AI App For Home Design

AI App For Home Design — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Deep Zoom

    Deep Zoom

    Deep Zoom is a technology developed by Microsoft for efficiently transmitting and viewing images. It allows users to pan around and zoom in on a large, high resolution image or a large collection of images. It reduces the time required for initial load by downloading only the region being viewed or only at the resolution it is displayed at. Subsequent regions are downloaded as the user pans to (or zooms into) them; animations are used to hide any jerkiness in the transition. The libraries are also available in other platforms including Java and Flash. == History == The Deep Zoom file format is very similar to the Google Maps image format where images are broken into tiles and then displayed as required. The tiling typically follows a quadtree pattern of increasing resolution of image (in other words twice the zoom and twice the resolution). The main difference is that with Google Maps the actual details on the image change from one zoom level to another, while with Deep Zoom the same image is displayed at each zoom level. Seadragon Software, formerly Sand Codex, first created the Seadragon technology and its implementation of what is now called Deep Zoom. This technology was then absorbed into the Microsoft Live Labs when Seadragon Software was acquired. Engineers from Seadragon now work with Microsoft to integrate their work into technology such as Silverlight and Photosynth. == Deep Zoom examples == The most famous implementation of Deep Zoom was probably the first: the memorabilia collection at the Hard Rock website. Conceived and designed by Duncan/Channon and built by Vertigo, it was demonstrated for the first time in March 2008 at the Microsoft MIX convention in Las Vegas. In 2010, Microsoft Live Labs partnered with the University of California, Berkeley to create ChronoZoom, a DeepZoom-powered time visualization tool that pushed the limits of DeepZoom, since it required zooming from the scale of 13 billion years down to a single day. The project has since graduated to development under Microsoft Research. Another example is the Deep Earth project. It is described by its creators as "a community project focused on creating a rich interactive mapping control using Silverlight2 Deep Zoom. Concentrating on Microsoft Virtual Earth imagery and data the project offers team members the opportunity to learn and share while creating something cool and useful." A paintings collection project http://galleryzoom.co.uk/ shows 1000 high resolution/sensor images individually indexed. (Using Deep Zoom Composer). Blaise Aguera y Arcas gave a demonstration of Seadragon and Photosynth at the 2007 TED conference. In November 2009, 352 Media Group, a Silverlight developer in the Microsoft Silverlight Partner Program, created an example of Deep Zoom using Microsoft Silverlight version 3. It is online at 352 Media Group's Web site. The Winston Churchill Deep Zoom Archived 2010-07-04 at the Wayback Machine mosaic, created by Silverlight developers Shoothill, features as both an online interactive deep zoom and a standalone deep zoom which forms part of the Churchill exhibit in the Churchill War Rooms in Whitehall. In 2010, Shoothill built the Sumatran Tiger Deep Zoom - the largest seen to date - for worldwide conservation charity Fauna and Flora International, featuring thousands of images of endangered species. An early example of Deep Zoom-like technology was implemented at The Department of Maori Affairs in New Zealand in 1997. The technology was used to display Maori land ownership. == Deep Zoom images == The file format used by Deep Zoom (as well as Photosynth and Seadragon Ajax) is XML based. Users can specify a single large image (dzi) or a collection of images (dzc). It also allows for "Sparse Images"; where some parts of the image have greater resolution than others, an example of which can be found on the Seadragon Ajax home page; The bike image displayed is a sparse image. Though used in the proprietary Deep Zoom, the dzi format is open and able to be used by anyone. === Deep Zoom image (dzi) === A DZI has two parts: a DZI file (with either a .dzi or .xml extension) and a subdirectory of image folders. Each folder in the image subdirectory is labeled with its level of resolution. Higher numbers correspond to a higher resolution level; inside each folder are the image tiles corresponding to that level of resolution, numbered consecutively in columns from top left to bottom right. === Deep Zoom collection (dzc) === A DZC is a collection of some number of DZIs linked and referenced by a DZC file (with either a .dzc or .xml extension). At a high level, a collection is a number of image thumbnails whose location is kept track of by the .dzc/.xml file, when zooming into an image, it accesses greater resolutions tiles. A DZC's structure is similar to that of a DZI; the .dzc/.xml file defines the collection and the subdirectory of folders maps to the DZI file structure, each with their set of .dzi/.xml and image tiles. The DZC is used in Microsoft's Pivot, but not in SeaDragon per se. === Sparse Images === Sparse images are a sub-classification of the DZI file type. A sparse image is normally a number of separate photographs with varying resolution levels that have been placed in a single DZI instead of a DZC. Sparse images have no different file structure than that of a DZI and differ only in that there is not a single "highest resolution" level for the entire DZI. == Software that uses Deep Zoom == Image Composite Editor - image stitching tool created by Microsoft Research Deep Zoom Composer - collage maker and simple panorama tool created by Microsoft. Images' resolution is maintained when exporting for web use (via Silverlight Deep Zoom or JavaScript using a third-party template). No longer available for download from Microsoft though it can be found on various other sources such as Internet Archive. == iPhone OS development == Microsoft Live Labs has created an application for the App Store called Seadragon Mobile. It is run over the internet and includes Deep Zoom on the following categories; art, history, maps, photos, Photosynth which anybody can upload to, space and technology & web.

