AI Generator Remover

AI Generator Remover — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • T Layout

    T Layout

    The T-Layout is an architectural and design concept for web applications, specifically tailored to improve the user experience on mobile devices. It features a horizontally scrollable container divided into three distinct sections, each spanning the full width of the screen, and was developed to optimise space usage and streamline navigation. == Background == The T-Layout introduces horizontal scrolling as a complementary method to the conventional pop-up-based navigation system in mobile web applications. In this layout, the central section which is visible by default upon accessing the application, facilitates the main content of a URL address and is flanked by two "helper" sections. This approach minimises the need for extensive user movements, in order to reach navigation controls typically located at the top of the screen. It is aimed at enhancing the user experience on mobile devices by providing an easier way to access essential content such as the main navigation, e-commerce related screens, or user account related information, ensuring that those elements are readily accessible while requiring minimal user effort. The T-Layout was first implemented by E (e-streetwear.com) in their mobile web app layout, and it was inspired by the interfaces of well-tested native mobile apps like Instagram and Revolut. A study titled "Mobile Navigation and User Preferences Survey" indicated a preference among mobile app users for one-handed usage, primarily navigating with their thumb. These insights led to the T-Layout Experiment, which compared the efficiency of using swipe gestures to access navigational elements against reaching traditional navigation controls. == Development history == It was first released as the mobile layout of E in early 2023. It was originally developed based on six principles: user-centric functionality, lightweight filesize, HTML and CSS implementation with minimal or no use of JavaScript required, suitable both for browser and server-rendering architectures, intuitive design, and improved SEO. The development of the T-Layout was driven by the necessity for more ergonomic and user-friendly interfaces in mobile web applications. Its design, reminiscent of the letter 'T', emerged as a solution to several usability challenges mobile device users face, emphasising ease of access and efficient screen space utilisation. In July 2023, E formalised the concept and its technical specifications, introducing it to the web design and development community. In October 2023 the "Mobile Navigation and User Preferences Survey" was conducted, establishing that the vast majority of individuals prefer to use mobile applications by holding the phone in a one-handed grip, utilising only the thumb for gestures when possible. The subsequent "T-Layout Experiment", designed to measure the time in seconds and the distance (user effort) in pixels, required to access navigational elements by traditionally tapping on fixed-positioned controls compared to swiping anywhere on the screen. The results proved that swipe gestures require less time and much less effort. == Styling and features == The main characteristic of the T-Layout is its horizontal scrolling feature, which can improve navigation efficiency while preserving the functionality of traditionally structured user interfaces. Its Implementation can be achieved with a combination of HTML and styling with CSS as well as precompiled Scss and Sass, CSS-in-JS, and styled JSX. It can be either a purely HTML/CSS solution but JavaScript can be utilised as well to add more specific functionalities, while It can be implemented to both existing and new applications. Its application in server-side rendering architectures will ensure that all its underlying principles apply. Although principally each section in the layout has a distinct role and facilitates specific types of content, the T-Layout as a concept is versatile, and it is adaptable allowing modifications in the layout or how it's implemented to cater to the specific needs of different applications.

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  • Is an AI Avatar Generator Worth It in 2026?

    Is an AI Avatar Generator Worth It in 2026?

    Looking for the best AI avatar generator? An AI avatar generator is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI avatar generator slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • Xuedong Huang

