AI Detector Yang Dipakai Dosen

AI Detector Yang Dipakai Dosen — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Noisy text analytics

    Noisy text analytics

    Noisy text analytics is a process of information extraction whose goal is to automatically extract structured or semistructured information from noisy unstructured text data. While Text analytics is a growing and mature field that has great value because of the huge amounts of data being produced, processing of noisy text is gaining in importance because a lot of common applications produce noisy text data. Noisy unstructured text data is found in informal settings such as online chat, text messages, e-mails, message boards, newsgroups, blogs, wikis and web pages. Also, text produced by processing spontaneous speech using automatic speech recognition and printed or handwritten text using optical character recognition contains processing noise. Text produced under such circumstances is typically highly noisy containing spelling errors, abbreviations, non-standard words, false starts, repetitions, missing punctuations, missing letter case information, pause filling words such as “um” and “uh” and other texting and speech disfluencies. Such text can be seen in large amounts in contact centers, chat rooms, optical character recognition (OCR) of text documents, short message service (SMS) text, etc. Documents with historical language can also be considered noisy with respect to today's knowledge about the language. Such text contains important historical, religious, ancient medical knowledge that is useful. The nature of the noisy text produced in all these contexts warrants moving beyond traditional text analysis techniques. == Techniques for noisy text analysis == Missing punctuation and the use of non-standard words can often hinder standard natural language processing tools such as part-of-speech tagging and parsing. Techniques to both learn from the noisy data and then to be able to process the noisy data are only now being developed. == Possible source of noisy text == World Wide Web: Poorly written text is found in web pages, online chat, blogs, wikis, discussion forums, newsgroups. Most of these data are unstructured and the style of writing is very different from, say, well-written news articles. Analysis for the web data is important because they are sources for market buzz analysis, market review, trend estimation, etc. Also, because of the large amount of data, it is necessary to find efficient methods of information extraction, classification, automatic summarization and analysis of these data. Contact centers: This is a general term for help desks, information lines and customer service centers operating in domains ranging from computer sales and support to mobile phones to apparels. On an average a person in the developed world interacts at least once a week with a contact center agent. A typical contact center agent handles over a hundred calls per day. They operate in various modes such as voice, online chat and E-mail. The contact center industry produces gigabytes of data in the form of E-mails, chat logs, voice conversation transcriptions, customer feedback, etc. A bulk of the contact center data is voice conversations. Transcription of these using state of the art automatic speech recognition results in text with 30-40% word error rate. Further, even written modes of communication like online chat between customers and agents and even the interactions over email tend to be noisy. Analysis of contact center data is essential for customer relationship management, customer satisfaction analysis, call modeling, customer profiling, agent profiling, etc., and it requires sophisticated techniques to handle poorly written text. Printed Documents: Many libraries, government organizations and national defence organizations have vast repositories of hard copy documents. To retrieve and process the content from such documents, they need to be processed using Optical Character Recognition. In addition to printed text, these documents may also contain handwritten annotations. OCRed text can be highly noisy depending on the font size, quality of the print etc. It can range from 2-3% word error rates to as high as 50-60% word error rates. Handwritten annotations can be particularly hard to decipher, and error rates can be quite high in their presence. Short Messaging Service (SMS): Language usage over computer mediated discourses, like chats, emails and SMS texts, significantly differs from the standard form of the language. An urge towards shorter message length facilitating faster typing and the need for semantic clarity, shape the structure of this non-standard form known as the texting language.

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  • Terminator (franchise)

    Terminator (franchise)

    Terminator is an American media franchise created by James Cameron and Gale Anne Hurd. It is considered to be of the cyberpunk subgenre of science fiction. The franchise primarily focuses on the events leading to a future post-apocalyptic war between a synthetic intelligence known as Skynet, and a surviving resistance of humans led by John Connor. In this future, Skynet uses an arsenal of cyborgs known as Terminators, designed to mimic humans and infiltrate the resistance. Much of the franchise takes place in time periods prior to the Skynet takeover, with both humans and Terminators using time travel to attempt to alter the past and change the outcome of the future. A prominent Terminator model throughout the films is the T-800, commonly known as "the Terminator", with instances of this model portrayed by Arnold Schwarzenegger. The franchise began with the 1984 film The Terminator, written and directed by Cameron, with Hurd as producer. They would return for the 1991 sequel Terminator 2: Judgment Day (or T2). Both films were critical and commercial successes. Terminator 3: Rise of the Machines (or T3) was released in 2003 to positive reviews, followed by Terminator Salvation in 2009 to more negative reviews. Salvation was intended as the first in a new trilogy, which was later scrapped after the film rights were sold. Cameron was consulted for the 2015 film Terminator Genisys, a reboot branching off from the timeline of the original film. It was negatively received and performed poorly at the box-office. Cameron had a larger role as a producer of the 2019 film Terminator: Dark Fate, a direct sequel to T2 that ignores the three preceding films. As with Salvation, both Genisys and Dark Fate were planned as first installments of new trilogies, with the plans scrapped each time due to the films' poor box-office performances. Outside of the theatrical films, Cameron co-directed T2-3D: Battle Across Time, a 1996 theme park film-based attraction. It was produced as the original sequel to T2 and reunited its main cast. A television series, Terminator: The Sarah Connor Chronicles, was developed without Cameron's involvement and aired for two seasons in 2008 and 2009. It was also produced as a T2 sequel, taking place in an alternate timeline that ignores the third film and subsequent events. Terminator Zero, an anime series, premiered in August 2024. The franchise has also inspired several lines of comic books since 1988, and numerous video games since 1991. By 2010, the franchise had generated $3 billion in revenue. == Themes and setting == The central theme of the franchise is the battle for survival between the nearly-extinct human race and the world-spanning, synthetic intelligence that is Skynet. Skynet is positioned in the first film, The Terminator (1984), as a U.S. strategic "Global Digital Defense Network" computer system by Cyberdyne Systems which becomes self-aware. Shortly after activation, Skynet seemingly perceives all humans as a threat to its existence and formulates a plan to systematically wipe out humanity itself. The system initiates a nuclear first strike against Russia, thereby ensuring a devastating second strike and a nuclear holocaust which wipes out much of humanity in the resulting nuclear war. In the post-apocalyptic aftermath, Skynet later builds up its own autonomous machine-based military capability which includes the Terminators used against individual human targets and thereafter proceeds to wage a persistent total war against the surviving elements of humanity, some of whom have militarily organized themselves into a Resistance. At some point in this future, Skynet develops the capability of time travel and both it and the Resistance seek to use this technology in order to win the war; either by altering or accelerating past events or by preventing the apocalyptic timeline. === Judgment Day === In the franchise, Judgment Day (a reference to the biblical Day of Judgment) is the date on which Skynet becomes self-aware, in which case its creators panic and attempt to deactivate the network. As a result, Skynet perceives humanity as a threat and attempts to exterminate them. Skynet launches an all-out nuclear attack on Russia in order to provoke a nuclear counter-strike against the United States, knowing this will eliminate its human enemies. Due to time travel and the consequent ability to change the future, several differing dates are given for Judgment Day. In Terminator 2: Judgment Day (1991), Sarah Connor states that Judgment Day will occur on August 29, 1997. However, this date is delayed following the attack on Cyberdyne Systems in the same film. Judgment Day has various different dates in different timelines of the subsequent films, as well as the television series, creating a multiverse of temporal phenomena. In Terminator 3: Rise of the Machines (2003) and Terminator Salvation (2009), Judgment Day was postponed to July 2003. In Terminator: The Sarah Connor Chronicles (2008–2009), the attack on Cyberdyne Systems in the second film delayed Judgment Day to April 21, 2011. In Terminator Genisys (2015), the fifth film in the franchise, Judgment Day was postponed to an unspecified day in October 2017, attributed to altered events in both the future and the past. Sarah and Kyle Reese travel through time to the year 2017 and seemingly defeat Skynet, but the system core, contained inside a subterranean blast shelter, survives unknown to them, thus further delaying, rather than preventing, Judgment Day. In Terminator: Dark Fate (2019), the direct sequel to Terminator 2: Judgment Day, a date is not given for the new Judgment Day though it is named as such by Grace. Since Grace is a ten-year-old in 2020 and shown as a teenager in the post-Judgment Day world in flash-forwards throughout the film, Judgment Day occurs sometime in the early 2020s in this timeline. == Franchise rights == Before the first film was created, director James Cameron sold the rights for $1 to Gale Anne Hurd, his future wife, who produced the film, under the strict provision that he be allowed to direct it. Hemdale Film Corporation also became a 50-percent owner of the franchise rights, until its share was sold in 1990 to Carolco Pictures, a company founded by Andrew G. Vajna and Mario Kassar. Terminator 2: Judgment Day was released a year later. Carolco filed for bankruptcy in 1995 and its library was subsequently acquired by StudioCanal, which continues to own the franchise today. However, the rights to future Terminator films were ultimately put up for auction. By that time, Cameron had become interested in making a Terminator 3 film. The rights were ultimately auctioned to Vajna in 1997, for $8 million. Vajna and Kassar spent another $8 million to purchase Hurd's half of the rights in 1998, becoming the full owners of the franchise. Hurd was initially opposed to the sale of the rights, while Cameron had lost interest in the franchise and a third film. After the 2003 release of Terminator 3: Rise of the Machines, the franchise rights were sold in 2007 for about $25 million to The Halcyon Company, which produced Terminator Salvation in 2009. Later that year, the company faced legal issues and filed for bankruptcy, putting the franchise rights up for sale. The rights were valued at about $70 million. In 2010, the rights were sold for $29.5 million to Pacificor, a hedge fund that was Halcyon's largest creditor. In 2012, the rights were sold to Megan Ellison and her production company Annapurna Pictures for less than $20 million, a lower price than what was previously offered. The low price was because of the possibility of Cameron regaining the rights in 2019, as a result of new North American copyright laws. Megan's brother David Ellison and Skydance Productions produced Terminator Genisys in 2015. Cameron worked together with David Ellison to produce the 2019 film Terminator: Dark Fate. As the film neared its release, Hurd filed to terminate a copyright grant made 35 years earlier. Under this move, Hurd would again become a 50-percent owner of the rights with Cameron and Skydance could lose the rights to make any additional Terminator films beginning in November 2020, unless a new deal is worked out. Skydance responded that it had a deal in place with Cameron and that it "controls the rights to the Terminator franchise for the foreseeable future". == Films == === The Terminator (1984) === The Terminator is a 1984 science fiction action film released by Orion Pictures, co-written and directed by James Cameron and starring Arnold Schwarzenegger, Linda Hamilton and Michael Biehn. It is the first work in the Terminator franchise. In the film, robots take over the world in the near future, directed by the artificial intelligence Skynet. With its sole mission to completely annihilate humanity, it develops android assassins called Terminators that outwardly appear human. A man named John Connor starts the Tech-Com resistance to fight the machi

