AI App On My Phone

AI App On My Phone — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Manual override

    Manual override

    A manual override (MO) or manual analog override (MAO) is a mechanism where control is taken from an automated system and given to the user. For example, a manual override in photography refers to the ability for the human photographer to turn off the automatic aperture sizing, automatic focusing, or any other automated system on the camera. Some manual overrides can be used to veto an automated system's judgment when the system is in error. An example of this is a printer's ink level detection: in one case, a researcher found that when he overrode the system, up to 38% more pages could be printed at good quality by the printer than the automated system would have allowed. Automated systems are becoming increasingly common and integrated into everyday objects such as automobiles and domestic appliances. This development of ubiquitous computing raises general issues of policy and law about the need for manual overrides for matters of great importance such as life-threatening situations and major economic decisions. The loyalty of such autonomous devices then becomes an issue. If they follow rules installed by the manufacturer or required by law and refuse to cede control in some situations then the owners of the devices may feel disempowered, alienated and lacking true ownership. == Major incidents == China Airlines Flight 140 crashed, causing many deaths, due to a misunderstanding about the manual overrides for the autopilot. The Take-Off/Go Around system had been activated to abort a landing. It was programmed to ignore manual controls in this situation but the human pilots tried to continue the landing. The conflicting control signals from the pilots and autopilot then resulted in the aircraft stalling and crashing. The autopilot for this aircraft type was then reprogrammed so that it would never ignore a manual override.

    Read more →
  • Regular language

    Regular language

    In theoretical computer science and formal language theory, a regular language (also called a rational language) is a formal language that can be defined by a regular expression, in the strict sense in theoretical computer science (as opposed to many modern regular expression engines, which are augmented with features that allow the recognition of non-regular languages). Alternatively, a regular language can be defined as a language recognised by a finite automaton. The equivalence of regular expressions and finite automata is known as Kleene's theorem (after American mathematician Stephen Cole Kleene). In the Chomsky hierarchy, regular languages are the languages generated by Type-3 grammars. == Formal definition == The collection of regular languages over an alphabet Σ is defined recursively as follows: The empty language ∅ is a regular language. For each a ∈ Σ (a belongs to Σ), the singleton language {a} is a regular language. If A is a regular language, A (Kleene star) is a regular language. Due to this, the empty string language {ε} is also regular. If A and B are regular languages, then A ∪ B (union) and A • B (concatenation) are regular languages. No other languages over Σ are regular. See Regular expression § Formal language theory for syntax and semantics of regular expressions. == Examples == All finite languages are regular; in particular the empty string language {ε} = ∅ is regular. Other typical examples include the language consisting of all strings over the alphabet {a, b} which contain an even number of as, or the language consisting of all strings of the form: several as followed by several bs. A simple example of a language that is not regular is the set of strings {anbn | n ≥ 0}. Intuitively, it cannot be recognized with a finite automaton, since a finite automaton has finite memory and it cannot remember the exact number of a's. Techniques to prove this fact rigorously are given below. == Equivalent formalisms == A regular language satisfies the following equivalent properties: it is the language of a regular expression (by the above definition) it is the language accepted by a nondeterministic finite automaton (NFA) it is the language accepted by a deterministic finite automaton (DFA) it can be generated by a regular grammar it is the language accepted by an alternating finite automaton it is the language accepted by a two-way finite automaton it can be generated by a prefix grammar it can be accepted by a read-only Turing machine it can be defined in monadic second-order logic (Büchi–Elgot–Trakhtenbrot theorem) it is recognized by some finite syntactic monoid M, meaning it is the preimage {w ∈ Σ | f(w) ∈ S} of a subset S of a finite monoid M under a monoid homomorphism f : Σ → M from the free monoid on its alphabet the number of equivalence classes of its syntactic congruence is finite. (This number equals the number of states of the minimal deterministic finite automaton accepting L.) Properties 10. and 11. are purely algebraic approaches to define regular languages; a similar set of statements can be formulated for a monoid M ⊆ Σ. In this case, equivalence over M leads to the concept of a recognizable language. Some authors use one of the above properties different from "1." as an alternative definition of regular languages. Some of the equivalences above, particularly those among the first four formalisms, are called Kleene's theorem in textbooks. Precisely which one (or which subset) is called such varies between authors. One textbook calls the equivalence of regular expressions and NFAs ("1." and "2." above) "Kleene's theorem". Another textbook calls the equivalence of regular expressions and DFAs ("1." and "3." above) "Kleene's theorem". Two other textbooks first prove the expressive equivalence of NFAs and DFAs ("2." and "3.") and then state "Kleene's theorem" as the equivalence between regular expressions and finite automata (the latter said to describe "recognizable languages"). A linguistically oriented text first equates regular grammars ("4." above) with DFAs and NFAs, calls the languages generated by (any of) these "regular", after which it introduces regular expressions which it terms to describe "rational languages", and finally states "Kleene's theorem" as the coincidence of regular and rational languages. Other authors simply define "rational expression" and "regular expressions" as synonymous and do the same with "rational languages" and "regular languages". Apparently, the term regular originates from a 1951 technical report where Kleene introduced regular events and explicitly welcomed "any suggestions as to a more descriptive term". Noam Chomsky, in his 1959 seminal article, used the term regular in a different meaning at first (referring to what is called Chomsky normal form today), but noticed that his finite state languages were equivalent to Kleene's regular events. == Closure properties == The regular languages are closed under various operations, that is, if the languages K and L are regular, so is the result of the following operations: the set-theoretic Boolean operations: union K ∪ L, intersection K ∩ L, and complement L, hence also relative complement K − L. the regular operations: K ∪ L, concatenation ⁠ K ∘ L {\displaystyle K\circ L} ⁠, and Kleene star L. the trio operations: string homomorphism, inverse string homomorphism, and intersection with regular languages. As a consequence they are closed under arbitrary finite state transductions, like quotient K / L with a regular language. Even more, regular languages are closed under quotients with arbitrary languages: If L is regular then L / K is regular for any K. the reverse (or mirror image) LR. Given a nondeterministic finite automaton to recognize L, an automaton for LR can be obtained by reversing all transitions and interchanging starting and finishing states. This may result in multiple starting states; ε-transitions can be used to join them. == Decidability properties == Given two deterministic finite automata A and B, it is decidable whether they accept the same language. As a consequence, using the above closure properties, the following problems are also decidable for arbitrarily given deterministic finite automata A and B, with accepted languages LA and LB, respectively: Containment: is LA ⊆ LB ? Disjointness: is LA ∩ LB = {} ? Emptiness: is LA = {} ? Universality: is LA = Σ ? Membership: given a ∈ Σ, is a ∈ LB ? For regular expressions, the universality problem is NP-complete already for a singleton alphabet. For larger alphabets, that problem is PSPACE-complete. If regular expressions are extended to allow also a squaring operator, with "A2" denoting the same as "AA", still just regular languages can be described, but the universality problem has an exponential space lower bound, and is in fact complete for exponential space with respect to polynomial-time reduction. For a fixed finite alphabet, the theory of the set of all languages – together with strings, membership of a string in a language, and for each character, a function to append the character to a string (and no other operations) – is decidable, and its minimal elementary substructure consists precisely of regular languages. For a binary alphabet, the theory is called S2S. == Complexity results == In computational complexity theory, the complexity class of all regular languages is sometimes referred to as REGULAR or REG and equals DSPACE(O(1)), the decision problems that can be solved in constant space (the space used is independent of the input size). REGULAR ≠ AC0, since it (trivially) contains the parity problem of determining whether the number of 1 bits in the input is even or odd and this problem is not in AC0. On the other hand, REGULAR does not contain AC0, because the nonregular language of palindromes, or the nonregular language { 0 n 1 n : n ∈ N } {\displaystyle \{0^{n}1^{n}:n\in \mathbb {N} \}} can both be recognized in AC0. If a language is not regular, it requires a machine with at least Ω(log log n) space to recognize (where n is the input size). In other words, DSPACE(o(log log n)) equals the class of regular languages. In practice, most nonregular problems are studied in a setting with at least logarithmic space, as this is the amount of space required to store a pointer into the input tape. == Location in the Chomsky hierarchy == To locate the regular languages in the Chomsky hierarchy, one notices that every regular language is context-free. The converse is not true: for example, the language consisting of all strings having the same number of as as bs is context-free but not regular. To prove that a language is not regular, one often uses the Myhill–Nerode theorem and the pumping lemma. Other approaches include using the closure properties of regular languages or quantifying Kolmogorov complexity. Important subclasses of regular languages include: Finite languages, those containing only a finite number of words. These are regular la

