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  • Direct voice input

    Direct voice input

    Direct voice input (DVI), sometimes called voice input control (VIC), is a style of human–machine interaction "HMI" in which the user makes voice commands to issue instructions to the machine through speech recognition. In the field of military aviation, DVI has been introduced into the cockpits of several modern military aircraft, such as the Eurofighter Typhoon, the Lockheed Martin F-35 Lightning II, the Dassault Rafale, the KF-21 Boramae and the Saab JAS 39 Gripen. Such systems have also been used for various other purposes, including industry control systems and speech recognition assistance for impaired individuals. == Overview == DVI systems can be divided into two major categories of functionality: "user-dependent" or "user-independent". A user-dependent system requires that a personal voice template to be generated for a specific person; the template for this individual has to be loaded onto their assigned machine prior to use of the DVI system for it to function properly. In contrast, a user-independent system does not require any personal voice template, being intended to respond correctly to the voice of any user. They can also be categorised between "discrete recognition" and "continuous recognition". Users of a discrete recognition system must pause between each word so that the DVI system can identify the separations between each word, while a continuous speech recognition system is capable of understanding a normal rate of speech. During the mid-2000s, researchers at the National Aerospace Laboratory in the Netherlands examined the use of DVI in the "GRACE" simulator; a total of twelve pilots participated in the ensuing experiment. The tests performed reportedly revealed that, while the hardware itself functioned well, several improvements were desirable prior to real-world deployment on aircraft since DVI operations actually consumed more time in comparison to traditional existing methods. Recommendations for improvements included the adoption of simpler syntax, the achievement of a greater recognition rate, and a decrease in response times; all of the issues encountered were determined to be of a technological nature, and were deemed feasible to resolve. The researchers concluded that in cockpits, especially during emergencies where pilots have to operate entirely on their own, a DVI system could be highly relevant, but that it was not of crucial importance during most other conceivable scenarios. Around the same time, evaluations of DVI systems for civil aviation purposes were conducted within the framework of Project SafeSound, coordinated by the European Union. It involved the observation of pilot workloads in real-world cockpits and contrasting them against pilot activity in flight simulators using both conventional systems and DVI assistance. The project aimed to enhance aviation safety and to decrease the workload in both ground and flight operations via the application of enhanced audio functions. == Applications == === Aviation === Prior to its widespread deployment, a handful of conventional military aircraft were converted to trial DVI systems; examples include the Harrier AV-8B and F-16 VISTA. In another case, a General Dynamics F-16 Fighting Falcon simulator was modified with DVI for a voice control study that was undertaken by the Royal Netherlands Air Force. DVI trials have also been conducted on helicopters, including the Boeing AH-64 Apache, showing the potential to improve flight safety and mission effectiveness. Numerous modern fighter aircraft have been outfitted with DVI systems, often in combination with various other man-machine interface schemes, such as HOTAS-compliant controls and other advanced control technologies. The combination of Voice and HOTAS control schemes has sometimes been referred to as the "V-TAS" concept. A prominent fighter aircraft to be furnished with a V-TAS cockpit is the Eurofighter Typhoon. The Lockheed Martin F-35 Lightning II also features a DVI system, which was developed by Adacel. Other examples includes the Dassault Rafale and the Saab JAS 39 Gripen. Numerous aircraft have been planned to use DVI. At one stage, the United States Air Force had sought to integrate DVI upon the Lockheed Martin F-22 Raptor; however, the technology was eventually judged to pose too many technical risks at that point in time, and thus such efforts were abandoned. === Personal === By 1990, working prototypes of speech recognition systems were being demonstrated; these were being promoted for the purpose of providing an effective man-machine interface for individuals with impaired speech. Techniques employed included time-encoded digital speech and automatic token set selection. Investigations of these early DVI systems reportedly included the use of automatic diagnostic routines and limited-scale trials using volunteers. During the 2010s, various companies were offering voice recognition systems to the general public in the form of personal digital assistants. One example is the Google Voice service, which allows users to pose questions via a DVI package installed on either a personal computer, tablet, or mobile phone. Numerous digital assistants have been developed, such as Amazon Echo, Siri, and Cortana, that use DVI to interact with users. === Commercial === DVI technology has enabled automated telephone systems to be widely deployed. Many companies commonly use centralised phone systems that route callers to the correct department via such methods. Various car manufacturers have also furnished their road vehicles with DVI systems; these typically allow drivers to control infotainment systems and interact with mobile phones with more convenience than legacy methods. During the late 1980s, investigations into the use of DVI systems for controlling CNC machines and other manufacturing apparatus were underway. During the 2010s, such systems were being used for logistics and warehouse management purposes.

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  • Blockmodeling linked networks

    Blockmodeling linked networks

    Blockmodeling linked networks is an approach in blockmodeling in analysing the linked networks. Such approach is based on the generalized multilevel blockmodeling approach. The main objective of this approach is to achieve clustering of the nodes from all involved sets, while at the same time using all available information. At the same time, all one-mode and two-node networks, that are connected, are blockmodeled, which results in obtaining only one clustering, using nodes from each sets. Each cluster ideally contains only nodes from one set, which also allows the modeling of the links among clusters from different sets (through two-mode networks). This approach was introduced by Aleš Žiberna in 2014. Blockmodeling linked networks can be done using: separate analysis: blockmodeling each level separately; conversion approach: converting all one-mode networks to the same level and joining with two-mode networks; a true multilevel approach: one-mode and two-mode networks are blockmodeled at the same time, resulting in one clustering for nodes from each level.

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  • Dimensionality reduction

