AI For Business Analytics

AI For Business Analytics — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Learning curve (machine learning)

    Learning curve (machine learning)

    In machine learning (ML), a learning curve (or training curve) is a graphical representation that shows how a model's performance on a training set (and usually a validation set) changes with the number of training iterations (epochs) or the amount of training data. Typically, the number of training epochs or training set size is plotted on the x-axis, and the value of the loss function (and possibly some other metric such as the cross-validation score) on the y-axis. Synonyms include error curve, experience curve, improvement curve and generalization curve. More abstractly, learning curves plot the difference between learning effort and predictive performance, where "learning effort" usually means the number of training samples, and "predictive performance" means accuracy on testing samples. Learning curves have many useful purposes in ML, including: choosing model parameters during design, adjusting optimization to improve convergence, and diagnosing problems such as overfitting (or underfitting). Learning curves can also be tools for determining how much a model benefits from adding more training data, and whether the model suffers more from a variance error or a bias error. If both the validation score and the training score converge to a certain value, then the model will no longer significantly benefit from more training data. == Formal definition == When creating a function to approximate the distribution of some data, it is necessary to define a loss function L ( f θ ( X ) , Y ) {\displaystyle L(f_{\theta }(X),Y)} to measure how good the model output is (e.g., accuracy for classification tasks or mean squared error for regression). We then define an optimization process which finds model parameters θ {\displaystyle \theta } such that L ( f θ ( X ) , Y ) {\displaystyle L(f_{\theta }(X),Y)} is minimized, referred to as θ ∗ {\displaystyle \theta ^{}} . === Training curve for amount of data === If the training data is { x 1 , x 2 , … , x n } , { y 1 , y 2 , … y n } {\displaystyle \{x_{1},x_{2},\dots ,x_{n}\},\{y_{1},y_{2},\dots y_{n}\}} and the validation data is { x 1 ′ , x 2 ′ , … x m ′ } , { y 1 ′ , y 2 ′ , … y m ′ } {\displaystyle \{x_{1}',x_{2}',\dots x_{m}'\},\{y_{1}',y_{2}',\dots y_{m}'\}} , a learning curve is the plot of the two curves i ↦ L ( f θ ∗ ( X i , Y i ) ( X i ) , Y i ) {\displaystyle i\mapsto L(f_{\theta ^{}(X_{i},Y_{i})}(X_{i}),Y_{i})} i ↦ L ( f θ ∗ ( X i , Y i ) ( X i ′ ) , Y i ′ ) {\displaystyle i\mapsto L(f_{\theta ^{}(X_{i},Y_{i})}(X_{i}'),Y_{i}')} where X i = { x 1 , x 2 , … x i } {\displaystyle X_{i}=\{x_{1},x_{2},\dots x_{i}\}} === Training curve for number of iterations === Many optimization algorithms are iterative, repeating the same step (such as backpropagation) until the process converges to an optimal value. Gradient descent is one such algorithm. If θ i ∗ {\displaystyle \theta _{i}^{}} is the approximation of the optimal θ {\displaystyle \theta } after i {\displaystyle i} steps, a learning curve is the plot of i ↦ L ( f θ i ∗ ( X , Y ) ( X ) , Y ) {\displaystyle i\mapsto L(f_{\theta _{i}^{}(X,Y)}(X),Y)} i ↦ L ( f θ i ∗ ( X , Y ) ( X ′ ) , Y ′ ) {\displaystyle i\mapsto L(f_{\theta _{i}^{}(X,Y)}(X'),Y')}

    Read more →
  • How to Choose an AI Coding Assistant

    How to Choose an AI Coding Assistant

    Looking for the best AI coding assistant? An AI coding assistant is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI coding assistant slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

    Read more →
  • Lin-Shan Lee

    Lin-Shan Lee

    Lin-Shan Lee (Chinese: 李琳山; born 23 September 1952) is a Taiwanese computer scientist. == Education and career == Lee earned a bachelor's degree in electrical engineering from National Taiwan University in 1974, and pursued a doctorate in the same subject at Stanford University, graduating in 1977. He subsequently returned to Taiwan and joined the NTU faculty in 1982. Lee is a 1993 fellow of the Institute of Electrical and Electronics Engineers, recognized "[f]or contributions to computer voice input/output techniques for Mandarin Chinese and to engineering education." The International Speech Communication Association elevated him to fellow status in 2010 "[f]or his contributions to Chinese spoken language processing and speech information retrieval, and his service to the speech language community." In 2016, Lee was elected a member of Academia Sinica.

    Read more →
  • Yaron Singer

    Yaron Singer

    Yaron Singer is a computer scientist and entrepreneur whose work has focused on algorithms, machine learning, optimization, and artificial intelligence security. He was the Gordon McKay Professor of Computer Science and Applied Mathematics at Harvard University and co-founded Robust Intelligence, an artificial intelligence security company acquired by Cisco Systems in 2024. == Education == Singer received a PhD in computer science from the University of California, Berkeley under the supervision of Christos Papadimitriou. == Academic career == Singer was a postdoctoral research scientist at Google Research. Singer joined the computer science faculty at Harvard John A. Paulson School of Engineering and Applied Sciences in 2013 and became a full professor in 2019. == Research == Singer's research has focused on algorithms and machine learning, including optimization, algorithmic mechanism design, and adversarial machine learning. His doctoral work studied computational limits in algorithmic mechanism design, including truthful mechanisms and budget-feasible mechanisms. In optimization, Singer co-authored work on submodular optimization and parallel algorithms for large-scale data processing. Singer has also worked on adversarial machine learning, including attacks that use small perturbations or noise to affect the behavior of machine learning systems. == Entrepreneurship == In 2020, Singer co-founded Robust Intelligence Kojin Oshiba. Harvard SEAS reported that the company raised $14 million that year, and TechCrunch reported in 2021 that the company raised a $30 million Series B round led by Tiger Global. The company developed tools for testing AI models and detecting failures before or during deployment. TechCrunch described its RIME product as using an "AI firewall" to stress-test models. In 2024, Cisco Systems acquired Robust Intelligence. CTech reported that Cisco had not disclosed the purchase amount when the acquisition was announced, and later reported the deal value as $400 million. In 2025, Cisco launched Foundation AI, a Cisco team focused on AI for cybersecurity. Techzine reported that Singer led the team and was Cisco's VP of AI and Security. == Recognition == Singer has received a Sloan Research Fellowship, an NSF CAREER Award, a Google Faculty Research Award, and a Facebook Faculty Award. As a graduate student, he received Microsoft Research and Facebook fellowships. In 2012, he received the Best Student Paper Award at the ACM International Conference on Web Search and Data Mining for "How to Win Friends and Influence People, Truthfully: Influence Maximization Mechanisms for Social Networks."

