AI Chat Character Talkie

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  • StyleGAN

    StyleGAN

    The Style Generative Adversarial Network, or StyleGAN for short, is an extension to the GAN architecture introduced by Nvidia researchers in December 2018, and made source available in February 2019. StyleGAN depends on Nvidia's CUDA software, GPUs, and Google's TensorFlow, or Meta AI's PyTorch, which supersedes TensorFlow as the official implementation library in later StyleGAN versions. The second version of StyleGAN, called StyleGAN2, was published on February 5, 2020. It removes some of the characteristic artifacts and improves the image quality. Nvidia introduced StyleGAN3, described as an "alias-free" version, on June 23, 2021, and made source available on October 12, 2021. == History == A direct predecessor of the StyleGAN series is the Progressive GAN, published in 2017. In December 2018, Nvidia researchers distributed a preprint with accompanying software introducing StyleGAN, a GAN for producing an unlimited number of (often convincing) portraits of fake human faces. StyleGAN was able to run on Nvidia's commodity GPU processors. In February 2019, Uber engineer Phillip Wang used the software to create the website This Person Does Not Exist, which displayed a new face on each web page reload. Wang himself has expressed amazement, given that humans are evolved to specifically understand human faces, that nevertheless StyleGAN can competitively "pick apart all the relevant features (of human faces) and recompose them in a way that's coherent." In September 2019, a website called Generated Photos published 100,000 images as a collection of stock photos. The collection was made using a private dataset shot in a controlled environment with similar light and angles. Similarly, two faculty at the University of Washington's Information School used StyleGAN to create Which Face is Real?, which challenged visitors to differentiate between a fake and a real face side by side. The faculty stated the intention was to "educate the public" about the existence of this technology so they could be wary of it, "just like eventually most people were made aware that you can Photoshop an image". The second version of StyleGAN, called StyleGAN2, was published on February 5, 2020. It removes some of the characteristic artifacts and improves the image quality. In 2021, a third version was released, improving consistency between fine and coarse details in the generator. Dubbed "alias-free", this version was implemented with PyTorch. === Illicit use === In December 2019, Facebook took down a network of accounts with false identities, and mentioned that some of them had used profile pictures created with machine learning techniques. == Architecture == === Progressive GAN === Progressive GAN is a method for training GAN for large-scale image generation stably, by growing a GAN generator from small to large scale in a pyramidal fashion. Like SinGAN, it decomposes the generator as G = G 1 ∘ G 2 ∘ ⋯ ∘ G N {\displaystyle G=G_{1}\circ G_{2}\circ \cdots \circ G_{N}} , and the discriminator as D = D N ∘ D N − 1 ∘ ⋯ ∘ D 1 {\displaystyle D=D_{N}\circ D_{N-1}\circ \cdots \circ D_{1}} . During training, at first only G N , D N {\displaystyle G_{N},D_{N}} are used in a GAN game to generate 4x4 images. Then G N − 1 , D N − 1 {\displaystyle G_{N-1},D_{N-1}} are added to reach the second stage of GAN game, to generate 8x8 images, and so on, until we reach a GAN game to generate 1024x1024 images. To avoid discontinuity between stages of the GAN game, each new layer is "blended in" (Figure 2 of the paper). For example, this is how the second stage GAN game starts: Just before, the GAN game consists of the pair G N , D N {\displaystyle G_{N},D_{N}} generating and discriminating 4x4 images. Just after, the GAN game consists of the pair ( ( 1 − α ) + α ⋅ G N − 1 ) ∘ u ∘ G N , D N ∘ d ∘ ( ( 1 − α ) + α ⋅ D N − 1 ) {\displaystyle ((1-\alpha )+\alpha \cdot G_{N-1})\circ u\circ G_{N},D_{N}\circ d\circ ((1-\alpha )+\alpha \cdot D_{N-1})} generating and discriminating 8x8 images. Here, the functions u , d {\displaystyle u,d} are image up- and down-sampling functions, and α {\displaystyle \alpha } is a blend-in factor (much like an alpha in image composing) that smoothly glides from 0 to 1. === StyleGAN === StyleGAN is designed as a combination of Progressive GAN with neural style transfer. The key architectural choice of StyleGAN-1 is a progressive growth mechanism, similar to Progressive GAN. Each generated image starts as a constant 4 × 4 × 512 {\displaystyle 4\times 4\times 512} array, and repeatedly passed through style blocks. Each style block applies a "style latent vector" via affine transform ("adaptive instance normalization"), similar to how neural style transfer uses Gramian matrix. It then adds noise, and normalize (subtract the mean, then divide by the variance). At training time, usually only one style latent vector is used per image generated, but sometimes two ("mixing regularization") in order to encourage each style block to independently perform its stylization without expecting help from other style blocks (since they might receive an entirely different style latent vector). After training, multiple style latent vectors can be fed into each style block. Those fed to the lower layers control the large-scale styles, and those fed to the higher layers control the fine-detail styles. Style-mixing between two images x , x ′ {\displaystyle x,x'} can be performed as well. First, run a gradient descent to find z , z ′ {\displaystyle z,z'} such that G ( z ) ≈ x , G ( z ′ ) ≈ x ′ {\displaystyle G(z)\approx x,G(z')\approx x'} . This is called "projecting an image back to style latent space". Then, z {\displaystyle z} can be fed to the lower style blocks, and z ′ {\displaystyle z'} to the higher style blocks, to generate a composite image that has the large-scale style of x {\displaystyle x} , and the fine-detail style of x ′ {\displaystyle x'} . Multiple images can also be composed this way. === StyleGAN2 === StyleGAN2 improves upon StyleGAN in two ways. One, it applies the style latent vector to transform the convolution layer's weights instead, thus solving the "blob" problem. The "blob" problem roughly speaking is because using the style latent vector to normalize the generated image destroys useful information. Consequently, the generator learned to create a "distraction" by a large blob, which absorbs most of the effect of normalization (somewhat similar to using flares to distract a heat-seeking missile). Two, it uses residual connections, which helps it avoid the phenomenon where certain features are stuck at intervals of pixels. For example, the seam between two teeth may be stuck at pixels divisible by 32, because the generator learned to generate teeth during stage N-5, and consequently could only generate primitive teeth at that stage, before scaling up 5 times (thus intervals of 32). This was updated by the StyleGAN2-ADA ("ADA" stands for "adaptive"), which uses invertible data augmentation. It also tunes the amount of data augmentation applied by starting at zero, and gradually increasing it until an "overfitting heuristic" reaches a target level, thus the name "adaptive". === StyleGAN3 === StyleGAN3 improves upon StyleGAN2 by solving the "texture sticking" problem, which can be seen in the official videos. They analyzed the problem by the Nyquist–Shannon sampling theorem, and argued that the layers in the generator learned to exploit the high-frequency signal in the pixels they operate upon. To solve this, they proposed imposing strict lowpass filters between each generator's layers, so that the generator is forced to operate on the pixels in a way faithful to the continuous signals they represent, rather than operate on them as merely discrete signals. They further imposed rotational and translational invariance by using more signal filters. The resulting StyleGAN-3 is able to generate images that rotate and translate smoothly, and without texture sticking.

