cPanel is a web hosting control panel software developed by cPanel, L.L.C. It provides a graphical interface (GUI) and automation tools designed to simplify the process of hosting a web site for the website owner or "end user". It enables administration through a standard web browser using a three-tier structure. While cPanel is limited to managing a single hosting account, cPanel & WHM allow the administration of the entire server. In addition to the GUI, cPanel also has command line and API-based access that allows third-party software vendors, web hosting organizations, and developers to automate standard system administration processes. cPanel & WHM is designed to function either as a dedicated server or virtual private server. The latest cPanel & WHM version supports installation on AlmaLinux, Rocky Linux, CloudLinux OS, and Ubuntu. == History == cPanel is currently developed by cPanel, L.L.C., a privately owned company headquartered in Houston, Texas, United States. WebPros is the parent company of cPanel, L.L.C. It was originally designed in 1996 as the control panel for Speed Hosting, a now-defunct web hosting company. The original author of cPanel, J. Nick Koston, had a stake in Speed Hosting. Webking quickly began using cPanel after its merger with Speed Hosting. The new company moved its servers to Virtual Development Inc. (VDI), a now-defunct hosting facility. Following an agreement between Koston and VDI, cPanel was only available to customers hosted directly at VDI. At the time, there was little competition in the control panel market, with the main choices being VDI and Alabanza. Eventually, due to Koston leaving for college, he and William Jensen signed an agreement in which cPanel was split into a separate program called WebPanel; this version was run by VDI. Without the lead programmer, VDI was not able to continue any work on cPanel and eventually stopped supporting it completely. Koston kept working on cPanel while also working at BurstNET. Eventually, he left BurstNET to focus fully on cPanel. cPanel 3 was released in 1999: main additions over cPanel 2 were an automatic upgrade and the Web Host Manager (WHM). The interface was also improved when Carlos Rego of WizardsHosting made what became the default theme of cPanel. With the release of cPanel 11, cPanel adopted a four-tier versioning system, "Parent.Major.Minor.Patch" (e.g., 11.32.0.3). As of version 11.52, the "Parent" representation is deprecated, with 11.54 stylized as "Version 54." cPanel 11.30 is the last major version to support FreeBSD. On August 20, 2018 cPanel L.L.C. announced that it had signed an agreement to be acquired by a group led by Oakley Capital (who also own Plesk and SolusVM). While Koston sold his interest in cPanel, he will continue to be an owner of the company that owns cPanel. In April 2026, a severe vulnerability was discovered that affected all cPanel and WHM versions after 11.40, affectively allowing unauthenticated remote attackers to access the control panel. According to some web hosters the vulnerability was already being actively exploited, with some attempts even dating back to late February 2026. == Add-ons == cPanel provides front-ends for a number of common operations, including the management of PGP keys, crontab tasks, mail and FTP accounts, and mailing lists. Several add-ons exist, some for an additional fee, including auto installers such as Installatron, Fantastico, Softaculous, and WHMSonic (SHOUTcast/radio Control Panel Add-on). The add-ons need to be enabled by the server administrator in WHM to be accessible to the cPanel user. WHM manages some software packages separately from the underlying operating system, applying upgrades to Apache, PHP, MySQL and MariaDB, Exim, FTP, and related software packages automatically. This ensures that these packages are kept up-to-date and compatible with WHM, but makes it more difficult to install newer versions of these packages. It also makes it difficult to verify that the packages have not been tampered with, since the operating system's package management verification system cannot be used to do so. == WHM == WHM, short for WebHost Manager, is a web-based tool which is used for server administration. There are at least two tiers of WHM, often referred to as "root WHM", and non-root WHM (or Reseller WHM). Root WHM is used by server administrators and non-root WHM (with fewer privileges) is used by others, like entity departments, and resellers to manage hosting accounts often referred to as cPanel accounts on a web server. WHM is also used to manage SSL certificates (both server self generated and CA provided SSL certificates), cPanel users, hosting packages, DNS zones, themes, and authentication methods. The default automatic SSL (AutoSSL) provided by cPanel is powered by Let's Encrypt. Additionally, WHM can also be used to manage FTP, Mail (POP, IMAP, and SMTP) and SSH services on the server. As well as being accessible by the root administrator, WHM is also accessible to users with reseller privileges. Reseller users of cPanel have a smaller set of features than the root user, generally limited by the server administrator, to features which they determine will affect their customers' accounts rather than the server as a whole. From root WHM, the server administrator can perform maintenance operations such as upgrading and recompiling Apache and PHP, installing Perl modules, and upgrading RPMs installed on the system. == Enkompass == A version of cPanel & WHM for Microsoft Windows, called Enkompass, was declared end-of-life as of February 2014. Version 3 remained available for download, but without further development or support. In the preceding years, Enkompass had been available for free as product development slowed. == Pricing == On June 27, 2019 cPanel announced a new account-based pricing structure. After backlash from their customers, cPanel issued a second announcement but did not change the new structure.
