AI Chatbot Zendesk

AI Chatbot Zendesk — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Kai's Power Tools

    Kai's Power Tools

    Kai's Power Tools (KPT) are a set of API plugins created by the German computer scientist Kai Krause in 1992 that were designed for use with Adobe Photoshop and Corel Photo-Paint. Kai's Power Tools were sold to Corel in 2000 when MetaCreations was closed. There are various versions of Kai's Power Tools. KPT 3, 5, 6, and X sets are compilations of different filters. The program interface features a reward-based function in which a bonus function is revealed as the user moves towards more complex aspects of the tool. == Filters == The KPT Convolver is a mathematics based filter; the level of precision and varying effects can be achieved by using numerical values of colour, tint, hue, saturation, contrast, brightness, luminosity, and posterize. The KPT Projector takes the current image or selection and offers a number of interactive perspective warp effects. To a large extent, with its draggable distortion handles and its moving, scaling and rotating options, this simply duplicates Adobe Photoshop's Free Transform capabilities. What is completely different is the ability to rotate the bitmap image in 3D space and to tile the results if desired. It can also animate the distortions by dragging keyframes from the preview window into an animation palette. KPT 6 will then preview the animation and output it to various sizes in avi or mov format. This animation capability is even more useful with the KPT Turbulence filter. This is another distortion filter, but one that treats the image as if it was completely liquid. The preview panel shows the animation in real time. The KPT Goo filter is used to produce a single frame freeform liquid distortion. This filter is available both with KPT 6 and the standalone version. It works by effectively turning a bitmap image into a liquid that can be interactively smeared, smudged, twirled, and pinched with the range of tools on offer. The obvious use is to distort photographic portraits into caricatures. KPT Materializer can create advanced surface textures based on bump maps that define troughs and peaks. It can use any external image for the basis of the bump map or alternatively the user can pick out the hue, saturation, luminance or red, green, or blue channel of the current image. It can then offset, scale and rotate the texture map, control its lighting, and even blend in a reflection map. The filter can be used for anything from providing an oil-painting feel to an entire image, to giving the illusion of depth to a selection. Also producing the impression of depth is the KPT Gel filter which uses various paint tools to synthesize photo-realistic 3D materials such as metals, liquids, or plastics. Gel painting is very different from traditional 2D painting as the brush strokes pool together when they touch and refract the underlying image. It can also manipulate 3D paint—once it has been added—by twirling, pinching, and carving it. The opposite is true of the Equalizer filter, which is used for applying variations on sharpening effects. The filter has three modes. The first mode, Equalizer, looks and works rather like the graphic equalizer on a stereo system, enabling adjustment of the level of pixel contrast within nine bands of different visual frequencies. The second mode, Contrast Sharpen, allows for increasing the contrast between light and dark areas in an image. The third mode, Bounded Sharpen, can sharpen an image without causing oversharpening, which can lead to halo effects. This feature is particularly useful when pulling out the detail in an image softened by resizing. KPT SceneBuilder is used for producing photorealistic 3D scenes by importing and rendering 3DS files. The main image window offers three tabs for editing in 2D and 3D mode and for setting up the object's final texture. Many users regard this filter as being the most impressive because it acts as a standalone 3D rendering tool and provides control over everything from transparency, reflection, refraction, bump mapping through to multiple light sources, and so on but without the ability to create or edit objects. The final filter, KPT SkyEffects, also has its roots in Metacreations' experience with 3D programs such as Bryce and RayDream. This filter is designed to simulate the interaction between the light from the sun or moon with no less than six atmospheric layers of haze, fog and cloud. The filter is typical of the KPT 6 collection as a whole: at times the interface is inspired and offers the ability to create beautiful reddening sunsets simply by interactively dragging the sun toward the horizon, producing realistic sunsets and moonscapes. == Other effects == Kai's Power Tools 6 features a lens flare effect for precisely managing the type of glow, halo, streaks, and reflection. The addition of a library of preset effects helps to overcome this by allowing the user to choose a standard effect and then interactively position the flare in the image preview. KPT 6 provides a new engine in the form of the KPT Reaction, which takes a reaction seed and turns it into a seamlessly tiling pattern based on a reaction diffusion process. It offers random noise, regular dots or reticulated voronoi patterns or a bitmap image itself as the seed. Corel has no plans for any updates.