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  • BFR algorithm

    BFR algorithm

    The BFR algorithm, named after its inventors Bradley, Fayyad and Reina, is a variant of k-means algorithm that is designed to cluster data in a high-dimensional Euclidean space. It makes a very strong assumption about the shape of clusters: they must be normally distributed about a centroid. The mean and standard deviation for a cluster may differ for different dimensions, but the dimensions must be independent. In other words, the data must take the shape of axis-aligned ellipses.

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  • Wang-Chiew Tan

    Wang-Chiew Tan

    Wang-Chiew Tan is a Singaporean computer scientist specializing in data management and natural language processing. Her work in data management includes data provenance (or data lineage) and data integration. She is currently a Research Scientist at Facebook AI, and was previously the Director of Research at Megagon Labs in Mountain View, California. At Megagon Labs, Tan was the lead researcher on a study with the University of Tokyo that concluded that the company of other people is more effective than pets at making people happy. == Education and career == Tan earned her bachelor's degree in computer science (first-class) at the National University of Singapore, and completed her Ph.D. at the University of Pennsylvania. Her 2002 dissertation, Data Annotations, Provenance, and Archiving, was jointly supervised by Peter Buneman and Sanjeev Khanna. Before working at Megagon, she has been a professor of computer science at the University of California, Santa Cruz beginning in 2002, and, from 2010 to 2012, was on leave from Santa Cruz as a researcher at IBM Research - Almaden. == Recognition == Tan was named a Fellow of the Association for Computing Machinery in 2015 "for contributions to data provenance and to the foundations of information integration".