Integrated writing environment
An integrated writing environment (IWE) is software that provides comprehensive writing and knowledge management functionality for writers and information workers. IWEs enable writers and information workers to perform a variety of tasks related to the document in the IWE in a single environment. This provides a distraction-free workspace and streamlined writing experience. IWEs provide similar efficiency and functionality benefits to writers and information professionals that integrated development environments (IDEs) provide to software developers. == Overview == IWEs are designed to maximize productivity and help improve the quality of written work by integrating together tools that allow users to work effectively in a single application. The IWE features may include integrated content search, reversion management, outlining, note management, and reference management, as may be suitable for the target field of use. == List of IWEs == Celtx This IWE is intended for screenplay writers and has screenplay writing and management tools. Celtex provides tools for the pre-production work phase, story development, storyboarding, script breakdowns, production scheduling, and reports. Scrivener This IWE targets novel, research paper, and script writing. Scrivener provides tools to organize notes and research documents for easy access and referencing. After completing the writing, Scrivener allows the user to export the document to formats supported by common word processors, such as Microsoft Word. TeXstudio This IWE targets LaTeX documents and provides interactive spelling checker, code folding, and syntax highlighting.
A Comprehensive Grammar of the English Language
A Comprehensive Grammar of the English Language is a descriptive grammar of English written by Randolph Quirk, Sidney Greenbaum, Geoffrey Leech, and Jan Svartvik. It was first published by Longman in 1985. In 1991, it was called "The greatest of contemporary grammars, because it is the most thorough and detailed we have," and "It is a grammar that transcends national boundaries." The book relies on elicitation experiments as well as three corpora: a corpus from the Survey of English Usage, the Lancaster-Oslo-Bergen Corpus (UK English), and the Brown Corpus (US English). == Reviews == In 1988, Rodney Huddleston published a very critical review. He wrote:[T]here are some respects in which it is seriously flawed and disappointing. A number of quite basic categories and concepts do not seem to have been thought through with sufficient care; this results in a remarkable amount of unclarity and inconsistency in the analysis, and in the organization of the grammar. Aarts, F. G. A. M. (April 1988). "A Comprehensive Grammar of the English Language: The great tradition continued". English Studies. 69 (2): 163–173. doi:10.1080/00138388808598565.
Regularization perspectives on support vector machines
Within mathematical analysis, Regularization perspectives on support-vector machines provide a way of interpreting support-vector machines (SVMs) in the context of other regularization-based machine-learning algorithms. SVM algorithms categorize binary data, with the goal of fitting the training set data in a way that minimizes the average of the hinge-loss function and L2 norm of the learned weights. This strategy avoids overfitting via Tikhonov regularization and in the L2 norm sense and also corresponds to minimizing the bias and variance of our estimator of the weights. Estimators with lower Mean squared error predict better or generalize better when given unseen data. Specifically, Tikhonov regularization algorithms produce a decision boundary that minimizes the average training-set error and constrain the Decision boundary not to be excessively complicated or overfit the training data via a L2 norm of the weights term. The training and test-set errors can be measured without bias and in a fair way using accuracy, precision, Auc-Roc, precision-recall, and other metrics. Regularization perspectives on support-vector machines interpret SVM as a special case of Tikhonov regularization, specifically Tikhonov regularization with the hinge loss for a loss function. This provides a theoretical framework with which to analyze SVM algorithms and compare them to other algorithms with the same goals: to generalize without overfitting. SVM was first proposed in 1995 by Corinna Cortes and Vladimir Vapnik, and framed geometrically as a method for finding hyperplanes that can separate multidimensional data into two categories. This traditional geometric interpretation of SVMs provides useful intuition about how SVMs work, but is difficult to relate to other machine-learning techniques for avoiding overfitting, like regularization, early stopping, sparsity and Bayesian inference. However, once it was discovered that SVM is also a special case of Tikhonov regularization, regularization perspectives on SVM provided the theory necessary to fit SVM within a broader class of algorithms. This has enabled detailed comparisons between SVM and other forms of Tikhonov regularization, and theoretical grounding for why it is beneficial to use SVM's loss function, the hinge loss. == Theoretical background == In the statistical