AI Generator Jokes

AI Generator Jokes — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Smartphone kill switch

    Smartphone kill switch

    A smartphone kill switch is a software-based security feature that allows a smartphone's owner to remotely render it inoperable if it is lost or stolen, thereby deterring theft. There have been a number of initiatives to legally require kill switches on smartphones. Smartphones have high resale value, and are therefore often the target of theft, with thieves selling them to cartels for resale. A kill switch can deter theft by making devices worthless. == Legal requirements == In the United States, Minnesota was the first state to pass a bill requiring smartphones to have such a feature, and California was the first to require that the feature be turned on by default. The California law requires the kill switch to be resistant to reinstallation of the phone's operating system. The CTIA initially resisted the legislation, fearing that it would make phones easier to hack, but later supported kill switches. There is evidence that this legislation has been effective, with smartphone theft declining by 50% between 2013 and 2017 in San Francisco. Secure Our Smartphones (S.O.S.), a New York State and San Francisco initiative started by New York State Attorney General Eric Schneiderman and San Francisco District Attorney George Gascón. The initiative is co-chaired by Schneiderman, Gascón and Boris Johnson, and has 105 members. == Examples == An Android phone signed into a Google account can be remotely locked and erased via Google's Find My Device service, as long as it is connected to the Internet. To prevent this, a thief must sign the device out of Google before the owner locks or erases it. iPhones have a similar service.

    Read more →
  • Dan Klein

    Dan Klein

    Daniel Klein (born c. 1976) is an American computer scientist and professor of computer science at the University of California, Berkeley. His research focuses on natural language processing and artificial intelligence. He was educated at Mt. Lebanon High School in Mt. Lebanon Township, Pennsylvania and earned a B.A. in mathematics, computer science, and linguistics from Cornell University (1998), a MSt in linguistics by Oxford University (1999) and a Ph.D. from Stanford University (2004), under Christopher D. Manning. He attended Oxford on a Marshall Scholarship. In addition to the Marshall scholarship, he has been awarded the ACM's Grace Murray Hopper Award, the Sloan Research Fellowship, the NSF CAREER Award, and the Microsoft New Faculty Fellowship.

    Read more →
  • MemoQ

    MemoQ

    memoQ is a computer-assisted translation software suite which runs on Microsoft Windows operating systems. It is developed by the Hungarian software company memoQ Fordítástechnológiai Zrt. (memoQ Translation Technologies), formerly Kilgray, a provider of translation management software established in 2004 and cited as one of the fastest-growing companies in the translation technology sector in 2012, and 2013. memoQ provides translation memory, terminology, machine translation integration and reference information management in desktop, client/server and web application environments. == History == memoQ, a translation environment tool first released in 2006, was the first product created by memoQ Translation Technologies, a company founded in Hungary by the three language technologists Balázs Kis, István Lengyel and Gábor Ugray. In the years since the software was first presented, it has grown in popularity and is now among the most frequent TEnT applications used for translation (it was rated as the third most used CAT tool in a Proz.com study in 2013 and as the second most widely used tool in a June 2010 survey of 458 working translators), after SDL Trados, Wordfast, Déjà Vu, OmegaT and others. Today it is available in desktop versions for translators (Translator Pro edition), and project managers (Project Manager edition), as well as site-installed and hosted server applications offering integration with the desktop versions and a web browser interface. There are currently several active online forums in which users provide each other with independent advice and support on the software's functions, as well as many online tutorials created by professional trainers and active users. Before its commercial debut, a version of memoQ (2.0) was distributed as postcardware.

    Read more →
  • RE/flex

    RE/flex

    RE/flex (or RE-flex) is a computer program that generates lexical analyzers also known as "scanners" or "lexers". Lexical analysis is the process of converting an input character stream into a sequence of tokens, a task known as lexical tokenization. == Overview == Most notable lexer generators used in practice, including Flex, Ragel, and RE/flex are based on deterministic finite automata (DFA) for efficient pattern matching, despite the theoretical possibility of an exponential increase in DFA size. In practice, lexer specifications typically use deterministic regular expressions, which makes substantial DFA blowup uncommon. RE/flex translates a POSIX-compliant lexer specification directly into a DFA using standard construction techniques described in the compiler literature, extending the techniques to handle lazy matching and indentation detection applicable to specific programming language tokenization tasks. Like Flex, RE/flex generates efficient DFA-based scanners, but it shares no code with Flex and is implemented as a complete rewrite in C++. In addition to its native DFA-based engine, RE/flex can also be combined with external regular expression libraries that are not DFA-based, such as the C++ standard library regex engine, PCRE, and boost.regex. This is achieved by systematically rewriting the set of lexer patterns into a form suitable for tokenization with the selected external library. RE/flex performs this rewriting automatically using translation rules that are specific to each supported regular expression library. A lexer specification defines a set of regular expression patterns { p i : i = 1 , … , n } {\displaystyle \{p_{i}:i=1,\ldots ,n\}} corresponding to different token classes, such as identifiers, keywords, literals, and operators. These patterns can be combined into a single regular expression R = ( p 1 ) ∣ ( p 2 ) ∣ … ∣ ( p n ) {\displaystyle R=(p_{1})\mid (p_{2})\mid \ldots \mid (p_{n})} . When applied to an input string, a regular expression engine repeatedly matches R {\displaystyle R} , returning the index i of the matched subpattern ( p i ) {\displaystyle (p_{i})} , thereby decomposing the input into a sequence of tokens. Example use cases include: Compiler construction, such as the use of RE/flex in the Tiger Compiler project within the EPITA compiler construction curriculum Compiler-compiler systems, including its use in Ox, an attribute-grammar–based compiling system Pattern matching and search tools, such as grep-like utilities, including the use of RE/flex in ugrep

