AI Art Enhancer

AI Art Enhancer — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Computer Law & Security Review

    Computer Law & Security Review

    The Computer Law & Security Review is an international peer-reviewed journal published by Elsevier. It has been published six times a year since 1985 and is indexed in Scopus and SSCI. It is accessible to a wide range of professional legal and IT practitioners, businesses, academics, researchers, libraries and organisations in both the public and private sectors. The journal regularly covers: CLSR Briefing with special emphasis on UK/US developments European Union update National news from 10 European jurisdictions Pacific rim news column Refereed practitioner and academic papers on topics such as Web 2.0, IT security, Identity management, ID cards, RFID, interference with privacy, Internet law, telecoms regulation, online broadcasting, intellectual property, software law, e-commerce, outsourcing, data protection and freedom of information and many other topics. The Journal's Correspondent Panel includes more than 40 specialists in IT law and security. Each issue contains articles, case law analysis and current news on information and communications technology. Special Features High quality peer reviewed papers from internationally renowned practitioner and academic experts Latest developments reported in situ by more than 20 leading law firms from around the world Highly experienced and respected editor and correspondents panel Online access to all 23 volumes of CLSR with embedded web links to primary sources Contact details of all authors A pool of expertise that can collectively identify the key topics that need to be examined.

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  • AS1 (networking)

    AS1 (networking)

    AS1 (Applicability Statement 1) is a specification about how to transport structured business-to-business data securely and reliably over the Internet. Security is achieved by using digital certificates and encryption. == AS1 technical overview == The AS1 protocol is based on SMTP and S/MIME. It was the first AS protocol developed and uses signing, encryption and MDN conventions. In other words: Files are sent as "attachments" in a specially coded SMIME email message Messages can be signed, but do not have to be Messages can be encrypted, but do not have to be Messages may request an MDN back if all went well, but do not have to request such a message If the original AS1 message requested an MDN... Upon the receipt of the message and its successful decryption or signature validation (as necessary) a "success" MDN will be sent back to the original sender. This MDN is typically signed but not encrypted. Upon the receipt and successful verification of the signature on the MDN, the original sender will "know" that the recipient got their message (this provides the "Non-repudiation" element of AS1) If there are any problems receiving or interpreting the original AS1 message, a "failed" MDN may be sent back. Like any other AS file transfer, AS1 file transfers typically require both sides of the exchange to trade X.509 certificates and specific "trading partner" names before any transfers can take place.