learning theory framework, an algorithm is a strategy for choosing a function f : X → Y {\displaystyle f\colon \mathbf {X} \to \mathbf {Y} } given a training set S = { ( x 1 , y 1 ) , … , ( x n , y n ) } {\displaystyle S=\{(x_{1},y_{1}),\ldots ,(x_{n},y_{n})\}} of inputs x i {\displaystyle x_{i}} and their labels y i {\displaystyle y_{i}} (the labels are usually ± 1 {\displaystyle \pm 1} ). Regularization strategies avoid overfitting by choosing a function that fits the data, but is not too complex. Specifically: f = argmin f ∈ H { 1 n ∑ i = 1 n V ( y i , f ( x i ) ) + λ ‖ f ‖ H 2 } , {\displaystyle f={\underset {f\in {\mathcal {H}}}{\operatorname {argmin} }}\left\{{\frac {1}{n}}\sum _{i=1}^{n}V(y_{i},f(x_{i}))+\lambda \|f\|_{\mathcal {H}}^{2}\right\},} where H {\displaystyle {\mathcal {H}}} is a hypothesis space of functions, V : Y × Y → R {\displaystyle V\colon \mathbf {Y} \times \mathbf {Y} \to \mathbb {R} } is the loss function, ‖ ⋅ ‖ H {\displaystyle \|\cdot \|_{\mathcal {H}}} is a norm on the hypothesis space of functions, and λ ∈ R {\displaystyle \lambda \in \mathbb {R} } is the regularization parameter. When H {\displaystyle {\mathcal {H}}} is a reproducing kernel Hilbert space, there exists a kernel function K : X × X → R {\displaystyle K\colon \mathbf {X} \times \mathbf {X} \to \mathbb {R} } that can be written as an n × n {\displaystyle n\times n} symmetric positive-definite matrix K {\displaystyle \mathbf {K} } . By the representer theorem, f ( x i ) = ∑ j = 1 n c j K i j , and ‖ f ‖ H 2 = ⟨ f , f ⟩ H = ∑ i = 1 n ∑ j = 1 n c i c j K ( x i , x j ) = c T K c . {\displaystyle f(x_{i})=\sum _{j=1}^{n}c_{j}\mathbf {K} _{ij},{\text{ and }}\|f\|_{\mathcal {H}}^{2}=\langle f,f\rangle _{\mathcal {H}}=\sum _{i=1}^{n}\sum _{j=1}^{n}c_{i}c_{j}K(x_{i},x_{j})=c^{T}\mathbf {K} c.} == Special properties of the hinge loss == The simplest and most intuitive loss function for categorization is the misclassification loss, or 0–1 loss, which is 0 if f ( x i ) = y i {\displaystyle f(x_{i})=y_{i}} and 1 if f ( x i ) ≠ y i {\displaystyle f(x_{i})\neq y_{i}} , i.e. the Heaviside step function on − y i f ( x i ) {\displaystyle -y_{i}f(x_{i})} . However, this loss function is not convex, which makes the regularization problem very difficult to minimize computationally. Therefore, we look for convex substitutes for the 0–1 loss. The hinge loss, V ( y i , f ( x i ) ) = ( 1 − y f ( x ) ) + {\displaystyle V{\big (}y_{i},f(x_{i}){\big )}={\big (}1-yf(x){\big )}_{+}} , where ( s ) + = max ( s , 0 ) {\displaystyle (s)_{+}=\max(s,0)} , provides such a convex relaxation. In fact, the hinge loss is the tightest convex upper bound to the 0–1 misclassification loss function, and with infinite data returns the Bayes-optimal solution: f b ( x ) = { 1 , p ( 1 ∣ x ) > p ( − 1 ∣ x ) , − 1 , p ( 1 ∣ x ) < p ( − 1 ∣ x ) . {\displaystyle f_{b}(x)={\begin{cases}1,&p(1\mid x)>p(-1\mid x),\\-1,&p(1\mid x)
Structured prediction
Structured prediction or structured output learning is an umbrella term for supervised machine learning techniques that involves predicting structured objects, rather than discrete or real values. Similar to commonly used supervised learning techniques, structured prediction models are typically trained by means of observed data in which the predicted value is compared to the ground truth, and this is used to adjust the model parameters. Due to the complexity of the model and the interrelations of predicted variables, the processes of model training and inference are often computationally infeasible, so approximate inference and learning methods are used. == Applications == An example application is the problem of translating a natural language sentence into a syntactic representation such as a parse tree. This can be seen as a structured prediction problem in which the structured output domain is the set of all possible parse trees. Structured prediction is used in a wide variety of domains including bioinformatics, natural language processing (NLP), speech recognition, and computer vision. === Example: sequence tagging === Sequence tagging is a class of problems prevalent in NLP in which input data are often sequential, for instance sentences of text. The sequence tagging problem appears in several guises, such as part-of-speech tagging (POS tagging) and named entity recognition. In POS tagging, for example, each word in a sequence must be 'tagged' with a class label representing the type of word: The main challenge of this problem is to resolve ambiguity: in the above example, the words "sentence" and "tagged" in English can also be verbs. While this problem can be solved by simply performing classification of individual tokens, this approach does not take into account the empirical fact that tags do not occur independently; instead, each tag displays a strong conditional dependence on the tag of the previous word. This fact can be exploited in a sequence model such as a hidden Markov model or conditional random field that predicts the entire tag sequence for a sentence (rather than just individual tags) via the Viterbi algorithm. == Techniques == Probabilistic graphical models form a large class of structured prediction models. In particular, Bayesian networks and random fields are popular. Other