of federal STI systems, including its value to research and the taxpayer, and to operational improvements in agency and interagency STI operations. == History == CENDI traces its roots to the Committee on Scientific and Technical Information (COSATI) of the Federal Council on Science and Technology. COSATI was established in the early 1960s to coordinate the management of the results from the U.S. government's increasing commitment to scientific research and technology development. The scientific and technical information (STI) managers of the government's major research and development (R&D) agencies worked within COSATI to standardize guidelines for cataloging and indexing technical reports. COSATI ceased formal operations in the early 1970s. To continue the cooperation begun under COSATI, managers of agency STI programs from Commerce (National Technical Information Service), Energy (Office of Scientific and Technical Information), NASA (HQ/STI Division), and Defense (Defense Technical Information Center) began meeting periodically to discuss common topics and stimulate more effective cooperation. In 1985, a Memorandum of Understanding was signed by the four charter agencies and CENDI was established. From this small core of STI managers, CENDI has grown to its current membership, which represents the major science agencies, the national libraries, and agencies involved in the dissemination and long-term management of scientific and technical information. The vision of CENDI is to facilitate cooperative enterprise where capabilities are shared and challenges are faced together so that the sum of the accomplishments is greater than each individual agency can achieve on its own amongst federal STI agencies. The abbreviation CENDI refers to the "Commerce, Energy, NASA, Defense Information Managers Group". == Membership == New members from other federal R&D information organizations may be admitted by unanimous agreement of the members. However, it is the intent of the group that membership in CENDI should remain small and focus on organizations with STI or supporting responsibilities. Each agency provides funding to CENDI. == Members == The members of CENDI are: Defense Technical Information Center (United States Department of Defense) Office of Research and Development and Office of Environmental Information (United States Environmental Protection Agency) Government Printing Office Library of Congress NASA Scientific and Technical Information Program National Agricultural Library (United States Department of Agriculture) National Archives and Records Administration National Library of Education (United States Department of Education) National Library of Medicine (United States Department of Health and Human Services) National Science Foundation National Technical Information Service (United States Department of Commerce) National Transportation Library (United States Department of Transportation) Office of Scientific and Technical Information (United States Department of Energy) USGS/Biological Resources Discipline (United States Department of the Interior) == Mission and operation == CENDI's mission is to help improve the productivity of federal science- and technology-based programs through effective scientific, technical, and related information support systems. In fulfilling its mission, CENDI agencies play an important role in addressing science- and technology-based national priorities and strengthening U.S. competitiveness. === Goals === STI Coordination and Leadership: Provide coordination and leadership for information exchange on important STI policy issues. Improvement of STI Systems: Promote the development of improved STI systems through the productive interrelationship of content and technology. STI Understanding: Promote better understanding of STI and STI management. === Principals and Alternates === CENDI is made up of senior federal STI managers and each organization appoints a Principal representative. This person is the point of contact for that organization within CENDI. Each Principal has an Alternate. The Principals and Alternates comprise the main group that meets on a regular basis, usually every other month. === Secretariat === A Tennessee-based information management company, -- Information International Associates, Inc., currently serves as the CENDI Secretariat. The Secretariat provides day-to-day operations to CENDI. The Secretariat prepares the necessary materials for the Principals' meetings, provides support for the working group and task group meetings, assists in developing papers, and maintains the CENDI files and outreach tools. === Task Groups and Working Groups === The chair(s) of a working group is appointed by the Principals and has the overall responsibility for the group's activities. The Secretariat provides support at the request of the Working Group chair(s). The Working Groups and Task Groups that are currently operating are: Copyright and Intellectual Property Working Group Distribution Markings Task Group Digital Preservation Task Group Digitization Specifications Task Group Image Metadata Task Group Science.gov (see below) STI Policy Working Group Terminology Resources Task Group === Science.gov and Worldwidescience.org === In 2001, in response to the April 2001 workshop on "Strengthening the Public Information Infrastructure for Science", and taking into consideration a request from Firstgov (now USA.gov) to develop specialized topical portals, CENDI formed an alliance to develop an interagency website for access to STI. This website, called Science.gov, is a one-stop source of STI, including both selected, authoritative government websites and deep Web databases of technical reports, journal articles, conference proceedings, and other published materials. Through the volunteer efforts of members and involving over 100 staff, content and architecture is developed for the site. The Science.gov website is hosted by the Department of Energy (DOE) Office of Scientific and Technical Information (OSTI). The site was formally launched in December 2002. As a result of the success of Science.gov, under DOE leadership and in cooperation with the International Council of Scientific and Technical Information, a worldwide coordination across national portals called WorldWideScience was launched in 2008. === Work with non-member organizations === CENDI works with several cooperating non-member organizations on a regular basis. These agencies are in academia, federal government, legal and policy analysis, international, non-governmental, and private organizations.

    Read more →
  • Mathematical knowledge management

    Mathematical knowledge management

    Mathematical knowledge management (MKM) is the study of how society can effectively make use of the vast and growing literature on mathematics. It studies approaches such as databases of mathematical knowledge, automated processing of formulae and the use of semantic information, and artificial intelligence. Mathematics is particularly suited to a systematic study of automated knowledge processing due to the high degree of interconnectedness between different areas of mathematics.