    Read more →
  • Trevor Hastie

    Trevor Hastie

    Trevor John Hastie (born 27 June 1953) is an American statistician and computer scientist. He is currently serving as the John A. Overdeck Professor of Mathematical Sciences and Professor of Statistics at Stanford University. Hastie is known for his contributions to applied statistics, especially in the field of machine learning, data mining, and bioinformatics. He has authored several popular books in statistical learning, including The Elements of Statistical Learning: Data Mining, Inference, and Prediction. Hastie has been listed as an ISI Highly Cited Author in Mathematics by the ISI Web of Knowledge. He also contributed to the development of S. == Education and career == Hastie was born on 27 June 1953 in South Africa. He received his B.S. in statistics from the Rhodes University in 1976 and master's degree from University of Cape Town in 1979. Hastie joined the doctoral program at Stanford University in 1980 and received his Ph.D. in 1984 under the supervision of Werner Stuetzle. His dissertation was "Principal Curves and Surfaces". Hastie began his professional career in 1977 with the South African Medical Research Council. After receiving his master's degree in 1979, he spent a year interning at the London School of Hygiene & Tropical Medicine, the Johnson Space Center in Houston, and the Biomath department at Oxford University. After receiving his doctoral degree from Stanford, Hastie returned to South Africa to work with his former employer South African Medical Research Council. He returned to United States in 1986 and joined the AT&T Bell Laboratories in Murray Hill, New Jersey and remained there for nine years. Working with John Chambers, he co-directed the development of the S programming language. He joined Stanford University in 1994 as Associate Professor in Statistics and Biostatistics. He was promoted to full Professor in 1999. During the period 2006–2009, he was the chair of the Department of Statistics at Stanford University. In 2013 he was named the John A. Overdeck Professor of Mathematical Sciences. == Awards and honors == Hastie is a Fellow of the Royal Statistical Society since 1979. He is also an elected Fellow of several professional and scholarly societies, including the Institute of Mathematical Statistics, the American Statistical Association, and the South African Statistical Society. He is a recipient of 'Myrto Lefkopolou Distinguished Lectureship' award of Biostatistics Department at the Harvard School of Public Health. In 2018, he was elected a member of the National Academy of Sciences. In 2019 Hastie became a foreign member of the Royal Netherlands Academy of Arts and Sciences. Hastie was named for the C.R. and Bhargavi Rao Prize in 2025. Hastie and Hui Zou received the 2025 Founders of Statistics prize for their elastic net paper. == Publications == Hastie is a prolific author of scientific works on numerous topics in applied statistics, including statistical learning, data mining, statistical computing, and bioinformatics. He along with his collaborators has authored about 125 scientific articles. Many of Hastie's scientific articles were coauthored by his longtime collaborator, Robert Tibshirani. Hastie has been listed as an ISI Highly Cited Author in Mathematics by the ISI Web of Knowledge. He has coauthored the following books: T. Hastie and R. Tibshirani, Generalized Additive Models, Chapman and Hall, 1990. J. Chambers and T. Hastie, Statistical Models in S, Wadsworth/Brooks Cole, 1991. T. Hastie, R. Tibshirani, and J. Friedman, The Elements of Statistical Learning: Prediction, Inference and Data Mining, Second Edition, Springer Verlag, 2009 (available for free from the author's website). G. James, D. Witten, T. Hastie, R. Tibshirani, An Introduction to Statistical Learning with Applications in R, Springer Verlag, 2013 (available for free from the co-author's website). T. Hastie, R. Tibshirani, M. Wainwright, Statistical Learning with Sparsity: the Lasso and Generalizations, CRC Press, 2015 (available for free from the author's website). Bradley Efron; Trevor Hastie (2016). Computer Age Statistical Inference. Cambridge University Press. ISBN 9781107149892.

    Read more →
  • AI Headshot Generators Reviews: What Actually Works in 2026

    AI Headshot Generators Reviews: What Actually Works in 2026

    Looking for the best AI headshot generator? An AI headshot generator is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI headshot generator slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

