Copyright and artificial intelligence in the United Kingdom

Copyright and artificial intelligence in the United Kingdom

The interaction of artificial intelligence and copyright law has become one of the most contentious tech policy debates in the United Kingdom, centering on whether AI developers should be permitted to train their models on copyrighted material without explicit consent or remuneration. This debate has exposed a deep fracture between the creative industries, which seek to protect their intellectual property from unauthorised commercial exploitation, and tech companies. The academic and library sectors are also impacted, and argue that overly restrictive copyright laws hinder scientific research and the UK's sovereign AI capabilities. In 2024, the UK government proposed a broad text and data mining (TDM) exception to copyright that would have allowed AI companies to use publicly available copyrighted material for training, offering creators only an "opt-out" mechanism, similar to the exception introduced in Europe. This proposal faced intense opposition from across the creative sector. Trade unions representing writers, musicians, performers, and journalists argued that such an exception would effectively expropriate their members' work for the commercial benefit of tech giants. A report from the House of Lords Communications and Digital Committee, warned that generative AI posed a "clear and present danger" to the £124 billion creative economy. The government abandoned the opt-out model in March 2026, opting instead to build a stronger evidence base before pursuing any copyright reform. Conversely, the academic and library sectors have raised significant concerns that the UK's current TDM exception, which is strictly limited to non-commercial research, is too narrow. Universities and research libraries occupy a dual role as both creators of vast datasets and beneficiaries of TDM exceptions. They argue that the current legal framework restricts their ability to computationally analyse the very research they produce, thereby hobbling the UK's "AI for Science" strategy. Advocacy groups have highlighted a "triple payment" problem, wherein publicly funded research is handed over to publishers, who then charge universities substantial subscription fees and demand additional payments for specific TDM licences. This tension is further complicated by the commercial practices of major academic publishers. While publishers often restrict universities from using subscribed databases for AI training, they have simultaneously entered into lucrative, multi-million-dollar licensing agreements to sell access to this academic content to commercial AI developers. Furthermore, academics have accused publishers of actively steering authors away from permissive open-access licences towards more restrictive variants. By doing so, publishers retain the exclusive commercial rights necessary to strike these AI training deals, often without consulting the original authors or offering them any additional remuneration. This dynamic has not only reopened debates within the Open Access movement but has also created complex legal scenarios where publishers, rather than authors, control the terms of copyright litigation against major tech companies. == Training on copyrighted material == The question of whether AI developers should be permitted to train their models on copyrighted material without payment or consent has been one of the most contentious policy debates in the UK AI landscape. In 2024, the then-Conservative government proposed a broad text and data mining (TDM) exception that would have allowed AI companies to use any publicly available copyrighted material for training purposes, with creators able only to "opt out" of having their work used. This proposal provoked intense opposition from writers, musicians, visual artists, publishers, and broadcasters, who argued it would effectively expropriate their intellectual property for the commercial benefit of AI companies. The debate over text and data mining exceptions extends significantly beyond generative AI and the creative industries, implicating a wide range of scientific, industrial, and academic research applications. TDM is a foundational process for analysing large datasets to identify patterns, trends, and correlations, which is heavily utilised in fields such as medical research, climate modelling, and financial services. In the scientific and academic sectors, researchers rely on TDM to process vast amounts of published literature. For example, in biomedical research, TDM is used to accelerate drug discovery, identify new uses for existing medicines, and extract insights from clinical notes and genomic datasets. However, the application of traditional copyright frameworks to scientific literature has been criticised by academics. Researchers argue that scientific writing is intended to convey factual, verifiable information rather than creative originality, and that copyright restrictions on TDM hinder reproducibility, validation, and the advancement of science. The current UK copyright exception for TDM (Section 29A of the Copyright, Designs and Patents Act 1988) is limited strictly to non-commercial research, which creates barriers for public-private research partnerships and commercial scientific development. Beyond academia, non-generative AI and TDM are critical to various industrial and commercial operations. In the financial services sector, TDM is employed to monitor transactions, detect fraud, and analyse market feeds. Other non-generative applications include search engine indexing, plagiarism detection software, and media monitoring. A 2026 report by Public First estimated that 19% of UK businesses use specialised TDM tools, and that a restrictive copyright regime requiring licenses for all copyrighted content could cost the UK economy £220 billion in lost AI-driven GDP growth by 2035 compared to a broad commercial TDM exemption. Industry advocates argue that the lack of a commercial TDM exception in the UK creates legal uncertainty that stifles innovation across these broader, non-generative applications of data analysis. === Tech and AI industry positions === The technology and artificial intelligence industries lobbied for a broad text and data mining (TDM) exception to UK copyright law, arguing that such an exception is essential for the UK to remain globally competitive in AI development. Industry bodies such as techUK have argued that without a TDM exception, the UK risks becoming an "AI