AlphaTensor is an artificial intelligence system developed by DeepMind for discovering efficient matrix multiplication algorithms using reinforcement learning. Introduced in 2022, the system was based on AlphaZero and formulated the search for matrix multiplication algorithms as a single-player game called TensorGame. AlphaTensor was designed to search for new ways to multiply matrices with fewer scalar multiplication operations. Matrix multiplication is a fundamental operation in linear algebra, numerical analysis, scientific computing, computer graphics, and machine learning. The system discovered thousands of matrix multiplication algorithms, including algorithms that rediscovered known human-designed methods and others that improved on previously known results for particular matrix sizes and mathematical settings. == Background == Matrix multiplication is one of the basic operations in numerical computing. The standard algorithm for multiplying two square matrices has cubic time complexity, while faster algorithms such as the Strassen algorithm reduce the number of multiplication operations by using more complex algebraic decompositions. Finding optimal matrix multiplication algorithms can be difficult because it involves searching through a large space of possible tensor decompositions. AlphaTensor approached this problem by representing algorithm discovery as TensorGame, in which each move corresponds to an operation that reduces a tensor representing matrix multiplication. The goal of the game is to find a low-rank decomposition of the matrix multiplication tensor, corresponding to an efficient multiplication algorithm. == Development == AlphaTensor was developed by DeepMind and described in a paper published in Nature in October 2022. The system built on the reinforcement-learning approach used in AlphaZero, which had previously been applied to games such as Go, chess, and shogi. Unlike those games, TensorGame involved a very large search space, requiring changes to the AlphaZero-style search method and neural network architecture. DeepMind released source code and discovered algorithms associated with the publication through a public GitHub repository. == Results == AlphaTensor discovered matrix multiplication algorithms over both standard arithmetic and finite fields. One widely reported result was a method for multiplying 4 × 4 matrices over the field with two elements using 47 multiplication operations, improving on the 49 operations required by applying Strassen's algorithm recursively in that setting. The system also found algorithms optimized for particular computer hardware, including algorithms designed for graphics processing units and Tensor Processing Units. DeepMind stated that some of the hardware-specific algorithms improved practical execution time compared with commonly used algorithms on the tested hardware. == Significance == AlphaTensor was described as an example of using machine learning not only to apply existing algorithms, but to assist in discovering new ones. The work was connected to broader research in algorithm discovery, automated machine learning, program synthesis, and computational complexity theory, especially the open problem of determining the optimal complexity of matrix multiplication. AlphaTensor later became part of a broader group of Google DeepMind systems for algorithm and mathematical discovery, alongside systems such as AlphaDev and AlphaEvolve.
Process map
Process map is a global-system process model that is used to outline the processes that make up the business system and how they interact with each other. Process map shows the processes as objects, which means it is a static and non-algorithmic view of the processes. It should be differentiated from a detailed process model, which shows a dynamic and algorithmic view of the processes, usually known as a process flow diagram. There are different notation standards that can be used for modelling process maps, but the most notable ones are TOGAF Event Diagram, Eriksson-Penker notation, and ARIS Value Added Chain. == Global process models == Global characteristics of the business system are captured by global or system models. Global process models are presented using different methodologies and sometimes under different names. Most notably, they are named process map in Visual Paradigm and MMABP, value-added chain in ARIS, and process diagram in Eriksson-Penker notation – which can easily lead to the confusion with process flow (detailed process model). Global models are mainly object-oriented and present a static view of the business system; they do not describe dynamic aspects of processes. A process map shows the presence of processes and their mutual relationships. The requirement for the global perspective of the system as a supplementary to the internal process logic description results from the necessity of taking into consideration not only the internal process logic but also its significant surroundings. The algorithmic process model cannot take the place of this perspective since it represents the system model of the process. The detailed process model and the global process model represent different perspectives on the same business system, so these models must be mutually consistent. A macro process map represents the major processes required to deliver a product or service to the customer. These macro process maps can be further detailed in sub-diagrams. It is often the case that process maps cross different functional areas of the organization. Process maps are used by many companies to have a holistic view of all processes and the connections between them. Maps help in navigating the sub-processes and make understanding of the organization's operations easier. The process map shows