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  • Mobile cloud computing

    Mobile cloud computing

    Mobile Cloud Computing (MCC) is the combination of cloud computing and mobile computing to bring rich computational resources to mobile users, network operators, as well as cloud computing providers. The ultimate goal of MCC is to enable execution of rich mobile applications on a plethora of mobile devices, with a rich user experience. MCC provides business opportunities for mobile network operators as well as cloud providers. More comprehensively, MCC can be defined as "a rich mobile computing technology that leverages unified elastic resources of varied clouds and network technologies toward unrestricted functionality, storage, and mobility to serve a multitude of mobile devices anywhere, anytime through the channel of Ethernet or Internet regardless of heterogeneous environments and platforms based on the pay-as-you-use principle." == Architecture == MCC uses computational augmentation approaches (computations are executed remotely instead of on the device) by which resource-constraint mobile devices can utilize computational resources of varied cloud-based resources. In MCC, there are four types of cloud-based resources, namely distant immobile clouds, proximate immobile computing entities, proximate mobile computing entities, and hybrid (combination of the other three model). Giant clouds such as Amazon EC2 are in the distant immobile groups whereas cloudlet or surrogates are member of proximate immobile computing entities. Smartphones, tablets, handheld devices, and wearable computing devices are part of the third group of cloud-based resources which is proximate mobile computing entities. Vodafone, Orange and Verizon have started to offer cloud computing services for companies. == Challenges == In the MCC landscape, an amalgam of mobile computing, cloud computing, and communication networks (to augment smartphones) creates several complex challenges such as Mobile Computation Offloading, Seamless Connectivity, Long WAN Latency, Mobility Management, Context-Processing, Energy Constraint, Vendor/data Lock-in, Security and Privacy, Elasticity that hinder MCC success and adoption. === Open research issues === Although significant research and development in MCC is available in the literature, efforts in the following domains is still lacking: Architectural issues: A reference architecture for heterogeneous MCC environment is a crucial requirement for unleashing the power of mobile computing towards unrestricted ubiquitous computing. Energy-efficient transmission: MCC requires frequent transmissions between cloud platform and mobile devices, due to the stochastic nature of wireless networks, the transmission protocol should be carefully designed. Context-awareness issues: Context-aware and socially-aware computing are inseparable traits of contemporary handheld computers. To achieve the vision of mobile computing among heterogeneous converged networks and computing devices, designing resource-efficient environment-aware applications is an essential need. Live VM migration issues: Executing resource-intensive mobile application via Virtual Machine (VM) migration-based application offloading involves encapsulation of application in VM instance and migrating it to the cloud, which is a challenging task due to additional overhead of deploying and managing VM on mobile devices. Mobile communication congestion issues: Mobile data traffic is tremendously hiking by ever increasing mobile user demands for exploiting cloud resources which impact on mobile network operators and demand future efforts to enable smooth communication between mobile and cloud endpoints. Trust, security, and privacy issues: Trust is an essential factor for the success of the burgeoning MCC paradigm. It is because the data along with code/component/application/complete VM is offloaded to the cloud for execution. Moreover, just like software and mobile application piracy, the MCC application development models are also affected by the piracy issue. Pirax is known to be the first specialized framework for controlling application piracy in MCC requirements == MCC research groups and activities == Several academic and industrial research groups in MCC have been emerging since last few years. Some of the MCC research groups in academia with large number of researchers and publications include: MDC, Mobile and Distributed Computing research group is at Faculty of Computer and Information Science, King Saud University. MDC research group focuses on architectures, platforms, and protocols for mobile and distributed computing. The group has developed algorithms, tools, and technologies which offer energy efficient, fault tolerant, scalable, secure, and high performance computing on mobile devices. MobCC lab, Faculty of Computer Science and Information Technology, University Malaya. The lab was established in 2010 under the High Impact Research Grant, Ministry of Higher Education, Malaysia. It has 17 researchers and has track of 22 published articles in international conference and peer-reviewed CS journals. ICCLAB, Zürich University of Applied Sciences has a segment working on MCC. The InIT Cloud Computing Lab is a research lab within the Institute of Applied Information Technology (InIT) of Zürich University of Applied Sciences (ZHAW). It covers topic areas across the entire cloud computing technology stack. Mobile & Cloud Lab, Institute of Computer Science, University of Tartu. Mobile & Cloud Lab conducts research and teaching in the mobile computing and cloud computing domains. The research topics of the group include cloud computing, mobile application development, mobile cloud, mobile web services and migrating scientific computing and enterprise applications to the cloud. SmartLab, Data Management Systems Laboratory, Department of Computer Science, University of Cyprus. SmartLab is a first-of-a-kind open cloud of smartphones that enables a new line of systems-oriented mobile computing research. Mobile Cloud Networking: Mobile Cloud Networking (MCN) was an EU FP7 Large-scale Integrating Project (IP, 15m Euro) funded by the European Commission. The MCN project was launched in November 2012 for the period of 36 month. The project was coordinated by SAP Research and the ICCLab at the Zurich University of Applied Science. In total 19 partners from industry and academia established the first vision of Mobile Cloud Computing. The project was primarily motivated by an ongoing transformation that drives the convergence between the Mobile Communications and Cloud Computing industry enabled by the Internet and is considered the first pioneer in the area of Network Function Virtualization.