    Dimensionality reduction

    Dimensionality reduction, or dimension reduction, is the transformation of data from a high-dimensional space into a low-dimensional space so that the low-dimensional representation retains some meaningful properties of the original data, ideally close to its intrinsic dimension. Working in high-dimensional spaces can be undesirable for many reasons; raw data are often sparse as a consequence of the curse of dimensionality, and analyzing the data is usually computationally intractable. Dimensionality reduction is common in fields that deal with large numbers of observations and/or large numbers of variables, such as signal processing, speech recognition, neuroinformatics, and bioinformatics. Methods are commonly divided into linear and nonlinear approaches. Linear approaches can be further divided into feature selection and feature extraction. Dimensionality reduction can be used for noise reduction, data visualization, cluster analysis, or as an intermediate step to facilitate other analyses. == Feature selection == The process of feature selection aims to find a suitable subset of the input variables (features, or attributes) for the task at hand. The three strategies are: the filter strategy (e.g., information gain), the wrapper strategy (e.g., accuracy-guided search), and the embedded strategy (features are added or removed while building the model based on prediction errors). Data analysis such as regression or classification can be done in the reduced space more accurately than in the original space. == Feature projection == Feature projection (also called feature extraction) transforms the data from the high-dimensional space to a space of fewer dimensions. The data transformation may be linear, as in principal component analysis (PCA), but many nonlinear dimensionality reduction techniques also exist. For multidimensional data, tensor representation can be used in dimensionality reduction through multilinear subspace learning. === Principal component analysis (PCA) === The main linear technique for dimensionality reduction, principal component analysis, performs a linear mapping of the data to a lower-dimensional space in such a way that the variance of the data in the low-dimensional representation is maximized. In practice, the covariance (and sometimes the correlation) matrix of the data is constructed and the eigenvectors on this matrix are computed. The eigenvectors that correspond to the largest eigenvalues (the principal components) can now be used to reconstruct a large fraction of the variance of the original data. Moreover, the first few eigenvectors can often be interpreted in terms of the large-scale physical behavior of the system, because they often contribute the vast majority of the system's energy, especially in low-dimensional systems. Still, this must be proved on a case-by-case basis as not all systems exhibit this behavior. The original space (with dimension of the number of points) has been reduced (with data loss, but hopefully retaining the most important variance) to the space spanned by a few eigenvectors. === Non-negative matrix factorization (NMF) === NMF decomposes a non-negative matrix to the product of two non-negative ones, which has been a promising tool in fields where only non-negative signals exist, such as astronomy. NMF is well known since the multiplicative update rule by Lee & Seung, which has been continuously developed: the inclusion of uncertainties, the consideration of missing data and parallel computation, sequential construction which leads to the stability and linearity of NMF, as well as other updates including handling missing data in digital image processing. With a stable component basis during construction, and a linear modeling process, sequential NMF is able to preserve the flux in direct imaging of circumstellar structures in astronomy, as one of the methods of detecting exoplanets, especially for the direct imaging of circumstellar discs. In comparison with PCA, NMF does not remove the mean of the matrices, which leads to physical non-negative fluxes; therefore NMF is able to preserve more information than PCA as demonstrated by Ren et al. === Kernel PCA === Principal component analysis can be employed in a nonlinear way by means of the kernel trick. The resulting technique is capable of constructing nonlinear mappings that maximize the variance in the data. The resulting technique is called kernel PCA. === Graph-based kernel PCA === Other prominent nonlinear techniques include manifold learning techniques such as Isomap, locally linear embedding (LLE), Hessian LLE, Laplacian eigenmaps, and methods based on tangent space analysis. These techniques assume that the high-dimensional input data lies near a low-dimensional manifold embedded in the ambient space, and construct a low-dimensional representation using a cost function that retains local properties of the data; they can be viewed as defining a graph-based kernel for Kernel PCA. More recently, techniques have been proposed that, instead of defining a fixed kernel, try to learn the kernel using semidefinite programming. The most prominent example of such a technique is maximum variance unfolding (MVU). The central idea of MVU is to exactly preserve all pairwise distances between nearest neighbors (in the inner product space) while maximizing the distances between points that are not nearest neighbors. An alternative approach to neighborhood preservation is through the minimization of a cost function that measures differences between distances in the input and output spaces. Important examples of such techniques include: classical multidimensional scaling, which is identical to PCA; Isomap, which uses geodesic distances in the data space; diffusion maps, which use diffusion distances in the data space; t-distributed stochastic neighbor embedding (t-SNE), which minimizes the divergence between distributions over pairs of points; and curvilinear component analysis. A different approach to nonlinear dimensionality reduction is through the use of autoencoders, a special kind of feedforward neural networks with a bottleneck hidden layer. The training of deep encoders is typically performed using a greedy layer-wise pre-training (e.g., using a stack of restricted Boltzmann machines) that is followed by a finetuning stage based on backpropagation. === Linear discriminant analysis (LDA) === Linear discriminant analysis (LDA) is a generalization of Fisher's linear discriminant, a method used in statistics, pattern recognition, and machine learning to find a linear combination of features that characterizes or separates two or more classes of objects or events. === Generalized discriminant analysis (GDA) === GDA deals with nonlinear discriminant analysis using kernel function operator. The underlying theory is close to the support-vector machines (SVM) insofar as the GDA method provides a mapping of the input vectors into high-dimensional feature space. Similar to LDA, the objective of GDA is to find a projection for the features into a lower dimensional space by maximizing the ratio of between-class scatter to within-class scatter. === Autoencoder === Autoencoders can be used to learn nonlinear dimension reduction functions and codings together with an inverse function from the coding to the original representation. === t-SNE === T-distributed Stochastic Neighbor Embedding (t-SNE) is a nonlinear dimensionality reduction technique useful for the visualization of high-dimensional datasets. It is not recommended for use in analysis such as clustering or outlier detection since it does not necessarily preserve densities or distances well. === UMAP === Uniform manifold approximation and projection (UMAP) is a nonlinear dimensionality reduction technique. Visually, it is similar to t-SNE, but it assumes that the data is uniformly distributed on a locally connected Riemannian manifold and that the Riemannian metric is locally constant or approximately locally constant. == Dimension reduction == For high-dimensional datasets, dimension reduction is usually performed prior to applying a k-nearest neighbors (k-NN) algorithm in order to mitigate the curse of dimensionality. Feature extraction and dimension reduction can be combined in one step, using principal component analysis (PCA), linear discriminant analysis (LDA), canonical correlation analysis (CCA), or non-negative matrix factorization (NMF) techniques to pre-process the data, followed by clustering via k-NN on feature vectors in a reduced-dimension space. In machine learning, this process is also called low-dimensional embedding. For high-dimensional datasets (e.g., when performing similarity search on live video streams, DNA data, or high-dimensional time series), running a fast approximate k-NN search using locality-sensitive hashing, random projection, "sketches", or other high-dimensional similarity search techniques from the VLDB conference toolbox may be the only fe

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  • Independent component analysis

    Independent component analysis

    In signal processing, independent component analysis (ICA) is a computational method for separating a multivariate signal into additive subcomponents. This is done by assuming that at most one subcomponent is Gaussian and that the subcomponents are statistically independent from each other. ICA was invented by Jeanny Hérault and Christian Jutten in 1985. ICA is a special case of blind source separation. A common example application of ICA is the "cocktail party problem" of listening in on one person's speech in a noisy room. == Introduction == Independent component analysis attempts to decompose a multivariate signal into independent non-Gaussian signals. As an example, sound is usually a signal that is composed of the numerical addition, at each time t, of signals from several sources. The question then is whether it is possible to separate these contributing sources from the observed total signal. When the statistical independence assumption is correct, blind ICA separation of a mixed signal gives very good results. It is also used for signals that are not supposed to be generated by mixing for analysis purposes. A simple application of ICA is the "cocktail party problem", where the underlying speech signals are separated from a sample data consisting of people talking simultaneously in a room. Usually the problem is simplified by assuming no time delays or echoes. Note that a filtered and delayed signal is a copy of a dependent component, and thus the statistical independence assumption is not violated. Mixing weights for constructing the M {\textstyle M} observed signals from the N {\textstyle N} components can be placed in an M × N {\textstyle M\times N} matrix. An important thing to consider is that if N {\textstyle N} sources are present, at least N {\textstyle N} observations (e.g. microphones if the observed signal is audio) are needed to recover the original signals. When there are an equal number of observations and source signals, the mixing matrix is square ( M = N {\textstyle M=N} ). Other cases of underdetermined ( M < N {\textstyle M N {\textstyle M>N} ) have been investigated. The success of ICA separation of mixed signals relies on two assumptions and three effects of mixing source signals. Two assumptions: The source signals are independent of each other. The values in each source signal have non-Gaussian distributions. Three effects of mixing source signals: Independence: As per assumption 1, the source signals are independent; however, their signal mixtures are not. This is because the signal mixtures share the same source signals. Normality: According to the Central Limit Theorem, the distribution of a sum of independent random variables with finite variance tends towards a Gaussian distribution.Loosely speaking, a sum of two independent random variables usually has a distribution that is closer to Gaussian than any of the two original variables. Here we consider the value of each signal as the random variable. Complexity: The temporal complexity of any signal mixture is greater than that of its simplest constituent source signal. Those principles contribute to the basic establishment of ICA. If the signals extracted from a set of mixtures are independent and have non-Gaussian distributions or have low complexity, then they must be source signals. Another common example is image steganography, where ICA is used to embed one image within another. For instance, two grayscale images can be linearly combined to create mixed images in which the hidden content is visually imperceptible. ICA can then be used to recover the original source images from the mixtures. This technique underlies digital watermarking, which allows the embedding of ownership information into images, as well as more covert applications such as undetected information transmission. The method has even been linked to real-world cyberespionage cases. In such applications, ICA serves to unmix the data based on statistical independence, making it possible to extract hidden components that are not apparent in the observed data. Steganographic techniques, including those potentially involving ICA-based analysis, have been used in real-world cyberespionage cases. In 2010, the FBI uncovered a Russian spy network known as the "Illegals Program" (Operation Ghost Stories), where agents used custom-built steganography tools to conceal encrypted text messages within image files shared online. In another case, a former General Electric engineer, Xiaoqing Zheng, was convicted in 2022 for economic espionage. Zheng used steganography to exfiltrate sensitive turbine technology by embedding proprietary data within image files for transfer to entities in China. == Defining component independence == ICA finds the independent components (also called factors, latent variables or sources) by maximizing the statistical independence of the estimated components. We may choose one of many ways to define a proxy for independence, and this choice governs the form of the ICA algorithm. The two broadest definitions of independence for ICA are Minimization of mutual information Maximization of non-Gaussianity The Minimization-of-Mutual information (MMI) family of ICA algorithms uses measures like Kullback-Leibler Divergence and maximum entropy. The non-Gaussianity family of ICA algorithms, motivated by the central limit theorem, uses kurtosis and negentropy. Typical algorithms for ICA use centering (subtract the mean to create a zero mean signal), whitening (usually with the eigenvalue decomposition), and dimensionality reduction as preprocessing steps in order to simplify and reduce the complexity of the problem for the actual iterative algorithm. == Mathematical definitions == Linear independent component analysis can be divided into noiseless and noisy cases, where noiseless ICA is a special case of noisy ICA. Nonlinear ICA should be considered as a separate case. === General Derivation === In the classical ICA model, it is assumed that the observed data x i ∈ R m {\displaystyle \mathbf {x} _{i}\in \mathbb {R} ^{m}} at time t i {\displaystyle t_{i}} is generated from source signals s i ∈ R m {\displaystyle \mathbf {s} _{i}\in \mathbb {R} ^{m}} via a linear transformation x i = A s i {\displaystyle \mathbf {x} _{i}=A\mathbf {s} _{i}} , where A {\displaystyle A} is an unknown, invertible mixing matrix. To recover the source signals, the data is first centered (zero mean), and then whitened so that the transformed data has unit covariance. This whitening reduces the problem from estimating a general matrix A {\displaystyle A} to estimating an orthogonal matrix V {\displaystyle V} , significantly simplifying the search for independent components. If the covariance matrix of the centered data is Σ x = A A ⊤ {\displaystyle \Sigma _{x}=AA^{\top }} , then using the eigen-decomposition Σ x = Q D Q ⊤ {\displaystyle \Sigma _{x}=QDQ^{\top }} , the whitening transformation can be taken as D − 1 / 2 Q ⊤ {\displaystyle D^{-1/2}Q^{\top }} . This step ensures that the recovered sources are uncorrelated and of unit variance, leaving only the task of rotating the whitened data to maximize statistical independence. This general derivation underlies many ICA algorithms and is foundational in understanding the ICA model. ==== Reduced Mixing Problem ==== Independent component analysis (ICA) addresses the problem of recovering a set of unobserved source signals s i = ( s i 1 , s i 2 , … , s i m ) T {\displaystyle s_{i}=(s_{i1},s_{i2},\dots ,s_{im})^{T}} from observed mixed signals x i = ( x i 1 , x i 2 , … , x i m ) T {\displaystyle x_{i}=(x_{i1},x_{i2},\dots ,x_{im})^{T}} , based on the linear mixing model: x i = A s i , {\displaystyle x_{i}=A\,s_{i},} where the A {\displaystyle A} is an m × m {\displaystyle m\times m} invertible matrix called the mixing matrix, s i {\displaystyle s_{i}} represents the m‑dimensional vector containing the values of the sources at time t i {\displaystyle t_{i}} , and x i {\displaystyle x_{i}} is the corresponding vector of observed values at time t i {\displaystyle t_{i}} . The goal is to estimate both A {\displaystyle A} and the source signals { s i } {\displaystyle \{s_{i}\}} solely from the observed data { x i } {\displaystyle \{x_{i}\}} . After centering, the Gram matrix is computed as: ( X ∗ ) T X ∗ = Q D Q T , {\displaystyle (X^{})^{T}X^{}=Q\,D\,Q^{T},} where D is a diagonal matrix with positive entries (assuming X ∗ {\displaystyle X^{}} has maximum rank), and Q is an orthogonal matrix. Writing the SVD of the mixing matrix A = U Σ V T {\displaystyle A=U\Sigma V^{T}} and comparing with A A T = U Σ 2 U T {\displaystyle AA^{T}=U\Sigma ^{2}U^{T}} the mixing A has the form A = Q D 1 / 2 V T . {\displaystyle A=Q\,D^{1/2}\,V^{T}.} So, the normalized source values satisfy s i ∗ = V y i ∗ {\displaystyle s_{i}^{}=V\,y_{i}^{}} , where y i ∗ = D − 1 2 Q T x i ∗ . {\displaystyle y_{i}^{}=D^{-{\tfrac {1}{2}}}Q^{T}x_{i}^{}.} Thus, ICA reduces