relationships and dependencies between processes and its focus should be on core business processes of the organization. A process map can be seen as the most abstract level of the process architecture, and it acts as the introduction to the more detailed levels. A process map that is correctly designed is able to provide a general understanding of a company's operations. Designing the process map is an important and strategic step for the organization, and it is followed by further business process modelling implementation. == Context == Methodology for Modelling and Analysis of Business Process (MMABP) is a business process modelling methodology developed at the Department of Information Technology, Faculty of Informatics and Statistics of the Prague University of Economics and Business. The methodology is defined as a “general methodology for modelling business systems using informatics methods and approaches”. Methodology is used to analyse business processes and to develop a comprehensive model of the system. The goal of developing a model is to be used for process optimization. The model should be created following the characteristics and specifics of the organization in question and following external influences that can affect the organization. The model should be optimal from an economic perspective, but it should also be optimal from a factual perspective, meaning that it should be as simple as possible while maintaining complete functionality. Business system modelling is based on a two-dimensional approach: Real World structure (substance) – set of objects and their relationships Real World behaviour – set of mutually connected business processes Additionally, there are also two views of the systems: Global view of the system Detailed view of the system's parts This results in the need to model the system from four different perspectives in order to achieve the complete and comprehensive view of the business system. MMABP also proposes which notation languages can be used for modelling each perspective, and it also suggests some improvements to the notation languages in order to fit the purpose. Global view of the objects – Conceptual model (Class diagram) Detailed view of the objects – Object life cycle (State Chart) Global view of the processes – Process map (Eriksson-Penker Diagram/TOGAF Event Diagram/ARIS VAC) Detailed view of the processes – Model of the process flow (BPMN Diagram) Data Flow Diagram (DFD) is additional diagram used for describing the required functionalities of the information system. == Notation standards == === Eriksson-Penker Diagram === Eriksson-Penker diagram is a tool used in business model analysis and design. It is named after Hans-Erik Eriksson and Magnus Penker, who developed the concept in their book "Business modelling with UML: Business Patterns at Work”. Eriksson-Penker diagrams are used to map out the key components of a business model and how they interact with one another. The diagrams typically consist of a series of boxes and lines that represent the different elements of the business model, such as the value proposition, customer segments, channels, revenue streams, and key resources. The lines between the boxes represent the relationships and dependencies between the different elements of the business model. These diagrams are useful for visualizing and understanding the various components of a business model, and can help organizations identify potential areas for improvement or areas of risk. They can also be used as a communication tool to help stakeholders understand the business model and its underlying assumptions. These diagrams are useful for visualizing and understanding the various components of a business model, and can help organizations identify potential areas for improvement or areas of risk. They can also be used as a communication tool to help stakeholders understand the business model and its underlying assumptions. It is possible to use Eriksson-Penker diagrams to create a global process view of a business. In this case, a diagram would be used to map out the key processes and activities that are involved in the business, as well as the relationships and dependencies between these processes. For example, an Eriksson-Penker diagram could be used to depict the various steps involved in the product development process, from concept development to market launch. It could also be used to show how different functions within the organization, such as marketing, sales, and production, interact and depend on one another to support the overall business. Eriksson-Penker diagram is one of the most popular de facto standards that can be used for an object-oriented global view of business processes. It is developed as an extension of the UML, and it is often used together with the BPMN to compensate for the lack of possibility to model the global view with this widely accepted standard. === TOGAF Event Diagram === TOGAF (The Open Group Architecture Framework) is a framework for enterprise architecture that provides a common language and set of standards for designing, planning, implementing, and governing an enterprise's IT architecture. TOGAF event diagrams are diagrams used in the TOGAF framework to represent the flow of events within a system or process. The TOGAF Event Diagram is a visual representation of the events within an organization or system. It can be used to show the sequence of events that occur in a particular process, as well as the relationships between the events and the stakeholders involved. TOGAF Event Diagrams can be useful in creating a global process view because they provide a visual representation of the events, which can be helpful in understanding how the process fits into the larger context of the organization. TOGAF Event Diagram is the most perspective standard for the system view of processes today. It is used to represent the system of processes as well as their connections to the functional organizational structure. === ARIS Value Added Chain === ARIS (Architecture of Integrated Information Systems) is a methodology and a set of tools for designing and managing business processes. It is based on the idea that business processes are the core of an organization and that they can be modelled and optimized to improve efficiency and effectiveness. The ARIS methodology provides a framework for understanding and analysing business processes, as well as for designing and implementing improvements to those processes. It includes a set of graphical modelling languages and tools for creating process models, as well as a database for storing and managing pr