taker rather than an AI maker," as developers will relocate training operations to jurisdictions with more permissive copyright regimes, such as the United States, Japan, Singapore, and the European Union. During the UK government's 2024–2025 consultation on copyright and AI, major AI developers and trade associations strongly supported "Option 2" (a broad TDM exception) or "Option 3" (a TDM exception with an opt-out mechanism). OpenAI stated in its consultation response that a broad TDM exception is "necessary to drive AI innovation and investment in the UK," arguing that developers should be permitted to train models on lawfully accessed copies without further distribution. The Computer and Communications Industry Association (CCIA) similarly argued that restricting TDM to non-commercial development would undermine the government's ambitions for the UK tech sector and frustrate partnerships between commercial entities and research institutions. Tech industry advocates have also highlighted the economic implications of copyright policy. According to analysis by the think tank UK Day One, adopting an overly restrictive licensing-only approach could result in the UK economy losing up to £182 billion over 20 years, whereas a broad TDM exception could generate a positive impact of £131.61 billion over the same period. Following the government's March 2026 decision to drop plans for a TDM exception in favour of a market-led licensing approach, techUK's Deputy CEO Antony Walker criticised the move, stating that "copyright material cannot be used for AI development and training without permission" under the current framework, which he argued would push AI model training to the US. === Creative sector and political opposition to text and data mining === In March 2026, the House of Lords Communications and Digital Committee published a report, AI, Copyright and the Creative Industries, which concluded that the creative industries face "a clear and present danger from generative AI" and that it would be "a very poor bet" for the government to weaken copyright protections to attract AI investment. The Committee noted that the creative industries contributed £124 billion to the UK economy in 2023 and employed 2.4 million people, compared to the AI sector's £12 billion GVA and 86,000 employees in 2024. The Committee called on the government to develop a "licensing-first" regime underpinned by mandatory transparency requirements, and to rule out any new commercial TDM exception with an opt-out model. Tra

Frame grabber

A frame grabber is an electronic device that captures (i.e., "grabs") individual, digital still frames from an analog video signal or a digital video stream. It is usually employed as a component of a computer vision system, in which video frames are captured in digital form and then displayed, stored, transmitted, analyzed, or combinations of these. Historically, frame grabber expansion cards were the predominant way to interface cameras to PCs. Other interface methods have emerged since then, with frame grabbers (and in some cases, cameras with built-in frame grabbers) connecting to computers via interfaces such as USB, Ethernet and IEEE 1394 ("FireWire"). Early frame grabbers typically had only enough memory to store a single digitized video frame, whereas many modern frame grabbers can store multiple frames. Modern frame grabbers often are able to perform functions beyond capturing a single video input. For example, some devices capture audio in addition to video, and some devices provide, and concurrently capture frames from multiple video inputs. Other operations may be performed as well, such as deinterlacing, text or graphics overlay, image transformations (e.g., resizing, rotation, mirroring), and conversion to JPEG or other compressed image formats. To satisfy the technological demands of applications such as radar acquisition, manufacturing and remote guidance, some frame grabbers can capture images at high frame rates, high resolutions, or both. == Circuitry == Analog frame grabbers, which accept and process analog video signals, include these circuits: Input signal conditioner that buffers the analog video input signal to protect downstream circuitry Video decoder that converts SD analog video (e.g., NTSC, SECAM, PAL) or HD analog video (e.g., AHD, HD-TVI, HD-CVI) to a digital format Digital frame grabbers, which accept and process digital video streams, include these circuits: Digital video decoder that interfaces to and converts a specific type of digital video source, such as Camera Link, CoaXPress, DVI, GigE Vision, LVDS, or SDI Circuitry common to both analog and digital frame grabbers: Memory for storing the acquired image (i.e., a frame buffer) A bus interface through which a processor can control the acquisition and access the data General purpose I/O for triggering image acquisition or controlling external equipment == Applications == === Healthcare === Frame grabbers are used in medicine for many applications, including telenursing and remote guidance. In situations where an expert at another location needs to be consulted, frame grabbers capture the image or video from the appropriate medical equipment, so it can be sent digitally to the distant expert. === Manufacturing === "Pick and place" machines are often used to mount electronic components on circuit boards during the circuit board assembly process. Such machines use one or more cameras to monitor the robotics that places the components. Each camera is paired with a frame grabber that digitizes the analog video, thus converting the video to a form that can be processed by the machine software. === Network security === Frame grabbers may be used in security applications. For example, when a potential breach of security is detected, a frame grabber captures an image or a sequence of images, and then the images are transmitted across a digital network where they are recorded and viewed by security personnel. === Personal use === In recent years with the rise of personal video recorders like camcorders, mobile phones, etc. video and photo applications have gained ascending prominence. Frame grabbing is becoming very popular on these devices. === Astronomy & astrophotography === Amateur astronomers and astrophotographers use frame grabbers when using analog "low light" cameras for live image display and internet video broadcasting of celestial objects. Frame grabbers are essential to connect the analog cameras used in this application to the computers that store or process the images.