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  • Fred (chatbot)

    Fred (chatbot)

    Fred, or FRED, was an early chatbot written by Robby Garner. == History == The name Fred was initially suggested by Karen Lindsey, and then Robby jokingly came up with an acronym, "Functional Response Emulation Device." Fred has also been implemented as a Java application by Paco Nathan called JFRED Archived 2008-08-24 at the Wayback Machine. Fred Chatterbot is designed to explore Natural Language communications between people and computer programs. In particular, this is a study of conversation between people and ways that a computer program can learn from other people's conversations to make its own conversations. Fred used a minimalistic "stimulus-response" approach. It worked by storing a database of statements and their responses, and made its own reply by looking up the input statements made by a user and then rendering the corresponding response from the database. This approach simplified the complexity of the rule base, but required expert coding and editing for modifications. Fred was a predecessor to Albert One, which Garner used in 1998 and 1999 to win the Loebner Prize.

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  • Wake-sleep algorithm

    Wake-sleep algorithm

    The wake-sleep algorithm is an unsupervised learning algorithm for deep generative models, especially Helmholtz Machines. The algorithm is similar to the expectation-maximization algorithm, and optimizes the model likelihood for observed data. The name of the algorithm derives from its use of two learning phases, the “wake” phase and the “sleep” phase, which are performed alternately. It can be conceived as a model for learning in the brain, but is also being applied for machine learning. == Description == The goal of the wake-sleep algorithm is to find a hierarchical representation of observed data. In a graphical representation of the algorithm, data is applied to the algorithm at the bottom, while higher layers form gradually more abstract representations. Between each pair of layers are two sets of weights: Recognition weights, which define how representations are inferred from data, and generative weights, which define how these representations relate to data. == Training == Training consists of two phases – the “wake” phase and the “sleep” phase. It has been proven that this learning algorithm is convergent. === The "wake" phase === Neurons are fired by recognition connections (from what would be input to what would be output). Generative connections (leading from outputs to inputs) are then modified to increase probability that they would recreate the correct activity in the layer below – closer to actual data from sensory input. === The "sleep" phase === The process is reversed in the “sleep” phase – neurons are fired by generative connections while recognition connections are being modified to increase probability that they would recreate the correct activity in the layer above – further to actual data from sensory input. == Extensions == Since the recognition network is limited in its flexibility, it might not be able to approximate the posterior distribution of latent variables well. To better approximate the posterior distribution, it is possible to employ importance sampling, with the recognition network as the proposal distribution. This improved approximation of the posterior distribution also improves the overall performance of the model.

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  • Mating pool

    Mating pool

    Mating pool is a concept used in evolutionary algorithms and means a population of parents for the next population. The mating pool is formed by candidate solutions that the selection operators deem to have the highest fitness in the current population. Solutions that are included in the mating pool are referred to as parents. Individual solutions can be repeatedly included in the mating pool, with individuals of higher fitness values having a higher chance of being included multiple times. Crossover operators are then applied to the parents, resulting in recombination of genes recognized as superior. Lastly, random changes in the genes are introduced through mutation operators, increasing the genetic variation in the gene pool. Those two operators improve the chance of creating new, superior solutions. A new generation of solutions is thereby created, the children, who will constitute the next population. Depending on the selection method, the total number of parents in the mating pool can be different to the size of the initial population, resulting in a new population that’s smaller. To continue the algorithm with an equally sized population, random individuals from the old populations can be chosen and added to the new population. At this point, the fitness value of the new solutions is evaluated. If the termination conditions are fulfilled, processes come to an end. Otherwise, they are repeated. The repetition of the steps result in candidate solutions that evolve towards the most optimal solution over time. The genes will become increasingly uniform towards the most optimal gene, a process called convergence. If 95% of the population share the same version of a gene, the gene has converged. When all the individual fitness values have reached the value of the best individual, i.e. all the genes have converged, population convergence is achieved. == Mating pool creation == Several methods can be applied to create a mating pool. All of these processes involve the selective breeding of a particular number of individuals within a population. There are multiple criteria that can be employed to determine which individuals make it into the mating pool and which are left behind. The selection methods can be split into three general types: fitness proportionate selection, ordinal based selection and threshold based selection. === Fitness proportionate selection === In the case of fitness proportionate selection, random individuals are selected to enter the pool. However, the ones with a higher level of fitness are more likely to be picked and therefore have a greater chance of passing on their features to the next generation. One of the techniques used in this type of parental selection is the roulette wheel selection. This approach divides a hypothetical circular wheel into different slots, the size of which is equal to the fitness values of each potential candidate. Afterwards, the wheel is rotated and a fixed point determines which individual gets picked. The greater the fitness value of an individual, the higher the probability of being chosen as a parent by the random spin of the wheel. Alternatively, stochastic universal sampling can be implemented. This selection method is also based on the rotation of a spinning wheel. However, in this case there is more than one fixed point and as a result all of the mating pool members will be selected simultaneously. === Ordinal based selection === The ordinal based selection methods include the tournament and ranking selection. Tournament selection involves the random selection of individuals of a population and the subsequent comparison of their fitness levels. The winners of these “tournaments” are the ones with the highest values and will be put into the mating pool as parents. In ranking selection all the individuals are sorted based on their fitness values. Then, the selection of the parents is made according to the rank of the candidates. Every individual has a chance of being chosen, but higher ranked ones are favored === Threshold based selection === The last type of selection method is referred to as the threshold based method. This includes the truncation selection method, which sorts individuals based on their phenotypic values on a specific trait and later selects the proportion of them that are within a certain threshold as parents.