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  • Data deduplication

    Data deduplication

    In computing, data deduplication is a technique for eliminating duplicate copies of repeating data. Successful implementation of the technique can improve storage utilization, which may in turn lower capital expenditure by reducing the overall amount of storage media required to meet storage capacity needs. It can also be applied to network data transfers to reduce the number of bytes that must be sent. The deduplication process requires comparison of data 'chunks' (also known as 'byte patterns') which are unique, contiguous blocks of data. These chunks are identified and stored during a process of analysis, and compared to other chunks within existing data. Whenever a match occurs, the redundant chunk is replaced with a small reference that points to the stored chunk. Given that the same byte pattern may occur dozens, hundreds, or even thousands of times (the match frequency is dependent on the chunk size), the amount of data that must be stored or transferred can be greatly reduced. A related technique is single-instance (data) storage, which replaces multiple copies of content at the whole-file level with a single shared copy. While possible to combine this with other forms of data compression and deduplication, it is distinct from newer approaches to data deduplication (which can operate at the segment or sub-block level). Deduplication is different from data compression algorithms, such as LZ77 and LZ78. Whereas compression algorithms identify redundant data inside individual files and encodes this redundant data more efficiently, the intent of deduplication is to inspect large volumes of data and identify large sections – such as entire files or large sections of files – that are identical, and replace them with a shared copy. == Functioning principle == For example, a typical email system might contain 100 instances of the same 1 MB (megabyte) file attachment. Each time the email platform is backed up, all 100 instances of the attachment are saved, requiring 100 MB storage space. With data deduplication, only one instance of the attachment is actually stored; the subsequent instances are referenced back to the saved copy for deduplication ratio of roughly 100 to 1. Deduplication is often paired with data compression for additional storage saving: Deduplication is first used to eliminate large chunks of repetitive data, and compression is then used to efficiently encode each of the stored chunks. In computer code, deduplication is done by, for example, storing information in variables so that they don't have to be written out individually but can be changed all at once at a central referenced location. Examples are CSS classes and named references in MediaWiki. == Benefits == Storage-based data deduplication reduces the amount of storage needed for a given set of files. It is most effective in applications where many copies of very similar or even identical data are stored on a single disk. In the case of data backups, which routinely are performed to protect against data loss, most data in a given backup remain unchanged from the previous backup. Common backup systems try to exploit this by omitting (or hard linking) files that haven't changed or storing differences between files. Neither approach captures all redundancies, however. Hard-linking does not help with large files that have only changed in small ways, such as an email database; differences only find redundancies in adjacent versions of a single file (consider a section that was deleted and later added in again, or a logo image included in many documents). In-line network data deduplication is used to reduce the number of bytes that must be transferred between endpoints, which can reduce the amount of bandwidth required. See WAN optimization for more information. Virtual servers and virtual desktops benefit from deduplication because it allows nominally separate system files for each virtual machine to be coalesced into a single storage space. At the same time, if a given virtual machine customizes a file, deduplication will not change the files on the other virtual machines—something that alternatives like hard links or shared disks do not offer. Backing up or making duplicate copies of virtual environments is similarly improved. == Classification == === Post-process versus in-line deduplication === Deduplication may occur "in-line", as data is flowing, or "post-process" after it has been written. With post-process deduplication, new data is first stored on the storage device and then a process at a later time will analyze the data looking for duplication. The benefit is that there is no need to wait for the hash calculations and lookup to be completed before storing the data, thereby ensuring that store performance is not degraded. Implementations offering policy-based operation can give users the ability to defer optimization on "active" files, or to process files based on type and location. One potential drawback is that duplicate data may be unnecessarily stored for a short time, which can be problematic if the system is nearing full capacity. Alternatively, deduplication hash calculations can be done in-line: synchronized as data enters the target device. If the storage system identifies a block which it has already stored, only a reference to the existing block is stored, rather than the whole new block. The advantage of in-line deduplication over post-process deduplication is that it requires less storage and network traffic, since duplicate data is never stored or transferred. On the negative side, hash calculations may be computationally expensive, thereby reducing the storage throughput. However, certain vendors with in-line deduplication have demonstrated equipment which performs in-line deduplication at high rates. Post-process and in-line deduplication methods are often heavily debated. === Data formats === The SNIA Dictionary identifies two methods: Content-agnostic data deduplication – a data deduplication method that does not require awareness of specific application data formats. Content-aware data deduplication – a data deduplication method that leverages knowledge of specific application data formats. === Source versus target deduplication === Another way to classify data deduplication methods is according to where they occur. Deduplication occurring close to where data is created, is referred to as "source deduplication". When it occurs near where the data is stored, it is called "target deduplication". Source deduplication ensures that data on the data source is deduplicated. This generally takes place directly within a file system. The file system will periodically scan new files creating hashes and compare them to hashes of existing files. When files with same hashes are found then the file copy is removed and the new file points to the old file. Unlike hard links however, duplicated files are considered to be separate entities and if one of the duplicated files is later modified, then using a system called copy-on-write a copy of that changed file or block is created. The deduplication process is transparent to the users and backup applications. Backing up a deduplicated file system will often cause duplication to occur resulting in the backups being bigger than the source data. Source deduplication can be declared explicitly for copying operations, as no calculation is needed to know that the copied data is in need of deduplication. This leads to a new form of link on file systems, called a reference-counted link, or reflink, in some systems (e.g. Linux), or a cloned file on macOS, where one or more inodes (file information entries) are made to share some or all of their data. It is named analogously to hard links, which work at the inode level, and symbolic links, which work at the filename level.The individual entries have a copy-on-write behavior that is non-aliasing, i.e. changing one copy afterwards will not affect other copies. Microsoft's ReFS also supports this operation. Target deduplication is the process of removing duplicates when the data was not generated at that location. Example of this would be a server connected to a SAN/NAS, The SAN/NAS would be a target for the server (target deduplication). The server is not aware of any deduplication, the server is also the point of data generation. A second example would be backup. Generally this will be a backup store such as a data repository or a virtual tape library. === Deduplication methods === One of the most common forms of data deduplication implementations works by comparing chunks of data to detect duplicates. For that to happen, each chunk of data is assigned an identification, calculated by the software, typically using cryptographic hash functions. In many implementations, the assumption is made that if the identification is identical, the data is identical, even though this cannot be true in all cases due to the pigeonhole principle; other implementations do not as

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  • List of network buses

    List of network buses

    List of electrical characteristics of single collision domain segment "slow speed" network buses: The number of nodes can be limited by either number of available addresses or bus capacitance. None of the above use any analog domain modulation techniques like MLT-3 encoding, PAM-5 etc. PSI5 designed with automation applications in mind is a bit unusual in that it uses Manchester code.

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  • BeHafizh

    BeHafizh

    BeHafizh is a mobile application to assist in the effort to memorize Qur'anic verses. The software runs on the Android operating system. This application was made by a team from Gadjah Mada University (UGM) consisting of Farid Amin Ridwanto, Rian Adam Rajagede and Alfian Try Putranto in order to participate in the National Student Musabaqoh Tilawatil Quran (MTQ) held at University of Indonesia (UI) on 1- August 8, 2015. This application then won a gold medal in the branch of Computer Application Design in the competition. == Features == === Audio Player === Audio player, paragraph can be played repeatedly, with pause, and can be done on a certain range of Quranic verses. === Memorization Test === Memorization testing continues users to improve their memorization. Memorization Recorders improves user's ability to recite Quran. === Colour indicators === === Achievements === === Reminders ===

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  • Computer network engineering