Hybrid algorithm
A hybrid algorithm is an algorithm that combines two or more other algorithms that solve the same problem, either choosing one based on some characteristic of the data, or switching between them over the course of the algorithm. This is generally done to combine desired features of each, so that the overall algorithm is better than the individual components. "Hybrid algorithm" does not refer to simply combining multiple algorithms to solve a different problem – many algorithms can be considered as combinations of simpler pieces – but only to combining algorithms that solve the same problem, but differ in other characteristics, notably performance. == Examples == In computer science, hybrid algorithms are very common in optimized real-world implementations of recursive algorithms, particularly implementations of divide-and-conquer or decrease-and-conquer algorithms, where the size of the data decreases as one moves deeper in the recursion. In this case, one algorithm is used for the overall approach (on large data), but deep in the recursion, it switches to a different algorithm, which is more efficient on small data. A common example is in sorting algorithms, where the insertion sort, which is inefficient on large data, but very efficient on small data (say, five to ten elements), is used as the final step, after primarily applying another algorithm, such as merge sort or quicksort. Merge sort and quicksort are asymptotically optimal on large data, but the overhead becomes significant if applying them to small data, hence the use of a different algorithm at the end of the recursion. A highly optimized hybrid sorting algorithm is Timsort, which combines merge sort, insertion sort, together with additional logic (including binary search) in the merging logic. A general procedure for a simple hybrid recursive algorithm is short-circuiting the base case, also known as arm's-length recursion. In this case whether the next step will result in the base case is checked before the function call, avoiding an unnecessary function call. For example, in a tree, rather than recursing to a child node and then checking if it is null, checking null before recursing. This is useful for efficiency when the algorithm usually encounters the base case many times, as in many tree algorithms, but is otherwise considered poor style, particularly in academia, due to the added complexity. Another example of hybrid algorithms for performance reasons are introsort and introselect, which combine one algorithm for fast average performance, falling back on another algorithm to ensure (asymptotically) optimal worst-case performance. Introsort begins with a quicksort, but switches to a heap sort if quicksort is not progressing well; analogously introselect begins with quickselect, but switches to median of medians if quickselect is not progressing well. Centralized distributed algorithms can often be considered as hybrid algorithms, consisting of an individual algorithm (run on each distributed processor), and a combining algorithm (run on a centralized distributor) – these correspond respectively to running the entire algorithm on one processor, or running the entire computation on the distributor, combining trivial results (a one-element data set from each processor). A basic example of these algorithms are distribution sorts, particularly used for external sorting, which divide the data into separate subsets, sort the subsets, and then combine the subsets into totally sorted data; examples include bucket sort and flashsort. However, in general distributed algorithms need not be hybrid algorithms, as individual algorithms or combining or communication algorithms may be solving different problems. For example, in models such as MapReduce, the Map and Reduce step solve different problems, and are combined to solve a different, third problem.
Maritime Informatics
Maritime Informatics is a thematic topic within the broader discipline of informatics. It can be considered as both a field of study and domain of application. As an application domain, it is the outlet of innovations originating from data science and artificial intelligence; as a field of study, it is positioned between computer science and marine engineering. == Beginnings of maritime informatics == As a result of the increasing levels of digitalisation occurring in the maritime sector starting around 2010 and stimulated by the EU-endorsed MonaLisa project for sea traffic management (STM), a number of academics and shipping industry leaders recognised that the maritime transportation sector would benefit from a specific field of study and application to be known as Maritime Informatics - the use of information systems, data sharing and data analytics in the business and operations of maritime transportation. They considered that it would lead to improvements in efficiency, safety, resilience, and ecological