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  • Cognitive Technologies

    Cognitive Technologies

    Cognitive Technologies is a Russian software corporation that develops corporate business applications, AI-based advanced driver assistance systems. Founded in 1993 in Moscow (Russia), the company has offices in Eastern Europe, with R&D Centers in Russia. == History == Cognitive Technologies was founded in 1993 by Olga Uskova and Vladimir Arlazarov. The first employees previously worked in the team that developed the first world computer chess champion "Kaissa". The first programs developed by Cognitive Technologies were optical image and character recognition software – Tiger and CuneiForm. In February 2015 Cognitive Technologies and Kamaz, Russian Dakar Rally-winning truck manufacturer, started working on the self-driving Kamaz truck project. The first field tests took place in June 2015. In 2015 Andrey Chernogorov was appointed CEO of the company. == Products == Cognitive Technologies develops business application software and self-driving vehicle artificial intelligence. The main products are: C-pilot, AI-based ADAS E1 Evfrat – electronic workflow system CognitiveLot – e-purchasing systems == Cooperation with global companies == Under the contract signed between Cognitive Technologies and Hewlett-Packard, all scanners sold in Russia had text recognition software developed by Cognitive Technologies. It was the first contract with HP for an Eastern European company. Afterwards, Cognitive Technologies signed OEM contracts and business agreements with several global IT-companies, including IBM, Canon, Corel, Samsung, Xerox, Brother, Epson, and Olivetti. In 1998 Cognitive Technologies became the first company in Eastern Europe to get the Oracle Complementary Software Provider status. In 2001 Cognitive Technologies sold its Russian language speech corpus to Intel. In 2010 Cognitive Technologies sold its text parsing module to Yandex. The company also signed an agreement with NVIDIA join efforts in the development of intelligent document recognition technologies. == Self-driving car project == The system developed by Cognitive Technologies does not require building smart cities and smart roads equipped with multiple sensors – it works the opposite way, trying to understand the situation on the road like humans do. The system uses a video camera like a driver who uses his eyes, analyzing the information and focusing on the relevant data. For this purpose the system uses a special type of computer vision – foveal computer vision. Only 5–7% of the data gathered by the video cameras and sensors is processed by the system as relevant. The prototype is being tested in Russia on rough roads, on roads without marking, with the goal to prepare the system for work in difficult situations and on bad roads all around the world. == C-Pilot ADAS project == In August 2016 Cognitive Technologies started its own ADAS development project C-Pilot for ground transport control automation. == Self-driving tractors and harvesters project == The experts from Cognitive Technologies claim that the system will track stones, poles, and other obstacles that might be dangerous for the vehicles. This data will enable the engineers to develop an interactive field map, with GPS coordinates for stones and other obstacles. Eventually, this will result in an alteration of the harvester's movement pattern preventing it from running into stones or other objects that may inflict damage. Harvesters will work autonomously on the field, on the territory that is narrowed by radio beacons. == Present international activities == In 2016 Cognitive Technologies has joined the international community OpenPower Foundation, a consortium of open source solutions to developers based on POWER technology from IBM, which includes the world's leading IT map of Google, NVidia, Mellanox, etc. Within the consortium Cognitive Technologies is the initiator of forming of an international working group to develop a single software standard for the self-driving vehicle control. == Awards == In 2016, the leading Russian business newspaper Kommersant, announced that Cognitive Technologies is the TOP-2 Russian software company. TOP-6 Russian software company in 2015 according to Russoft TOP-500 biggest Russian companies according to RBC TOP-2 company of the Russian EDMS market in 2014 according to IDC TOP-20 Russian biggest IT-companies in 2013 according to Cnews Analytics

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  • Michael I. Jordan

    Michael I. Jordan

    Michael Irwin Jordan (born February 25, 1956) is an American scientist, professor at the University of California, Berkeley, research scientist at the Inria Paris, and researcher in machine learning, statistics, and artificial intelligence. Jordan was elected a member of the National Academy of Engineering in 2010 for contributions to the foundations and applications of machine learning. He is one of the leading figures in machine learning, and in 2016 Science reported him as the world's most influential computer scientist. In 2022, Jordan won the inaugural World Laureates Association Prize in Computer Science or Mathematics, "for fundamental contributions to the foundations of machine learning and its application." == Education == Jordan received a Bachelor of Science magna cum laude in psychology from the Louisiana State University in 1978, a Master of Science in mathematics from Arizona State University in 1980, and a Doctor of Philosophy in cognitive science from the University of California, San Diego in 1985. At UC San Diego, Jordan was a student of David Rumelhart and a member of the Parallel Distributed Processing (PDP) Group in the 1980s. == Career and research == Jordan is the Pehong Chen Distinguished Professor at the University of California, Berkeley, where his appointment is split across EECS and Statistics. He was a professor at the Department of Brain and Cognitive Sciences at MIT from 1988 to 1998. In the 1980s Jordan started developing recurrent neural networks as a cognitive model. In recent years, his work is less driven from a cognitive perspective and more from the background of traditional statistics. Jordan popularised Bayesian networks in the machine learning community and is known for pointing out links between machine learning and statistics. He was also prominent in the formalisation of variational methods for approximate inference and the popularisation of the expectation–maximization algorithm in machine learning. === Resignation from Machine Learning === In 2001, Jordan and others resigned from the editorial board of the journal Machine Learning. In a public letter, they argued for less restrictive access and pledged support for a new open access journal, the Journal of Machine Learning Research, which was created by Leslie Kaelbling to support the evolution of the field of machine learning. === Honors and awards === Jordan has received numerous awards, including a best student paper award (with X. Nguyen and M. Wainwright) at the International Conference on Machine Learning (ICML 2004), a best paper award (with R. Jacobs) at the American Control Conference (ACC 1991), the ACM-AAAI Allen Newell Award, the IEEE Neural Networks Pioneer Award, and an NSF Presidential Young Investigator Award. In 2002 he was named an AAAI Fellow "for significant contributions to reasoning under uncertainty, machine learning, and human motor control." In 2004 he was named an IMS Fellow "for contributions to graphical models and machine learning." In 2005 he was named an IEEE Fellow "for contributions to probabilistic graphical models and neural information processing systems." In 2007 he was named an ASA Fellow. In 2010 he was named a Cognitive Science Society Fellow and named an ACM Fellow "for contributions to the theory and application of machine learning." In 2012 he was named a SIAM Fellow "for contributions to machine learning, in particular variational approaches to statistical inference." In 2014 he was named an International Society for Bayesian Analysis Fellow "for his outstanding research contributions at the interface of statistics, computer sciences and probability, for his leading role in promoting Bayesian methods in machine learning, engineering and other fields, and for his extensive service to ISBA in many roles." Jordan is a member of the National Academy of Sciences, a member of the National Academy of Engineering and a member of the American Academy of Arts and Sciences. He has been named a Neyman Lecturer and a Medallion Lecturer by the Institute of Mathematical Statistics. He received the David E. Rumelhart Prize in 2015 and the ACM/AAAI Allen Newell Award in 2009. He also won the 2020 IEEE John von Neumann Medal. In 2016, Jordan was identified as the "most influential computer scientist", based on an analysis of the published literature by the Semantic Scholar project. In 2019, Jordan argued that the artificial intelligence revolution hasn't happened yet and that the AI revolution required a blending of computer science with statistics. In 2022, Jordan was awarded the inaugural World Laureates Association Prize by non-governmental and non-profit international organization World Laureates Association, for fundamental contributions to the foundations of machine learning and its application. For 2024 he received the BBVA Foundation Frontiers of Knowledge Award in the category of "Information and Communication Technologies".

