AI Email Automation

AI Email Automation — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Indic computing

    Indic computing

    Indic Computing means "computing in Indic", i.e., Indian Scripts and Languages. It involves developing software in Indic Scripts/languages, Input methods, Localization of computer applications, web development, Database Management, Spell checkers, Speech to Text and Text to Speech applications and OCR in Indian languages. Unicode standard version 15.0 specifies codes for 9 Indic scripts in Chapter 12 titled "South and Central Asia-I, Official Scripts of India". The 9 scripts are Bengali, Devanagari, Gujarati, Gurmukhi, Kannada, Malayalam, Oriya, Tamil and Telugu. A lot of Indic Computing projects are going on. They involve some government sector companies, some volunteer groups and individual people. == Government sector == Indian Union Government made it mandatory for Mobile phone companies whose handsets manufactured, stored, sold and distributed in India to have support for displaying and typing text using fonts for all 22 languages. This move has seen rise in use of Indian languages by millions of users. === TDIL === The Department of Electronics and Information Technology, India initiated the TDIL (Technology Development for Indian Languages) with the objective of developing Information Processing Tools and Techniques to facilitate human-machine interaction without a language barrier; creating and accessing multilingual knowledge resources; and integrating them to develop innovative user products and services. In 2005, it started distributing language software tools developed by Government/Academic/Private companies in the form of CD for non commercial use. Some of the outcomes of TDIL program have been deployed on Indian Language Technology Proliferation & Deployment Centre. This Centre disseminates all the linguistic resources, tools & applications which have been developed under TDIL funding. This programme took to exponential expansion under the leadership of Dr. Swaran Lata who also created international foot-print of the programme. She has now retired. === C-DAC === C-DAC is an India based government software company which is involved in developing language related software. It is best known for developing InScript Keyboard, the standard keyboard for Indian languages. It has also developed lot of Indic language solutions including Word Processors, typing tools, text to speech software, OCR in Indian languages etc. ==== BharateeyaOO.org ==== The work developed out of CDAC, Bangalore (earlier known as NCST, Bangalore) became BharateeyaOO. OpenOffice 2.1 had support for over 10 Indian languages. ==== BOSS ==== BOSS linux was developed by the Centre for Development of Advanced Computing (CDAC) to promote use of open-source software in India. == NGO and Volunteer groups == === Indlinux === Indlinux organisation helped organise the individual volunteers working on different indic language versions of Linux and its applications. === Sarovar === Sarovar.org is India's first portal to host projects under Free/Open source licenses. It is located in Trivandrum, India and hosted at Asianet data center. Sarovar.org is customised, installed and maintained by Linuxense as part of their community services and sponsored by River Valley Technologies. Sarovar.org is built on Debian Etch and GForge and runs off METTLE. === Pinaak === Pinaak is a non-government charitable society devoted to Indic language computing. It works for software localization, developing language software, localizing open source software, enriching online encyclopedias etc. In addition to this Pinaak works for educating people about computing, ethical use of Internet and use of Indian languages on Internet. === Ankur Group === Ankur Group is working toward supporting Bengali language (Bengali) on Linux operating system including localized Bengali GUI, Live CD, English-to-Bengali translator, Bengali OCR and Bengali Dictionary etc. === BhashaIndia === === SMC === SMC is a free software group, working to bridge the language divide in Kerala in the technology front and is today the biggest language computing community in India. == Input methods == === Full size keyboards === With the advent of Unicode inputting Indic text on computer has become very easy. A number of methods exist for this purpose, but the main ones are:- ==== InScript ==== Inscript is the standard keyboard for Indian languages. Developed by C-DAC and standardized by Government of India. Nowadays it comes inbuilt in all