    Computer network engineering

    Computer network engineering is a technology discipline within engineering that deals with the design, implementation, and management of computer networks. These systems contain both physical components, such as routers, switches, cables, and some logical elements, such as protocols and network services. Computer network engineers attempt to ensure that the data is transmitted efficiently, securely, and reliably over both local area networks (LANs) and wide area networks (WANs), as well as across the Internet. Computer networks often play a large role in modern industries ranging from telecommunications to cloud computing, enabling processes such as email and file sharing, as well as complex real-time services like video conferencing and online gaming. == Background == The evolution of network engineering is marked by significant milestones that have greatly impacted communication methods. These milestones particularly highlight the progress made in developing communication protocols that are vital to contemporary networking. This discipline originated in the 1960s with projects like ARPANET, which initiated important advancements in reliable data transmission. The advent of protocols such as TCP/IP revolutionized networking by enabling interoperability among various systems, which, in turn, fueled the rapid growth of the Internet. Key developments include the standardization of protocols and the shift towards increasingly complex layered architectures. These advancements have profoundly changed the way devices interact across global networks. == Network infrastructure design == The foundation of computer network engineering lies in the design of the network infrastructure. This involves planning both the physical layout of the network and its logical topology to ensure optimal data flow, reliability, and scalability. === Physical infrastructure === The physical infrastructure consists of the hardware used to transmit data, which is represented by the first layer of the OSI model. ==== Cabling ==== Copper cables such as ethernet over twisted pair are commonly used for short-distance connections, especially in local area networks (LANs), while fiber optic cables are favored for long-distance communication due to their high-speed transmission capabilities and lower susceptibility to interference. Fiber optics play a significant role in the backbone of large-scale networks, such as those used in data centers and internet service provider (ISP) infrastructures. ==== Wireless networks ==== In addition to wired connections, wireless networks have become a common component of physical infrastructure. These networks facilitate communication between devices without the need for physical cables, providing flexibility and mobility. Wireless technologies use a range of transmission methods, including radio frequency (RF) waves, infrared signals, and laser-based communication, allowing devices to connect to the network. Wi-Fi based on IEEE 802.11 standards is the most widely used wireless technology in local area networks and relies on RF waves to transmit data between devices and access points. Wireless networks operate across various frequency bands, including 2.4 GHz and 5 GHz, each offering unique ranges and data rates; the 2.4 GHz band provides broader coverage, while the 5 GHz band supports faster data rates with reduced interference, ideal for densely populated environments. Beyond Wi-Fi, other wireless transmission methods, such as infrared and laser-based communication, are used in specific contexts, like short-range, line-of-sight links or secure point-to-point communication. In mobile networks, cellular technologies like 3G, 4G, and 5G enable wide-area wireless connectivity. 3G introduced faster data rates for mobile browsing, while 4G significantly improved speed and capacity, supporting advanced applications like video streaming. The latest evolution, 5G, operates across a range of frequencies, including millimeter-wave bands, and provides high data rates, low latency, and support for more device connectivity, useful for applications like the Internet of Things (IoT) and autonomous systems. Together, these wireless technologies allow networks to meet a variety of connectivity needs across local and wide areas. ==== Network devices ==== Routers and switches help direct data traffic and assist in maintaining network security; network engineers configure these devices to optimize traffic flow and prevent network congestion. In wireless networks, wireless access points (WAP) allow devices to connect to the network. To expand coverage, multiple access points can be placed to create a wireless infrastructure. Beyond Wi-Fi, cellular network components like base stations and repeaters support connectivity in wide-area networks, while network controllers and firewalls manage traffic and enforce security policies. Together, these devices enable a secure, flexible, and scalable network architecture suitable for both local and wide-area coverage. === Logical topology === Beyond the physical infrastructure, a network must be organized logically, which defines how data is routed between devices. Various topologies, such as star, mesh, and hierarchical designs, are employed depending on the network’s requirements. In a star topology, for example, all devices are connected to a central hub that directs traffic. This configuration is relatively easy to manage and troubleshoot but can create a single point of failure. In contrast, a mesh topology, where each device is interconnected with several others, offers high redundancy and reliability but requires a more complex design and larger hardware investment. Large networks, especially those in enterprises, often employ a hierarchical model, dividing the network into core, distribution, and access layers to enhance scalability and performance. == Network protocols and communication standards == Communication protocols dictate how data in a network is transmitted, routed, and delivered. Depending on the goals of the specific network, protocols are selected to ensure that the network functions efficiently and securely. The Transmission Control Protocol/Internet Protocol (TCP/IP) suite is fundamental to modern computer networks, including the Internet. It defines how data is divided into packets, addressed, routed, and reassembled. The Internet Protocol (IP) is critical for routing packets between different networks. In addition to traditional protocols, advanced protocols such as Multiprotocol Label Switching (MPLS) and Segment Routing (SR) enhance traffic management and routing efficiency. For intra-domain routing, protocols like Open Shortest Path First (OSPF) and Enhanced Interior Gateway Routing Protocol (EIGRP) provide dynamic routing capabilities. On the local area network (LAN) level, protocols like Virtual Extensible LAN (VXLAN) and Network Virtualization using Generic Routing Encapsulation (NVGRE) facilitate the creation of virtual networks. Furthermore, Internet Protocol Security (IPsec) and Transport Layer Security (TLS) secure communication channels, ensuring data integrity and confidentiality. For real-time applications, protocols such as Real-time Transport Protocol (RTP) and WebRTC provide low-latency communication, making them suitable for video conferencing and streaming services. Additionally, protocols like QUIC enhance web performance and security by establishing secure connections with reduced latency. == Network security == As networks have become essential for business operations and personal communication, the demand for robust security measures has increased. Network security is a critical component of computer network engineering, concentrating on the protection of networks against unauthorized access, data breaches, and various cyber threats. Engineers are responsible for designing and implementing security measures that ensure the integrity and confidentiality of data transmitted across networks. Firewalls serve as barriers between trusted internal networks and external environments, such as the Internet. Network engineers configure firewalls, including next-generation firewalls (NGFW), which incorporate advanced features such as deep packet inspection and application awareness, thereby enabling more refined control over network traffic and protection against sophisticated attacks. In addition to firewalls, engineers use encryption protocols, including Internet Protocol Security (IPsec) and Transport Layer Security (TLS), to secure data in transit. These protocols provide a means of safeguarding sensitive information from interception and tampering. For secure remote access, Virtual Private Networks (VPNs) are deployed, using technologies to create encrypted tunnels for data transmission over public networks. These VPNs are often used for maintaining security when remote users access corporate networks but are also used ion other settings. To enhance threat detection and r