sustainability - all of which are currently lacking for many aspects of sea transport. One of the first public airings of the concept of Maritime Informatics was a presentation delivered on 11 September 2014 in Gothenburg, Sweden. A proposal for an inaugural minitrack on Maritime Informatics was accepted for the 2015 Americas Conference on Information Systems in Puerto Rico where three papers were presented. Since then numerous publications has been brought forward captured at www.maritimeinformatics.org and in late 2020 the first reference book on Maritime Informatics was co-written by 81 expert contributors (47 practitioners and 34 researchers) from 20 countries. Most impactful authors and journals in the domain have been documented in a review paper. Dimitrios Zissis, Luca Cazzanti and Leonardo M. Millefiori are the top three authors; top journals and conferences include Ocean Engineering, Proceedings of the 12th ACM International Conference on Distributed and Event-based Systems, Sensors, the international Conference On Engineering, Technology And Innovation, Expert Systems With Applications, IEEE Access, and Journal of Navigation. == Background == The shipping industry has several particular organisational aspects that are recognised and taken into account in maritime informatics: It is predominantly a self-organising ecosystem Many activities are undertaken as part of episodic tight coupling There is a so-called maritime stack There is increasing pressure to balance capital productivity and energy efficiency There is the potential virtuous interplay between different types of systems == Data sharing == Digital data sharing is key to the all-important, arguably fundamental, data analytics aspects of maritime informatics because it opens the way for better access to relevant and reliable data. As in land-based commerce, digital data sharing is a growing phenomenon in maritime operations - though there is a way to go. It is enabling greater transparency for all those involved in the transportation of goods and passengers, not least being the end-customer. This leads to better and more informed decision-making and planning by all those involved. The push for digitalisation and data sharing is being pursued both by governments and the commercial sector. For example, the Member States of the IMO agreed a mandatory requirement for their governments to introduce electronic information exchange between ships and ports as from 8 April 2019. Meanwhile, commercial operators, particularly in the container lines are putting systems in place for sharing data for mutual benefit in their operations. Data sharing is an important aspect of the Port Collaborative Decision Making (PortCDM) and Port Call Optimization initiatives, both of which seek to improve the coordination, synchronization and efficiency of the port call process by enabling a common and shared situational awareness among all those involved. == Standardisation == The availability and sharing of relevant digital data underpins maritime informatics and is key to more effective and efficient coordination and synchronisation in the predominantly self-organising ecosystem that is maritime transportation. For this to occur, a high priority underpinning maritime informatics is the encouragement of standardised digital data exchange and data sharing, leading, in turn, to improvements in shipping analytics. Improved availability of data will support better historical analysis, now-casting and forecasting. The International Maritime Organization (IMO) FAL Committee is taking the lead in ensuring that the common terms used in the various standards being developed or in use in the maritime sector are compatible and therefore interoperable as far as is practicable, by creating and maintaining The IMO Compendium on Facilitation and Electronic Business. The IMO Compendium consists of an IMO Data Set and IMO Reference Data Model agreed by the main organisations involved in the development of standards for the electronic exchange of information related to the FAL Convention: the World Customs Organization (WCO), the United Nations Economic Commission for Europe (UNECE) and the International Organization for Standardization (ISO). There are several other prominent international governmental and non-governmental organisations actively contributing to the ongoing standardisation and harmonisation process including the UN Electronic Data Interchange for Administration, Commerce and Transport (UN EDIFACT), the Digital Container Shipping Association (DCSA), the International Harbour Masters Association (IHMA) and BIMCO - the world's largest direct-membership organisation for shipowners, charterers, shipbrokers and agents.
Kullback–Leibler Upper Confidence Bound
In multi-armed bandit problems, KL-UCB (for Kullback–Leibler Upper Confidence Bound) is a UCB-type algorithm that is asymptotically optimal, in the sense that its regret matches the problem-dependent Lai-Robbins lower bound. == Multi-armed bandit problem == The Multi-armed bandit problem is a sequential game where one player has to choose at each turn between K {\displaystyle K} actions (arms). Behind every arm a {\displaystyle a} there is an unknown distribution ν a {\displaystyle \nu _{a}} that lies in a set D {\displaystyle {\mathcal {D}}} known by the player (for example, D {\displaystyle {\mathcal {D}}} can be the set of Gaussian distributions or Bernoulli distributions). At each turn t {\displaystyle t} the player chooses (pulls) an arm a t {\displaystyle a_{t}} , he then gets an observation X t {\displaystyle X_{t}} of the distribution ν a t {\displaystyle \nu _{a_{t}}} . === Regret minimization === The goal is to minimize the regret at time T {\displaystyle T} that is defined as R T := ∑ a = 1 K Δ a E [ N a ( T ) ] {\displaystyle R_{T}:=\sum _{a=1}^{K}\Delta _{a}\mathbb {E} [N_{a}(T)]} where μ a := E [ ν a ] {\displaystyle \mu _{a}:=\mathbb {E} [\nu _{a}]} is the mean of arm a {\displaystyle a} μ ∗ := max a μ a {\displaystyle \mu ^{}:=\max _{a}\mu _{a}} is the highest mean Δ a := μ ∗ − μ a {\displaystyle \Delta _{a}:=\mu ^{}-\mu _{a}} N a ( t ) {\displaystyle N_{a}(t)} is the number of pulls of arm a {\displaystyle a} up to turn t {\displaystyle t} The player has to find an algorithm that chooses at each turn t {\displaystyle t} which arm to pull based on the previous actions and observations ( a s , X s ) s < t {\displaystyle (a_{s},X_{s})_{s