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  • TuVox

    TuVox

    TuVox is a company that produces VXML-based telephone speech-recognition applications to replace DTMF touch-tone systems for their clients. == History == TuVox was founded in 2001 by Steven S. Pollock and Ashok Khosla, formerly of Apple Computer Corporation and Claris Corporation. Since then, TuVox has grown to over 150 employees and has US offices in Cupertino, California and Boca Raton, Florida as well as international offices in London, Vancouver and Sydney. In 2005, TuVox acquired the customers and hosting facilities of Net-By-Tel. In 2007, the company raised $20m for its speech recognition, and phone menu software. On July 22, 2010, West Interactive — a subsidiary of West Corporation — announced its acquisition of TuVox. == Customers == TuVox clients include: 1-800-Flowers.com, AMC Entertainment, American Airlines, British Airways, M&T Bank, Canon Inc., Gateway, Inc., Motorola, Progress Energy Inc., Telecom New Zealand, Time, Inc., BECU, Virgin America and USAA.

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  • Human-based evolutionary computation

    Human-based evolutionary computation

    Human-based evolutionary computation (HBEC) is a set of evolutionary computation techniques that rely on human innovation. == Classes and examples == Human-based evolutionary computation techniques can be classified into three more specific classes analogous to ones in evolutionary computation. There are three basic types of innovation: initialization, mutation, and recombination. Here is a table illustrating which type of human innovation are supported in different classes of HBEC: All these three classes also have to implement selection, performed either by humans or by computers. === Human-based selection strategy === Human-based selection strategy is a simplest human-based evolutionary computation procedure. It is used heavily today by websites outsourcing collection and selection of the content to humans (user-contributed content). Viewed as evolutionary computation, their mechanism supports two operations: initialization (when a user adds a new item) and selection (when a user expresses preference among items). The website software aggregates the preferences to compute the fitness of items so that it can promote the fittest items and discard the worst ones. Several methods of human-based selection were analytically compared in studies by Kosorukoff and Gentry. Because the concept seems too simple, most of the websites implementing the idea can't avoid the common pitfall: informational cascade in soliciting human preference. For example, digg-style implementations, pervasive on the web, heavily bias subsequent human evaluations by prior ones by showing how many votes the items already have. This makes the aggregated evaluation depend on a very small initial sample of rarely independent evaluations. This encourages many people to game the system that might add to digg's popularity but detract from the quality of the featured results. It is too easy to submit evaluation in digg-style system based only on the content title, without reading the actual content supposed to be evaluated. A better example of a human-based selection system is Stumbleupon. In Stumbleupon, users first experience the content (stumble upon it), and can then submit their preference by pressing a thumb-up or thumb-down button. Because the user doesn't see the number of votes given to the site by previous users, Stumbleupon can collect a relatively unbiased set of user preferences, and thus evaluate content much more precisely. === Human-based evolution strategy === In this context and maybe generally, the Wikipedia software is the best illustration of a working human-based evolution strategy wherein the (targeted) evolution of any given page comprises the fine tuning of the knowledge base of such information that relates to that page. Traditional evolution strategy has three operators: initialization, mutation, and selection. In the case of Wikipedia, the initialization operator is page creation, the mutation operator is incremental page editing. The selection operator is less salient. It is provided by the revision history and the ability to select among all previous revisions via a revert operation. If the page is vandalised and no longer a good fit to its title, a reader can easily go to the revision history and select one of the previous revisions that fits best (hopefully, the previous one). This selection feature is crucial to the success of the Wikipedia. An interesting fact is that the original wiki software was created in 1995, but it took at least another six years for large wiki-based collaborative projects to appear. Why did it take so long? One explanation is that the original wiki software lacked a selection operation and hence couldn't effectively support content evolution. The addition of revision history and the rise of large wiki-supported communities coincide in time. From an evolutionary computation point of view, this is not surprising: without a selection operation the content would undergo an aimless genetic drift and would unlikely to be useful to anyone. That is what many people expected from Wikipedia at its inception. However, with a selection operation, the utility of content has a tendency to improve over time as beneficial changes accumulate. This is what actually happens on a large scale in Wikipedia. === Human-based genetic algorithm === Human-based genetic algorithm (HBGA) provides means for human-based recombination operation (a distinctive feature of genetic algorithms). Recombination operator brings together highly fit parts of different solutions that evolved independently. This makes the evolutionary process more efficient.

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  • Semantic folding

    Semantic folding

    Semantic folding theory describes a procedure for encoding the semantics of natural language text in a semantically grounded binary representation. This approach provides a framework for modelling how language data is processed by the neocortex. == Theory == Semantic folding theory draws inspiration from Douglas R. Hofstadter's Analogy as the Core of Cognition which suggests that the brain makes sense of the world by identifying and applying analogies. The theory hypothesises that semantic data must therefore be introduced to the neocortex in such a form as to allow the application of a similarity measure and offers, as a solution, the sparse binary vector employing a two-dimensional topographic semantic space as a distributional reference frame. The theory builds on the computational theory of the human cortex known as hierarchical temporal memory (HTM), and positions itself as a complementary theory for the representation of language semantics. A particular strength claimed by this approach is that the resulting binary representation enables complex semantic operations to be performed simply and efficiently at the most basic computational level. == Two-dimensional semantic space == Analogous to the structure of the neocortex, Semantic Folding theory posits the implementation of a semantic space as a two-dimensional grid. This grid is populated by context-vectors in such a way as to place similar context-vectors closer to each other, for instance, by using competitive learning principles. This vector space model is presented in the theory as an equivalence to the well known word space model described in the information retrieval literature. Given a semantic space (implemented as described above) a word-vector can be obtained for any given word Y by employing the following algorithm: For each position X in the semantic map (where X represents cartesian coordinates) if the word Y is contained in the context-vector at position X then add 1 to the corresponding position in the word-vector for Y else add 0 to the corresponding position in the word-vector for Y The result of this process will be a word-vector containing all the contexts in which the word Y appears and will therefore be representative of the semantics of that word in the semantic space. It can be seen that the resulting word-vector is also in a sparse distributed representation (SDR) format [Schütze, 1993] & [Sahlgreen, 2006]. Some properties of word-SDRs that are of particular interest with respect to computational semantics are: high noise resistance: As a result of similar contexts being placed closer together in the underlying map, word-SDRs are highly tolerant of false or shifted "bits". boolean logic: It is possible to manipulate word-SDRs in a meaningful way using boolean (OR, AND, exclusive-OR) and/or arithmetical (SUBtract) functions . sub-sampling: Word-SDRs can be sub-sampled to a high degree without any appreciable loss of semantic information. topological two-dimensional representation: The SDR representation maintains the topological distribution of the underlying map therefore words with similar meanings will have similar word-vectors. This suggests that a variety of measures can be applied to the calculation of semantic similarity, from a simple overlap of vector elements, to a range of distance measures such as: Euclidean distance, Hamming distance, Jaccard distance, cosine similarity, Levenshtein distance, Sørensen-Dice index, etc. == Semantic spaces == Semantic spaces in the natural language domain aim to create representations of natural language that are capable of capturing meaning. The original motivation for semantic spaces stems from two core challenges of natural language: Vocabulary mismatch (the fact that the same meaning can be expressed in many ways) and ambiguity of natural language (the fact that the same term can have several meanings). The application of semantic spaces in natural language processing (NLP) aims at overcoming limitations of rule-based or model-based approaches operating on the keyword level. The main drawback with these approaches is their brittleness, and the large manual effort required to create either rule-based NLP systems or training corpora for model learning. Rule-based and machine learning-based models are fixed on the keyword level and break down if the vocabulary differs from that defined in the rules or from the training material used for the statistical models. Research in semantic spaces dates back more than 20 years. In 1996, two papers were published that raised a lot of attention around the general idea of creating semantic spaces: latent semantic analysis from Microsoft and Hyperspace Analogue to Language from the University of California. However, their adoption was limited by the large computational effort required to construct and use those semantic spaces. A breakthrough with regard to the accuracy of modelling associative relations between words (e.g. "spider-web", "lighter-cigarette", as opposed to synonymous relations such as "whale-dolphin", "astronaut-driver") was achieved by explicit semantic analysis (ESA) in 2007. ESA was a novel (non-machine learning) based approach that represented words in the form of vectors with 100,000 dimensions (where each dimension represents an Article in Wikipedia). However practical applications of the approach are limited due to the large number of required dimensions in the vectors. More recently, advances in neural networking techniques in combination with other new approaches (tensors) led to a host of new recent developments: Word2vec from Google and GloVe from Stanford University. Semantic folding represents a novel, biologically inspired approach to semantic spaces where each word is represented as a sparse binary vector with 16,000 dimensions (a semantic fingerprint) in a 2D semantic map (the semantic universe). Sparse binary representation are advantageous in terms of computational efficiency, and allow for the storage of very large numbers of possible patterns. == Visualization == The topological distribution over a two-dimensional grid (outlined above) lends itself to a bitmap type visualization of the semantics of any word or text, where each active semantic feature can be displayed as e.g. a pixel. As can be seen in the images shown here, this representation allows for a direct visual comparison of the semantics of two (or more) linguistic items. Image 1 clearly demonstrates that the two disparate terms "dog" and "car" have, as expected, very obviously different semantics. Image 2 shows that only one of the meaning contexts of "jaguar", that of "Jaguar" the car, overlaps with the meaning of Porsche (indicating partial similarity). Other meaning contexts of "jaguar" e.g. "jaguar" the animal clearly have different non-overlapping contexts. The visualization of semantic similarity using Semantic Folding bears a strong resemblance to the fMRI images produced in a research study conducted by A.G. Huth et al., where it is claimed that words are grouped in the brain by meaning. voxels, little volume segments of the brain, were found to follow a pattern were semantic information is represented along the boundary of the visual cortex with visual and linguistic categories represented on posterior and anterior side respectively.