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  • Latent class model

    Latent class model

    In statistics, a latent class model (LCM) is a model for clustering multivariate discrete data. It assumes that the data arise from a mixture of discrete distributions, within each of which the variables are independent. It is called a latent class model because the class to which each data point belongs is unobserved (or latent). Latent class analysis (LCA) is a subset of structural equation modeling used to find groups or subtypes of cases in multivariate categorical data. These groups or subtypes of cases are called "latent classes". When faced with the following situation, a researcher might opt to use LCA to better understand the data: Symptoms a, b, c, and d have been recorded in a variety of patients diagnosed with diseases X, Y, and Z. Disease X is associated with symptoms a, b, and c; disease Y is linked to symptoms b, c, and d; and disease Z is connected to symptoms a, c, and d. In this context, the LCA would attempt to detect the presence of latent classes (i.e., the disease entities), thus creating patterns of association in the symptoms. As in factor analysis, LCA can also be used to classify cases according to their maximum likelihood class membership probability. The key criterion for resolving the LCA is identifying latent classes in which the observed symptom associations are effectively rendered null. This is because within each class, the diseases responsible for the symptoms create a structure of dependencies. As a result, the symptoms become conditionally independent, meaning that, given the class a case belongs to, the symptoms are no longer related to one another. == Model == Within each latent class, the observed variables are statistically independent—an essential aspect of latent class modeling. Usually, the observed variables are statistically dependent. By introducing the latent variable, independence is restored in the sense that within classes, variables are independent (local independence). Therefore, the association between the observed variables is explained by the classes of the latent variable (McCutcheon, 1987). In one form, the LCM is written as p i 1 , i 2 , … , i N ≈ ∑ t T p t ∏ n N p i n , t n , {\displaystyle p_{i_{1},i_{2},\ldots ,i_{N}}\approx \sum _{t}^{T}p_{t}\,\prod _{n}^{N}p_{i_{n},t}^{n},} where T {\displaystyle T} is the number of latent classes and p t {\displaystyle p_{t}} are the so-called recruitment or unconditional probabilities that should sum to one. p i n , t n {\displaystyle p_{i_{n},t}^{n}} are the marginal or conditional probabilities. For a two-way latent class model, the form is p i j ≈ ∑ t T p t p i t p j t . {\displaystyle p_{ij}\approx \sum _{t}^{T}p_{t}\,p_{it}\,p_{jt}.} This two-way model is related to probabilistic latent semantic analysis and non-negative matrix factorization. The probability model used in LCA is closely related to the Naive Bayes classifier. The main difference is that in LCA, the class membership of an individual is a latent variable, whereas in Naive Bayes classifiers, the class membership is an observed label. == Related methods == There are a number of methods with distinct names and uses that share a common relationship. Cluster analysis is, like LCA, used to discover taxon-like groups of cases in data. Multivariate mixture estimation (MME) is applicable to continuous data and assumes that such data arise from a mixture of distributions, such as a set of heights arising from a mixture of men and women. If a multivariate mixture estimation is constrained so that measures must be uncorrelated within each distribution, it is termed latent profile analysis. Modified to handle discrete data, this constrained analysis is known as LCA. Discrete latent trait models further constrain the classes to form from segments of a single dimension, allocating members to classes based on that dimension. An example would be assigning cases to social classes based on ability or merit. In a practical instance, the variables could be multiple choice items of a political questionnaire. In this case, the data consists of an N-way contingency table with answers to the items for a number of respondents. In this example, the latent variable refers to political opinion, and the latent classes to political groups. Given group membership, the conditional probabilities specify the chance that certain answers are chosen. == Application == LCA may be used in many fields, such as: collaborative filtering, Behavior Genetics and Evaluation of diagnostic tests.

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  • Kernel density estimation

    Kernel density estimation

    In statistics, kernel density estimation (KDE) is the application of kernel smoothing for probability density estimation, i.e., a non-parametric method to estimate the probability density function of a random variable based on kernels as weights. KDE answers a fundamental data smoothing problem where inferences about the population are made based on a finite data sample. In some fields such as signal processing and econometrics it is also termed the Parzen–Rosenblatt window method, after Emanuel Parzen and Murray Rosenblatt, who are usually credited with independently creating it in its current form. One of the famous applications of kernel density estimation is in estimating the class-conditional marginal densities of data when using a naive Bayes classifier, which can improve its prediction accuracy. == Definition == Let x = ( x 1 , x 2 , x 3 , . . . ) {\displaystyle \mathbf {x} =\left(x_{1},x_{2},x_{3},...\right)} be independent and identically distributed samples drawn from some univariate distribution with an unknown density f at any given point x. We are interested in estimating the shape of this function f. Its kernel density estimator is f ^ h ( x ) = 1 n ∑ i = 1 n K h ( x − x i ) = 1 n h ∑ i = 1 n K ( x − x i h ) , {\displaystyle {\hat {f}}_{h}(x)={\frac {1}{n}}\sum _{i=1}^{n}K_{h}(x-x_{i})={\frac {1}{nh}}\sum _{i=1}^{n}K{\left({\frac {x-x_{i}}{h}}\right)},} where K is the kernel — a non-negative function — and h > 0 is a smoothing parameter called the bandwidth or simply width. A kernel with subscript h is called the scaled kernel and defined as Kh(x) = ⁠1/h⁠ K(⁠x/h⁠). Intuitively one wants to choose h as small as the data will allow; however, there is always a trade-off between the bias of the estimator and its variance. The choice of bandwidth is discussed in more detail below. A range of kernel functions are commonly used: uniform, triangular, biweight, triweight, Epanechnikov (parabolic), normal, and others. The Epanechnikov kernel is optimal in a mean square error sense, though the loss of efficiency is small for the kernels listed previously. Due to its convenient mathematical properties, the normal kernel is often used, which means K(x) = ϕ(x), where ϕ is the standard normal density function. The kernel density estimator then becomes f ^ h ( x ) = 1 n ∑ i = 1 n 1 h 2 π exp ⁡ ( − ( x − x i ) 2 2 h 2 ) , {\displaystyle {\hat {f}}_{h}(x)={\frac {1}{n}}\sum _{i=1}^{n}{\frac {1}{h{\sqrt {2\pi }}}}\exp \left({\frac {-(x-x_{i})^{2}}{2h^{2}}}\right),} where h {\displaystyle h} is the standard deviation of the sample x {\displaystyle \mathbf {x} } . The construction of a kernel density estimate finds interpretations in fields outside of density estimation. For example, in thermodynamics, this is equivalent to the amount of heat generated when heat kernels (the fundamental solution to the heat equation) are placed at each data point locations xi. Similar methods are used to construct discrete Laplace operators on point clouds for manifold learning (e.g. diffusion map). == Example == Kernel density estimates are closely related to histograms, but can be endowed with properties such as smoothness or continuity by using a suitable kernel. The diagram below based on these 6 data points illustrates this relationship: For the histogram, first, the horizontal axis is divided into sub-intervals or bins which cover the range of the data: In this case, six bins each of width 2. Whenever a data point falls inside this interval, a box of height 1/12 is placed there. If more than one data point falls inside the same bin, the boxes are stacked on top of each other. For the kernel density estimate, normal kernels with a standard deviation of 1.5 (indicated by the red dashed lines) are placed on each of the data points xi. The kernels are summed to make the kernel density estimate (solid blue curve). The smoothness of the kernel density estimate (compared to the discreteness of the histogram) illustrates how kernel density estimates converge faster to the true underlying density for continuous random variables. == Bandwidth selection == The bandwidth of the kernel is a free parameter which exhibits a strong influence on the resulting estimate. To illustrate its effect, we take a simulated random sample from the standard normal distribution (plotted at the blue spikes in the rug plot on the horizontal axis). The grey curve is the true density (a normal density with mean 0 and variance 1). In comparison, the red curve is undersmoothed since it contains too many spurious data artifacts arising from using a bandwidth h = 0.05, which is too small. The green curve is oversmoothed since using the bandwidth h = 2 obscures much of the underlying structure. The black curve with a bandwidth of h = 0.337 is considered to be optimally smoothed since its density estimate is close to the true density. An extreme situation is encountered in the limit h → 0 {\displaystyle h\to 0} (no smoothing), where the estimate is a sum of n delta functions centered at the coordinates of analyzed samples. In the other extreme limit h → ∞ {\displaystyle h\to \infty } the estimate retains the shape of the used kernel, centered on the mean of the samples (completely smooth). The most common optimality criterion used to select this parameter is the expected L2 risk function, also termed the mean integrated squared error: MISE ⁡ ( h ) = E [ ∫ ( f ^ h ( x ) − f ( x ) ) 2 d x ] {\displaystyle \operatorname {MISE} (h)=\operatorname {E} \!\left[\int \!{\left({\hat {f}}\!_{h}(x)-f(x)\right)}^{2}dx\right]} Under weak assumptions on f and K, (f is the, generally unknown, real density function), MISE ⁡ ( h ) = AMISE ⁡ ( h ) + o ( ( n h ) − 1 + h 4 ) {\displaystyle \operatorname {MISE} (h)=\operatorname {AMISE} (h)+{\mathcal {o}}{\left((nh)^{-1}+h^{4}\right)}} where o is the little o notation, and n the sample size (as above). The AMISE is the asymptotic MISE, i. e. the two leading terms, AMISE ⁡ ( h ) = R ( K ) n h + 1 4 m 2 ( K ) 2 h 4 R ( f ″ ) {\displaystyle \operatorname {AMISE} (h)={\frac {R(K)}{nh}}+{\frac {1}{4}}m_{2}(K)^{2}h^{4}R(f'')} where R ( g ) = ∫ g ( x ) 2 d x {\textstyle R(g)=\int g(x)^{2}\,dx} for a function g, m 2 ( K ) = ∫ x 2 K ( x ) d x {\textstyle m_{2}(K)=\int x^{2}K(x)\,dx} and f ″ {\displaystyle f''} is the second derivative of f {\displaystyle f} and K {\displaystyle K} is the kernel. The minimum of this AMISE is the solution to this differential equation ∂ ∂ h AMISE ⁡ ( h ) = − R ( K ) n h 2 + m 2 ( K ) 2 h 3 R ( f ″ ) = 0 {\displaystyle {\frac {\partial }{\partial h}}\operatorname {AMISE} (h)=-{\frac {R(K)}{nh^{2}}}+m_{2}(K)^{2}h^{3}R(f'')=0} or h AMISE = R ( K ) 1 / 5 m 2 ( K ) 2 / 5 R ( f ″ ) 1 / 5 n − 1 / 5 = C n − 1 / 5 {\displaystyle h_{\operatorname {AMISE} }={\frac {R(K)^{1/5}}{m_{2}(K)^{2/5}R(f'')^{1/5}}}n^{-1/5}=Cn^{-1/5}} Neither the AMISE nor the hAMISE formulas can be used directly since they involve the unknown density function f {\displaystyle f} or its second derivative f ″ {\displaystyle f''} . To overcome that difficulty, a variety of automatic, data-based methods have been developed to select the bandwidth. Several review studies have been undertaken to compare their efficacies, with the general consensus that the plug-in selectors and cross validation selectors are the most useful over a wide range of data sets. Substituting any bandwidth h which has the same asymptotic order n−1/5 as hAMISE into the AMISE gives that AMISE(h) = O(n−4/5), where O is the big O notation. It can be shown that, under weak assumptions, there cannot exist a non-parametric estimator that converges at a faster rate than the kernel estimator. Note that the n−4/5 rate is slower than the typical n−1 convergence rate of parametric methods. If the bandwidth is not held fixed, but is varied depending upon the location of either the estimate (balloon estimator) or the samples (pointwise estimator), this produces a particularly powerful method termed adaptive or variable bandwidth kernel density estimation. Bandwidth selection for kernel density estimation of heavy-tailed distributions is relatively difficult. === A rule-of-thumb bandwidth estimator === If Gaussian basis functions are used to approximate univariate data, and the underlying density being estimated is Gaussian, the optimal choice for h (that is, the bandwidth that minimises the mean integrated squared error) is: h = ( 4 σ ^ 5 3 n ) 1 / 5 ≈ 1.06 σ ^ n − 1 / 5 , {\displaystyle h={\left({\frac {4{\hat {\sigma }}^{5}}{3n}}\right)}^{1/5}\approx 1.06\,{\hat {\sigma }}\,n^{-1/5},} An h {\displaystyle h} value is considered more robust when it improves the fit for long-tailed and skewed distributions or for bimodal mixture distributions. This is often done empirically by replacing the standard deviation σ ^ {\displaystyle {\hat {\sigma }}} by the parameter A {\displaystyle A} below: A = min ( σ ^ , I Q R 1.34 ) {\displaystyle A=\min \left({\hat {\sigma }},{\frac {\mathrm {IQR} }{1.34}}\right)} where IQR is the