    Read more →
  • Superquadrics

    Superquadrics

    In mathematics, the superquadrics or super-quadrics (also superquadratics) are a family of geometric shapes defined by formulas that resemble those of ellipsoids and other quadrics, except that the squaring operations are replaced by arbitrary powers. They can be seen as the three-dimensional relatives of the superellipses. The term may refer to the solid object or to its surface, depending on the context. The equations below specify the surface; the solid is specified by replacing the equality signs by less-than-or-equal signs. The superquadrics include many shapes that resemble cubes, octahedra, cylinders, lozenges and spindles, with rounded or sharp corners. Because of their flexibility and relative simplicity, they are popular geometric modeling tools, especially in computer graphics. It becomes an important geometric primitive widely used in computer vision, robotics, and physical simulation. Some authors, such as Alan Barr, define "superquadrics" as including both the superellipsoids and the supertoroids. In modern computer vision literatures, superquadrics and superellipsoids are used interchangeably, since superellipsoids are the most representative and widely utilized shape among all the superquadrics. Comprehensive coverage of geometrical properties of superquadrics and methods of their recovery from range images and point clouds are covered in several computer vision literatures. == Formulas == === Implicit equation === The surface of the basic superquadric is given by | x | r + | y | s + | z | t = 1 {\displaystyle \left|x\right|^{r}+\left|y\right|^{s}+\left|z\right|^{t}=1} where r, s, and t are positive real numbers that determine the main features of the superquadric. Namely: less than 1: a pointy octahedron modified to have concave faces and sharp edges. exactly 1: a regular octahedron. between 1 and 2: an octahedron modified to have convex faces, blunt edges and blunt corners. exactly 2: a sphere greater than 2: a cube modified to have rounded edges and corners. infinite (in the limit): a cube Each exponent can be varied independently to obtain combined shapes. For example, if r=s=2, and t=4, one obtains a solid of revolution which resembles an ellipsoid with round cross-section but flattened ends. This formula is a special case of the superellipsoid's formula if (and only if) r = s. If any exponent is allowed to be negative, the shape extends to infinity. Such shapes are sometimes called super-hyperboloids. The basic shape above spans from -1 to +1 along each coordinate axis. The general superquadric is the result of scaling this basic shape by different amounts A, B, C along each axis. Its general equation is | x A | r + | y B | s + | z C | t = 1. {\displaystyle \left|{\frac {x}{A}}\right|^{r}+\left|{\frac {y}{B}}\right|^{s}+\left|{\frac {z}{C}}\right|^{t}=1.} === Parametric description === Parametric equations in terms of surface parameters u and v (equivalent to longitude and latitude if m equals 2) are x ( u , v ) = A g ( v , 2 r ) g ( u , 2 r ) y ( u , v ) = B g ( v , 2 s ) f ( u , 2 s ) z ( u , v ) = C f ( v , 2 t ) − π 2 ≤ v ≤ π 2 , − π ≤ u < π , {\displaystyle {\begin{aligned}x(u,v)&{}=Ag\left(v,{\frac {2}{r}}\right)g\left(u,{\frac {2}{r}}\right)\\y(u,v)&{}=Bg\left(v,{\frac {2}{s}}\right)f\left(u,{\frac {2}{s}}\right)\\z(u,v)&{}=Cf\left(v,{\frac {2}{t}}\right)\\&-{\frac {\pi }{2}}\leq v\leq {\frac {\pi }{2}},\quad -\pi \leq u<\pi ,\end{aligned}}} where the auxiliary functions are f ( ω , m ) = sgn ⁡ ( sin ⁡ ω ) | sin ⁡ ω | m g ( ω , m ) = sgn ⁡ ( cos ⁡ ω ) | cos ⁡ ω | m {\displaystyle {\begin{aligned}f(\omega ,m)&{}=\operatorname {sgn}(\sin \omega )\left|\sin \omega \right|^{m}\\g(\omega ,m)&{}=\operatorname {sgn}(\cos \omega )\left|\cos \omega \right|^{m}\end{aligned}}} and the sign function sgn(x) is sgn ⁡ ( x ) = { − 1 , x < 0 0 , x = 0 + 1 , x > 0. {\displaystyle \operatorname {sgn}(x)={\begin{cases}-1,&x<0\\0,&x=0\\+1,&x>0.\end{cases}}} === Spherical product === Barr introduces the spherical product which given two plane curves produces a 3D surface. If f ( μ ) = ( f 1 ( μ ) f 2 ( μ ) ) , g ( ν ) = ( g 1 ( ν ) g 2 ( ν ) ) {\displaystyle f(\mu )={\begin{pmatrix}f_{1}(\mu )\\f_{2}(\mu )\end{pmatrix}},\quad g(\nu )={\begin{pmatrix}g_{1}(\nu )\\g_{2}(\nu )\end{pmatrix}}} are two plane curves then the spherical product is h ( μ , ν ) = f ( μ ) ⊗ g ( ν ) = ( f 1 ( μ ) g 1 ( ν ) f 1 ( μ ) g 2 ( ν ) f 2 ( μ ) ) {\displaystyle h(\mu ,\nu )=f(\mu )\otimes g(\nu )={\begin{pmatrix}f_{1}(\mu )\ g_{1}(\nu )\\f_{1}(\mu )\ g_{2}(\nu )\\f_{2}(\mu )\end{pmatrix}}} This is similar to the typical parametric equation of a sphere: x = x 0 + r sin ⁡ θ cos ⁡ φ y = y 0 + r sin ⁡ θ sin ⁡ φ ( 0 ≤ θ ≤ π , 0 ≤ φ < 2 π ) z = z 0 + r cos ⁡ θ {\displaystyle {\begin{aligned}x&=x_{0}+r\sin \theta \;\cos \varphi \\y&=y_{0}+r\sin \theta \;\sin \varphi \qquad (0\leq \theta \leq \pi ,\;0\leq \varphi <2\pi )\\z&=z_{0}+r\cos \theta \end{aligned}}} which give rise to the name spherical product. Barr uses the spherical product to define quadric surfaces, like ellipsoids, and hyperboloids as well as the torus, superellipsoid, superquadric hyperboloids of one and two sheets, and supertoroids. == Plotting code == The following GNU Octave code generates a mesh approximation of a superquadric:

    Read more →
  • Sepp Hochreiter

    Sepp Hochreiter

    Josef "Sepp" Hochreiter (born 14 February 1967) is a German computer scientist. Since 2018 he has led the Institute for Machine Learning at the Johannes Kepler University of Linz after having led the Institute of Bioinformatics from 2006 to 2018. In 2017 he became the head of the Linz Institute of Technology (LIT) AI Lab. Hochreiter is also a founding director of the Institute of Advanced Research in Artificial Intelligence (IARAI). Previously, he was at Technische Universität Berlin, at University of Colorado Boulder, and at the Technical University of Munich. He is a chair of the Critical Assessment of Massive Data Analysis (CAMDA) conference. Hochreiter has made contributions in the fields of machine learning, deep learning and bioinformatics, most notably the development of the long short-term memory (LSTM) neural network architecture, but also in meta-learning, reinforcement learning and biclustering with application to bioinformatics data. == Scientific career == === Long short-term memory (LSTM) === Hochreiter developed the long short-term memory (LSTM) neural network architecture in his diploma thesis in 1991 leading to the main publication in 1997. LSTM overcomes the problem of numerical instability in training recurrent neural networks (RNNs) that prevents them from learning from long sequences (vanishing or exploding gradient). In 2007, Hochreiter and others successfully applied LSTM with an optimized architecture to very fast protein homology detection without requiring a sequence alignment. LSTM networks have also been used in Google Voice for transcription and search, and in the Google Allo chat app for generating response suggestion with low latency. === Other machine learning contributions === Beyond LSTM, Hochreiter has developed "Flat Minimum Search" to increase the generalization of neural networks and introduced rectified factor networks (RFNs) for sparse coding which have been applied in bioinformatics and genetics. Hochreiter introduced modern Hopfield networks with continuous states and applied them to the task of immune repertoire classification. Hochreiter worked with Jürgen Schmidhuber in the field of reinforcement learning on actor-critic systems that learn by "backpropagation through a model". Hochreiter has been involved in the development of factor analysis methods with application to bioinformatics, including FABIA for biclustering, HapFABIA for detecting short segments of identity by descent and FARMS for preprocessing and summarizing high-density oligonucleotide DNA microarrays to analyze RNA gene expression. In 2006, Hochreiter and others proposed an extension of the support vector machine (SVM), the "Potential Support Vector Machine" (PSVM), which can be applied to non-square kernel matrices and can be used with kernels that are not positive definite. Hochreiter and his collaborators have applied PSVM to feature selection, including gene selection for microarray data. == Awards == Hochreiter was awarded the IEEE CIS Neural Networks Pioneer Prize in 2021 for his work on LSTM.