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  • Storyful

    Storyful

    Storyful (stylized as storyful.) is a social media intelligence company headquartered in Dublin, Ireland that is a subsidiary of News Corp, offering services such as social news monitoring, video licensing, and reputation risk management tools for corporate clients. The startup was launched as the first social media newswire, a content aggregator, verifying news sources and online content in Dublin in 2010 by Mark Little, a former journalist with RTÉ News. Storyful was acquired by News Corp in 2013 for USD$25 million. == Background == Mark Little, who had worked as a television journalist for RTÉ One, founded startup Storyful in Dublin, Ireland, in 2010, as a service that "verified news sources and online content". According to Nieman Lab, Storyful had a reputation for content aggregation as a social news agency—finding, verifying, distributing, licensing, and commercializing user-generated content, social media and online content from social networking services, including videos about stories in the news, such as the Syrian Civil War, Arab Spring protests, as well as "smaller viral moments". Storyful aimed to provide authority through its verification and monitoring tools while providing authenticity through user-generated content. On 20 December 2013 News Corp purchased Storyful for US$25 million and opened a New York office in the same building as Fox News' main studios. Little left Storyful in 2015 and Gavin Sheridan, Storyful's director of innovation left in 2014. News Corp CEO Robert Thomson said that through Storyful, News Corp would "define the opportunities that the digital landscape presents, rather than simply adapt to them." After the acquisition, the company expanded its service to include "commercial and creative work". After Murdoch acquired the company, from 2014 through to February 2018, losses "swelled", requiring a series of cash injections from News Corp. During that time the company expanded aggressively globally with a staff of about 200 worldwide up from about 30 in 2014. According to The Guardian, in 2016, journalists were encouraged by Storyful to use the social media monitoring software called Verify developed by Storyful. By installing Verify's web browser extension on their computers, Verify would inform the journalists when social media content had been "verified and cleared". The Guardian revealed that through the Verify plugin, dozens of staff in four offices had access to the journalists browsing activity without them knowing. This data allowed Storyful to actively monitor its own clients' activities on social media and to "turn it into an internal feed" at Storyful that "updates in real time". In November 2018, when a video circulated by Infowars' Paul Joseph Watson appeared to prove that CNN's Jim Acosta's contact with a White House intern was a physical blow, Storyful was able to prove that the 15-second-long clip had been doctored. According to a 21 January 2019 article in CNN Business, Rob McDonagh, the editor of Storyful's U.S. news team, had proven that one of the viral videos that served as catalysts in the January 2019 Lincoln Memorial confrontation at 18 January 2019 Indigenous Peoples March, was posted by a suspicious account, under the handle @2020fight. McDonagh's team validates videos and posts before adding them to their "digest", distinguishing true stories from those that are not. Storyful attempts to validate each post or video before including it in its digest. McDonagh reviewed previous content from @2020fight's account, and found it suspicious because it had a high follower count, a "highly polarized and yet inconsistent political messaging", an "unusually high rate of tweets", and "the use of someone else's image in the profile photo." reporter Donie O'Sullivan said that the @2020fight video that had been posted on 18 January, which had 2.5 million views by 22 January, was the one that "helped frame the news cycle". Currently the website offers a service by which video can be commercially brokered. == Services == Services include a newswire service—one of their "core pillars"—and social news monitoring. By February 2018, Storyful was developing "risk and reputation monitoring" services through which they would source and verify social news, fact-checking it and contextualising it for corporate clients. They were "developing tech tools" to "explore obscure or closed networks" for their intelligence team. can use to explore obscure or closed networks. They "track deviations in social conversations around brands and organisations and catch potential risks before they blow up. Like an alerts system." The company "released a re-booted version of its Newswire platform in 2018. According to FORA, Storyful was developing new tools to combat fake news online. == Clients == When Storyful was acquired by News Corp in 2013, the company already had the Wall Street Journal, the BBC, New York Times, YouTube, ITN and Channel 4 News as clients. By 2018 their clients included CNN, ABC News and Fox News, The New York Times, the Washington Post, in the United States, the Australian Broadcasting Corporation and all of News Corp’s own publications. Most of their "reputation-conscious corporate customers" clients prefer to not be named.