    Read more →
  • Neural scaling law

    Neural scaling law

    In machine learning, a neural scaling law is an empirical scaling law that describes how neural network performance changes as key factors are scaled up or down. These factors typically include the number of parameters, training dataset size, and training cost. Some models also exhibit performance gains by scaling inference through increased test-time compute (TTC), extending neural scaling laws beyond training to the deployment phase. == Introduction == In general, a deep learning model can be characterized by four parameters: model size, training dataset size, training cost, and the post-training error rate (e.g., the test set error rate). Each of these variables can be defined as a real number, usually written as N , D , C , L {\displaystyle N,D,C,L} (respectively: parameter count, dataset size, computing cost, and loss). A neural scaling law is a theoretical or empirical statistical law between these parameters. There are also other parameters with other scaling laws. === Size of the model === In most cases, the model's size is simply the number of parameters. However, one complication arises with the use of sparse models, such as mixture-of-expert models. With sparse models, during inference, only a fraction of their parameters are used. In comparison, most other kinds of neural networks, such as transformer models, always use all their parameters during inference. === Size of the training dataset === The size of the training dataset is usually quantified by the number of data points within it. Larger training datasets are typically preferred, as they provide a richer and more diverse source of information from which the model can learn. This can lead to improved generalization performance when the model is applied to new, unseen data. However, increasing the size of the training dataset also increases the computational resources and time required for model training. With the "pretrain, then finetune" method used for most large language models, there are two kinds of training dataset: the pretraining dataset and the finetuning dataset. Their sizes have different effects on model performance. Generally, the finetuning dataset is less than 1% the size of pretraining dataset. In some cases, a small amount of high quality data suffices for finetuning, and more data does not necessarily improve performance. Many scaling laws, due to their inherent diminishing returns nature, value data based on a submodular set function which was shown in a paper on this topic. === Cost of training === Training cost is typically measured in terms of time (how long it takes to train the model) and computational resources (how much processing power and memory are required). It is important to note that the cost of training can be significantly reduced with efficient training algorithms, optimized software libraries, and parallel computing on specialized hardware such as GPUs or TPUs. The cost of training a neural network model is a function of several factors, including model size, training dataset size, the training algorithm complexity, and the computational resources available. In particular, doubling the training dataset size does not necessarily double the cost of training, because one may train the model for several times over the same dataset (each being an "epoch"). === Performance === The performance of a neural network model is evaluated based on its ability to accurately predict the output given some input data. Common metrics for evaluating model performance include: Negative log-likelihood per token (logarithm of perplexity) for language modeling; Accuracy, precision, recall, and F1 score for classification tasks; Mean squared error (MSE) or mean absolute error (MAE) for regression tasks; Elo rating in a competition against other models, such as gameplay or preference by a human judge. Performance can be improved by using more data, larger models, different training algorithms, regularizing the model to prevent overfitting, and early stopping using a validation set. When the performance is a number bounded within the range of [ 0 , 1 ] {\displaystyle [0,1]} , such as accuracy, precision, etc., it often scales as a sigmoid function of cost, as seen in the figures. == Examples == === (Hestness, Narang, et al, 2017) === The 2017 paper is a common reference point for neural scaling laws fitted by statistical analysis on experimental data. Previous works before the 2000s, as cited in the paper, were either theoretical or orders of magnitude smaller in scale. Whereas previous works generally found the scaling exponent to scale like L ∝ D − α {\displaystyle L\propto D^{-\alpha }} , with α ∈ { 0.5 , 1 , 2 } {\displaystyle \alpha \in \{0.5,1,2\}} , the paper found that α ∈ [ 0.07 , 0.35 ] {\displaystyle \alpha \in [0.07,0.35]} . Of the factors they varied, only task can change the exponent α {\displaystyle \alpha } . Changing the architecture optimizers, regularizers, and loss functions, would only change the proportionality factor, not the exponent. For example, for the same task, one architecture might have L = 1000 D − 0.3 {\displaystyle L=1000D^{-0.3}} while another might have L = 500 D − 0.3 {\displaystyle L=500D^{-0.3}} . They also found that for a given architecture, the number of parameters necessary to reach lowest levels of loss, given a fixed dataset size, grows like N ∝ D β {\displaystyle N\propto D^{\beta }} for another exponent β {\displaystyle \beta } . They studied machine translation with LSTM ( α ∼ 0.13 {\displaystyle \alpha \sim 0.13} ), generative language modelling with LSTM ( α ∈ [ 0.06 , 0.09 ] , β ≈ 0.7 {\displaystyle \alpha \in [0.06,0.09],\beta \approx 0.7} ), ImageNet classification with ResNet ( α ∈ [ 0.3 , 0.5 ] , β ≈ 0.6 {\displaystyle \alpha \in [0.3,0.5],\beta \approx 0.6} ), and speech recognition with two hybrid (LSTMs complemented by either CNNs or an attention decoder) architectures ( α ≈ 0.3 {\displaystyle \alpha \approx 0.3} ). === (Henighan, Kaplan, et al, 2020) === A 2020 analysis studied statistical relations between C , N , D , L {\displaystyle C,N,D,L} over a wide range of values and found similar scaling laws, over the range of N ∈ [ 10 3 , 10 9 ] {\displaystyle N\in [10^{3},10^{9}]} , C ∈ [ 10 12 , 10 21 ] {\displaystyle C\in [10^{12},10^{21}]} , and over multiple modalities (text, video, image, text to image, etc.). In particular, the scaling laws it found are (Table 1 of ): For each modality, they fixed one of the two C , N {\displaystyle C,N} , and varying the other one ( D {\displaystyle D} is varied along using D = C / 6 N {\displaystyle D=C/6N} ), the achievable test loss satisfies L = L 0 + ( x 0 x ) α {\displaystyle L=L_{0}+\left({\frac {x_{0}}{x}}\right)^{\alpha }} where x {\displaystyle x} is the varied variable, and L 0 , x 0 , α {\displaystyle L_{0},x_{0},\alpha } are parameters to be found by statistical fitting. The parameter α {\displaystyle \alpha } is the most important one. When N {\displaystyle N} is the varied variable, α {\displaystyle \alpha } ranges from 0.037 {\displaystyle 0.037} to 0.24 {\displaystyle 0.24} depending on the model modality. This corresponds to the α = 0.34 {\displaystyle \alpha =0.34} from the Chinchilla scaling paper. When C {\displaystyle C} is the varied variable, α {\displaystyle \alpha } ranges from 0.048 {\displaystyle 0.048} to 0.19 {\displaystyle 0.19} depending on the model modality. This corresponds to the β = 0.28 {\displaystyle \beta =0.28} from the Chinchilla scaling paper. Given fixed computing budget, optimal model parameter count is consistently around N o p t ( C ) = ( C 5 × 10 − 12 petaFLOP-day ) 0.7 = 9.0 × 10 − 7 C 0.7 {\displaystyle N_{opt}(C)=\left({\frac {C}{5\times 10^{-12}{\text{petaFLOP-day}}}}\right)^{0.7}=9.0\times 10^{-7}C^{0.7}} The parameter 9.0 × 10 − 7 {\displaystyle 9.0\times 10^{-7}} varies by a factor of up to 10 for different modalities. The exponent parameter 0.7 {\displaystyle 0.7} varies from 0.64 {\displaystyle 0.64} to 0.75 {\displaystyle 0.75} for different modalities. This exponent corresponds to the ≈ 0.5 {\displaystyle \approx 0.5} from the Chinchilla scaling paper. It's "strongly suggested" (but not statistically checked) that D o p t ( C ) ∝ N o p t ( C ) 0.4 ∝ C 0.28 {\displaystyle D_{opt}(C)\propto N_{opt}(C)^{0.4}\propto C^{0.28}} . This exponent corresponds to the ≈ 0.5 {\displaystyle \approx 0.5} from the Chinchilla scaling paper. The scaling law of L = L 0 + ( C 0 / C ) 0.048 {\displaystyle L=L_{0}+(C_{0}/C)^{0.048}} was confirmed during the training of GPT-3 (Figure 3.1 ). === Chinchilla scaling (Hoffmann, et al, 2022) === One particular scaling law ("Chinchilla scaling") states that, for a large language model (LLM) autoregressively trained for one epoch, with a cosine learning rate schedule, we have: { C = C 0 N D L = A N α + B D β + L 0 {\displaystyle {\begin{cases}C=C_{0}ND\\L={\frac {A}{N^{\alpha }}}+{\frac {B}{D^{\beta }}}+L_{0}\end{cases}}} where the variables are C {\displaystyle C} is the cost o