major operating systems including Microsoft Windows (2000, XP, Vista, 7), Linux and Macintosh. ==== Phonetic transliteration ==== This is a typing method in which, for instance, the user types text in an Indian language using Roman characters and it is phonetically converted to equivalent text in Indian script in real time. This type of conversion is done by phonetic text editors, word processors and software plugins. Building up on the idea, one can use phonetic IME tools that allow Indic text to be input in any application. Some examples of phonetic transliterators are Xlit, Google Indic Transliteration, BarahaIME, Indic IME, Rupantar, SMC's Indic Keyboard and Microsoft Indic Language Input Tool. SMC's Indic Keyboard has support for as many as 23 languages whereas Google Indic Keyboard only supports 11 Indian languages. They can be broadly classified as: Fixed transliteration scheme based tools – They work using a fixed transliteration scheme to convert text. Some examples are Indic IME, Rupantar and BarahaIME. Intelligent/Learning based transliteration tools – They compare the word with a dictionary and then convert it to the equivalent words in the target language. Some of the popular ones are Google Indic Transliteration, Xlit, Microsoft Indic Language Input Tool and QuillPad. ==== Remington (typewriter) ==== This layout was developed when computers had not been invented or deployed with Indic languages, and typewriters were the only means to type text in Indic scripts. Since typewriters were mechanical and could not include a script processor engine, each character had to be placed on the keyboard separately, which resulted in a very complex and difficult to learn keyboard layout. With the advent of Unicode, the Remington layout was added to various typing tools for sake of backward compatibility, so that old typists did not have to learn a new keyboard layout. Nowadays this layout is only used by old typists who are used to this layout due to several years of usage. One tool to include Remington layout is Indic IME. A font that is based on the Remington keyboard layout is Kruti Dev. Another online tool that very closely supports the old Remington keyboard layout using Kruti Dev is the Remington Typing tool. === Braille === IBus Sharada Braille, which supports seven Indian languages was developed by SMC. === Mobile phones with Numeric keyboards === Mobile/Hand/cell phone basic models have 12 keys like the plain old telephone keypad. Each key is mapped to 3 or 4 English letters to facilitate data entry in English. For inputting Indian languages with this kind of keypad, there are two ways to do so. First is the Multi-tap Method and second uses visual help from the screen like Panini Keypad. The primary usage is SMS. 140 characters size used for English/Roman languages can be used to accommodate only about 70 language characters when Unicode Proprietary compression is used some times to increase the size of single message for Complex script languages like Hindi. A research study of the available methods and recommendations of proposed standard was released by Broadband Wireless Consortium of India (BWCI). ==== Transliteration/Phonetic methods ==== English is used to type in Indian languages. QuillPad IndiSMS ==== Native methods ==== In native methods, the letters of the language are displayed on the screen corresponding to the numeral keys based on the probabilities of those letters for that language. Additional letters can be accessed by using a special key. When a word is partially typed, options are presented from which the user can make a selection. === Smart phones with Qwerty keyboards === Most smart phones have about 35 keys catering primarily to the English language. Numerals and some symbols are accessed with a special key called Alt. Indic input methods are yet to evolve for these types of phones, as support of Unicode for rendering is not widely available. === For Smart Phones with Soft/Virtual keyboards === Inscript is being adopted for smart phone usage. For Android phones which can render Indic languages, Swalekh Multilingual Keypad Multiling Keyboard app are available. Gboard offers support for several Indian languages. == Localization == Localization means translating software, operating systems, websites etc. various applications in Indian language. Various volunteers groups are working in this direction. === Mandrake Tamil Version === A notable example is the Tamil version of Mandrake linux(defunct since 2011). Tamil speakers in Toronto (Canada) released Mandrake,

