AI Content Youtube Monetization

AI Content Youtube Monetization — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Connection string

    Connection string

    In computing, a connection string is a string that specifies information about a data source and the means of connecting to it. It is passed in code to an underlying driver or provider in order to initiate the connection. Whilst commonly used for a database connection, the data source could also be a spreadsheet or text file. The connection string may include attributes such as the name of the driver, server and database, as well as security information such as user name and password. == Examples == This example shows a PostgreSQL connection string for connecting to wikipedia.com with SSL and a connection timeout of 180 seconds: DRIVER={PostgreSQL Unicode};SERVER=www.wikipedia.com;SSL=true;SSLMode=require;DATABASE=wiki;UID=wikiuser;Connect Timeout=180;PWD=ashiknoor Users of Oracle databases can specify connection strings: on the command line (as in: sqlplus scott/tiger@connection_string ) via environment variables ($TWO_TASK in Unix-like environments; %TWO_TASK% in Microsoft Windows environments) in local configuration files (such as the default $ORACLE_HOME/network/admin.tnsnames.ora) in LDAP-capable directory services

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  • Social media intelligence

    Social media intelligence

    Social media intelligence (SMI or SOCMINT) comprises the collective tools and solutions that allow organizations to analyze conversations, respond to synchronize social signals, and synthesize social data points into meaningful trends and analysis, based on the user's needs. Social media intelligence allows one to utilize intelligence gathering from social media sites, using both intrusive or non-intrusive means, from open and closed social networks. This type of intelligence gathering is one element of OSINT (Open- Source Intelligence). To support both the sensing and seizing of social signals at scale, organisations increasingly rely on dedicated audience intelligence platforms which combine data aggregation, NLP-driven analysis, and cross-platform monitoring. The term 'Social Media Intelligence' was coined in a 2012 paper written by Sir David Omand, Jamie Bartlett and Carl Miller for the Centre for the Analysis of Social Media, at the London-based think tank, Demos. The authors argued that social media is now an important part of intelligence and security work, but that technological, analytical, and regulatory changes are needed before it can be considered a powerful new form of intelligence, including amendments to the United Kingdom Regulation of Investigatory Powers Act 2000. Given the dynamic evolution of social media and social media monitoring, our current understanding of how social media monitoring can help organizations create business value is inadequate. As a result, there is a need to study how organizations can (a) extract and analyze social media data related to their business (Sensing), and (b) utilize external intelligence gained from social media monitoring for specific business initiatives (Seizing). == Governmental use == In Thailand, the Technology Crime Suppression Division not only employs a 30-person team to scrutinize social media for content deemed disrespectful to the monarchy, known as lèse-majesté but also encourages citizens to report such content. Particularly targeting the youth, they run a "Cyber Scout" program where participants are rewarded for reporting individuals posting material perceived as detrimental to the monarchy. Instances in Israel involve the arrest of Palestinians by the police for their social media posts. An example includes a 15-year-old girl who posted a Facebook status with the words "forgive me," raising suspicions among Israeli authorities that she might be planning an attack. In Egypt, a leaked 2014 call for tender from the Ministry of Interior reveals efforts to procure a social media monitoring system to identify leading figures and prevent protests before they occur. In the United States, ZeroFOX faced criticism for sharing a report with Baltimore officials showcasing how their social media monitoring tool could track riots following Freddie Gray's funeral. The report labeled 19 individuals, including two prominent figures from the #BlackLivesMatter movement, as "threat actors." In the UK, the Association of Chief Police Officers of England, Wales, and Northern Ireland emphasized the significance of social media in intelligence gathering during anti-fracking protests in 2011. Social media analysis closely monitored protests against the badger cull in 2013, with a 2013 report revealing a team of 17 officers in the National Domestic Extremism Unit scanning public tweets, YouTube videos, Facebook profiles, and other online content from UK citizens. == Effects on political opinion == During the 2016 United States presidential election, the Senate Intelligence Committee released reports containing information about Russia’s use of troll farms to mislead black voters about voting. Also, German researchers in 2010 analyzed Twitter messages regarding the German federal election concluding that Twitter played a role in leading users to a specific political opinion. In a broad sense, social media refers to a conversational, distributed mode of content generation, dissemination, and communication among communities. Different from broadcast-based traditional and industrial media, social media has torn down the boundaries between authorship and readership, while the information consumption and dissemination process is becoming intrinsically intertwined with the process of generating and sharing information. An example of how SOCMINT is used to affect political opinions is the Cambridge Analytica Scandal. Cambridge Analytica was a company that purchased data from Facebook about its users without the consent or knowledge of Americans. They used this data to build a "psychological warfare tool" to persuade US voters to elect Donald Trump as president in the 2016 election. Christopher Wylie, the whistleblower, reported that personal information was taken in early 2014, and used to build a system that could target US voters with personalized pollical advertisements. More than 50 million individuals' data was exploited and manipulated. == Law enforcement == In September of 2023, the Philadelphia Police Department began using social media to track and stay one step ahead of criminal activity to stop meetups and potential robberies. This new approach has made officers utilize another tool in their field by being able to find new information as quickly as possible. Law enforcement agencies worldwide are increasingly employing social media intelligence to enhance their capabilities in both crime prevention and investigation. By analyzing publicly available data from social platforms such as Facebook, Twitter, and Instagram, police can track criminal activities, identify suspects, and even prevent potential crimes before they occur. For instance, the FBI utilizes SOCMINT to monitor threats and investigate criminal activities, including analyzing posts, images, and videos that might signal illegal activities or security concerns. == Marketing == SOCMINT collects data from both organizations and people on an individual level. It has a variety of different purposes, and though its main goal is to improve national security advancements, there are several other benefits as well. This intelligence can identify patterns, predict trends, gather information in current time, etc. In addition, these aspects have allowed for both improvement within businesses and help for law enforcement. Artificial Social Networking Intelligence (ASNI) refers to the application of artificial intelligence within social networking services and social media platforms. It encompasses various technologies and techniques used to automate, personalize, enhance, improve, and synchronize user's interactions and experiences within social networks. ASNI is expected to evolve rapidly, influencing how we interact online and shaping their digital experiences. Transparency, ethical considerations, media influence bias, and user control over data will be crucial to ensure responsible development and positive impact. Google provides many free services and has built an entire media brand with its vast variety of products. Along with data collection, Google also owns two advertising services, Google Ads, and Google AdSense. Surprisingly, most of its revenue comes from advertising, not direct sales of its services or products. Google makes money by selling advertising services to advertisers. They provide ad space to websites on Google, and target ads to consumers of Google services and products. Google can market ads using SOCMINT to collect data from its users and generate revenue. Research shows that various social media platforms on the Internet such as Twitter, Tumblr (micro-blogging websites), Facebook (a popular social networking website), YouTube (largest video sharing and hosting website), Blogs and discussion forums are being misused by extremist groups for spreading their beliefs and ideologies, promoting radicalization, recruiting members and creating online virtual communities sharing a common agenda. Popular microblogging websites such as Twitter are being used as a real-time platform for information sharing and communication during the planning and mobilization of civil unrest-related events.