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  • Private cloud computing infrastructure

    Private cloud computing infrastructure

    Private cloud computing infrastructure is a category of cloud computing that provides comparable benefits to public cloud systems, such as self-service and scalability, but it does so via a proprietary framework. In contrast to public clouds, which cater to multiple entities, a private cloud is specifically designed for the requirements and objectives of one organization. == Definition == A private cloud computing infrastructure constitutes a distinctive model of cloud computing that facilitates a secure and distinct cloud environment where only the intended client can function. It can either be physically housed in the organization's in-house data center or be managed by a third-party provider. In a private cloud, the infrastructure and services are always sustained on a private network, and both the hardware and software are devoted exclusively to a single organization. == History == The concept of private cloud infrastructure started to take shape around the mid-2000s, coinciding with the rise of other cloud computing forms. It came into existence as a solution to the shortcomings of public clouds, particularly concerns over data control, security, and network performance. IT departments began to mirror the automation and self-service features of the public cloud in their data centers. Over time, these services became more advanced, and private cloud technology has been refined to address businesses and organizations' diverse needs. == Architecture == Private cloud computing infrastructure generally involves a mix of hardware, network infrastructure, and virtualization software. The hardware, often referred to as a cloud server or cloud array, consists of a server rack or a collection of server racks containing the storage and processors that constitute the cloud. The virtualization software, such as Hyper-V, OpenStack, or VMWare, establishes and oversees virtual machines with which users interact. The network infrastructure connects the private cloud to users and may facilitate connectivity with other on-premises data centers or clouds. == Applications == Private cloud infrastructures are usually utilized by medium to large businesses and organizations that need robust control over their data, have extensive computing needs, or have specific regulatory or compliance obligations. This includes healthcare organizations, government agencies, financial institutions, and any business that needs to process and store large data volumes.

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  • AlternativeTo

    AlternativeTo

    AlternativeTo is a website which lists alternatives to web-based software, desktop computer software, and mobile apps, and sorts the alternatives by various criteria, including the number of registered users who have "Liked" each of them on AlternativeTo. Users can search the site to find better alternatives to an application they are using or previously have used, including free alternatives such as free web applications (cloud computing) which don't require any installation and can be accessed from any browser. == Differences == Unlike a number of other software directory websites, the software is not arranged into categories, but each individual piece of software has its own list of alternatives. However, users can also search by tag to find software, which offers an alternative way of finding related software. Users can also narrow their search by focusing on particular platforms and license types (such as "free for non-commercial use"). AlternativeTo lists basic information such as platform and license type at the top of each entry, but does not have comparison tables listing software features side by side. AlternativeTo does not host software for download but it provides links to official websites to where you can download or buy them. AlternativeTo allows anyone to register and suggest new alternatives, or to update the information held about existing entries. Suggestions and alterations are reviewed before being made publicly visible. Users can register using either email and password or OpenID. Login with Facebook has been discontinued. As AlternativeTo is itself a web application, it even has a page for alternatives to itself. == Features == Tweets from anyone mentioning particular pieces of software are also pulled in dynamically from Twitter. Each application has an RSS feed for notifying users of newly listed alternatives to that application. After a user has clicked the Like button next to an application, they are offered the opportunity to tell their friends on Facebook or their followers on Twitter that they liked it. The site also has a forum. For software developers, a JSON API used to be available, but has been taken down indefinitely.