    Read more →
  • Wearable computer

    Wearable computer

    A wearable computer, also known as a body-borne computer or wearable, is a computing device worn on the body. The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches. Wearables may be for general use, in which case they are just a particularly small example of mobile computing. Alternatively, they may be for specialized purposes such as fitness trackers. They may incorporate special sensors such as accelerometers, heart rate monitors, or on the more advanced side, electrocardiogram (ECG) and blood oxygen saturation (SpO2) monitors. Under the definition of wearable computers, we also include novel user interfaces such as Google Glass, an optical head-mounted display controlled by gestures. It may be that specialized wearables will evolve into general all-in-one devices, as happened with the convergence of PDAs and mobile phones into smartphones. Wearables are typically worn on the wrist (e.g. fitness trackers), hung from the neck (like a necklace), strapped to the arm or leg (electronic tagging), or on the head (as glasses or a helmet), though some have been located elsewhere (e.g. on a finger or in a shoe). Devices carried in a pocket or bag – such as smartphones and before them, pocket calculators and PDAs, may or may not be regarded as 'worn'. Wearable computers have various technical issues common to other mobile computing, such as batteries, heat dissipation, software architectures, wireless and personal area networks, and data management. Many wearable computers are active all the time, e.g. processing or recording data continuously. == Applications == Wearable computers are not only limited to computers such as fitness trackers that are worn on wrists; they also include wearables such as heart pacemakers and other prosthetics. They are used most often in research that focuses on behavioral modeling, health monitoring systems, IT and media development, where the person wearing the computer actually moves or is otherwise engaged with his or her surroundings. Wearable computers have been used for the following: general-purpose computing (e.g. smartphones and smartwatches) sensory integration, e.g. to help people see better or understand the world better (whether in task-specific applications like camera-based welding helmets or for everyday use like Google Glass) behavioral modeling health care monitoring systems service management electronic textiles and fashion design, e.g. Microsoft's 2011 prototype "The Printing Dress". Wearable computing is the subject of active research, especially the form-factor and location on the body, with areas of study including user interface design, augmented reality, and pattern recognition. The use of wearables for specific applications, for compensating disabilities or supporting elderly people steadily increases. == Operating systems == The dominant operating systems for wearable computing are: FreeRTOS is a real-time operating system kernel for embedded devices; most of the Smartbands that are currently available in the market are based on FreeRTOS, which include Huawei, Honor, Lenovo, realme, TCL and Xiaomi smartbands. LiteOS is a lightweight open source real-time operating system that is part of Huawei's "1+8+N" Internet of Things solution. Tizen OS from Samsung (there was an announcement in May 2021 that Wear OS and Tizen OS will merge and will be called simply Wear.) watchOS watchOS is a proprietary mobile operating system developed by Apple Inc. to run on the Apple Watch. Wear OS Wear OS (previously known as Android Wear) is a smartwatch operating system developed by Google Inc. == History == Due to the varied definitions of wearable and computer, the first wearable computer could be as early as the first abacus on a necklace, a 16th-century abacus ring, a wristwatch and 'finger-watch' owned by Queen Elizabeth I of England, or the covert timing devices hidden in shoes to cheat at roulette by Thorp and Shannon in the 1960s and 1970s. However, a general-purpose computer is not merely a time-keeping or calculating device, but rather a user-programmable item for arbitrary complex algorithms, interfacing, and data management. By this definition, the wearable computer was invented by Steve Mann, in the late 1970s: Steve Mann, a professor at the University of Toronto, was hailed as the father of the wearable computer and the ISSCC's first virtual panelist, by moderator Woodward Yang of Harvard University (Cambridge Mass.). The development of wearable items has taken several steps of miniaturization from discrete electronics over hybrid designs to fully integrated designs, where just one processor chip, a battery, and some interface conditioning items make the whole unit. === 1500s === Queen Elizabeth I of England received a watch from Robert Dudley in 1571, as a New Year's present; it may have been worn on the forearm rather than the wrist. She also possessed a 'finger-watch' set in a ring, with an alarm that prodded her finger. === 1600s === The Qing dynasty saw the introduction of a fully functional abacus on a ring, which could be used while it was being worn. === 1960s === In 1961, mathematicians Edward O. Thorp and Claude Shannon built some computerized timing devices to help them win a game of roulette. One such timer was concealed in a shoe and another in a pack of cigarettes. Various versions of this apparatus were built in the 1960s and 1970s. Thorp refers to himself as the inventor of the first "wearable computer". In other variations, the system was a concealed cigarette-pack-sized analog computer designed to predict the motion of roulette wheels. A data-taker would use microswitches hidden in his shoes to indicate the speed of the roulette wheel, and the computer would indicate an octant of the roulette wheel to bet on by sending musical tones via radio to a miniature speaker hidden in a collaborator's ear canal. The system was successfully tested in Las Vegas in June 1961, but hardware issues with the speaker wires prevented it from being used beyond test runs. This was not a wearable computer because it could not be re-purposed during use; rather it was an example of task-specific hardware. This work was kept secret until it was first mentioned in Thorp's book Beat the Dealer (revised ed.) in 1966 and later published in detail in 1969. === 1970s === Pocket calculators became mass-market devices in 1970, starting in Japan. Programmable calculators followed in the late 1970s, being somewhat more general-purpose computers. The HP-01 algebraic calculator watch by Hewlett-Packard was released in 1977. A camera-to-tactile vest for the blind, launched by C.C. Collins in 1977, converted images into a 1024-point, ten-inch square tactile grid on a vest. === 1980s === The 1980s saw the rise of more general-purpose wearable computers. In 1981, Steve Mann designed and built a backpack-mounted 6502-based wearable multimedia computer with text, graphics, and multimedia capability, as well as video capability (cameras and other photographic systems). Mann went on to be an early and active researcher in the wearables field, especially known for his 1994 creation of the Wearable Wireless Webcam, the first example of lifelogging. Seiko Epson released the RC-20 Wrist Computer in 1984. It was an early smartwatch, powered by a computer on a chip. In 1989, Reflection Technology marketed the Private Eye head-mounted display, which scans a vertical array of LEDs across the visual field using a vibrating mirror. This display gave rise to several hobbyist and research wearables, including Gerald "Chip" Maguire's IBM/Columbia University Student Electronic Notebook, Doug Platt's Hip-PC, and Carnegie Mellon University's VuMan 1 in 1991. The Student Electronic Notebook consisted of the Private Eye, Toshiba diskless AIX notebook computers (prototypes), a stylus based input system and a virtual keyboard. It used direct-sequence spread spectrum radio links to provide all the usual TCP/IP based services, including NFS mounted file systems and X11, which all ran in the Andrew Project environment. The Hip-PC included an Agenda palmtop used as a chording keyboard attached to the belt and a 1.44 megabyte floppy drive. Later versions incorporated additional equipment from Park Engineering. The system debuted at "The Lap and Palmtop Expo" on 16 April 1991. VuMan 1 was developed as part of a Summer-term course at Carnegie Mellon's Engineering Design Research Center, and was intended for viewing house blueprints. Input was through a three-button unit worn on the belt, and output was through Reflection Tech's Private Eye. The CPU was an 8 MHz 80188 processor with 0.5 MB ROM. === 1990s === In the 1990s PDAs became widely used, and in 1999 were combined with mobile phones in Japan to produce the first mass-market smartphone. In 1993, the Private Eye was used in Thad Starner's wearable, based on Doug Platt's system and built from a kit from Park Enterprises, a Pri