    Xuedong Huang

    Xuedong David Huang (born October 20, 1962) is a Chinese-American computer scientist and technology executive who has made contributions to spoken language processing and artificial intelligence, including Azure AI Services. He is Zoom's chief technology officer after serving as Microsoft's Technical Fellow and Azure AI Chief Technology Officer for 30 years. Huang is a strong advocate of AI for Accessibility, and AI for Cultural Heritage. == Education == Huang received his PhD from the University of Edinburgh in 1989 (sponsored by the British ORS and Edinburgh University Scholarship), his MS from Tsinghua University in 1984, and BS from Hunan University in 1982. == Career == After receiving his PhD in 1989, Huang joined Carnegie Mellon University and worked with Raj Reddy and Kai-Fu Lee on speech recognition. At CMU, he directed the Sphinx-II speech system research which achieved the best performance in every category of DARPA's 1992 benchmarking. Microsoft Research recruited him to found and lead Microsoft's spoken language initiatives in 1993. His co-authored book Spoken Language Processing and his Historical speech recognition review succinctly summarize several generations of spoken language research. As Microsoft's Mr. Speech for three decades, Huang has been instrumental in creating Microsoft's Speech Application Programming Interface (SAPI), shipping Microsoft Speech Server, and modernizing spoken language and integrative AI services via Azure AI, which not only enables millions of 3rd party customers but also powers up Microsoft's Windows, Office, Teams, and Azure OpenAI Services. Huang helped Microsoft and Azure Cognitive Services achieve multiple industry's first human parity milestones on the following open research tasks: transcribing conversational speech, machine translation, conversational QnA, and computer vision image captioning. Huang has made significant contributions to the software and AI industry through his executive leadership and his scientific publications, owning more than 170 US patents and impacting billions through Azure AI enabled products and services. In 2016, Wired magazine named him one of 25 Geniuses. In 2021, Azure AI was named the winner of InfoWorld's Technology of the Year Award. Huang was awarded the Allen Newell research excellence medal in 1992, and IEEE Speech Processing Best Paper in 1993. He was recognized as an IEEE Fellow by Institute of Electrical and Electronics Engineers in 2000, named ACM Fellow by Association for Computing Machinery in 2017, and a member of Washington State Academy of Sciences. Huang received 2022 Asian American Corporate Leadership Award, and IEEE Amar Bose Industrial Leader Award. In 2023, he was elected a member of the US National Academy of Engineering (NAE), and a member of the American Academy of Arts and Sciences.

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  • Talkman

    Talkman

    Talkman is an edutainment video game developed and published by Sony Computer Entertainment for the PlayStation Portable. It utilizes voice-activated translation software that operates in four languages, Japanese, English, Korean, and Mandarin Chinese. The name "Talkman" is a reference to Sony's Walkman line of portable audio products. It was released in Japan on November 17, 2005, and in America on August 5, 2008 (via the PlayStation Store), as Talkman Travel. In America, however, instead of receiving all the languages included in the Japanese version in one package, single-language packs are available for $2.99 each. Available packs are: Paris (French), Rome (Italian), and Tokyo (Japanese). The software is designed for travelers and entertainment, mostly containing slang and useful travel phrases. While originally sold in and designed for the Japanese market for Japanese users, its translation function operates between all four languages. In Japan, the software has proven popular with the middle-aged female demographic due to an interest in South Korean products, and Korean-language soap operas and movies; and as a fun English education aid for children. Outside of pure translations, Talkman also lets players play games to test their fluency of a language. The program comes with a USB microphone included. This microphone draws power through two gold-colored contacts on the top of the PSP, one on each side of the mini-USB port. This is uncommon due to the ability for most USB products to draw power through USB. These proprietary contacts are similar to the gold-colored contacts on the bottom-right of the device, which are used for charging. Note: The Chotto Shot (aka "Go!Cam") has a built-in microphone that also can be used with the Talkman program. Furthermore, the PSP-3000 model and PSP Go have built-in microphones that work with this application, without the need for any external attachments. == Talkman Euro == Following the success of the Asian version of Talkman, a version designed for translating European languages was developed and released on June 16, 2006. Talkman Euro is available in two versions. The Japanese version contains support for English, Italian, Spanish, German, French, and Japanese, while the Chinese version contains support for Traditional Chinese instead of Japanese. The differences on the packaging (the Japanese flag as opposed to a flag with the word "mie" in Chinese) are minimal and hard to notice. == Talkman UMD-only package == Talkman is also released as a UMD-only package, so users who already have the USB mic or camera can choose to purchase this standalone version. The Sony PSP Headset and the built-in microphone on later model PSPs have also been confirmed to work with Talkman.