    Read more →
  • Knowledge spillover

    Knowledge spillover

    Knowledge spillover is an exchange of ideas among individuals. Knowledge spillover is usually replaced by terminations of technology spillover, R&D spillover and/or spillover (economics) when the concept is specific to technology management and innovation economics. In knowledge management economics, knowledge spillovers are non-rival knowledge market costs incurred by a party not agreeing to assume the costs that has a spillover effect of stimulating technological improvements in a neighbor through one's own innovation. Such innovations often come from specialization within an industry. There are two kinds of knowledge spillovers: internal and external. Internal knowledge spillover occurs if there is a positive impact of knowledge between individuals within an organization that produces goods and/or services. An external knowledge spillover occurs when the positive impact of knowledge is between individuals outside of a production organization. Marshall–Arrow–Romer (MAR) spillovers, Porter spillovers and Jacobs spillovers are three types of spillovers. == Conceptualizations == === Marshall–Arrow–Romer === Marshall–Arrow–Romer (MAR) spillover has its origins in 1890, where the English economist Alfred Marshall developed a theory of knowledge spillovers. Knowledge spillovers later were extended by economists Kenneth Arrow (1962) and Paul Romer (1986). In 1992, Edward Glaeser, Hedi Kallal, José Scheinkman, and Andrei Shleifer pulled together the Marshall–Arrow–Romer views on knowledge spillovers and accordingly named the view MAR spillover in 1992. Under the Marshall–Arrow–Romer (MAR) spillover view, the proximity of firms within a common industry often affects how well knowledge travels among firms to facilitate innovation and growth. The closer the firms are to one another, the greater the MAR spillover. The exchange of ideas is largely from employee to employee, in that employees from different firms in an industry exchange ideas about new products and new ways to produce goods. The opportunity to exchange ideas that lead to innovations key to new products and improved production methods. Research on the Cambridge IT Cluster (UK) suggests that technological knowledge spillovers might only happen rarely and are less important than other cluster benefits such as labour market pooling. === Porter === Porter (1990), like MAR, argues that knowledge spillovers in specialized, geographically concentrated industries stimulate growth. He insists, however, that local competition, as opposed to local monopoly, fosters the pursuit and rapid adoption of innovation. He gives examples of Italian ceramics and gold jewellery industries, in which hundreds of firms are located together and fiercely compete to innovate since the alternative to innovation is demise. Porter's externalities are maximized in cities with geographically specialized, competitive industries. === Jacobs === Under the Jacobs spillover view, the proximity of firms from different industries affect how well knowledge travels among firms to facilitate innovation and growth. This is in contrast to MAR spillovers, which focus on firms in a common industry. The diverse proximity of a Jacobs spillover brings together ideas among individuals with different perspectives to encourage an exchange of ideas and foster innovation in an industrially diverse environment. Developed in 1969 by urbanist Jane Jacobs and John Jackson the concept that Detroit’s shipbuilding industry from the 1830s was the critical antecedent leading to the 1890s development of the auto industry in Detroit since the gasoline engine firms easily transitioned from building gasoline engines for ships to building them for automobiles. == Incoming and outgoing spillovers == Knowledge spillover has asymmetric directions. The focal entity and receives or outflows know-how to others, creating incoming and outgoing spillovers. Cassiman and Veugelers (2002) use survey data and estimate incoming and outgoing spillover and study the economic impacts. Incoming spillover increases growth opportunity and productivity improvements of receivers, while outgoing spillover leads to free rider problem in the technology competition. Chen et al. (2013) use econometric method to gauge incoming spillover, a way that applies for all companies without survey. They find that incoming spillover explains R&D profits of industrial firms. == Policy implications == As information is largely non-rival in nature, certain measures must be taken to ensure that, for the originator, the information remains a private asset. As the market cannot do this efficiently, public regulations have been implemented to facilitate a more appropriate equilibrium. As a result, the concept of intellectual property rights have developed and ensure the ability of entrepreneurs to temporarily hold on to the profitability of their ideas through patents, copyrights, trade secrets, and other governmental safeguards. Conversely, such barriers to entry prevent the exploitation of informational developments by rival firms within an industry. For example, Wang (2023) indicates that technology spillovers are reduced by 27% to 51% when trade secrets laws are implemented by the Uniform Trade Secrets Act in the US. On the other hand, when the research and development of a private firm results in a social benefit, unaccounted for within the market price, often greater than the private return of the firm's research, then a subsidy to offset the underproduction of that benefit might be offered to the firm in return for its continued output of that benefit. Government subsidies are often controversial, and while they might often result in a more appropriate social equilibrium, they could also lead to undesirable political repercussions as such a subsidy must come from taxpayers, some of whom may not directly benefit from the researching firm's subsidized knowledge spillover. The concept of knowledge spillover is also used to justify subsidies to foreign direct investment, as foreign investors help diffuse technology among local firms. == Examples == Business parks are a good specific example of concentrated businesses that may benefit from MAR spillover. Many semiconductor firms intentionally located their research and development facilities in Silicon Valley to take advantage of MAR spillover. In addition, the film industry in Los Angeles, California, and elsewhere relies on a geographic concentration of specialists (directors, producers, scriptwriters, and set designers) to bring together narrow aspects of movie-making into a final product. A general example of a knowledge spillover could be the collective growth associated with the research and development of online social networking tools like Facebook, YouTube, and Twitter. Such tools have not only created a positive feedback loop, and a host of originally unintended benefits for their users, but have also created an explosion of new software, programming platforms, and conceptual breakthroughs that have perpetuated the development of the industry as a whole. The advent of online marketplaces, the utilization of user profiles, the widespread democratization of information, and the interconnectivity between tools within the industry have all been products of each tool's individual developments. These developments have since spread outside the industry into the mainstream media as news and entertainment firms have developed their own market feedback applications within the tools themselves, and their own versions of online networking tools (e.g. CNN’s iReport).