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  • Hindsight optimization

    Hindsight optimization

    Hindsight optimisation (HOP) is a computer science technique used in artificial intelligence for analysis of actions which have stochastic results. HOP is used in combination with a deterministic planner. By creating sample results for each of the possible actions from the given state (i.e. determinising the actions), and using the deterministic planner to analyse those sample results, HOP allows an estimate of the actual action.

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  • Vague set

    Vague set

    In mathematics, vague sets are an extension of fuzzy sets. In a fuzzy set, each object is assigned a single value in the interval [0,1] reflecting its grade of membership. This single value does not allow a separation of evidence for membership and evidence against membership. Gau et al. proposed the notion of vague sets, where each object is characterized by two different membership functions: a true membership function and a false membership function. This kind of reasoning is also called interval membership, as opposed to point membership in the context of fuzzy sets. == Mathematical definition == A vague set V {\displaystyle V} is characterized by its true membership function t v ( x ) {\displaystyle t_{v}(x)} its false membership function f v ( x ) {\displaystyle f_{v}(x)} with 0 ≤ t v ( x ) + f v ( x ) ≤ 1 {\displaystyle 0\leq t_{v}(x)+f_{v}(x)\leq 1} The grade of membership for x is not a crisp value anymore, but can be located in [ t v ( x ) , 1 − f v ( x ) ] {\displaystyle [t_{v}(x),1-f_{v}(x)]} . This interval can be interpreted as an extension to the fuzzy membership function. The vague set degenerates to a fuzzy set, if 1 − f v ( x ) = t v ( x ) {\displaystyle 1-f_{v}(x)=t_{v}(x)} for all x. The uncertainty of x is the difference between the upper and lower bounds of the membership interval; it can be computed as ( 1 − f v ( x ) ) − t v ( x ) {\displaystyle (1-f_{v}(x))-t_{v}(x)} .

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  • Cruel World of Dreams and Fears

    Cruel World of Dreams and Fears

    Cruel World of Dreams and Fears is the debut album from Ukrainian-born Czech black metal artist Draugveil, released independently on 13 June 2025. The album became notable among metal fans due to its cover, featuring Draugveil in a suit of armour and corpse paint, and lying in a field of red roses. The cover was the subject of parodying internet memes, as well as accusations of using artificial intelligence (AI) to make it. These claims were later expanded to suggest that AI was used to make the album's music. == Memes and AI accusations == Upon the album being released on YouTube on the channel Black Metal Promotion, the album attracted attention due to its cover, depicting Draugveil lying in a field of roses, dressed in armour, wearing corpse paint and having a sword stuck in the ground. Some compared it to covers where other artists are lying on the ground, such as Michael Jackson's Thriller, Luther Vandross's Give Me the Reason, and the UK cover of Lionel Richie's You Are. Critics of the album, however, suggested that AI was used to make the cover. This was partly due to suggestions that the rose stems in the picture come out from the ground in an unrealistic way. This later resulted in claims from some fans that AI was also used to produce the music, and later the lyrics and vocals. These claims began on a Facebook page entitled "AI Generated Nonsense", which was later deleted. No definitive evidence, however, was produced to back these claims. Derek McArthur, a journalist for Glasgow-based newspaper The Herald, wrote: "The music is in line with what one would expect from a one-man black metal project in the vein of Judas Iscariot and Burzum, but then if AI was asked to create music in a black metal style, that is probably what it would decide to generically produce and spit out." Draugveil's reaction to the claims was: "Let people decide." The result of the claims of AI has led to some writers to claim that artists in the future will have to prove they are human to be taken seriously, and that members of the public will be increasing doubt as to whether creative works are produced by either humans or AI. == Track listing ==

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  • Structural similarity index measure

