Supermind AI

Supermind AI

Supermind is a state-funded Chinese artificial intelligence platform that tracks scientists and researchers internationally. The platform is the flagship project of Shenzhen's International Science and Technology Information Center. It mines data from science and technology databases such as Springer, Wiley, Clarivate and Elsevier. It is intended to detect technological breakthroughs and to identify possible sources of talent as part of China's efforts to advance technologically. The platform also uses government data security and security intelligence organizations such as Peng Cheng Laboratory, the China National GeneBank, BGI Group and the Key Laboratory of New Technologies of Security Intelligence. According to Hong Kong-based Asia Times, the platform, "While not an overt espionage tool...may be used to identify key personnel who could be bribed, deceived or manipulated into divulging classified information". The Organisation for Economic Co-operation and Development (OECD) flagged the project as an incident, meaning it may be of interest to policymakers and other stakeholders. US technology group American Edge Project criticized the project as a global risk of China's security services using the platform to place agents in jobs with access to important information, recruit technical personnel, and identify targets for hacking operations.

17LIVE

17LIVE is an international entertainment platform. As of 2024, 17LIVE is the #3 live broadcasting platform globally, formed by its flagship live stream app 17LIVE (LIVIT in English markets), MEME Live and live stream e-commerce platforms HandsUP and OrderPally. == History == 17LIVE was first founded in Taiwan in 2015 by Jeffery Huang. The company has maintained its leading position since its entry into the Japan market in 2017, becoming the biggest platform for live entertainment in Japan, Taiwan, Hong Kong, and other countries. In 2017, 17 closed out US$33M in series B round to merge with dating software Paktor, with Joseph Phua (Co-founder of Paktor) taking over the leadership of 17LIVE as CEO and Co-founder, as well as to enter the Japan and Hong Kong market. Within one year, 17 Media became the #1 market leader in Japan. In 2018, the company raised $25M in series C round as it got ready for US IPO, which failed to materialize. 17LIVE had an unsuccessful US IPO attempt in 2018. Since then, the company reformed and transformed the business. Some key initiatives include the hiring of current CEO Hirofumi Ono, spin-off of Paktor (dating software business unit), full buy-out of founder Jeffery Huang, acquisition of MEME and HandsUp, and more. Despite the failed IPO attempt, the company continued to push for international expansion, including creating ‘LIVIT’ for the English-speaking markets to enter US, India, and North Africa. In 2019, 17's flagship live streaming app reached 10M downloads in Japan, and the business continues to push for both organic and inorganic expansion. Some key M&A highlights in the year include the acquisition of MEME Live in Southeast Asia, as well as HandsUp, a live e-commerce platform. In 2020, M17 closed out $26.5M in Series D round to continue organic growth in Japan, US and Middle East. In the same year, the company also sold its dating app business, Parktor, to rationalise M17 into a live-stream pure play business, followed by the appointment of its current Chairman, Joseph Phua, and previous Global CEO, Hirofumi Ono. With the buy-out and departure of founder Jeff Huang, the parent holding company M17 Entertainment Limited was officially renamed as 17 LIVE Group. An estimated 60 million users registered in 154 countries and territories in April 2022. In 2022, September, 17LIVE announced Group CEO Hirofumi Ono steps down. Alex Lien takes over the leadership as new Group COO; Jing Shen Ng appointed Group CTO. In 2023, March, 17LIVE announced Alex Lien promoted to Global CEO. Kenta Masuda appointed as Global CFO. === Collaboration with Ayumi Hamasaki === To celebrate its 4th anniversary, 17LIVE collaborated with Japanese singer-songwriter Ayumi Hamasaki, who led the 17LIVE 4th Anniversary meets Ayumi Hamasaki series starting October 18, 2021. Along with composer and arranger Yuta Nakano, Hamasaki judged auditioning artists competing for the chance to work with her and her production team for a debut single. The series was streamed live on the 17LIVE website, the final airing on November 11. The eventual winner was named as Yoshitaka_song. When asked why she collaborated with 17LIVE as a producer, Hamasaki commented: "Although the world has become like this (during COVID-19), I believe that the art of entertainment can give people dreams, hope, courage, and strength. I hope that kind of light will continue to shine through the entertainment industry." == Features == On 17LIVE, artists (LIVERs) are able to broadcast live, and post photos and videos from their album. The app has been designed for LIVERs to simply open the App, and start sharing contents without the need to edit or professionally curate their videos. The platform cultivates LIVERs, supports them with a local content management team, and provides artists with various functions, such as real time chatting, gifting, fan clubs, interactive competition and events. Today, 17LIVE has 46 thousands contracted artists and more than 2.3 million MAU, who spend 44 minutes on the platform every day. 17LIVE continues to advocate content-driven philosophy and delivers diverse topics, from politics and music to entertainment, to broaden its audience groups. 17LIVE also hosts offline flash events and concerts to attract new users and support LIVERs better connect with their fans. == Operation == 17LIVE has over 700 employees globally. The app provides few monetization models for LIVERs on the platform, including: Gifting: user / fans buy virtual gifts on the app to send to their favored LIVERs. Subscription: monthly subscription fan club service for access to exclusive content Pay-per-view: ticket service for online streaming concerts E-commerce: live e-commerce platform In the past, 17LIVE has encountered some regulatory headwinds with reported incidents of inappropriate livestream content on the platform. The incidents were direct results of the lack of oversight and supervision capability in place in the business at the time. Over the years, 17LIVE claims to have put in tremendous manpower and effort into improving, monitoring and maintaining control over both the live stream content and the KYC procedures and systems.