    Read more →
  • Vismon

    Vismon

    Vismon was the Bell Labs system which displayed authors' faces on one of their internal e-mail systems. The name was a pun on the sysmon program used at Bell to show the load on computer systems. It can also be interpreted as "visual monitor". The system inspired Rich Burridge to develop the similar but more widespread faces system, which spread with Unix distributions in the 1980s. This in turn inspired Steve Kinzler to develop the Picons, or personal icons, which have the goal of offering symbols and other images, as well as faces, to represent individuals and institutions in email messages. Other systems such as the faces available on the LAN email functions of the NeXTSTEP platform also seem to have been influenced by the original Vismon capabilities. The faces program in Plan 9 is the direct descendant of this system. Vismon was the work of Rob Pike and Dave Presotto. It was based on some early experiments by Luca Cardelli. Many other scientists and engineers of the Computing Science Research Center of the Murray Hill facility were also involved. All had been spurred by the introduction in 1983 of the new Blit graphics terminal developed by Pike and Bart Locanthi and marketed by Teletype Corporation of Skokie, Illinois as the DMD 5620. Pike was eager, along with his colleagues, to exploit the new graphic capabilities. Pike and company went around their Center, convincing everybody, from directors and administrative assistants to engineers and scientists, to pose as they got out a 4×5 view camera with a Polaroid back and took black-and-white photos (Polaroid type 52) of their faces. Their efforts yielded nearly 100 faces, which they digitised with a scanner from graphics colleagues. They wrote several programs to transform the faces, store them and serve them on several machines at the lab. As time went by, they added faces from outside their Center and outside Bell Labs. This database also led to the pico image editor (originally named zunk) which was used for image transformations, many of them with colleagues as the preferred target. The first programs built around vismon were used to announce incoming mail in a dedicated window, using the 48 by 48 pixel faces. Later on the faces were also used to decorate line printer banners.

    Read more →
  • List of information schools

    List of information schools

    This list of information schools, sometimes abbreviated to iSchools, includes members of the iSchools organization. The iSchools organization reflects a consortium of over 130 information schools across the globe. == History == The first iSchools Caucus was formed in 1988 by Syracuse, Pittsburgh, and Drexel and was called the Gang of Three (sometimes gang of four with Rutgers). Syracuse renamed the School of Library Science as the School of Information Studies in 1974, and is considered as the first “iSchool” in history. The group was formally named "the iSchools Caucus" or more casually, the iCaucus. By 2003, the group expanded to include the Universities of Michigan, Washington, Illinois, UNC, Florida State, Indiana, and Texas, and was called the Gang of Ten. The current iSchools Caucus organization was formalized by 2005, with additions of UC Berkeley, UC Irvine, UCLA, Penn State, Georgia Tech, Maryland, Toronto, Carnegie Mellon and Singapore Management University. == iSchools organization == The iSchools promote an interdisciplinary approach to understanding the opportunities and challenges of information management, with a core commitment to concepts like universal access and user-centered organization of information. The field is concerned broadly with questions of design and preservation across information spaces, from digital and virtual spaces such as online communities, social networking, the World Wide Web, and databases to physical spaces such as libraries, museums, collections, and other repositories. "School of Information", "Department of Information Studies", or "Information Department" are often the names of the participating organizations. Degree programs at iSchools include course offerings in areas such as information architecture, design, policy, and economics; knowledge management, user experience design, and usability; preservation and conservation; librarianship and library administration; the sociology of information; and human-computer interaction and computer science. === Leadership === The executive committee of the iSchools is made up of the current chair (Ina Fourie, University of Pretoria, South Africa), past chair (Gillian Oliver, Monash University, Australia) and the chair elect (Javed Mostafa, University of Toronto Canada), plus representatives from the three regions (North America, Europe, and Asia-Pacific). The current executive director is Slava Sterzer. == Member institutions == Between 2010 and 2026, the organization expanded globally beyond North America, growing to 133 member schools as of March 2026. For an updated and complete list of member schools, please visit the member database of the iSchools. == iConferences == Members of the iSchools organize a regular academic conference, known as the iConference, hosted by a different member institution each year. September 2005: Pennsylvania State University October 2006: University of Michigan February 2008: University of California, Los Angeles February 2009: University of North Carolina February 2010: University of Illinois at Urbana-Champaign February 2011: University of Washington, Seattle February 2012: University of Toronto February 2013: University of North Texas March 2014: Humboldt-Universität zu Berlin March 2015: University of California, Irvine March 2016: Drexel University March 2017: Wuhan University March 2018: University of Sheffield and Northumbria University March 2019: University of Maryland March 2020: University of Borås (virtual only) March 2021: Renmin University of China (virtual only) February/March 2022: University of Texas at Austin, University College Dublin & Kyushu University (virtual only) March 2023: Universitat Oberta de Catalunya March 2024: Jilin University March 2025: Indiana University March/April 2026: Edinburgh Napier University 2027: Victoria University of Wellington == Other schools of information == Other information schools and programs include: Documentation Research and Training Centre, Indian Statistical Institute, Bangalore San Jose State University, School of Information University of Southern California Library Science Degree Ankara University, Department of Information and Records Management, Ankara/Turkey Marmara University, Department of Information and Records Management, Istanbul/Turkey University of Kelaniya, Department of Library and Information Science, Kelaniya/Sri Lanka University of Colombo, National Institute of Library and Information Science (NILIS), Colombo/Sri Lanka Chicago State University, Department of Information Studies