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  • AI Bug Finders: Free vs Paid (2026)

    AI Bug Finders: Free vs Paid (2026)

    Curious about the best AI bug finder? An AI bug finder is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI bug finder slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • Tradeshift

    Tradeshift

    Tradeshift is a cloud based business network and platform for purchase-to-pay automation, supply chain payments, marketplaces, virtual cards and supply chain financing. Its 2018 round of funding, led by Goldman Sachs, raised US$250 million at a valuation of $1.1 billion, giving the company unicorn status. Tradeshift is headquartered in San Francisco, California and has offices in London, Copenhagen, Bucharest and Kuala Lumpur. Tradeshift has reprocessed over $1 trillion USD through transactions on its network. == History == Tradeshift was founded in 2010 by Christian Lanng, Mikkel Hippe Brun, and Gert Sylvest. Inspiration for Tradeshift came after they created the world's first large scale peer-to-peer infrastructure for an e-business called NemHandel. The founders also had leading roles (Governing board member, Technical Director) in the European Commission project PEPPOL inside the European Union. In 2010, the Tradeshift platform launched in May in Copenhagen. Tradeshift won the European Startup Awards in the category of "Best Business or Enterprise Startup." In 2011, Tradeshift made its app marketplace available. In 2012, Tradeshift moved their headquarters from Copenhagen to San Francisco. In 2013, Tradeshift opened an R&D center in Suzhou, China. Tradeshift opened an additional office in London. And LATAM e-invoicing capabilities were added through partnership with Invoiceware. In 2014, Tradeshift expanded with offices in Tokyo, Paris, and Munich. The EU Commission officially approved the Universal Business Language (UBL) data format – a format Tradeshift supports – as eligible for referencing in tenders from public administrations. In 2015, Tradeshift won the Circulars "Digital Disruptor" Award at the WEF conference in Davos, Switzerland. Tradeshift also acquired product information management company Merchantry, and launched e-procurement and supplier risk management solutions. In 2016, Tradeshift acquired Hyper Travel and secured a $75 million series-D round funding. In 2017, Tradeshift acquired IBX Business Network and launches Tradeshift Ada. In 2018, Tradeshift secured a $250 million series-E round funding. and launched Blockchain Payments, the latter as part of Tradeshift Pay. In December 2018 Tradeshift acquired Babelway, an online B2B integration platform. The acquisition added three new office locations to Tradeshift (Salt Lake City, Louvain-la-neuve, Belgium, Cairo Egypt). In Q3 2018, Tradeshift reported year-over-year revenue growth of 400%, new bookings growth of 284%, and gross merchandise volume (GMV) growth of 262%. New total contract value also grew by US$47 million. Additionally, it added 27 new customers including Hertz, Shiseido, ECU and multiple Fortune 500 companies. In July 2023, HSBC and Tradeshift announced an agreement to launch a new, jointly owned business focused on the development of embedded finance solutions and financial services apps. As part of the agreement, HSBC made a $35 million investment into Tradeshift and joined its board. The agreement was part of a funding round which is expected to raise a minimum of $70 million from HSBC and other investors. The new joint venture will allow HSBC and Tradeshift to deploy a range of digital solutions across Tradeshift and other platforms. This includes payment and fintech services embedded into trade, e-commerce and marketplace experiences. In September 2023, CEO Lanng was fired for "gross misconduct on multiple grounds," including "allegations of sexual assault and harassment." Tradeshift was alleged to have fired his accuser after she complained to the company's human resources department, its co-founders and members of its board of directors about his abuse. == Financials == The company's valuation as of May 2018 was $1.1 billion. Tradeshift is now considered a unicorn, and, according to Bloomberg, will not need any further funding. Jan 14, 2020, Tradeshift announced that they had raised $240 million in Series F finance. == Acquisitions == In 2015, Tradeshift acquired product information management company Merchantry. Merchantry is a retail product information management (PIM) software for multi-vendor ecommerce retailers. In 2016, Tradeshift acquired Hyper Travel. Hyper Travel is a travel management service that allows customers to access travel agents via its native messaging apps, SMS, and email. In 2017, Tradeshift acquired IBX Group. In 2018, Tradeshift acquired Babelway, an online B2B integration platform.