    Read more →
  • Mona Diab

    Mona Diab

    Mona Talat Diab (Arabic: منى طلعت دياب) is a computer science professor and director of Carnegie Mellon University's Language Technologies Institute. Previously, she was a professor at George Washington University and a research scientist with Facebook AI. Her research focuses on natural language processing, computational linguistics, cross lingual/multilingual processing, computational socio-pragmatics, Arabic language processing, and applied machine learning. == Education == Diab completed her M.Sc. in computer science with a major in machine learning and artificial intelligence at The George Washington University (1997) and her Ph.D. in computational linguistics at the University of Maryland, Linguistics Department and University of Maryland Institute for Advanced Computer Studies (UMIACS) in 2003, under the supervision of Philip Resnik. She was also a postdoctoral research scientist at Stanford University (2003–2005) under the mentorship of Dan Jurafsky, where she was a part of the Stanford NLP Group. == Career == After her postdoc at Stanford, Diab took a position as research scientist (principal investigator) at the Center for Computational Learning Systems (CCLS) in Columbia University, where she was also adjunct professor in the computer science department. In 2013 she joined the George Washington University as an associate professor, where she was promoted to full professor in 2017. Diab is the founder and director of the GW NLP lab CARE4Lang. Diab served as an elected faculty senator at Columbia University for 6 years (2007–2012) and an elected faculty senator at GW (2013–2014). She served the computational linguistics community as elected member, secretary and president of ACL SIGLEX (2005–2016) and elected president of ACL SIGSemitic. She currently serves as the elected VP-elect for ACL SIGDAT. In 2017 Diab joined Amazon AWS AI Deep Learning Group for Human Language Technologies, where she led the AWS Lex project for task oriented dialogue systems for enterprises. A couple of years later, she moved to Facebook AI as a research scientist. In the fall of 2023, she became the director of CMU's Language Technologies Institute -- the first full time director since the passing of its founder Jaime Carbonell. == Research == Diab's research interests include several areas in computational linguistics/natural language processing, like conversational AI, computational lexical semantics, multilingual and cross lingual processing, social media processing with an emphasis on computational socio- pragmatics, information extraction & text analytics, machine translation. Besides this, she also has special interests in Arabic NLP and low resource scenarios. Diab co-established two research trends in the computational linguistics field, computational approaches to linguistic code switching in 2007 and semantic textual similarity in 2010. Diab together with Nizar Habash and Owen Rambow, co-founded CADIM in 2005, a global reference point in Arabic dialect processing. In 2012, Diab together with Eneko Agirre and Johan Bos, brought together two ACL communities SIGLEX and SIGSEM and established the 1st tier conference SEM. == Awards and recognition == Selected as one of top 150 leaders and visionaries in AI nationwide to participate in White House AI Summit in Government, Washington, D.C., US, September 2019 March 2017: 3 Muslim Women in STEM You Should Know About, Teen Vogue, March 2017 May 2017: Behind Every Strong Woman Is...Another Strong Woman: Ten women give thanks to the women who supported them on the way up. Elle, May 2017. Google Faculty Research Award – Tharwa++: Building a multidialectal Arabic Lexical Repository, (PI), 09.2015 –12.2016. Google Faculty Research Award – Nuanced Sentiment and Perspective Analysis for Arabic Social Media Text, (PI), 12.2014 –12.2015 QNRF Best Poster Award – Ossama Obeid, Houda Bouamor, Wajdi Zaghouani, Mahmoud Ghoneim, Abdelati Hawwari, Mona Diab, Kemal Oflazer. (2016) MANDIAC: A Web-based Annotation System For Manual Arabic Diacritization. Proceedings of the 2nd Workshop on Arabic Corpora and Processing Tools, LREC 2016. Best Paper Award – Aminian, Maryam, Mahmoud Ghoneim, Mona Diab. (2015) Unsupervised False Friend Disambiguation Using Contextual Word Clusters and Parallel Word Alignments. In Proceedings of Workshop 9th Semantics Syntax Statistical Translation, NAACL 2015, Denver CO, US. == Publications == Diab has over 250 publications, and she is an acting editor for several scientific journals. === Selected publications === Semeval-2012 task 6: A pilot on semantic textual similarity. E. Agirre, D. Cer, M. Diab, A. Gonzalez-Agirre. SEM 2012: The First Joint Conference on Lexical and Computational Semantics–Volume 1: Proceedings of the main conference and the shared task, and Volume 2: Proceedings of the Sixth International Workshop on Semantic Evaluation (SemEval 2012) Predictive linguistic features of schizophrenia. ES Kayi, M Diab, L Pauselli, M Compton, G Coppersmith. arXiv preprint arXiv:1810.09377 Ideological perspective detection using semantic features. H Elfardy, M Diab, C Callison-Burch – Proceedings of SEM 2015 DeSePtion: Dual sequence prediction and adversarial examples for improved fact-checking. Christopher Hidey, Tuhin Chakrabarty, Tariq Alhindi, Siddharth Varia, Kriste Krstovski, Mona Diab, Smaranda Muresan, 2020 Does Causal Coherence Predict Online Spread of Social Media? Pedram Hosseini, Mona Diab, David A Broniatowski. Proceedings of International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction and Behavior Representation in Modeling and Simulation, 2019. Diversity, Density, and Homogeneity: Quantitative Characteristic Metrics for Text Collections. YA Lai, X Zhu, Y Zhang, M Diab, arXiv preprint arXiv:2003.08529, 2020 Readability of written medicine information materials in Arabic language: expert and consumer evaluation. S Al Aqeel, N Abanmy, A Aldayel, H Al-Khalifa, M Al-Yahya, M Diab. BMC health services research 18 (1), 1–7, 2019 Unsupervised word mapping using structural similarities in monolingual embeddings. H Aldarmaki, M Mohan, M Diab – Transactions of the Association for Computational Linguistics, 2018 An unsupervised method for word sense tagging using parallel corpora M Diab, P Resnik. Proceedings of ACL 2002 Overview for the first shared task on language identification in code-switched data. Thamar Solorio, Elizabeth Blair, Suraj Maharjan, Steven Bethard, Mona Diab, Mahmoud Ghoneim, Abdelati Hawwari, Fahad AlGhamdi, Julia Hirschberg, Alison Chang, Pascale Fung. Proceedings of the First Workshop on Computational Approaches to Code Switching, 2014 Modeling sentences in the latent space. W Guo, M Diab – ACL 20 12 Task-based evaluation of multiword expressions: a pilot study in statistical machine translation. M Carpuat, M Diab – NAACL-HLT 2010 Rumor detection and classification for twitter data. S Hamidian, MT Diab – arXiv preprint arXiv:1912.08926, 2019 Subgroup detection in ideological discussions. A Abu-Jbara, P Dasigi, M Diab, D Radev – ACL 2012 Madamira: A fast, comprehensive tool for morphological analysis and disambiguation of arabic. A. Pasha, M. Al-Badrashiny, M. Diab, A. El Kholy, R. Eskander, N. Habash, M. Pooleery, O. Rambow, R. Roth. LREC 14, 1094–1101. 2014 Context-Aware Self-Attentive Natural Language Understanding for Task-Oriented Chatbots. A. Gupta, P. Zhang, G. Lalwani, M. Diab. EMNLP 2019 A multitask learning approach for diacritic restoration. S. Alqahtani, A. Mishra, M. Diab. ACL 2020

    Read more →
  • Top 10 AI Photo Editors Compared (2026)

    Top 10 AI Photo Editors Compared (2026)

    Looking for the best AI photo editor? An AI photo editor is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI photo editor slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