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  • Artificial intelligence content detection

    Artificial intelligence content detection

    Artificial intelligence detection software aims to determine whether some content (text, image, video, or audio) was generated using artificial intelligence (AI). This software is often unreliable. == Accuracy issues == Many AI detection tools have been shown to be unreliable in detecting AI-generated text. In a 2023 study conducted by Weber-Wulff et al., researchers evaluated 14 detection tools including Turnitin and GPTZero and found that "all scored below 80% of accuracy and only 5 over 70%." They also found that these tools tend to have a bias for classifying texts more as human than as AI, and that accuracy of these tools worsens upon paraphrasing. === False positives === In AI content detection, a false positive is when human-written work is incorrectly flagged as AI-written. Many AI detection platforms claim to have a minimal level of false positives, with Turnitin claiming a less than 1% false positive rate. However, later research by The Washington Post produced much higher rates of 50%, though they used a smaller sample size. False positives in an academic setting frequently lead to accusations of academic misconduct, which can have serious consequences for a student's academic record. Additionally, studies have shown evidence that many AI detection models are prone to give false positives to work written by people whose first language is not English, and also to neurodivergent people. In June 2023, Janelle Shane wrote that portions of her book You Look Like a Thing and I Love You were flagged as AI-generated. === False negatives === A false negative is a failure to identify documents with AI-written text. False negatives often happen as a result of a detection software's sensitivity level or because evasive techniques were used when generating the work to make it sound more human. False negatives are less of a concern academically, since they aren't likely to lead to accusations and ramifications. Notably, Turnitin stated they have a 15% false negative rate. == Text detection == For text, this is usually done to prevent alleged plagiarism, often by detecting repetition of words as telltale signs that a text was AI-generated (including hallucinations). Detection systems may also rely on stylistic and structural regularities associated with LLM output, such as unusually consistent grammar, formulaic transitions, repeated discourse markers, and recurring rhetorical templates. Some tools are designed less to establish authorship provenance than to flag prose that resembles common LLM-generated style patterns. They are often used by teachers marking their students, usually on an ad hoc basis. Following the release of ChatGPT and similar AI text generative software, many educational establishments have issued policies against the use of AI by students. AI text detection software is also used by those assessing job applicants, as well as online search engines, hiring, online moderation and publishing. Current detectors may sometimes be unreliable and have incorrectly marked work by humans as originating from AI while failing to detect AI-generated work in other instances. MIT Technology Review said that the technology "struggled to pick up ChatGPT-generated text that had been slightly rearranged by humans and obfuscated by a paraphrasing tool". AI text detection software has also been shown to discriminate against non-native speakers of English. Two students from the University of California, Davis, were referred to the university's Office of Student Success and Judicial Affairs (OSSJA) after their professors scanned their essays with positive results; the first with an AI detector called GPTZero, and the second with an AI detector integration in Turnitin. However, following media coverage, and a thorough investigation, the students were cleared of any wrongdoing. In April 2023, Cambridge University and other members of the Russell Group of universities in the United Kingdom opted out of Turnitin's AI text detection tool, after expressing concerns it was unreliable. The University of Texas at Austin opted out of the system six months later. In May 2023, a professor at Texas A&M University–Commerce used ChatGPT to detect whether his students' content was written by it, which ChatGPT said was the case. As such, he threatened to fail the class despite ChatGPT not being able to detect AI-generated writing. No students were prevented from