    Read more →
  • Personality computing

    Personality computing

    Personality computing is a research field related to artificial intelligence and personality psychology that studies personality by means of computational techniques from different sources, including text, multimedia, and social networks. == Overview == Personality computing addresses three main problems involving personality: automatic personality recognition, perception, and synthesis. Automatic personality recognition is the inference of the personality type of target individuals from their digital footprint. Automatic personality perception is the inference of the personality attributed by an observer to a target individual based on some observable behavior. Automatic personality synthesis is the generation of the style or behaviour of artificial personalities in Avatars and virtual agents. Self-assessed personality tests or observer ratings are always exploited as the ground truth for testing and validating the performance of artificial intelligence algorithms for the automatic prediction of personality types. There is a wide variety of personality tests, such as the Myers Briggs Type Indicator (MBTI) or the MMPI, but the most used are tests based on the Five Factor Model such as the Revised NEO Personality Inventory. Personality computing can be considered as an extension or complement of Affective computing, where the former focuses on personality traits and the latter on affective states. A further extension of the two fields is Character Computing which combines various character states and traits including but not limited to personality and affect. == History == Personality computing began around 2005 with the pioneering research in personality recognition by Shlomo Argamon and later by François Mairesse. These works showed that personality traits could be inferred with reasonable accuracy from text, such as blogs, self-presentations, and email addresses. In 2008, the concept of "portable personality" for the distributed management of personality profiles has been developed. A few years later, research began in personality recognition and perception from multimodal and social signals, such as recorded meetings and voice calls. In the 2010s, the research focused mainly on personality recognition and perception from social media, helped by the first workshops organized by Fabio Celli. In particular personality was extracted from Facebook, Twitter and Instagram. In the same years, automatic personality synthesis helped improve the coherence of simulated behavior in virtual agents. Scientific works by Michal Kosinski demonstrated the validity of Personality Computing from different digital footprints, in particular from user preferences such as Facebook page likes, showed that machines can recognize personality better than humans and raised a warning against Cambridge Analytica and misuse of this kind of technology. == Applications == Personality computing techniques, in particular personality recognition and perception, have applications in Social media marketing, where they can help reducing the cost of advertising campaigns through psychological targeting.

    Read more →
  • Top 10 AI Logo Makers Compared (2026)

    Top 10 AI Logo Makers Compared (2026)

    In search of the best AI logo maker? An AI logo maker is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI logo maker slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

    Read more →
  • METEO System

    METEO System

    The METEO System is a machine translation system specifically designed for the translation of the weather forecasts issued daily by Environment Canada. The system was used from 1981 to 30 September 2001 by Environment Canada to translate forecasts issued in French in the province of Quebec into English and those issued in English in other Canadian provinces into French. Since then, a competitor program has replaced METEO System after an open governmental bid. The system was developed by John Chandioux and was often mentioned as one of the few success stories in the field of machine translation. == History == The METEO System was in operational use at Environment Canada from 1982 to 2001. It stems from a prototype developed in 1975–76 by the TAUM Group, known as TAUM-METEO. The initial motivation to develop that prototype was that a junior translator came to TAUM to ask for help in translating weather bulletins at Environment Canada. Since all official communications emanating from the Canadian government must be available in French and English, because of the Official Languages Act of 1969, and weather bulletins represent a large amount of translation in real time, junior translators had to spend several months producing first draft translations, which were then revised by seniors. That was a difficult and tedious job, because of the specificities of the English and French sublanguages used, and not very rewarding, as the lifetime of a bulletin is only 4 hours. TAUM proposed to build a prototype MT system, and Environment Canada agreed to fund the project. A prototype was ready after a few months, with basic integration in the workflow of translation (source and target bulletins travelled over telex lines at the time and MT happened on a mainframe computer). The first version of the system (METEO 1) went into operation on a Control Data CDC 7600 supercomputer in March 1977. Chandioux then left the TAUM group to manage its operation and improve it, while the TAUM group embarked on a different project (TAUM-aviation, 1977–81). Benoit Thouin made improvements to the initial prototype over the subsequent year, and turned it into an operational system. After three years, METEO 1 had demonstrated the feasibility of microcomputer-based machine translation to the satisfaction of the Canadian government's Translation Bureau of Public Works and Government Services Canada. METEO 1 was formally adopted in 1981, replacing the junior translators in the workflow. Because of the need for high-quality translation, the revision step, done by senior translators, was maintained. The quality, measured as the percentage of edit operations (inserting or deleting a word counts as 1, replacing as 2) on the MT results, reached 85% in 1985. Until that time, the MT part was still implemented as a sequence of Q-systems. The Q-systems formalism is a rule-based SLLP (Specialized Language for Linguistic Programming) invented by Alain Colmerauer in 1967 as he was a postdoc coopérant at the TAUM group. He later invented the Prolog language in 1972 after returning to France and becoming a university professor in Marseille-Luminy. As the engine of the Q-systems is highly non-deterministic, and the manipulated data structures are in some ways too simple, without any types such as string or number, Chandioux encountered limitations in his efforts to raise translation quality and lower computation time to the point he could run it on microcomputers. In 1981, Chandioux created a new SLLP, or metalanguage for linguistic applications, based on the same basic algorithmic ideas as the Q-systems, but more deterministic, and offering typed labels on tree nodes. Following the advice of Bernard Vauquois and Colmerauer, he created GramR, and developed it for microcomputers. In 1982, he could start developing in GramR a new system for translating the weather bulletins on a high-end Cromemco microcomputer. METEO 2 went into operation in 1983. The software then ran in 48Kb of central memory with a 5Mb hard disk for paging. METEO 2 was the first MT application to run on a microcomputer. In 1985, the system had nothing left of the initial prototype, and was officially renamed METEO. It translated about 20 million words per year from English into French, and 10 million words from French into English, with a quality of 97%. Typically, it took 4 minutes for a bulletin in English to be sent from Winnipeg and come back in French after MT and human revision. In 1996, Chandioux developed a special version of his system (METEO 96) which was used to translate the weather forecasts (different kinds of bulletins) issued by the US National Weather Service during the 1996 Summer Olympics in Atlanta. The last known version of the system, METEO 5, dates from 1997 and ran on an IBM PC network under Windows NT. It translated 10 pages per second, but was able to fit into a 1.44Mb floppy disk.