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  • Genotypic and phenotypic repair

    Genotypic and phenotypic repair

    Genotypic and phenotypic repair are optional components of an evolutionary algorithm (EA). An EA reproduces essential elements of biological evolution as a computer algorithm in order to solve demanding optimization or planning tasks, at least approximately. A candidate solution is represented by a - usually linear - data structure that plays the role of an individual's chromosome. New solution candidates are generated by mutation and crossover operators following the example of biology. These offspring may be defective, which is corrected or compensated for by genotypic or phenotypic repair. == Description == Genotypic repair, also known as genetic repair, is the removal or correction of impermissible entries in the chromosome that violate restrictions. In phenotypic repair, the corrections are only made in the genotype-phenotype mapping and the chromosome remains unchanged. Michalewicz wrote about the importance of restrictions in real-world applications: "In general, constraints are an integral part of the formulation of any problem". Restriction violations are application-specific and therefore it depends on the current problem whether and which type of repair is useful. They can usually also be treated by a correspondingly extended evaluation and it depends on the problem which measures are possible and which is the most suitable. If a phenotypic repair is feasible, then it is usually the most efficient compared to the other measures. A survey on repair methods used as constraint handling techniques can be found in. Violations of the range limits of genes should be avoided as far as possible by the formulation of the genome. If this is not possible or if restrictions within the search space defined by the genome are involved, their violations are usually handled by the evaluation. This can be done, for example, by penalty functions that lower the fitness. Repair is often also required for combinatorial tasks. The application of a 1- or n-point crossover operator can, for example, lead to genes being missing in one of the child genomes that are present in duplicate in the other. In this case, a suitable genotypic repair measure is to move the surplus genes to the other genome in a positional manner. The use of the aforementioned operators in combinatorial tasks has also proven to be useful in combination with crossover types specially developed for permutations, at least for certain problems. Particularly in combinatorial problems, it has been observed that genotypic repair can promote premature convergence to a suboptimum, but can also significantly accelerate a successful search. Studies on various tasks have shown that this is application-dependent. An effective measure to avoid premature convergence is generally the use of structured populations instead of the usual panmictic ones. Sequence restrictions play a role in many scheduling tasks, for example when it comes to planning workflows. If, for example, it is specified that step A must be carried out before step B and the gene of step B is located before the gene of A in the chromosome, then there is an impermissible gene sequence. This is because the scheduling operation of step B requires the planned end of step A for correct scheduling, but this is not yet scheduled at the time gene B is processed. The problem can be solved in two ways: The scheduling operation of step B is postponed until the gene from step A has been processed. The genome remains unchanged and the repair only influences the genotype-phenotype mapping. Since only the phenotype is changed, this is referred to as phenotypic repair. If, on the other hand, the gene of step B is moved behind the gene of step A, this is a genotypic repair. The same applies to the alternative shift of gene A in front of gene B. In this case, genotypic repair has the disadvantage that it prevents a meaningful restructuring of the gene sequence in the chromosome if this requires several intermediate steps (mutations) that at least partially violate restrictions.