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  • Klaus-Robert Müller

    Klaus-Robert Müller

    Klaus-Robert Müller (born 1964 in Karlsruhe, West Germany) is a German computer scientist and physicist, most noted for his work in machine learning and brain–computer interfaces. == Career == Klaus-Robert Müller received his Diplom in mathematical physics and PhD in theoretical computer science from the University of Karlsruhe. Following his Ph.D. he went to Berlin as a postdoctoral fellow at GMD (German National Research Center for Computer Science) Berlin (now part of Fraunhofer Institute for Open Communication Systems), where he started building up the Intelligent Data Analysis (IDA) group. From 1994 to 1995 he was a research fellow at Shun'ichi Amari's lab at the University of Tokyo. 1999 Müller became an associate professor for neuroinformatics at the University of Potsdam, transitioning to the full professorship for Neural Networks and Time Series Analysis in 2003. Since 2006 he holds the chair for Machine Learning at Technische Universität Berlin. Since 2012 he holds a distinguished professorship at Korea University in Seoul. He co-founded and is co-director of the Berlin Big Data Center (BBDC) of TU Berlin. As of 2017, 29 former doctoral or postdoctoral researchers of Klaus-Robert Müller have become full professors themselves. Bernhard Schölkopf and Alexander J. Smola were supervised by him as members of his research group. Since 2020 he is director of the Berlin Institute for the Foundations of Learning and Data (BIFOLD), a German National AI Competence Center, and director of the European Laboratory for Learning and Intelligent Systems (ELLIS) unit Berlin. In 2020/2021 he spent his sabbatical at Google Brain as a principal scientist. == Research == Müller has contributed extensively to several major interests of machine learning, including support vector machines (SVMs) and kernel methods, and artificial neural networks. He pioneered applying new methods of pattern recognition in domains like brain–computer interfaces, using them for patients with Locked-in syndrome. He is one of the leading computer scientists affiliated with Germany. His current research interests include: Statistical learning theory (Support Vector Machines, Deep Neural Networks, Boosting) Learning of non-stationarity data Fusion of structured heterogeneous multi-modal data, co-adaptation Applications: MEG, EEG, NIRS, ECoG, EMG, Brain Computer Interfaces, computational neuroscience, computer vision, genomic data analysis, computational chemistry and atomistic simulations, digital pathology == Honours and awards == Klaus-Robert Müller was elected a fellow of the German National Academy of Sciences Leopoldina in 2012. In 2017 he was elected member of the Berlin-Brandenburg Academy of Sciences and Humanities and also external scientific member of the Max Planck Society. In 2021 he was elected member of the German Academy of Science and Engineering. His work was honoured with several awards, including: 2026 Gottfried Wilhelm Leibniz Prize 2025 IEEE Neural Network Pioneer Award 2024 Feynman Prize in Nanotechnology 2023 Hector Fellow 2025, 2024, 2023, 2022, 2021, 2020, and 2019 Clarivate Highly Cited Researcher 2017 Vodafone Innovations Award 2017 2014 Science Prize of Berlin 2014 by the Governing Mayor of Berlin 2014 European Research Council Panel Consolidator Grants 2009 Best Paper award by IEEE Engineering in Medicine and Biology Society EMBS 2006 SEL-ALCATEL Research Prize for Technical Communication 1999 Olympus Award for Pattern Recognition == Books == with Holzinger, Andreas; et al., eds. (2022). xxAI – Beyond Explainable Artificial Intelligence. Lecture Notes in Computer Science. Vol. 13200. Springer Cham. doi:10.1007/978-3-031-04083-2. ISBN 978-3-031-04082-5. with Schütt, Kristof T.; et al., eds. (2020). Machine Learning Meets Quantum Physics. Lecture Notes in Physics. Vol. 968. Springer Cham. doi:10.1007/978-3-030-40245-7. ISBN 978-3-030-40244-0. S2CID 242406994. with Samek, Wojciech; et al., eds. (2019). Explainable AI: Interpreting, Explaining and Visualizing Deep Learning. Lecture Notes in Computer Science. Vol. 11700. Springer Cham. doi:10.1007/978-3-030-28954-6. ISBN 978-3-030-28953-9. with Montavon, Grégoire; et al., eds. (2012). Neural Networks: Tricks of the Trade. Lecture Notes in Computer Science. Vol. 7700 (2nd ed.). Springer Berlin, Heidelberg. doi:10.1007/978-3-642-35289-8. ISBN 978-3-642-35288-1. S2CID 39578794.

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  • Automated parking system