Luminance HDR
Luminance HDR, formerly Qtpfsgui, is graphics software used for the creation and manipulation of high-dynamic-range images. Released under the terms of the GPL, it is available for Linux, Microsoft Windows, and Mac OS X (Intel only). Luminance HDR supports several High Dynamic Range (HDR) as well as Low Dynamic Range (LDR) file formats. == Functionality == Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mapping. Currently fifteen different tone mapping operators (algorithms) are available, each one with its tunable parameters. Different image processing techniques can be applied to the generated HDR images, such as resizing, cropping, rotating and a number of projective transformations. The software also provides batch processing functionality for creating HDR images and for tone mapping them in a non-interactive way. A module for copying Exif data among sets of images is also provided. For users who prefers the command line, a non-GUI, non-graphical interface is also available on all supported platforms. A common problem with HDR photography is that images need to be aligned exactly. If the subject is static, this can be achieved using a tripod or a stable surface on which the camera is placed. In the case of image data that does not align exactly, an automatic alignment can be performed using a tool provided by the Hugin project. If this automation doesn't provide the desired result, the user may improve it manually. == Supported formats == HDR images are images with a high dynamic range and, using Luminance HDR, they can be created as well as edited. The following HDR graphic formats are supported: OpenEXR Radiance HDR Tag Image File Format (TIFF) Format: 16 Bit, 32 Bit (Float) and LogLuv Raw PFS native Luminance HDR can create an HDR image from several LDR images and tonemap an HDR into an LDR. The following LDR formats are supported: JPG PNG Portable Pixmap (PPM) Portable Bitmap (PBM) TIFF (8 Bit)
Apple Intelligence
Apple Intelligence is a generative artificial intelligence system developed by Apple Inc. Relying on a combination of on-device and server processing, it was announced on June 10, 2024, at the 2024 Worldwide Developers Conference, as a built-in feature of Apple's iOS 18, iPadOS 18, and macOS Sequoia, which were announced alongside Apple Intelligence. Apple Intelligence is free for all users with supported devices. On macOS, Apple Intelligence is available only on Apple silicon Mac computers; Intel-based Mac computers are not supported. Features include writing tools that assist users with grammar and proofreading, image generation, summaries of system notifications, AI-assisted image retouching in the Photos app, and integration with ChatGPT, the popular chatbot by OpenAI. As of March 2026, Apple Intelligence is not available yet on devices purchased in mainland China or on any device using an Apple Account set to mainland China, even if the device was bought elsewhere. == History == === Background === Apple first implemented artificial intelligence features in its products with the release of Siri in the iPhone 4S in 2011. In the years after its release, Apple engaged in efforts to ensure its artificial intelligence operations remained covert; according to University of California, Berkeley professor Trevor Darrell, the company's secrecy deterred graduate students. The company started expanding its artificial intelligence team in 2015, opening up its operations by publishing more scientific papers and joining AI industry research groups. Apple reportedly acquired more AI companies from 2016 to 2020. In 2017, Apple released the iPhone 8 and the iPhone X with the A11 Bionic processor, which featured its first dedicated Neural Engine for accelerating common machine learning tasks. Despite its investments in artificial intelligence, Siri was criticized both by reviewers and internally at Apple for lagging behind other AI assistants. The rapid development of generative artificial intelligence and the release of ChatGPT in late 2022 reportedly blindsided Apple executives and forced the company to refocus its efforts on AI. In an interview with Good Morning America, Apple CEO Tim Cook stated that generative AI had "great promise" but had some potential dangers, and that it was "looking closely" at ChatGPT. It was first reported in July 2023 that Apple was creating its own internal large language model, codenamed "Ajax". In October 2023, Apple was reportedly on track to release new generative AI features into its operating systems by 2024, including a significantly redeveloped Siri. In an earnings call in February 2024, Cook stated that the company was spending a "tremendous amount of time and effort" into AI features that would be shared "later that year". === Google deal === In January 2026, Apple and Google announced a multi-year partnership under which Apple’s next-generation foundation models are expected to incorporate Google’s Gemini models and cloud infrastructure. According to the companies, the collaboration is intended to support future Apple Intelligence features, including enhancements to Siri, while Apple Intelligence will