    Read more →
  • Information behavior

    Information behavior

    Information behavior is a field of information science research that seeks to understand the way people search for and use information in various contexts. It can include information seeking and information retrieval, but it also aims to understand why people seek information and how they use it. The term 'information behavior' was coined by Thomas D. Wilson in 1982 and sparked controversy upon its introduction. The term has now been adopted and Wilson's model of information behavior is widely cited in information behavior literature. In 2000, Wilson defined information behavior as "the totality of human behavior in relation to sources and channels of information". A variety of theories of information behavior seek to understand the processes that surround information seeking. An analysis of the most cited publications on information behavior during the early 21st century shows its theoretical nature. Information behavior research can employ various research methodologies grounded in broader research paradigms from psychology, sociology and education. In 2003, a framework for information-seeking studies was introduced that aims to guide the production of clear, structured descriptions of research objects and positions information-seeking as a concept within information behavior. == Concepts of information behavior == === Information need === Information need is a concept introduced by Wilson. Understanding the information need of an individual involved three elements: Why the individual decides to look for information, What purpose the information they find will serve, and How the information is used once it is retrieved === Information-seeking behavior === Information-seeking behavior is a more specific concept of information behavior. It specifically focuses on searching, finding, and retrieving information. Information-seeking behavior research can focus on improving information systems or, if it includes information need, can also focus on why the user behaves the way they do. A review study on information search behavior of users highlighted that behavioral factors, personal factors, product/service factors and situational factors affect information search behavior. Information-seeking behavior can be more or less explicit on the part of users: users might seek to solve some task or to establish some piece of knowledge which can be found in the data in question, or alternatively the search process itself is part of the objective of the user, in use cases for exploring visual content or for familiarising oneself with the content of an information service. In the general case, information-seeking needs to be understood and analysed as a session rather than as a one-off transaction with a search engine, and in a broader context which includes user high-level intentions in addition to the immediate information need. === Information use === An information need is the recognition that a gap exists in one’s knowledge, prompting a desire to seek information to fill that gap. It often arises when a person encounters a problem or question they cannot resolve with their current understanding. === Information poverty and barriers === Introduced by Elfreda Chatman in 1987, information poverty is informed by the understanding that information is not equally accessible to all people. Information poverty does not describe a lack of information, but rather a worldview in which one's own experiences inside their own small world may create a distrust in the information provided by those outside their own lived experiences. == Metatheories == In Library and Information Science (LIS), a metatheory is described "a set of assumptions that orient and direct theorizing about a given phenomenon". Library and information science researchers have adopted a number of different metatheories in their research. A common concern among LIS researchers, and a prominent discussion in the field, is the broad spectrum of theories that inform the study of information behavior, information users, or information use. This variation has been noted as a cause of concern because it makes individual studies difficult to compare or synthesize if they are not guided by the same theory. This sentiment has been expressed in studies of information behavior literature from the early 1980s and more recent literature reviews have declared it necessary to refine their reviews to specific contexts or situations due to the sheer breadth of information behavior research available. Below are descriptions of some, but not all, metatheories that have guided LIS research. === Cognitivist approach === A cognitive approach to understanding information behavior is grounded in psychology. It holds the assumption that a person's thinking influences how they seek, retrieve, and use information. Researchers that approach information behavior with the assumption that it is influenced by cognition, seek to understand what someone is thinking while they engage in information behavior and how those thoughts influence their behavior. Wilson's attempt to understand information-seeking behavior by defining information need includes a cognitive approach. Wilson theorizes that information behavior is influenced by the cognitive need of an individual. By understanding the cognitive information need of an individual, we may gain insight into their information behavior. Nigel Ford takes a cognitive approach to information-seeking, focusing on the intellectual processes of information-seeking. In 2004, Ford proposed an information-seeking model using a cognitive approach that focuses on how to improve information retrieval systems and serves to establish information-seeking and information behavior as concepts in and of themselves, rather than synonymous terms. === Constructionist approach === The constructionist approach to information behavior has roots in the humanities and social sciences. It relies on social constructionism, which assumes that a person's information behavior is influenced by their experiences in society. In order to understand information behavior, constructionist researchers must first understand the social discourse that surrounds the behavior. The most popular thinker referenced in constructionist information behavior research is Michel Foucault, who famously rejected the concept of a universal human nature. The constructionist approach to information behavior research creates space for contextualizing the behavior based on the social experiences of the individual. One study that approaches information behavior research through the social constructionist approach is a study of the information behavior of a public library knitting group. The authors use a collectivist theory to frame their research, which denies the universality of information behavior and focuses on "understanding the ways that discourse communities collectively construct information needs, seeking, sources, and uses". === Constructivist approach === The constructivist approach is born out of education and sociology in which, "individuals are seen as actively constructing an understanding of their worlds, heavily influenced by the social world(s) in which they are operating". Constructivist approaches to information behavior research generally treat the individual's reality as constructed within their own mind rather than built by the society in which they live. The constructivist metatheory makes space for the influence of society and culture with social constructivism, "which argues that, while the mind constructs reality in its relationship to the world, this mental process is significantly informed by influences received from societal conventions, history and interaction with significant others". == Theories == A common concern among LIS researchers, and a prominent discussion in the field, is the broad spectrum of theories that inform LIS research. This variation has been noted as a cause of concern because it makes individual studies difficult to compare if they are not guided by the same theory. Recent studies have shown that the impact of these theories and theoretical models is very limited. LIS researchers have applied concepts and theories from many disciplines, including sociology, psychology, communication, organizational behavior, and computer science. === Wilson's theory of information behavior (1981) === The term was coined by Thomas D. Wilson in his 1981 paper, on the grounds that the current term, 'information needs' was unhelpful since 'need' could not be directly observed, while how people behaved in seeking information could be observed and investigated. However, there is increasing work in the information-searching field that is relating behaviors to underlying needs. In 2000, Wilson described information behavior as the totality of human behavior in relation to sources and channels of information, including both active and passive information-seeking, and information use. He described info