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  • Conjugate coding

    Conjugate coding

    Conjugate coding is a cryptographic tool, introduced by Stephen Wiesner in the late 1960s. It is part of the two applications Wiesner described for quantum coding, along with a method for creating fraud-proof banking notes. The application that the concept was based on was a method of transmitting multiple messages in such a way that reading one destroys the others. This is called quantum multiplexing and it uses photons polarized in conjugate bases as "qubits" to pass information. Conjugate coding also is a simple extension of a random number generator. At the behest of Charles Bennett, Wiesner published the manuscript explaining the basic idea of conjugate coding with a number of examples but it was not embraced because it was significantly ahead of its time. Because its publication has been rejected, it was developed to the world of public-key cryptography in the 1980s as oblivious transfer, first by Michael Rabin and then by Shimon Even. It is used in the field of quantum computing. The initial concept of quantum cryptography developed by Bennett and Gilles Brassard was also based on this concept.

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  • Core FTP

    Core FTP

    Core FTP LE is a freeware secure FTP client for Windows, developed by CoreFTP.com. Features include FTP, SSL/TLS, SFTP via SSH, and HTTP/HTTPS support. Secure FTP clients encrypt account information and data transferred across the internet, protecting data from being seen, or sniffed across networks. Core FTP is a traditional FTP client with local files displayed on the left, remote files on the right. Core FTP Server is a secure FTP server for Windows, developed by CoreFTP.com, starting in 2010. == Licensing == CoreFTP LE is free for personal, educational, non-profit, and business use.

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  • Consistency (database systems)

    Consistency (database systems)

    In database systems, consistency (or correctness) refers to the requirement that any given database transaction must change affected data only in allowed ways. Any data written to the database must be valid according to all defined rules, including constraints, cascades, triggers, and any combination thereof. This does not guarantee correctness of the transaction in all ways the application programmer might have wanted (that is the responsibility of application-level code) but merely that any programming errors cannot result in the violation of any defined database constraints. In a distributed system, referencing CAP theorem, consistency can also be understood as after a successful write, update or delete of a Record, any read request immediately receives the latest value of the Record. == As an ACID guarantee == Consistency is one of the four guarantees that define ACID transactions; however, significant ambiguity exists about the nature of this guarantee. It is defined variously as: The guarantee that database constraints are not violated, particularly once a transaction commits. The guarantee that any transactions started in the future necessarily see the effects of other transactions committed in the past. As these various definitions are not mutually exclusive, it is possible to design a system that guarantees "consistency" in every sense of the word, as most relational database management systems in common use today arguably do. == As a CAP trade-off == The CAP theorem is based on three trade-offs, one of which is "atomic consistency" (shortened to "consistency" for the acronym), about which the authors note, "Discussing atomic consistency is somewhat different than talking about an ACID database, as database consistency refers to transactions, while atomic consistency refers only to a property of a single request/response operation sequence. And it has a different meaning than the Atomic in ACID, as it subsumes the database notions of both Atomic and Consistent." In the CAP theorem, you can only have two of the following three properties: consistency, availability, or partition tolerance. Therefore, consistency may have to be traded off in some database systems.