    Read more →
  • Semiautomaton

    Semiautomaton

    In mathematics and theoretical computer science, a semiautomaton is a deterministic finite automaton having inputs but no output. It consists of a set Q of states, a set Σ called the input alphabet, and a function T: Q × Σ → Q called the transition function. Associated with any semiautomaton is a monoid called the characteristic monoid, input monoid, transition monoid or transition system of the semiautomaton, which acts on the set of states Q. This may be viewed either as an action of the free monoid of strings in the input alphabet Σ, or as the induced transformation semigroup of Q. In older books like Clifford and Preston (1967) semigroup actions are called "operands". In category theory, semiautomata essentially are functors. == Transformation semigroups and monoid acts == A transformation semigroup or transformation monoid is a pair ( M , Q ) {\displaystyle (M,Q)} consisting of a set Q (often called the "set of states") and a semigroup or monoid M of functions, or "transformations", mapping Q to itself. They are functions in the sense that every element m of M is a map m : Q → Q {\displaystyle m\colon Q\to Q} . If s and t are two functions of the transformation semigroup, their semigroup product is defined as their function composition ( s t ) ( q ) = ( s ∘ t ) ( q ) = s ( t ( q ) ) {\displaystyle (st)(q)=(s\circ t)(q)=s(t(q))} . Some authors regard "semigroup" and "monoid" as synonyms. Here a semigroup need not have an identity element; a monoid is a semigroup with an identity element (also called "unit"). Since the notion of functions acting on a set always includes the notion of an identity function, which when applied to the set does nothing, a transformation semigroup can be made into a monoid by adding the identity function. === M-acts === Let M be a monoid and Q be a non-empty set. If there exists a multiplicative operation μ : Q × M → Q {\displaystyle \mu \colon Q\times M\to Q} ( q , m ) ↦ q m = μ ( q , m ) {\displaystyle (q,m)\mapsto qm=\mu (q,m)} which satisfies the properties q 1 = q {\displaystyle q1=q} for 1 the unit of the monoid, and q ( s t ) = ( q s ) t {\displaystyle q(st)=(qs)t} for all q ∈ Q {\displaystyle q\in Q} and s , t ∈ M {\displaystyle s,t\in M} , then the triple ( Q , M , μ ) {\displaystyle (Q,M,\mu )} is called a right M-act or simply a right act. In long-hand, μ {\displaystyle \mu } is the right multiplication of elements of Q by elements of M. The right act is often written as Q M {\displaystyle Q_{M}} . A left act is defined similarly, with μ : M × Q → Q {\displaystyle \mu \colon M\times Q\to Q} ( m , q ) ↦ m q = μ ( m , q ) {\displaystyle (m,q)\mapsto mq=\mu (m,q)} and is often denoted as M Q {\displaystyle \,_{M}Q} . An M-act is closely related to a transformation monoid. However the elements of M need not be functions per se, they are just elements of some monoid. Therefore, one must demand that the action of μ {\displaystyle \mu } be consistent with multiplication in the monoid (i.e. μ ( q , s t ) = μ ( μ ( q , s ) , t ) {\displaystyle \mu (q,st)=\mu (\mu (q,s),t)} ), as, in general, this might not hold for some arbitrary μ {\displaystyle \mu } , in the way that it does for function composition. Once one makes this demand, it is completely safe to drop all parenthesis, as the monoid product and the action of the monoid on the set are completely associative. In particular, this allows elements of the monoid to be represented as strings of letters, in the computer-science sense of the word "string". This abstraction then allows one to talk about string operations in general, and eventually leads to the concept of formal languages as being composed of strings of letters. Another difference between an M-act and a transformation monoid is that for an M-act Q, two distinct elements of the monoid may determine the same transformation of Q. If we demand that this does not happen, then an M-act is essentially the same as a transformation monoid. === M-homomorphism === For two M-acts Q M {\displaystyle Q_{M}} and B M {\displaystyle B_{M}} sharing the same monoid M {\displaystyle M} , an M-homomorphism f : Q M → B M {\displaystyle f\colon Q_{M}\to B_{M}} is a map f : Q → B {\displaystyle f\colon Q\to B} such that f ( q m ) = f ( q ) m {\displaystyle f(qm)=f(q)m} for all q ∈ Q M {\displaystyle q\in Q_{M}} and m ∈ M {\displaystyle m\in M} . The set of all M-homomorphisms is commonly written as H o m ( Q M , B M ) {\displaystyle \mathrm {Hom} (Q_{M},B_{M})} or H o m M ( Q , B ) {\displaystyle \mathrm {Hom} _{M}(Q,B)} . The M-acts and M-homomorphisms together form a category called M-Act. == Semiautomata == A semiautomaton is a triple ( Q , Σ , T ) {\displaystyle (Q,\Sigma ,T)} where Σ {\displaystyle \Sigma } is a non-empty set, called the input alphabet, Q is a non-empty set, called the set of states, and T is the transition function T : Q × Σ → Q . {\displaystyle T\colon Q\times \Sigma \to Q.} When the set of states Q is a finite set—it need not be—, a semiautomaton may be thought of as a deterministic finite automaton ( Q , Σ , T , q 0 , A ) {\displaystyle (Q,\Sigma ,T,q_{0},A)} , but without the initial state q 0 {\displaystyle q_{0}} or set of accept states A. Alternately, it is a finite-state machine that has no output, and only an input. Any semiautomaton induces an act of a monoid in the following way. Let Σ ∗ {\displaystyle \Sigma ^{}} be the free monoid generated by the alphabet Σ {\displaystyle \Sigma } (so that the superscript is understood to be the Kleene star); it is the set of all finite-length strings composed of the letters in Σ {\displaystyle \Sigma } . For every word w in Σ ∗ {\displaystyle \Sigma ^{}} , let T w : Q → Q {\displaystyle T_{w}\colon Q\to Q} be the function, defined recursively, as follows, for all q in Q: If w = ε {\displaystyle w=\varepsilon } , then T ε ( q ) = q {\displaystyle T_{\varepsilon }(q)=q} , so that the empty word ε {\displaystyle \varepsilon } does not change the state. If w = σ {\displaystyle w=\sigma } is a letter in Σ {\displaystyle \Sigma } , then T σ ( q ) = T ( q , σ ) {\displaystyle T_{\sigma }(q)=T(q,\sigma )} . If w = σ v {\displaystyle w=\sigma v} for σ ∈ Σ {\displaystyle \sigma \in \Sigma } and v ∈ Σ ∗ {\displaystyle v\in \Sigma ^{}} , then T w ( q ) = T v ( T σ ( q ) ) {\displaystyle T_{w}(q)=T_{v}(T_{\sigma }(q))} . Let M ( Q , Σ , T ) {\displaystyle M(Q,\Sigma ,T)} be the set M ( Q , Σ , T ) = { T w | w ∈ Σ ∗ } . {\displaystyle M(Q,\Sigma ,T)=\{T_{w}\vert w\in \Sigma ^{}\}.} The set M ( Q , Σ , T ) {\displaystyle M(Q,\Sigma ,T)} is closed under function composition; that is, for all v , w ∈ Σ ∗ {\displaystyle v,w\in \Sigma ^{}} , one has T w ∘ T v = T v w {\displaystyle T_{w}\circ T_{v}=T_{vw}} . It also contains T ε {\displaystyle T_{\varepsilon }} , which is the identity function on Q. Since function composition is associative, the set M ( Q , Σ , T ) {\displaystyle M(Q,\Sigma ,T)} is a monoid: it is called the input monoid, characteristic monoid, characteristic semigroup or transition monoid of the semiautomaton ( Q , Σ , T ) {\displaystyle (Q,\Sigma ,T)} . == Properties == If the set of states Q is finite, then the transition functions are commonly represented as state transition tables. The structure of all possible transitions driven by strings in the free monoid has a graphical depiction as a de Bruijn graph. The set of states Q need not be finite, or even countable. As an example, semiautomata underpin the concept of quantum finite automata. There, the set of states Q are given by the complex projective space C P n {\displaystyle \mathbb {C} P^{n}} , and individual states are referred to as n-state qubits. State transitions are given by unitary n×n matrices. The input alphabet Σ {\displaystyle \Sigma } remains finite, and other typical concerns of automata theory remain in play. Thus, the quantum semiautomaton may be simply defined as the triple ( C P n , Σ , { U σ 1 , U σ 2 , … , U σ p } ) {\displaystyle (\mathbb {C} P^{n},\Sigma ,\{U_{\sigma _{1}},U_{\sigma _{2}},\dotsc ,U_{\sigma _{p}}\})} when the alphabet Σ {\displaystyle \Sigma } has p letters, so that there is one unitary matrix U σ {\displaystyle U_{\sigma }} for each letter σ ∈ Σ {\displaystyle \sigma \in \Sigma } . Stated in this way, the quantum semiautomaton has many geometrical generalizations. Thus, for example, one may take a Riemannian symmetric space in place of C P n {\displaystyle \mathbb {C} P^{n}} , and selections from its group of isometries as transition functions. The syntactic monoid of a regular language is isomorphic to the transition monoid of the minimal automaton accepting the language. == Literature == A. H. Clifford and G. B. Preston, The Algebraic Theory of Semigroups. American Mathematical Society, volume 2 (1967), ISBN 978-0-8218-0272-4. F. Gecseg and I. Peak, Algebraic Theory of Automata (1972), Akademiai Kiado, Budapest. W. M. L. Holcombe, Algebraic Automata Theory (1982), Cambridge University Press J. M. Howie, Automata and Languages, (1991), Cla