    Read more →
  • Rendezvous hashing

    Rendezvous hashing

    Rendezvous or highest random weight (HRW) hashing is an algorithm that allows clients to achieve distributed agreement on a set of k {\displaystyle k} options out of a possible set of n {\displaystyle n} options. A typical application is when clients need to agree on which sites (or proxies) objects are assigned to. Consistent hashing addresses the special case k = 1 {\displaystyle k=1} using a different method. Rendezvous hashing is both much simpler and more general than consistent hashing (see below). == History == Rendezvous hashing was invented by David Thaler and Chinya Ravishankar at the University of Michigan in 1996. Consistent hashing appeared a year later in the literature. Given its simplicity and generality, rendezvous hashing is now being preferred to consistent hashing in real-world applications. Rendezvous hashing was used very early on in many applications including mobile caching, router design, secure key establishment, and sharding and distributed databases. Other examples of real-world systems that use Rendezvous Hashing include the GitHub load balancer, the Apache Ignite distributed database, the Tahoe-LAFS file store, the CoBlitz large-file distribution service, Apache Druid, IBM's Cloud Object Store, the Arvados Data Management System, Apache Kafka, and the Twitter EventBus pub/sub platform. One of the first applications of rendezvous hashing was to enable multicast clients on the Internet (in contexts such as the MBONE) to identify multicast rendezvous points in a distributed fashion. It was used in 1998 by Microsoft's Cache Array Routing Protocol (CARP) for distributed cache coordination and routing. Some Protocol Independent Multicast routing protocols use rendezvous hashing to pick a rendezvous point. == Problem definition and approach == === Algorithm === Rendezvous hashing solves a general version of the distributed hash table problem: We are given a set of n {\displaystyle n} sites (servers or proxies, say). How can any set of clients, given an object O {\displaystyle O} , agree on a k-subset of sites to assign to O {\displaystyle O} ? The standard version of the problem uses k = 1. Each client is to make its selection independently, but all clients must end up picking the same subset of sites. This is non-trivial if we add a minimal disruption constraint, and require that when a site fails or is removed, only objects mapping to that site need be reassigned to other sites. The basic idea is to give each site S j {\displaystyle S_{j}} a score (a weight) for each object O i {\displaystyle O_{i}} , and assign the object to the highest scoring site. All clients first agree on a hash function h ( ⋅ ) {\displaystyle h(\cdot )} . For object O i {\displaystyle O_{i}} , the site S j {\displaystyle S_{j}} is defined to have weight w i , j = h ( O i , S j ) {\displaystyle w_{i,j}=h(O_{i},S_{j})} . Each client independently computes these weights w i , 1 , w i , 2 … w i , n {\displaystyle w_{i,1},w_{i,2}\dots w_{i,n}} and picks the k sites that yield the k largest hash values. The clients have thereby achieved distributed k {\displaystyle k} -agreement. If a site S {\displaystyle S} is added or removed, only the objects mapping to S {\displaystyle S} are remapped to different sites, satisfying the minimal disruption constraint above. The HRW assignment can be computed independently by any client, since it depends only on the identifiers for the set of sites S 1 , S 2 … S n {\displaystyle S_{1},S_{2}\dots S_{n}} and the object being assigned. HRW easily accommodates different capacities among sites. If site S k {\displaystyle S_{k}} has twice the capacity of the other sites, we simply represent S k {\displaystyle S_{k}} twice in the list, say, as S k , 1 , S k , 2 {\displaystyle S_{k,1},S_{k,2}} . Clearly, twice as many objects will now map to S k {\displaystyle S_{k}} as to the other sites. === Properties === Consider the simple version of the problem, with k = 1, where all clients are to agree on a single site for an object O. Approaching the problem naively, it might appear sufficient to treat the n sites as buckets in a hash table and hash the object name O into this table. Unfortunately, if any of the sites fails or is unreachable, the hash table size changes, forcing all objects to be remapped. This massive disruption makes such direct hashing unworkable. Under rendezvous hashing, however, clients handle site failures by picking the site that yields the next largest weight. Remapping is required only for objects currently mapped to the failed site, and disruption is minimal. Rendezvous hashing has the following properties: Low overhead: The hash function used is efficient, so overhead at the clients is very low. Load balancing: Since the hash function is randomizing, each of the n sites is equally likely to receive the object O. Loads are uniform across the sites. Site capacity: Sites with different capacities can be represented in the site list with multiplicity in proportion to capacity. A site with twice the capacity of the other sites will be represented twice in the list, while every other site is represented once. High hit rate: Since all clients agree on placing an object O into the same site SO, each fetch or placement of O into SO yields the maximum utility in terms of hit rate. The object O will always be found unless it is evicted by some replacement algorithm at SO. Minimal disruption: When a site fails, only the objects mapped to that site need to be remapped. Disruption is at the minimal possible level. Distributed k-agreement: Clients can reach distributed agreement on k sites simply by selecting the top k sites in the ordering. == O(log n) running time via skeleton-based hierarchical rendezvous hashing == The standard version of Rendezvous Hashing described above works quite well for moderate n, but when n {\displaystyle n} is extremely large, the hierarchical use of Rendezvous Hashing achieves O ( log ⁡ n ) {\displaystyle O(\log n)} running time. This approach creates a virtual hierarchical structure (called a "skeleton"), and achieves O ( log ⁡ n ) {\displaystyle O(\log n)} running time by applying HRW at each level while descending the hierarchy. The idea is to first choose some constant m {\displaystyle m} and organize the n {\displaystyle n} sites into c = ⌈ n / m ⌉ {\displaystyle c=\lceil n/m\rceil } clusters C 1 = { S 1 , S 2 … S m } , C 2 = { S m + 1 , S m + 2 … S 2 m } … {\displaystyle C_{1}=\left\{S_{1},S_{2}\dots S_{m}\right\},C_{2}=\left\{S_{m+1},S_{m+2}\dots S_{2m}\right\}\dots } Next, build a virtual hierarchy by choosing a constant f {\displaystyle f} and imagining these c {\displaystyle c} clusters placed at the leaves of a tree T {\displaystyle T} of virtual nodes, each with fanout f {\displaystyle f} . In the accompanying diagram, the cluster size is m = 4 {\displaystyle m=4} , and the skeleton fanout is f = 3 {\displaystyle f=3} . Assuming 108 sites (real nodes) for convenience, we get a three-tier virtual hierarchy. Since f = 3 {\displaystyle f=3} , each virtual node has a natural numbering in octal. Thus, the 27 virtual nodes at the lowest tier would be numbered 000 , 001 , 002 , . . . , 221 , 222 {\displaystyle 000,001,002,...,221,222} in octal (we can, of course, vary the fanout at each level - in that case, each node will be identified with the corresponding mixed-radix number). The easiest way to understand the virtual hierarchy is by starting at the top, and descending the virtual hierarchy. We successively apply Rendezvous Hashing to the set of virtual nodes at each level of the hierarchy, and descend the branch defined by the winning virtual node. We can in fact start at any level in the virtual hierarchy. Starting lower in the hierarchy requires more hashes, but may improve load distribution in the case of failures. For example, instead of applying HRW to all 108 real nodes in the diagram, we can first apply HRW to the 27 lowest-tier virtual nodes, selecting one. We then apply HRW to the four real nodes in its cluster, and choose the winning site. We only need 27 + 4 = 31 {\displaystyle 27+4=31} hashes, rather than 108. If we apply this method starting one level higher in the hierarchy, we would need 9 + 3 + 4 = 16 {\displaystyle 9+3+4=16} hashes to get to the winning site. The figure shows how, if we proceed starting from the root of the skeleton, we may successively choose the virtual nodes ( 2 ) 3 {\displaystyle (2)_{3}} , ( 20 ) 3 {\displaystyle (20)_{3}} , and ( 200 ) 3 {\displaystyle (200)_{3}} , and finally end up with site 74. The virtual hierarchy need not be stored, but can be created on demand, since the virtual nodes names are simply prefixes of base- f {\displaystyle f} (or mixed-radix) representations. We can easily create appropriately sorted strings from the digits, as required. In the example, we would be working with the strings 0 , 1 , 2 {\displaystyle 0,1,2} (at tier 1), 20 , 21 , 22 {\displaystyle 20,21,22} (at tier 2), and 200 , 201 , 202