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  • Content management

    Content management

    Content management (CM) are a set of processes and technologies that support the collection, managing, and publishing of information in any form or medium. When stored and accessed via computers, this information may be more specifically referred to as digital content, or simply as content. Digital content may take the form of text (such as electronic documents), images, multimedia files (such as audio or video files), or any other file type that follows a content lifecycle requiring management. The process of content development and management is complex enough that various commercial software vendors (large and small), such as Interwoven and Microsoft, offer content management software to control and automate significant aspects of the content lifecycle. == Process == Content management practices and goals vary by mission and by organizational governance structure. News organizations, e-commerce websites, and educational institutions all use content management, but in different ways. This leads to differences in terminology and in the names and number of steps in the process. For example, some digital content is created by one or more authors. Over time that content may be edited. One or more individuals may provide some editorial oversight, approving the content for publication. Publishing may take many forms: it may be the act of "pushing" content out to others, or simply granting digital access rights to certain content to one or more individuals. Later that content may be superseded by another version of the content and thus retired or removed from use (as when this wiki page is modified). Content management is an inherently collaborative process. It often consists of the following basic roles and responsibilities: Creator – responsible for creating and editing content. Editor – responsible for tuning the content message and the style of delivery, including translation and localization. Publisher – responsible for releasing the content for use. Administrator – responsible for managing access permissions to folders, collections and files, usually accomplished by assigning access rights to user groups or roles. Admins may also assist and support users in various ways. Consumer, viewer or guest – the person who reads or otherwise consumes the content after it is published or shared. A critical aspect of content management is the ability to manage versions of content as it evolves (see also version control). Authors and editors often need to restore older versions of edited products due to a process failure or an undesirable series of edits. Time-sensitive content may also require updates as the subject matter evolves over time. Another equally important aspect of content management involves the creation, maintenance, and application of review standards. Each member of the content creation and review process has a unique role and set of responsibilities in the development or publication of the content. Each review team member requires clear and concise review standards. These must be maintained on an ongoing basis to ensure the long-term consistency and health of the knowledge base. A content management system is a set of automated processes that may support the following features: Import and creation of documents and multimedia material Identification of all key users and their roles The ability to assign roles and responsibilities to different instances of content categories or types Definition of workflow tasks often coupled with messaging so that content managers are alerted to changes in content The ability to track and manage multiple versions of a single instance of content The ability to publish the content to a repository to support access The ability to personalize content based on a set of rules Increasingly, the repository is an inherent part of the system, and incorporates enterprise search and retrieval. Content management systems take the following forms: Web content management system—software for web site management (often what content management implicitly means) Output of a newspaper editorial staff organization Workflow for article publication Document management systems Knowledge management software Single source content management system—content stored in chunks within a relational database Variant management system—where personnel tag source content (usually text and graphics) to represent variants stored as single source "master" content modules, resolved to the desired variant at publication (for example: automobile owners manual content for 12 model years stored as single master content files and "called" by model year as needed)—often used in concert with database chunk storage (see above) for large content objects == Governance structures == Content management expert Marc Feldman defines three primary content management governance structures: localized, centralized, and federated—each having its unique strengths and weaknesses. === Localized governance === By putting control in the hands of those closest to the content, the context experts, localized governance models empower and unleash creativity. These benefits come, however, at the cost of a partial-to-total loss of managerial control and oversight. === Centralized governance === When the levers of control are strongly centralized, content management systems are capable of delivering an exceptionally clear and unified brand message. Moreover, centralized content management governance structures allow for a large number of cost-savings opportunities in large enterprises, realized, for example, through (1) the avoidance of duplicated efforts in creating, editing, formatting, repurposing and archiving content; (2) process management and the streamlining of all content related labor; and/or (3) an orderly deployment or updating of the content management system. === Federated governance === Federated governance models potentially realize the benefits of both localized and centralized control while avoiding the weaknesses of both. While content management software systems are inherently structured to enable federated governance models, realizing these benefits can be difficult because it requires, for example, negotiating the boundaries of control with local managers and content creators. In the case of larger enterprises, in particular, the failure to fully implement or realize a federated governance structure equates to a failure to realize the full return on investment and cost savings that content management systems enable. == Implementation == Content management implementations must be able to manage content distributions and digital rights in content life cycle. Content management systems are usually involved with digital rights management in order to control user access and digital rights. In this step, the read-only structures of digital rights management systems force some limitations on content management, as they do not allow authors to change protected content in their life cycle. Creating new content using managed (protected) content is also an issue that gets protected contents out of management controlling systems. A few content management implementations cover all these issues.

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  • Social media surgery

    Social media surgery

    A social media surgery is a gathering at which volunteer "surgeons" with expertise in using web tools, chiefly social media, offer free advice in using such tools, to representatives ("patients") of non-profit organisations, charities, community groups and activists, with "no boring speeches or jargon". The idea was conceived by Pete Ashton, with Nick Booth of Podnosh Ltd, who ran the first such surgery in Birmingham, England, on 15 October 2008. In July 2009, a spin-off surgery (dubbed the "Social media mob") started in Mosman, Australia, and in January 2010, the first spin-off surgery in Africa was held. On 16 February 2012, it was announced that the Social Media Surgery movement had won "the Prime Minister’s Big Society Award". Prime Minister David Cameron said: This is an excellent initiative - such a simple idea and yet so effective. The popularity of these surgeries and the fact that they have inspired so many others across the country to follow in their footsteps, is testament to its brilliance. Congratulations to Nick and all the volunteers who have shared their time and expertise to help so many local groups make the most of the internet to support their community. A great example of the Big Society in action. The scheme also won the 2013 Adult Learners' Week "BBC Learning Through Technology Award".

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  • Cloud-Based Secure File Transfer