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  • Kuaishou

    Kuaishou

    Kuaishou Technology is a Chinese publicly traded partly state-owned holding company based in Haidian District, Beijing, that was founded in 2011 by Hua Su (Chinese: 宿华) and Cheng Yixiao (Chinese: 程一笑). The company, listed on the Hong Kong Stock Exchange, is known for developing a mobile app for sharing users' short videos, a social network, and video special effects editor. The app is known as Kwai in many countries outside of China. It is also known as Snack Video in India, Pakistan and Indonesia. == Ownership and governance == Kuaishou's overseas team is led by the former CEO of the application 99, and staff from Google, Facebook, Netflix, and TikTok were recruited to lead the company's international expansion. The China Internet Investment Fund, a state-owned enterprise controlled by the Cyberspace Administration of China, holds a golden share ownership stake in Kuaishou. == History == Kuaishou is China's first short video platform that was developed in 2011 by engineer Hua Su and Cheng Yixiao. Prior to co-founding Kuaishou, Su Hua had worked for both Google and Baidu as a software engineer. The company is headquartered in Haidian District, Beijing. Kuaishou's predecessor "GIF Kuaishou" was founded in March 2011. GIF Kuaishou was a mobile app with which users could make and share GIF pictures. In 2013, Kuaishou became a short-video social platform. By 2013, the app had reached 100 million daily users. By 2019, it had exceeded 200 million active daily users. In March 2017, Kuaishou closed a US$350 million investment round that was led by Tencent. In January 2018, Forbes estimated the company's valuation to be US$18 billion. In April 2018, Kuaishou's app was briefly banned from Chinese app stores after China Central Television (CCTV) reported on the platform popularizing videos of teenage mothers. In 2019, the company announced a partnership with the People's Daily, an official newspaper of the Central Committee of the Chinese Communist Party, to help it experiment with the use of artificial intelligence in news. In June 2020, following the start of the 2020–2021 China–India skirmishes, the Government of India banned Kwai along with 58 other apps, citing "data and privacy issues". In January 2021, Kuaishou announced it was planning an initial public offering (IPO) to raise approximately US$5 billion. Kuaishou's stock completed its first day of trading at $300 Hong Kong dollars (HKD) (US$38.70), more than doubling its initial offer price, and causing its market value to rise to over $1 trillion HKD (US$159 billion). In February 2021, Kuaishou made a debut on the Hong Kong Stock Exchange, with its shares soaring by 194% at the opening. The company subsequently encountered major setbacks as a result of heightened regulatory restrictions on Chinese internet firms, which contributed to its share price falling by nearly 80% from its post-IPO peak. By December 2021, Kuaishou announced a major reorganization, including the layoff of 30% of its staff, primarily targeting mid-level employees earning an annual salary of $157,000 or more. This restructuring aimed to cut costs and mitigate financial losses. In October 2022, state-owned Beijing Radio and Television Station took a minority ownership stake in Kuaishou. In April 2024, a Financial Times article citing current and former Kuaishou employees stated that the company has been running an ageist redundancy programme known internally as "Limestone", culling workers in their mid-30s. In June 2024, Kuaishou and the Sichuan international communication center launched a branch center in São Paulo, Brazil. In June 2024, Kuaishou released its diffusion transformer text-to-video model, Kling, which they claimed could generate two minutes of video at 30 frames per second and in 1080p resolution. The model has been compared to that of OpenAI's Sora text-to-video model. It is accessible to the public on Kuaishou's video editing app KwaiCut via signing up for a waitlist with a Chinese phone number. In December 2025, Kuaishou came under a cyberattack which led to a temporary influx of violent and pornographic content. == Popularity == As of 2019, it had a worldwide user base of over 200 million, leading the "Most Downloaded" lists of the Google Play and Apple App Store in eight countries, such as Brazil, where it was introduced in 2019. Its main short-video platform competitor was Douyin, which is known as TikTok outside China. Compared to Douyin, Kuaishou is more popular with older users living outside China's Tier 1 cities. Its initial popularity came from videos of Chinese rural life. The app is particularly well known for its "rustic" aesthetic and is popular among rural people. Kuaishou also relied more on e-commerce revenue than on advertising revenue compared to its main competitor. == Reception == Kwai (as the app is called outside of China) was banned in India in 2020 along with other short video apps like TikTok. Kuaishou then released the clone SnackVideo, which was subsequently also banned. The app is one of the most popular social media platforms in Brazil, where Kuaishou partnered with creators to make telenovela style content, and appeals to football fans by working with football teams CR Flamengo and Santos FC and sponsoring the tournament Copa América. Kwai was notable in Brazil for spreading information (and misinformation) about the COVID-19 vaccine and political misinformation. === Manjiao Wenhua === "Manjiao wenhua" (慢脚文化) is a sarcasm term on Chinese internet on the unethical or illegal contents on Kuaishou. State broadcaster China Central Television (CCTV) reported that many contents are about child pregnancy. "Dating, pregnancy, bearing a child...these are strictly prohibited in the real time by a minor, but these contents can easily shown to audiences here." In addition, many students from primary or secondary schools make a pose of smoking. Wang Zhenhui (王贞会) from CUPSL stated that these kinds of bad values will give negative effects to the minors.