    Automated parking system

    An automated (car) parking system (APS) is a mechanical system designed to minimize the area and/or volume required for parking cars. Like a multi-story parking garage, an APS provides parking for cars on multiple levels stacked vertically to maximize the number of parking spaces while minimizing land usage. The APS, however, utilizes a mechanical system to transport cars to and from parking spaces (rather than the driver) in order to eliminate much of the space wasted in a multi-story parking garage. While a multi-story parking garage is similar to multiple parking lots stacked vertically, an APS is more similar to an automated storage and retrieval system for cars. Parking systems are generally powered by electric motors or hydraulic pumps that move vehicles into a storage position.The paternoster (shown animated at the right) is an example of one of the earliest and most common types of APS. APS are also generically known by a variety of other names, including:automated parking facility (APF), automated vehicle storage and retrieval system (AVSRS), car parking system, mechanical parking, and robotic parking garage. == History == The concept for the automated parking system was and is driven by two factors: a need for parking spaces and a scarcity of available land. The earliest use of an APS was in Paris, France in 1905 at the Garage Rue de Ponthieu. The APS consisted of a groundbreaking multi-story concrete structure with an internal car elevator to transport cars to upper levels where attendants parked the cars. In the 1920s, a Ferris wheel-like APS (for cars rather than people) called a paternoster system became popular as it could park eight cars in the ground space normally used for parking two cars. Mechanically simple with a small footprint, the paternoster was easy to use in many places, including inside buildings. At the same time, Kent Automatic Garages was installing APS with capacities exceeding 1,000 cars. The “ferris-wheel,” or paternoster system — was created by the Westinghouse Corporation in 1923 and subsequently built in 1932 on Chicago's Monroe Street. The Nash Motor Company created the first glass-enclosed version of this system for the Chicago Century of Progress Exhibition in 1933 The first driverless parking garage opened in 1951 in Washington, D.C., but was replaced with office space due to increasing land values. APS saw a spurt of interest in the U.S. in the late 1940s and 1950s with the Bowser, Pigeon Hole and Roto Park systems. In 1957, 74 Bowser, Pigeon Hole systems were installed, and some of these systems remain in operation. However, interest in APS in the U.S. waned due to frequent mechanical problems and long waiting times for patrons to retrieve their cars. In the United Kingdom, the Auto Stacker opened in 1961 in Woolwich, south east London, but proved equally difficult to operate. Interest in APS in the U.S. was renewed in the 1990s, and there were 25 major current and planned APS projects (representing nearly 6,000 parking spaces) in 2012. The first American robotic parking garage opened in 2002 in Hoboken, New Jersey. While interest in the APS in the U.S. languished until the 1990s, Europe, Asia and Central America had been installing more technically advanced APS since the 1970s. In the early 1990s, nearly 40,000 parking spaces were being built annually using the paternoster APS in Japan. In 2012, there are an estimated 1.6 million APS parking spaces in Japan. The ever-increasing scarcity of available urban land (urbanization) and increase of the number of cars in use (motorization) have combined with sustainability and other quality-of-life issues to renew interest in APS as alternatives to multi-storey car parks, on-street parking, and parking lots. == Largest systems == The largest Automated Parking Facility in the world is in Al Jahra, Kuwait, and provides 2,314 parking spaces. The world's fastest Automated Parking System is in Wolfsburg, Germany, with a retrieval time of 1 minute and 44 seconds. The largest APS in Europe is at Dokk1 in Aarhus, Denmark, and provides 1,000 parking spaces via 20 car lifts. == Space saving == All APS take advantage of a common concept to decrease the area of parking spaces - removing the driver and passengers from the car before it is parked. With either fully automated or semi-automated APS, the car is driven up to an entry point to the APS and the driver and passengers exit the car. The car is then moved automatically or semi-automatically (with some attendant action required) to its parking space. The space-saving provided by the APS, compared to the multi-story parking garage, is derived primarily from a significant reduction in space not directly related to the parking of the car: Parking space width and depth (and distances between parking spaces) are dramatically reduced since no allowance need be made for driving the car into the parking space or for the opening of car doors (for drivers and passengers) No driving lanes or ramps are needed to drive the car to/from the entrance/exit to a parking space Ceiling height is minimized since there is no pedestrian traffic (drivers and passengers) in the parking area, and No walkways, stairways or elevators are needed to accommodate pedestrians in the parking area. With the elimination of ramps, driving lanes, pedestrians and the reduction in ceiling heights, the APS requires substantially less structural material than the multi-story parking garage. Many APS utilize a steel framework (some use thin concrete slabs) rather than the monolithic concrete design of the multi-story parking garage. These factors contribute to an overall volume reduction and further space savings for the APS. == Other considerations == In addition to the space saving, many APS designs provide a number of secondary benefits: The parked cars and their contents are more secure since there is no public access to parked cars Minor parking lot damage such as scrapes and dents are eliminated Drivers and passengers are safer not having to walk through parking lots or garages Driving around in search of a parking space is eliminated, thereby reducing engine emissions and wasted time Only minimal ventilation and lighting systems are needed Handicap access is improved The volume and visual impact of the parking structure is minimized Shorter construction time === Problems === There have been a number of problems with robotic parking systems, particularly in the United States. The systems work well in balanced throughput situations like shopping malls and train stations, but they are unsuited to high peak volume applications like rush hour usage or stadiums and they suffer from technical problems. Further, parkers not familiar with the system may cause problems, for example by failing to push the button to alert a fully automated system to the presence of a car to be parked. In London around 40 vehicles were trapped for two years in CBRE's system. == Fully automated vs semi-automated == Fully automated parking systems operate much like robotic valet parking. The driver drives the car into an APS entry (transfer) area. The driver and all passengers exit the car. The driver uses an automated terminal nearby for payment and receipt of a ticket. When driver and passengers have left the entry area, the mechanical system lifts the car and transports it to a pre-determined parking space in the system. More sophisticated fully automated APS will obtain the dimensions of cars on entry in order to place them in the smallest available parking space. The driver retrieves a car by inserting a ticket or code into an automated terminal. The APS lifts the car from its parking space and delivers it to an exit area. Most often, the retrieved car has been oriented to eliminate the need for the driver to back out. Fully automated APS theoretically eliminate the need for parking attendants. Semi-automated APS also use a mechanical system of some type to move a car to its parking space, however putting the car into and/or the operation of the system requires some action by an attendant or the driver. The choice between fully and semi-automated APS is often a matter of space and cost, however large capacity (> 100 cars) tend to be fully automated. == Applications == By virtue of their relatively smaller volume and mechanized parking systems, APS are often used in locations where a multi-story parking garage would be too large, too costly or impractical. Examples of such applications include, under or inside existing or new structures, between existing structures and in irregularly shaped areas. APS can also be applied in situations similar to multi-storey parking garages such as freestanding above ground, under buildings above grade and under buildings below grade. == Costs == The direct comparison of costs between an APS and a multi-story parking garage can be complicated by many variables such as capacity, land costs, area shape, number and location of entranc