    Read more →
  • The Best Free AI Humanizer for Beginners

    The Best Free AI Humanizer for Beginners

    Comparing the best AI humanizer? An AI humanizer is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI humanizer slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

    Read more →
  • Outline of brain mapping

    Outline of brain mapping

    The following outline is provided as an overview of and topical guide to brain mapping: Brain mapping – set of neuroscience techniques predicated on the mapping of (biological) quantities or properties onto spatial representations of the (human or non-human) brain resulting in maps. Brain mapping is further defined as the study of the anatomy and function of the brain and spinal cord through the use of imaging (including intra-operative, microscopic, endoscopic and multi-modality imaging), immunohistochemistry, molecular and optogenetics, stem cell and cellular biology, engineering (material, electrical and biomedical), neurophysiology and nanotechnology. == Broad scope == History of neuroscience History of neurology Brain mapping Human brain Neuroscience Nervous system. === The neuron doctrine === Neuron doctrine – A set of carefully constructed elementary set of observations regarding neurons. For more granularity, more current, and more advanced topics, see the cellular level section Asserts that neurons fall under the broader cell theory, which postulates: All living organisms are composed of one or more cells. The cell is the basic unit of structure, function, and organization in all organisms. All cells come from preexisting, living cells. The Neuron doctrine postulates several elementary aspects of neurons: The brain is made up of individual cells (neurons) that contain specialized features such as dendrites, a cell body, and an axon. Neurons are cells differentiable from other tissues in the body. Neurons differ in size, shape, and structure according to their location or functional specialization. Every neuron has a nucleus, which is the trophic center of the cell (The part which must have access to nutrition). If the cell is divided, only the portion containing the nucleus will survive. Nerve fibers are the result of cell processes and the outgrowths of nerve cells. (Several axons are bound together to form one nerve fibril. See also: Neurofilament. Several nerve fibrils then form one large nerve fiber. Myelin, an electrical insulator, forms around selected axons. Neurons are generated by cell division. Neurons are connected by sites of contact and not via cytoplasmic continuity. (A cell membrane isolates the inside of the cell from its environment. Neurons do not communicate via direct cytoplasm to cytoplasm contact.) Law of dynamic polarization. Although the axon can conduct in both directions, in tissue there is a preferred direction of transmission from cell to cell. Elements added later to the initial Neuron doctrine A barrier to transmission exists at the site of contact between two neurons that may permit transmission. (Synapse) Unity of transmission. If a contact is made between two cells, then that contact can be either excitatory or inhibitory, but will always be of the same type. Dale's law, each nerve terminal releases a single type of neurotransmitter. Some of the basic postulates in the Neuron doctrine have been subsequently questioned, refuted, or updated. See the cellular level section topics for additional information. === Map, atlas, and database projects === Brain Activity Map Project – 2013 NIH $3 billion project to map every neuron in the human brain in ten years, based upon the Human Genome Project. NIH Brain Research through Advancing Innovative Neurotechnologies (BRAIN) Initiative [1] Community outreach site for above where the public may comment [2] Human Brain Project (EU) – 1 billion euro, 10-year project to simulate the human brain with supercomputers. BigBrain A high-resolution 3D atlas of the human brain created as part of the HBP. Human Connectome Project – 2009 NIH $30 million project to build a network map of the human brain, including structural (anatomical) and functional elements. Emphasis included research into dyslexia, autism, Alzheimer's disease, and schizophrenia. See also Connectome a, comprehensive map of neural connections in the brain. Allen Brain Atlas – 2003 $100 million project funded by Paul Allen (Microsoft) BrainMaps – National Institute of Health (NIH) database including 60 terabytes of image scans of primate and non-primates, integrated with information covering structure and function. NeuroNames – Defines the brain in terms of about 550 primary structures (about 850 unique structures) to which all other structures, names, and synonyms are related. About 15,000 neuroanatomical terms are cross indexed, including many synonyms in seven languages. Coverage includes the brain and spinal cord of the four species most frequently studied by neuroscientists: human, macaque (monkey), rat and mouse. The controlled, standardized vocabulary for each structure is located in an unambiguous, strict physical hierarchy, and these terms are selected based on ease of pronunciation, mnemonic value, and frequency of use in recent neuroscientific publications. Relation of each structure to its superstructures and substructures is included. The controlled vocabulary is suitable for uniquely indexing neuroanatomical information in digital databases. Decade of the Brain 1990–1999 promotion by NIH and the Library of Congress "to enhance public awareness of the benefits to be derived from brain research". Communications targeted Members of Congress, staffs, and the general public to promote funding. Talairach Atlas see Jean Talairach Harvard Whole Brain Atlas see Human brain MNI Template see Medical image computing Blue Brain Project and Artificial brain International Consortium for Brain Mapping see Brain Mapping List of neuroscience databases NIH Toolbox National Institute of Health (USA) toolbox for the assessment of neurological and behavioral function Organization for Human Brain Mapping The Organization for Human Brain Mapping (OHBM) is an international society dedicated to using neuroimaging to discover the organization of the human brain. == Imaging and recording systems == This section covers imaging and recording systems. The general section covers history, neuroimaging, and techniques for mapping specific neural connections. The specific systems section covers the various specific technologies, including experimental and widely deployed imaging and recording systems. === General === Most imaging work to date on individual neurons has been conducted outside the brain, typically on large neurons, and has been most frequently destructive. New techniques are however rapidly emerging. Search on "Single neuron imaging" and see related topics: Biological neuron model, Single-unit recording, Neural oscillation, Computational neuroscience. dMRI (above) is also promising in non-destructive imaging of single neurons inside the brain. History of neuroimaging (redirects from Brain scanner) Neuroimaging (redirects from Brain function map) Connectomics – mapping technique showing neural connections in a nervous system. === Specific systems === Cortical stimulation mapping Diffusion MRI (dMRI) – includes diffusion tensor imaging (DTI) and diffusion functional MRI (DfMRI). dMRI is a recent breakthrough in brain mapping allowing the visualization of cross connections between different anatomical parts of the brain. It allows noninvasive imaging of white matter fiber structure and in addition to mapping can be useful in clinical observations of abnormalities, including damage from stroke. Electroencephalography (EEG) – uses electrodes on the scalp and other techniques to detect the electrical flow of currents. Electrocorticography – intracranial EEG, the practice of using electrodes placed directly on the exposed surface of the brain to record electrical activity from the cerebral cortex. Electrophysiological techniques for clinical diagnosis Functional magnetic resonance imaging (fMRI) Medical image computing (brain research of leads medical and surgical uses of mapping technology) Neurostimulation (in research stimulation is frequently used in conjunction with imaging) Positron emission tomography (PET) – a nuclear medical imaging technique that produces a three-dimensional image or picture of functional processes in the body. The system detects pairs of gamma rays emitted indirectly by a positron-emitting radionuclide (tracer), which is introduced into the body on a biologically active molecule. Three-dimensional images of tracer concentration within the body are then constructed by computer analysis. In modern scanners, three dimensional imaging is often accomplished with the aid of a CT X-ray scan performed on the patient during the same session, in the same machine. === Imaging and recording componentry === ==== Electrochemical ==== Haemodynamic response – the rapid delivery of blood to active neuronal tissues. Blood Oxygenation Level Dependent signal (BOLD), corresponds to the concentration of deoxyhemoglobin. The BOLD effect is based on the fact that when neuronal activity is increased in one part of the brain, there is also an increased amount of cerebral blood flow to that area. Functional m