    Read more →
  • AIOps

    AIOps

    AIOps (Artificial Intelligence for IT Operations) refers to the use of artificial intelligence, machine learning, and big data analytics to automate and enhance data center management. It helps organizations manage complex IT environments by detecting, diagnosing, and resolving issues more efficiently than traditional methods. == History == AIOps was first defined by Gartner in 2016, combining "artificial intelligence" and "IT operations" to describe the application of AI and machine learning to enhance IT operations. This concept was introduced to address the increasing complexity and data volume in IT environments, aiming to automate processes such as event correlation, anomaly detection, and causality determination. == Definition == AIOps refers to multi-layered, complex technology platforms that enhance and automate IT operations by using machine learning and analytics to analyze the large amounts of data collected from various DevOps devices and tools, automatically identifying and responding to issues in real-time. AIOps represents a shift from isolated IT data to aggregated observational data (e.g., job logs and monitoring systems) and interaction data (such as ticketing, events, or incident records) within a big data platform. AIOps applies machine learning and analytics to this data, resulting in continuous visibility that, when combined with automation, can lead to ongoing improvements. AIOps connects three IT disciplines (automation, service management, and performance management) to achieve continuous visibility and improvement. This new approach in modern, accelerated, and hyper-scaled IT environments leverages advances in machine learning and big data to overcome previous limitations. == Components == AIOps includes, but is not limited to, the following processes and techniques: Anomaly Detection Log Analysis Root Cause Analysis Cohort Analysis Event Correlation Predictive Analytics Hardware Failure Prediction Automated Remediation Performance Prediction Incident Management Causality Determination Queue Management Resource Scheduling and Optimization Predictive Capacity Management Resource Allocation Service Quality Monitoring Deployment and Integration Testing System Configuration Auto-diagnosis and Problem Localization Efficient ML Training and Inferencing Using LLMs for Cloud Ops Auto Service Healing Data Center Management Customer Support Security and Privacy in Cloud Operations == Comparison with DevOps == AIOps is increasingly compared with DevOps in terms of impact on operational efficiency. While DevOps focuses on collaboration between development and operations teams to accelerate software delivery, AIOps integrates artificial intelligence to enhance monitoring, automation, and predictive capabilities. Various industry analyses have explored the similarities and differences between the two approaches, including discussions on how organizations can combine them to improve incident management and resource optimization. == Results == AI optimizes IT operations in five ways: First, intelligent monitoring powered by AI helps identify potential issues before they cause outages, improving metrics like Mean Time to Detect (MTTD) by 15-20%. Second, performance data analysis and insights enable quick decision-making by ingesting and analyzing large data sets in real time. Third, AI-driven automated infrastructure optimization efficiently allocates resources and thereby reducing cloud costs. Fourth, enhanced IT service management reduces critical incidents by over 50% through AI-driven end-to-end service management. Lastly, intelligent task automation accelerates problem resolution and automates remedial actions with minimal human intervention. In 2025, Atera Networks was identified as a leader in AIOps by the software review platform G2. == AIOps vs. MLOps == AIOps tools use big data analytics, machine learning algorithms, and predictive analytics to detect anomalies, correlate events, and provide proactive insights. This automation reduces the burden on IT teams, allowing them to focus on strategic tasks rather than routine operational issues. AIOps is widely used by IT operations teams, DevOps, network administrators, and IT service management (ITSM) teams to enhance visibility and enable quicker incident resolution in hybrid cloud environments, data centers, and other IT infrastructures. In contrast to MLOps (Machine Learning Operations), which focuses on the lifecycle management and operational aspects of machine learning models, AIOps focuses on optimizing IT operations using a variety of analytics and AI-driven techniques. While both disciplines rely on AI and data-driven methods, AIOps primarily targets IT operations, whereas MLOps is concerned with the deployment, monitoring, and maintenance of ML models. == Conferences == There are several conferences that are specific to AIOps: AIOps Summit AI Dev Summit IBM Think conference