P4-metric

The P4 metric (also known as FS or Symmetric F ) enables performance evaluation of a binary classifier. The P4 metric is calculated from precision, recall, specificity, and NPV (negative predictive value). The definition of the P4 metric is similar to that of the F1 metric, however the P4 metric definition addresses criticisms leveled against the definition of the F1 metric. The definition of the P4 metric may, therefore, be understood as an extension of the F1 metric. Like the other known metrics, the P4 metric is a function of: TP (true positives), TN (true negatives), FP (false positives), FN (false negatives). == Justification == The key concept of the P4 metric is to leverage the four key conditional probabilities: P ( + ∣ C + ) {\displaystyle P(+\mid C{+})} — the probability that the sample is positive, provided the classifier result was positive. P ( C + ∣ + ) {\displaystyle P(C{+}\mid +)} — the probability that the classifier result will be positive, provided the sample is positive. P ( C − ∣ − ) {\displaystyle P(C{-}\mid -)} — the probability that the classifier result will be negative, provided the sample is negative. P ( − ∣ C − ) {\displaystyle P(-\mid C{-})} — the probability the sample is negative, provided the classifier result was negative. The main assumption behind this metric is that all the probabilities mentioned above are close to 1 for a properly designed binary classifier. Indeed, P 4 = 1 {\displaystyle \mathrm {P} _{4}=1} if, and only if, all of the probabilities above are equal to 1. Another important feature is that P 4 {\displaystyle \mathrm {P} _{4}} tends to zero any of the above probabilities tend to zero. == Definition == P4 is defined as a harmonic mean of four key conditional probabilities: P 4 = 4 1 P ( + ∣ C + ) + 1 P ( C + ∣ + ) + 1 P ( C − ∣ − ) + 1 P ( − ∣ C − ) = 4 1 p r e c i s i o n + 1 r e c a l l + 1 s p e c i f i c i t y + 1 N P V . {\displaystyle \mathrm {P} _{4}={\frac {4}{{\frac {1}{P(+\mid C{+})}}+{\frac {1}{P(C{+}\mid +)}}+{\frac {1}{P(C{-}\mid -)}}+{\frac {1}{P(-\mid C{-})}}}}={\frac {4}{{\frac {1}{\mathit {precision}}}+{\frac {1}{\mathit {recall}}}+{\frac {1}{\mathit {specificity}}}+{\frac {1}{\mathit {NPV}}}}}.} In terms of TP,TN,FP,FN it can be calculated as follows: P 4 = 4 ⋅ T P ⋅ T N 4 ⋅ T P ⋅ T N + ( T P + T N ) ⋅ ( F P + F N ) . {\displaystyle \mathrm {P} _{4}={\frac {4\cdot \mathrm {TP} \cdot \mathrm {TN} }{4\cdot \mathrm {TP} \cdot \mathrm {TN} +(\mathrm {TP} +\mathrm {TN} )\cdot (\mathrm {FP} +\mathrm {FN} )}}.} == Evaluation of the binary classifier performance == Evaluating the performance of binary classifiers is a multidisciplinary concept. It spans from the evaluation of medical tests, psychiatric tests to machine learning classifiers from a variety of fields. Thus, many of the metrics in use exist under several names, some defined independently. == Properties of P4 metric == Symmetry — contrasting to the F1 metric, P4 is symmetrical. It means - it does not change its value when dataset labeling is changed - positives named negatives and negatives named positives. Range: P 4 ∈ [ 0 , 1 ] {\displaystyle \mathrm {P} _{4}\in [0,1]} . Achieving P 4 ≈ 1 {\displaystyle \mathrm {P} _{4}\approx 1} requires all the key four conditional probabilities being close to 1. For P 4 ≈ 0 {\displaystyle \mathrm {P} _{4}\approx 0} it is sufficient that one of the key four conditional probabilities is close to 0. == Examples, comparing with the other metrics == Dependency table for selected metrics ("true" means depends, "false" - does not depend): Metrics that do not depend on a given probability are prone to misrepresentation when the probability approaches 0. === Example 1: Rare disease detection test === Let us consider a medical test used to detect a rare disease. Suppose a population size of 100000 and 0.05% of the population is infected. Further suppose the following test performance: 95% of all positive individuals are classified correctly (TPR=0.95) and 95% of all negative individuals are classified correctly (TNR=0.95). In such a case, due to high population imbalance and in spite of having high test accuracy (0.95), the probability that an individual who has been classified as positive is in fact positive is very low: P ( + ∣ C + ) = 0.0095. {\displaystyle P(+\mid C{+})=0.0095.} We can observe how this low probability is reflected in some of the metrics: P 4 = 0.0370 {\displaystyle \mathrm {P} _{4}=0.0370} , F 1 = 0.0188 {\displaystyle \mathrm {F} _{1}=0.0188} , J = 0.9100 {\displaystyle \mathrm {J} =\mathbf {0.9100} } (Informedness / Youden index), M K = 0.0095 {\displaystyle \mathrm {MK} =0.0095} (Markedness). === Example 2: Image recognition — cats vs dogs === Consider the problem of training a neural network based image classifier with only two types of images: those containing dogs (labeled as 0) and those containing cats (labeled as 1). Thus, the goal is to distinguish between the cats and dogs. Suppose that the classifier overpredicts in favour of cats ("positive" samples): 99.99% of cats are classified correctly and only 1% of dogs are classified correctly. Further, suppose that the image dataset consists of 100000 images, 90% of which are pictures of cats and 10% are pictures of dogs. In this situation, the probability that the picture containing dog will be classified correctly is pretty low: P ( C − | − ) = 0.01. {\displaystyle P(C-|-)=0.01.} Not all metrics are notice this low probability: P 4 = 0.0388 {\displaystyle \mathrm {P} _{4}=0.0388} , F 1 = 0.9478 {\displaystyle \mathrm {F} _{1}=\mathbf {0.9478} } , J = 0.0099 {\displaystyle \mathrm {J} =0.0099} (Informedness / Youden index), M K = 0.8183 {\displaystyle \mathrm {MK} =\mathbf {0.8183} } (Markedness).