    Read more →
  • Regular language

    Regular language

    In theoretical computer science and formal language theory, a regular language (also called a rational language) is a formal language that can be defined by a regular expression, in the strict sense in theoretical computer science (as opposed to many modern regular expression engines, which are augmented with features that allow the recognition of non-regular languages). Alternatively, a regular language can be defined as a language recognised by a finite automaton. The equivalence of regular expressions and finite automata is known as Kleene's theorem (after American mathematician Stephen Cole Kleene). In the Chomsky hierarchy, regular languages are the languages generated by Type-3 grammars. == Formal definition == The collection of regular languages over an alphabet Σ is defined recursively as follows: The empty language ∅ is a regular language. For each a ∈ Σ (a belongs to Σ), the singleton language {a} is a regular language. If A is a regular language, A (Kleene star) is a regular language. Due to this, the empty string language {ε} is also regular. If A and B are regular languages, then A ∪ B (union) and A • B (concatenation) are regular languages. No other languages over Σ are regular. See Regular expression § Formal language theory for syntax and semantics of regular expressions. == Examples == All finite languages are regular; in particular the empty string language {ε} = ∅ is regular. Other typical examples include the language consisting of all strings over the alphabet {a, b} which contain an even number of as, or the language consisting of all strings of the form: several as followed by several bs. A simple example of a language that is not regular is the set of strings {anbn | n ≥ 0}. Intuitively, it cannot be recognized with a finite automaton, since a finite automaton has finite memory and it cannot remember the exact number of a's. Techniques to prove this fact rigorously are given below. == Equivalent formalisms == A regular language satisfies the following equivalent properties: it is the language of a regular expression (by the above definition) it is the language accepted by a nondeterministic finite automaton (NFA) it is the language accepted by a deterministic finite automaton (DFA) it can be generated by a regular grammar it is the language accepted by an alternating finite automaton it is the language accepted by a two-way finite automaton it can be generated by a prefix grammar it can be accepted by a read-only Turing machine it can be defined in monadic second-order logic (Büchi–Elgot–Trakhtenbrot theorem) it is recognized by some finite syntactic monoid M, meaning it is the preimage {w ∈ Σ | f(w) ∈ S} of a subset S of a finite monoid M under a monoid homomorphism f : Σ → M from the free monoid on its alphabet the number of equivalence classes of its syntactic congruence is finite. (This number equals the number of states of the minimal deterministic finite automaton accepting L.) Properties 10. and 11. are purely algebraic approaches to define regular languages; a similar set of statements can be formulated for a monoid M ⊆ Σ. In this case, equivalence over M leads to the concept of a recognizable language. Some authors use one of the above properties different from "1." as an alternative definition of regular languages. Some of the equivalences above, particularly those among the first four formalisms, are called Kleene's theorem in textbooks. Precisely which one (or which subset) is called such varies between authors. One textbook calls the equivalence of regular expressions and NFAs ("1." and "2." above) "Kleene's theorem". Another textbook calls the equivalence of regular expressions and DFAs ("1." and "3." above) "Kleene's theorem". Two other textbooks first prove the expressive equivalence of NFAs and DFAs ("2." and "3.") and then state "Kleene's theorem" as the equivalence between regular expressions and finite automata (the latter said to describe "recognizable languages"). A linguistically oriented text first equates regular grammars ("4." above) with DFAs and NFAs, calls the languages generated by (any of) these "regular", after which it introduces regular expressions which it terms to describe "rational languages", and finally states "Kleene's theorem" as the coincidence of regular and rational languages. Other authors simply define "rational expression" and "regular expressions" as synonymous and do the same with "rational languages" and "regular languages". Apparently, the term regular originates from a 1951 technical report where Kleene introduced regular events and explicitly welcomed "any suggestions as to a more descriptive term". Noam Chomsky, in his 1959 seminal article, used the term regular in a different meaning at first (referring to what is called Chomsky normal form today), but noticed that his finite state languages were equivalent to Kleene's regular events. == Closure properties == The regular languages are closed under various operations, that is, if the languages K and L are regular, so is the result of the following operations: the set-theoretic Boolean operations: union K ∪ L, intersection K ∩ L, and complement L, hence also relative complement K − L. the regular operations: K ∪ L, concatenation ⁠ K ∘ L {\displaystyle K\circ L} ⁠, and Kleene star L. the trio operations: string homomorphism, inverse string homomorphism, and intersection with regular languages. As a consequence they are closed under arbitrary finite state transductions, like quotient K / L with a regular language. Even more, regular languages are closed under quotients with arbitrary languages: If L is regular then L / K is regular for any K. the reverse (or mirror image) LR. Given a nondeterministic finite automaton to recognize L, an automaton for LR can be obtained by reversing all transitions and interchanging starting and finishing states. This may result in multiple starting states; ε-transitions can be used to join them. == Decidability properties == Given two deterministic finite automata A and B, it is decidable whether they accept the same language. As a consequence, using the above closure properties, the following problems are also decidable for arbitrarily given deterministic finite automata A and B, with accepted languages LA and LB, respectively: Containment: is LA ⊆ LB ? Disjointness: is LA ∩ LB = {} ? Emptiness: is LA = {} ? Universality: is LA = Σ ? Membership: given a ∈ Σ, is a ∈ LB ? For regular expressions, the universality problem is NP-complete already for a singleton alphabet. For larger alphabets, that problem is PSPACE-complete. If regular expressions are extended to allow also a squaring operator, with "A2" denoting the same as "AA", still just regular languages can be described, but the universality problem has an exponential space lower bound, and is in fact complete for exponential space with respect to polynomial-time reduction. For a fixed finite alphabet, the theory of the set of all languages – together with strings, membership of a string in a language, and for each character, a function to append the character to a string (and no other operations) – is decidable, and its minimal elementary substructure consists precisely of regular languages. For a binary alphabet, the theory is called S2S. == Complexity results == In computational complexity theory, the complexity class of all regular languages is sometimes referred to as REGULAR or REG and equals DSPACE(O(1)), the decision problems that can be solved in constant space (the space used is independent of the input size). REGULAR ≠ AC0, since it (trivially) contains the parity problem of determining whether the number of 1 bits in the input is even or odd and this problem is not in AC0. On the other hand, REGULAR does not contain AC0, because the nonregular language of palindromes, or the nonregular language { 0 n 1 n : n ∈ N } {\displaystyle \{0^{n}1^{n}:n\in \mathbb {N} \}} can both be recognized in AC0. If a language is not regular, it requires a machine with at least Ω(log log n) space to recognize (where n is the input size). In other words, DSPACE(o(log log n)) equals the class of regular languages. In practice, most nonregular problems are studied in a setting with at least logarithmic space, as this is the amount of space required to store a pointer into the input tape. == Location in the Chomsky hierarchy == To locate the regular languages in the Chomsky hierarchy, one notices that every regular language is context-free. The converse is not true: for example, the language consisting of all strings having the same number of as as bs is context-free but not regular. To prove that a language is not regular, one often uses the Myhill–Nerode theorem and the pumping lemma. Other approaches include using the closure properties of regular languages or quantifying Kolmogorov complexity. Important subclasses of regular languages include: Finite languages, those containing only a finite number of words. These are regular la