graduating because of the issue, and all but one student (who admitted to using the software) were exonerated from accusations of having used ChatGPT in their content. In July 2023, a paper titled "GPT detectors are biased against non-native English writers" was released, reporting that GPTs discriminate against non-native English authors. The paper compared seven GPT detectors against essays from both non-native English speakers and essays from United States students. The essays from non-native English speakers had an average false positive rate of 61.3%. An article by Thomas Germain, published on Gizmodo in June 2024, reported job losses among freelance writers and journalists due to AI text detection software mistakenly classifying their work as AI-generated. In September 2024, Common Sense Media reported that generative AI detectors had a 20% false positive rate for Black students, compared to 10% of Latino students and 7% of White students. To improve the reliability of AI text detection, researchers have explored digital watermarking techniques. A 2023 paper titled "A Watermark for Large Language Models" presents a method to embed imperceptible watermarks into text generated by large language models (LLMs). This watermarking approach allows content to be flagged as AI-generated with a high level of accuracy, even when text is slightly paraphrased or modified. The technique is designed to be subtle and hard to detect for casual readers, thereby preserving readability, while providing a detectable signal for those employing specialized tools. However, while promising, watermarking faces challenges in remaining robust under adversarial transformations and ensuring compatibility across different LLMs. == Anti text detection == There is software available designed to bypass AI text detection. In practice, evasion may not require specialized bypass tools. Paraphrasing, style editing, and removal of repeated discourse markers can substantially reduce the effectiveness of detectors that rely on recognizable surface patterns. A study published in August 2023 analyzed 20 abstracts from papers published in the Eye Journal, which were then paraphrased using GPT-4.0. The AI-paraphrased abstracts were examined for plagiarism using QueText and for AI-generated content using Originality.AI. The texts were then re-processed through an adversarial software called Undetectable.ai in order to reduce the AI-detection scores. The study found that the AI detection tool, Originality.AI, identified text generated by GPT-4 with a mean accuracy of 91.3%. However, after reprocessing by Undetectable.ai, the detection accuracy of Originality.ai dropped to a mean accuracy of 27.8%. Some experts also believe that techniques like digital watermarking are ineffective because they can be removed or added to trigger false positives. "A Watermark for Large Language Models" paper by Kirchenbauer et al. (2023) also addresses potential vulnerabilities of watermarking techniques. The authors outline a range of adversarial tactics, including text insertion, deletion, and substitution attacks, that could be used to bypass watermark detection. These attacks vary in complexity, from simple paraphrasing to more sophisticated approaches involving tokenization and homoglyph alterations. The study highlights the challenge of maintaining watermark robustness against attackers who may employ automated paraphrasing tools or even specific language model replacements to alter text spans iteratively while retaining semantic similarity. Experimental results show that although such attacks can degrade watermark strength, they also come at the cost of text quality and increased computational resources. == Image, video, and audio detection == Several purported AI image detection software exist, to detect AI-generated images (for example, those originating from Midjourney or DALL-E). They are not completely reliable. Industry analyses have also noted that AI-driven image recognition systems often struggle in real-world environments, where inconsistent lighting, noise and variable visual inputs reduce detection reliability, a challenge highlighted in modern agricultural quality-control research. Others claim to identify video and audio deepfakes, but this technology is also not fully reliable yet either. Despite debate around the efficacy of watermarking, Google DeepMind is actively developing a detection software called SynthID, which works by inserting a digital watermark that is invisible to the human eye into the pixels of an image.