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  • Contrast set learning

    Contrast set learning

    Contrast set learning is a form of association rule learning that seeks to identify meaningful differences between separate groups by reverse-engineering the key predictors that identify for each particular group. For example, given a set of attributes for a pool of students (labeled by degree type), a contrast set learner would identify the contrasting features between students seeking bachelor's degrees and those working toward PhD degrees. == Overview == A common practice in data mining is to classify, to look at the attributes of an object or situation and make a guess at what category the observed item belongs to. As new evidence is examined (typically by feeding a training set to a learning algorithm), these guesses are refined and improved. Contrast set learning works in the opposite direction. While classifiers read a collection of data and collect information that is used to place new data into a series of discrete categories, contrast set learning takes the category that an item belongs to and attempts to reverse engineer the statistical evidence that identifies an item as a member of a class. That is, contrast set learners seek rules associating attribute values with changes to the class distribution. They seek to identify the key predictors that contrast one classification from another. For example, an aerospace engineer might record data on test launches of a new rocket. Measurements would be taken at regular intervals throughout the launch, noting factors such as the trajectory of the rocket, operating temperatures, external pressures, and so on. If the rocket launch fails after a number of successful tests, the engineer could use contrast set learning to distinguish between the successful and failed tests. A contrast set learner will produce a set of association rules that, when applied, will indicate the key predictors of each failed tests versus the successful ones (the temperature was too high, the wind pressure was too high, etc.). Contrast set learning is a form of association rule learning. Association rule learners typically offer rules linking attributes commonly occurring together in a training set (for instance, people who are enrolled in four-year programs and take a full course load tend to also live near campus). Instead of finding rules that describe the current situation, contrast set learners seek rules that differ meaningfully in their distribution across groups (and thus, can be used as predictors for those groups). For example, a contrast set learner could ask, “What are the key identifiers of a person with a bachelor's degree or a person with a PhD, and how do people with PhD's and bachelor’s degrees differ?” Standard classifier algorithms, such as C4.5, have no concept of class importance (that is, they do not know if a class is "good" or "bad"). Such learners cannot bias or filter their predictions towards certain desired classes. As the goal of contrast set learning is to discover meaningful differences between groups, it is useful to be able to target the learned rules towards certain classifications. Several contrast set learners, such as MINWAL or the family of TAR algorithms, assign weights to each class in order to focus the learned theories toward outcomes that are of interest to a particular audience. Thus, contrast set learning can be thought of as a form of weighted class learning. === Example: Supermarket Purchases === The differences between standard classification, association rule learning, and contrast set learning can be illustrated with a simple supermarket metaphor. In the following small dataset, each row is a supermarket transaction and each "1" indicates that the item was purchased (a "0" indicates that the item was not purchased): Given this data, Association rule learning may discover that customers that buy onions and potatoes together are likely to also purchase hamburger meat. Classification may discover that customers that bought onions, potatoes, and hamburger meats were purchasing items for a cookout. Contrast set learning may discover that the major difference between customers shopping for a cookout and those shopping for an anniversary dinner are that customers acquiring items for a cookout purchase onions, potatoes, and hamburger meat (and do not purchase foie gras or champagne). == Treatment learning == Treatment learning is a form of weighted contrast-set learning that takes a single desirable group and contrasts it against the remaining undesirable groups (the level of desirability is represented by weighted classes). The resulting "treatment" suggests a set of rules that, when applied, will lead to the desired outcome. Treatment learning differs from standard contrast set learning through the following constraints: Rather than seeking the differences between all groups, treatment learning specifies a particular group to focus on, applies a weight to this desired grouping, and lumps the remaining groups into one "undesired" category. Treatment learning has a stated focus on minimal theories. In practice, treatment are limited to a maximum of four constraints (i.e., rather than stating all of the reasons that a rocket differs from a skateboard, a treatment learner will state one to four major differences that predict for rockets at a high level of statistical significance). This focus on simplicity is an important goal for treatment learners. Treatment learning seeks the smallest change that has the greatest impact on the class distribution. Conceptually, treatment learners explore all possible subsets of the range of values for all attributes. Such a search is often infeasible in practice, so treatment learning often focuses instead on quickly pruning and ignoring attribute ranges that, when applied, lead to a class distribution where the desired class is in the minority. === Example: Boston housing data === The following example demonstrates the output of the treatment learner TAR3 on a dataset of housing data from the city of Boston (a nontrivial public dataset with over 500 examples). In this dataset, a number of factors are collected for each house, and each house is classified according to its quality (low, medium-low, medium-high, and high). The desired class is set to "high", and all other classes are lumped together as undesirable. The output of the treatment learner is as follows: Baseline class distribution: low: 29% medlow: 29% medhigh: 21% high: 21% Suggested Treatment: [PTRATIO=[12.6..16), RM=[6.7..9.78)] New class distribution: low: 0% medlow: 0% medhigh: 3% high: 97% With no applied treatments (rules), the desired class represents only 21% of the class distribution. However, if one filters the data set for houses with 6.7 to 9.78 rooms and a neighborhood parent-teacher ratio of 12.6 to 16, then 97% of the remaining examples fall into the desired class (high-quality houses). == Algorithms == There are a number of algorithms that perform contrast set learning. The following subsections describe two examples. === STUCCO === The STUCCO contrast set learner treats the task of learning from contrast sets as a tree search problem where the root node of the tree is an empty contrast set. Children are added by specializing the set with additional items picked through a canonical ordering of attributes (to avoid visiting the same nodes twice). Children are formed by appending terms that follow all existing terms in a given ordering. The formed tree is searched in a breadth-first manner. Given the nodes at each level, the dataset is scanned and the support is counted for each group. Each node is then examined to determine if it is significant and large, if it should be pruned, and if new children should be generated. After all significant contrast sets are located, a post-processor selects a subset to show to the user - the low order, simpler results are shown first, followed by the higher order results which are "surprising and significantly different." The support calculation comes from testing a null hypothesis that the contrast set support is equal across all groups (i.e., that contrast set support is independent of group membership). The support count for each group is a frequency value that can be analyzed in a contingency table where each row represents the truth value of the contrast set and each column variable indicates the group membership frequency. If there is a difference in proportions between the contrast set frequencies and those of the null hypothesis, the algorithm must then determine if the differences in proportions represent a relation between variables or if it can be attributed to random causes. This can be determined through a chi-square test comparing the observed frequency count to the expected count. Nodes are pruned from the tree when all specializations of the node can never lead to a significant and large contrast set. The decision to prune is based on: The minimum deviation size: The maximum difference between the support

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  • Perfectly Imperfect (platform)

    Perfectly Imperfect (platform)

    Perfectly Imperfect is an online newsletter and social media platform. It was initially founded in 2020 as a biweekly email newsletter that focused on recommendations. In January 2024, Perfectly Imperfect launched PI.FYI, a social media platform. The platform is based around sharing recommendations. Its main feed is presented in reverse chronological order and is not algorithmically curated. == History == Perfectly Imperfect was started during the COVID-19 pandemic by Tyler Bainbridge, alongside college friends Alex Cushing and Serey Morm, whom he met at UMass Lowell; Morm later departed. Motivated by a dissatisfaction with algorithm-driven recommendation culture, they launched on Substack in September 2020. Its early newsletter format, PI, published brief recommendation lists and personal notes from contributors. Contributors have included a mix of underground artists and more established creative figures, such as Charli XCX, Chloe Cherry, Chloe Wise, and Meetka Otto. In October 2024, PI announced it was leaving Substack to launch its own site. == Overview == The current platform, PI.FYI, features both editorial content (guest columns, long-form essays, staff picks) and user-generated recommendations. The platform also supports "Ask" posts, where users can solicit recommendations from the community, and allows commenting, liking, and profile customization. In August 2025, it launched an events feature. In 2022, Perfectly Imperfect hosted their first offline event at Baby's All Right in Brooklyn, with a performance by The Dare. They have since expanded their event promotion/sponsorship to markets such as Los Angeles, San Francisco, and even Auckland.