    Structural similarity index measure

    The structural similarity index measure (SSIM) is a method for predicting the perceived quality of digital television and cinematic pictures, as well as other kinds of digital images and videos. It is also used for measuring the similarity between two images. The SSIM index is a full reference metric; in other words, the measurement or prediction of image quality is based on an initial uncompressed or distortion-free image as reference. SSIM is a perception-based model that considers image degradation as perceived change in structural information, while also incorporating important perceptual phenomena, including both luminance masking and contrast masking terms. This distinguishes from other techniques such as mean squared error (MSE) or peak signal-to-noise ratio (PSNR) that instead estimate absolute errors. Structural information is the idea that the pixels have strong inter-dependencies especially when they are spatially close. These dependencies carry important information about the structure of the objects in the visual scene. Luminance masking is a phenomenon whereby image distortions (in this context) tend to be less visible in bright regions, while contrast masking is a phenomenon whereby distortions become less visible where there is significant activity or "texture" in the image. == History == The predecessor of SSIM was called Universal Quality Index (UQI), or Wang–Bovik index, which was developed by Zhou Wang and Alan Bovik in 2001. This evolved, through their collaboration with Hamid Sheikh and Eero Simoncelli, into the current version of SSIM, which was published in April 2004 in the IEEE Transactions on Image Processing. In addition to defining the SSIM quality index, the paper provides a general context for developing and evaluating perceptual quality measures, including connections to human visual neurobiology and perception, and direct validation of the index against human subject ratings. The basic model was developed in the Laboratory for Image and Video Engineering (LIVE) at The University of Texas at Austin and further developed jointly with the Laboratory for Computational Vision (LCV) at New York University. Further variants of the model have been developed in the Image and Visual Computing Laboratory at University of Waterloo and have been commercially marketed. SSIM subsequently found strong adoption in the image processing community and in the television and social media industries. The 2004 SSIM paper has been cited over 50,000 times according to Google Scholar, making it one of the highest cited papers in the image processing and video engineering fields. It was recognized with the IEEE Signal Processing Society Best Paper Award for 2009. It also received the IEEE Signal Processing Society Sustained Impact Award for 2016, indicative of a paper having an unusually high impact for at least 10 years following its publication. Because of its high adoption by the television industry, the authors of the original SSIM paper were each accorded a Primetime Engineering Emmy Award in 2015 by the Television Academy. == Algorithm == The SSIM index is calculated between two windows of pixel values x {\displaystyle x} and y {\displaystyle y} of common size, from corresponding locations in two images to be compared. These SSIM values can be aggregated across the full images by averaging or other variations. === Special-case formula === In one simple special case, further explained in the next section, the SSIM measure between x {\displaystyle x} and y {\displaystyle y} is: SSIM ( x , y ) = ( 2 μ x μ y + c 1 ) ( 2 σ x y + c 2 ) ( μ x 2 + μ y 2 + c 1 ) ( σ x 2 + σ y 2 + c 2 ) {\displaystyle {\hbox{SSIM}}(x,y)={\frac {(2\mu _{x}\mu _{y}+c_{1})(2\sigma _{xy}+c_{2})}{(\mu _{x}^{2}+\mu _{y}^{2}+c_{1})(\sigma _{x}^{2}+\sigma _{y}^{2}+c_{2})}}} with: μ x {\displaystyle \mu _{x}} the pixel sample mean of x {\displaystyle x} ; μ y {\displaystyle \mu _{y}} the pixel sample mean of y {\displaystyle y} ; σ x 2 {\displaystyle \sigma _{x}^{2}} the sample variance of x {\displaystyle x} ; σ y 2 {\displaystyle \sigma _{y}^{2}} the sample variance of y {\displaystyle y} ; σ x y {\displaystyle \sigma _{xy}} the sample covariance of x {\displaystyle x} and y {\displaystyle y} ; c 1 = ( k 1 L ) 2 {\displaystyle c_{1}=(k_{1}L)^{2}} , c 2 = ( k 2 L ) 2 {\displaystyle c_{2}=(k_{2}L)^{2}} two variables to stabilize the division with weak denominator; L {\displaystyle L} the dynamic range of the pixel-values (typically this is 2 # b i t s p e r p i x e l − 1 {\displaystyle 2^{\#bits\ per\ pixel}-1} ); k 1 = 0.01 {\displaystyle k_{1}=0.01} and k 2 = 0.03 {\displaystyle k_{2}=0.03} by default. === General formula and components === The SSIM formula is based on three comparison measurements between the samples of x {\displaystyle x} and y {\displaystyle y} : luminance ( l {\displaystyle l} ), contrast ( c {\displaystyle c} ), and structure ( s {\displaystyle s} ). The individual comparison functions are: l ( x , y ) = 2 μ x μ y + c 1 μ x 2 + μ y 2 + c 1 {\displaystyle l(x,y)={\frac {2\mu _{x}\mu _{y}+c_{1}}{\mu _{x}^{2}+\mu _{y}^{2}+c_{1}}}} c ( x , y ) = 2 σ x σ y + c 2 σ x 2 + σ y 2 + c 2 {\displaystyle c(x,y)={\frac {2\sigma _{x}\sigma _{y}+c_{2}}{\sigma _{x}^{2}+\sigma _{y}^{2}+c_{2}}}} s ( x , y ) = σ x y + c 3 σ x σ y + c 3 {\displaystyle s(x,y)={\frac {\sigma _{xy}+c_{3}}{\sigma _{x}\sigma _{y}+c_{3}}}} The SSIM for each block is then a weighted combination of those comparative measures: SSIM ( x , y ) = l ( x , y ) α ⋅ c ( x , y ) β ⋅ s ( x , y ) γ {\displaystyle {\text{SSIM}}(x,y)=l(x,y)^{\alpha }\cdot c(x,y)^{\beta }\cdot s(x,y)^{\gamma }} Choosing the third denominator stabilizing constant as: c 3 = c 2 / 2 {\displaystyle c_{3}=c_{2}/2} leads to a simplification when combining the c and s components with equal exponents ( β = γ {\displaystyle \beta =\gamma } ), as the numerator of c is then twice the denominator of s, leading to a cancellation leaving just a 2. Setting the weights (exponents) α , β , γ {\displaystyle \alpha ,\beta ,\gamma } to 1, the formula can then be reduced to the special case shown above. === Mathematical properties === SSIM satisfies the identity of indiscernibles, and symmetry properties, but not the triangle inequality or non-negativity, and thus is not a distance function. However, under certain conditions, SSIM may be converted to a normalized root MSE measure, which is a distance function. The square of such a function is not convex, but is locally convex and quasiconvex, making SSIM a feasible target for optimization. === Application of the formula === In order to evaluate the image quality, this formula is usually applied only on luma, although it may also be applied on color (e.g., RGB) values or chromatic (e.g. YCbCr) values. The resultant SSIM index is a decimal value between -1 and 1, where 1 indicates perfect similarity, 0 indicates no similarity, and -1 indicates perfect anti-correlation. For an image, it is typically calculated using a sliding Gaussian window of size 11×11 or a block window of size 8×8. The window can be displaced pixel-by-pixel on the image to create an SSIM quality map of the image. In the case of video quality assessment, the authors propose to use only a subgroup of the possible windows to reduce the complexity of the calculation. === Variants === ==== Multi-scale SSIM ==== A more advanced form of SSIM, called Multiscale SSIM (MS-SSIM) is conducted over multiple scales through a process of multiple stages of sub-sampling, reminiscent of multiscale processing in the early vision system. It has been shown to perform equally well or better than SSIM on different subjective image and video databases. ==== Multi-component SSIM ==== Three-component SSIM (3-SSIM) is a form of SSIM that takes into account the fact that the human eye can see differences more precisely on textured or edge regions than on smooth regions. The resulting metric is calculated as a weighted average of SSIM for three categories of regions: edges, textures, and smooth regions. The proposed weighting is 0.5 for edges, 0.25 for the textured and smooth regions. The authors mention that a 1/0/0 weighting (ignoring anything but edge distortions) leads to results that are closer to subjective ratings. This suggests that edge regions play a dominant role in image quality perception. The authors of 3-SSIM have also extended the model into four-component SSIM (4-SSIM). The edge types are further subdivided into preserved and changed edges by their distortion status. The proposed weighting is 0.25 for all four components. ==== Structural dissimilarity ==== Structural dissimilarity (DSSIM) may be derived from SSIM, though it does not constitute a distance function as the triangle inequality is not necessarily satisfied. DSSIM ( x , y ) = 1 − SSIM ( x , y ) 2 {\displaystyle {\hbox{DSSIM}}(x,y)={\frac {1-{\hbox{SSIM}}(x,y)}{2}}} ==== Video quality metrics and temporal variants ==== It is worth noting that the original vers