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  • Actifsource

    Actifsource

    Actifsource is a domain-specific modeling workbench. It is realized as plug-in for the software development environment Eclipse. Actifsource supports the creation of multiple domain models which can be linked together. It comes with a UML-like graphical editor to create domain-specific languages and a general graphical editor to edit structures in the created languages. It supports code generation using user-defined generic code templates which are directly linked to the domain models. Code generation is integrated into Eclipse's incremental build process. == Interoperability == Actifsource can use models from other modelling tools by importing and exporting the ecore format which is defined by the Eclipse Modeling Framework. == Licensing policy == There are two versions of actifsource available: The free community edition which can be used freely for non-commercial projects and the enterprise edition which contains additional features. The enterprise edition comes with customer support and maintenance for a limited period of time. This package allows the customers to upgrade to new versions and maintenance releases during their support period.

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  • Google Cloud Dataflow

    Google Cloud Dataflow

    Google Cloud Dataflow is a fully managed service for executing Apache Beam pipelines within the Google Cloud Platform ecosystem. Dataflow provides a fully managed service for executing Apache Beam pipelines, offering features like autoscaling, dynamic work rebalancing, and a managed execution environment. Dataflow is suitable for large-scale, continuous data processing jobs, and is one of the major components of Google's big data architecture on the Google Cloud Platform. At its core, Dataflow's architecture is designed to abstract away infrastructure management, allowing developers to focus purely on the logic of their data processing tasks. When a pipeline written using the Apache Beam SDK is submitted, Dataflow translates this high-level definition into an optimized job graph. The service then provisions and manages a fleet of Google Compute Engine workers to execute this graph in a highly parallelized and fault-tolerant manner. This serverless approach, combined with intelligent autoscaling of both the number of workers (horizontal) and the resources per worker (vertical), ensures that jobs have the precise amount of computational power needed at any given time, optimizing both performance and cost. The service's deep integration with the Google Cloud ecosystem makes it a powerful tool for a variety of use cases beyond simple data movement. For real-time analytics, Dataflow can ingest unbounded streams of data from Cloud Pub/Sub, perform complex transformations, and load results into BigQuery for immediate querying. In machine learning workflows, it is commonly used to preprocess and transform massive datasets stored in Cloud Storage, preparing them for training models in Vertex AI. This versatility makes it the central processing engine for modern ETL (Extract, Transform, Load) operations, streaming analytics, and large-scale data preparation within the cloud. == History == Google Cloud Dataflow was announced in June, 2014 and released to the general public as an open beta in April, 2015. In January, 2016 Google donated the underlying SDK, the implementation of a local runner, and a set of IOs (data connectors) to access Google Cloud Platform data services to the Apache Software Foundation. The donated code formed the original basis for Apache Beam. In August 2022, there was an incident where user timers were broken for certain Dataflow streaming pipelines in multiple regions, which was later resolved. Throughout 2023 and 2024, there have been various other updates and incidents affecting Google Cloud Dataflow, as documented in the release notes and service health history. The donation of the Dataflow SDK to the Apache Software Foundation was a pivotal moment, establishing Apache Beam as a unified, open-source programming model for defining both batch and streaming data pipelines. This strategic move decoupled the pipeline definition from the execution engine. As a result, developers could write portable data processing logic that was not locked into Google's ecosystem. A Beam pipeline can be executed on various runners, including Apache Flink, Apache Spark, and, of course, the highly optimized Google Cloud Dataflow service, providing flexibility and future-proofing data processing investments. == Features == Google Cloud Dataflow supports both batch and streaming data processing pipelines. It automatically handles resource provisioning, data sharding, and scaling according to workload, reducing manual configuration needed for large-scale data operations. == Use cases == Dataflow is used for ETL (Extract, Transform, Load) data pipelines, real-time analytics, and event stream processing for companies in industries such as finance, advertising, and IoT.