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  • Multi-exposure HDR capture

    Multi-exposure HDR capture

    In photography and videography, multi-exposure HDR capture is a technique that creates high dynamic range (HDR) images (or extended dynamic range images) by taking and combining multiple exposures of the same subject matter at different exposures. Combining multiple images in this way results in an image with a greater dynamic range than what would be possible by taking one single image. The technique can also be used to capture video by taking and combining multiple exposures for each frame of the video. The term "HDR" is used frequently to refer to the process of creating HDR images from multiple exposures. Many smartphones have an automated HDR feature that relies on computational imaging techniques to capture and combine multiple exposures. A single image captured by a camera provides a finite range of luminosity inherent to the medium, whether it is a digital sensor or film. Outside this range, tonal information is lost and no features are visible; tones that exceed the range are "burned out" and appear pure white in the brighter areas, while tones that fall below the range are "crushed" and appear pure black in the darker areas. The ratio between the maximum and the minimum tonal values that can be captured in a single image is known as the dynamic range. In photography, dynamic range is measured in exposure value (EV) differences, also known as stops. The human eye's response to light is non-linear: halving the light level does not halve the perceived brightness of a space, it makes it look only slightly dimmer. For most illumination levels, the response is approximately logarithmic. Human eyes adapt fairly rapidly to changes in light levels. HDR can thus produce images that look more like what a human sees when looking at the subject. This technique can be applied to produce images that preserve local contrast for a natural rendering, or exaggerate local contrast for artistic effect. HDR is useful for recording many real-world scenes containing a wider range of brightness than can be captured directly, typically both bright, direct sunlight and deep shadows. Due to the limitations of printing and display contrast, the extended dynamic range of HDR images must be compressed to the range that can be displayed. The method of rendering a high dynamic range image to a standard monitor or printing device is called tone mapping; it reduces the overall contrast of an HDR image to permit display on devices or prints with lower dynamic range. == Benefits == One aim of HDR is to present a similar range of luminance to that experienced through the human visual system. The human eye, through non-linear response, adaptation of the iris, and other methods, adjusts constantly to a broad range of luminance present in the environment. The brain continuously interprets this information so that a viewer can see in a wide range of light conditions. Most cameras are limited to a much narrower range of exposure values within a single image, due to the dynamic range of the capturing medium. With a limited dynamic range, tonal differences can be captured only within a certain range of brightness. Outside of this range, no details can be distinguished: when the tone being captured exceeds the range in bright areas, these tones appear as pure white, and when the tone being captured does not meet the minimum threshold, these tones appear as pure black. Images captured with non-HDR cameras that have a limited exposure range (low dynamic range, LDR), may lose detail in highlights or shadows. Modern CMOS image sensors have improved dynamic range and can often capture a wider range of tones in a single exposure reducing the need to perform multi-exposure HDR. Color film negatives and slides consist of multiple film layers that respond to light differently. Original film (especially negatives versus transparencies or slides) feature a very high dynamic range (in the order of 8 for negatives and 4 to 4.5 for positive transparencies). Multi-exposure HDR is used in photography and also in extreme dynamic range applications such as welding or automotive work. In security cameras the term "wide dynamic range" is used instead of HDR. === Limitations === A fast-moving subject, or camera movement between the multiple exposures, will generate a "ghost" effect or a staggered-blur strobe effect due to the merged images not being identical. Unless the subject is static and the camera mounted on a tripod there may be a tradeoff between extended dynamic range and sharpness. Sudden changes in the lighting conditions (strobed LED light) can also interfere with the desired results, by producing one or more HDR layers that do have the luminosity expected by an automated HDR system, though one might still be able to produce a reasonable HDR image manually in software by rearranging the image layers to merge in order of their actual luminosity. Because of the nonlinearity of some sensors image artifacts can be common. Camera characteristics such as gamma curves, sensor resolution, noise, photometric calibration and color calibration affect resulting high-dynamic-range images. == Process == High-dynamic-range photographs are generally composites of multiple standard dynamic range images, often captured using exposure bracketing. Afterwards, photo manipulation software merges the input files into a single HDR image, which is then also tone mapped in accordance with the limitations of the planned output or display. === Capturing multiple images (exposure bracketing) === Any camera that allows manual exposure control can perform multi-exposure HDR image capture, although one equipped with automatic exposure bracketing (AEB) facilitates the process. Some cameras have an AEB feature that spans a far greater dynamic range than others, from ±0.6 in simpler cameras to ±18 EV in top professional cameras, as of 2020. The exposure value (EV) refers to the amount of light applied to the light-sensitive detector, whether film or digital sensor such as a CCD. An increase or decrease of one stop is defined as a doubling or halving of the amount of light captured. Revealing detail in the darkest of shadows requires an increased EV, while preserving detail in very bright situations requires very low EVs. EV is controlled using one of two photographic controls: varying either the size of the aperture or the exposure time. A set of images with multiple EVs intended for HDR processing should be captured only by altering the exposure time; altering the aperture size also would affect the depth of field and so the resultant multiple images would be quite different, preventing their final combination into a single HDR image. Multi-exposure HDR photography generally is limited to still scenes because any movement between successive images will impede or prevent success in combining them afterward. Also, because the photographer must capture three or more images to obtain the desired luminance range, taking such a full set of images takes extra time. Photographers have developed calculation methods and techniques to partially overcome these problems, but the use of a sturdy tripod is advised to minimize framing differences between exposures. === Merging the images into an HDR image === Tonal information and details from shadow areas can be recovered from images that are deliberately overexposed (i.e., with positive EV compared to the correct scene exposure), while similar tonal information from highlight areas can be recovered from images that are deliberately underexposed (negative EV). The process of selecting and extracting shadow and highlight information from these over/underexposed images and then combining them with image(s) that are exposed correctly for the overall scene is known as exposure fusion. Exposure fusion can be performed manually, relying on the HDR operator's judgment, experience, and training, but usually, fusion is performed automatically by software. === Storing === Information stored in high-dynamic-range images typically corresponds to the physical values of luminance or radiance that can be observed in the real world. This is different from traditional digital images, which represent colors as they should appear on a monitor or a paper print. Therefore, HDR image formats are often called scene-referred, in contrast to traditional digital images, which are device-referred or output-referred. Furthermore, traditional images are usually encoded for the human visual system (maximizing the visual information stored in the fixed number of bits), which is usually called gamma encoding or gamma correction. The values stored for HDR images are often gamma compressed using mathematical functions such as power laws logarithms, or floating point linear values, since fixed-point linear encodings are increasingly inefficient over higher dynamic ranges. HDR images often do not use fixed ranges per color channel, other than traditional images, to represent many more colors over a much wi