    Read more →
  • PerfKitBenchmarker

    PerfKitBenchmarker

    PerfKit Benchmarker is an open source benchmarking tool used to measure and compare cloud offerings. PerfKit Benchmarker is licensed under the Apache 2 license terms. PerfKit Benchmarker is a community effort involving over 500 participants including researchers, academic institutions and companies together with the originator, Google. == General == PerfKit Benchmarker (PKB) is a community effort to deliver a repeatable, consistent, and open way of measuring Cloud Performance. It supports a growing list of cloud providers including: Alibaba Cloud, Amazon Web Services, CloudStack, DigitalOcean, Google Cloud Platform, Kubernetes, Microsoft Azure, OpenStack, Rackspace, IBM Bluemix (Softlayer). In addition to Cloud Providers to supports container orchestration including Kubernetes [1] and Mesos [2] and local "static" workstations and clusters of computers [3]. The goal is to create an open source living benchmark [framework] that represents how Cloud developers are building applications, evaluating Cloud alternatives, learning how to architect applications for each cloud. Living because it will change and morph quickly as developers change. PerfKit Benchmarker measures the end to end time to provision resources in the cloud, in addition to reporting on the most standard metrics of peak performance, e.g.: latency, throughput, time-to-complete, IOPS. PerfKit Benchmarker reduces the complexity in running benchmarks on supported cloud providers by unified and simple commands. It's designed to operate via vendor provided command line tools. PerfKit Benchmarker contains a canonical set of public benchmarks. All benchmarks are running with default/initial state and configuration (Not tuned to in favor of any providers). This provides a way to benchmark across cloud platforms, while getting a transparent view of application throughput, latency, variance, and overhead. == History == PerfKit Benchmarker (PKB) was started by Anthony F. Voellm, Alain Hamel, and Eric Hankland at Google in 2014. Once an initial "alpha" was in place Anthony F. Voellm and Ivan Santa Maria Filho built a community including ARM, Broadcom, Canonical, CenturyLink, Cisco, CloudHarmony, CloudSpectator, EcoCloud@EPFL, Intel, Mellanox, Microsoft, Qualcomm Technologies, Inc., Rackspace, Red Hat, Tradeworx Inc., and Thesys Technologies LLC. This community worked together behind the scenes in a private GitHub project to create an open way to measure cloud performance. This community released the first public "beta" was released on February 11, 2015, and announced in a blog post at which point the GitHub project was open to everyone. After almost a year and with large adaption (600+ participants on GitHub) the V1.0.0 was released along with a detailed architectural design on December 10, 2015. == Benchmarks == A list of available benchmarks from PerfKitBenchmarker: (The latest set of benchmarks can be found at GitHub readme file.) == Industry participants == Since Google open sourced the PerfKitBenchmarker, it became a community effort from over 30 leading researchers, academic schools and industry companies. Those organizations include: ARM, Broadcom, Canonical, CenturyLink, Cisco, CloudHarmony, Cloud Spectator, EcoCloud@EPFL, Intel, Mellanox, Microsoft, Qualcomm Technologies, Rackspace, Red Hat, and Thesys Technologies. In addition, Stanford and MIT are leading quarterly discussions on default benchmarks and settings proposed by the community. EcoCloud@EPFL is integrating CloudSuite into PerfKit Benchmarker. == Example runs == On Google Cloud Platform On AWS On Azure On Rackspace On a local machine