    Read more →
  • Run-to-completion scheduling

    Run-to-completion scheduling

    Run-to-completion scheduling or nonpreemptive scheduling is a scheduling model in which each task runs until it either finishes, or explicitly yields control back to the scheduler. Run-to-completion systems typically have an event queue which is serviced either in strict order of admission by an event loop, or by an admission scheduler which is capable of scheduling events out of order, based on other constraints such as deadlines. Some preemptive multitasking scheduling systems behave as run-to-completion schedulers in regard to scheduling tasks at one particular process priority level, at the same time as those processes still preempt other lower priority tasks and are themselves preempted by higher priority tasks.

    Read more →
  • Learning augmented algorithm

    Learning augmented algorithm

    A learning augmented algorithm (also called algorithm with predictions) is an algorithm that can make use of a prediction to improve its performance. Whereas in regular algorithms just the problem instance is inputted, learning augmented algorithms accept an extra parameter. This extra parameter often is a prediction of some property of the solution. This prediction is then used by the algorithm to improve its running time or the quality of its output. The most common application are online algorithms, where a prediction on the uncertain instance is provided. == Description == A learning augmented algorithm typically takes an input ( I , A ) {\displaystyle ({\mathcal {I}},{\mathcal {A}})} . Here I {\displaystyle {\mathcal {I}}} is a problem instance and A {\displaystyle {\mathcal {A}}} is the prediction. A prediction can be any object. Common are the following types: Prediction of an optimal solution. The prediction gives a solution to the problem or characterizes an optimal solution. Prediction of the input. This is mainly used for online problems. Prediction of algorithmic actions. A prediction tailored to a specific algorithm that suggests a specific algorithm execution. Learning augmented algorithms usually satisfy the following three properties: Consistency. A learning augmented algorithm is said to be consistent if the algorithm can be proven to have a good performance when it is provided with an accurate prediction. Smoothness. A learning augmented algorithm is called smooth if its performance can be bounded by a function of the quality of the prediction. Here, the quality can be measured in a problem specific way. This is also called the prediction error. Robustness. A learning augmented algorithm is called robust if its worst-case performance can be bounded even if the given prediction is inaccurate. Learning augmented algorithms generally do not prescribe how the prediction should be done. For this purpose machine learning can be used. == Applications == A few examples of problems where learning augmented algorithms have been applied are the following. === Online algorithms === The ski rental problem The weighted paging problem The set cover problem Nonclairvoyant scheduling The online bipartite matching problem === Warm starting === ==== Data structures ==== The binary search algorithm is an algorithm for finding elements of a sorted list x 1 , … , x n {\displaystyle x_{1},\ldots ,x_{n}} . It needs O ( log ⁡ ( n ) ) {\displaystyle O(\log(n))} steps to find an element with some known value y {\displaystyle y} in a list of length n {\displaystyle n} . With a prediction i {\displaystyle i} for the position of y {\displaystyle y} , the following learning augmented algorithm can be used. First, look at position i {\displaystyle i} in the list. If x i = y {\displaystyle x_{i}=y} , the element has been found. If x i < y {\displaystyle x_{i} y {\displaystyle x_{i}>y} , do the same as in the previous case, but instead consider i − 1 , i − 2 , i − 4 , … {\displaystyle i-1,i-2,i-4,\ldots } . The error is defined to be η = | i − i ∗ | {\displaystyle \eta =|i-i^{}|} , where i ∗ {\displaystyle i^{}} is the real index of y {\displaystyle y} . In the learning augmented algorithm, probing the positions i + 1 , i + 2 , i + 4 , … {\displaystyle i+1,i+2,i+4,\ldots } takes log 2 ⁡ ( η ) {\displaystyle \log _{2}(\eta )} steps. Then a binary search is performed on a list of size at most 2 η {\displaystyle 2\eta } , which takes log 2 ⁡ ( η ) {\displaystyle \log _{2}(\eta )} steps. This makes the total running time of the algorithm 2 log 2 ⁡ ( η ) {\displaystyle 2\log _{2}(\eta )} . So, when the error is small, the algorithm is faster than a normal binary search. This shows that the algorithm is consistent. Even in the worst case, the error will be at most n {\displaystyle n} . Then the algorithm takes at most O ( log ⁡ ( n ) ) {\displaystyle O(\log(n))} steps, so the algorithm is robust. ==== More examples ==== The maximum weight matching problem === Approximation algorithms === The maximum cut problem The vertex cover problem === Mechanism Design === The facility location problem