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  • Fuzzy measure theory

    Fuzzy measure theory

    In mathematics, fuzzy measure theory considers generalized measures in which the additive property is replaced by the weaker property of monotonicity. The central concept of fuzzy measure theory is the fuzzy measure (also capacity, see ), which was introduced by Choquet in 1953 and independently defined by Sugeno in 1974 in the context of fuzzy integrals. There exists a number of different classes of fuzzy measures including plausibility/belief measures, possibility/necessity measures, and probability measures, which are a subset of classical measures. == Definitions == Let X {\displaystyle \mathbf {X} } be a universe of discourse, C {\displaystyle {\mathcal {C}}} be a class of subsets of X {\displaystyle \mathbf {X} } , and E , F ∈ C {\displaystyle E,F\in {\mathcal {C}}} . A function g : C → R {\displaystyle g:{\mathcal {C}}\to \mathbb {R} } where ∅ ∈ C ⇒ g ( ∅ ) = 0 {\displaystyle \emptyset \in {\mathcal {C}}\Rightarrow g(\emptyset )=0} E ⊆ F ⇒ g ( E ) ≤ g ( F ) {\displaystyle E\subseteq F\Rightarrow g(E)\leq g(F)} is called a fuzzy measure. A fuzzy measure is called normalized or regular if g ( X ) = 1 {\displaystyle g(\mathbf {X} )=1} . == Properties of fuzzy measures == A fuzzy measure is: additive if for any E , F ∈ C {\displaystyle E,F\in {\mathcal {C}}} such that E ∩ F = ∅ {\displaystyle E\cap F=\emptyset } , we have g ( E ∪ F ) = g ( E ) + g ( F ) . {\displaystyle g(E\cup F)=g(E)+g(F).} ; supermodular if for any E , F ∈ C {\displaystyle E,F\in {\mathcal {C}}} , we have g ( E ∪ F ) + g ( E ∩ F ) ≥ g ( E ) + g ( F ) {\displaystyle g(E\cup F)+g(E\cap F)\geq g(E)+g(F)} ; submodular if for any E , F ∈ C {\displaystyle E,F\in {\mathcal {C}}} , we have g ( E ∪ F ) + g ( E ∩ F ) ≤ g ( E ) + g ( F ) {\displaystyle g(E\cup F)+g(E\cap F)\leq g(E)+g(F)} ; superadditive if for any E , F ∈ C {\displaystyle E,F\in {\mathcal {C}}} such that E ∩ F = ∅ {\displaystyle E\cap F=\emptyset } , we have g ( E ∪ F ) ≥ g ( E ) + g ( F ) {\displaystyle g(E\cup F)\geq g(E)+g(F)} ; subadditive if for any E , F ∈ C {\displaystyle E,F\in {\mathcal {C}}} such that E ∩ F = ∅ {\displaystyle E\cap F=\emptyset } , we have g ( E ∪ F ) ≤ g ( E ) + g ( F ) {\displaystyle g(E\cup F)\leq g(E)+g(F)} ; symmetric if for any E , F ∈ C {\displaystyle E,F\in {\mathcal {C}}} , we have | E | = | F | {\displaystyle |E|=|F|} implies g ( E ) = g ( F ) {\displaystyle g(E)=g(F)} ; Boolean if for any E ∈ C {\displaystyle E\in {\mathcal {C}}} , we have g ( E ) = 0 {\displaystyle g(E)=0} or g ( E ) = 1 {\displaystyle g(E)=1} . Understanding the properties of fuzzy measures is useful in application. When a fuzzy measure is used to define a function such as the Sugeno integral or Choquet integral, these properties will be crucial in understanding the function's behavior. For instance, the Choquet integral with respect to an additive fuzzy measure reduces to the Lebesgue integral. In discrete cases, a symmetric fuzzy measure will result in the ordered weighted averaging (OWA) operator. Submodular fuzzy measures result in convex functions, while supermodular fuzzy measures result in concave functions when used to define a Choquet integral. == Möbius representation == Let g be a fuzzy measure. The Möbius representation of g is given by the set function M, where for every E , F ⊆ X {\displaystyle E,F\subseteq X} , M ( E ) = ∑ F ⊆ E ( − 1 ) | E ∖ F | g ( F ) . {\displaystyle M(E)=\sum _{F\subseteq E}(-1)^{|E\backslash F|}g(F).} The equivalent axioms in Möbius representation are: M ( ∅ ) = 0 {\displaystyle M(\emptyset )=0} . ∑ F ⊆ E | i ∈ F M ( F ) ≥ 0 {\displaystyle \sum _{F\subseteq E|i\in F}M(F)\geq 0} , for all E ⊆ X {\displaystyle E\subseteq \mathbf {X} } and all i ∈ E {\displaystyle i\in E} A fuzzy measure in Möbius representation M is called normalized if ∑ E ⊆ X M ( E ) = 1. {\displaystyle \sum _{E\subseteq \mathbf {X} }M(E)=1.} Möbius representation can be used to give an indication of which subsets of X interact with one another. For instance, an additive fuzzy measure has Möbius values all equal to zero except for singletons. The fuzzy measure g in standard representation can be recovered from the Möbius form using the Zeta transform: g ( E ) = ∑ F ⊆ E M ( F ) , ∀ E ⊆ X . {\displaystyle g(E)=\sum _{F\subseteq E}M(F),\forall E\subseteq \mathbf {X} .} == Simplification assumptions for fuzzy measures == Fuzzy measures are defined on a semiring of sets or monotone class, which may be as granular as the power set of X, and even in discrete cases the number of variables can be as large as 2|X|. For this reason, in the context of multi-criteria decision analysis and other disciplines, simplification assumptions on the fuzzy measure have been introduced so that it is less computationally expensive to determine and use. For instance, when it is assumed the fuzzy measure is additive, it will hold that g ( E ) = ∑ i ∈ E g ( { i } ) {\displaystyle g(E)=\sum _{i\in E}g(\{i\})} and the values of the fuzzy measure can be evaluated from the values on X. Similarly, a symmetric fuzzy measure is defined uniquely by |X| values. Two important fuzzy measures that can be used are the Sugeno- or λ {\displaystyle \lambda } -fuzzy measure and k-additive measures, introduced by Sugeno and Grabisch respectively. === Sugeno λ-measure === The Sugeno λ {\displaystyle \lambda } -measure is a special case of fuzzy measures defined iteratively. It has the following definition: ==== Definition ==== Let X = { x 1 , … , x n } {\displaystyle \mathbf {X} =\left\lbrace x_{1},\dots ,x_{n}\right\rbrace } be a finite set and let λ ∈ ( − 1 , + ∞ ) {\displaystyle \lambda \in (-1,+\infty )} . A Sugeno λ {\displaystyle \lambda } -measure is a function g : 2 X → [ 0 , 1 ] {\displaystyle g:2^{X}\to [0,1]} such that g ( X ) = 1 {\displaystyle g(X)=1} . if A , B ⊆ X {\displaystyle A,B\subseteq \mathbf {X} } (alternatively A , B ∈ 2 X {\displaystyle A,B\in 2^{\mathbf {X} }} ) with A ∩ B = ∅ {\displaystyle A\cap B=\emptyset } then g ( A ∪ B ) = g ( A ) + g ( B ) + λ g ( A ) g ( B ) {\displaystyle g(A\cup B)=g(A)+g(B)+\lambda g(A)g(B)} . As a convention, the value of g at a singleton set { x i } {\displaystyle \left\lbrace x_{i}\right\rbrace } is called a density and is denoted by g i = g ( { x i } ) {\displaystyle g_{i}=g(\left\lbrace x_{i}\right\rbrace )} . In addition, we have that λ {\displaystyle \lambda } satisfies the property λ + 1 = ∏ i = 1 n ( 1 + λ g i ) {\displaystyle \lambda +1=\prod _{i=1}^{n}(1+\lambda g_{i})} . Tahani and Keller as well as Wang and Klir have shown that once the densities are known, it is possible to use the previous polynomial to obtain the values of λ {\displaystyle \lambda } uniquely. === k-additive fuzzy measure === The k-additive fuzzy measure limits the interaction between the subsets E ⊆ X {\displaystyle E\subseteq X} to size | E | = k {\displaystyle |E|=k} . This drastically reduces the number of variables needed to define the fuzzy measure, and as k can be anything from 1 (in which case the fuzzy measure is additive) to X, it allows for a compromise between modelling ability and simplicity. ==== Definition ==== A discrete fuzzy measure g on a set X is called k-additive ( 1 ≤ k ≤ | X | {\displaystyle 1\leq k\leq |\mathbf {X} |} ) if its Möbius representation verifies M ( E ) = 0 {\displaystyle M(E)=0} , whenever | E | > k {\displaystyle |E|>k} for any E ⊆ X {\displaystyle E\subseteq \mathbf {X} } , and there exists a subset F with k elements such that M ( F ) ≠ 0 {\displaystyle M(F)\neq 0} . == Shapley and interaction indices == In game theory, the Shapley value or Shapley index is used to indicate the weight of a game. Shapley values can be calculated for fuzzy measures in order to give some indication of the importance of each singleton. In the case of additive fuzzy measures, the Shapley value will be the same as each singleton. For a given fuzzy measure g, and | X | = n {\displaystyle |\mathbf {X} |=n} , the Shapley index for every i , … , n ∈ X {\displaystyle i,\dots ,n\in X} is: ϕ ( i ) = ∑ E ⊆ X ∖ { i } ( n − | E | − 1 ) ! | E | ! n ! [ g ( E ∪ { i } ) − g ( E ) ] . {\displaystyle \phi (i)=\sum _{E\subseteq \mathbf {X} \backslash \{i\}}{\frac {(n-|E|-1)!|E|!}{n!}}[g(E\cup \{i\})-g(E)].} The Shapley value is the vector ϕ ( g ) = ( ψ ( 1 ) , … , ψ ( n ) ) . {\displaystyle \mathbf {\phi } (g)=(\psi (1),\dots ,\psi (n)).}

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  • Evolving intelligent system

    Evolving intelligent system

    In computer science, an evolving intelligent system is a fuzzy logic system which improves the own performance by evolving rules. The technique is known from machine learning, in which external patterns are learned by an algorithm. Fuzzy logic based machine learning works with neuro-fuzzy systems. Intelligent systems have to be able to evolve, self-develop, and self-learn continuously in order to reflect a dynamically evolving environment. The concept of Evolving Intelligent Systems (EISs) was conceived around the turn of the century with the phrase EIS itself coined for the first time by Angelov and Kasabov in a 2006 IEEE newsletter and expanded in a 2010 text. EISs develop their structure, functionality and internal knowledge representation through autonomous learning from data streams generated by the possibly unknown environment and from the system self-monitoring. EISs consider a gradual development of the underlying (fuzzy or neuro-fuzzy) system structure and differ from evolutionary and genetic algorithms which consider such phenomena as chromosomes crossover, mutation, selection and reproduction, parents and off-springs. The evolutionary fuzzy and neuro systems are sometimes also called "evolving" which leads to some confusion. This was more typical for the first works on this topic in the late 1990s. == Implementations == EISs can be implemented, for example, using neural networks or fuzzy rule-based models. The first neural networks which consider an evolving structure were published in. These were later expanded by N. Kasabov and P. Angelov for the neuro-fuzzy models. P. Angelov introduced the evolving fuzzy rule-based systems (EFSs) as the first mathematical self-learning model that can dynamically evolve its internal structure and is human interpretable and coined the phrase EFS. Contemporarily, the offline incremental approach for learning an EIS, namely, EFuNN, was proposed by N. Kasabov. P. Angelov, D. Filev, N. Kasabov and O. Cordon organised the first IEEE Symposium on EFSs in 2006 (the proceedings of the conference can be found in). EFSs include a formal (and mathematically sound) learning mechanism to extract it from streaming data. One of the earliest and the most widely cited comprehensive survey on EFSs was done in 2008. Later comprehensive surveys on EFS methods with real applications were done in 2011 and 2016 by E. Lughofer. Other works that contributed further to this area in the following years expanded it to evolving participatory learning, evolving grammar, evolving decision trees, evolving human behaviour modelling, self-calibrating (evolving) sensors (eSensors), evolving fuzzy rule-based classifiers, evolving fuzzy controllers, autonomous fault detectors. More recently, the stability of the evolving fuzzy rule-based systems that consist of the structure learning and the fuzzily weighted recursive least square parameter update method has been proven by Rong. Generalized EFS, which allow rules to be arbitrarily rotated in the feature space and thus to improve their data representability, have been proposed in with significant extensions in towards 'smartness' of the rule bases (thus, termed as "Generalized Smart EFS"), allowing more interpretability and reducing curse of dimensionality. The generalized rule structure was also successfully used in the context of evolving neuro-fuzzy systems. Several facets and challenges for achieving more transparent and understandable rule bases in EFS have been discussed by E. Lughofer in. EISs form the theoretical and methodological basis for the Autonomous Learning Machines (ALMA) and autonomous multi-model systems (ALMMo) as well as of the Autonomous Learning Systems. Evolving Fuzzy Rule-based classifiers, in particular, is a very powerful new concept that offers much more than simply incremental or online classifiers – it can cope with new classes being added or existing classes being merged. This is much more than just adapting to new data samples being added or classification surfaces being evolved. Fuzzy rule-based classifiers are the methodological basis of a new approach to deep learning that was until now considered as a form of multi-layered neural networks. Deep Learning offers high precision levels surpassing the level of human ability and grabbed the imagination of the researchers, industry and the wider public. However, it has a number of intrinsic constraints and limitations. These include: The "black box", opaque internal structure which has millions of parameters and involves ad hoc decisions on the number of layers and algorithm parameters. The requirement for a huge amount of training data samples, computational resources (usually requiring GPUs and/or HPC) and time (usually requiring many hours of training). Iterative search. Requires retraining for new situations (is not evolving). Does not have proven convergence and stability. Most, if not all, of the above limitations can be avoided with the use of the Deep (Fuzzy) Rule-based Classifiers, which were recently introduced based on ALMMo, while achieving similar or even better performance. The resulting prototype-based IF...THEN...models are fully interpretable and dynamically evolving (they can adapt quickly and automatically to new data patterns or even new classes). They are non-parametric and, therefore, their training is non-iterative and fast (it can take few milliseconds per data sample/image on a normal laptop which contrasts with the multiple hours the current deep learning methods require for training even when they use GPUs and HPC). Moreover, they can be trained incrementally, online, or in real-time. Another aspect of Evolving Fuzzy Rule-based classifiers has been proposed in, which, in case of multi-class classification problems, achieves the reduction of class imbalance by cascadability into class sub-spaces and an increased flexibility and performance for adding new classes on the fly from streaming samples.