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  • AI Copywriting Tools Reviews: What Actually Works in 2026

    AI Copywriting Tools Reviews: What Actually Works in 2026

    Shopping for the best AI copywriting tool? An AI copywriting tool is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI copywriting tool slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • SYSTRAN

    SYSTRAN

    SYSTRAN, founded by Dr. Peter Toma in 1968, is one of the oldest machine translation companies. SYSTRAN has done extensive work for the United States Department of Defense and the European Commission. SYSTRAN provided the technology for Yahoo! Babel Fish until May 30, 2012, among others. It was used by Google's language tools until 2007. SYSTRAN is used by the Dashboard Translation widget in macOS. Commercial versions of SYSTRAN can run on Microsoft Windows (including Windows Mobile), Linux, and Solaris. Historically, SYSTRAN systems used rule-based machine translation (RbMT) technology. With the release of SYSTRAN Server 7 in 2010, SYSTRAN implemented a hybrid rule-based/statistical machine translation (SMT) technology which was the first of its kind in the marketplace. As of 2008, the company had 59 employees of whom 26 are computational experts and 15 computational linguists. The number of employees decreased from 70 in 2006 to 59 in 2008. In January 2024, ChapsVision acquired Systran. == History == With its origin in the Georgetown machine translation effort, SYSTRAN was one of the few machine translation systems to survive the major decrease of funding after the ALPAC Report of the mid-1960s. The company was established in La Jolla in California to work on translation of Russian to English text for the United States Air Force during the Cold War. Large numbers of Russian scientific and technical documents were translated using SYSTRAN under the auspices of the USAF Foreign Technology Division (later the National Air and Space Intelligence Center) at Wright-Patterson Air Force Base, Ohio. The quality of the translations, although only approximate, was usually adequate for understanding content. The company headquarters is in Paris, while its U.S. headquarters is in San Diego, CA. During the dot-com boom, the international language industry started a new era, and SYSTRAN entered into agreements with a number of translation integrators, the most successful of these being WorldLingo. In 2016, the Harvard NLP group and SYSTRAN founded OpenNMT, an open source ecosystem for neural machine translation and neural sequence learning. This has enabled machine translation software with learning capabilities, dramatically increasing MT translation quality. The project has since been used in several research and industry applications, and its open source ecosystem is currently maintained by SYSTRAN and Ubiqus. == Business situation == Most of SYSTRAN's revenue comes from a few customers. 57.1% comes from the 10 main customers and the three largest customers account for 10.9%, 8.9%, and 8.9% of its revenues, respectively. Revenues had been declining in the early 2000s: 10.2 million euros in 2004, 10.1 million euros in 2005, 9.3 million euros in 2006, 8.8 million euros in 2007, and 7.6 million euros in 2008, before seeing a rebound in 2009 with 8.6 million euros. == Languages == The following is a list of the languages in which SYSTRAN translate from and to English: Russian into English in 1968 and English into Russian in 1973 for the Apollo–Soyuz project.

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  • Apache cTAKES

    Apache cTAKES

    Apache cTAKES: clinical Text Analysis and Knowledge Extraction System is an open-source Natural Language Processing (NLP) system that extracts clinical information from electronic health record unstructured text. It processes clinical notes, identifying types of clinical named entities — drugs, diseases/disorders, signs/symptoms, anatomical sites and procedures. Each named entity has attributes for the text span, the ontology mapping code, context (family history of, current, unrelated to patient), and negated/not negated. cTAKES was built using the UIMA Unstructured Information Management Architecture framework and OpenNLP natural language processing toolkit. == Components == Components of cTAKES are specifically trained for the clinical domain, and create rich linguistic and semantic annotations that can be utilized by clinical decision support systems and clinical research. These components include: Named Section identifier Sentence boundary detector Rule-based tokenizer Formatted list identifier Normalizer Context dependent tokenizer Part-of-speech tagger Phrasal chunker Dictionary lookup annotator Context annotator Negation detector Uncertainty detector Subject detector Dependency parser patient smoking status identifier Drug mention annotator == History == Development of cTAKES began at the Mayo Clinic in 2006. The development team, led by Dr. Guergana Savova and Dr. Christopher Chute, included physicians, computer scientists and software engineers. After its deployment, cTAKES became an integral part of Mayo's clinical data management infrastructure, processing more than 80 million clinical notes. When Dr. Savova's moved to Boston Children's Hospital in early 2010, the core development team grew to include members there. Further external collaborations include: University of Colorado Brandeis University University of Pittsburgh University of California at San Diego Such collaborations have extended cTAKES' capabilities into other areas such as Temporal Reasoning, Clinical Question Answering, and coreference resolution for the clinical domain. In 2010, cTAKES was adopted by the i2b2 program and is a central component of the SHARP Area 4. In 2013, cTAKES released their first release as an Apache Software Foundation incubator project: cTAKES 3.0. In March 2013, cTAKES became an Apache Software Foundation Top Level Project (TLP).