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  • Copyright

    Copyright

    A copyright is a type of intellectual property that gives its owner the exclusive legal right to copy, distribute, adapt, display, and perform a creative work, usually for a limited time. The creative work may be in a literary, artistic, educational, or musical form. Copyright is intended to protect the original expression of an idea in the form of a creative work, but not the idea itself. A copyright is subject to limitations based on public interest considerations, such as the fair use doctrine in the United States and fair dealing doctrine in the United Kingdom. Some jurisdictions require "fixing" copyrighted works in a tangible form. It is often shared among multiple authors, each of whom holds a set of rights to use or license the work, and who are commonly referred to as rights holders. These rights normally include reproduction, control over derivative works, distribution, public performance, and moral rights such as attribution. Copyrights can be granted by public law and are in that case considered "territorial rights". This means that copyrights granted by the law of a certain state do not extend beyond the territory of that specific jurisdiction. Copyrights of this type vary by country; many countries, and sometimes a large group of countries, have made agreements with other countries on procedures applicable when works "cross" national borders or national rights are inconsistent. Typically, the public law duration of a copyright expires 50 to 100 years after the creator dies, depending on the jurisdiction. Some countries require certain copyright formalities to establishing copyright, others recognize copyright in any completed work, without a formal registration. When the copyright of a work expires, it enters the public domain. == History == === Background === The concept of copyright developed after the printing press came into use in Europe in the 15th and 16th centuries. It was associated with a common law and rooted in the civil law system. The printing press made it much cheaper to produce works, but as there was initially no copyright law, anyone could buy or rent a press and print any text. Popular new works were immediately re-set and re-published by competitors, so printers needed a constant stream of new material. Fees paid to authors for new works were high and significantly supplemented the incomes of many academics. Printing brought profound social changes. The rise in literacy across Europe led to a dramatic increase in the demand for reading matter. Prices of reprints were low, so publications could be bought by poorer people, creating a mass audience. In German-language markets before the advent of copyright, technical materials, like academic papers and handbooks, were inexpensive and widely available; it has been suggested this contributed to Germany's industrial and economic success. === Conception === The concept of copyright first developed in England. In reaction to the printing of "scandalous books and pamphlets", the English Parliament passed the Licensing of the Press Act 1662, which required all intended publications to be registered with the government-approved Stationers' Company, giving the Stationers the right to regulate what material could be printed. The Statute of Anne, enacted in 1710 in England and Scotland, provided the first legislation to protect copyrights (but not authors' rights). The Copyright Act 1814 extended more rights for authors but did not protect British publications from being reprinted in the US. The Berne International Copyright Convention of 1886 finally provided protection for authors among the countries who signed the agreement, although the US did not join the Berne Convention until 1989. In the US, the Constitution grants Congress the right to establish copyright and patent laws. Shortly after the Constitution was passed, Congress enacted the Copyright Act of 1790, modeling it after the Statute of Anne. While the national law protected authors' published works, authority was granted to the states to protect authors' unpublished works. The most recent major overhaul of copyright in the US, the Copyright Act of 1976, extended federal copyright to works as soon as they are created and "fixed", without requiring publication or registration. State law continues to apply to unpublished works that are not otherwise copyrighted by federal law. This act also changed the calculation of copyright term from a fixed term (then a maximum of fifty-six years) to "life of the author plus 50 years". These changes brought the US closer to conformity with the Berne Convention, and in 1989 the United States further revised its copyright law and joined the Berne Convention officially. Copyright laws allow products of creative human activities, such as literary and artistic production, to be preferentially exploited and thus incentivized. Different cultural attitudes, social organizations, economic models and legal frameworks are seen to account for why copyright emerged in Europe and not, for example, in Asia. In the Middle Ages in Europe, there was generally a lack of any concept of literary property due to the general relations of production, the specific organization of literary production and the role of culture in society. The latter refers to the tendency of oral societies, such as that of Europe in the medieval period, to view knowledge as the product and expression of the collective, rather than to see it as individual property. However, with copyright laws, intellectual production comes to be seen as a product of an individual, with attendant rights. The most significant point is that patent and copyright laws support the expansion of the range of creative human activities that can be commodified. This parallels the ways in which capitalism led to the commodification of many aspects of social life that earlier had no monetary or economic value perse. Copyright has developed into a concept that has a significant effect on nearly every modern industry, including not just literary work, but also forms of creative work such as sound recordings, films, photographs, software, and architecture. === National copyrights === Often seen as the first real copyright law, the 1709 British Statute of Anne gave authors and the publishers to whom they did chose to license their works, the right to publish the author's creations for a fixed period, after which the copyright expired. It was "An Act for the Encouragement of Learning, by Vesting the Copies of Printed Books in the Authors or the Purchasers of such Copies, during the Times therein mentioned." The act also alluded to individual rights of the artist. It began: "Whereas Printers, Booksellers, and other Persons, have of late frequently taken the Liberty of Printing ... Books, and other Writings, without the Consent of the Authors ... to their very great Detriment, and too often to the Ruin of them and their Families:". A right to benefit financially from the work is articulated, and court rulings and legislation have recognized a right to control the work, such as ensuring that the integrity of it is preserved. An irrevocable right to be recognized as the work's creator appears in some countries' copyright laws. The Copyright Clause of the United States, Constitution (1787) authorized copyright legislation: "To promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries." That is, by guaranteeing them a period of time in which they alone could profit from their works, they would be enabled and encouraged to invest the time required to create them, and this would be good for society as a whole. A right to profit from the work has been the philosophical underpinning for much legislation extending the duration of copyright, to the life of the creator and beyond, to their heirs. Yet scholars like Lawrence Lessig have argued that copyright terms have been extended beyond the scope imagined by the Framers. Lessig refers to the Copyright Clause as the "Progress Clause" to emphasize the social dimension of intellectual property rights. The original length of copyright in the United States was 14 years, and it had to be explicitly applied for. If the author wished, they could apply for a second 14‑year monopoly grant, but after that the work entered the public domain, so it could be used and built upon by others. === Continental law === In many jurisdictions of the European continent, comparable legal concepts to copyright did exist from the 16th century on but did change under Napoleonic rule into another legal concept: authors' rights or creator's right laws, from French: droits d'auteur and German Urheberrecht. In many modern-day publications the terms copyright and authors' rights are being mixed, or used as translations, but in a juridical sense the legal concepts do essentially differ. Authors' rights are, generally speaking,