    Read more →
  • Is an AI Headshot Generator Worth It in 2026?

    Is an AI Headshot Generator Worth It in 2026?

    In search of the best AI headshot generator? An AI headshot generator is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI headshot generator slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

    Read more →
  • Interactive machine translation

    Interactive machine translation

    Interactive machine translation (IMT), is a specific sub-field of computer-aided translation. Under this translation paradigm, the computer software that assists the human translator attempts to predict the text the user is going to input by taking into account all the information it has available. Whenever such prediction is wrong and the user provides feedback to the system, a new prediction is performed considering the new information available. Such process is repeated until the translation provided matches the user's expectations. Interactive machine translation is specially interesting when translating texts in domains where it is not admissible to output a translation containing errors, hence requiring a human user to amend the translations provided by the system. In such cases, interactive machine translation has been proved to provide benefit to potential users. Nevertheless, there are few commercial software that implements interactive machine translation and work done in the field is mostly restrained to academic research. == History == Historically, interactive machine translation is born as an evolution of the computer-aided translation paradigm, where the human translator and the machine translation system were intended to work as a tandem. This first work was extended within the TransType research project, funded by the Canadian government. In this project, the human interaction was aimed towards producing the target text for the first time by embedding data-driven machine translation techniques within the interactive translation environment with the goal of achieving the best of both actors: the efficiency of the automatic system and the reliability of human translators. Later, a larger-scale research project, TransType2, funded by the European Commission extended such work by analyzing the incorporation of a complete machine translation system into the process, with the goal of producing a complete translation hypothesis, which the human user is allowed to amend or accept. If the user decides to amend the hypothesis, the system then attempts to make the best use of such feedback in order to produce a new translation hypothesis that takes into account the modifications introduced by the user. More recently, CASMACAT, also funded by the European Commission, aimed at developing novel types of assistance to human translators and integrated them into a new workbench, consisting of an editor, a server, and analysis and visualisation tools. The workbench was designed in a modular fashion and can be combined with existing computer aided translation tools. Furthermore, the CASMACAT workbench can learn from the interaction with the human translator by updating and adapting its models instantly based on the translation choices of the user. Recent work on involving an extensive evaluation with human users revealed the fact that interactive machine translation may even be used by users that do not speak the source language in order to achieve near professional translation quality. Moreover, it also elucidated the fact that an interactive scenario is more beneficial than a classic post-edition scenario. The previously described approaches rely on a tightly coupled underlying corpus-based machine translation system (usually, a Statistical machine translation system) that is used as a glass box, therefore inheriting the shortcomings of the translation systems and limiting the usage of interactive machine translation for some scenarios. For this reason, an approach that uses any kind of bilingual resource (not limited to machine translation) as a black-box to provide interactive machine translation was developed. This approach is not able to extract as much information from the bilingual resources used, due to the black-box nature of the interaction, but can use any resource available to the user. Forecat is a black-box interactive machine translation implementation that is available both as a web application (that includes a webpage and a web services interface) and as a plugin for OmegaT (Forecat-OmegaT). == Process == The interactive machine translation process starts with the system suggesting a translation hypothesis to the user. Then, the user may accept the complete sentence as correct, or may modify it if he considers there is some error. Typically, when modifying a given word, it is assumed that the prefix until that word is correct, leading to a left-to-right interaction scheme. Once the user has changed the word considered incorrect, the system then proposes a new suffix, i.e. the remainder of the sentence. Such process continues until the translation provided satisfies the user. Although explained at the word level, the previous process may also be implemented at the character level, and hence the system provides a suffix whenever the human translator types in a single character. In addition, there is ongoing effort towards changing the typical left-to-right interaction scheme in order to make human-machine interaction easier. A similar approach is used in the Caitra translation tool. == Evaluation == Evaluation is a difficult issue in interactive machine translation. Ideally, evaluation should take place in experiments involving human users. However, given the high monetary cost this would imply, this is seldom the case. Moreover, even when considering human translators in order to perform a true evaluation of interactive machine translation techniques, it is not clear what should be measured in such experiments, since there are many different variables that should be taken into account and cannot be controlled, as is for instance the time the user takes in order to get used to the process. In the CASMACAT project, some field trials have been carried out to study some of these variables. For quick evaluations in laboratory conditions, interactive machine translation is measured by using the key stroke ratio or the word stroke ratio. Such criteria attempt to measure how many key-strokes or words did the user need to introduce before producing the final translated document. == Differences with classical computer-aided translation == Although interactive machine translation is a sub-field of computer-aided translation, the main attractive of the former with respect to the latter is the interactivity. In classical computer-aided translation, the translation system may suggest one translation hypothesis in the best case, and then the user is required to post-edit such hypothesis. In contrast, in interactive machine translation the system produces a new translation hypothesis each time the user interacts with the system, i.e. after each word (or letter) has been introduced.