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  • Heng Ji

    Heng Ji

    Heng Ji is a computer scientist who works on information extraction and natural language processing. She is well known for her work on joined named entity recognition and relation extraction, as well as for her work on cross-document event extraction. She has been coordinating the popular NIST TAC Knowledge Base Population task since 2010. She has been recognised as one of AI's 10 to watch by IEEE Intelligent Systems in 2013, and has won multiple awards, including a NSF Career Award in 2009, Google Research awards in 2009 and 2014, and an IBM Watson Faculty Award in 2012. == Education == Heng Ji obtained a Bachelor's and master's degree in Computational Linguistics from Tsinghua University. She subsequently obtained a MSc, then PhD in Computer Science from New York University in 2008 under the supervision of Ralph Grishman. Her PhD thesis was on the topic of information extraction, with a particular focus on joint training of multiple components in the information extraction pipeline, as well as cross-lingual learning. == Career == Upon graduating with a PhD from New York University, Ji took up a position as assistant professor at Queens College, City University of New York, where she founded the BLENDER Lab, which focuses on research on cross-lingual, cross-documents, cross-media information extraction and fusion. In 2013, she joined Rensselaer Polytechnic Institute as an Edward P. Hamilton Development Chair and Tenured associate professor in Computer Science. Since 2019, she has been a full professor at the University of Illinois at Urbana–Champaign, as well as an Amazon Scholar. == Research == Heng Ji works in the area of natural language processing, machine learning and information extraction. She has published over 300 peer-reviewed research papers. Her work is published in the proceedings of computer science conferences, including the Annual Meeting of the Association for Computational Linguistics, The Web Conference, and the ACM Conference on Knowledge Discovery and Data Mining (KDD). Ji is a leading researcher in information extraction, having coordinated the popular NIST TAC Knowledge Base Population shared task since 2010. She is most recognised for her work on modelling interactions between subtasks in information extraction, which was also the topic of her PhD thesis, and for her work on event detection using cross-document signals. == Selected honors and distinctions == 2009 NSF Career Award 2009 Google Research Award 2012 IBM Watson Faculty Award 2013 IEEE AI's 10 to Watch 2014 Google Research Award 2016 World Economic Forum, 'Young Scientist' 2017 World Economic Forum, 'Young Scientist' 2020 Annual Meeting of the Association for Computational Linguistics, best demonstration paper

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  • Paul Christiano

    Paul Christiano

    Paul Christiano is an American researcher in the field of artificial intelligence (AI), with a specific focus on AI alignment, which is the subfield of AI safety research that aims to steer AI systems toward human interests. He serves as the Head of Safety for the Center for AI Standards and Innovation inside NIST. He formerly led the language model alignment team at OpenAI and became founder and head of the non-profit Alignment Research Center (ARC), which works on theoretical AI alignment and evaluations of machine learning models. In 2023, Christiano was named as one of the TIME 100 Most Influential People in AI (TIME100 AI). In September 2023, Christiano was appointed to the UK government's Frontier AI Taskforce advisory board. Before working at the Center for AI Standards and Innovation, he was an initial trustee on Anthropic's Long-Term Benefit Trust. == Education == Christiano attended the Harker School in San Jose, California. He competed on the U.S. team and won a silver medal at the 49th International Mathematics Olympiad (IMO) in 2008. In 2012, Christiano graduated from the Massachusetts Institute of Technology (MIT) with a degree in mathematics. At MIT, he researched data structures, quantum cryptography, and combinatorial optimization. He then went on to complete a PhD at the University of California, Berkeley. While at Berkeley, Christiano collaborated with researcher Katja Grace on AI Impacts, co-developing a preliminary methodology for comparing supercomputers to brains, using traversed edges per second (TEPS). He also experimented with putting Carl Shulman's donor lottery theory into practice, raising nearly $50,000 in a pool to be donated to a single charity. == Career == At OpenAI, Christiano co-authored the paper "Deep Reinforcement Learning from Human Preferences" (2017) and other works developing reinforcement learning from human feedback (RLHF). He is considered one of the principal architects of RLHF, which in 2017 was "considered a notable step forward in AI safety research", according to The New York Times. Other works such as "AI safety via debate" (2018) focus on the problem of scalable oversight – supervising AIs in domains where humans would have difficulty judging output quality. Christiano left OpenAI in 2021 to work on more conceptual and theoretical issues in AI alignment and subsequently founded the Alignment Research Center to focus on this area. One subject of study is the problem of eliciting latent knowledge from advanced machine learning models. ARC also develops techniques to identify and test whether an AI model is potentially dangerous. In April 2023, Christiano told The Economist that ARC was considering developing an industry standard for AI safety. As of April 2024, Christiano was listed as the head of AI safety for the US AI Safety Institute at NIST. One month earlier in March 2024, staff members and scientists at the institute threatened to resign upon being informed of Christiano's pending appointment to the role, stating that his ties to the effective altruism movement may jeopardize the AI Safety Institute's objectivity and integrity. === Views on AI risks === He is known for his views on the potential risks of advanced AI. In 2017, Wired magazine stated that Christiano and his colleagues at OpenAI weren't worried about the destruction of the human race by "evil robots", explaining that "[t]hey’re more concerned that, as AI progresses beyond human comprehension, the technology’s behavior may diverge from our intended goals." However, in a widely quoted interview with Business Insider in 2023, Christiano said that there is a “10–20% chance of AI takeover, [with] many [or] most humans dead.” He also conjectured a “50/50 chance of doom shortly after you have AI systems that are human level.” == Personal life == Christiano is married to Ajeya Cotra, a member of METR's technical staff.