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  • Telenet

    Telenet

    Telenet was an American commercial packet-switched network which went into service in August 16, 1975. It was the first FCC-licensed public data network in the United States. Various commercial and government interests paid monthly fees for dedicated lines connecting their computers and local networks to this backbone network. Free public dialup access to Telenet, for those who wished to access these systems, was provided in hundreds of cities throughout the United States. == History == After establishing that commercial operation of "value added carriers" was legal in the U.S., Bolt Beranek and Newman (BBN), who were the private contractors for constructing packet switching nodes (Interface Message Processor) for the ARPANET, set out to create a private sector version. The original founding company, Telenet Inc., was established by BBN. In January 1975, Telenet Communications Corporation announced that they had acquired the necessary venture capital after a two-year quest. Initially, Bob Kahn was the first President of Telenet; he then moved to ARPA as Larry Roberts left to become President of the company. Barry Wessler also joined from ARPA. On August 16 of the same year they began operating the first public data network. The network offered an email service called Telemail. Telenet had its first offices in downtown Washington, D.C., then moved to McLean, Virginia. It was acquired by GTE in 1979, and then moved to offices in Reston, Virginia. It was later acquired by Sprint and called "Sprintnet". Sprint migrated customers from Telenet to the modern-day Sprintlink IP network, one of many networks composing today's Internet. == Coverage == Originally, the public network had switching nodes in seven US cities: Washington, D.C. (network operations center as well as switching) Boston, Massachusetts New York, New York Chicago, Illinois Dallas, Texas San Francisco, California Los Angeles, California The switching nodes were fed by Telenet Access Controller (TAC) terminal concentrators both colocated and remote from the switches. By 1980, there were over 1000 switches in the public network. At that time, the next largest network using Telenet switches was that of Southern Bell, which had approximately 250 switches. In 1977, Telenet added a London node and a Network Control Centre in a London building of Britain's Post Office Telecommunications. == Internal network technology == Telenet initially used a proprietary virtual connection host interface. The network used statically defined hop-by-hop routing, using Prime commercial minicomputers as switches, but then migrated to a purpose-built multiprocessing switch based on 6502 microprocessors. Among the innovations of this second-generation switch was a patented arbitrated bus interface that created a switched fabric among the microprocessors. By contrast, a typical microprocessor-based system of the time used a bus; switched fabrics did not become common until about twenty years later, with the advent of PCI Express and HyperTransport. Most interswitch lines ran at 56 kbit/s, with a few, such as New York-Washington, at T1 (i.e., 1.544 Mbit/s). Originally, the switching tables could not be altered separately from the main executable code, and topology updates had to be made by deliberately crashing the switch code and forcing a reboot from the network management center. Improvements in the software allowed new tables to be loaded, but the network never used dynamic routing protocols. Multiple static routes, on a switch-by-switch basis, could be defined for fault tolerance. Network management functions continued to run on Prime minicomputers. Roberts and Barry Wessler joined the international effort to standardize the a protocol for packet-switched data communication based on virtual circuits shortly before it was finalized. The CCITT proposal for X.25 was being prepared by Rémi Després and other international experts. A few minor changes, which complemented the proposed specification, were accommodated to enable Telenet to join the agreement. Telenet adopted X.25 shortly after the protocol was published in March 1976. Its X.25 host interface was the first in the industry. The main internal protocol was a proprietary variant on X.75; Telenet also ran standard X.75 gateways to other packet switching networks. == Accessing the network == === Basic asynchronous access === Users could use modems on the Public Switched Telephone Network to dial TAC ports, calling either from "dumb" terminals or from computers emulating such terminals. Organizations with a large number of local terminals could install a TAC on their own site, which used a dedicated line, at up to 56 kbit/s, to connect to a switch at the nearest Telenet location. Dialup modems supported had a maximum speed of 1200 bit/s, and later 4800 bit/s. For example, a customer in NYC could dial into the local number, then type in a command similar to: which would connect (that "c") them to a computer system designated as number "555" located in the same vicinity as the standard telephone "area code" 301. One significant customer was an early (what would now be called) internet service provider The Source which had their equipment in Mclean, Va. Telenet offered a much lower nighttime rate when there were few corporate customers, and this let The Source set up a modestly priced offering to tens of thousands of customers. Another prominent customer in the 1980s was Quantum Link (now AOL). === Other access protocols === Telenet supported remote concentrators for IBM 3270 family intelligent terminals, which communicated, via X.25 to Telenet-written software that ran in IBM 370x series front-end processors. Telenet also supported Block Mode Terminal Interfaces (BMTI) for IBM Remote Job Entry terminals supporting the 2780/3780 and HASP Bisync protocols. === PC Pursuit === In the late 1980s, Telenet offered a service called PC Pursuit. For a flat monthly fee, customers could dial into the Telenet network in one city, then dial out on the modems in another city to access bulletin board systems and other services. PC Pursuit was popular among computer hobbyists because it sidestepped long-distance charges. In this sense, PC Pursuit was similar to the Internet, allowing any user to call any system as if it were local. On connection to the network, the user entered a 5-letter code for the target city they wished to call. This consisted of a 2-letter state code and a 3-letter acronym for the city. For instance, to call a system in Cleveland, Ohio, the user would enter the code OHCLV, for "OHio", "CLeVeland". Once connected, the user could dial out to any local number, and the system simulated a direct connection between the two endpoints.

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  • Consumer relationship system

    Consumer relationship system

    Consumer relationship systems (CRS) are specialized customer relationship management (CRM) software applications that are used to handle a company's dealings with its customers. Current consumer relationship systems integrate the software with telephone and call recording systems as well as with corporate systems for input and reporting. Customers can provide input from the company's website directly into the CRS. These systems are popular because they can deliver the 'voice of the consumer' that contributes to product quality improvement and that ultimately increases corporate profits. Consumer relationship systems that provide automated support as well as advanced systems may have artificial intelligence (AI) interfaces that can extract and analyse data collected, or handle basic questions and complaints. == History == The first CRS was developed in the 1980s. In 1981 Michael Wilke and Robert Thornton founded Wilke/Thornton, Inc in Columbus, Ohio, to develop new CRS software.

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  • Conference app

    Conference app

    A conference app, also known as an event app or meeting app, is a mobile app developed to help attendees and meeting planners manage their conference experience. It typically includes conference proceedings and venue information, allowing users to create personalized schedules and engage with other users. A conference app can be a native app or web-based. In recent years, conference apps have gained in popularity as a sustainable solution for event management by reducing paper produced by printed materials. Advanced features often include real-time notifications for updates or changes, integration with virtual meeting platforms for hybrid or fully online events, and analytics tools for organizers to measure attendance and engagement. Additionally, some apps support sponsorship and exhibitor features, enabling businesses to showcase their products or services directly within the app.