algorithms and models for structured prediction include inductive logic programming, case-based reasoning, structured SVMs, Markov logic networks, Probabilistic Soft Logic, and constrained conditional models. The main techniques are: Conditional random fields Structured support vector machines Structured k-nearest neighbours Recurrent neural networks, in particular Elman networks Transformers. === Structured perceptron === One of the easiest ways to understand algorithms for general structured prediction is the structured perceptron by Collins. This algorithm combines the perceptron algorithm for learning linear classifiers with an inference algorithm (classically the Viterbi algorithm when used on sequence data) and can be described abstractly as follows: First, define a function ϕ ( x , y ) {\displaystyle \phi (x,y)} that maps a training sample x {\displaystyle x} and a candidate prediction y {\displaystyle y} to a vector of length n {\displaystyle n} ( x {\displaystyle x} and y {\displaystyle y} may have any structure; n {\displaystyle n} is problem-dependent, but must be fixed for each model). Let G E N {\displaystyle GEN} be a function that generates candidate predictions. Then: Let w {\displaystyle w} be a weight vector of length n {\displaystyle n} For a predetermined number of iterations: For each sample x {\displaystyle x} in the training set with true output t {\displaystyle t} : Make a prediction y ^ {\displaystyle {\hat {y}}} : y ^ = a r g m a x { y ∈ G E N ( x ) } ( w T , ϕ ( x , y ) ) {\displaystyle {\hat {y}}={\operatorname {arg\,max} }\,\{y\in GEN(x)\}\,(w^{T},\phi (x,y))} Update w {\displaystyle w} (from y ^ {\displaystyle {\hat {y}}} towards t {\displaystyle t} ): w = w + c ( − ϕ ( x , y ^ ) + ϕ ( x , t ) ) {\displaystyle w=w+c(-\phi (x,{\hat {y}})+\phi (x,t))} , where c {\displaystyle c} is the learning rate. In practice, finding the argmax over G E N ( x ) {\displaystyle {GEN}({x})} is done using an algorithm such as Viterbi or a max-sum, rather than an exhaustive search through an exponentially large set of candidates. The idea of learning is similar to that for multiclass perceptrons.
Random (software)
Random was an iOS mobile app that used algorithms and human-curation to create an adaptive interface to the Internet. The app served a remix of relevance and serendipity that allowed people to find diverse topics and interesting content that they might not have encountered otherwise. Random did not require a login or sign-up - the use of the app was anonymous. The app was powered by an artificial intelligence that learned from direct and indirect user interactions inside the app. While learning and adapting to a person, Random created a unique anonymous choice profile that was then used for recommending topics and content. The app didn't recommend the same content twice. == User interface == Random's user interface was made of ever-changing topic blocks that contained keywords and images. By choosing any of the blocks, the user would see related web content. By closing the web content, the user could access new related topics. The user interface allowed people to get more information about a specific topic area or then just leap freely from topic to topic. The content recommended by Random could be any type of web content, varying from news articles to long-form stories and from photographs to videos. Every user of the Random was curating content for other users by using the app. == History == Random was launched in March 2014. The startup was backed by Skype co-founder Janus Friis. The Random app received a strong reception from the likes of The New York Times, TechCrunch, New Scientist, Vice, and other leading publications. The app went on to gain traction with an active and loyal user community of several hundreds of thousands. This was not enough to support the free app model the team strongly believed in, and the service was terminated in December 2015. == Reception == Various reviews in media have emphasized that Random enables people to break their filter bubble and find diverse content they might not find elsewhere. Alan Henry of Lifehacker wrote: "Random... breaks you out by intentionally guiding you to new topics and interesting articles at sites you may not otherwise read." Vice Motherboard's Claire Evans says that: "Random never turns into a filter bubble, because it perpetually injects the irrational into my experience… in a cocktail of relevancy and serendipity." The app has been said to have a unique, minimalistic user experience. Kit Eaton of The New York Times commented that Random "let's you browse the news in a different way to all the other news sites you've probably ever used." Mashable reviewed Random by concluding that the "app may be one of the most simple content-discovery apps on the market."
Best AI Blog Writers in 2026
Trying to pick the best AI blog writer? An AI blog writer is software that uses machine learning to help you get more done — it scales effortlessly from a single task to thousands. The best picks balance beginner-friendly simplicity with the depth power users need, and they ship updates often. Whether you are a beginner or a pro, the right AI blog writer slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.