Bitmap index

A bitmap index is a special kind of database index that uses bitmaps. Bitmap indexes have traditionally been considered to work well for low-cardinality columns, which have a modest number of distinct values, either absolutely, or relative to the number of records that contain the data. The extreme case of low cardinality is Boolean data (e.g., does a resident in a city have internet access?), which has two values, True and False. Bitmap indexes use bit arrays (commonly called bitmaps) and answer queries by performing bitwise logical operations on these bitmaps. Bitmap indexes have a significant space and performance advantage over other structures for query of such data. Their drawback is they are less efficient than the traditional B-tree indexes for columns whose data is frequently updated: consequently, they are more often employed in read-only systems that are specialized for fast query - e.g., data warehouses, and generally unsuitable for online transaction processing applications. Some researchers argue that bitmap indexes are also useful for moderate or even high-cardinality data (e.g., unique-valued data) which is accessed in a read-only manner, and queries access multiple bitmap-indexed columns using the AND, OR or XOR operators extensively. Bitmap indexes are also useful in data warehousing applications for joining a large fact table to smaller dimension tables such as those arranged in a star schema. == Example == Continuing the internet access example, a bitmap index may be logically viewed as follows: On the left, Identifier refers to the unique number assigned to each resident, HasInternet is the data to be indexed, the content of the bitmap index is shown as two columns under the heading bitmaps. Each column in the left illustration under the Bitmaps header is a bitmap in the bitmap index. In this case, there are two such bitmaps, one for "has internet" Yes and one for "has internet" No. It is easy to see that each bit in bitmap Y shows whether a particular row refers to a person who has internet access. This is the simplest form of bitmap index. Most columns will have more distinct values. For example, the sales amount is likely to have a much larger number of distinct values. Variations on the bitmap index can effectively index this data as well. We briefly review three such variations. Note: Many of the references cited here are reviewed at (John Wu (2007)). For those who might be interested in experimenting with some of the ideas mentioned here, many of them are implemented in open source software such as FastBit, the Lemur Bitmap Index C++ Library, the Roaring Bitmap Java library and the Apache Hive Data Warehouse system. == Compression == For historical reasons, bitmap compression and inverted list compression were developed as separate lines of research, and only later were recognized as solving essentially the same problem. Software can compress each bitmap in a bitmap index to save space. There has been considerable amount of work on this subject. Though there are exceptions such as Roaring bitmaps, Bitmap compression algorithms typically employ run-length encoding, such as the Byte-aligned Bitmap Code, the Word-Aligned Hybrid code, the Partitioned Word-Aligned Hybrid (PWAH) compression, the Position List Word Aligned Hybrid, the Compressed Adaptive Index (COMPAX), Enhanced Word-Aligned Hybrid (EWAH) and the COmpressed 'N' Composable Integer SEt (CONCISE). These compression methods require very little effort to compress and decompress. More importantly, bitmaps compressed with BBC, WAH, COMPAX, PLWAH, EWAH and CONCISE can directly participate in bitwise operations without decompression. This gives them considerable advantages over generic compression techniques such as LZ77. BBC compression and its derivatives are used in a commercial database management system. BBC is effective in both reducing index sizes and maintaining query performance. BBC encodes the bitmaps in bytes, while WAH encodes in words, better matching current CPUs. "On both synthetic data and real application data, the new word aligned schemes use only 50% more space, but perform logical operations on compressed data 12 times faster than BBC." PLWAH bitmaps were reported to take 50% of the storage space consumed by WAH bitmaps and offer up to 20% faster performance on logical operations. Similar considerations can be done for CONCISE and Enhanced Word-Aligned Hybrid. The performance of schemes such as BBC, WAH, PLWAH, EWAH, COMPAX and CONCISE is dependent on the order of the rows. A simple lexicographical sort can divide the index size by 9 and make indexes several times faster. The larger the table, the more important it is to sort the rows. Reshuffling techniques have also been proposed to achieve the same results of sorting when indexing streaming data. == Encoding == Basic bitmap indexes use one bitmap for each distinct value. It is possible to reduce the number of bitmaps used by using a different encoding method. For example, it is possible to encode C distinct values using log(C) bitmaps with binary encoding. This reduces the number of bitmaps, further saving space, but to answer any query, most of the bitmaps have to be accessed. This makes it potentially not as effective as scanning a vertical projection of the base data, also known as a materialized view or projection index. Finding the optimal encoding method that balances (arbitrary) query performance, index