    Read more →
  • C3D Toolkit

    C3D Toolkit

    C3D Toolkit is a proprietary cross-platform geometric modeling kit software developed by Russian C3D Labs (previously part of ASCON Group). It's written in C++ . It can be licensed by other companies for use in their 3D computer graphics software products. The most widely known software in which C3D Toolkit is typically used are computer aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) systems. C3D Toolkit provides routines for 3D modeling, 3D constraint solving, polygonal mesh-to-B-rep conversion, 3D visualization, and 3D file conversions etc. == History == Nikolai Golovanov is a graduate of the Mechanical Engineering department of Bauman Moscow State Technical University as a designer of space launch vehicles. Upon his graduation, he began with the Kolomna Engineering Design bureau, which at the time employed the future founders of ASCON, Alexander Golikov and Tatiana Yankina. While at the bureau, Dr Golovanov developed software for analyzing the strength and stability of shell structures. In 1989, Alexander Golikov and Tatiana Yankina left Kolomna to start up ASCON as a private company. Although they began with just an electronic drawing board, even then they were already conceiving the idea of three-dimensional parametric modeling. This radical concept eventually changed flat drawings into three-dimensional models. The ASCON founders shared their ideas with Nikolai Golovanov, and in 1996 he moved to take up his current position with ASCON. As of 2012 he was involved in developing algorithms for C3D Toolkit. In 2012 the earliest version of the C3D Modeller kernel was extracted from KOMPAS-3D CAD. It was later adopted to a range of different platforms and advertised as a separate product. == Overview == It incorporates five modules: C3D Modeler constructs geometric models, generates flat projections of models, performs triangulations, calculates the inertial characteristics of models, and determines whether collisions occur between the elements of models; C3D Modeler for ODA enables advanced 3D modeling operations through the ODA's standard "OdDb3DSolid" API from the Open Design Alliance; C3D Solver makes connections between the elements of geometric models, and considers the geometric constraints of models being edited; C3D B-Shaper converts polygonal models to boundary representation (B-rep) bodies; C3D Vision controls the quality of rendering for 3D models using mathematical apparatus and software, and the workstation hardware; C3D Converter reads and writes geometric models in a variety of standard exchange formats. == Features == == Development == == Applications == Since 2013 - the date the company started issuing a license for the toolkit -, several companies have adopted C3D software components for their products, users include: Recently, C3D Modeler has been adapted to ODA Platform. In April 2017, C3D Viewer was launched for end users. The application allows to read 3D models in common formats and write it to the C3D file format. Free version is available.

    Read more →
  • AI Pair Programmers Reviews: What Actually Works in 2026

    AI Pair Programmers Reviews: What Actually Works in 2026

    Curious about the best AI pair programmer? An AI pair programmer is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI pair programmer slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