Levenshtein automaton

In computer science, a Levenshtein automaton for a string w and a number n is a finite-state automaton that can recognize the set of all strings whose Levenshtein distance from w is at most n. That is, a string x is in the formal language recognized by the Levenshtein automaton if and only if x can be transformed into w by at most n single-character insertions, deletions, and substitutions. == Applications == Levenshtein automata may be used for spelling correction, by finding words in a given dictionary that are close to a misspelled word. In this application, once a word is identified as being misspelled, its Levenshtein automaton may be constructed, and then applied to all of the words in the dictionary to determine which ones are close to the misspelled word. If the dictionary is stored in compressed form as a trie, the time for this algorithm (after the automaton has been constructed) is proportional to the number of nodes in the trie, significantly faster than using dynamic programming to compute the Levenshtein distance separately for each dictionary word. It is also possible to find words in a regular language, rather than a finite dictionary, that are close to a given target word, by computing the Levenshtein automaton for the word, and then using a Cartesian product construction to combine it with an automaton for the regular language, giving an automaton for the intersection language. Alternatively, rather than using the product construction, both the Levenshtein automaton and the automaton for the given regular language may be traversed simultaneously using a backtracking algorithm. Levenshtein automata are used in Lucene for full-text searches that can return relevant documents even if the query is misspelled. == Construction == For any fixed constant n, the Levenshtein automaton for w and n may be constructed in time O(|w|). Mitankin studies a variant of this construction called the universal Levenshtein automaton, determined only by a numeric parameter n, that can recognize pairs of words (encoded in a certain way by bitvectors) that are within Levenshtein distance n of each other. Touzet proposed an effective algorithm to build this automaton. Yet a third finite automaton construction of Levenshtein (or Damerau–Levenshtein) distance are the Levenshtein transducers of Hassan et al., who show finite state transducers implementing edit distance one, then compose these to implement edit distances up to some constant.