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  • Ronald J. Williams

    Ronald J. Williams

    Ronald James Williams (1945 – February 16, 2024) was an American mathematician and computer scientist who spent the majority of his career at Northeastern University. He is considered one of the pioneers of neural networks. In 1986, he co-authored the seminal paper in Nature on the backpropagation algorithm along with David Rumelhart and Geoffrey Hinton, which triggered a boom in neural network research. == Education and career == Williams was born in Southern California. He studied at California Institute of Technology as a undergraduate student and received a B.S. in mathematics there in 1966. He received his M.A. and Ph.D. in mathematics, both at University of California, San Diego (UCSD) in 1972 and 1975, respectively. His Ph.D. thesis was supervised by Donald Werner Anderson. He worked for a defense contractor for some time after graduation. From 1983 to 1986, Williams was a member of the Parallel Distributed Processing research group headed by David Rumelhart at the Institute for Cognitive Science at UCSD. In 1986, Williams accepted a professorship in computer science at Northeastern University in Boston, where he remained afterwards. In addition to the backpropagation paper, Williams made fundamental contributions to the fields of recurrent neural networks, where he, along with David Zipser, invented the teacher forcing algorithm and made important contributions to backpropagation through time. In reinforcement learning, Williams introduced the REINFORCE algorithm in 1992, which became the first policy gradient method. Besides his works on neural networks, Williams, together with Wenxu Tong and Mary Jo Ondrechen, developed Partial Order Optimum Likelihood (POOL), a machine learning method used in the prediction of active amino acids in protein structures. POOL is a maximum likelihood method with a monotonicity constraint and is a general predictor of properties that depend monotonically on the input features.

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  • EuroMatrixPlus

    EuroMatrixPlus

    The EuroMatrixPlus is a project that ran from March 2009 to February 2012. EuroMatrixPlus succeeded a project called EuroMatrix (September 2006 to February 2009) and continued in further development and improvement of machine translation (MT) systems for languages of the European Union (EU). == Project objectives == EuroMatrixPlus focused on achieving several goals: To continue advance of MT technology (create MT systems for all official EU languages and provide other MT researchers with existing data and infrastructure). To continually expand and investigate different MT approaches and techniques; to stay open to novel combinations of methods of MT. To bring MT to the users. Users post-edit output of statistical models and the system learns from the feedback and improves itself. Two groups of users were aimed at: Professional translators and translation agencies Users who voluntarily translate texts into their native language To contribute to MT research in Europe. To produce sample application for automatic translation of news and web pages and make that application freely accessible. == Outcome == EuroMatrixPlus contributed to MT field in several ways. It continued in development of an open source statistical MT engine Moses. The project worked on research in hybrid approaches to MT (combination of rule-based and statistical techniques). Several “MT Marathons” and annual evaluation campaigns were organized by the project. The project also resulted in releasing of 196 scientific publications. The results of the work were arranged into ten work packages: WP1: Rich Tree-Based Statistical Translation WP2: Hybrid Machine Translation WP3: Advanced Learning Methods for MT WP4: Open Source Tools and Data WP5: "WikiTrans" Translation Environments WP6: Integrated Localisation Workflow WP7: Evaluation Campaign WP8: Project Management and Dissemination WP9: Integrating Slovak Language Resources WP10: HPSG-based Statistical Translation === Software and data === Here is a list of software and data that were released by the project: Appraise – an open source tool for manual evaluation of MT output BURGER – Bulgarian Resource BulTreeBank – Treebank of Bulgarian CSLM toolkit – free tool for training continuous space language models (CSLM) to large tasks Caitra – tool for post-editing MT results Europarl – European Parliament parallel corpus IRSTLM toolkit – tool for training language models Joshua – an open-source statistical machine translation decoder for hierarchical and syntax-based MT MT Server Land – an open-source architecture for MT Moses – statistical MT MultiUN Corpora – parallel corpus extracted from the United Nations Website PCEDT 2.0 – Prague Czech-English Dependency Treebank PEDT 2.0 – English part of the Prague Czech-English Dependency Treebank Slovak corpora – English-Slovak and Czech-Slovak as well as a Slovak-English and a Slovak-Czech parallel corpus Slovak treebank – A dependency treebank TermEx – RBMT-Suited Statistical Terminology Extraction Tool Treex, TectoMT == Funding == The EuroMatrixPlus project was sponsored by EU Information Society Technology program. Total cost of the project was 5 942 121 €, from which the European Union contributed 4 266 896 €. == Project members == To ensure advance in MT, several organizations that are experts in various disciplines (linguistics, computer science, mathematics, translation) were brought together to cooperate on EuroMatrixPlus. The consortium consisted of academic as well as commercial partners. Academic partners were the University of Edinburgh (United Kingdom), DFKI – German Research Centre for Artificial Intelligence (Germany), Charles University (Czech Republic), Johns Hopkins University (United States), University of Le Mans (France), Fondazione Bruno Kessler (Italy), Dublin City University (Ireland). Two institutions joined about one year into the project. These were the L'udovít Štúr Institute of Linguistics (Slovak Republic) and IICT – Institute of Information and Communication Technologies at the Bulgarian Academy of Sciences (Bulgaria). Commercial partners included Lucy Software and Services GmbH (Germany) and CEET s.r.o. (Czech Republic). Coordination of the project was in hands of DFKI with its Language Technology Lab in Saarbrücken. The principal investigator and scientific coordinator was Hans Uszkoreit, a professor of Computational Linguistics at Saarland University.