    Cloud-Based Secure File Transfer

    Cloud-Based Secure File Transfer is a managed or hosted file transfer service that provides cloud storage that can be accessed via SSH File Transfer Protocol (SFTP). These services allow secure, reliable file transfers while offering the scalability, redundancy, and high availability of cloud infrastructure. == Technical overview == The evolution of file transfer protocols began with File Transfer Protocol (FTP) and SSH File Transfer Protocol (SFTP). SFTP offered enhanced security through the use of SSH (Secure Shell) encryption, which addressed many of the security concerns associated with traditional FTP. Over time, as businesses increasingly adopted cloud infrastructure, the demand for services that integrate secure file transfer with cloud storage led to the rise of Cloud-Based Secure File Transfer services. These services combine the benefits of secure, encrypted file transfer with the scalability and flexibility of cloud-based storage systems. Traditional on-premises SFTP typically involves setting up and managing physical or virtual servers to handle file transfers. In contrast, Cloud-Based Secure File Transfer utilizes managed cloud infrastructure, such as AWS EC2, Azure VMs, or Google Cloud, to automate scaling, ensure redundancy, and provide high availability. These cloud environments can be configured to automatically scale with demand, enabling businesses to handle large volumes of data transfers without the need for extensive physical hardware. == Features == Scalability and availability: Cloud-Based Secure File Transfer services are inherently scalable, with features like load balancing, multi-region deployments, and auto-scaling groups that adjust resources in response to traffic spikes. This ensures that the system can handle varying workloads and provides continuous availability, even during high-demand periods. Cost-effectiveness: By eliminating the need for physical infrastructure and reducing ongoing server maintenance costs, Cloud-Based Secure File Transfer services offer significant cost savings compared to traditional on-premises services. Cloud providers typically offer pay-as-you-go pricing models, where users only pay for the resources they use, further optimizing costs. Security and compliance: Cloud-Based Secure File Transfer products offer strong security measures, including end-to-end encryption, key management, detailed logging, and auditing. These services are often compliant with industry regulations such as HIPAA (Health Insurance Portability and Accountability Act), GDPR (General Data Protection Regulation), and SOC 2 (System and Organization Controls), ensuring that data transfers meet necessary security and privacy standards. == Cloud-Based Secure File Transfer providers == == Uses == Cloud-Based Secure File Transfer is used across various industries to securely transfer sensitive data and integrate into business workflows. In healthcare, Cloud-Based Secure File Transfer is essential for securely transferring electronic Protected Health Information (ePHI), ensuring compliance with regulations like HIPAA. In financial institutions, it is used to protect sensitive financial data during transfer, maintaining privacy and security. Data analytics also benefits from Cloud-Based Secure File Transfer, offering a secure and efficient method for transferring large datasets between systems or partners. Technically, Cloud-Based Secure File Transfer is often integrated into enterprise workflows through automated file transfers, using scripting or APIs. It also plays a key role in cloud backup and disaster recovery, ensuring that files are securely transferred and stored in cloud environments, which supports business continuity. However, businesses must address certain implementation challenges. Despite its secure design, Cloud-Based Secure File Transfer is not immune to risks such as misconfigured SSH keys, improper access control, or inadequate encryption. Regular security audits and careful configuration management are necessary to minimize the risk of data breaches. Additionally, integrating Cloud-Based Secure File Transfer with legacy systems can present challenges, such as incompatible APIs or outdated authentication methods. == Comparisons with related technologies == Cloud-Based Secure File Transfer differs from traditional SFTP primarily in its deployment and management model. Traditional SFTP services are typically hosted on-premises or on virtual servers, requiring manual configuration, ongoing infrastructure maintenance, and security management by in-house IT teams. In contrast, Cloud-Based Secure File Transfer is offered as a Software-as-a-Service (SaaS) service, reducing infrastructure overhead by eliminating the need for dedicated hardware or virtual machines. This model simplifies management through centralized web-based interfaces, automated updates, and built-in scalability. While Cloud-Based Secure File Transfer is focused on providing secure file transfers over the SFTP protocol, Managed File Transfer (MFT) platforms generally support a broader range of protocols, including FTP, FTPS, HTTP/S, and AS2. MFT services often include advanced features such as end-to-end encryption, extensive automation, compliance reporting, and integration with enterprise systems. Cloud-Based Secure File Transfer services may offer some of these features but are typically more lightweight and streamlined, targeting organizations seeking a secure and scalable alternative to traditional SFTP without the full suite of MFT capabilities. As such, Cloud-Based Secure File Transfer can be seen as a specialized subset within the broader managed file transfer ecosystem.

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  • Government Secure Intranet