    Read more →
  • Finite-state transducer

    Finite-state transducer

    A finite-state transducer (FST) is a finite-state machine with two memory tapes, following the terminology for Turing machines: an input tape and an output tape. This contrasts with an ordinary finite-state automaton, which has a single tape. An FST is a type of finite-state automaton (FSA) that maps between two sets of symbols. An FST is more general than an FSA. An FSA defines a formal language by defining a set of accepted strings, while an FST defines a relation between sets of strings. An FST will read a set of strings on the input tape and generate a set of relations on the output tape. An FST can be thought of as a translator or relater between strings in a set. In morphological parsing, an example would be inputting a string of letters into the FST, the FST would then output a string of morphemes. == Overview == An automaton can be said to recognize a string if we view the content of its tape as input. In other words, the automaton computes a function that maps strings into the set {0,1}. Alternatively, we can say that an automaton generates strings, which means viewing its tape as an output tape. On this view, the automaton generates a formal language, which is a set of strings. The two views of automata are equivalent: the function that the automaton computes is precisely the indicator function of the set of strings it generates. The class of languages generated by finite automata is known as the class of regular languages. The two tapes of a transducer are typically viewed as an input tape and an output tape. On this view, a transducer is said to transduce (i.e., translate) the contents of its input tape to its output tape, by accepting a string on its input tape and generating another string on its output tape. It may do so nondeterministically and it may produce more than one output for each input string. A transducer may also produce no output for a given input string, in which case it is said to reject the input. In general, a transducer computes a relation between two formal languages. Each string-to-string finite-state transducer relates the input alphabet Σ to the output alphabet Γ. Relations R on Σ×Γ that can be implemented as finite-state transducers are called rational relations. Rational relations that are partial functions, i.e. that relate every input string from Σ to at most one Γ, are called rational functions. Finite-state transducers are often used for phonological and morphological analysis in natural language processing research and applications. Pioneers in this field include Ronald Kaplan, Lauri Karttunen, Martin Kay and Kimmo Koskenniemi. A common way of using transducers is in a so-called "cascade", where transducers for various operations are combined into a single transducer by repeated application of the composition operator (defined below). == Formal construction == Formally, a finite transducer T is a 6-tuple (Q, Σ, Γ, I, F, δ) such that: Q is a finite set, the set of states; Σ is a finite set, called the input alphabet; Γ is a finite set, called the output alphabet; I is a subset of Q, the set of initial states; F is a subset of Q, the set of final states; and δ ⊆ Q × ( Σ ∪ { ϵ } ) × ( Γ ∪ { ϵ } ) × Q {\displaystyle \delta \subseteq Q\times (\Sigma \cup \{\epsilon \})\times (\Gamma \cup \{\epsilon \})\times Q} (where ε is the empty string) is the transition relation. We can view (Q, δ) as a labeled directed graph, known as the transition graph of T: the set of vertices is Q, and ( q , a , b , r ) ∈ δ {\displaystyle (q,a,b,r)\in \delta } means that there is a labeled edge going from vertex q to vertex r. We also say that a is the input label and b the output label of that edge. NOTE: This definition of finite transducer is also called letter transducer (Roche and Schabes 1997); alternative definitions are possible, but can all be converted into transducers following this one. Define the extended transition relation δ ∗ {\displaystyle \delta ^{}} as the smallest set such that: δ ⊆ δ ∗ {\displaystyle \delta \subseteq \delta ^{}} ; ( q , ϵ , ϵ , q ) ∈ δ ∗ {\displaystyle (q,\epsilon ,\epsilon ,q)\in \delta ^{}} for all q ∈ Q {\displaystyle q\in Q} ; and whenever ( q , x , y , r ) ∈ δ ∗ {\displaystyle (q,x,y,r)\in \delta ^{}} and ( r , a , b , s ) ∈ δ {\displaystyle (r,a,b,s)\in \delta } then ( q , x a , y b , s ) ∈ δ ∗ {\displaystyle (q,xa,yb,s)\in \delta ^{}} . The extended transition relation is essentially the reflexive transitive closure of the transition graph that has been augmented to take edge labels into account. The elements of δ ∗ {\displaystyle \delta ^{}} are known as paths. The edge labels of a