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  • Enonic XP

    Enonic XP

    Enonic XP is a free and open-source content platform. Developed by the Norwegian software company Enonic, the platform can be used to build websites, progressive web applications, or web-based APIs. Enonic XP uses an application framework for coding server logic with JavaScript, and has no need for SQL as it ships with an integrated content repository. The CMS is fully decoupled, meaning developers can create traditional websites and landing pages, or use XP in headless mode, that is without the presentation layer, for loading editorial content onto any device or client. Enonic is used by major organizations in Norway, including the national postal service Norway Post, the insurance company Gjensidige, the Norwegian Labour and Welfare Administration, and all the top football clubs in the national football league for men, Eliteserien. == Overview == Enonic XP ships with the content management system (CMS) Content Studio. This includes a visual drag and drop editor, a landing page editor, support for multi-site and multi-language, media and structured content, advanced image editing, responsive user interface, permissions and roles management, revision and version control, and bulk publishing. Integrations and applications can be directly installed via the "Applications" section in XP, where the platform finds apps approved in the official Enonic Market. There are no third-party databases in Enonic XP. Instead, the developers have built a distributed storage repository, avoiding the need to index content. The system brings together capabilities from Filesystem, NoSQL, document stores, and search in the storage technology, which automatically indexes everything put into the storage. Enonic XP supports deployment of server side JavaScript. The open-source framework runs on top of a JVM (Java virtual machine), and allows developers to run the same code in the browser and on the server, thus enabling them to employ JavaScript. While running on the Java virtual machine, Enonic XP can be deployed on most infrastructures. The dependency on a third-party application server to deploy code has been removed, as the platform is an application server by default. A developer can for instance insert his own modules and code straight into the system while it is running. JavaScript unifies all the technical elements, and Enonic XP features a MVC framework where everything on the back-end can be coded with server-side JavaScript. The Enonic platform can use any template engine. === Progressive web apps === Another feature of Enonic XP is the possibility for developers to create progressive web apps (PWA). A PWA is a web application that is a regular web page or website, but can appear to the user like a mobile application. === Headless CMS and integrations === Enonic XP is headless, which means it separates content and presentation. The platform supports GraphQL, provides several default APIs, and allows for building custom APIs through the Guillotine starter kit. Consequently, Enonic supports modern front-end frameworks, and offers integrations with e.g. Next.js and React. == History == Enonic AS was founded in 2000 by Morten Øien Eriksen and Thomas Sigdestad. The software company specialized in building services and solutions, including a content management system known as "Vertical Site", then "Enonic CMS". Being aware that they had application, database, and website teams working on separate silos toward the same goal, Enonic sought to combine the different elements into a single software. The resulting application platform Enonic XP, first released in 2015, includes a CMS as an optional surface layer. In March 2020, Enonic XP was ranked by SoftwareReviews, a division of Info-Tech Research Group, a Canadian IT research and analyst firm, as the "Leader" in Web Experience Management. The ranking is based on user reviews, and is featured in SoftwareReviews‘ Digital Experience Data Quadrant Report, a comprehensive evaluation and ranking of leading Web Experience Management vendors. Enonic was also ranked first in 2021 and 2022. === Release history === Enonic XP assumed the mantle from the previous content management system Enonic CMS, and thus began with "version 5.0.0." The following list only contains major releases. == Development and support == Enonic offers a user and developer community consisting of a forum, support system with tickets, documentation, codex, learning and training center with certifications, and various community groups. Writing about the support system, Mike Johnston of CMS Critic notes that "enterprise customers obviously get access to a higher level of personalized support, where the Enonic support team can respond as fast as two hours." The support system is divided in three levels: silver, gold and platinum—from next day business support to 24/7 support. As Enonic XP is open-source, known vulnerabilities, bugs and issues are listed on GitHub.