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  • Katie Bouman

    Katie Bouman

    Katherine Louise Bouman (; born 1989) is an American engineer and computer scientist working in the field of computational imaging. She led the development of an algorithm for imaging black holes, known as Continuous High-resolution Image Reconstruction using Patch priors (CHIRP), and was a member of the Event Horizon Telescope team that captured the first image of a black hole. The California Institute of Technology, which hired Bouman as an assistant professor in June 2019, awarded her a named professorship in 2020. In 2021, asteroid 291387 Katiebouman was named after her. In 2024, she became an associate professor. == Early life and education == Bouman grew up in West Lafayette, Indiana. Her father, Charles Bouman, is a professor of electrical and computer engineering and biomedical engineering at Purdue University. As a high school student, Bouman conducted imaging research at Purdue University. She graduated from West Lafayette Junior-Senior High School in 2007. Bouman studied electrical engineering at the University of Michigan and graduated summa cum laude in 2011. She earned her master's degree in 2013 and obtained a doctoral degree in electrical engineering and computer science in 2017 from the Massachusetts Institute of Technology (MIT). At MIT, she was a member of the MIT Computer Science and Artificial Intelligence Laboratory (CSAIL). This group also worked closely with MIT's Haystack Observatory and with the Event Horizon Telescope. She was supported by a National Science Foundation Graduate Fellowship. Her master's thesis, Estimating Material Properties of Fabric through the Observation of Motion, was awarded the Ernst Guillemin Award for best Master's Thesis in electrical engineering. Her Ph.D. dissertation, Extreme imaging via physical model inversion: seeing around corners and imaging black holes, was supervised by William T. Freeman. Prior to receiving her doctoral degree, Bouman delivered a TEDx talk, How to Take a Picture of a Black Hole, which explained algorithms that could be used to capture the first image of a black hole. == Research and career == After earning her doctorate, Bouman joined Harvard University as a postdoctoral fellow on the Event Horizon Telescope Imaging team. Bouman joined Event Horizon Telescope project in 2013. She led the development of an algorithm for imaging black holes, known as Continuous High-resolution Image Reconstruction using Patch priors (CHIRP). CHIRP inspired image validation procedures used in acquiring the first image of a black hole in April 2019, and Bouman played a significant role in the project by verifying images, selecting parameters for filtering images taken by the Event Horizon Telescope, and participating in the development of a robust imaging framework that compared the results of different image reconstruction techniques. Her group is analyzing the Event Horizon Telescope's images to learn more about general relativity in a strong gravitational field. Bouman received significant media attention after a photo, showing her reaction to the detection of the black hole shadow in the EHT images, went viral. Some people in the media and on the Internet misleadingly implied that Bouman was a "lone genius" behind the image. However, Bouman herself repeatedly noted that the result came from the work of a large collaboration, showing the importance of teamwork in science. Bouman also became the target of online harassment, to the extent that her colleague Andrew Chael made a statement on Twitter criticizing "awful and sexist attacks on my colleague and friend", including attempts to undermine her contributions by crediting him solely with work accomplished by the team. Bouman joined the California Institute of Technology (Caltech) as an assistant professor in June 2019, where she works on new systems for computational imaging using computer vision and machine learning. In 2024, she was promoted to associate professor of computing and mathematical sciences, electrical engineering and astronomy as well as a Rosenberg Scholar. Bouman received a named professorship at Caltech in 2020. In 2021, Bouman was awarded the Royal Photographic Society Progress Medal and Honorary Fellowship. == Recognition == She was recognized as one of the BBC's 100 women of 2019. In 2024, Bouman was awarded a Sloan Research Fellowship.