path are obtained by concatenating the edge labels of its constituent transitions in order. The behavior of the transducer T is the rational relation [T] defined as follows: x [ T ] y {\displaystyle x[T]y} if and only if there exists i ∈ I {\displaystyle i\in I} and f ∈ F {\displaystyle f\in F} such that ( i , x , y , f ) ∈ δ ∗ {\displaystyle (i,x,y,f)\in \delta ^{}} . This is to say that T transduces a string x ∈ Σ ∗ {\displaystyle x\in \Sigma ^{}} into a string y ∈ Γ ∗ {\displaystyle y\in \Gamma ^{}} if there exists a path from an initial state to a final state whose input label is x and whose output label is y. === Weighted automata === Finite State Transducers can be weighted, where each transition is labelled with a weight in addition to the input and output labels. A Weighted Finite State Transducer (WFST) over a set K of weights can be defined similarly to an unweighted one as an 8-tuple T=(Q, Σ, Γ, I, F, E, λ, ρ), where: Q, Σ, Γ, I, F are defined as above; E ⊆ Q × ( Σ ∪ { ϵ } ) × ( Γ ∪ { ϵ } ) × Q × K {\displaystyle E\subseteq Q\times (\Sigma \cup \{\epsilon \})\times (\Gamma \cup \{\epsilon \})\times Q\times K} (where ε is the empty string) is the finite set of transitions; λ : I → K {\displaystyle \lambda :I\rightarrow K} maps initial states to weights; ρ : F → K {\displaystyle \rho :F\rightarrow K} maps final states to weights. In order to make certain operations on WFSTs well-defined, it is convenient to require the set of weights to form a semiring. Two typical semirings used in practice are the log semiring and tropical semiring: nondeterministic automata may be regarded as having weights in the Boolean semiring. Two weighted FST can be composed. == Operations on finite-state transducers == The following operations defined on finite automata also apply to finite transducers: Union. Given transducers T and S, there exists a transducer T ∪ S {\displaystyle T\cup S} such that x [ T ∪ S ] y {\displaystyle x[T\cup S]y} if and only if x [ T ] y {\displaystyle x[T]y} or x [ S ] y {\displaystyle x[S]y} . Concatenation. Given transducers T and S, there exists a transducer T ⋅ S {\displaystyle T\cdot S} such that x [ T ⋅ S ] y {\displaystyle x[T\cdot S]y} if and only if there exist x 1 , x 2 , y 1 , y 2 {\displaystyle x_{1},x_{2},y_{1},y_{2}} with x = x 1 x 2 , y = y 1 y 2 , x 1 [ T ] y 1 {\displaystyle x=x_{1}x_{2},y=y_{1}y_{2},x_{1}[T]y_{1}} and x 2 [ S ] y 2 . {\displaystyle x_{2}[S]y_{2}.} Kleene closure. Given a transducer T, there might exist a transducer T ∗ {\displaystyle T^{}} with the following properties: and x [ T ∗ ] y {\displaystyle x[T^{}]y} does not hold unless mandated by (k1) or (k2). Composition. Given a transducer T on alphabets Σ and Γ and a transducer S on alphabets Γ and Δ, there exists a transducer T ∘ S {\displaystyle T\circ S} on Σ and Δ such that x [ T ∘ S ] z {\displaystyle x[T\circ S]z} if and only if there exists a string y ∈ Γ ∗ {\displaystyle y\in \Gamma ^{}} such that x [ T ] y {\displaystyle x[T]y} and y [ S ] z {\displaystyle y[S]z} . This operation extends to the weighted case. This definition uses the same notation used in mathematics for relation composition. However, the conventional reading for relation composition is the other way around: given two relations T and S, ( x , z ) ∈ T ∘ S {\displaystyle (x,z)\in T\circ S} when there exist some y such that ( x , y ) ∈ S {\displaystyle (x,y)\in S} and ( y , z ) ∈ T . {\displaystyle (y,z)\in T.} Projection to an automaton. There are two projection functions: π 1 {\displaystyle \pi _{1}} preserves the input tape, and π 2 {\displaystyle \pi _{2}} preserves the output tape. The first projection, π 1 {\displaystyle \pi _{1}} is defined as follows: Given a transducer T, there exists a finite automaton π 1 T {\displaystyle \pi _{1}T} such that π 1 T {\displaystyle \pi _{1}T} accepts x if and only if there exists a string y for which x [ T ] y . {\displaystyle x[T]y.} :The second projection, π 2 {\displaystyle \pi _{2}} is defined similarly. Determinization. Given a transducer T, we want to build an equivalent transducer that has a unique initial state and such that no two transitions leaving any state share the same input label. The powerset construction can be extended to transducers, or even weighted transducers, but sometimes fails to halt; indeed, some non-deterministic transducers do not admit equivalent

    Read more →
  • AI Resume Builders Reviews: What Actually Works in 2026

    AI Resume Builders Reviews: What Actually Works in 2026

    Shopping for the best AI resume builder? An AI resume builder is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI resume builder slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