    Read more →
  • Research data archiving

    Research data archiving

    Research data archiving is the long-term storage of scholarly research data, including the natural sciences, social sciences, and life sciences. The various academic journals have differing policies regarding how much of their data and methods researchers are required to store in a public archive, and what is actually archived varies widely between different disciplines. Similarly, the major grant-giving institutions have varying attitudes towards public archiving of data. In general, the tradition of science has been for publications to contain sufficient information to allow fellow researchers to replicate and therefore test the research. In recent years this approach has become increasingly strained as research in some areas depends on large datasets which cannot easily be replicated independently. Data archiving is more important in some fields than others. In a few fields, all of the data necessary to replicate the work is already available in the journal article. In drug development, a great deal of data is generated and must be archived so researchers can verify that the reports the drug companies publish accurately reflect the data. Often used interchangeably, Data preservation and data archiving are both about protecting data for the long term, but they serve different purposes. Data preservation focuses on preventing data from being lost, damaged, or destroyed by creating backups, storing data in secure locations, and ensuring it remains accessible when needed. Data archiving, on the other hand, involves moving data that is no longer actively used to a separate storage location for long-term keeping. Archived data is often combined and compressed, and while it can still be accessed, it is not intended for regular use or frequent updates. The requirement of data archiving is a recent development in the history of science. It was made possible by advances in information technology allowing large amounts of data to be stored and accessed from central locations. For example, the American Geophysical Union (AGU) adopted their first policy on data archiving in 1993, about three years after the beginning of the WWW. This policy mandates that datasets cited in AGU papers must be archived by a recognised data center; it permits the creation of "data papers"; and it establishes AGU's role in maintaining data archives. But it makes no requirements on paper authors to archive their data. Prior to organized data archiving, researchers wanting to evaluate or replicate a paper would have to request data and methods information from the author. The academic community expects authors to share supplemental data. This process was recognized as wasteful of time and energy and obtained mixed results. Information could become lost or corrupted over the years. In some cases, authors simply refuse to provide the information. The need for data archiving and due diligence is greatly increased when the research deals with health issues or public policy formation. == Selected policies by journals == === Biotropica === Biotropica requires, as a condition for publication, that the data supporting the results in the paper and metadata describing them must be archived in an appropriate public archive such as Dryad, Figshare, GenBank, TreeBASE, or NCBI. Authors may elect to make the data publicly available as soon as the article is published or, if the technology of the archive allows, embargo access to the data up to three years after article publication. A statement describing Data Availability will be included in the manuscript as described in the instructions to authors. Exceptions to the required archiving of data may be granted at the discretion of the Editor-in-Chief for studies that include sensitive information (e.g., the location of endangered species). Our Editorial explaining the motivation for this policy can be found here. A more comprehensive list of data repositories is available here. Promoting a culture of collaboration with researchers who collect and archive data: The data collected by tropical biologists are often long-term, complex, and expensive to collect. The Board of Editors of Biotropica strongly encourages authors who re-use data archives archived data sets to include as fully engaged collaborators the scientists who originally collected them. We feel this will greatly enhance the quality and impact of the resulting research by drawing on the data collector’s profound insights into the natural history of the study system, reducing the risk of errors in novel analyses, and stimulating the cross-disciplinary and cross-cultural collaboration and training for which the ATBC and Biotropica are widely recognized. NB: Biotropica is one of only two journals that pays the fees for authors depositing data at Dryad. === The American Naturalist === The American Naturalist requires authors to deposit the data associated with accepted papers in a public archive. For gene sequence data and phylogenetic trees, deposition in GenBank or TreeBASE, respectively, is required. There are many possible archives that may suit a particular data set, including the Dryad repository for ecological and evolutionary biology data. All accession numbers for GenBank, TreeBASE, and Dryad must be included in accepted manuscripts before they go to Production. If the data is deposited somewhere else, please provide a link. If the data is culled from published literature, please deposit the collated data in Dryad for the convenience of your readers. Any impediments to data sharing should be brought to the attention of the editors at the time of submission so that appropriate arrangements can be worked out. === Journal of Heredity === The primary data underlying the conclusions of an article are critical to the verifiability and transparency of the scientific enterprise, and should be preserved in usable form for decades in the future. For this reason, Journal of Heredity requires that newly reported nucleotide or amino acid sequences, and structural coordinates, be submitted to appropriate public databases (e.g., GenBank; the EMBL Nucleotide Sequence Database; DNA Database of Japan; the Protein Data Bank; and Swiss-Prot). Accession numbers must be included in the final version of the manuscript. For other forms of data (e.g., microsatellite genotypes, linkage maps, images), the Journal endorses the principles of the Joint Data Archiving Policy (JDAP) in encouraging all authors to archive primary datasets in an appropriate public archive, such as Dryad, TreeBASE, or the Knowledge Network for Biocomplexity. Authors are encouraged to make data publicly available at time of publication or, if the technology of the archive allows, opt to embargo access to the data for a period up to a year after publication. The American Genetic Association also recognizes the vast investment of individual researchers in generating and curating large datasets. Consequently, we recommend that this investment be respected in secondary analyses or meta-analyses in a gracious collaborative spirit. === Molecular Ecology === Molecular Ecology expects that data supporting the results in the paper should be archived in an appropriate public archive, such as GenBank, Gene Expression Omnibus, TreeBASE, Dryad, the Knowledge Network for Biocomplexity, your own institutional or funder repository, or as Supporting Information on the Molecular Ecology web site. Data are important products of the scientific enterprise, and they should be preserved and usable for decades in the future. Authors may elect to have the data publicly available at time of publication, or, if the technology of the archive allows, may opt to embargo access to the data for a period up to a year after publication. Exceptions may be granted at the discretion of the editor, especially for sensitive information such as human subject data or the location of endangered species. === Nature === Such material must be hosted on an accredited independent site (URL and accession numbers to be provided by the author), or sent to the Nature journal at submission, either uploaded via the journal's online submission service, or if the files are too large or in an unsuitable format for this purpose, on CD/DVD (five copies). Such material cannot solely be hosted on an author's personal or institutional web site. Nature requires the reviewer to determine if all of the supplementary data and methods have been archived. The policy advises reviewers to consider several questions, including: "Should the authors be asked to provide supplementary methods or data to accompany the paper online? (Such data might include source code for modelling studies, detailed experimental protocols or mathematical derivations.) === Science === Science supports the efforts of databases that aggregate published data for the use of the scientific community. Therefore, before publication, large data sets (including microarray data, protein or DNA sequences, and atomic c