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  • AI Action Summit 2025

    AI Action Summit 2025

    The Artificial Intelligence (AI) Action Summit (French: Sommet pour l'action sur l'intelligence artificielle or Sommet pour l'action sur l'IA, SAIA) was held at the Grand Palais in Paris, France, from 10 to 11 February 2025. The summit was co-chaired by French President Emmanuel Macron and Indian Prime Minister Narendra Modi. The 2025 AI Action Summit followed the 2023 AI Safety Summit hosted at Bletchley Park in the UK, and the 2024 AI Seoul Summit in South Korea. This series of AI summits continued with the AI Impact Summit in Delhi, which was hosted by India in February 2026. Whereas the 2023 AI Safety Summit was attended by representatives from 29 governments and executives from only a handful of AI companies, over 1,000 participants from more than 100 countries attended the 2025 Paris AI Summit, representing government leaders, international organisations, the academic and research community, the private sector, and civil society. == Background == The First International AI Safety Report was published on 29 January 2025. Commissioned after the Bletchley Park AI Safety Summit, the report focused on the risks and threats posed by general-purpose AI, and was slated for discussion at the Paris summit as part of the "Trust in AI" pillar. Whereas the first summit was focused on the catastrophic risks of AI and their mitigation, the Paris meeting was recast as an "AI Action Summit" emphasising innovation, practical implementation, and potential economic opportunities of AI, while also exploring a broader range of risks including its environmental impact and disruptions to the labour market. In the weeks leading up to the Paris summit, government leaders had also started to rally around "national champions" in AI, partly in response to Chinese AI startup DeepSeek, which had released a new model rivalling OpenAI o1. On Sunday 9 February, French President Emmanuel Macron posted a compilation of AI-generated deepfake video clips of himself on Instagram to help publicise the start of the 2025 AI Action Summit the following day. While acknowledging the humour of the deepfakes, the real Macron states in the video that using artificial intelligence, "we can do some very big things: change healthcare, energy, life in our society". == Proceedings == === Day 1 === In her opening address, French special envoy Anne Bouverot discussed the environmental impact of AI, acknowledging the technology's "current trajectory is unsustainable". General secretary Christy Hoffman of the UNI Global Union said that "AI-driven productivity gains risk turning the technology into yet another engine of inequality, further straining our democracies". Chinese Vice Premier Zhang Guoqing made a speech expressing China's willingness "to work with other countries to promote development, safeguard security, and share achievements in the field of artificial intelligence". Google CEO Sundar Pichai said in his speech that while the rise of AI brings many risks, "The biggest risk is missing out". He discussed Google's long track record of AI research and said that the company is investing further into "deep research" agents that can autonomously search the Internet and compile a full analysis for users. A new coalition, the Robust Open Online Safety Tools (ROOST) initiative, debuted at the summit. Supported by Google, Discord, OpenAI, and Roblox, and incubated at the Institute of Global Politics at Columbia University, the organisation is developing free, open-source tools to detect and report child sexual abuse material (CSAM). In his speech closing the first day, President Emmanuel Macron emphasized that France has the capability to deliver the power required by AI companies, thanks to its production of nuclear energy. While declaring that Europe was "back in the race" for AI, Macron said that the region was "too slow" for investors, and called on the EU to "simplify regulation" and "resynchronize with the rest of the world". === Day 2 === On 11 February 2025, the French government announced its $400 million endowment of Current AI, a new foundation to support the creation of AI "public goods" including high-quality datasets and open-source tools and infrastructure. Launched by President Macron, Current AI is backed by nine governments – Finland, France, Germany, Chile, India, Kenya, Morocco, Nigeria, Slovenia, and Switzerland – plus various philanthropic organisations such as the Omidyar Group and the McGovern Foundation, and private companies such as Google and Salesforce. Another initiative launched at the summit was the Coalition for Sustainable AI. Led by France, the UN Environment Programme (UNEP), and the International Telecommunication Union (ITU), the coalition has the support of 11 countries, five international organisations, and 37 tech companies including EDF, IBM, Nvidia, and SAP. The Summit of Heads of State and Government took place with a plenary session in the Grand Palais. Prime Minister Narendra Modi of India stressed the need to "democratise technology" and "[ensure] access to all, especially in the Global South". Vice President JD Vance of the United States used his speech to warn against "excessive regulation of the AI" which "could kill a transformative sector just as it's taking off". Vance also warned other leaders against cooperating with "authoritarian regimes" on AI, a comment widely interpreted as a reference to China. == Investments == At the summit, the European Union made several announcements related to planned investments supporting AI development. President Ursula von der Leyen of the European Commission launched InvestAI, a €200 billion initiative, including €20 billion to build four AI gigafactories to train highly complex, very large models. In addition, a coalition of more than 60 European companies launched the EU AI Champions Initiative. Led by venture capital firm General Catalyst, the coalition plans to invest €150 billion in AI-related businesses and infrastructure in Europe over five years. President Emmanuel Macron announced that private investors had pledged to invest nearly €110 billion in the AI sector in France. Financing of between €30 and €50 billion is expected from the United Arab Emirates to build a very large data centre campus, with another €20 billion from the Canadian investment firm Brookfield Corporation. French startup Mistral AI and Helsing, a German-British company, announced their partnership in developing vision-language-action models helping soldiers use AI on the battlefield. == Reactions == The Financial Times editorial board noted that the Paris summit "highlighted a shift in the dynamics towards geopolitical competition", which it characterised as "a new AI arms race" between the US and China, with Europe "trying to carve out its role". Fortune.com AI editor Jeremy Kahn described the 2025 Paris Summit as an "AI festival, complete with glitzy corporate side events and even a late night dance party", contrasting it with the "decidedly sober" mood of the inaugural AI Safety Summit at Bletchley Park. Many experts of the AI Safety Community expressed disappointment that the Paris Summit did not do enough to address AI risks, with Anthropic CEO Dario Amodei calling it a "missed opportunity". Others voicing similar concerns included David Leslie of the Alan Turing Institute and Max Tegmark of the Future of Life Institute. Reporting from Paris, technology columnist Kevin Roose of The New York Times wrote, "The biggest surprise of the Paris summit, for me, has been that policymakers can't seem to grasp how soon powerful AI systems could arrive, or how disruptive they could be." == Statement on inclusive and sustainable AI == At the summit, 58 countries, including France, China, and India, signed a joint declaration, the Statement on Inclusive and Sustainable Artificial Intelligence for People and the Planet. The statement outlines general principles such as accessibility and overcoming the digital divide; developing AI that is open, transparent, ethical, safe, and trustworthy; avoiding market concentration of AI development to encourage innovation; positive outcomes for labour markets; making AI sustainable; and promoting international cooperation and governance. The US and UK refused to sign the declaration on inclusive and sustainable AI. The UK government said in a brief statement that the international agreement did not go far enough in defining global governance of AI and addressing concerns about its impact on national security. === Signatories === The list of signatory countries to the statement for inclusive and sustainable AI in alphabetical order: Additional signatories included the following international bodies and research institutes: ALAI (Latin American Association on Internet) African Union (AU) Commission BEUC The European Consumer Organisation Center for Democracy and Technology Council of Europe European Commission (and the 27 member states) Hugging Face INRIA Institute of Advanced Study OEC