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  • Dan Hendrycks

    Dan Hendrycks

    Dan Hendrycks (born 1994 or 1995) is an American machine learning researcher. He serves as the director of the Center for AI Safety, a nonprofit research organization based in San Francisco, California. == Early life and education == Hendrycks was raised in a Christian evangelical household in Marshfield, Missouri. He received a B.S. from the University of Chicago in 2018 and a Ph.D. from the University of California, Berkeley in Computer Science in 2022. == Career and research == Hendrycks' research focuses on topics that include machine learning safety, machine ethics, and robustness. He credits his participation in the effective altruism (EA) movement-linked 80,000 Hours program for his career focus towards AI safety, though denies being an advocate for EA. Hendrycks is the main author of the research paper that introduced the activation function GELU in 2016, and of the paper that introduced the language model benchmark MMLU (Massive Multitask Language Understanding) in 2020. In February 2022, Hendrycks co-authored recommendations for the US National Institute of Standards and Technology (NIST) to inform the management of risks from artificial intelligence. In September 2022, Hendrycks wrote a paper providing a framework for analyzing the impact of AI research on societal risks. He later published a paper in March 2023 examining how natural selection and competitive pressures could shape the goals of artificial agents. This was followed by "An Overview of Catastrophic AI Risks", which discusses four categories of risks: malicious use, AI race dynamics, organizational risks, and rogue AI agents. Hendrycks is the safety adviser of xAI, an AI startup company founded by Elon Musk in 2023. To avoid any potential conflicts of interest, he receives a symbolic one-dollar salary and holds no company equity. In November 2024, he also joined Scale AI as an advisor collecting a one-dollar salary. Hendrycks is the creator of Humanity's Last Exam, a benchmark for evaluating the capabilities of large language models, which he developed in collaboration with Scale AI. In 2024, Hendrycks published the textbook Introduction to AI Safety, Ethics, and Society, based on courseware he had previously developed. == Selected publications == Hendrycks, Dan; Gimpel, Kevin (2020-07-08). "Gaussian Error Linear Units (GELUs)". arXiv:1606.08415 [cs.LG]. Hendrycks, Dan; Gimpel, Kevin (2018-10-03). "A Baseline for Detecting Misclassified and Out-of-Distribution Examples in Neural Networks". International Conference on Learning Representations 2017. arXiv:1610.02136. Hendrycks, Dan; Mazeika, Mantas; Dietterich, Thomas (2019-01-28). "Deep Anomaly Detection with Outlier Exposure". International Conference on Learning Representations 2019. arXiv:1812.04606. Hendrycks, Dan; Mazeika, Mantas; Zou, Andy (2021-10-25). "What Would Jiminy Cricket Do? Towards Agents That Behave Morally". Conference on Neural Information Processing Systems 2021. arXiv:2110.13136.

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  • GeneXus

    GeneXus

    GeneXus is a low code, cross-platform, knowledge representation-based development tool, mainly oriented towards enterprise-class applications for web applications, smart devices, and the Microsoft Windows platform. GeneXus uses mostly declarative language to generate native code for multiple environments. It includes a normalization module, which creates and maintains an optimal database structure based on user views. The languages for which code can be generated include COBOL, Java, Objective-C, RPG, Ruby, Visual Basic, and Visual FoxPro. Some of the DBMSs supported are Microsoft SQL Server, Oracle, IBM Db2, Informix, PostgreSQL, and MySQL. GeneXus was developed by Uruguayan company ARTech Consultores SRL which later renamed to Genexus SA. The latest version is GeneXus 18, which was released on November 10, 2022.

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  • Co-occurrence

    Co-occurrence

    In linguistics, co-occurrence or cooccurrence (in older texts often shown with diacritic as coöccurrence) is an above-chance frequency of ordered occurrence of two adjacent terms in a text corpus. Co-occurrence in this linguistic sense can be interpreted as an indicator of semantic proximity or an idiomatic expression. Corpus linguistics and its statistical analyses can reveal (regularity of) patterns of co-occurrences within a language and enable the working out of typical collocations for its lexical items. A co-occurrence restriction is identified when linguistic elements never occur together. Analysis of these restrictions can lead to discoveries about the structure and development of a language. Co-occurrence can be seen an extension of word counting in higher dimensions. Co-occurrence can be quantitatively described using measures like a massive correlation or mutual information. Co-occurrence information and knowledge of co-occurring words may be relevant in analysis of language for the purposes of large language models, part of the emerging field of artificial intelligence, and helpful in word games such as scrabble.

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  • Top 10 AI Blog Writers Compared (2026)

    Top 10 AI Blog Writers Compared (2026)

    Comparing the best AI blog writer? An AI blog writer is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI blog writer slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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  • Markov chain central limit theorem