    Read more →
  • Online public access catalog

    Online public access catalog

    The online public access catalog (OPAC), now frequently synonymous with library catalog, is an online database of materials held by a library or group of libraries. Online catalogs have largely replaced the analog card catalogs previously used in libraries. == History == === Early online === Although a handful of experimental systems existed as early as the 1960s, the first large-scale online catalogs were developed at Ohio State University in 1975 and the Dallas Public Library in 1978. These and other early online catalog systems tended to closely reflect the card catalogs that they were intended to replace. Using a dedicated terminal or telnet client, users could search a handful of pre-coordinate indexes and browse the resulting display in much the same way they had previously navigated the card catalog. Throughout the 1980s, the number and sophistication of online catalogs grew. The first commercial systems appeared, and would by the end of the decade largely replace systems built by libraries themselves. Library catalogs began providing improved search mechanisms, including Boolean and keyword searching, as well as ancillary functions, such as the ability to place holds on items that had been checked-out. At the same time, libraries began to develop applications to automate the purchase, cataloging, and circulation of books and other library materials. These applications, collectively known as an integrated library system (ILS) or library management system, included an online catalog as the public interface to the system's inventory. Most library catalogs are closely tied to their underlying ILS system. === Stagnation and dissatisfaction === The 1990s saw a relative stagnation in the development of online catalogs. Although the earlier character-based interfaces were replaced with ones for the Web, both the design and the underlying search technology of most systems did not advance much beyond that developed in the late 1980s. At the same time, organizations outside of libraries began developing more sophisticated information retrieval systems. Web search engines like Google and popular e-commerce websites such as Amazon.com provided simpler to use (yet more powerful) systems that could provide relevancy ranked search results using probabilistic and vector-based queries. Prior to the widespread use of the Internet, the online catalog was often the first information retrieval system library users ever encountered. Now accustomed to web search engines, newer generations of library users have grown increasingly dissatisfied with the complex (and often arcane) search mechanisms of older online catalog systems. This has, in turn, led to vocal criticisms of these systems within the library community itself, and in recent years to the development of newer (often termed 'next-generation') catalogs. === Next-generation catalogs === Newer generations of library catalog systems, typically called discovery systems (or a discovery layer), are distinguished from earlier OPACs by their use of more sophisticated search technologies, including relevancy ranking and faceted search, as well as features aimed at greater user interaction and participation with the system, including tagging and reviews. These new features rely heavily on existing metadata which may be poor or inconsistent, particularly for older records. Newer catalog platforms may be independent of the organization's integrated library system (ILS), instead providing drivers that allow for the synchronization of data between the two systems. While the original online catalog interfaces were almost exclusively built by ILS vendors, libraries have increasingly sought next-generation catalogs built by enterprise search companies and open-source software projects, often led by libraries themselves. == Union catalogs == Although library catalogs typically reflect the holdings of a single library, they can also contain the holdings of a group or consortium of libraries. These systems, known as union catalogs, are usually designed to aid the borrowing of books and other materials among the member institutions via interlibrary loan. Examples of this type of catalogs include COPAC, SUNCAT, NLA Trove, and WorldCat—the last catalogs the collections of libraries worldwide. == Related systems == There are a number of systems that share much in common with library catalogs, but have traditionally been distinguished from them. Libraries utilize these systems to search for items not traditionally covered by a library catalog, although these systems are sometimes integrated into a more comprehensive discovery system. Bibliographic databases—such as Medline, ERIC, PsycINFO, Scopus, Web of Science, and many others—index journal articles and other research data. There are also a number of applications aimed at managing documents, photographs, and other digitized or born-digital items such as Digital Commons and DSpace. Particularly in academic libraries, these systems (often known as digital library systems or institutional repository systems) assist with efforts to preserve documents created by faculty and students. Electronic resource management helps librarians to track selection, acquisition, and licensing of a library's electronic information resources.

    Read more →