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  • Anomaly detection

    Anomaly detection

    In data analysis, anomaly detection (also referred to as outlier detection and sometimes as novelty detection) is generally understood to be the identification of rare items, events or observations which deviate significantly from the majority of the data and do not conform to a well defined notion of normal behavior. Such examples may arouse suspicions of being generated by a different mechanism, or appear inconsistent with the remainder of that set of data. Anomaly detection finds application in many domains including cybersecurity, medicine, machine vision, statistics, neuroscience, law enforcement and financial fraud to name only a few. Anomalies were initially searched for clear rejection or omission from the data to aid statistical analysis, for example to compute the mean or standard deviation. They were also removed to better predictions from models such as linear regression, and more recently their removal aids the performance of machine learning algorithms. However, in many applications anomalies themselves are of interest and are the observations most desirous in the entire data set, which need to be identified and separated from noise or irrelevant outliers. Three broad categories of anomaly detection techniques exist. Supervised anomaly detection techniques require a data set that has been labeled as "normal" and "abnormal" and involves training a classifier. However, this approach is rarely used in anomaly detection due to the general unavailability of labelled data and the inherent unbalanced nature of the classes. Semi-supervised anomaly detection techniques assume that some portion of the data is labelled. This may be any combination of the normal or anomalous data, but more often than not, the techniques construct a model representing normal behavior from a given normal training data set, and then test the likelihood of a test instance to be generated by the model. Unsupervised anomaly detection techniques assume the data is unlabelled and are by far the most commonly used due to their wider and relevant application. == Definition == Many attempts have been made in the statistical and computer science communities to define an anomaly. The most prevalent ones include the following, and can be categorised into three groups: those that are ambiguous, those that are specific to a method with pre-defined thresholds usually chosen empirically, and those that are formally defined: === Ill defined === An outlier is an observation which deviates so much from the other observations as to arouse suspicions that it was generated by a different mechanism. Anomalies are instances or collections of data that occur very rarely in the data set and whose features differ significantly from most of the data. An outlier is an observation (or subset of observations) which appears to be inconsistent with the remainder of that set of data. An anomaly is a point or collection of points that is relatively distant from other points in multi-dimensional space of features. Anomalies are patterns in data that do not conform to a well-defined notion of normal behaviour. === Specific === Let T be observations from a univariate Gaussian distribution and O a point from T. Then the z-score for O is greater than a pre-selected threshold if and only if O is an outlier. == History == === Intrusion detection === The concept of intrusion detection, a critical component of anomaly detection, has evolved significantly over time. Initially, it was a manual process where system administrators would monitor for unusual activities, such as a vacationing user's account being accessed or unexpected printer activity. This approach was not scalable and was soon superseded by the analysis of audit logs and system logs for signs of malicious behavior. By the late 1970s and early 1980s, the analysis of these logs was primarily used retrospectively to investigate incidents, as the volume of data made it impractical for real-time monitoring. The affordability of digital storage eventually led to audit logs being analyzed online, with specialized programs being developed to sift through the data. These programs, however, were typically run during off-peak hours due to their computational intensity. The 1990s brought the advent of real-time intrusion detection systems capable of analyzing audit data as it was generated, allowing for immediate detection of and response to attacks. This marked a significant shift towards proactive intrusion detection. As the field has continued to develop, the focus has shifted to creating solutions that can be efficiently implemented across large and complex network environments, adapting to the ever-growing variety of security threats and the dynamic nature of modern computing infrastructures. == Applications == Anomaly detection is applicable in a very large number and variety of domains, and is an important subarea of unsupervised machine learning. As such it has applications in cyber-security, intrusion detection, fraud detection, fault detection, system health monitoring, event detection in sensor networks, detecting ecosystem disturbances, defect detection in images using machine vision, medical diagnosis and law enforcement. === Intrusion detection === Anomaly detection was proposed for intrusion detection systems (IDS) by Dorothy Denning in 1986. Anomaly detection for IDS is normally accomplished with thresholds and statistics, but can also be done with soft computing, and inductive learning. Types of features proposed by 1999 included profiles of users, workstations, networks, remote hosts, groups of users, and programs based on frequencies, means, variances, covariances, and standard deviations. The counterpart of anomaly detection in intrusion detection is misuse detection. === Fintech fraud detection === Anomaly detection is vital in fintech for fraud prevention. === Preprocessing === Preprocessing data to remove anomalies can be an important step in data analysis, and is done for a number of reasons. Statistics such as the mean and standard deviation are more accurate after the removal of anomalies, and the visualisation of data can also be improved. In supervised learning, removing the anomalous data from the dataset often results in a statistically significant increase in accuracy. === Video surveillance === Anomaly detection has become increasingly vital in video surveillance to enhance security and safety. With the advent of deep learning technologies, methods using Convolutional Neural Networks (CNNs) and Simple Recurrent Units (SRUs) have shown significant promise in identifying unusual activities or behaviors in video data. These models can process and analyze extensive video feeds in real-time, recognizing patterns that deviate from the norm, which may indicate potential security threats or safety violations. An important aspect for video surveillance is the development of scalable real-time frameworks. Such pipelines are required for processing multiple video streams with low computational resources. === IT infrastructure === In IT infrastructure management, anomaly detection is crucial for ensuring the smooth operation and reliability of services. These are complex systems, composed of many interactive elements and large data quantities, requiring methods to process and reduce this data into a human and machine interpretable format. Techniques like the IT Infrastructure Library (ITIL) and monitoring frameworks are employed to track and manage system performance and user experience. Detected anomalies can help identify and pre-empt potential performance degradations or system failures, thus maintaining productivity and business process effectiveness. === IoT systems === Anomaly detection is critical for the security and efficiency of Internet of Things (IoT) systems. It helps in identifying system failures and security breaches in complex networks of IoT devices. The methods must manage real-time data, diverse device types, and scale effectively. Garg et al. have introduced a multi-stage anomaly detection framework that improves upon traditional methods by incorporating spatial clustering, density-based clustering, and locality-sensitive hashing. This tailored approach is designed to better handle the vast and varied nature of IoT data, thereby enhancing security and operational reliability in smart infrastructure and industrial IoT systems. === Petroleum industry === Anomaly detection is crucial in the petroleum industry for monitoring critical machinery. A 2015 paper proposed a novel segmentation algorithm using support vector machines to analyze sensor data for real-time anomaly detection. === Oil and gas pipeline monitoring === In the oil and gas sector, anomaly detection is not just crucial for maintenance and safety, but also for environmental protection. Aljameel et al. propose an advanced machine learning-based model for detecting minor leaks in oil and gas pipelines, a task traditional methods may miss.

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  • Interim Measures for the Management of Generative AI Services

    Interim Measures for the Management of Generative AI Services

    The Interim Measures for the Management of Generative AI Services (Chinese: 生成式人工智能服务管理暂行办法; pinyin: Shēngchéng shì réngōng zhìnéng fúwù guǎnlǐ zànxíng bànfǎ) are a set of regulations governing public-facing generative artificial intelligence services in China. Issued on 10 July 2023 and effective from 15 August 2023, they were China's first binding regulation specifically targeting generative AI. They have been described as among the earliest such regulations adopted by any country. The measures were jointly issued by the Cyberspace Administration of China (CAC) and six other national bodies: the National Development and Reform Commission, the Ministry of Education, the Ministry of Science and Technology, the Ministry of Industry and Information Technology, the Ministry of Public Security, and the National Radio and Television Administration. Among the measures' most prominent requirements is that generative AI services must uphold Core Socialist Values and must not generate content that could subvert state power, harm national security, or undermine social stability. The measures also require providers of public-facing generative AI services to undergo security assessments and register their algorithms with the CAC. As of December 2025, 748 generative AI services had completed the filing process at the national level. == Background == The Interim Measures build on two earlier sets of regulations targeting specific algorithm applications. The Administrative Provisions on Algorithm Recommendation for Internet Information Services, effective from March 2022, established China's algorithm registry and required providers of recommendation algorithms with "public opinion properties or social mobilization capabilities" to file with the CAC and undergo security assessments. The Administrative Provisions on Deep Synthesis of Internet Information Services, effective from January 2023, extended similar requirements to algorithms used for generating synthetic media such as deepfakes. In April 2023, the CAC released a draft of the generative AI regulation for public comment. The draft included several requirements that attracted attention, including that generated content should "embody Core Socialist Values" and that training data should be "true and accurate". The public consultation period ran until May 2023. The final version, published in July 2023, was substantially revised from the draft. According to an analysis by the Future of Privacy Forum, changes appeared to reflect feedback from industry stakeholders including Baidu, Xiaomi, SenseTime, and others, as well as input from government-affiliated research institutes. The final measures adopted a more permissive tone, with the CAC describing its approach as "inclusive and prudent" (包容审慎) and emphasising "classified and graded" (分类分级) supervision. == Scope == The measures apply to services that use generative AI technology to provide text, images, audio, video, or other content to the public within mainland China (Article 2). They do not apply to organisations that develop or use generative AI internally without offering services to the domestic public, such as industry associations, enterprises, and research institutions. Overseas providers whose services are accessible to users in China are also subject to the measures. == Key provisions == === Content requirements === Article 4 sets out the core content obligations. Providers and users of generative AI services must uphold the Core Socialist Values. The measures prohibit generating content that incites subversion of national sovereignty or the socialist system, endangers national security or the nation's image, incites separatism, promotes terrorism or extremism, promotes ethnic hatred or discrimination, or contains violence, obscenity, or false information prohibited by law. These content prohibitions largely mirror those in Article 12 of the Cybersecurity Law and in prior regulations governing online content. Article 4 also requires that models be designed and trained to avoid discrimination, that services respect intellectual property rights, and that providers take effective measures to improve the transparency and accuracy of generated content. === Training data and labelling === Article 7 requires providers to ensure that training data is of high quality and legitimately sourced, and that it does not infringe upon intellectual property rights. Where personal information is used, consent must be obtained. The final version of this provision removed language from the draft that would have held providers responsible for the "legitimacy" of all pretraining data, replacing it with a requirement to "employ effective measures to improve the quality of training data". Article 8 requires providers to establish labelling rules for training data and to conduct quality assessments of data annotations. Article 12 requires that generated images, videos, and other synthetic content be labelled as AI-generated. === User rights and privacy === Article 11 requires providers to protect user privacy, to minimise the collection and retention of personal data, and to refrain from unlawfully sharing user information. Users have the right to request review, correction, or deletion of their personal information. Article 10 requires providers to take measures to prevent excessive dependence on or addiction to generative AI services by minors. === Security assessment and algorithm filing === Article 17 requires that providers of generative AI services with "public opinion properties or the capacity for social mobilization" (具有舆论属性或者社会动员能力) carry out security assessments and complete algorithm filing procedures in accordance with the Administrative Provisions on Algorithm Recommendation for Internet Information Services. == Implementation == === Algorithm filing process === In practice, the filing requirements under the Interim Measures have developed into a two-tier process. The first tier is the standard algorithm filing (算法备案) under the pre-existing Algorithm Recommendation Provisions, which involves submitting information about an algorithm's design, purpose, and data sources to the CAC. This process is primarily a registration mechanism. For public-facing generative AI products, there is an additional, more rigorous process commonly referred to as the "large model filing" (大模型备案). This involves submitting a security self-assessment report, data annotation rules, a keyword blocking list, and evaluation test question sets. The process includes technical testing at the provincial level, followed by review at the national CAC level. The algorithm filing targets specific algorithms, while the large model filing evaluates the broader system architecture, training data, model parameters, and potential social impact. The CAC publishes lists of generative AI services that have successfully completed the filing process. The first such list was published on 2 April 2024. According to the CAC's year-end announcements, 302 generative AI services had completed national-level filing by the end of 2024 (of which 238 were new that year), alongside 105 applications that completed local-level registration. By the end of 2025, the cumulative total had risen to 748 national-level filings and 435 local-level registrations. === Content compliance and testing === According to the Carnegie Endowment, the CAC has conducted compliance audits of generative AI services with a particular focus on ensuring appropriate responses to queries about politically sensitive topics. The large model filing process requires providers to pass both provincial-level and national-level technical testing before their services can be made available to the public. On 1 March 2024, the National Technical Committee 260 on Cybersecurity (TC260) published TC260-003, the Basic Security Requirements for Generative AI Services (生成式人工智能服务安全基本要求), a technical standard that provides detailed guidance on the security assessments required under the Interim Measures. The standard covers requirements for training data safety, model security, and content safety evaluation, and is used as a reference for the filing process. == Analysis == === Relationship to broader Chinese internet regulation === The content requirements in the Interim Measures extend China's existing framework for online information control to generative AI. Legal scholars have noted that the "Core Socialist Values" provision and the specific content prohibitions are consistent with longstanding requirements imposed on internet platforms under the Cybersecurity Law and related regulations. The Asia Society Policy Institute has described the Chinese government's highest regulatory priority in this area as retaining control of information, noting that content-related obligations receive stricter enforcement than other provisions. === Nature of the filing system === The character of the filing system has been debated by scholars. Angela Huyue Zh