    Markov chain central limit theorem

    In the mathematical theory of random processes, the Markov chain central limit theorem has a conclusion somewhat similar in form to that of the classic central limit theorem (CLT) of probability theory, but the quantity in the role taken by the variance in the classic CLT has a more complicated definition. See also the general form of Bienaymé's identity. == Statement == Suppose that: the sequence X 1 , X 2 , X 3 , … {\textstyle X_{1},X_{2},X_{3},\ldots } of random elements of some set is a Markov chain that has a stationary probability distribution; and the initial distribution of the process, i.e. the distribution of X 1 {\textstyle X_{1}} , is the stationary distribution, so that X 1 , X 2 , X 3 , … {\textstyle X_{1},X_{2},X_{3},\ldots } are identically distributed. In the classic central limit theorem these random variables would be assumed to be independent, but here we have only the weaker assumption that the process has the Markov property; and g {\textstyle g} is some (measurable) real-valued function for which var ⁡ ( g ( X 1 ) ) < + ∞ . {\textstyle \operatorname {var} (g(X_{1}))<+\infty .} Now let μ = E ⁡ ( g ( X 1 ) ) , μ ^ n = 1 n ∑ k = 1 n g ( X k ) σ 2 := lim n → ∞ var ⁡ ( n μ ^ n ) = lim n → ∞ n var ⁡ ( μ ^ n ) = var ⁡ ( g ( X 1 ) ) + 2 ∑ k = 1 ∞ cov ⁡ ( g ( X 1 ) , g ( X 1 + k ) ) . {\displaystyle {\begin{aligned}\mu &=\operatorname {E} (g(X_{1})),\\{\widehat {\mu }}_{n}&={\frac {1}{n}}\sum _{k=1}^{n}g(X_{k})\\\sigma ^{2}&:=\lim _{n\to \infty }\operatorname {var} ({\sqrt {n}}{\widehat {\mu }}_{n})=\lim _{n\to \infty }n\operatorname {var} ({\widehat {\mu }}_{n})=\operatorname {var} (g(X_{1}))+2\sum _{k=1}^{\infty }\operatorname {cov} (g(X_{1}),g(X_{1+k})).\end{aligned}}} Then as n → ∞ , {\textstyle n\to \infty ,} we have n ( μ ^ n − μ ) → D Normal ( 0 , σ 2 ) , {\displaystyle {\sqrt {n}}({\hat {\mu }}_{n}-\mu )\ {\xrightarrow {\mathcal {D}}}\ {\text{Normal}}(0,\sigma ^{2}),} where the decorated arrow indicates convergence in distribution. == Monte Carlo Setting == The Markov chain central limit theorem can be guaranteed for functionals of general state space Markov chains under certain conditions. In particular, this can be done with a focus on Monte Carlo settings. An example of the application in a MCMC (Markov Chain Monte Carlo) setting is the following: Consider a simple hard spheres model on a grid. Suppose X = { 1 , … , n 1 } × { 1 , … , n 2 } ⊆ Z 2 {\displaystyle X=\{1,\ldots ,n_{1}\}\times \{1,\ldots ,n_{2}\}\subseteq Z^{2}} . A proper configuration on X {\displaystyle X} consists of coloring each point either black or white in such a way that no two adjacent points are white. Let χ {\displaystyle \chi } denote the set of all proper configurations on X {\displaystyle X} , N χ ( n 1 , n 2 ) {\displaystyle N_{\chi }(n_{1},n_{2})} be the total number of proper configurations and π be the uniform distribution on χ {\displaystyle \chi } so that each proper configuration is equally likely. Suppose our goal is to calculate the typical number of white points in a proper configuration; that is, if W ( x ) {\displaystyle W(x)} is the number of white points in x ∈ χ {\displaystyle x\in \chi } then we want the value of E π W = ∑ x ∈ χ W ( x ) N χ ( n 1 , n 2 ) {\displaystyle E_{\pi }W=\sum _{x\in \chi }{\frac {W(x)}{N_{\chi }{\bigl (}n_{1},n_{2}{\bigr )}}}} If n 1 {\displaystyle n_{1}} and n 2 {\displaystyle n_{2}} are even moderately large then we will have to resort to an approximation to E π W {\displaystyle E_{\pi }W} . Consider the following Markov chain on χ {\displaystyle \chi } . Fix p ∈ ( 0 , 1 ) {\displaystyle p\in (0,1)} and set X 1 = x 1 {\displaystyle X_{1}=x_{1}} where x 1 ∈ χ {\displaystyle x_{1}\in \chi } is an arbitrary proper configuration. Randomly choose a point ( x , y ) ∈ X {\displaystyle (x,y)\in X} and independently draw U ∼ U n i f o r m ( 0 , 1 ) {\displaystyle U\sim \mathrm {Uniform} (0,1)} . If u ≤ p {\displaystyle u\leq p} and all of the adjacent points are black then color ( x , y ) {\displaystyle (x,y)} white leaving all other points alone. Otherwise, color ( x , y ) {\displaystyle (x,y)} black and leave all other points alone. Call the resulting configuration X 1 {\displaystyle X_{1}} . Continuing in this fashion yields a Harris ergodic Markov chain { X 1 , X 2 , X 3 , … } {\displaystyle \{X_{1},X_{2},X_{3},\ldots \}} having π {\displaystyle \pi } as its invariant distribution. It is now a simple matter to estimate E π W {\displaystyle E_{\pi }W} with w n ¯ = ∑ i = 1 n W ( X i ) / n {\displaystyle {\overline {w_{n}}}=\sum _{i=1}^{n}W(X_{i})/n} . Also, since χ {\displaystyle \chi } is finite (albeit potentially large) it is well known that X {\displaystyle X} will converge exponentially fast to π {\displaystyle \pi } which implies that a CLT holds for w n ¯ {\displaystyle {\overline {w_{n}}}} . == Implications == Not taking into account the additional terms in the variance which stem from correlations (e.g. serial correlations in markov chain monte carlo simulations) can result in the problem of pseudoreplication when computing e.g. the confidence intervals for the sample mean.