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  • Blitter object

    Blitter object

    A blitter object (Bob) is a graphical element (GEL) used by the Amiga computer. Bobs are hardware sprite-like objects, movable on the screen with the help of the blitter coprocessor. == Overview == The AmigaOS GEL system consists of VSprites, Bobs, AnimComps (animation components) and AnimObs (animation objects), each extending the preceding with additional functionality. While VSprites are a virtualization of hardware sprites Bobs are drawn into a playfield by the blitter, saving and restoring the background of the GEL as required. The Bob with the highest video priority is the last one to be drawn, which makes it appear to be in front of all other Bobs. In contrast to hardware sprites Bobs are not limited in size and number. Bobs require more processing power than sprites, because they require at least one DMA memory copy operation to draw them on the screen. Sometimes three distinct memory copy operations are needed: one to save the screen area where the Bob would be drawn, one to actually draw the Bob, and one later to restore the screen background when the Bob moves away. An AnimComp adds animation to a Bob and an AnimOb groups AnimComps together and assigns them velocity and acceleration.

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  • Best AI Code Generators in 2026

    Best AI Code Generators in 2026

    Comparing the best AI code generator? An AI code generator is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI code generator slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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  • Internettolken

    Internettolken

    Internettolken (or InternetPreter) is a web-based machine translating tool. As the first Swedish online translating service, it was started in 2002 and included the English and Swedish languages. Today, there are 14 languages with more than 120 possible combinations. The service is free up to 150 words per day, and as a 2,000-word free testing account. It is available both on its website, and as a gadget on iGoogle. The interface is either English or Swedish. Being a dictionary-based tool, with its own translation software, it can sometimes offer a more accurate translation than Google Translate and others, although the grammar will be incorrect. == Languages currently available ==

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  • Yi Zeng (AI researcher)

    Yi Zeng (AI researcher)

    Yi Zeng (Chinese: 曾毅) is a Chinese artificial intelligence researcher and professor at the Chinese Academy of Sciences, who also serves as the founding director of Center for Long-term AI, and as a member of the United Nations Advisory Body on AI. == Career == On May 25, 2019, Zeng led the team that published the Beijing Artificial Intelligence Principles, proposed as an initiative for the long-term research, governance and planning of AI, and the "realization of beneficial AI for mankind and nature". He was named on the Time 100 AI list, a list featuring the hundred most influential figures in artificial intelligence of the year, in 2023. In July 2023, Zeng addressed the United Nations Security Council in a meeting on the risks posed by recent strides in artificial intelligence. He said that AI models “cannot be trusted as responsible agents that can help humans to make decisions,” and warned of the risk of extinction posed by both near-term and long-term AI, arguing that “in the long term, we haven’t given superintelligence any practical reasons why they should protect humans”. Zeng stated that humans should always be responsible for final decision-making on the use of nuclear weapons, and that the United Nations must produce an international framework on AI development and governance, to ensure global peace and security. In October 2023, UN Secretary-General António Guterres announced the creation of an advisory body on issues surrounding the international governance of AI, of which Zeng would be a member. He leads teams of researchers at the Institute of Philosophy and the Institute of Automation of the Chinese Academy of Sciences, including doctoral candidates, postdoctoral fellows, research fellows, assistant professors, and associate professors. Among them is his first international PhD student, Ammar Younas, a lawyer and arbitrator whose research focuses on cross-cultural dimensions of AI ethics and governance.