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  • Knights of Sidonia

    Knights of Sidonia

    Knights of Sidonia (Japanese: シドニアの騎士, Hepburn: Shidonia no Kishi) is a Japanese manga series written and illustrated by Tsutomu Nihei. It was serialized by Kodansha's seinen manga magazine Monthly Afternoon between April 2009 and September 2015, with its chapters collected in 15 tankōbon volumes. It tells the story of Nagate Tanikaze, an "under-dweller" destined to become a Garde pilot, whose mission is to defend the generation ship Sidonia from a hostile alien species called Gauna. The manga was licensed for English release in North America by Vertical. An anime television series adaptation was produced by Polygon Pictures. The first season aired from April to June 2014; the second between April and June 2015. An anime film sequel titled Knights of Sidonia: Love Woven in the Stars premiered in June 2021. In 2015, Knights of Sidonia received the 39th Kodansha Manga Award in the general category, as well as the 47th Seiun Award in the Best Comic category in 2016. == Plot == === Setting === The story is set in the year 3394, a thousand years after mankind flees from Earth after it was destroyed by a race of shapeshifting aliens called the Gauna (奇居子(ガウナ)), aboard hundreds of colossal spacecraft created from the remains of the planet. One such ship is the Sidonia, which has developed its own human culture closely based on that of Japan where human cloning, asexual reproduction, and human genetic engineering, such as granting humans photosynthesis, are commonplace. It is also revealed that the top echelons of this society have secretly been granted immortality. With a population of over 500,000 people, Sidonia is possibly the last human settlement remaining, as the fates of the other ships are unknown. Little is known about the true nature of the Gauna or their motivation for attacking humanity. At any given time, a Gauna consists of a nearly impenetrable core protected by a dense layer of malleable flesh known as "placenta" (胞衣, ena). Once the ena is shed away and the core is destroyed, the Gauna's body disintegrates. While Sidonia itself is heavily armed with an arsenal of high-output beam cannons and mass cannons including slow but powerful planet-destroying warheads, it is primarily defended by large mechanized weapons called Gardes (衛人, Morito) whose weaponry and mobility is powered by "Higgs particles" (ヘイグス粒子, Heigusu Ryūshi), armed with a high-output beam cannon for long range assaults and a special spear known as "Kabizashi" for close combat. The tip of the kabizashi is made of a rare and little-understood material which has the unique property of being able to destroy a Gauna's core. Later the Gardes are also equipped with firearms whose ammunition have the same material of the Kabizashi after a means to artificially mass-produce it is discovered. Most people in the surviving human population are screened and drafted as Garde pilots at a young age, if they are shown to be capable of piloting them. === Story === The story follows the adventures of Garde pilot Nagate Tanikaze, who lived in the underground layer of Sidonia since birth and was raised by his grandfather. Never having met anyone else, he trains himself in an old Guardian pilot simulator every day, eventually mastering it. After his grandfather's death, he emerges to the surface and is selected as a Garde pilot, just as Sidonia is once again threatened by the Gauna. == Media == === Manga === Written and illustrated by Tsutomu Nihei, Knights of Sidonia was serialized in Kodansha's seinen manga magazine Monthly Afternoon from April 25, 2009, to September 25, 2015. It was compiled in 15 tankōbon volumes. The manga has been licensed in North America by Vertical, who released all 15 volumes in English between February 5, 2013, and April 26, 2016. === Anime === An anime television series adaptation, produced by Polygon Pictures, aired its first season from April 10 to June 26, 2014, on MBS and later on TBS, CBC and BS-TBS. The series was directed by Kōbun Shizuno, assisted by Hiroyuki Seshita, with scripts by Sadayuki Murai and character designs by Yuki Moriyama. The opening theme song is "Sidonia" (シドニア, Shidonia), performed by Angela, while the ending theme song is "Show" (掌 -show-, Shō), performed by Eri Kitamura. A second season aired from April 11 to June 26, 2015. For the second season, the opening theme song is "Kishi Kōshinkyoku" (騎士行進曲, Knight March), performed by Angela, while the ending theme song is "Requiem" (鎮魂歌 -レクイエム-, Rekuiemu), performed by CustomiZ. The series was localized and streamed by Netflix in all of its territories since July 4, 2014, becoming the service's first original anime, as well as the first anime series on Netflix available in Dolby Vision/HDR. The first season has been licensed for home video release by Sentai Filmworks. The second season was released on Netflix on July 3, 2015, and has been licensed by Sentai Filmworks for home video distribution. In July 2021, Funimation announced they acquired the streaming rights from Netflix to both seasons. === Films === A compilation film of the first season with additional scenes and re-edited sound effects was released on March 6, 2015. A new anime film, titled Knights of Sidonia: Love Woven in the Stars, was announced on July 3, 2020. Hiroyuki Seshita served as chief director, while Tadahiro Yoshihira served as director for the new film, with Polygon Pictures returning for production. Sadayuki Murai and Tetsuya Yamada returned to write scripts, while Shūji Katayama composed the music. The rest of the staff and cast returned to reprise their roles. The first four minutes of the film were shown on YouTube on April 28, 2021. The film was set to premiere on May 14, 2021, but was delayed to June 4, 2021, due to the COVID-19 pandemic. Funimation screened the film in international theaters starting on September 13, 2021. == Reception == === Manga === Knights of Sidonia won the 39th Kodansha Manga Award in the general category in 2015. The manga won the 47th Seiun Award in the Best Comic category in 2016. It also won the Best Seinen category at the 26th Salón del Manga de Barcelona in 2020. It was one of the Jury Recommended works in the Manga Division at the 17th Japan Media Arts Festival in 2013. The Young Adult Library Services Association listed Knights of Sidonia in its 2014 list of Top 10 Graphic Novels for Teens. Carlo Santos from Anime News Network gave the first manga volume a B, stating, "It is got a young man piloting a giant robot against alien enemies, but Knight of Sidonia is no Neon Genesis Evangelion. Yet it is not as bleak or incomprehensible as Tsutomu Nihei works like Blame! or Biomega, either—rather, it is the best of both worlds, bringing Nihei's hard sci-fi mentality into a more conventional space-adventure environment". === Anime === The anime series received positive reviews, even from famous members of the Japanese anime/game industry, like Hideo Kojima, creator of the Metal Gear series, who claims that "It's a kind of anime that we haven't seen for a while that has that sci-fi spirit. Using digital technology cultivated through games, it creates animation that encapsulates Japan's cultural assets like manga, cel animation, kanji, giant robots, etc. What's born is a unique made-in-Japan work that could never be cooked up in Hollywood. Japanese culture has lost its 'cool', and Knights of Sidonia will be the white knight that saves it". Other industry pros left acknowledgements as well, including Akiko Higashimura, Digitarou and Yoshinao Dao.

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