size and index maintenance remains a challenge. Without considering compression, Chan and Ioannidis analyzed a class of multi-component encoding methods and came to the conclusion that two-component encoding sits at the kink of the performance vs. index size curve and therefore represents the best trade-off between index size and query performance. == Binning == For high-cardinality columns, it is useful to bin the values, where each bin covers multiple values and build the bitmaps to represent the values in each bin. This approach reduces the number of bitmaps used regardless of encoding method. However, binned indexes can only answer some queries without examining the base data. For example, if a bin covers the range from 0.1 to 0.2, then when the user asks for all values less than 0.15, all rows that fall in the bin are possible hits and have to be checked to verify whether they are actually less than 0.15. The process of checking the base data is known as the candidate check. In most cases, the time used by the candidate check is significantly longer than the time needed to work with the bitmap index. Therefore, binned indexes exhibit irregular performance. They can be very fast for some queries, but much slower if the query does not exactly match a bin. == History == The concept of bitmap index was first introduced by Professor Israel Spiegler and Rafi Maayan in their research "Storage and Retrieval Considerations of Binary Data Bases", published in 1985. The first commercial database product to implement a bitmap index was Computer Corporation of America's Model 204. Patrick O'Neil published a paper about this implementation in 1987. This implementation is a hybrid between the basic bitmap index (without compression) and the list of Row Identifiers (RID-list). Overall, the index is organized as a B+tree. When the column cardinality is low, each leaf node of the B-tree would contain long list of RIDs. In this case, it requires less space to represent the RID-lists as bitmaps. Since each bitmap represents one distinct value, this is the basic bitmap index. As the column cardinality increases, each bitmap becomes sparse and it may take more disk space to store the bitmaps than to store the same content as RID-lists. In this case, it switches to use the RID-lists, which makes it a B+tree index. == In-memory bitmaps == One of the strongest reasons for using bitmap indexes is that the intermediate results produced from them are also bitmaps and can be efficiently reused in further operations to answer more complex queries. Many programming languages support this as a bit array data structure. For example, Java has the BitSet class and .NET have the BitArray class. Some database systems that do not offer persistent bitmap indexes use bitmaps internally to speed up query processing. For example, PostgreSQL versions 8.1 and later implement a "bitmap index scan" optimization to speed up arbitrarily complex logical operations between available indexes on a single table. For tables with many columns, the total number of distinct indexes to satisfy all possible queries (with equality filtering conditions on either of the fields) grows very fast, being defined by this formula: C n [ n 2 ] ≡ n ! ( n − [ n 2 ] ) ! [ n 2 ] ! {\displaystyle \mathbf {C} _{n}^{\left[{\frac {n}{2}}\right]}\equiv {\frac {n!}{\left(n-\left[{\frac {n}{2}}\right]\right)!\left[{\frac {n}{2}}\right]!}}} . A bitmap index scan combines expressions on different indexes, thus requiring only one index per column t

Social media use in African politics

Since the Egyptian Revolution in 2011 and the Tunisian Revolution, social media, especially Facebook, Twitter, and YouTube, began to gain traction as a political tool in Africa. Various political actors have used social media to pursue a wide range of political objectives. State actors can use social media to encourage political discourse, campaign, or implement censorship and surveillance. Non-state actors, such as civil society organizations and opposition movements, can use social media to address political concerns and to organize widespread uprisings, such as the 2014 Burkinabé uprising. Meanwhile, extremist organizations can use social media to further their propaganda and recruitment. However, social media has been criticized for its limited accessibility and for facilitating the spread of misinformation, causing some skepticism about its effectiveness. Due to low entry barriers and user-generated content, social media provides a platform where people from different social classes can engage and interact with one another. Under traditional media, the public had limited opportunities to voice their political opinions. Social media enables people to both create and consume content. The public has become increasingly comfortable and confident in expressing political opinions online, often away from government scrutiny. Scholars argue that social media use has democratizing effects in African countries. == State actors == === Promoting political discourse === Through social media, the government and its citizens can discuss policy ideas, policy implementation, and political actions. Regardless of geographical location and distance, people are able to voice their opinions to the government. Social media includes citizens who were previously not able to express their discontent or share their ideas to the government. As state actors keep the public informed, social media can