    Read more →
  • Katie Bouman

    Katie Bouman

    Katherine Louise Bouman (; born 1989) is an American engineer and computer scientist working in the field of computational imaging. She led the development of an algorithm for imaging black holes, known as Continuous High-resolution Image Reconstruction using Patch priors (CHIRP), and was a member of the Event Horizon Telescope team that captured the first image of a black hole. The California Institute of Technology, which hired Bouman as an assistant professor in June 2019, awarded her a named professorship in 2020. In 2021, asteroid 291387 Katiebouman was named after her. In 2024, she became an associate professor. == Early life and education == Bouman grew up in West Lafayette, Indiana. Her father, Charles Bouman, is a professor of electrical and computer engineering and biomedical engineering at Purdue University. As a high school student, Bouman conducted imaging research at Purdue University. She graduated from West Lafayette Junior-Senior High School in 2007. Bouman studied electrical engineering at the University of Michigan and graduated summa cum laude in 2011. She earned her master's degree in 2013 and obtained a doctoral degree in electrical engineering and computer science in 2017 from the Massachusetts Institute of Technology (MIT). At MIT, she was a member of the MIT Computer Science and Artificial Intelligence Laboratory (CSAIL). This group also worked closely with MIT's Haystack Observatory and with the Event Horizon Telescope. She was supported by a National Science Foundation Graduate Fellowship. Her master's thesis, Estimating Material Properties of Fabric through the Observation of Motion, was awarded the Ernst Guillemin Award for best Master's Thesis in electrical engineering. Her Ph.D. dissertation, Extreme imaging via physical model inversion: seeing around corners and imaging black holes, was supervised by William T. Freeman. Prior to receiving her doctoral degree, Bouman delivered a TEDx talk, How to Take a Picture of a Black Hole, which explained algorithms that could be used to capture the first image of a black hole. == Research and career == After earning her doctorate, Bouman joined Harvard University as a postdoctoral fellow on the Event Horizon Telescope Imaging team. Bouman joined Event Horizon Telescope project in 2013. She led the development of an algorithm for imaging black holes, known as Continuous High-resolution Image Reconstruction using Patch priors (CHIRP). CHIRP inspired image validation procedures used in acquiring the first image of a black hole in April 2019, and Bouman played a significant role in the project by verifying images, selecting parameters for filtering images taken by the Event Horizon Telescope, and participating in the development of a robust imaging framework that compared the results of different image reconstruction techniques. Her group is analyzing the Event Horizon Telescope's images to learn more about general relativity in a strong gravitational field. Bouman received significant media attention after a photo, showing her reaction to the detection of the black hole shadow in the EHT images, went viral. Some people in the media and on the Internet misleadingly implied that Bouman was a "lone genius" behind the image. However, Bouman herself repeatedly noted that the result came from the work of a large collaboration, showing the importance of teamwork in science. Bouman also became the target of online harassment, to the extent that her colleague Andrew Chael made a statement on Twitter criticizing "awful and sexist attacks on my colleague and friend", including attempts to undermine her contributions by crediting him solely with work accomplished by the team. Bouman joined the California Institute of Technology (Caltech) as an assistant professor in June 2019, where she works on new systems for computational imaging using computer vision and machine learning. In 2024, she was promoted to associate professor of computing and mathematical sciences, electrical engineering and astronomy as well as a Rosenberg Scholar. Bouman received a named professorship at Caltech in 2020. In 2021, Bouman was awarded the Royal Photographic Society Progress Medal and Honorary Fellowship. == Recognition == She was recognized as one of the BBC's 100 women of 2019. In 2024, Bouman was awarded a Sloan Research Fellowship.

    Read more →
  • How to Choose an AI Sales Assistant

    How to Choose an AI Sales Assistant

    In search of the best AI sales assistant? An AI sales assistant is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI sales assistant slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

    Read more →
  • Cloud printing

    Cloud printing

    There are, in essence, three kinds of Cloud printing. == Benefits == 76% of IT teams have moved, or plan to move, their print workflows to the cloud due to its simplicity. Consumers can print easily to any printer from their PC, tablet or smartphone, while the Cloud print service monitors the supplies level. Many printer vendors such as Lexmark propose an automatic supplies shipment based on the real-time analysis of the printer supplies and user behavior to ensure printing will always be possible. For IT department, Cloud Printing eliminates the need for print servers and represents the only way to print from Cloud virtual desktops and servers. For consumers, cloud ready printers eliminate the need for PC connections and print drivers, enabling them to print from mobile devices. As for publishers and content owners, cloud printing allows them to "avoid the cost and complexity of buying and managing the underlying hardware, software and processes" required for the production of professional print products. Leveraging cloud print for print