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  • CityEngine

    CityEngine

    ArcGIS CityEngine is a commercial 3D modeling program. Developed by Esri R&D Center Zurich (formerly Procedural Inc.), it specializes in the generation of 3D urban environments to support the creation of detailed large-scale 3D city models. Unlike traditional 3D modeling methodology, which uses computer-aided design (CAD) tools and techniques, CityEngine takes a procedural modeling approach which shapes generation via a rules-based system. Due to its integration with the wider ArcGIS platform, CityEngine can also be used with geographic information system (GIS) datasets. CityEngine can be used for urban planning and architecture, graphics visualization, game development, entertainment, and archeology. CityEngine can be used to visualize the building information modeling (BIM) data of buildings in a larger urban context, making for more realistic construction projects. == History and releases == === Software history === ArcGIS CityEngine, originally named Esri CityEngine, was developed at Swiss technology university ETH Zurich by Pascal Mueller, the co-founder and CEO of Procedural Inc. While researching for his PhD at the ETH Computer Vision Lab, Mueller invented a number of techniques for procedural modeling of 3D architecture that make up the foundation of CityEngine. CityEngine publically debuted at the 2001 SIGGRAPH conference; since then, additional research papers have been published that have contributed to CityEngine and its features. The first commercial version of CityEngine was released in 2008. In 2007, Procedural Inc. was founded and separated from ETH Zurich, the top-ranking technology university in Switzerland. In the summer of 2011, Procedural Inc. was acquired by Esri Inc., becoming Esri R&D Center Zurich. Esri CityEngine was renamed to ArcGIS CityEngine in June 2020 to offically make it a part of the ArcGIS software suite. === Releases === === Licensing and pricing === ArcGIS CityEngine is included in the Professional and Professional Plus tiers of ArcGIS Online. Pricing may vary by region and distributors. In the US, the professional tier costs US$2,200 per year; in the UK, it is £4,200 per year (excluding VAT). CityEngine can be purchased elsewhere via a local Esri partner. . Once purchased, users can download and obtain license details from the MyEsri portal. == Features == CGA (computer generated architecture) parametric modeling rules to control mass, geometry assets, proportions, or texturing of buildings or streets on a citywide scale Select a target location and import geo-referenced satellite imagery and 3D terrain of the location to more quickly build accurate urban environments through OpenStreetMap integration Interactively control specific street or building parameters, such as height or age Import/export geo-spatial/vector data with industry-standard formats such as Esri Shapefile, File Geodatabase, and OpenStreetMap, as well as file formats for WebGL, KMZ, Collada, Autodesk FBX, Autodesk Maya, 3DS, Wavefront OBJ, RenderMan RIB, Alembic, e-on software's Vue, Universal Scene Description USD, Khronos Group GLTF, Unreal Engine, and Unreal Datasmith Script and generate rules-based reports to show socioeconomic figures (e.g., Gross Floor Area (GFA) and Floor Area Ratio (FAR)) to analyze their urban design proposals. VR viewing of modeled environments with Samsung Gear VR Use a variety of materials through the Esri materials library == Procedural modeling == ArcGIS CityEngine uses a procedural modeling approach to automatically generate models through a predefined rule set. The rules are defined through a CGA shape grammar system, enabling the creation of complex parametric models. Users can change or add the shape grammar as needed. Urban environments can be modeled within CityEngine by starting with creating a street network (either from the street drawing tool or with data imported from map data). Then, lots may be subdivided as many times as specified, resulting in a map of multiple lots and streets. CityEngine can then be instructed to start generating the buildings using defined procedural modeling rules. At this point, the city model can be re-designed and adjusted by changing the parameters or the shape grammar. === Geodesign === Though CityEngine is not an analytical tool like GIS, discussions about geodesign often mention the use of ArcGIS CityEngine. As it can be used to enhance 3D shape generation in ArcGIS, ArcGIS CityEngine is a critical product to improve the applicability of geodesign by using geospatial information to design or analyze a city. == Applications == === Urban design and planning === Garsdale Design used ArcGIS CityEngine in the creation of city master plans in Iraq before 2013, both to model existing historic areas and also model future plans. Larger companies like Foster+Partners and HOK Architects have also used CityEngine in their urban planning projects. === Urban and environmental studies === Because its primary feature is building informative city models, some urban researchers use CityEngine to compare land-use planning schemes, for example in very dense global cities such as Hong Kong and Seoul. Environmental scientists can also utilize the instant 3D model generation in CityEngine, which can make for more convenient informative research than modeling a city by creating each building individually. === Game development === CityEngine can be used as a tool in the creation of video games that require detailed 3D environments to assign interactive scripts. === Movie industry === Zootopia (also known outside of the US as Zootopolis), which won the 2016 Academy Award for Best Animated Feature Film, used CityEngine to model the city in its movie. multi-scaling city, the designers used CityEngine due to its rule-based system. CityEngine was also used to create Big Hero 6's San-Fransokyo. === Military === Due to its integration with the Esri product suite and its ability to process geospatial data to create 3D scenes/maps, CityEngine can be used within military/defense organizations. == List of movies and TV shows using CityEngine == Studios and companies rarely state what software they use in their pipelines. When CityEngine is mentioned as a tool in production, it's often in a small reference in a larger article. Movies only claimed to use CityEngine by a single Esri employee Presented at FMX 2025 workshop == Ports == ArcGIS CityEngine is built on top of Eclipse IDE, and has therefore able to be used on Windows and Linux operating systems. Support for macOS was stopped in March 2021. == Plugins and extensions == ArcGIS CityEngine currently works with a number of third party 3D modeling, rendering, and analytical software products via its SDK and API; these currently are: ArcGIS CityEngine for ArcGIS Urban: ArcGIS Urban Suite Puma: ArcGIS CityEngine for Rhinoceros 3D Palladio: ArcGIS CityEngine for Houdini Serlio: ArcGIS CityEngine for Maya PyPRT: ArcGIS CityEngine for Python ArcGIS CityEngine provides a Python scripting interface built on Jython (current version 2.7.0) which allows users to create their own tools and functionality. == Publications ==