increase civic engagement. With more civic engagement, policies can be discussed without politicization. Before the commonplace use of social media, African countries faced weak feedback mechanisms that effectively excluded the average African citizen from policy discourse. In South Africa, the government uses social media to connect with constituencies. The South African president runs an official Twitter, Facebook, YouTube, and Flickr accounts to engage with the public. === Campaigning === Political parties also use social media for political campaigns during election periods. In South Africa, the ANC (African National Congress) and DA (Democratic Alliance) use social media for political purposes. These parties specifically use Facebook as a tool for campaigning and engaging with the public to improve their relationship with citizens. Nigerian President Goodluck Jonathan employed social media to campaign for the presidential election in 2011, which he won. When President Goodluck Jonathan announced his bid for the presidency on social media in 2010, it reached about 217,000 people. As his campaign progressed, President Goodluck Jonathan was able to increase his followers to half a million by early 2011. === Censorship & Surveillance === While state actors can use social media to encourage their party or discourse, social media can be used to censor and surveil citizens. For example, the ANC and DA use Facebook to monitor South Africans. The government is able to track down people who have spoken against the government and translate this information into physical action to stop any possibility of a revolution. Social media platforms can be shut down to manipulate the flow of information. In Chad, citizens cannot access information through online platforms. This censorship blocked "Facebook, Twitter, WhatsApp and Viber". In the Democratic Republic of Congo, the government shut down the internet before contested elections. In Zimbabwe, the government shut down the internet to hide civilian protests against fuel price increases. == Non-state actors == === Civil society organizations (CSOs) === Civil society organizations have also used social media networks in an effort to recruit supporters and communicate with the public. CSOs can use social media to mobilize people to support their cause, such as the Ghanaian Committee for Joint Action (CJA). In 2005 and 2006, the CJA gathered support to protest against the 50% fuel price increase. CSOs can play the role of a counterforce against state actors and state propaganda during times of crises, such as protests and military clashes. In some cases, CSOs release their own videos and photos on social media which challenges traditional forms of media. CSOs have also served to monitor elections to reduce corruption and violence during election day. For instance, the Zambian Bantu Watch started the #bantuwatch social media campaign to monitor the 2011 presidential election. Zambians used Facebook and Twitter to report polling station results to mitigate election fraud and election violence. In South Africa, CSOs created 'amandla.mobi' to campaign for public policies by creating petitions. Through 'amandla.mobi', CSOs are able to circulate petitions on social media to collect signatures. South African CSOs reported how social media helped their organizations to gain support and share ideas. However, CSOs struggle to attract media attention and often have to pay for media coverage. === Opposition forces against the government === Social media is also used by the public or opposition forces against the government. Through horizontal social media, organizing can lead to street protests and revolutions, some of which are successful. For instance, during the Egyptian revolution of 2011, "The Day of the Revolution Against Torture, Poverty, Corruption, and Unemployment" and "We Are All Khaled Said" gathered support against President Hosni Mubarak. In particular, "We Are All Khaled Said" had Egyptian citizens gather around the death of Khaled Said who was brutally tortured and killed by the Egyptian government because Said wanted to uncover government corruption. As unrest erupted into public demonstrations, President Hosni Mubarak was forced to resign. Witnessing the success of social media during the Egyptian revolution, the Tunisian Revolution, or the Jasmine Revolution, mobilized through Facebook and Twitter. Likewise, in South Africa, Malawi, and Mozambique, these countries have used social media as "new protest drums." Due to social media's low entry barrier, opposition forces against the government can facilitate political discourse that can lead to accountability. Whistleblowers and opposition forces are able to expose corruption through social media, where they face less repression while reaching a larger audience. For example, the youth of Zimbabwe and South Africa use Facebook to discuss politics without judgment. Specifically, in Zimbabwe, political youth used Facebook to avoid state surveillance. Social media is used as a supplemental tool for activism. In 2015, South African student activists started the hashtag #RhodesMustFall to push the issue of colonialism and racism at the forefront of the public. === Extremist organizations === Social media is easily accessible and created by user-based content. Therefore, marginalized groups are able to use social media to spread extremist ideas. For instance, Boko Haram created the Media Office