on demand also allows businesses to cut down on the costs associated with mass production. Moreover, cloud printing can be considered more eco-friendly, as it significantly reduces the amount of paper used (13% reduction in print jobs yearly) and lowers carbon emissions from transportation. As many companies move their IT to the Cloud, some adopting the Windows 365 and Azure Virtual Desktop services from Microsoft, the connection from the Cloud environment to the on-premise printers become an issue as opening ports for incoming print flow traffic is not an option. In 2020, at the exact same time Google discontinued its Google Print offer, Microsoft has announced its Universal Print service offer, aimed at making printing compatible with Cloud Desktop environments, making printing driver-free and simple with no client to install on PC. With Universal Print Microsoft has built a disrupting architecture with a value proposition commodifying printers, removing print servers and drivers, allowing to move printers to VLAN for security purpose and printing from anywhere. Clients are free to use any printer from any model as they all work the same, clients are not tied anymore to any printer brand and that gave a significant boost to the Cloud print market. That Microsoft Universal Print architecture provides APIs to third-party developers who can develop add-ons such as Celiveo 365 to extend Microsoft Cloud Print with added features such as access control on printers and copiers, follow-me pull print, data encryption, advanced usage reporting or charge back. == Providers of Consumer Cloud Printing Solutions == Before 2020 only a handful of providers used to work towards a professional cloud print solution, operating in their own niche or focus on mobile devices. In 2020 Microsoft has boosted that market by announcing its Universal Print Cloud printing service and since then many publishers have started to propose solutions for that growing market. The Covid pandemic also created the need for employees to be able to print at home when using the corporate IT software. Closed VPN often prevent accessing home network printers from corporate laptops and Full Public Cloud solutions are meant to be a solution to that problem. After the decision by Google to terminate Google Cloud Print service on 31 December 2020, most printer vendors released their own mobile cloud solution to fill the gap, while Hewlett-Packard implemented its own cloud print with their ePrint solution. Those solutions are often proprietary, only working on printers proposed by the vendor. Google has decided to let third-party developers develop Cloud Print solutions and to limit its scope to certifying the best Print Management offers compatible with its Chrome Enterprise Cloud ecosystem. == Providers of Corporate Cloud Printing solutions == While many print solutions claim to be "Cloud Printing", there are actually three categories: full Private Cloud, full Public Cloud, and Hybrid Cloud. Their differences are real and have an impact on the overall TCO as the more software there is on-site, the more hidden cost there are. In the Full Public Cloud category, independent SaaS vendors like Celiveo, ezeep , Printix , and Y Soft support a wide range of printer brands and models, allowing clients to buy the best printer without being locked on any brand. They are leveraging cloud computing technology to offer cloud-based print infrastructure and cloud-based printing software as a Service (SaaS). These solutions have integrations to cloud enabled printers or provide embedded printer agents. They feature allow users to print to any printer in any network, isolated network or not, even if that printer is otherwise not reachable from the user's computer. This also allows IT departments to move printers to VLAN for maximum security, like what they are doing with IP phones. Google Chrome Enterprise Cloud ecosystem has its own technical particularities and Google certifies Print Management solutions, ensuring they comply with Google technical requirement, yet letting each solution differentiate from others with specific features or security. Many of solutions for Chrome Enterprise are Hybrid, a few are Full Public Cloud. Industry experts believe that as these services become more popular, users will no longer consider printers as necessary assets but rather as devices that they can access on demand when the need to generate a printed page presents itself. == Caveats of Cloud Printing == == Security == Print jobs flow through Public Internet. It is therefore important to verify no Man-in-the-Middle attack can be performed. The only technical solution is to ensure each printer and PC uses a non-self-generated cryptographic token or certificate allowing TLS mutual authentication and specific data encryption. Self-generated printer certificates are unknown from the Cloud and prevent trusted authentication. Microsoft has implemented its Zero Trust Access security in its Universal Print service, it generates a unique certificate on printers compatible with its service. Other Cloud Printing SaaS providers have followed Microsoft on that High Security path. Print jobs data stored on the Cloud is sensitive as it contains user information as well as all information appearing on pages. Good practices require such data is encrypted at rest and in motion, using asymmetric PKI keys instead of fixed encryption keys. Some solutions require to open incoming traffic ports on the firewall to let Cloud services communicate with printers attached behind that firewall (most of the time for IPP/IPPS flows), some other solutions use a pull model where the communication is always initiated by the printer and no firewall port needs to be open. In terms of security the later is to be preferred.