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  • Statistical classification

    Statistical classification

    When classification is performed by a computer, statistical methods are normally used to develop the algorithm. Often, the individual observations are analyzed into a set of quantifiable properties, known variously as explanatory variables or features. These properties may variously be categorical (e.g. "A", "B", "AB" or "O", for blood type), ordinal (e.g. "large", "medium" or "small"), integer-valued (e.g. the number of occurrences of a particular word in an email) or real-valued (e.g. a measurement of blood pressure). Other classifiers work by comparing observations to previous observations by means of a similarity or distance function. An algorithm that implements classification, especially in a concrete implementation, is known as a classifier. The term "classifier" sometimes also refers to the mathematical function, implemented by a classification algorithm, that maps input data to a category. Terminology across fields is quite varied. In statistics, where classification is often done with logistic regression or a similar procedure, the properties of observations are termed explanatory variables (or independent variables, regressors, etc.), and the categories to be predicted are known as outcomes, which are considered to be possible values of the dependent variable. In machine learning, the observations are often known as instances, the explanatory variables are termed features (grouped into a feature vector), and the possible categories to be predicted are classes. Other fields may use different terminology: e.g. in community ecology, the term "classification" normally refers to cluster analysis. == Relation to other problems == Classification and clustering are examples of the more general problem of pattern recognition, which is the assignment of some sort of output value to a given input value. Other examples are regression, which assigns a real-valued output to each input; sequence labeling, which assigns a class to each member of a sequence of values (for example, part of speech tagging, which assigns a part of speech to each word in an input sentence); parsing, which assigns a parse tree to an input sentence, describing the syntactic structure of the sentence; etc. A common subclass of classification is probabilistic classification. Algorithms of this nature use statistical inference to find the best class for a given instance. Unlike other algorithms, which simply output a "best" class, probabilistic algorithms output a probability of the instance being a member of each of the possible classes. The best class is normally then selected as the one with the highest probability. However, such an algorithm has numerous advantages over non-probabilistic classifiers: It can output a confidence value associated with its choice (in general, a classifier that can do this is known as a confidence-weighted classifier). Correspondingly, it can abstain when its confidence of choosing any particular output is too low. Because of the probabilities which are generated, probabilistic classifiers can be more effectively incorporated into larger machine-learning tasks, in a way that partially or completely avoids the problem of error propagation. == Frequentist procedures == Early work on statistical classification was undertaken by Fisher, in the context of two-group problems, leading to Fisher's linear discriminant function as the rule for assigning a group to a new observation. This early work assumed that data-values within each of the two groups had a multivariate normal distribution. The extension of this same context to more than two groups has also been considered with a restriction imposed that the classification rule should be linear. Later work for the multivariate normal distribution allowed the classifier to be nonlinear: several classification rules can be derived based on different adjustments of the Mahalanobis distance, with a new observation being assigned to the group whose centre has the lowest adjusted distance from the observation. == Bayesian procedures == Unlike frequentist procedures, Bayesian classification procedures provide a natural way of taking into account any available information about the relative sizes of the different groups within the overall population. Bayesian procedures tend to be computationally expensive and, in the days before Markov chain Monte Carlo computations were developed, approximations for Bayesian clustering rules were devised. Some Bayesian procedures involve the calculation of group-membership probabilities: these provide a more informative outcome than a simple attribution of a single group-label to each new observation. == Binary and multiclass classification == Classification can be thought of as two separate problems – binary classification and multiclass classification. In binary classification, a better understood task, only two classes are involved, whereas multiclass classification involves assigning an object to one of several classes. Since many classification methods have been developed specifically for binary classification, multiclass classification often requires the combined use of multiple binary classifiers. == Feature vectors == Most algorithms describe an individual instance whose category is to be predicted using a feature vector of individual, measurable properties of the instance. Each property is termed a feature, also known in statistics as an explanatory variable (or independent variable, although features may or may not be statistically independent). Features may variously be binary (e.g. "on" or "off"); categorical (e.g. "A", "B", "AB" or "O", for blood type); ordinal (e.g. "large", "medium" or "small"); integer-valued (e.g. the number of occurrences of a particular word in an email); or real-valued (e.g. a measurement of blood pressure). If the instance is an image, the feature values might correspond to the pixels of an image; if the instance is a piece of text, the feature values might be occurrence frequencies of different words. Some algorithms work only in terms of discrete data and require that real-valued or integer-valued data be discretized into groups (e.g. less than 5, between 5 and 10, or greater than 10). == Linear classifiers == A large number of algorithms for classification can be phrased in terms of a linear function that assigns a score to each possible category k by combining the feature vector of an instance with a vector of weights, using a dot product. The predicted category is the one with the highest score. This type of score function is known as a linear predictor function and has the following general form: score ⁡ ( X i , k ) = β k ⋅ X i , {\displaystyle \operatorname {score} (\mathbf {X} _{i},k)={\boldsymbol {\beta }}_{k}\cdot \mathbf {X} _{i},} where Xi is the feature vector for instance i, βk is the vector of weights corresponding to category k, and score(Xi, k) is the score associated with assigning instance i to category k. In discrete choice theory, where instances represent people and categories represent choices, the score is considered the utility associated with person i choosing category k. Algorithms with this basic setup are known as linear classifiers. What distinguishes them is the procedure for determining (training) the optimal weights/coefficients and the way that the score is interpreted. Examples of such algorithms include Logistic regression – Statistical model for a binary dependent variable Multinomial logistic regression – Regression for more than two discrete outcomes Probit regression – Statistical regression where the dependent variable can take only two valuesPages displaying short descriptions of redirect targets The perceptron algorithm Support vector machine – Set of methods for supervised statistical learning Linear discriminant analysis – Method used in statistics, pattern recognition, and other fields == Algorithms == Since no single form of classification is appropriate for all data sets, a large toolkit of classification algorithms has been developed. The most commonly used include: Artificial neural networks – Computational model used in machine learningPages displaying short descriptions of redirect targets Boosting (machine learning) – Ensemble learning method Random forest – Tree-based ensemble machine learning methods Genetic programming – Evolving computer programs with techniques analogous to natural genetic processes Gene expression programming – Evolutionary algorithm Multi expression programming Linear genetic programming Kernel estimation – Concept in statisticsPages displaying short descriptions of redirect targets k-nearest neighbor – Non-parametric classification methodPages displaying short descriptions of redirect targets Learning vector quantization Linear classifier – Statistical classification in machine learning Fisher's linear discriminant – Method used in statistics, pattern recognition, and other fieldsPages displaying short descriptions of redirect targets Logistic r

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  • Elastic net regularization

    Elastic net regularization

    In statistics and, in particular, in the fitting of linear or logistic regression models, the elastic net is a regularized regression method that linearly combines the L1 and L2 penalties of the lasso and ridge methods. Nevertheless, elastic net regularization is typically more accurate than both methods with regard to reconstruction. == Specification == The elastic net method overcomes the limitations of the LASSO (least absolute shrinkage and selection operator) method which uses a penalty function based on ‖ β ‖ 1 = ∑ j = 1 p | β j | . {\displaystyle \|\beta \|_{1}=\textstyle \sum _{j=1}^{p}|\beta _{j}|.} Use of this penalty function has several limitations. For example, in the "large p, small n" case (high-dimensional data with few examples), the LASSO selects at most n variables before it saturates. Also if there is a group of highly correlated variables, then the LASSO tends to select one variable from a group and ignore the others. To overcome these limitations, the elastic net adds a quadratic part ( ‖ β ‖ 2 {\displaystyle \|\beta \|^{2}} ) to the penalty, which when used alone is ridge regression (known also as Tikhonov regularization). The estimates from the elastic net method are defined by β ^ ≡ argmin β ( ‖ y − X β ‖ 2 + λ 2 ‖ β ‖ 2 + λ 1 ‖ β ‖ 1 ) . {\displaystyle {\hat {\beta }}\equiv {\underset {\beta }{\operatorname {argmin} }}(\|y-X\beta \|^{2}+\lambda _{2}\|\beta \|^{2}+\lambda _{1}\|\beta \|_{1}).} The quadratic penalty term makes the loss function strongly convex, and it therefore has a unique minimum. The elastic net method includes the LASSO and ridge regression: in other words, each of them is a special case where λ 1 = λ , λ 2 = 0 {\displaystyle \lambda _{1}=\lambda ,\lambda _{2}=0} or λ 1 = 0 , λ 2 = λ {\displaystyle \lambda _{1}=0,\lambda _{2}=\lambda } . Meanwhile, the naive version of elastic net method finds an estimator in a two-stage procedure : first for each fixed λ 2 {\displaystyle \lambda _{2}} it finds the ridge regression coefficients, and then does a LASSO type shrinkage. This kind of estimation incurs a double amount of shrinkage, which leads to increased bias and poor predictions. To improve the prediction performance, sometimes the coefficients of the naive version of elastic net is rescaled by multiplying the estimated coefficients by ( 1 + λ 2 ) {\displaystyle (1+\lambda _{2})} . Examples of where the elastic net method has been applied are: Support vector machine Metric learning Portfolio optimization Cancer prognosis == Reduction to support vector machine == It was proven in 2014 that the elastic net can be reduced to the linear support vector machine. A similar reduction was previously proven for the LASSO in 2014. The authors showed that for every instance of the elastic net, an artificial binary classification problem can be constructed such that the hyper-plane solution of a linear support vector machine (SVM) is identical to the solution β {\displaystyle \beta } (after re-scaling). The reduction immediately enables the use of highly optimized SVM solvers for elastic net problems. It also enables the use of GPU acceleration, which is often already used for large-scale SVM solvers. The reduction is a simple transformation of the original data and regularization constants X ∈ R n × p , y ∈ R n , λ 1 ≥ 0 , λ 2 ≥ 0 {\displaystyle X\in {\mathbb {R} }^{n\times p},y\in {\mathbb {R} }^{n},\lambda _{1}\geq 0,\lambda _{2}\geq 0} into new artificial data instances and a regularization constant that specify a binary classification problem and the SVM regularization constant X 2 ∈ R 2 p × n , y 2 ∈ { − 1 , 1 } 2 p , C ≥ 0. {\displaystyle X_{2}\in {\mathbb {R} }^{2p\times n},y_{2}\in \{-1,1\}^{2p},C\geq 0.} Here, y 2 {\displaystyle y_{2}} consists of binary labels − 1 , 1 {\displaystyle {-1,1}} . When 2 p > n {\displaystyle 2p>n} it is typically faster to solve the linear SVM in the primal, whereas otherwise the dual formulation is faster. Some authors have referred to the transformation as Support Vector Elastic Net (SVEN), and provided the following MATLAB pseudo-code: == Software == "Glmnet: Lasso and elastic-net regularized generalized linear models" is a software which is implemented as an R source package and as a MATLAB toolbox. This includes fast algorithms for estimation of generalized linear models with ℓ1 (the lasso), ℓ2 (ridge regression) and mixtures of the two penalties (the elastic net) using cyclical coordinate descent, computed along a regularization path. JMP Pro 11 includes elastic net regularization, using the Generalized Regression personality with Fit Model. "pensim: Simulation of high-dimensional data and parallelized repeated penalized regression" implements an alternate, parallelised "2D" tuning method of the ℓ parameters, a method claimed to result in improved prediction accuracy. scikit-learn includes linear regression and logistic regression with elastic net regularization. SVEN, a Matlab implementation of Support Vector Elastic Net. This solver reduces the Elastic Net problem to an instance of SVM binary classification and uses a Matlab SVM solver to find the solution. Because SVM is easily parallelizable, the code can be faster than Glmnet on modern hardware. SpaSM, a Matlab implementation of sparse regression, classification and principal component analysis, including elastic net regularized regression. Apache Spark provides support for Elastic Net Regression in its MLlib machine learning library. The method is available as a parameter of the more general LinearRegression class. SAS (software) The SAS procedure Glmselect and SAS Viya procedure Regselect support the use of elastic net regularization for model selection.