    Government Secure Intranet

    Government Secure Intranet (GSi) was a United Kingdom government wide area network, whose main purpose was to enable connected organisations to communicate electronically and securely at low protective marking levels. It was known for the '.gsi.gov.uk' family of domains for government email. Migration away from these domains began in 2019 and was completed in 2023. == History == === Use === Many UK government organisations used the GSi to transfer files on a peer-to-peer (P2P) basis between similarly accredited networks. The network itself was open within the context of its accreditation – it imposed no restrictions on traffic types carried across the network, restrictions and policy control were left to the connecting departments. Email traffic in and out of the network was filtered by an external provider. === Origin === The concept of GSi was defined by the Cabinet Office, and was turned into practical reality by the Internet Special Products group of Cable & Wireless (then known as Mercury Communications) at their Brentford premises. GSi development started late 1996, and can be roughly dated by checking the registration date of its first domain name, 'gsi.net', registered 30 May 1997. The formal go-live date was several months later (according to the Central Computer and Telecommunications Agency (CCTA) this was February 1998). The main drivers behind the development of GSi was the plethora of inter-agency connections in UK government which made managing security and connectivity budgets problematic. GSi not only provided better oversight, it also normalised connectivity. GSi was designed as an accredited, dual link connected Internet Protocol backbone, it imposed no restrictions on what type of traffic it carried; any restrictions were considered a policy decision for each connecting department. The design of GSi partly supported the then developing eGIF interoperability standards. This was a direct consequence of the two key technical people driving the project, one from Cable & Wireless, one from the UK government in the form of the CCTA. GSi used SMTP as mail transport protocol, and the conversion from the then prevalent X.400 email facilities to SMTP proved for many departments an improvement in reliability and speed. In the case of X.400, this conversion also cut email costs substantially as X.400 message conversions were still chargeable even if the conversion failed due to message size. In some cases, the ROI of such an email conversion was as short as two months. The creation of GSi handed Cable & Wireless a monopoly on UK government data connectivity. GSi can be considered one of the more successful UK government IT projects from the point of view of take up - even when still in pilot phase, demand increased to a point where service windows had to be imposed to continue building the platform to full strength. The development of GSi was also the root of the creation of the CESG Listed Adviser Scheme (CLAS). During the build of GSi, the need for accredited advisers became clear as advice on connectivity invariably involved discussing government confidential matters. CESG eventually responded with the above CLAS scheme. === Operations contract === GSi was operated on a five-year renewable contract basis. Energis won this contract from Cable & Wireless in August 2003. Cable & Wireless then bought Energis in 2005, thus regaining control over the platform. Cable and Wireless Worldwide won the GSi Convergence Framework (GCF) contract in 2011. The GSi and Managed Telecommunications Service (MTS) framework agreements finished in August 2011 with contracts running on to 12 February 2012. GCF is intended to facilitate the migration to the Public Services Network. === Previous developments === Government Connect went live across local authorities in England and Wales. Government Connect is a pan-government programme providing an accredited and secure network between central government and every local authority in England and Wales and allows exchange of RESTRICTED information between authorities. The GCSX network is part of the wider GSi and provides connectivity to nearly all central departments. Scottish local authorities have already established a similar network known as the Government Secure Extranet (GSX). Local authorities with a GCSX connection can now use a GCSX email account to exchange sensitive data, including DWP benefits data, patient identifiable data, with health sector staff who have a NHS.net email address, e.g. PCT staff and GPs. As both GCSX and the Police National Network (PNN) are both connected to the wider Government Secure Intranet (GSi), data can be transferred securely between local authorities and the Police. GC Mail can be used now to replace the existing less efficient and less secure methods of exchanging data between local authorities and the Police. Local authorities that deliver Housing and Council Tax benefits are taking part in the e-Transfers programme, which is e-enabling the process for delivery of Local Authority Input Documents (LAIDs) and Local Authority Claim Information (LACIs). Version 4.1 of the Code of Connection for compliance was introduced in 2010. Compared with version 3.2 the main Code of Connection version 4.1 areas of are: Mobile working - full implementation of compliant service Firewall specification (EAL 4) Execution of unauthorised software Requirement for IT Healthchecks (CHECK / CREST / TigerScheme) Labelling e-mails with protective markings. == Public Services Network == The Public Services Network is a UK Government programme that unified the provision of network infrastructure across the United Kingdom public sector into an interconnected "network of networks". This included large elements of GSi. It is now a legacy network. Centrally procured public sector networks migrated across to the PSN framework as they reached the end of their contract terms, either through an interim framework or directly. The Government Secure Intranet (GSi) contracts expired in September 2011, running on to 12 February 2012 and were replaced by the transitional Government Secure Intranet Convergence Framework (GCF).

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  • Chaos Communication Congress

    Chaos Communication Congress

    The Chaos Communication Congress is an annual hacker conference organized by the Chaos Computer Club. The congress features a variety of lectures and workshops on technical and political issues related to security, cryptography, privacy and online freedom of speech. It has taken place regularly at the end of the year since 1984, with the current date and duration (27–30 December) established in 2005. It is considered one of the largest events of its kind, alongside DEF CON in Las Vegas. == History == The congress is held in Germany. It started in 1984 in Hamburg, moved to Berlin in 1998, and back to Hamburg in 2012, having exceeded the capacity of the Berlin venue with more than 4500 attendees. Since then, it attracts an increasing number of people: around 6600 attendees in 2012, over 13000 in 2015, and more than 15000 in 2017. From 2017 to 2019, it took place at the Trade Fair Grounds in Leipzig, since the Hamburg venue (CCH) was closed for renovation in 2017 and the existing space was not enough for the growing congress. The congress moved back to Hamburg in 2023, after the renovation of CCH was finished. A large range of speakers are featured. The event is organized by volunteers called Chaos Angels. The non-members entry fee for four days was €100 in 2016, and was raised to €120 in 2018 to include a public transport ticket for the Leipzig area. An important part of the congress are the assemblies, semi-open spaces with clusters of tables and internet connections for groups and individuals to collaborate and socialize in projects, workshops and hands-on talks. These assembly spaces, introduced at the 2012 meeting, combine the hack center project space and distributed group spaces of former years. From 1997 to 2004 the congress also hosted the annual German Lockpicking Championships. 2005 was the first year the Congress lasted four days instead of three and lacked the German Lockpicking Championships. 2020 was the first year where the Congress did not take place at a physical location due to the COVID-19 pandemic, giving way to the first Remote Chaos Experience (rC3). The Chaos Computer Club announced to return to the now newly renovated Congress Center Hamburg for the 37th edition of the Chaos Communication Congress. The announcement confirms the usual date of 27-30 December, notably omitting the year it will be held. On 18 October 2022, they confirmed that the congress will indeed not be held in 2022. On 6 October 2023, the CCC announced that 37C3 will take place again on the usual dates in 2023. === Timeline ===

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