    Read more →
  • OpenIO

    OpenIO

    OpenIO offered object storage for a wide range of high-performance applications. OpenIO was founded in 2015 by Laurent Denel (CEO), Jean-François Smigielski (CTO) and five other co-founders; it leveraged open source software, developed since 2006, based on a grid technology that enabled dynamic behaviour and supported heterogenous hardware. In October 2017 OpenIO was completed a $5 million funding rounds. In July 2020 OpenIO had been acquired by OVH and withdrawn from the market to become the core technology of OVHcloud object storage offering. == Software == OpenIO is a software-defined object store that supports S3 and can be deployed on-premises, cloud-hosted or at the edge, on any hardware mix. It has been designed from the beginning for performance and cost-efficiency at any scale, and it has been optimized for Big Data, HPC and AI. OpenIO stores objects within a flat structure within a massively distributed directory with indirections, which allows the data query path to be independent of the number of nodes and the performance not to be affected by the growth of capacity. Servers are organized as a grid of nodes massively distributed, where each node takes part in directory and storage services, which ensures that there is no single point of failure and that new nodes are automatically discovered and immediately available without the need to rebalance data. The software is built on top of a technology that ensures optimal data placement based on real-time metrics and allows the addition or removal of storage devices with automatic performance and load impact optimization. For data protection OpenIO has synchronous and asynchronous replication with multiple copies, and an erasure coding implementation based on Reed-Solomon that can be deployed in one data center or geo-distributed or stretched clusters. The software has a feature that catches all events that occur in the cluster and can pass them up in the stack or to applications running on OpenIO nodes. This enables event-driven computing directly into the storage infrastructure. The open source code is available on Github and it is licensed under AGPL3 for server code and LGPL3 for client code. == Performance == OpenIO claimed in 2019 to have reached 1.372 Tbit/s write speed (171 GB/s) on a cluster of 350 physical machines. The benchmark scenario, conducted under production conditions with standard hardware (commodity servers with 7200 rpm HDDs), consisted in backing up a 38 PB Hadoop datalake via the DistCp command. This level of performance marked, according to analysts, the arrival of a new generation of object storage technologies oriented toward high performance and hyper-scalability.