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  • List of C software and tools

    List of C software and tools

    This is a list of software and programming tools for the C programming language, including libraries, debuggers, compilers, integrated development environments (IDEs), and other related development tools and utilities. == Libraries and tools == Adns — asynchronous DNS resolver library Advanced Linux Sound Architecture — API for sound card device drivers Allegro — cross-platform software library for video game development Apache Portable Runtime — Apache web server tool set of APIs that map to the underlying operating system Argon2 — memory-hard password hashing library Berkeley DB — embedded database software library for key/value data Binary File Descriptor library — binary file manipulation library in the GNU toolchain Boehm garbage collector – conservative garbage collector Borland Graphics Interface — graphics library for Borland compilers BSAFE — FIPS 140-2 validated cryptography library Chipmunk — 2D real-time rigid body physics engine C POSIX library — specification of a C standard library for POSIX systems C standard library – standard library for the C programming language Cairo – vector graphics library API for software developers CFD General Notation System (CGNS) — data format and library for computational fluid dynamics cJSON — lightweight JSON parser CLIPS — public-domain software tool for building expert systems Core Audio — low-level API for dealing with sound in Apple's macOS and iOS operating systems Core Foundation — API for macOS and iOS and other Apple operating systems Core Image — GPU accelerated image processing technology for Apple operating systems with Quartz graphics rendering layer. Core Text — text layout and font rendering API for macOS and iOS. Cryptlib — portable cryptography library cURL / libcurl — CLI app for uploading and downloading individual files, such as a URL from a web server over HTTP. DevIL — cross-platform image library for loading and converting file formats DirectFB — graphics acceleration and input device handling library Dld — dynamic loading library Expat — stream-oriented XML 1.0 parser library, written in C99. FFmpeg — multimedia framework for audio/video processing Fontconfig — font customization and configuration library FreeTDS — database library for Sybase and Microsoft SQL Server FreeType — render text onto bitmaps with a font rasterization engine GD Graphics Library — image creation and manipulation library GDK — graphics abstraction layer for GTK GEGL — graph-based image processing framework GIO — I/O and virtual file system library in GLib GLib — utility library providing data structures, event loops, and portability functions. glibc — GNU implementation of the C standard library GLFW — library for OpenGL contexts, windows, and input device handling GNet — networking library for GLib GNU Libtool — Library management tool GNU portability library — collection of portability routines for GNU software GNU Portable Threads — POSIX/ANSI-C based user space thread library for UNIX for scheduling multithreading GNU Readline — command-line editing library GnuTLS — secure communications (TLS/SSL) library GObject — object system library for GNOME GTK — widget toolkit for creating graphical user interfaces GTK Scene Graph Kit (GSK) — scene graph and rendering toolkit for GTK HDF — file format and library for managing large datasets Integrated Performance Primitives — Intel library of optimized multimedia and data processing routines IUP — portable GUI toolkit J2K-Codec — JPEG 2000 image codec JasPer — reference implementation of the codec specified in the JPEG-2000 Part-1 standard LDAP API — API for interacting with Lightweight Directory Access Protocol LZO — lossless compression library Liba52 — decoder for A/52 (AC-3) audio streams libarchive — reading and writing various archive and compression formats Libart — 2D graphics library Libavcodec — codec library from FFmpeg Libavdevice — library for handling multimedia devices Libavfilter — audio and video filter library Libavformat — library for muxing and demuxing multimedia Libpcap — packet capture library Libdca — decoder for DTS audio Libdvdcss — access to encrypted DVD-Video discs libevent — asynchronous event notification callbacks libffi — foreign function interface libfuse — userspace filesystem Libgegl — programming interface to GEGL image processing libgcrypt — cryptography Libgimp — plug-in development library for GIMP Libhybris — compatibility layer for running Android libraries on Linux Libinput — input device library for Wayland and X.Org libjpeg — JPEG image library libLAS — reading and writing geospatial data encoded in the ASPRS laser (LAS) file format libmicrohttpd — small C library for embedding HTTP server functionality Libmpcodecs — media player codec library from MPlayer Libmpdemux — demultiplexing library from MPlayer libpng — PNG image format Libpostproc — video post-processing library from FFmpeg libpq — PostgreSQL client LibreSSL — fork of OpenSSL for TLS Librsb — parallel library for sparse matrix computations Librsvg — SVG rendering library libsndfile — reading and writing audio files libsodium — easy-to-use cryptography library Libswscale — image scaling and colorspace conversion library LibTIFF — TIFF image handling library Libusb — USB device access library Libuv — asynchronous I/O and event loop library LibVLC — media player engine from VLC LibVNCServer — implementation of the VNC server protocol Libvpx — VP8 and VP9 video codec library Libwww — early World Wide Web protocol library from W3C libxml2 — XML parsing Libxslt — XSLT library for the GNOME Project libzip — ZIP archives Lightning Memory-Mapped Database — fast key–value database engine LittleCMS — open-source color management system LZ4 — fast lossless compression algorithm LZFSE — compression library developed by Apple MatrixSSL — lightweight TLS implementation Mbed TLS — portable cryptography and TLS library MediaLib — Sun Microsystems library for multimedia processing Mesa — OpenGL and Vulkan graphics library Microwindows — small windowing system for embedded devices Ming — library for generating SWF (Flash) files Mongoose — embedded web server and networking library Mpg123 — MP3 audio decoding library MPIR — multiple-precision arithmetic library MsQuic — Microsoft implementation of the QUIC transport protocol MuJoCo — physics engine for robotics and control Mustache — logic-less templating library Ncurses — terminal control library Nettle — low-level cryptography library Newt — text-based user interface library Netpbm — graphics conversion and processing library Nghttp2 — implementation of the HTTP/2 protocol Oniguruma — regular expression library Open Asset Import Library — library to import/export 3D model formats OpenCL — parallel computing API/library OpenCV — computer vision OpenGL — API for rendering 2D and 3D vector graphics OpenGL Utility Library — OpenGL utility functions OpenJPEG — JPEG 2000 image codec OpenSSL — SSL and TLS protocols and cryptography library Pango — layout engine library which works with the HarfBuzz shaping engine for displaying multi-language text perf (Linux) — performance analyzing tool PCRE — regular expression library PROJ — library for map projections and coordinate transforms Quartz 2D — 2D graphics rendering API for macOS and iOS platforms, part of the Core Graphics framework. Raylib — simple library for games and multimedia Redland RDF Application Framework — RDF data storage library S2n-tls — TLS implementation from AWS Setcontext — context switching library functions SDL — Simple DirectMedia Layer systemd — system and service manager libraries for Linux Tk — GUI widgets for building graphical user interfaces VDPAU — video decoding acceleration API Vorbis — audio compression codec library VTD-XML — high-performance XML parser Wimlib — library for handling Windows Imaging Format disk images Windows.h — base Windows API header file WolfSSH — lightweight SSH library WolfSSL — lightweight SSL/TLS library X Toolkit Intrinsics — toolkit library for the X Window System x264 — H.264 video codec library XCB — C binding for the X Window System protocol Xft — font rendering library using FreeType Xlib — low-level X Window System API XMDF — eXtensible Model Data Format for scientific data XMLStarlet — XML command-line toolkit zlib — data compression Zopfli — data compression library that performs deflate, gzip and zlib data encoding. Zstd — fast data compression library == Integrated development environments == Anjuta — GNOME IDE CLion — cross-platform commercial IDE from JetBrains Code::Blocks — cross-platform open-source IDE CodeLite — open-source IDE Dev-C++ Eclipse CDT Geany — text editor with IDE features KDevelop — KDE IDE NetBeans Qt Creator SlickEdit Visual Studio Xcode === Online IDEs === CodeSandbox — online IDE primarily for web development with some C support via containers GitHub Codespaces — cloud-based online IDE developed by GitHub Google Cloud Shell — browser-based shell and editor that can comp

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  • Korpusomat

    Korpusomat

    Korpusomat - a tool for creating and searching electronic language corpora, created at the Institute of Computer Science of the Polish Academy of Sciences. Korpusomat is a fourth generation corpus tool. It is a web application, which eliminates the need to store data sets on the user's own computer. The corpus is created either by adding text files from the local drive (in any language and format), or by indicating websites from which texts are to be downloaded. Then, the corpus is annotated automatically on several levels: morphosyntantic, named entities recognition (e.g. geographical names or people) and partial syntantic information (which also allows for the visualization of dependency trees). The finished corpus can be edited, shared with other users, and searched. There are also a number of functions offering statistical summaries of the collected texts