    Read more →
  • Open information extraction

    Open information extraction

    In natural language processing, open information extraction (OIE) is the task of generating a structured, machine-readable representation of the information in text, usually in the form of triples or n-ary propositions. == Overview == A proposition can be understood as truth-bearer, a textual expression of a potential fact (e.g., "Dante wrote the Divine Comedy"), represented in an amenable structure for computers [e.g., ("Dante", "wrote", "Divine Comedy")]. An OIE extraction normally consists of a relation and a set of arguments. For instance, ("Dante", "passed away in" "Ravenna") is a proposition formed by the relation "passed away in" and the arguments "Dante" and "Ravenna". The first argument is usually referred as the subject while the second is considered to be the object. The extraction is said to be a textual representation of a potential fact because its elements are not linked to a knowledge base. Furthermore, the factual nature of the proposition has not yet been established. In the above example, transforming the extraction into a full fledged fact would first require linking, if possible, the relation and the arguments to a knowledge base. Second, the truth of the extraction would need to be determined. In computer science transforming OIE extractions into ontological facts is known as relation extraction. In fact, OIE can be seen as the first step to a wide range of deeper text understanding tasks such as relation extraction, knowledge-base construction, question answering, semantic role labeling. The extracted propositions can also be directly used for end-user applications such as structured search (e.g., retrieve all propositions with "Dante" as subject). OIE was first introduced by TextRunner developed at the University of Washington Turing Center headed by Oren Etzioni. Other methods introduced later such as Reverb, OLLIE, ClausIE or CSD helped to shape the OIE task by characterizing some of its aspects. At a high level, all of these approaches make use of a set of patterns to generate the extractions. Depending on the particular approach, these patterns are either hand-crafted or learned. == OIE systems and contributions == Reverb suggested the necessity to produce meaningful relations to more accurately capture the information in the input text. For instance, given the sentence "Faust made a pact with the devil", it would be erroneous to just produce the extraction ("Faust", "made", "a pact") since it would not be adequately informative. A more precise extraction would be ("Faust", "made a pact with", "the devil"). Reverb also argued against the generation of overspecific relations. OLLIE stressed two important aspects for OIE. First, it pointed to the lack of factuality of the propositions. For instance, in a sentence like "If John studies hard, he will pass the exam", it would be inaccurate to consider ("John", "will pass", "the exam") as a fact. Additionally, the authors indicated that an OIE system should be able to extract non-verb mediated relations, which account for significant portion of the information expressed in natural language text. For instance, in the sentence "Obama, the former US president, was born in Hawaii", an OIE system should be able to recognize a proposition ("Obama", "is", "former US president"). ClausIE introduced the connection between grammatical clauses, propositions, and OIE extractions. The authors stated that as each grammatical clause expresses a proposition, each verb mediated proposition can be identified by solely recognizing the set of clauses expressed in each sentence. This implies that to correctly recognize the set of propositions in an input sentence, it is necessary to understand its grammatical structure. The authors studied the case in the English language that only admits seven clause types, meaning that the identification of each proposition only requires defining seven grammatical patterns. The finding also established a separation between the recognition of the propositions and its materialization. In a first step, the proposition can be identified without any consideration of its final form, in a domain-independent and unsupervised way, mostly based on linguistic principles. In a second step, the information can be represented according to the requirements of the underlying application, without conditioning the identification phase. Consider the sentence "Albert Einstein was born in Ulm and died in Princeton". The first step will recognize the two propositions ("Albert Einstein", "was born", "in Ulm") and ("Albert Einstein", "died", "in Princeton"). Once the information has been correctly identified, the propositions can take the particular form required by the underlying application [e.g., ("Albert Einstein", "was born in", "Ulm") and ("Albert Einstein", "died in", "Princeton")]. CSD introduced the idea of minimality in OIE. It considers that computers can make better use of the extractions if they are expressed in a compact way. This is especially important in sentences with subordinate clauses. In these cases, CSD suggests the generation of nested extractions. For example, consider the sentence "The Embassy said that 6,700 Americans were in Pakistan". CSD generates two extractions [i] ("6,700 Americans", "were", "in Pakistan") and [ii] ("The Embassy", "said", "that [i]"). This is usually known as reification.

    Read more →
  • Léon Bottou

    Léon Bottou

    Léon-Yves Bottou (French pronunciation: [leɔ̃ bɔtu]; born 1965) is a researcher best known for his work in machine learning and data compression. His work presents stochastic gradient descent as a fundamental learning algorithm. He is also one of the main creators of the DjVu image compression technology (together with Yann LeCun and Patrick Haffner), and the maintainer of DjVuLibre, the open source implementation of DjVu. He is the original developer of the Lush programming language. == Life == Léon Bottou was born in France in 1965. He obtained the Diplôme d'Ingénieur from École Polytechnique in 1987, a Magistère de Mathématiques Fondamentales et Appliquées et d’Informatique from École Normale Supérieure in 1988, a Diplôme d'Études Approndies in Computer Science in 1988, in 1988, and a PhD from Université Paris-Sud in 1991. In 1988, in collaboration with Yann LeCun, he published SN, a software package for simulating artificial neural networks. His master's thesis concerned using Time Delay Neural Networks for speech recognition. He then joined the Adaptive Systems Research Department at AT&T Bell Laboratories in Holmdel, New Jersey, where he collaborated with Vladimir Vapnik on local learning algorithms. in 1992, he returned to France and founded Neuristique S.A., a company that produced machine learning tools and one of the first data mining software packages, including Lush, an object-oriented programming language based on C and Lisp designed for training and using large-scale neural networks. In 1995, he returned to Bell Laboratories, where he developed a number of new machine learning methods, such as Graph Transformer Networks (similar to conditional random field), and applied them to handwriting recognition and OCR. The bank check recognition system that he helped develop was widely deployed by NCR and other companies, reading over 10% of all the checks in the US in the late 1990s and early 2000s. In 1996, he joined AT&T Labs and worked primarily on the DjVu image compression technology, that is used by some websites, notably the Internet Archive, to distribute scanned documents. Between 2002 and 2010, he was a research scientist at NEC Laboratories in Princeton, New Jersey, where he focused on the theory and practice of machine learning with large-scale datasets, on-line learning, and stochastic optimization methods. He developed the open source software LaSVM for fast large-scale support vector machine, and stochastic gradient descent software for training linear SVM and Conditional Random Fields. In 2010 he joined the Microsoft adCenter in Redmond, Washington, and in 2012 became a Principal Researcher at Microsoft Research in New York City. In March 2015 he joined Facebook Artificial Intelligence Research, also in New York City, as a research lead. His work in gradient descent argued that both stochastic gradient descent and batch gradient descent reach similar levels of loss with the same number of training samples, but SGD is faster when running on large datasets. He also argued that second-order gradient descent methods, such as quasi-Newton methods, can be beneficial compared to plain SGD. See (Bottou et al 2018) for a review. He was program chair of the 2013 Conference on Neural Information Processing Systems and the 2009 International Conference on Machine Learning. In 2007, he was received one of the first Blavatnik Awards for Young Scientists from the Blavatnik Family Foundation and the New York Academy of Sciences.