    Read more →
  • Document

    Document

    A document is a written, drawn, presented, or memorialized representation of thought, often the manifestation of non-fictional, as well as fictional, content. The etymology of the word "document" derives from the Latin documentum, which denotes a "teaching" or "lesson": the verb doceō denotes "to teach". Historically, the term "document" was usually used to indicate written proof useful as evidence of a truth or fact. In the Computer Age, the term "document" typically refers to a primarily textual computer file, encompassing its structural and format elements, such as fonts, colors, and images. In the contemporary era, the definition of "document" has expanded beyond its traditional medium, such as paper, to encompass electronic documents as well. History, events, examples, opinions, stories, and creativity can all be expressed in documents. "Documentation" is distinct because it has more denotations than "document". Documents are also distinguished from "realia", which are three-dimensional objects that would otherwise satisfy the definition of "document" because they memorialize or represent thought. Documents are usually considered to be two-dimensional representations. == Abstract definitions == The concept of "document" has been defined by Suzanne Briet as "any concrete or symbolic indication, preserved or recorded, for reconstructing or for proving a phenomenon, whether physical or mental." An often-cited article concludes that "the evolving notion of document" among Jonathan Priest, Paul Otlet, Briet, Walter Schürmeyer, and the other documentalists increasingly emphasized whatever functioned as a document rather than traditional physical forms of documents. The shift to digital technology would seem to make this distinction even more important. David M. Levy has said that an emphasis on the technology of digital documents has impeded our understanding of digital documents as documents. A conventional document, such as a mail message or a technical report, exists physically in digital technology as a string of bits, as does everything else in a digital environment. As an object of study, it has been made into a document. It has become physical evidence by those who study it. "Document" is defined in library and information science and documentation science as a fundamental, abstract idea: the word denotes everything that may be represented or memorialized to serve as evidence. The classic example provided by Briet is an antelope: "An antelope running wild on the plains of Africa should not be considered a document[;] she rules. But if it were to be captured, taken to a zoo and made an object of study, it has been made into a document. It has become physical evidence being used by those who study it. Indeed, scholarly articles written about the antelope are secondary documents, since the antelope itself is the primary document." This opinion has been interpreted as an early expression of actor–network theory. == Kinds == A document can be structured, like tabular documents, lists, forms, or scientific charts, semi-structured like a book or a newspaper article, or unstructured like a handwritten note. Documents are sometimes classified as secret, private, or public. They may also be described as drafts or proofs. When a document is copied, the source is denominated the "original". Documents are used in numerous fields, e.g.: Academia: manuscript, thesis, paper, journal, chart, and technical drawing Media: mock-up, script, image, photography, and newspaper article Administration, law, and politics: application, brief, certificate, commission, constitutional document, form, gazette, identity document, license, manifesto, summons, census, and white paper Business: invoice, request for proposal, proposal, contract, packing slip, manifest, report (detailed and summary), spreadsheet, material safety data sheet, waybill, bill of lading, financial statement, nondisclosure agreement (NDA), mutual nondisclosure agreement, and user guide Geography and planning: topographic map, cadastre, legend, and architectural plan Such standard documents can be drafted based on a template. == Drafting == The page layout of a document is how information is graphically arranged in the space of the document, e.g., on a page. If the appearance of the document is of concern, the page layout is generally the responsibility of a graphic designer. Typography concerns the design of letter and symbol forms and their physical arrangement in the document (see typesetting). Information design concerns the effective communication of information, especially in industrial documents and public signs. Simple textual documents may not require visual design and may be drafted only by an author, clerk, or transcriber. Forms may require a visual design for their initial fields, but not to complete the forms. == Media == Traditionally, the medium of a document was paper and the information was applied to it in ink, either by handwriting (to make a manuscript) or by a mechanical process (e.g., a printing press or laser printer). Today, some short documents also may consist of sheets of paper stapled together. Historically, documents were inscribed with ink on papyrus (starting in ancient Egypt) or parchment; scratched as runes or carved on stone using a sharp tool, e.g., the Tablets of Stone described in the Bible; stamped or incised in clay and then baked to make clay tablets, e.g., in the Sumerian and other Mesopotamian civilizations. The papyrus or parchment was often rolled into a scroll or cut into sheets and bound into a codex (book). Contemporary electronic means of memorializing and displaying documents include: Monitor of a desktop computer, laptop, tablet; optionally with a printer to produce a hard copy; Personal digital assistant; Dedicated e-book device; Electronic paper, typically, using the Portable Document Format (PDF); Information appliance; Digital audio player; and Radio and television service provider. Digital documents usually require a specific file format to be presentable in a specific medium. == In law == Documents in all forms frequently serve as material evidence in criminal and civil proceedings. The forensic analysis of such a document is within the scope of questioned document examination. To catalog and manage the large number of documents that may be produced during litigation, Bates numbering is often applied to all documents in the lawsuit so that each document has a unique, arbitrary, identification number.