of West Africa Province and perpetuated propaganda through Twitter and YouTube. Boko Haram's online propaganda campaign targets and persuades young dissuaded Nigerians to join their cause. It is important to note that social media has also been used against Boko Haram. In April 2014, Boko Haram kidnapped 276 schoolgirls and an international campaign fought for their return through #BringBackOurGirls. Another extremist group, Al-Shabaab, has created an online presence through Twitter and YouTube. Through these social media networks, Al-Shabaab recruits new members to their extremist group through their propaganda which emphasizes the group's successes. Albeit their efforts, Al-Shabaab has not been very successful in coordinating their members but they are successful in financing their group. Furthermore, the Islamic State of Iraq and the Levant (ISIL) use social media to target and recruit individuals to their cause. ISIL's social media usage is more diverse compared to Boko Haram and Al-Shabaab; ISIL uses "Facebook, Twitter, YouTube, WhatsApp, Telegram, JustPaste.it, Kik and Ask.fm." Since ISIL's Twitter accounts kept getting shut down, ISIL uses Telegram and WhatsApp chat rooms to privately conduct meetings. Due to the spread of extremist ideology, Zhuravskaya et al. acknowledge social media's potential to be misused. == Challenges == Although social media can be used as a political tool, it faces challenges in Africa. Due to low literacy rates in Africa, social media networks exclude many of the population members. In addition, lack of access to electricity and the internet can fur

Peñabot

Peñabot is the nickname for automated social media accounts allegedly used by the Mexican government of Enrique Peña Nieto and the PRI political party to keep unfavorable news from reaching the Mexican public. Peñabot accusations are related to the broader issue of fake news in the 21st century. == History of disinformation in Mexican politics == The PRI political party has been reported to use fake news since before Peña Nieto. The main tactic originally was to spread such propaganda through open radio and television networks. Such tactic was effective in Mexico, because newspaper readership is low and cable TV is largely limited to the middle classes; consequently, the country's two major television networks – Televisa and TV Azteca – exert a significant influence in national politics. Televisa itself, not only owns around two-thirds of the programming on Mexico's TV channels, making it not only Mexico's largest television network, but also is the largest media network in the Spanish-speaking world. == Peñabots == Analysts have given the name Peñabots to a suspected network of automated accounts on social media used by the Mexican government to spread pro-government propaganda and to marginalize dissenting opinions in social media. The bots were first noticed in the 2012 elections when they were used to disseminate opinions in support of Enrique Peña Nieto on social networks such as Twitter and Facebook. According to Aristegui Noticias, their usage went against articles 6 and 134 of the Mexican Constitution. Those used by Peña Nieto's government cost an estimated 80 million pesos monthly, which news outlets argued only helped the government spread fake support towards the president, but did not have a benefit towards Mexican people (with whom EPN was highly unpopular). Facebook held approximately 640,321 Peñabots, while Twitter had less. As of July 2017, Oxford Internet Institute's Computational Propaganda Research Project claimed many western democracies, Mexico included, perform social media manipulation, thus saying the manipulation comes directly from the Mexican government itself. During Peña Nieto's subsequent presidency, analysts noted that Peñabots were used to overpower trending topics that critiqued government, to flood trending government critical hashtags with spam, to create fake trends by pushing alternative hashtags, and to push smear campaigns and threats against government-critical activists and journalists. Peñabots were distinguished as their pattern of activity was distinct from that of ordinary interaction on social networks. === Meadebots === On Twitter it was reported that about 94% of the followers of 2018 presidential candidate from the PRI Jose Antonio Meade were bots. When Antonio Meade presented himself as a candidate for the 2018 presidential election, his social media accounts such as "@MovimientoMEADE" (created by the PRI's official account @PRI_Nacional), obtained a huge quantity of followers in a short span of time. Some users noticed and brought it to attention, and after investigation it was reported 94% of such followers were bots (702,000 out of 747,000), and the account was eliminated from Twitter after 20 hours. The fake accounts used the hashtags #YoConMeade and #Meade18. It was further revealed was that Meade's official account on Twitter, @JoseAMeadeK had 25% bots (216,000 fake followers out of the 981,000). == Manipulation of news media in Mexico, through television == The Mexican government of Peña Nieto has been accused of using various means to keep unfavorable news from reaching the Mexican people. Many Mexicans have protested this practice as it clearly goes against the freedom of speech. The PRI has been reported to use fake news since before Peña Nieto. The main tactic has been to spread such propaganda through radio and television. This