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  • Emergent algorithm

    Emergent algorithm

    An emergent algorithm is an algorithm that exhibits emergent behavior. In essence an emergent algorithm implements a set of simple building block behaviors that when combined exhibit more complex behaviors. One example of this is the implementation of fuzzy motion controllers used to adapt robot movement in response to environmental obstacles. An emergent algorithm has the following characteristics: it achieves predictable global effects it does not require global visibility it does not assume any kind of centralized control it is self-stabilizing Other examples of emergent algorithms and models include cellular automata, artificial neural networks and swarm intelligence systems (ant colony optimization, bees algorithm, etc.).

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  • Swish function

    Swish function

    The swish function is a family of mathematical function defined as follows: swish β ⁡ ( x ) = x sigmoid ⁡ ( β x ) = x 1 + e − β x . {\displaystyle \operatorname {swish} _{\beta }(x)=x\operatorname {sigmoid} (\beta x)={\frac {x}{1+e^{-\beta x}}}.} where β {\displaystyle \beta } can be constant (usually set to 1) or trainable and "sigmoid" refers to the logistic function. The swish family was designed to smoothly interpolate between a linear function and the Rectified linear unit (ReLU) function. When considering positive values, Swish is a particular case of doubly parameterized sigmoid shrinkage function defined in . Variants of the swish function include Mish. == Special values == For β = 0, the function is linear: f(x) = x/2. For β = 1, the function is the Sigmoid Linear Unit (SiLU). For β = 1.702, the function approximates GeLU. With β → ∞, the function converges to ReLU. Thus, the swish family smoothly interpolates between a linear function and the ReLU function. Since swish β ⁡ ( x ) = swish 1 ⁡ ( β x ) / β {\displaystyle \operatorname {swish} _{\beta }(x)=\operatorname {swish} _{1}(\beta x)/\beta } , all instances of swish have the same shape as the default swish 1 {\displaystyle \operatorname {swish} _{1}} , zoomed by β {\displaystyle \beta } . One usually sets β > 0 {\displaystyle \beta >0} . When β {\displaystyle \beta } is trainable, this constraint can be enforced by β = e b {\displaystyle \beta =e^{b}} , where b {\displaystyle b} is trainable. swish 1 ⁡ ( x ) = x 2 + x 2 4 − x 4 48 + x 6 480 + O ( x 8 ) {\displaystyle \operatorname {swish} _{1}(x)={\frac {x}{2}}+{\frac {x^{2}}{4}}-{\frac {x^{4}}{48}}+{\frac {x^{6}}{480}}+O\left(x^{8}\right)} swish 1 ⁡ ( x ) = x 2 tanh ⁡ ( x 2 ) + x 2 swish 1 ⁡ ( x ) + swish − 1 ⁡ ( x ) = x tanh ⁡ ( x 2 ) swish 1 ⁡ ( x ) − swish − 1 ⁡ ( x ) = x {\displaystyle {\begin{aligned}\operatorname {swish} _{1}(x)&={\frac {x}{2}}\tanh \left({\frac {x}{2}}\right)+{\frac {x}{2}}\\\operatorname {swish} _{1}(x)+\operatorname {swish} _{-1}(x)&=x\tanh \left({\frac {x}{2}}\right)\\\operatorname {swish} _{1}(x)-\operatorname {swish} _{-1}(x)&=x\end{aligned}}} == Derivatives == Because swish β ⁡ ( x ) = swish 1 ⁡ ( β x ) / β {\displaystyle \operatorname {swish} _{\beta }(x)=\operatorname {swish} _{1}(\beta x)/\beta } , it suffices to calculate its derivatives for the default case. swish 1 ′ ⁡ ( x ) = x + sinh ⁡ ( x ) 4 cosh 2 ⁡ ( x 2 ) + 1 2 {\displaystyle \operatorname {swish} _{1}'(x)={\frac {x+\sinh(x)}{4\cosh ^{2}\left({\frac {x}{2}}\right)}}+{\frac {1}{2}}} so swish 1 ′ ⁡ ( x ) − 1 2 {\displaystyle \operatorname {swish} _{1}'(x)-{\frac {1}{2}}} is odd. swish 1 ″ ⁡ ( x ) = 1 − x 2 tanh ⁡ ( x 2 ) 2 cosh 2 ⁡ ( x 2 ) {\displaystyle \operatorname {swish} _{1}''(x)={\frac {1-{\frac {x}{2}}\tanh \left({\frac {x}{2}}\right)}{2\cosh ^{2}\left({\frac {x}{2}}\right)}}} so swish 1 ″ ⁡ ( x ) {\displaystyle \operatorname {swish} _{1}''(x)} is even. == History == SiLU was first proposed alongside the GELU in 2016, then again proposed in 2017 as the Sigmoid-weighted Linear Unit (SiL) in reinforcement learning. The SiLU/SiL was then again proposed as the SWISH over a year after its initial discovery, originally proposed without the learnable parameter β, so that β implicitly equaled 1. The swish paper was then updated to propose the activation with the learnable parameter β. In 2017, after performing analysis on ImageNet data, researchers from Google indicated that using this function as an activation function in artificial neural networks improves the performance, compared to ReLU and sigmoid functions. It is believed that one reason for the improvement is that the swish function helps alleviate the vanishing gradient problem during backpropagation.