continue to operate on Apple devices and through Apple’s Private Cloud Compute system, which Apple states is designed to preserve user privacy. On an earnings call, Apple reported to investors that they were integrating an on-device model of the Google Gemini AI to Siri, as the development of their model was beset with setbacks. Apple has previously tested and used other third-party AI models like ChatGPT, but according to a Bloomberg article by Mark Gurman, Apple pushed forward the proposed Google deal; by using Google's Gemini model possessing 1.2 trillion parameters, Apple would integrate a much larger and more complex model than those it previously developed and used. Of note, comparable AI models from other major companies (including OpenAI and Meta) have also been reported to operate at a similar “trillion-parameter” scale and to compete against Gemini-class systems on benchmarks. == Models == Apple Intelligence consists of an on-device model as well as a cloud model running on servers primarily using Apple silicon. Both models consist of a generic foundation model, as well as multiple adapter models that are more specialized to particular tasks like text summarization and tone adjustment. It was launched for developers and testers on July 29, 2024, in U.S. English, with the developer betas of iOS 18.1, macOS 15.1, and iPadOS 18.1, released partially on October 28, 2024, and will fully launch by 2026. According to a human evaluation done by Apple's machine learning division, the on-device foundation model beat or tied equivalent small models by Mistral AI, Microsoft, and Google, while the server foundation models beat the performance of OpenAI's GPT-3, while roughly matching the performance of GPT-4. Apple's cloud models are built on a Private Cloud Compute platform which is allegedly designed with user privacy and end-to-end encryption in mind. Unlike other generative AI services like ChatGPT which use servers from third parties, Apple Intelligence's cloud models are run entirely on Apple servers with custom Apple silicon hardware built for end-to-end encryption. It was also designed to make sure that the software running on said servers matches the independently verifiable software accessible to researchers. In case of a software mismatch, Apple devices will refuse to connect to the servers. On June 10, 2025, Apple announced that Apple's on-device foundation models will be available to third-party applications as part of the Foundation Models API, with support for structured data response and tool calling. == Features == === Writing tools === Apple Intelligence features writing tools that are powered by LLMs. Selected text can be proofread, rewritten, made more friendly, concise or professional, similar to the AI writing features of the popular online English-language writing assistant tool Grammarly. It can also be used to generate summaries, key points, tables, and lists from an article or piece of writing. In iOS 18.2 and macOS 15.2, a ChatGPT integration was added to Writing Tools through "Compose" and "Describe your change" features. === Real-time Translation === Apple Intelligence enables the real-time translation of messages, photos and videos, and phone calls, through Apple's hardware. For communicating with foreigners, using the Translate app on iPhone to show subtitles in their language or to play back the translated audio naturally in their language, and also by wearing AirPods with Live Translation can now help to understand what someone is saying in users' preferred language in conversation. If both have headphones, simultaneous interpretation can be achieved. === Image Playground === Apple Intelligence can be used to generate images on-device with the Image Playground app. Similarly to OpenAI's DALL-E, it can be used to generate images using AI, using phrases and descriptions to output an image with customizable styles such as Animation and Sketch. In Notes, users can access Image Playground on iPad through the Image Wand tool in the Apple Pencil palette without having to open the Image Playground app. Rough sketches made with Apple Pencil can be transformed into images. As part of iOS, iPadOS, and macOS 26, Image Playground now integrates with the image generation models built into ChatGPT. === Genmoji === Using Apple Intelligence text-to-image models, users can generate unique "Genmoji" images by typing descriptions (prompting). Users can pick people in photos to have Genmoji generate images that resemble them. Similarly to emoji, Genmoji can be added inline to text messages, tapbacks, stickers and can be shared in Messages as well in third-party applications as inline messages or as stickers. === Siri overhaul === Siri, which used to be Apple's virtual assistant, has been updated to be an LLM chatbot, with enhanced capabilities made possible by Apple Intelligence. The latest iteration features an updated user interface, improved natural language processing, and the option to interact via text by double tapping the home bar without enabling the feature in the Accessibility menu, or double-clicking the command key on macOS. In a later update, Apple Intelligence will add the ability for Siri to use personal context from device activities to answer queries. === Mail === Apple Intelligence adds a feature called Priority Messages to the Mail app, which shows urgent emails such as same-day invitations or boarding passes, with AI generated summaries of the email. The Mail app also gains the ability to categorize incoming mail into Primary, Transactions, Updates, and Promotions based on what the email contains, which Apple claims is done all on-device. === Photos === Apple's Photos app includes a feature to create custom memory movies and enhanced search capabilities. Users can describe