    Read more →
  • Noisy channel model

    Noisy channel model

    The noisy channel model is a framework used in spell checkers, question answering, speech recognition, and machine translation. In this model, the goal is to find the intended word given a word where the letters have been scrambled in some manner. == In spell-checking == See Chapter B of. Given an alphabet Σ {\displaystyle \Sigma } , let Σ ∗ {\displaystyle \Sigma ^{}} be the set of all finite strings over Σ {\displaystyle \Sigma } . Let the dictionary D {\displaystyle D} of valid words be some subset of Σ ∗ {\displaystyle \Sigma ^{}} , i.e., D ⊆ Σ ∗ {\displaystyle D\subseteq \Sigma ^{}} . The noisy channel is the matrix Γ w s = Pr ( s | w ) {\displaystyle \Gamma _{ws}=\Pr(s|w)} , where w ∈ D {\displaystyle w\in D} is the intended word and s ∈ Σ ∗ {\displaystyle s\in \Sigma ^{}} is the scrambled word that was actually received. The goal of the noisy channel model is to find the intended word given the scrambled word that was received. The decision function σ : Σ ∗ → D {\displaystyle \sigma :\Sigma ^{}\to D} is a function that, given a scrambled word, returns the intended word. Methods of constructing a decision function include the maximum likelihood rule, the maximum a posteriori rule, and the minimum distance rule. In some cases, it may be better to accept the scrambled word as the intended word rather than attempt to find an intended word in the dictionary. For example, the word schönfinkeling may not be in the dictionary, but might in fact be the intended word. === Example === Consider the English alphabet Σ = { a , b , c , . . . , y , z , A , B , . . . , Z , . . . } {\displaystyle \Sigma =\{a,b,c,...,y,z,A,B,...,Z,...\}} . Some subset D ⊆ Σ ∗ {\displaystyle D\subseteq \Sigma ^{}} makes up the dictionary of valid English words. There are several mistakes that may occur while typing, including: Missing letters, e.g., leter instead of letter Accidental letter additions, e.g., misstake instead of mistake Swapping letters, e.g., recieved instead of received Replacing letters, e.g., fimite instead of finite To construct the noisy channel matrix Γ {\displaystyle \Gamma } , we must consider the probability of each mistake, given the intended word ( Pr ( s | w ) {\displaystyle \Pr(s|w)} for all w ∈ D {\displaystyle w\in D} and s ∈ Σ ∗ {\displaystyle s\in \Sigma ^{}} ). These probabilities may be gathered, for example, by considering the Damerau–Levenshtein distance between s {\displaystyle s} and w {\displaystyle w} or by comparing the draft of an essay with one that has been manually edited for spelling. == In machine translation == One naturally wonders if the problem of translation could conceivably be treated as a problem in cryptography. When I look at an article in Russian, I say: 'This is really written in English, but it has been coded in some strange symbols. I will now proceed to decode. See chapter 1, and chapter 25 of. Suppose we want to translate a foreign language to English, we could model P ( E | F ) {\displaystyle P(E|F)} directly: the probability that we have English sentence E given foreign sentence F, then we pick the most likely one E ^ = arg ⁡ max E P ( E | F ) {\displaystyle {\hat {E}}=\arg \max _{E}P(E|F)} . However, by Bayes law, we have the equivalent equation: E ^ = argmax E ∈ English P ( F ∣ E ) ⏞ translation model P ( E ) ⏞ language model {\displaystyle {\hat {E}}={\underset {E\in {\text{ English }}}{\operatorname {argmax} }}\overbrace {P(F\mid E)} ^{\text{translation model }}\overbrace {P(E)} ^{\text{language model}}} The benefit of the noisy-channel model is in terms of data: If collecting a parallel corpus is costly, then we would have only a small parallel corpus, so we can only train a moderately good English-to-foreign translation model, and a moderately good foreign-to-English translation model. However, we can collect a large corpus in the foreign language only, and a large corpus in the English language only, to train two good language models. Combining these four models, we immediately get a good English-to-foreign translator and a good foreign-to-English translator. The cost of noisy-channel model is that using Bayesian inference is more costly than using a translation model directly. Instead of reading out the most likely translation by arg ⁡ max E P ( E | F ) {\displaystyle \arg \max _{E}P(E|F)} , it would have to read out predictions by both the translation model and the language model, multiply them, and search for the highest number. == In speech recognition == Speech recognition can be thought of as translating from a sound-language to a text-language. Consequently, we have T ^ = argmax T ∈ Text P ( S ∣ T ) ⏞ speech model P ( T ) ⏞ language model {\displaystyle {\hat {T}}={\underset {T\in {\text{ Text }}}{\operatorname {argmax} }}\overbrace {P(S\mid T)} ^{\text{speech model }}\overbrace {P(T)} ^{\text{language model}}} where P ( S | T ) {\displaystyle P(S|T)} is the probability that a speech sound S is produced if the speaker is intending to say text T. Intuitively, this equation states that the most likely text is a text that's both a likely text in the language, and produces the speech sound with high probability. The utility of the noisy-channel model is not in capacity. Theoretically, any noisy-channel model can be replicated by a direct P ( T | S ) {\displaystyle P(T|S)} model. However, the noisy-channel model factors the model into two parts which are appropriate for the situation, and consequently it is generally more well-behaved. When a human speaks, it does not produce the sound directly, but first produces the text it wants to speak in the language centers of the brain, then the text is translated into sound by the motor cortex, vocal cords, and other parts of the body. The noisy-channel model matches this model of the human, and so it is appropriate. This is justified in the practical success of noisy-channel model in speech recognition. === Example === Consider the sound-language sentence (written in IPA for English) S = aɪ wʊd laɪk wʌn tuː. There are three possible texts T 1 , T 2 , T 3 {\displaystyle T_{1},T_{2},T_{3}} : T 1 = {\displaystyle T_{1}=} I would like one to. T 2 = {\displaystyle T_{2}=} I would like one too. T 3 = {\displaystyle T_{3}=} I would like one two. that are equally likely, in the sense that P ( S | T 1 ) = P ( S | T 2 ) = P ( S | T 3 ) {\displaystyle P(S|T_{1})=P(S|T_{2})=P(S|T_{3})} . With a good English language model, we would have P ( T 2 ) > P ( T 1 ) > P ( T 3 ) {\displaystyle P(T_{2})>P(T_{1})>P(T_{3})} , since the second sentence is grammatical, the first is not quite, but close to a grammatical one (such as "I would like one to [go]."), while the third one is far from grammatical. Consequently, the noisy-channel model would output T 2 {\displaystyle T_{2}} as the best transcription.

    Read more →