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  • Microapp

    Microapp

    A microapp is a super-specialized application designed to perform one task or use case with the only objective of doing it well. They follow the single responsibility principle, which states that "a class should have one and only one reason to change." Micro applications help developers create less complex applications while reducing costs by breaking down monolithic systems into groups of independent services acting as one system. A good example of Microapps would be https://docs.citrix.com/en-us/legacy-archive/downloads/microapps.pdfthat provide single purpose action from Salesforce and over 40 applications on its workspace. == Requirements and characteristics == Microapps usually are accessible on any device, display, or operating system without installation on the viewer's device. To qualify as a microapp, the entity must: be built and deployed as an independent software module bring together various media types into a single experience have advanced security and compliance features be functionally-extensible comply with granular data demands be agnostic single use case oriented Microapps differentiate from traditional web or mobile applications by how the end-user interacts with them. Consequently, they can be embedded in websites or viewed online to bypass app stores and are typically built to provide a focused experience to the user. == Usage == Microapps are typically used for commercial purposes to reduce development costs for projects not requiring the large scope of a traditional web or mobile application. In addition, they are often used to showcase in-depth information or enrich marketing material with interactivity. Lately, micro apps are being used to boost productivity by providing quick tools to people to reuse best practices. Users have been interacting with microapps for a while with suites like Microsoft 365 and Google Workspace, where each one of their end-user services could be considered as a microapp. All these microapps share a unique identity manager to provide a unified user experience. == Benefits == Replacing monolith systems with microapps provide several advantages like: Reduce complexity for developers and users. Smaller, more cohesive, and maintainable codebases Scalable organizations with decoupled, autonomous teams Allows for hyper-specialization Independent deployment Multi-stack == Cloud-native microapps == Technologies like Kubernetes, or OpenShift, allow companies to replace their monolith and legacy systems with modular software taking advantage of microapps on reducing costs and improve reliability and security. == Microapps vs. microservices == There is a widespread misunderstanding between these two concepts, which is the key difference. Microservices is an architectural style that is systems-centric, meaning it decouples the presentation and data layer using web services APIs. On the other side, micro apps behave more as a super-architecture style (that embraces microservices among other types), and it is user-centric, meaning they decouple the whole monolith system onto modules that are designed to interact with final users. Both architectural styles rely on modularity to provide high performance, scalability, and resilience. == Considerations == Developing Micro apps requires a different approach than traditional software, and user experience is crucial. The following considerations are essential for switching to microapps. To run multiple microapps is required a single identity management system. Microservices are well suited to make microapps more powerful Apps with different levels of maturity might create a non-unified user experience. Duplication of dependencies can create security issues and inefficiencies. Suitable for well-organized teams

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  • Thai QR Payment

    Thai QR Payment

    Thai QR Payment or PromptPay (พร้อมเพย์) is a real-time payment system in Thailand that allows money transfers through digital channels using identifiers linked to a bank account, including a mobile phone number, citizen identification number, tax identification number or bank account number. The system was introduced in 2016 as part of Thailand's national e-payment infrastructure and was developed under the National e-Payment Master Plan, a government programme intended to expand digital payment infrastructure and reduce the use of cash in everyday transactions. It is owned by National ITMX ltd and Bank of Thailand and developed by Vocalink, a group by Mastercard == History == PromptPay (originally AnyID) is one of the National e-Payment projects and policies by Thailand, to regulate and standardize electronic payments to follow the technologies with internet and smartphones that is expanding and bringing technology into Finance and Commerce. By 22 December 2015, The First Prayut cabinet have approved the project as a national infastructure PromptPay has also been used in cross-border payment linkages with other real-time payment systems in Southeast Asia. In April 2021, the Monetary Authority of Singapore and the Bank of Thailand launched a linkage between Singapore's PayNow and Thailand's PromptPay, allowing customers of participating banks to send money between the two countries using a mobile phone number. In June 2021, the central banks of Thailand and Malaysia launched a cross-border QR payment linkage between PromptPay and Malaysia's DuitNow system. == Services == PromptPay's Services have included Encrypted Transactions and Payment between Two Individuals (C2C) Government Infrastructure Payment Tax Returns Individual PromptPay e-Wallet Thai QR Payment Pay Alert e-Donation Cross Border QR Payment

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  • Dimensions CM

    Dimensions CM

    Dimensions CM is a software change and configuration management product developed by OpenText Corporation. It includes revision control, change, build and release management capabilities. Since 2014 (v14.1) Dimensions CM includes PulseUno module providing Code review and Continuous integration capabilities. Starting with the version 14.5.2 (2020) it can also serve as a binary repository manager. == History == Previous product names: PCMS Dimensions (SQL Software) PVCS Dimensions (Merant, Intersolv)

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  • ShowScoop

    ShowScoop

    ShowScoop is a website and mobile app platform on which users can rate and review artists, concerts, and music festivals that they have seen/attended. The reviews and ratings are designed to be informative of how well such performances are live. This helps concert-goers decide which live music events they want to attend. == History == ShowScoop was founded in August 2012 by Micah Smurthwaite and is based out of San Diego, CA. In February 2013, ShowScoop launched its mobile app at the SF Music Tech Summit. The application is currently available on the iPhone, with plans to expand into the Android market in the future. == Services == ShowScoop uses crowdsourcing to provide accurate ratings of live concert experiences. In addition to viewing ratings, users are encouraged to rate and review concerts they have attended. The ShowScoop database includes nearly one million artists and over 2.5 million live music events. ShowScoop users can rate artists on four aspects of the performance: stage presence, crowd interaction, sound quality, and visual effects. The rating system uses an ascending scale from one to five in each of the aspects, with five being the highest score. In addition to the quantitative ratings, ShowScoop users are also free to write qualitative reviews in a provided comment section. This allows users to explain their ratings and add further insight or opinion. ShowScoop incorporates several facets of social media into its services. Users can create a user profile to share limited personal information and store their ratings and reviews. Users are also given the option of sharing their evaluations with their social networks on Facebook and Twitter. Users can "like" reviews, follow artists, and follow other ShowScoop users. The mobile app allows users to take photos, apply filters, and share the final image in conjunction with reviews and through Instagram. == Road Crew == ShowScoop's "Road Crew" is a group made up of top contributors within the ShowScoop community. The Road Crew assists in curating artist pages, assuring information quality and accuracy. In return, members of the Road Crew are given incentives, including free tickets to concerts and personal invitations to exclusive shows. Applicants to the Road Crew are judged on the number and quality of their reviews, the photos and videos they have posted, and their general engagement with the ShowScoop community in following and liking users and reviews.