    Read more →
  • Wasserstein GAN

    Wasserstein GAN

    The Wasserstein Generative Adversarial Network (WGAN) is a variant of generative adversarial network (GAN) proposed in 2017 that aims to "improve the stability of learning, get rid of problems like mode collapse, and provide meaningful learning curves useful for debugging and hyperparameter searches". Compared with the original GAN discriminator, the Wasserstein GAN discriminator provides a better learning signal to the generator. This allows the training to be more stable when generator is learning distributions in very high dimensional spaces. == Motivation == === The GAN game === The original GAN method is based on the GAN game, a zero-sum game with 2 players: generator and discriminator. The game is defined over a probability space ( Ω , B , μ r e f ) {\displaystyle (\Omega ,{\mathcal {B}},\mu _{ref})} , The generator's strategy set is the set of all probability measures μ G {\displaystyle \mu _{G}} on ( Ω , B ) {\displaystyle (\Omega ,{\mathcal {B}})} , and the discriminator's strategy set is the set of measurable functions D : Ω → [ 0 , 1 ] {\displaystyle D:\Omega \to [0,1]} . The objective of the game is L ( μ G , D ) := E x ∼ μ r e f [ ln ⁡ D ( x ) ] + E x ∼ μ G [ ln ⁡ ( 1 − D ( x ) ) ] . {\displaystyle L(\mu _{G},D):=\mathbb {E} _{x\sim \mu _{ref}}[\ln D(x)]+\mathbb {E} _{x\sim \mu _{G}}[\ln(1-D(x))].} The generator aims to minimize it, and the discriminator aims to maximize it. A basic theorem of the GAN game states that Repeat the GAN game many times, each time with the generator moving first, and the discriminator moving second. Each time the generator μ G {\displaystyle \mu _{G}} changes, the discriminator must adapt by approaching the ideal D ∗ ( x ) = d μ r e f d ( μ r e f + μ G ) . {\displaystyle D^{}(x)={\frac {d\mu _{ref}}{d(\mu _{ref}+\mu _{G})}}.} Since we are really interested in μ r e f {\displaystyle \mu _{ref}} , the discriminator function D {\displaystyle D} is by itself rather uninteresting. It merely keeps track of the likelihood ratio between the generator distribution and the reference distribution. At equilibrium, the discriminator is just outputting 1 2 {\displaystyle {\frac {1}{2}}} constantly, having given up trying to perceive any difference. Concretely, in the GAN game, let us fix a generator μ G {\displaystyle \mu _{G}} , and improve the discriminator step-by-step, with μ D , t {\displaystyle \mu _{D,t}} being the discriminator at step t {\displaystyle t} . Then we (ideally) have L ( μ G , μ D , 1 ) ≤ L ( μ G , μ D , 2 ) ≤ ⋯ ≤ max μ D L ( μ G , μ D ) = 2 D J S ( μ r e f ‖ μ G ) − 2 ln ⁡ 2 , {\displaystyle L(\mu _{G},\mu _{D,1})\leq L(\mu _{G},\mu _{D,2})\leq \cdots \leq \max _{\mu _{D}}L(\mu _{G},\mu _{D})=2D_{JS}(\mu _{ref}\|\mu _{G})-2\ln 2,} so we see that the discriminator is actually lower-bounding D J S ( μ r e f ‖ μ G ) {\displaystyle D_{JS}(\mu _{ref}\|\mu _{G})} . === Wasserstein distance === Thus, we see that the point of the discriminator is mainly as a critic to provide feedback for the generator, about "how far it is from perfection", where "far" is defined as Jensen–Shannon divergence. Naturally, this brings the possibility of using a different criteria of farness. There are many possible divergences to choose from, such as the f-divergence family, which would give the f-GAN. The Wasserstein GAN is obtained by using the Wasserstein metric, which satisfies a "dual representation theorem" that renders it highly efficient to compute: A proof can be found in the main page on Wasserstein metric. == Definition == By the Kantorovich-Rubenstein duality, the definition of Wasserstein GAN is clear:A Wasserstein GAN game is defined by a probability space ( Ω , B , μ r e f ) {\displaystyle (\Omega ,{\mathcal {B}},\mu _{ref})} , where Ω {\displaystyle \Omega } is a metric space, and a constant K > 0 {\displaystyle K>0} . There are 2 players: generator and discriminator (also called "critic"). The generator's strategy set is the set of all probability measures μ G {\displaystyle \mu _{G}} on ( Ω , B ) {\displaystyle (\Omega ,{\mathcal {B}})} . The discriminator's strategy set is the set of measurable functions of type D : Ω → R {\displaystyle D:\Omega \to \mathbb {R} } with bounded Lipschitz-norm: ‖ D ‖ L ≤ K {\displaystyle \|D\|_{L}\leq K} . The Wasserstein GAN game is a zero-sum game, with objective function L W G A N ( μ G , D ) := E x ∼ μ G [ D ( x ) ] − E x ∼ μ r e f [ D ( x ) ] . {\displaystyle L_{WGAN}(\mu _{G},D):=\mathbb {E} _{x\sim \mu _{G}}[D(x)]-\mathbb {E} _{x\sim \mu _{ref}}[D(x)].} The generator goes first, and the discriminator goes second. The generator aims to minimize the objective, and the discriminator aims to maximize the objective: min μ G max D L W G A N ( μ G , D ) . {\displaystyle \min _{\mu _{G}}\max _{D}L_{WGAN}(\mu _{G},D).} By the Kantorovich-Rubenstein duality, for any generator strategy μ G {\displaystyle \mu _{G}} , the optimal reply by the discriminator is D ∗ {\displaystyle D^{}} , such that L W G A N ( μ G , D ∗ ) = K ⋅ W 1 ( μ G , μ r e f ) . {\displaystyle L_{WGAN}(\mu _{G},D^{})=K\cdot W_{1}(\mu _{G},\mu _{ref}).} Consequently, if the discriminator is good, the generator would be constantly pushed to minimize W 1 ( μ G , μ r e f ) {\displaystyle W_{1}(\mu _{G},\mu _{ref})} , and the optimal strategy for the generator is just μ G = μ r e f {\displaystyle \mu _{G}=\mu _{ref}} , as it should. == Comparison with GAN == In the Wasserstein GAN game, the discriminator provides a better gradient than in the GAN game. Consider for example a game on the real line where both μ G {\displaystyle \mu _{G}} and μ r e f {\displaystyle \mu _{ref}} are Gaussian. Then the optimal Wasserstein critic D W G A N {\displaystyle D_{WGAN}} and the optimal GAN discriminator D {\displaystyle D} are plotted as below: For fixed discriminator, the generator needs to minimize the following objectives: For GAN, E x ∼ μ G [ ln ⁡ ( 1 − D ( x ) ) ] {\displaystyle \mathbb {E} _{x\sim \mu _{G}}[\ln(1-D(x))]} . For Wasserstein GAN, E x ∼ μ G [ D W G A N ( x ) ] {\displaystyle \mathbb {E} _{x\sim \mu _{G}}[D_{WGAN}(x)]} . Let μ G {\displaystyle \mu _{G}} be parametrized by θ {\displaystyle \theta } , then we can perform stochastic gradient descent by using two unbiased estimators of the gradient: ∇ θ E x ∼ μ G [ ln ⁡ ( 1 − D ( x ) ) ] = E x ∼ μ G [ ln ⁡ ( 1 − D ( x ) ) ⋅ ∇ θ ln ⁡ ρ μ G ( x ) ] {\displaystyle \nabla _{\theta }\mathbb {E} _{x\sim \mu _{G}}[\ln(1-D(x))]=\mathbb {E} _{x\sim \mu _{G}}[\ln(1-D(x))\cdot \nabla _{\theta }\ln \rho _{\mu _{G}}(x)]} ∇ θ E x ∼ μ G [ D W G A N ( x ) ] = E x ∼ μ G [ D W G A N ( x ) ⋅ ∇ θ ln ⁡ ρ μ G ( x ) ] {\displaystyle \nabla _{\theta }\mathbb {E} _{x\sim \mu _{G}}[D_{WGAN}(x)]=\mathbb {E} _{x\sim \mu _{G}}[D_{WGAN}(x)\cdot \nabla _{\theta }\ln \rho _{\mu _{G}}(x)]} where we used the reparameterization trick. As shown, the generator in GAN is motivated to let its μ G {\displaystyle \mu _{G}} "slide down the peak" of ln ⁡ ( 1 − D ( x ) ) {\displaystyle \ln(1-D(x))} . Similarly for the generator in Wasserstein GAN. For Wasserstein GAN, D W G A N {\displaystyle D_{WGAN}} has gradient 1 almost everywhere, while for GAN, ln ⁡ ( 1 − D ) {\displaystyle \ln(1-D)} has flat gradient in the middle, and steep gradient elsewhere. As a result, the variance for the estimator in GAN is usually much larger than that in Wasserstein GAN. See also Figure 3 of. The problem with D J S {\displaystyle D_{JS}} is much more severe in actual machine learning situations. Consider training a GAN to generate ImageNet, a collection of photos of size 256-by-256. The space of all such photos is R 256 2 {\displaystyle \mathbb {R} ^{256^{2}}} , and the distribution of ImageNet pictures, μ r e f {\displaystyle \mu _{ref}} , concentrates on a manifold of much lower dimension in it. Consequently, any generator strategy μ G {\displaystyle \mu _{G}} would almost surely be entirely disjoint from μ r e f {\displaystyle \mu _{ref}} , making D J S ( μ G ‖ μ r e f ) = + ∞ {\displaystyle D_{JS}(\mu _{G}\|\mu _{ref})=+\infty } . Thus, a good discriminator can almost perfectly distinguish μ r e f {\displaystyle \mu _{ref}} from μ G {\displaystyle \mu _{G}} , as well as any μ G ′ {\displaystyle \mu _{G}'} close to μ G {\displaystyle \mu _{G}} . Thus, the gradient ∇ μ G L ( μ G , D ) ≈ 0 {\displaystyle \nabla _{\mu _{G}}L(\mu _{G},D)\approx 0} , creating no learning signal for the generator. Detailed theorems can be found in. == Training Wasserstein GANs == Training the generator in Wasserstein GAN is just gradient descent, the same as in GAN (or most deep learning methods), but training the discriminator is different, as the discriminator is now restricted to have bounded Lipschitz norm. There are several methods for this. === Upper-bounding the Lipschitz norm === Let the discriminator function D {\displaystyle D} to be implemented by a multilayer perceptron: D = D n ∘ D n − 1 ∘ ⋯ ∘ D 1 {\displaystyle D=D_{n}\circ D_{n-1}\circ \cdots \circ D_{1}} where D i ( x ) = h ( W i x ) {\displaystyle D_{i}(x)=h(W_

    Read more →
  • AI Text-to-image Tools: Free vs Paid (2026)

    AI Text-to-image Tools: Free vs Paid (2026)

    Shopping for the best AI text-to-image tool? An AI text-to-image tool is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI text-to-image tool slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