    Read more →
  • Top 10 AI Website Builders Compared (2026)

    Top 10 AI Website Builders Compared (2026)

    Curious about the best AI website builder? An AI website builder is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI website builder slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

    Read more →
  • Dan Roth

    Dan Roth

    Dan Roth (Hebrew: דן רוט) is the Eduardo D. Glandt Distinguished Professor of Computer and Information Science at the University of Pennsylvania and the Chief AI Scientist at Oracle. Until June 2024 Roth was a VP and distinguished scientist at AWS AI. In his role at AWS, Roth led over the last three years the scientific effort behind the first-generation Generative AI products from AWS, including Titan Models, Amazon Q efforts, and Bedrock, from inception until they became generally available. Roth got his B.A. summa cum laude in mathematics from the Technion, Israel, and his Ph.D. in computer science from Harvard University in 1995. He taught at the University of Illinois at Urbana-Champaign from 1998 to 2017 before moving to the University of Pennsylvania. == Professional career == Roth is a Fellow of the American Association for the Advancement of Science (AAAS), the Association for Computing Machinery (ACM), the Association for the Advancement of Artificial Intelligence (AAAI), and the Association of Computational Linguistics (ACL). Roth’s research focuses on the computational foundations of intelligent behavior. He develops theories and systems pertaining to intelligent behavior using a unified methodology, at the heart of which is the idea that learning has a central role in intelligence. His work centers around the study of machine learning and inference methods to facilitate natural language understanding. In doing that he has pursued several interrelated lines of work that span multiple aspects of this problem - from fundamental questions in learning and inference and how they interact, to the study of a range of natural language processing (NLP) problems and developing advanced machine learning based tools for natural language applications. Roth has made seminal contribution to the fusion of Learning and Reasoning, Machine Learning with weak, incidental supervision, and to machine learning and inference approaches to natural language understanding. He has written the first paper on zero-shot learning in natural language processing, a 2008 paper by Chang, Ratinov, Roth, and Srikumar that was published at AAAI’08, but the name given to the learning paradigm there was dataless classification. Roth has worked on probabilistic reasoning (including its complexity and probabilistic lifted inference ), Constrained Conditional Models (ILP formulations of NLP problems) and constraints-driven learning, part-based (constellation) methods in object recognition, response based Learning, He has developed NLP and Information extraction tools that are being used broadly by researchers and commercially, including NER, coreference resolution, wikification, SRL, and ESL text correction. Roth is a co-founder of NexLP, Inc., a startup that applies natural language processing and machine learning in the legal and compliance domains. In 2020, NexLP was acquired by Reveal, Inc., an e-discovery software company. He is currently on the scientific advisory board of the Allen Institute for AI.

    Read more →