tactic is perceived as effective in Mexico, because newspaper readership is low and research on the Internet and cable TV is largely limited to the middle classes; consequently, the country's two major television networks – Televisa and TV Azteca – exert a significant influence in national politics. Televisa itself, owns around two-thirds of the programming on Mexico's TV channels, making it not only Mexico's largest television network, but also is the largest media network in the Spanish-speaking world. In June 2012, before the 2012 Mexican presidential elections, the British newspaper The Guardian published a series of allegations claiming Televisa, sold favorable coverage to top politicians in its news and entertainment shows, this scandal became known as the Televisa controversy. The documents published by 'The Guardian alleged that a secretive circle within Televisa manipulated news coverage to favor PRI presidential candidate Enrique Peña Nieto, who was poised as favorite to win. Televisa's secret circle supposedly commissioned videos to promote Peña Nieto and lash out his political rivals in 2009. The Guardian documents suggest that Televisa's secret team distributed such videos through e-mail, posting them posted them on Facebook and YouTube, some can still be seen there. Another document was a PowerPoint presentation, with a slide explicitly aimed at rival leftist candidate of the Party of the Democratic Revolution (PRD), Andrés Manuel López Obrador. Supposedly given to The Guardian by a Televisa employee. The document's authenticity was never possible to confirm– however dates, names, and events largely coincide. Televisa refused to talk the documents, and denied a relationship with the PRI or its presidential candidate, saying that they had provided equal media coverage to all parties. Televisa published an article supposedly showing discrepancies in The Guardian documents and denying accusations. Mexican citizens complained about the perceived favoritism towards Enrique Peña Nieto and the PRI, protesting through the Yo Soy 132 movement which Televisa covered in detail. However, Televisa's news media coverage is perceived to have been biased, by using a media coverage tactic Mexican citizens call cortinas de humo (smoke screens). These introduce a news scandal giving extensive coverage to distract citizens from a potential conflict-of-interest or controversy that could damage the image of the politician favored by the network. An example of a perceived smoke screen would be the news media coverage of "Caso Michoacán" and "Caso Paolette" distracting all the attention from the parallel "Yo soy 132" movement. A few years later, on the day of September 11, 2016; factual evidence of Televisa's performing media manipulation emerged, when a Televisa news anchor while live-on air reading a teleprompter, mistakenly read out loud that "try that Jaime "Ël Bronco" Rodríguez Calderón (Nuevo Leon's governor) is mentioned as little as possible". Newspaper El Universal caught it on video and published it social media. Televisa didn't mention the story and declined to comment. Lack of news coverage concerning Nuevo León's Governor Jaime Rodriguez, is perceived due to him being the first elected governor to not be part of any political party (Independent Governor), and because unlike the governors from the PRI preceding him, the independent governor "El Bronco" doesn't spend money on publicity at all, preferring to communicate all news by using social media such as Twitter and Facebook. While the incident may have proven Televisa's bias, there wasn't anything to incriminate the PRI political party or Enrique Peña Nieto, though it did further suspicion of Televisa manipulating news media. In contrast, a December 2017 article of The New York Times, reported Enrique Peña Nieto spending about 2000 million dollars on publicity, during his first 5 years as president, the largest publicity budget ever spent by a Mexican President. Additionally, 68 percent of news journalists admitted to not believe to have enough freedom of speech, and award-winning news reporter Carmen Aristegui was controversially fired shortly after revealing the Mexican White House scandals. == Violence and spying towards news journalists and civil rights activists == Far for only being receiving accusations of spreading fake news, the Mexican government of EPN (Enrique Peña Nieto) has also been accused of violence towards news journalists, and of spying on them, and also towards civil right leaders and their families. During his tenure as president, Peña Nieto has been accused of failing to protect news journalists, whose deaths are speculated to be politically triggered, by politicians attempting to prevent them from covering political scandals. The New York Times published a news report on the matter titled, "In Mexico it's easy to kill a journalist", on it mentioning how during EPN's government, Mexico became one of the worst countries on which to be a journalist. The assassination of journalist Javier Valdez on May 23, 2017, received national coverage, with multiple news journalists

KoalaPad