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  • Pixel shift

    Pixel shift

    Pixel shift is a method in digital cameras for producing a super-resolution image. The method works by taking several images, after each such capture moving ("shifting") the sensor to a new position. In digital colour cameras that employ pixel shift, this avoids a major limitation inherent in using Bayer pattern for obtaining colour, and instead produces an image with increased colour resolution and, assuming a static subject or additional computational steps, an image free of colour moiré. Taking this idea further, sub-pixel shifting may increase the resolution of the final image beyond that suggested by the specified resolution of the image sensor. Additionally, assuming that the various individual captures are taken at the same sensitivity, the final combined image will have less image noise than a single capture. This can be thought of as an averaging effect (for instance, in a pixel shift image composed of four individual frames with a classic Bayer pattern, every pixel in the final colour image is based on two measurements of the green channel). == List of cameras implementing pixel shift == All of the following cameras are fabricated with one imaging sensor, thus any kind of pixel shift requires a movement of the whole sensor. === Canon === Canon R5: Contains a 45 Mpixel sensor. The High-Resolution Mode shifts the sensor by one pixel to obtain a sequence of nine images that are merged into a 400 Mpixel image. === Fujifilm === Fujifilm GFX50S II: contains a 51 Mpixel sensor. The Pixel Shift Multi-Shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of 16 images that are subsequently merged into a 200 Mpixel image. Fujifilm GFX100, Fujifilm GFX100 II: contains a 102 Mpixel sensor. A sequence of 16 pixel shifted images are merged into a 400 Mpixel image. Fujifilm GFX100S, Fujifilm GFX100S II: contains a 102 Mpixel sensor. A sequence of 16 pixel shifted images are merged into a 400 Mpixel image Fujifilm GFX100IR: contains a 102 Mpixel sensor. A sequence of 16 pixel shifted images are merged into a 400 Mpixel image Fujifilm X-H2: contains a 40 Mpixel sensor. A sequence of 20 shifted images are merged into a 160 Mpixel image. Fujifilm X-T5: contains a 40 Mpixel sensor. A sequence of 20 shifted images are merged into a 160 Mpixel image. === Nikon === Nikon Z8: contains a 47.5 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of up to 32 images that can be merged in Nikon's NX studio software. Nikon Zf: contains a 24 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of up to 32 images that can be merged in Nikon's NX studio software. === Olympus === Olympus OM-D E-M1 Mark II: contains a 20.4 Mpixel sensor. The High Res shot mode produces a 50 Mpixel image. Olympus OM-D E-M5 Mark II: contains a 16 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of 8 images that are subsequently merged into a 40 Mpixel image. Olympus OM-D E-M5 Mark III: contains a 20.4 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of 8 images that are subsequently merged into a 50 Mpixel image. Olympus OM-D E-M1X: contains a 20.4 Mpixel sensor. The camera sports two pixel shift mode: (a) the 80Mp Tripod mode produces an 80 Mpixel image, (b) the Handheld High Res shot mode produces a 50 Mpixel image. Olympus PEN-F: contains a 20.4 Mpixel sensor. The High Res Shot mode takes multiple images, continually shifting the position of the sensor in sub-pixel increments. Combining these images results in either a 50MP JPEG or an 80MP Raw file. ==== OM System ==== OM System OM-1: contains a 20MPix sensor. The High Res Shot mode takes multiple images, and it can be used handheld or on a tripod. Handheld it will internally produce 50 Mpix files and 80 Mpix when mounted on a tripod. OM System OM-5: contains a 20MPix sensor. The High Res Shot mode takes multiple images, and it can be used handheld or on a tripod. Handheld it will internally produce 50 Mpix files and 80 Mpix when mounted on a tripod. === Panasonic === Panasonic Lumix DC-G9: contains a 20.3 Mpixel sensor. The High Resolution Mode takes a sequence of 8 shots in quick succession between which the sensor is shifted by 0.5 pixel for each image. These are subsequently merged into an 80 Mpixel image. Panasonic Lumix DC-S1: contains a 24.2 Mpixel sensor. The High Resolution Mode takes a sequence of shots in quick succession between which the sensor is shifted by a small amount. These are subsequently merged into a 96 Mpixel image. Panasonic Lumix DC-S1R: contains a 47.3 Mpixel sensor. The High Resolution Mode shifts the imaging sensor by a small increments to obtain a sequence of 8 images that are subsequently merged into a 187 Mpixel image. Panasonic Lumix DC-S1H Panasonic Lumix DC-S5 === Pentax === Pentax K-70: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'all color data in each pixel to deliver super-high-resolution images'. Pentax KP: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'high-resolution images with more accurate colours and much finer details'. Pentax K-3 II: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'super-high-resolution images with far more truthful color reproduction and much finer details'. Pentax K-3 III: contains a 25.7 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'a cancelling out of the Bayer pattern and removal of the need for sharpness-sapping demosaicing'. Pentax K-1: contains a 36.4 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'improved detail and colour resolution'. Pentax K-1 II: contains a 36.4 Mpixel sensor. The camera sports two pixel shift mode: (a) a series of 4 tripod-stabilised images shifted by 1 pixel each are subsequently combined into a 47.3 Mpixel image, (b) a series of images taken in handheld mode are combined into a 47.3 Mpixel image that is, within limits, able to cope even with moving subjects. === Sony === Sony a6600: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'all color data in each pixel to deliver super-high-resolution images'. Sony α7R III: contains a 42.4 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a 42.4 Mpixel image with improved tonal resolution. Sony α7R IV: contains a 61 Mpixel sensor. The camera has two pixel shift modes, (a) the first takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a 61 Mpixel image with improved tonal resolution, (b) the other takes a sequence of 16 shots between which the sensor is shifted by 0.5 pixel. These are subsequently merged into a 240 Mpixel image with both enhanced detail and improved tonal resolution. Sony α1: contains a 50 Mpixel sensor. The camera has two pixel shift modes, (a) the first takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a 50 Mpixel image with improved tonal resolution, (b) the other takes a sequence of 16 shots between which the sensor is shifted by 0.5 pixel. These are subsequently merged into a 200 Mpixel image with both enhanced detail and improved tonal resolution. === Hasselblad === Hasselblad H3DII: the model H3DII-39 sports a 39 Mpixel sensor, the model H3DII-50 a 50 Mpixel sensor. Both enable a pixel shift mode which takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a single image. Hasselblad H4D series: the model H4D-200MS contains a 50 Mpixel sensor. The sensor sports 3 different pixel shift modes which take (a) a sequence of 6 shots taken at slight offsets, (b) a sequence of 4 shots between which the sensor is shifted by 1 pixel, (c) a sequence of 4 shots between which the sensor is shifted by 0.5 pixels. Images obtained by all three modes are subsequently merged into 200 Mpixel images. Hasselblad H5D series: both models H5D-50c MS and H5D-200c MS contain a 50 Mpixel sensor. This sensor sports 2 different pixel shift modes which take (a) a sequence of 6 shots with full and half pixel moveme

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  • The Best Free AI Text-to-image Tool for Beginners

    The Best Free AI Text-to-image Tool for Beginners

    Looking for the best AI text-to-image tool? An AI text-to-image tool is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI text-to-image tool slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Is an AI Chatbot Worth It in 2026?

    Is an AI Chatbot Worth It in 2026?

    Curious about the best AI chatbot? An AI chatbot is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI chatbot slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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