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  • AI Marketing Tools Reviews: What Actually Works in 2026

    AI Marketing Tools Reviews: What Actually Works in 2026

    In search of the best AI marketing tool? An AI marketing tool is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI marketing tool slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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  • Corpus manager

    Corpus manager

    A corpus manager (corpus browser or corpus query system) is a tool for multilingual corpus analysis, which allows effective searching in corpora. A corpus manager usually represents a complex tool that allows one to perform searches for language forms or sequences. It may provide information about the context or allow the user to search by positional attributes, such as lemma, tag, etc. These are called concordances. Other features include the ability to search for collocations, frequency statistics as well as metadata information about the processed text. The narrower meaning of corpus manager refers only to the server side or the corpus query engine, whereas the client side is simply called the user interface. A corpus manager can be software installed on a personal computer or it might be provided as a web service. == List of corpus managers == BNCweb – a web-based interface for the British National Corpus CQPweb - a web-based interface for the study of a large variety of corpora including the Spoken BNC2014 BYU-BNC – a website that allows searches of the British National Corpora and others created at Brigham Young University Coma – a tool extension of the system EXMARaLDA for working with oral corpora on a computer NoSketch Engine – a free open-source corpus management system combining Manatee (back-end) and Bonito (web interface) KonText – an extended and modified web interface to NoSketch Engine (a Bonito replacement) Sketch Engine – text corpus management and analysis software with more than 500 corpora in 90+ languages Spoco WordSmith Tools – a software package primarily for linguists

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  • Event condition action

    Event condition action

    Event condition action (ECA) is a short-cut for referring to the structure of active rules in event-driven architecture and active database systems. Such a rule traditionally consisted of three parts: The event part specifies the signal that triggers the invocation of the rule The condition part is a logical test that, if satisfied or evaluates to true, causes the action to be carried out The action part consists of updates or invocations on the local data This structure was used by the early research in active databases which started to use the term ECA. Current state of the art ECA rule engines use many variations on rule structure. Also other features not considered by the early research is introduced, such as strategies for event selection into the event part. In a memory-based rule engine, the condition could be some tests on local data and actions could be updates to object attributes. In a database system, the condition could simply be a query to the database, with the result set (if not null) being passed to the action part for changes to the database. In either case, actions could also be calls to external programs or remote procedures. Note that for database usage, updates to the database are regarded as internal events. As a consequence, the execution of the action part of an active rule can match the event part of the same or another active rule, thus triggering it. The equivalent in a memory-based rule engine would be to invoke an external method that caused an external event to trigger another ECA rule. ECA rules can also be used in rule engines that use variants of the Rete algorithm for rule processing. == ECA rule engines == Rulecore Concurrent Rules Apart Database Detect Invocation Rules ConceptBase ECArules

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  • Wang-Chiew Tan

    Wang-Chiew Tan

    Wang-Chiew Tan is a Singaporean computer scientist specializing in data management and natural language processing. Her work in data management includes data provenance (or data lineage) and data integration. She is currently a Research Scientist at Facebook AI, and was previously the Director of Research at Megagon Labs in Mountain View, California. At Megagon Labs, Tan was the lead researcher on a study with the University of Tokyo that concluded that the company of other people is more effective than pets at making people happy. == Education and career == Tan earned her bachelor's degree in computer science (first-class) at the National University of Singapore, and completed her Ph.D. at the University of Pennsylvania. Her 2002 dissertation, Data Annotations, Provenance, and Archiving, was jointly supervised by Peter Buneman and Sanjeev Khanna. Before working at Megagon, she has been a professor of computer science at the University of California, Santa Cruz beginning in 2002, and, from 2010 to 2012, was on leave from Santa Cruz as a researcher at IBM Research - Almaden. == Recognition == Tan was named a Fellow of the Association for Computing Machinery in 2015 "for contributions to data provenance and to the foundations of information integration".

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  • AI Video Generators Reviews: What Actually Works in 2026

    AI Video Generators Reviews: What Actually Works in 2026

    Comparing the best AI video generator? An AI video generator is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI video generator slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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