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  • Site Security Handbook

    Site Security Handbook

    The Site Security Handbook, RFC 2196, is a guide on setting computer security policies and procedures for sites that have systems on the Internet (however, the information provided should also be useful to sites not yet connected to the Internet). The guide lists issues and factors that a site must consider when setting their own policies. It makes a number of recommendations and provides discussions of relevant areas. This guide is only a framework for setting security policies and procedures. In order to have an effective set of policies and procedures, a site will have to make many decisions, gain agreement, and then communicate and implement these policies. The guide is a product of the IETF SSH working group, and was published in 1997, obsoleting the earlier RFC 1244 from 1991.

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  • Hamilton C shell

    Hamilton C shell

    Hamilton C shell is a clone of the Unix C shell and utilities for Microsoft Windows created by Nicole Hamilton at Hamilton Laboratories as a completely original work, not based on any prior code. It was first released on OS/2 on December 12, 1988 and on Windows NT in July 1992. The OS/2 version was discontinued in 2003 but the Windows version continues to be actively supported. == Design == Hamilton C shell differs from the Unix C shell in several respects. These include its compiler architecture, its use of threads, and the decision to follow Windows rather than Unix conventions. === Parser === The original C shell uses an ad hoc parser. This has led to complaints about its limitations. It works well enough for the kinds of things users type interactively but not very well for the more complex commands a user might take time to write in a script. It is not possible, for example, to pipe the output of a foreach statement into grep. There was a limit to how complex a command it could handle. By contrast, Hamilton uses a top-down recursive descent parser that allows it to compile statements to an internal form before running them. As a result, statements can be nested or piped arbitrarily. The language has also been extended with built-in and user-defined procedures, local variables, floating point and additional expression, editing and wildcarding operators, including an "indefinite directory" wildcard construct written as "..." that matches zero or more directory levels as required to make the rest of the pattern match. === Threads === Lacking fork or a high performance way to recreate that functionality, Hamilton uses the Windows threads facilities instead. When a new thread is created, it runs within the same process space and it shares all of the process state. If one thread changes the current directory or the contents of memory, it's changed for all the threads. It's much cheaper to create a thread than a process but there's no isolation between them. To recreate the missing isolation of separate processes, the threads cooperate to share resources using locks. === Windows conventions === Hamilton differs from other Unix shells in that it also directly supports Windows conventions for drive letters, filename slashes, escape characters, etc.

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  • InciWeb

    InciWeb

    InciWeb is an interagency all-risk incident web information management system provided by the United States Forest Service released in 2004. It was originally developed for wildland fire emergencies, but can be also used for other emergency incidents (natural disasters, such as earthquakes, floods, hurricanes, and tornadoes). == Introduction == It was developed with two primary missions: 1. Provide the public a single source of incident related information 2. Provide a standardized reporting tool for the Public Affairs community Official announcements include evacuations, road closures, news releases, maps, photographs, and basic info and current situation about the incident. Incident information can be accessed by: web browser at https://inciweb.wildfire.gov/ Twitter RSS web feed == Technical == The original application was hosted at the United States Forest Service - Wildland Fire Training and Conference Center, at McClellan Airfield, California, comprising three servers: Database server Administrative server Load balancer for the public content which routes traffic to a pool of eight servers. Web traffic averages 2 million plus hits daily during the fire season with the ability to handle 3.5 million hits. The servers were moved to the National information Technology Center (NITC), Kansas City, Missouri on July 16, 2008, along with the release of version 2.0; the current version is 2.2. == Availability issues == InciWeb was having technical difficulties due to the high volume of Internet users trying to access the site during the September–October 2006 Day Fire and the Summer 2008 California wildfires. == Participating agencies == United States Forest Service Bureau of Land Management Bureau of Indian Affairs Fish and Wildlife Service National Park Service National Oceanic & Atmospheric Administration Department of the Interior Office of Aircraft Services National Association of State Foresters United States Fire Administration These same agencies are also in the National Interagency Fire Center.

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