    Read more →
  • Trie

    Trie

    In computer science, a trie (, ), also known as a digital tree or prefix tree, is a specialized search tree data structure used to store and retrieve strings from a dictionary or set. Unlike a binary search tree, nodes in a trie do not store their associated key. Instead, each node's position within the trie determines its associated key, with the connections between nodes defined by individual characters rather than the entire key. Tries are particularly effective for tasks such as autocomplete, spell checking, and IP routing, offering advantages over hash tables due to their prefix-based organization and lack of hash collisions. Every child node shares a common prefix with its parent node, and the root node represents the empty string. While basic trie implementations can be memory-intensive, various optimization techniques such as compression and bitwise representations have been developed to improve their efficiency. A notable optimization is the radix tree, which provides more efficient prefix-based storage. While tries store character strings, they can be adapted to work with any ordered sequence of elements, such as permutations of digits or shapes. A notable variant is the bitwise trie, which uses individual bits from fixed-length binary data (such as integers or memory addresses) as keys. == History, etymology, and pronunciation == The idea of a trie for representing a set of strings was first abstractly described by Axel Thue in 1912. Tries were first described in a computer context by René de la Briandais in 1959. The idea was independently described in 1960 by Edward Fredkin, who coined the term trie, pronouncing it (as "tree"), after the middle syllable of retrieval. However, other authors pronounce it (as "try"), in an attempt to distinguish it verbally from "tree". == Overview == Tries are a form of string-indexed look-up data structure, which is used to store a dictionary list of words that can be searched on in a manner that allows for efficient generation of completion lists. A prefix trie is an ordered tree data structure used in the representation of a set of strings over a finite alphabet set, which allows efficient storage of words with common prefixes. Tries can be efficacious on string-searching algorithms such as predictive text, approximate string matching, and spell checking in comparison to binary search trees. A trie can be seen as a tree-shaped deterministic finite automaton. == Operations == Tries support various operations: insertion, deletion, and lookup of a string key. Tries are composed of nodes that contain links, which either point to other suffix child nodes or null. As for every tree, each node except the root is pointed to by only one other node, called its parent. Each node contains as many links as the number of characters in the applicable alphabet (although tries tend to have a substantial number of null links). In some cases, the alphabet used is simply that of the character encoding—resulting in, for example, a size of 128 in the case of ASCII. The null links within the children of a node emphasize the following characteristics: Characters and string keys are implicitly stored in the trie, and include a character sentinel value indicating string termination. Each node contains one possible link to a prefix of strong keys of the set. A basic structure type of nodes in the trie is as follows: Node {\displaystyle {\text{Node}}} may contain an optional Value {\displaystyle {\text{Value}}} , which is associated with the key that corresponds to the node. === Searching === Searching for a value in a trie is guided by the characters in the search string key, as each node in the trie contains a corresponding link to each possible character in the given string. Thus, following the string within the trie yields the associated value for the given string key. A null link during the search indicates the inexistence of the key. The following pseudocode implements the search procedure for a given string key in a rooted trie x. In the above pseudocode, x and key correspond to the pointer of the trie's root node and the string key, respectively. The search operation takes O ( m ) {\displaystyle O(m)} time, where m {\displaystyle m} is the size of the string parameter key. In a balanced binary search tree, on the other hand, it takes O ( m log ⁡ n ) {\displaystyle O(m\log n)} time, in the worst case, since key needs to be compared with O ( log ⁡ n ) {\displaystyle O(\log n)} other keys and each comparison takes O ( m ) {\displaystyle O(m)} time, in the worst case. The trie occupies less space, in comparison with a binary search tree, in the case of a large number of short strings, since nodes share common initial string subsequences and store the keys implicitly. === Insertion === Insertion into a trie is guided by using the character sets as indexes to the children array until the last character of the string key is reached. Each node in the trie corresponds to one call of the radix sorting routine, as the trie structure reflects the execution pattern of the top-down radix sort. If null links are encountered before reaching the last character of the string key, new nodes are created. The input value is assigned to the value of the last node traversed, which is the node that corresponds to the key. === Deletion === Deletion of a key–value pair from a trie involves finding the node corresponding to the key, setting its value to null, and recursively removing nodes that have no children. The procedure begins by examining key; an empty string indicates arrival at the node corresponding to the (original) key, in which case its value is set to null. If the node, then, has null value and no children, it is removed from the trie by returning null; otherwise, the node is kept by returning the node itself. == Replacing other data structures == === Replacement for hash tables === A trie can be used to replace a hash table, over which it has the following advantages: Searching for a node with an associated key of size m {\displaystyle m} has the complexity of O ( m ) {\displaystyle O(m)} , whereas an imperfect hash function may have numerous colliding keys, and the worst-case lookup speed of such a table would be O ( N ) {\displaystyle O(N)} , where N {\displaystyle N} denotes the total number of nodes within the table. Tries do not need a hash function for the operation, unlike a hash table; there are also no collisions of different keys in a trie. Within a trie, keys can be efficiently sorted lexicographically. However, tries are less efficient than a hash table when the data is directly accessed on a secondary storage device such as a hard disk drive that has higher random access time than the main memory. == Implementation strategies == Tries can be represented in several ways, corresponding to different trade-offs between memory use and speed of the operations. Using a vector of pointers for representing a trie consumes enormous space; however, memory space can be reduced at the expense of running time if a singly linked list is used for each node vector, as most entries of the vector contains nil {\displaystyle {\text{nil}}} . Techniques such as alphabet reduction may reduce the large space requirements by reinterpreting the original string as a longer string over a smaller alphabet. For example, a string of n bytes can alternatively be regarded as a string of 2n four-bit units. This can reduce memory usage by a factor of eight; but lookups need to visit twice as many nodes in the worst case. Another technique includes storing a vector of 256 ASCII pointers as a bitmap of 256 bits representing ASCII alphabet, which reduces the size of individual nodes dramatically. === Bitwise tries === Bitwise tries are used to address the enormous space requirement for the trie nodes in a naive simple pointer vector implementations. Each character in the string key set is represented via individual bits, which are used to traverse the trie over a string key. The implementations for these types of trie use vectorized CPU instructions to find the first set bit in a fixed-length key input (e.g. GCC's __builtin_clz() intrinsic function). Accordingly, the set bit is used to index the first item, or child node, in the 32- or 64-entry based bitwise tree. Search then proceeds by testing each subsequent bit in the key. This procedure is also cache-local and highly parallelizable due to register independency, and thus performant on out-of-order execution CPUs. === Compressed tries === Radix tree, also known as a compressed trie, is a space-optimized variant of a trie in which any node with only one child gets merged with its parent; elimination of branches of the nodes with a single child results in better metrics in both space and time. This works best when the trie remains static and set of keys stored are very sparse within their representation space. One more approach for static tries is to "pack" the trie by storing disjoint