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  • IEBus

    IEBus

    IEBus (Inter Equipment Bus) is a communication bus specification "between equipments within a vehicle or a chassis" of Renesas Electronics. It defines OSI model layer 1 and layer 2 specification. IEBus is mainly used for car audio and car navigations, which established de facto standard in Japan, though SAE J1850 is major in United States. IEBus is also used in some vending machines, which major customer is Fuji Electric. Each button on the vending machine has an IEBus ID, i.e. has a controller. Detailed specification is disclosed to licensees only, but protocol analyzers are provided from some test equipment vendors. Its modulation method is PWM (Pulse-Width Modulation) with 6.00 MHz base clock originally, but most of automotive customers use 6.291 MHz, and physical layer is a pair of differential signalling harness. Its physical layer adopts half-duplex, asynchronous, and multi-master communication with carrier-sense multiple access with collision detection (CSMA/CD) for medium access control. It allows for up to fifty units on one bus over a maximum length of 150 meters. Two differential signalling lines are used with Bus+ / Bus− naming, sometimes labeled as Data(+) / Data(−). It is sometimes described as "IE-BUS", "IE-Bus," or "IE Bus," but these are incorrect. In formal, it is "IEBus." IEBus® and Inter Equipment Bus® are registered trademark symbols of Renesas Electronics Corporation, formerly NEC Electronics Corporation, (JPO: Reg. No.2552418 and 2552419, respectively). == History == In the middle of '80s, semiconductor unit of NEC Corporation, currently Renesas Electronics, started the study for increasing demands for automotive audio systems. IEBus is introduced as a solution for the distributed control system. In the late 1980s, several similar specifications, including the Domestic Digital Bus (D2B), the Japanese Home Bus (HBS), and the European Home System (EHS) are proposed by different companies or organizations. These were once discussed as IEC 61030, but it was withdrawn in 2006. IEBus is also a similar specification (refer to "Transfer signal format" section), but not listed in these criteria. As the result, IEBus becomes a de facto standard of car audio in Japan. Regarding the Domestic Digital Bus (D2B), it is re-defined as D2B Optical by Mercedes-Benz independently. As for Japanese Home Bus System (HBS), it is defined in 1988 as Home Bus System Standard Specification, ET-2101 by JEITA and REEA (Radio Engineering & Electronics Assiation) in Japan. It is being used by several Japanese air conditioner manufacturers (for example, M-Net from Mitsubishi and the P1/P2 or F1/F2 bus from Daikin). Fujitsu provided HBPC (Home Bus Protocol Controller) chip as MB86046B. But it is unclear whether Fujitsu (currently, Cypress) still manufactures this HBPC LSI as of 2018. Mitsumi Electric provides the MM1007 and MM1192 driver ICs for HBS. The HBS specification is also discussed in the Echonet Consortium. In 2014, a utility model patent for protocol converter from HBS to RS-485 is granted in China as "CN204006496U." Regarding the replacement of IEBus, a paper by Hyundai Autonet, currently Hyundai Mobis, describes as follows. "In communication methods for digital input capable amplifiers, Inter Equipment Bus (IEBus) was used in early times, but for now, Controller Area Network (CAN) is mainly used." == Protocol overview == A master talks to a slave. Each unit has a master and a slave address register. Only one device can talk on the bus at any given time. There is a pecking order for the types of communications which will take precedence over another. Each communication from master to slave must be replied to by the slave going back to the master with acknowledge bits each of those show ACK or NAK. If the master does not receive the ACK within a predefined time allowance for a mode, it drops the communication and returns to its standby (listen) mode. Detailed specification of OSI model layer 2 is disclosed to licensees only, but protocol analyzers are provided from some test equipment vendors. In 2012, one of Chinese manufacturer's patent is granted as "CN202841169U". An open-source software emulator called "IEBus Studio" exists on a repository of SourceForge, but the last update was on 2008-02-24. Another open-source analyzer software called "IEBusAnalyzer" is available on GitHub repository. Some hobbyist made some tools also. === Physical layer (OSI model layer 1) specification overview === From μPD6708 data sheet. and μPD78098B Subseries user's manual, hardware. Communication system Half-duplex asynchronous communication Multi-master system All the units connected to the IEBus can transfer data to the other units. Broadcast communication function (communication between one unit and multiple units) Normally, communication is individually carried out from one unit to another. By using the broadcast communication function, however, communication can be executed from one unit to plural units as follows: Group broadcast communication: Broadcast communication to group units Simultaneous broadcast communication: Broadcast communication to all units Effective transmission rate The effective transmission rate can be selected from the following three communication modes: Mixture of the plural of modes in the same bus line is not allowed. Correct communication between different base clock is not possible. Access control CSMA/CD (Carrier Sense Multiple Access with Collision Detection) The priority of occupying IEBus is as follows: «1» Broadcast communication takes precedence over individual communication. «2» The lower the master address, the higher the priority. Communication scale Number of units: 50 MAX. Cable length: 150 m MAX. (when a twisted pair cable is used) Load capacity: MAX. 8000 pF; between Bus+ and Bus−, (6.000000 MHz base clock) MAX. 7100 pF; between Bus+ and Bus−, (6.291456 MHz base clock) Terminating resistor: 120 Ω Logic level Logic 1: Low level. Voltage difference between Bus+ and Bus− is under 20mV Logic 0: High Level. Voltage difference between Bus+ and Bus− is over 120mV In-phase input voltage high: Bus+ ≤ (VDD-1.0) V, Bus− ≥ 1.0 V === Transfer signal format === From μPD6708 data sheet. and μPD78098B Subseries user's manual, hardware. This frame format is much similar to that of Domestic Digital Bus (D2B). All fields are MSB first. ==== Functions of Control bits ==== === Bit format === Each IEBus bit consists of four periods. Preparation period: The first or subsequent low-level (logic "1") period Synchronization period: Next high-level (logic "0") period Data period: Period indicating value of bit; ether low-level (logic "1") or high-level (logic "0") Stop period: The last low-level (logic "1") period Synchronization is done by each bit. Time lengths of the synchronization period and data period are almost the same. The time of the entire bits' and each bit's specification, related to the time of each period allocated to it, differ depending both on the type of the transmit bit and on whether the unit is the master or a slave unit. == Automotive manufacturers using IEBus == Each manufacturer has its own name, but it is not an alias of IEBus. Those are specifications of wire harness which comprise control cables based on IEBus, OSI model layer 3 and above communication protocol, audio cables, interconnection couplers, and so on. === Pioneer === Pioneer Corporation employed IEBus for its original branded car audio in early '90s. In its earlier stage, it was used just for control bus between the head unit in dashboard and the CD changer usually placed in trunk room. Nowadays, the specification includes connection between head units, navigation systems, rear speaker systems, and so on. IP-Bus: Wire harness specification. === Toyota === Pioneer Corporation pushed Toyota Motor Corporation to adopt IEBus as the genuine parts. In 1994, Toyota decided to employ IEBus for its genuine specification, but it is slightly different from that of Pioneer. It is named as AVC-LAN. AVC-LAN: Wire harness specification, based on mode 2. === Honda/Acura === Pioneer Corporation also pushed Honda Motor. Honda also decided to adopt IEBus as its genuine parts specification just after Toyota do so. GA-NET II: Wire harness specification. Honda Music Link: Honda genuine gadget to connect Apple Inc. products. A hobbyist made touch screen controller on Acura TSX for a Car PC installed in the trunk. === Sirius XM Satellite Radio === Sirius XM Satellite Radio is a satellite broadcasting radio operator in US. Its digital media receiver equipment utilizes IEBus. == Evaluation boards == === SAKURA board === GR-SAKUKRA board and GR-SAKURA-FULL board are Renesas official promotion boards of RX63N chip, which enables IEBus mode 0 and 1, but not mode 2, i.e. not available for Toyota AVC-LAN. They are an Arduino pin compatible low-price ones, suitable for hobbyists. Their color of printed circuit board is SAKURA in Japanese, which means cherry blossom. To e

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  • SIGINT Activity Designator