Best AI Customer-support Bots in 2026

In search of the best AI customer-support bot? An AI customer-support bot is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI customer-support bot slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

Concurrent MetateM

Concurrent MetateM is a multi-agent language in which each agent is programmed using a set of (augmented) temporal logic specifications of the behaviour it should exhibit. These specifications are executed directly to generate the behaviour of the agent. As a result, there is no risk of invalidating the logic as with systems where logical specification must first be translated to a lower-level implementation. The root of the MetateM concept is Gabbay's separation theorem; any arbitrary temporal logic formula can be rewritten in a logically equivalent past → future form. Execution proceeds by a process of continually matching rules against a history, and firing those rules when antecedents are satisfied. Any instantiated future-time consequents become commitments which must subsequently be satisfied, iteratively generating a model for the formula made up of the program rules. == Temporal Connectives == The Temporal Connectives of Concurrent MetateM can divided into two categories, as follows: Strict past time connectives: '●' (weak last), '◎' (strong last), '◆' (was), '■' (heretofore), 'S' (since), and 'Z' (zince, or weak since). Present and future time connectives: '◯' (next), '◇' (sometime), '□' (always), 'U' (until), and 'W' (unless). The connectives {◎,●,◆,■,◯,◇,□} are unary; the remainder are binary. === Strict past time connectives === ==== Weak last ==== ●ρ is satisfied now if ρ was true in the previous time. If ●ρ is interpreted at the beginning of time, it is satisfied despite there being no actual previous time. Hence "weak" last. ==== Strong last ==== ◎ρ is satisfied now if ρ was true in the previous time. If ◎ρ is interpreted at the beginning of time, it is not satisfied because there is no actual previous time. Hence "strong" last. ==== Was ==== ◆ρ is satisfied now if ρ was true in any previous moment in time. ==== Heretofore ==== ■ρ is satisfied now if ρ was true in every previous moment in time. ==== Since ==== ρSψ is satisfied now if ψ is true at any previous moment and ρ is true at every moment after that moment. ==== Zince, or weak since ==== ρZψ is satisfied now if (ψ is true at any previous moment and ρ is true at every moment after that moment) OR ψ has not happened in the past. === Present and future time connectives === ==== Next ==== ◯ρ is satisfied now if ρ is true in the next moment in time. ==== Sometime ==== ◇ρ is satisfied now if ρ is true now or in any future moment in time. ==== Always ==== □ρ is satisfied now if ρ is true now and in every future moment in time. ==== Until ==== ρUψ is satisfied now if ψ is true at any future moment and ρ is true at every moment prior. ==== Unless ==== ρWψ is satisfied now if (ψ is true at any future moment and ρ is true at every moment prior) OR ψ does not happen in the future.

Ross Quinlan

John Ross Quinlan is a computer science researcher in data mining and decision theory. He has contributed extensively to the development of decision tree algorithms, including inventing the canonical C4.5 and ID3 algorithms. He also contributed to early ILP literature with First Order Inductive Learner (FOIL). He is currently running the company RuleQuest Research which he founded in 1997. == Education == He received his BSc degree in Physics and Computing from the University of Sydney in 1965 and his computer science doctorate at the University of Washington in 1968. He has held positions at the University of New South Wales, University of Sydney, University of Technology Sydney, and RAND Corporation. == Artificial intelligence == Quinlan is a specialist in artificial intelligence, particularly in the aspect involving machine learning and its application to data mining. He is a Founding Fellow of the Association for the Advancement of Artificial Intelligence. === ID3 === Ross Quinlan invented the Iterative Dichotomiser 3 (ID3) algorithm which is used to generate decision trees. ID3 follows the principle of Occam's razor in attempting to create the smallest decision tree possible. === C4.5 === He then expanded upon the principles used in ID3 to create C4.5. C4.5 improved: discrete and continuous attributes, missing attribute values, attributes with differing costs, pruning trees (replacing irrelevant branches with leaf nodes). === C5.0 === C5.0, which Quinlan is commercially selling (single-threaded version is distributed under the terms of the GNU General Public License), is an improvement on C4.5. The advantages are speed (several orders of magnitude faster), memory efficiency, smaller decision trees, boosting (more accuracy), ability to weight different attributes, and winnowing (reducing noise). == Selected works == === Books === 1993. C4.5: Programs for Machine Learning. Morgan Kaufmann Publishers. ISBN 1-55860-238-0. === Articles === Quinlan, J. R. (1982) Semi-autonomous acquisition of pattern-based knowledge, In Machine intelligence 10 (eds J. E. Hayes, D. Michie, and Y.-H. Pao). Ellis Norwood,Chichester. Quinlan, J.R. (1985). Decision trees and multi-valued attributes, In J.E. Hayes & D. Michie (Eds.), Machine intelligence 11. Oxford University Press. Quinlan, J. R. (1986). Induction of decision trees. Machine Learning, 1(1):81-106 2008. (with Qiang Yang, Philip S. Yu, Zhou Zhihua, and David Hand et al). Top 10 algorithms in data mining. Knowledge and Information Systems 14.1: 1-37 Quinlan, J. R. (1990). Learning logical definitions from relations. Machine Learning, 5:239-266.