    Read more →
  • Optical sorting

    Optical sorting

    Optical sorting (sometimes called digital sorting) is the automated process of sorting solid products using cameras and/or lasers. Depending on the types of sensors used and the software-driven intelligence of the image processing system, optical sorters can recognize an object's color, size, shape, structural properties and chemical composition. The sorter compares objects to user-defined accept/reject criteria to identify and remove defective products and foreign material (FM) from the production line, or to separate product of different grades or types of materials. Optical sorters are in widespread use in the food industry worldwide, with the highest adoption in processing harvested foods such as potatoes, fruits, vegetables and nuts where it achieves non-destructive, 100 percent inspection in-line at full production volumes. The technology is also used in pharmaceutical manufacturing and nutraceutical manufacturing, tobacco processing, waste recycling and other industries. Compared to manual sorting, which is subjective and inconsistent, optical sorting helps improve product quality, maximize throughput and increase yields while reducing labor costs. == History == Optical sorting is an idea that first came out of the desire to automate industrial sorting of agricultural goods like fruits and vegetables. Before automated optical sorting technology was conceived in the 1930s, companies like Unitec were producing wooden machinery to assist in the mechanical sorting of fruit processing. In 1931, a company known as “the Electric Sorting Company” was incorporated and began the creation of the world’s first color sorters, which were being installed and used in Michigan’s bean industry by 1932. In 1937, optical sorting technology had advanced to allow for systems based on a two-color principle of selection. The next few decades saw the installation of new and improved sorting mechanisms, like gravity feed systems and the implementation of optical sorting in more agricultural industries. In the late 1960s, optical sorting began to be implemented to new industries beyond agriculture, like the sorting of ferrous and non-ferrous metals. By the 1990s, optical sorting was being used heavily in the sorting of solid wastes. With the large technological revolution happening in the late 1990s and early 2000s, optical sorters were being made more efficient via the implementation of new optical sensors, like CCD, UV, and IR cameras. Today, optical sorting is used in a wide variety of industries and, as such, is implemented with a varying selection of mechanisms to assist in that specific sorter’s task. == The sorting system == In general, optical sorters feature four major components: the feed system, the optical system, image processing software, and the separation system. The objective of the feed system is to spread products into a uniform monolayer so products are presented to the optical system evenly, without clumps, at a constant velocity. The optical system includes lights and sensors housed above and/or below the flow of the objects being inspected. The image processing system compares objects to user-defined accept/reject thresholds to classify objects and actuate the separation system. The separation system — usually compressed air for small products and mechanical devices for larger products, like whole potatoes — pinpoints objects while in-air and deflects the objects to remove into a reject chute while the good product continues along its normal trajectory. The ideal sorter to use depends on the application. Therefore, the product's characteristics and the user's objectives determine the ideal sensors, software-driven capabilities and mechanical platform. == Sensors == Optical sorters require a combination of lights and sensors to illuminate and capture images of the objects so the images can be processed. The processed images will determine if the material should be accepted or rejected. There are camera sorters, laser sorters and sorters that feature a combination of the two on one platform. Lights, cameras, lasers and laser sensors can be designed to function within visible light wavelengths as well as the infrared (IR) and ultraviolet (UV) spectrums. The optimal wavelengths for each application maximize the contrast between the objects to be separated. Cameras and laser sensors can differ in spatial resolution, with higher resolutions enabling the sorter to detect and remove smaller defects. === Cameras === Monochromatic cameras detect shades of gray from black to white and can be effective when sorting products with high-contrast defects. Sophisticated color cameras with high color resolution are capable of detecting millions of colors to better distinguish more subtle color defects. Trichromatic color cameras (also called three-channel cameras) divide light into three bands, which can include red, green and/or blue within the visible spectrum as well as IR and UV. The interaction of different materials with parts of the electromagnetic spectrum make these contrasts more evident than how they appear to the naked human eye. Coupled with intelligent software, sorters that feature cameras are capable of recognizing each object's color, size and shape; as well as the color, size, shape and location of a defect on a product. Some intelligent sorters even allow the user to define a defective product based on the total defective surface area of any given object. === Lasers === While cameras capture product information based primarily on material reflectance, lasers and their sensors are able to distinguish a material's structural properties along with their color. This structural property inspection allows lasers to detect a wide range of organic and inorganic foreign material such as insects, glass, metal, sticks, rocks and plastic; even if they are the same color as the good product. Lasers can be designed to operate within specific wavelengths of light; whether on the visible spectrum or beyond. For example, lasers can detect chlorophyll by stimulating fluorescence using specific wavelengths; which is a process that is very effective for removing foreign material from green vegetables. === Camera/laser combinations === Sorters equipped with cameras and lasers on one platform are generally capable of identifying the widest variety of attributes. Cameras are often better at recognizing color, size and shape while laser sensors identify differences in structural properties to maximize foreign material detection and removal. === Hyperspectral Imaging === Driven by the need to solve previously impossible sorting challenges, a new generation of sorters that feature multispectral and hyperspectral imaging Optical Sorters. Like trichromatic cameras, multispectral and hyperspectral cameras collect data from the electromagnetic spectrum. Unlike trichromatic cameras, which divide light into three bands, hyperspectral systems can divide light into hundreds of narrow bands over a continuous range that covers a vast portion of the electromagnetic spectrum. This opens the door for more detailed analysis that leads to a more consistent product. Using IR alone might detect some defects, but combining it with a broader range of the spectrum makes it more effective. Compared to the three data points per pixel collected by trichromatic cameras, hyperspectral cameras can collect hundreds of data points per pixel, which are combined to create a unique spectral signature (also called a fingerprint) for each object. When complemented by capable software intelligence, a hyperspectral sorter processes those fingerprints to enable sorting on the chemical composition of the product. This is an emerging area of chemometrics. == Software-driven intelligence == Once the sensors capture the object's response to the energy source, image processing is used to manipulate the raw data. The image processing extracts and categorizes information about specific features. The user then defines accept/reject thresholds that are used to determine what is good and bad in the raw data flow. The art and science of image processing lies in developing algorithms that maximize the effectiveness of the sorter while presenting a simple user-interface to the operator. Object-based recognition is a classic example of software-driven intelligence. It allows the user to define a defective product based on where a defect lies on the product and/or the total defective surface area of an object. It offers more control in defining a wider range of defective products. When used to control the sorter's ejection system, it can improve the accuracy of ejecting defective products. This improves product quality and increases yields. New software-driven capabilities are constantly being developed to address the specific needs of various applications. As computing hardware becomes more powerful, new software-driven advancements become possible. Some of these advancements enhance the effectivene

    Read more →
  • Nando de Freitas

    Nando de Freitas

    Nando de Freitas is a researcher in the field of machine learning, and in particular in the subfields of neural networks, Bayesian inference and Bayesian optimization, and deep learning. == Biography == De Freitas was born in Zimbabwe. He did his undergraduate studies (1991–94) and MSc (1994–96) at the University of the Witwatersrand, and his PhD at Trinity College, Cambridge (1996-2000). From 2001, he was a professor at the University of British Columbia, before joining the Department of Computer Science at the University of Oxford from 2013 to 2017. In 2014, he joined Google's DeepMind when the company acquired Oxford spinoff Dark Blue Labs. He was in charge of the team that worked on creating tools for generating audio and images at DeepMind. In September 2024, de Freitas joined Microsoft AI as VP of AI. == Awards and recognition == De Freitas has been recognised for his contributions to machine learning through the following awards: Best Paper Award at the International Conference on Machine Learning (2016) Best Paper Award at the International Conference on Learning Representations (2016) Google Faculty Research Award (2014) Distinguished Paper Award at the International Joint Conference on Artificial Intelligence (2013) Charles A. McDowell Award for Excellence in Research (2012) Mathematics of Information Technology and Complex Systems Young Researcher Award (2010)

    Read more →
  • Project Bergamot

    Project Bergamot

    Project Bergamot is a joint project between several European universities and Mozilla for the development of machine translation software based on artificial neural networks, which is intended for local execution on end-user devices. The software library that was created and the associated language models were made available to the general public as Free Software. Execution requires a x86 CPU with SSE4.1 instruction set extensions. In 2022, Devin Coldewey of TechCrunch judged the translation quality to be "more than adequate", but considered Firefox Translations to be not yet fully mature. == Usage == Mozilla used the Bergamot Translator to expand its web browser Firefox with a feature for translating web pages, which was previously considered an important gap in Firefox' feature set. It is often compared to the much older corresponding feature in Google Chrome, which utilizes a cloud-based background service. In contrast, Firefox Translations does not require any data to leave the user's computer, resulting in advantages in terms of data protection, availability and possibly response times. There is just the installation of a new language model that needs to take place the first time a new language is encountered. Greater independence from large technology companies and their interests is also mentioned as an important advantage. Mozilla thus strengthened its position as an alternative software vendor with a particular focus on data protection and security. Mozilla followed up with the similar feature of speech recognition for spoken user input, based on whisperfile. On the other hand, slow translation times have been observed, especially on older devices. Also, Firefox Translations initially supported far fewer language pairs than other major translation services and is only gradually adding new models. On that matter, the training pipeline is also made available to interested parties to enable the creation of missing language models. TranslateLocally is a Firefox-independent translation software based on the Bergamot Translator. It is also available as an (Electron-based) standalone application or as an extension for Chromium-based web browsers. == History == Mozilla had already tried to get a (cloud-based) web content translation feature into Firefox a few years before Project Bergamot, but had failed because of the financial challenge. Microsoft had already delivered offline capabilities for its translation software in 2018. Google soon followed suit, Apple two years later. The software is based on the free translation framework Marian, which the University of Edinburgh had previously developed in cooperation with Microsoft, and is itself based on the Nematus toolkit that was presented in 2017. Under the leadership of the University of Edinburgh, a development consortium was formed with the Mozilla Corporation and the additional European universities of Prague, Sheffield and Tartu. In 2018, it was able to get 3 million euros of funding from the EU's Horizon 2020 programme. Firefox Translations was initially provided as an add-on. A first functional demonstration prototype was presented in October 2019. Beta version 117 had the feature integrated directly into the browser, the official release was in version 118 from September 2023. Both the add-on module and as part of Firefox, the code and the models are subject to the version 2 of the Mozilla Public License. Since 2022, the EU-funded HPLT project creates new language models. It involves additional partners, including the universities of Helsinki, Turku, Oslo and other partners from Spain, Norway and the Czech Republic.

    Read more →