    SIGINT Activity Designator

    A SIGINT Activity Designator (or SIGAD) identifies a signals intelligence (SIGINT) line of collection activity associated with a signals collection station, such as a base or a ship. For example, the SIGAD for Menwith Hill in the UK is USD1000. SIGADs are used by the signals intelligence agencies of Australia, Canada, New Zealand, the United Kingdom, and the United States (the Five Eyes). There are several thousand SIGADs including the substation SIGADs denoted with a trailing alpha character. Several dozen of these are significant. The leaked Boundless Informant reporting screenshot showed that it summarized 504 active SIGADs during a 30-day period in March 2013. == General format == A SIGAD consists of five to eight case insensitive alphanumeric characters. It takes the general form of an alphanumeric designator normally composed of a two- or three-letter prefix followed by one to three numbers. Often a dash is used to separate the alphabetic and numeric characters in the primary part of the designator, but less frequently a space is used as a separator or the alphabetic and numeric characters are concatenated together. An additional alphabetic character can be added to denote a sub-designator for a subset of the primary unit, such as a detachment. Lastly, a numeric character can be added after the aforementioned alphabetic to provide for a sub-sub-designator. In the examples below an X represents an alphabetic character and an N represents a numeric character that are part of the primary designator. Likewise, an x represents an alphabetic character and an n represents a numeric character that are part of a sub-designator. Here are valid generalized examples of SIGADs: The first two characters show which country operates the particular SIGINT facility, which can be US for the United States, UK for the United Kingdom, CA for Canada, AU for Australia and NZ for New Zealand. A third letter shows what sort of staff runs the station. SIGADs beginning with US without a third letter are used for intercept facilities run by the NSA. == PRISM SIGAD == One prominent SIGAD as of April 2013 is US-984XN, with an unclassified codename of PRISM. It is "the number one source of raw intelligence used for NSA analytic reports" according to National Security Agency sources in a document leaked by Edward Snowden. The President's Daily Brief, an all-source intelligence product, cited SIGAD US-984XN as a source in 1,477 items in 2012. The U.S. government operates the PRISM electronic surveillance collection program through NSA's Special Source Operations, an alliance with trusted telecommunications providers. == SIGADs for spy ships == The declassified SIGAD for the USS Liberty (AGTR-5) was USN-855. The USS Liberty incident occurred on 8 June 1967, during the Six-Day War, when Israeli Air Force jet fighter aircraft and Israeli Navy motor torpedo boats attacked the USS Liberty in international waters. The USS Pueblo (AGER-2) was a technical research ship, which was boarded and captured by North Korean forces on 23 January 1968, in what is known as the Pueblo incident. The declassified SIGAD for the NSA Direct Support Unit (DSU) from the Naval Security Group (NSG) on the USS Pueblo patrol involved in the incident was USN-467Y. The USS Pueblo, which officially remains a commissioned vessel of the United States Navy, is the only ship of the U.S. Navy currently being held captive. == Vietnam War SIGADs == The following are the Vietnam War-era declassified SIGADs from inside South Vietnam during the period of 1969 to 1975: Some locations have multiple SIGADs due to different types of collection activities and/or collection at different times during the period. The SIGADs beginning with USA were operated by the United States Air Force's United States Air Force Security Service (USAFSS). The SIGADs beginning with USM were operated by the United States Army's Army Security Agency (ASA). Lastly, the SIGADs beginning with USN were operated by the United States Navy's Naval Security Group (NAVSECGRU). All three of these units have been merged into other units or inactivated. The above list consists of the higher-echelon SIGADs. It does not include the numerous miscellaneous and temporary detachments, or direction finding stations belonging to major units or sites unless that detachment or site was the only one stationed in South Vietnam. Many of the "dets" were short-lived, often formed to support ongoing MACV operations or forward deployments of combat operational or maneuver units. These detachments usually were designated by a letter suffix attached to the higher-echelon SIGAD such as "USM-633J," which was a detachment of the 372d Radio Research Company, USM-633, supporting the United States Army's 25th Infantry Division. === Supporting Southeast Asia SIGADs === The following declassified SIGADs were highly relevant to the Vietnam Campaign, but were located in areas outside of South Vietnam in Southeast Asia. Again, detachments are not listed separately. In the case of the USS Maddox, naval Direct Support Units (DSUs) used the SIGAD USN-467 as a generic designator for their missions. Each specific patrol received a letter suffix for its duration. The subsequent mission would receive the next letter in an alphabetic sequence. Thus, SIGAD USN-467N specifically designates the USS Maddox patrol involved with the Gulf of Tonkin incident. == Joint Base SIGADs == In November 2005, the US Congress performed a fifth round of Base Realignment and Closure. This 2005 law also created twelve joint bases by merging adjacent installations belonging to different services in an effort to reduce costs and improve efficiencies. Joint bases with a primarily SIGINT mission have SIGADs that begin with USJ. A joint base would have a primary SIGAD in the general form of USJ-NNN, where NNN are numeric characters. An actual example is not given, since these units are currently active.

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  • Cover (telecommunications)

    Cover (telecommunications)

    In telecommunications and tradecraft, cover is the technique of concealing or altering the characteristics of communications patterns for the purpose of denying an unauthorized receiver information that would be of value. The purpose of cover is not to make the communication secure, but to make it look like noise, rendering it uninteresting and not worth analysis. Even if an attacker recognizes the communication as interesting, cover makes traffic analysis more difficult since he must crack the cover before he can find out to whom it is addressed. Usually, the covered communication is also encrypted. In this way, enemies have no idea you sent a message; friends know you sent a message, but don't know what you said; the intended recipient knows what you said. Technically, cover sometimes refers to the specific process of modulo two additions of a pseudorandom bit stream generated by a cryptographic device with bits from the control message. Source: from Federal Standard 1037C and from MIL-STD-188

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  • Caffe (software)

    Caffe (software)

    Caffe (Convolutional Architecture for Fast Feature Embedding) is a deep learning framework, originally developed at University of California, Berkeley. It is open source, under a BSD license. It is written in C++, with a Python interface. == History == Yangqing Jia created the Caffe project during his PhD at UC Berkeley, while working the lab of Trevor Darrell. The first version, called "DeCAF", made its first appearance in Spring 2013 when it was used for the ILSVRC challenge (later called ImageNet). The library was named Caffe and released to the public in December 2013. It reached end-of-support in 2018. It is hosted on GitHub. == Features == Caffe supports many different types of deep learning architectures geared towards image classification and image segmentation. It supports CNN, RCNN, LSTM and fully-connected neural network designs. Caffe supports GPU- and CPU-based acceleration computational kernel libraries such as Nvidia cuDNN and Intel MKL. == Applications == Caffe is being used in academic research projects, startup prototypes, and even large-scale industrial applications in vision, speech, and multimedia. Yahoo! has also integrated Caffe with Apache Spark to create CaffeOnSpark, a distributed deep learning framework. == Caffe2 == In April 2017, Facebook announced Caffe2, which included new features such as recurrent neural network (RNN). At the end of March 2018, Caffe2 was merged into PyTorch.

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  • Backdoor (computing)

    Backdoor (computing)