The KoalaPad is a graphics tablet, released in 1983 by US company Koala Technologies Corporation, for the Apple II, TRS-80 Color Computer (as the TRS-80 Touch Pad), Atari 8-bit computers, Commodore 64, and IBM PC compatibles. Originally designed by Dr. David Thornburg as a low-cost computer drawing tool for schools, the Koala Pad and the bundled drawing program, KoalaPainter, was popular with home users as well. KoalaPainter was called KoalaPaint in some versions for the Apple II, and PC Design for the IBM PC. A program called Graphics Exhibitor was included for creating slideshow presentations from KoalaPainter drawings. == Description == The pad was four inches square (i.e. roughly 10×10 cm) and mounted on a slightly inclined base with the back of the pad higher than the front. At the top, "behind" the pad, were two buttons. The pad hooked into the computer using the analog signals of the joystick ports (the so-called paddle inputs), which meant that it had a low resolution and tended to jostle the cursor if moved during use. As an alternative to the drawing stylus, the pad could as easily be operated by the user's fingers for tasks that demanded less precision, such as selecting between menu items (thus using the pad as a kind of "indirect touch screen"). The top-mounted buttons tended to be somewhat frustrating to use, as the user had to "reach around" the stylus to push the buttons in order to start or stop drawing. A similar tablet from Atari, the Atari CX77 Touch Tablet, addressed this with a built-in button on the stylus, which some enterprising users adapted for use with their KoalaPad. == KoalaPainter == The pad shipped with a simple bitmap graphics editor developed by Audio Light called KoalaPainter, PC Design or Micro Illustrator depending on the target machine (see release history). Although bundled with the pad, KoalaPainter could also be operated using an ordinary digital joystick. One unique feature of the program, for its time, was that it held two pictures in the computer's memory, allowing the user to flip from one to the other—a function commonly used in order to study the differences between an original and a modified picture, and to copy and paste between two different pictures. Some third-party bitmap editors could also be used with the KoalaPad, such as Broderbund's Dazzle Draw for the Apple II. === Release history === KoalaPainter for Commodore 64 (1983) and Atari 8-bit computers (1983) PC Design for the IBM PC (1983) Micro Illustrator for the Apple II (1983), Atari 8-bit computers (1983) and Commodore Plus/4 (1984) KoalaPainter II for Commodore 64 (1984) === Reception === Ahoy! called KoalaPainter "a very powerful and effective color drawing package", and concluded that it and the KoalaPad were "excellent in ease of use, a fine choice for a beginner as well as young children". BYTE's reviewer stated in December 1984 that he made far fewer errors when using an Apple Mouse with MousePaint than with a KoalaPad and its software. He found that MousePaint was easier to use and more efficient, predicting that the mouse would receive more software support than the pad. Cassie Stahl in InfoWorld's Essential Guide to Atari Computers praised the tablet and its documentation, rating it "Excellent" among all categories and stating that "Playing with the KoalaPad becomes addictive. It does everything it claims to, and it does it well". She also liked Micro Illustrator, rating it "Excellent" except for "Good" for Performance. While criticizing the limited erase function, Stahl reported an undocumented feature enabling exporting pictures to other software. === File format === The Commodore 64 version of KoalaPainter used a fairly simple file format corresponding directly to the way bitmapped graphics are handled on the computer: A two-byte load address, followed immediately by 8,000 bytes of raw bitmap data, 1,000 bytes of raw "Video Matrix" data, 1,000 bytes of raw "Color RAM" data, and a one-byte Background Color field. == KoalaWare == Koala Technologies offered more software beyond the bundled KoalaPainter and Graphics Exhibitor for use with the pad. Among these applications, marketed under the moniker KoalaWare (like KoalaPainter itself), was educational software for use with customized keypads and overlays, such as spelling tools, music programs, and mathematics instruction software, as well as software for "translating" graphical designs into Logo programs.

Data custodian

In data governance groups, responsibilities for data management are increasingly divided between the business process owners and information technology (IT) departments. Two functional titles commonly used for these roles are data steward and data custodian. Data Stewards are commonly responsible for data content, context, and associated business rules. Data custodians are responsible for the safe custody, transport, storage of the data and implementation of business rules. Simply put, Data Stewards are responsible for what is stored in a data field, while data custodians are responsible for the technical environment and database structure. Common job titles for data custodians are database administrator (DBA), data modeler, ETL developer and data engineer. == Data custodian responsibilities == A data custodian ensures: Access to the data is authorized and controlled Data stewards are identified for each data set Technical processes sustain data integrity Processes exist for data quality issue resolution in partnership with data stewards Technical controls safeguard data Data added to data sets are consistent with the common data model Versions of master data are maintained along with the history of changes Change management practices are applied in maintenance of the database Data content and changes can be audited