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  • HFST

    HFST

    Helsinki Finite-State Technology (HFST) is a computer programming library and set of utilities for natural language processing with finite-state automata and finite-state transducers. It is free and open-source software, released under a mix of the GNU General Public License version 3 (GPLv3) and the Apache License. == Features == The library functions as an interchanging interface to multiple backends, such as OpenFST, foma and SFST. The utilities comprise various compilers, such as hfst-twolc (a compiler for morphological two-level rules), hfst-lexc (a compiler for lexicon definitions) and hfst-regexp2fst (a regular expression compiler). Functions from Xerox's proprietary scripting language xfst is duplicated in hfst-xfst, and the pattern matching utility pmatch in hfst-pmatch, which goes beyond the finite-state formalism in having recursive transition networks (RTNs). The library and utilities are written in C++, with an interface to the library in Python and a utility for looking up results from transducers ported to Java and Python. Transducers in HFST may incorporate weights depending on the backend. For performing FST operations, this is currently only possible via the OpenFST backend. HFST provides two native backends, one designed for fast lookup (hfst-optimized-lookup), the other for format interchange. Both of them can be weighted. == Uses == HFST has been used for writing various linguistic tools, such as spell-checkers, hyphenators, and morphologies. Morphological dictionaries written in other formalisms have also been converted to HFST's formats.

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  • Margin (machine learning)

    Margin (machine learning)

    In machine learning, the margin of a single data point is defined to be the distance from the data point to a decision boundary. Note that there are many distances and decision boundaries that may be appropriate for certain datasets and goals. A margin classifier is a classification model that utilizes the margin of each example to learn such classification. There are theoretical justifications (based on the VC dimension) as to why maximizing the margin (under some suitable constraints) may be beneficial for machine learning and statistical inference algorithms. For a given dataset, there may be many hyperplanes that could classify it. One reasonable choice as the best hyperplane is the one that represents the largest separation, or margin, between the classes. Hence, one should choose the hyperplane such that the distance from it to the nearest data point on each side is maximized. If such a hyperplane exists, it is known as the maximum-margin hyperplane, and the linear classifier it defines is known as a maximum margin classifier (or, equivalently, the perceptron of optimal stability).

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