    A backdoor is a typically covert method of bypassing normal authentication or encryption in a computer, product, embedded device (e.g. a home router), or its embodiment (e.g. part of a cryptosystem, algorithm, chipset, or even a "homunculus computer"—a tiny computer-within-a-computer such as that found in Intel's AMT technology). Backdoors are most often used for securing remote access to a computer, or obtaining access to plaintext in cryptosystems. From there it may be used to gain access to privileged information like passwords, corrupt or delete data on hard drives, or transfer information within compromised networks. In the United States, the 1994 Communications Assistance for Law Enforcement Act forces internet providers to provide backdoors for government authorities. In 2024, the U.S. government realized that China had been tapping communications in the U.S. using that infrastructure for months, or perhaps longer; China recorded presidential candidate campaign office phone calls—including employees of the then-vice president of the nation, and of the candidates themselves. A backdoor may take the form of a hidden part of a program, a separate program (e.g. Back Orifice may subvert the system through a rootkit), code in the firmware of the hardware, or parts of an operating system such as Windows, for example, device drivers. Trojan horses can be used to create vulnerabilities in a device. A Trojan horse may appear to be an entirely legitimate program, but when executed, it triggers an activity that may install a backdoor. Although some are secretly installed, other backdoors are deliberate and widely known. These kinds of backdoors have "legitimate" uses such as providing the manufacturer with a way to restore user passwords. Many systems that store information within the cloud fail to create accurate security measures. If many systems are connected within the cloud, hackers can gain access to all other platforms through the most vulnerable system. Default passwords (or other default credentials) can function as backdoors if they are not changed by the user. Some debugging features can also act as backdoors if they are not removed in the release version. In 1993, the United States government attempted to deploy an encryption system, the Clipper chip, with an explicit backdoor for law enforcement and national security access. The chip was unsuccessful. Recent proposals to counter backdoors include creating a database of backdoors' triggers and then using neural networks to detect them. == Overview == The threat of backdoors surfaced when multiuser and networked operating systems became widely adopted. Petersen and Turn discussed computer subversion in a paper published in the proceedings of the 1967 AFIPS Conference. They noted a class of active infiltration attacks that use "trapdoor" entry points into the system to bypass security facilities and permit direct access to data. The use of the word trapdoor here clearly coincides with more recent definitions of a backdoor. However, since the advent of public key cryptography the term trapdoor has acquired a different meaning (see: Trapdoor function), and thus the term "backdoor" is now preferred, only after the term trapdoor went out of use. More generally, such security breaches were discussed at length in a RAND Corporation task force report published under DARPA sponsorship by J.P. Anderson and D.J. Edwards in 1970. While initially targeting the computer vision domain, backdoor attacks have expanded to encompass various other domains, including text, audio, ML-based computer-aided design, and ML-based wireless signal classification. Additionally, vulnerabilities in backdoors have been demonstrated in deep generative models, reinforcement learning (e.g., AI GO), and deep graph models. These broad-ranging potential risks have prompted concerns from national security agencies regarding their potentially disastrous consequences. A backdoor in a login system might take the form of a hard coded user and password combination which gives access to the system. An example of this sort of backdoor was used as a plot device in the 1983 film WarGames, in which the architect of the "WOPR" computer system had inserted a hardcoded password-less account which gave the user access to the system, and to undocumented parts of the system (in particular, a video game-like simulation mode and direct interaction with the artificial intelligence). Although the number of backdoors in systems using proprietary software (software whose source code is not publicly available) is not widely credited, they are nevertheless frequently exposed. Programmers have even succeeded in secretly installing large amounts of benign code as Easter eggs in programs, although such cases may involve official forbearance, if not actual permission. == Examples == === Worms === Many computer worms, such as Sobig and Mydoom, install a backdoor on the affected computer (generally a PC on broadband running Microsoft Windows and Microsoft Outlook). Such backdoors appear to be installed so that spammers can send junk e-mail from the infected machines. Others, such as the Sony/BMG rootkit, placed secretly on millions of music CDs through late 2005, are intended as DRM measures—and, in that case, as data-gathering agents, since both surreptitious programs they installed routinely contacted central servers. A sophisticated attempt to plant a backdoor in the Linux kernel, exposed in November 2003, added a small and subtle code change by subverting the revision control system. In this case, a two-line change appeared to check root access permissions of a caller to the sys_wait4 function, but because it used assignment = instead of equality checking ==, it actually granted permissions to the system. This difference is easily overlooked, and could even be interpreted as an accidental typographical error, rather than an intentional attack. In January 2014, a backdoor was discovered in certain Samsung Android products, like the Galaxy devices. The Samsung proprietary Android versions are fitted with a backdoor that provides remote access to the data stored on the device. In particular, the Samsung Android software that is in charge of handling the communications with the modem, using the Samsung IPC protocol, implements a class of requests known as remote file server (RFS) commands, that allows the backdoor operator to perform via modem remote I/O operations on the device hard disk or other storage. As the modem is running Samsung proprietary Android software, it is likely that it offers over-the-air remote control that could then be used to issue the RFS commands and thus to access the file system on the device. === Object code backdoors === Harder to detect backdoors involve modifying object code, rather than source code—object code is much harder to inspect, as it is designed to be machine-readable, not human-readable. These backdoors can be inserted either directly in the on-disk object code, or inserted at some point during compilation, assembly linking, or loading—in the latter case the backdoor never appears on disk, only in memory. Object code backdoors are difficult to detect by inspection of the object code, but are easily detected by simply checking for changes (differences), notably in length or in checksum, and in some cases can be detected or analyzed by disassembling the object code. Further, object code backdoors can be removed (assuming source code is available) by simply recompiling from source on a trusted system. Thus for such backdoors to avoid detection, all extant copies of a binary must be subverted, and any validation checksums must also be compromised, and source must be unavailable, to prevent recompilation. Alternatively, these other tools (length checks, diff, checksumming, disassemblers) can themselves be compromised to conceal the backdoor, for example detecting that the subverted binary is being checksummed and returning the expected value, not the actual value. To conceal these further subversions, the tools must also conceal the changes in themselves—for example, a subverted checksummer must also detect if it is checksumming itself (or other subverted tools) and return false values. This leads to extensive changes in the system and tools being needed to conceal a single change. As object code can be regenerated by recompiling (reassembling, relinking) the original source code, making a persistent object code backdoor (without modifying source code) requires subverting the compiler itself—so that when it detects that it is compiling the program under attack it inserts the backdoor—or alternatively the assembler, linker, or loader. As this requires subverting the compiler, this in turn can be fixed by recompiling the compiler, removing the backdoor insertion code. This defense can in turn be subverted by putting a source meta-backdoor in the compiler, so that when it detects that it is compiling itself

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  • Pinoy baiting

    Pinoy baiting

    Pinoy baiting is a phrase that has been used to refer to acts by non-Filipino individuals, usually celebrities or YouTubers, of posting content online purportedly with the intention of getting the attention of Filipinos, by being surprised about the Philippines or its people. Pinoy baiters are defined as giving superficial and allegedly insincere praises and similar reactions that give recognition to the Philippines or its people. Subsequent responses by Filipinos to what have been referred to as acts of Pinoy baiting have been criticized as a form of cultural cringe. This criticism would subsequently give the advice that Filipinos should not constantly require validation from non-Filipinos about themselves or their country. == Pinoy baiting mediums == === Reaction videos === On social media such as YouTube, channels with specific focus on showing their reaction towards and opinions about certain videos or topics are called reaction channels. Reaction videos are very popular and require minimal effort to create, and thus made it easy for alleged Pinoy baiting to thrive within this video-making genre. === Travel vlogs === Vlogging, short for video blogging, grew in popularity in the 2020s. Most of the popular alleged Pinoy-baiting channels tend to be vlog channels, normally following the same script under such titles as "The Philippines changed us/me", "First impression of the Philippines", "Is this really Manila?" and "Filipinos are such Kind/Good People!", and made while travelling to touristy areas such as Boracay or Bonifacio Global City and taste-testing the fast food chain Jollibee, among others. == Criticism of the phrase == Philippines-based Korean vlogger Jessica Lee had been accused by some YouTube viewers of engaging in Pinoy baiting. In a response vlog, Lee acknowledged that there may be individuals engaging in this "business strategy" of gaining views and subscribers from one of the largest communities online. However, she questioned the objectivity of some use of the phrase, citing any vlogging subject as fair game for a negative impression of being a "baiting" tool for the vlogger treating of that subject. She also invoked vloggers' freedom to choose whatever subject they want to talk about in a deep or shallow manner, while enjoining citizens to exercise their free-market right to unfollow vloggers they hate and follow those vloggers that "make them happy". She also gave her critics an explanation why she ended up vlogging about Philippine and Filipino subjects.

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