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  • Autoencoder

    Autoencoder

    An autoencoder is a type of artificial neural network used to learn efficient codings of unlabeled data (unsupervised learning). An autoencoder learns two functions: an encoding function that transforms the input data, and a decoding function that recreates the input data from the encoded representation. The autoencoder learns an efficient representation (encoding) for a set of data, typically for dimensionality reduction, to generate lower-dimensional embeddings for subsequent use by other machine learning algorithms. Variants exist which aim to make the learned representations assume useful properties. Examples are regularized autoencoders (sparse, denoising and contractive autoencoders), which are effective in learning representations for subsequent classification tasks, and variational autoencoders, which can be used as generative models. Autoencoders are applied to many problems, including facial recognition, feature detection, anomaly detection, and learning the meaning of words. In terms of data synthesis, autoencoders can also be used to randomly generate new data that is similar to the input (training) data. == Mathematical principles == === Definition === An autoencoder is defined by the following components: Two sets: the space of encoded messages Z {\displaystyle {\mathcal {Z}}} ; the space of decoded messages X {\displaystyle {\mathcal {X}}} . Typically X {\displaystyle {\mathcal {X}}} and Z {\displaystyle {\mathcal {Z}}} are Euclidean spaces, that is, X = R m , Z = R n {\displaystyle {\mathcal {X}}=\mathbb {R} ^{m},{\mathcal {Z}}=\mathbb {R} ^{n}} with m > n . {\displaystyle m>n.} Two parametrized families of functions: the encoder family E ϕ : X → Z {\displaystyle E_{\phi }:{\mathcal {X}}\rightarrow {\mathcal {Z}}} , parametrized by ϕ {\displaystyle \phi } ; the decoder family D θ : Z → X {\displaystyle D_{\theta }:{\mathcal {Z}}\rightarrow {\mathcal {X}}} , parametrized by θ {\displaystyle \theta } .For any x ∈ X {\displaystyle x\in {\mathcal {X}}} , we usually write z = E ϕ ( x ) {\displaystyle z=E_{\phi }(x)} , and refer to it as the code, the latent variable, latent representation, latent vector, etc. Conversely, for any z ∈ Z {\displaystyle z\in {\mathcal {Z}}} , we usually write x ′ = D θ ( z ) {\displaystyle x'=D_{\theta }(z)} , and refer to it as the (decoded) message. Usually, both the encoder and the decoder are defined as multilayer perceptrons (MLPs). For example, a one-layer-MLP encoder E ϕ {\displaystyle E_{\phi }} is: E ϕ ( x ) = σ ( W x + b ) {\displaystyle E_{\phi }(\mathbf {x} )=\sigma (Wx+b)} where σ {\displaystyle \sigma } is an element-wise activation function, W {\displaystyle W} is a "weight" matrix, and b {\displaystyle b} is a "bias" vector. === Training an autoencoder === An autoencoder, by itself, is simply a tuple of two functions. To judge its quality, we need a task. A task is defined by a reference probability distribution μ r e f {\displaystyle \mu _{ref}} over X {\displaystyle {\mathcal {X}}} , and a "reconstruction quality" function d : X × X → [ 0 , ∞ ] {\displaystyle d:{\mathcal {X}}\times {\mathcal {X}}\to [0,\infty ]} , such that d ( x , x ′ ) {\displaystyle d(x,x')} measures how much x ′ {\displaystyle x'} differs from x {\displaystyle x} . With those, we can define the loss function for the autoencoder as L ( θ , ϕ ) := E x ∼ μ r e f [ d ( x , D θ ( E ϕ ( x ) ) ) ] {\displaystyle L(\theta ,\phi ):=\mathbb {\mathbb {E} } _{x\sim \mu _{ref}}[d(x,D_{\theta }(E_{\phi }(x)))]} The optimal autoencoder for the given task ( μ r e f , d ) {\displaystyle (\mu _{ref},d)} is then arg ⁡ min θ , ϕ L ( θ , ϕ ) {\displaystyle \arg \min _{\theta ,\phi }L(\theta ,\phi )} . The search for the optimal autoencoder can be accomplished by any mathematical optimization technique, but usually by gradient descent. This search process is referred to as "training the autoencoder". In most situations, the reference distribution is just the empirical distribution given by a dataset { x 1 , . . . , x N } ⊂ X {\displaystyle \{x_{1},...,x_{N}\}\subset {\mathcal {X}}} , so that μ r e f = 1 N ∑ i = 1 N δ x i {\displaystyle \mu _{ref}={\frac {1}{N}}\sum _{i=1}^{N}\delta _{x_{i}}} where δ x i {\displaystyle \delta _{x_{i}}} is the Dirac measure, the quality function is just L 2 {\displaystyle L^{2}} loss: d ( x , x ′ ) = ‖ x − x ′ ‖ 2 2 {\displaystyle d(x,x')=\|x-x'\|_{2}^{2}} , and ‖ ⋅ ‖ 2 {\displaystyle \|\cdot \|_{2}} is the Euclidean norm. Then the problem of searching for the optimal autoencoder is just a least-squares optimization: min θ , ϕ L ( θ , ϕ ) , where L ( θ , ϕ ) = 1 N ∑ i = 1 N ‖ x i − D θ ( E ϕ ( x i ) ) ‖ 2 2 {\displaystyle \min _{\theta ,\phi }L(\theta ,\phi ),\qquad {\text{where }}L(\theta ,\phi )={\frac {1}{N}}\sum _{i=1}^{N}\|x_{i}-D_{\theta }(E_{\phi }(x_{i}))\|_{2}^{2}} === Interpretation === An autoencoder has two main parts: an encoder that maps the message to a code, and a decoder that reconstructs the message from the code. An optimal autoencoder would perform as close to perfect reconstruction as possible, with "close to perfect" defined by the reconstruction quality function d {\displaystyle d} . The simplest way to perform the copying task perfectly would be to duplicate the signal. To suppress this behavior, the code space Z {\displaystyle {\mathcal {Z}}} usually has fewer dimensions than the message space X {\displaystyle {\mathcal {X}}} . Such an autoencoder is called undercomplete. It can be interpreted as compressing the message, or reducing its dimensionality. At the limit of an ideal undercomplete autoencoder, every possible code z {\displaystyle z} in the code space is used to encode a message x {\displaystyle x} that really appears in the distribution μ r e f {\displaystyle \mu _{ref}} , and the decoder is also perfect: D θ ( E ϕ ( x ) ) = x {\displaystyle D_{\theta }(E_{\phi }(x))=x} . This ideal autoencoder can then be used to generate messages indistinguishable from real messages, by feeding its decoder arbitrary code z {\displaystyle z} and obtaining D θ ( z ) {\displaystyle D_{\theta }(z)} , which is a message that really appears in the distribution μ r e f {\displaystyle \mu _{ref}} . If the code space Z {\displaystyle {\mathcal {Z}}} has dimension larger than (overcomplete), or equal to, the message space X {\displaystyle {\mathcal {X}}} , or the hidden units are given enough capacity, an autoencoder can learn the identity function and become useless. However, experimental results found that overcomplete autoencoders might still learn useful features. In the ideal setting, the code dimension and the model capacity could be set on the basis of the complexity of the data distribution to be modeled. A standard way to do so is to add modifications to the basic autoencoder, to be detailed below. == Variations == === Variational autoencoder (VAE) === Variational autoencoders (VAEs) belong to the families of variational Bayesian methods. Despite the architectural similarities with basic autoencoders, VAEs are architected with different goals and have a different mathematical formulation. The latent space is, in this case, composed of a mixture of distributions instead of fixed vectors. Given an input dataset x {\displaystyle x} characterized by an unknown probability function P ( x ) {\displaystyle P(x)} and a multivariate latent encoding vector z {\displaystyle z} , the objective is to model the data as a distribution p θ ( x ) {\displaystyle p_{\theta }(x)} , with θ {\displaystyle \theta } defined as the set of the network parameters so that p θ ( x ) = ∫ z p θ ( x , z ) d z {\displaystyle p_{\theta }(x)=\int _{z}p_{\theta }(x,z)dz} . === Sparse autoencoder (SAE) === Inspired by the sparse coding hypothesis in neuroscience, sparse autoencoders (SAE) are variants of autoencoders, such that the codes E ϕ ( x ) {\displaystyle E_{\phi }(x)} for messages tend to be sparse codes, that is, E ϕ ( x ) {\displaystyle E_{\phi }(x)} is close to zero in most entries. Sparse autoencoders may include more (rather than fewer) hidden units than inputs, but only a small number of the hidden units are allowed to be active at the same time. Encouraging sparsity improves performance on classification tasks. There are two main ways to enforce sparsity. One way is to simply clamp all but the highest-k activations of the latent code to zero. This is the k-sparse autoencoder. The k-sparse autoencoder inserts the following "k-sparse function" in the latent layer of a standard autoencoder: f k ( x 1 , . . . , x n ) = ( x 1 b 1 , . . . , x n b n ) {\displaystyle f_{k}(x_{1},...,x_{n})=(x_{1}b_{1},...,x_{n}b_{n})} where b i = 1 {\displaystyle b_{i}=1} if | x i | {\displaystyle |x_{i}|} ranks in the top k, and 0 otherwise. Backpropagating through f k {\displaystyle f_{k}} is simple: set gradient to 0 for b i = 0 {\displaystyle b_{i}=0} entries, and keep gradient for b i = 1 {\displaystyle b_{i}=1} entries. This is essentially a generalized ReLU function. The other way is a relaxed version of the k-

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