    Read more →
  • List of library and information science journals

    List of library and information science journals

    This list covers the journals, magazines, periodicals already published and continuing in the discipline of library and information science (LIS). It doesn't include ceased titles or predatory journals. Titles listed were taken from various scholarly sources, UGC Care and Wikipedia articles. == LIS journal prestige as assessed by LIS faculty == In a 2013 article by Laura Manzari, 232 LIS faculty members from ALA-accredited information science programs ranked the most prestigious journals in library and information science. The following journals were ranked in the top ten most prestigious: Journal of the Association for Information Science and Technology The Library Quarterly Annual Review of Information Science and Technology Journal of Documentation Library Trends Library and Information Science Research Information Processing and Management Journal of Education for Library and Information Science Education College & Research Libraries First Monday (journal) A subsequent study by Safón and Docampo in 2023 identified impactful LIS journals based on their influence on papers published in other LIS publications. Journals listed in the top ten in this study that did not appear in Manzari's list include: Scientometrics International Journal of Information Management Quantitative Science Studies MIS Quarterly Information and Management Journal of the Association for Information Systems Journal of Informetrics The Journal of Academic Librarianship == India == Annals of Library and Information Studies. (Pub: CSIR-NIScPR ), Formerly: Annals of Library Science. ISSN 0003-4835. (1954-) OPEN ACCESS Collnet Journal of Scientrometrics and Information Management (Pub: Taru Publications, Online through Taylor and Francis) ISSN: 0973-7766 Online 2168-930X. College Libraries (Pub: West Bengal College Librarians’ Association (WBCLA) ISSN 0972-1975, Quarterly DESIDOC Journal of Library and Information Technology (DJLIT) (Formerly: DESIDOC Bulletin 0970-8154, DESIDOC Bulletin of Information Technology. 0971-4383/0974-0643) (Pub: Defence Scientific Information & Documentation Centre) ISSN: 0974-0643, ISSN: 0976-4658 (O), Bi-monthly, OPEN ACCESS. Grandhalaya Sarvaswam (Bilingual: Telugu & English) [Pub: Andhra Pradesh Library Association, Vijayawada, Andhra Pradesh, India] (1915–) Gyankosh: Journal of Library and Information Management. (Pub: Integrated Academy Of Management And Technology. Through: Indian Journals.Com). ISSN: 2229-4023 (P), 2249-3182. Half yearly. IASLIC Bulletin (Pub: Indian Association of Special Libraries and Information Centres) ISSN: 0018-8411. Quarterly (1956-) IASLIC Newsletter (Pub: Indian Association of Special Libraries and Information Centres. (Pub: Indian Association of Special Libraries and Information Centres) ISSN 0018-845X. Monthly. (1966-) INFLIBNET Newsletter. (Pub: INFLIBNET). Monthly. Informatics Studies. (Pub: Centre For Informatics Research And Development). Quarterly. Through: Indian journals.com. ISSN: 2583-8994 (Online), 2320-530X (Print) ISST Journal of Advances in Librarianship (Pub:Intellectuals Society for Socio-Techno Welfare) ISSN: 0976-9021. Semiannual. Journal of Advanced Research in Library and Information Science. (JALIS Publishers). 4/year. ISSN 2277-2219. Journal of Indian Library Association (Pub: Indian Library Association). ISSN (P) 2277-5145 O) 2456-513X. Quarterly. (1965-). Journal of Scientometric Research. (Pub: Phcog.Net). ISSN (P) 2321-6654, (O) 2320-0057]; Frequency : Triannual. KELPRO Bulletin (Pub: Kerala Library Professionals' Organisation - KELPRO). ISSN 0975-4911( Print),2582-497X (O).(1993-) KIIT Journal of Library and Information Management (Pub: KIIT University, online through Indian Journals.com) Half yearly. ISSN: 2348-0858. Library Herald. (Pub: Delhi Library Association - DLA). Quarterly. ISSN: 0024-2292. Library Progress (International). (Pub: Bpas Publications, Through: ). Half yearly. ISSN: 0970-1052. (O) ISSN: 2320-317X. (1981-) Pearl: A Journal of Library and Information Science. (Pub: University Library Teacher's Association of Andhra Pradesh, Hyderabad), ISSN: 0973-7081 (print), 0975-6922 (online). Quarterly. RBU Journal of Library and Information Science. (Pub: Rabindra Bharati University).ISSN: 0972-2750. Annual. SALIS Journal of Information Management and Technology - SJIMT. (Pub: Society for the Advancement of Library and Information Science). Half-yearly. ISSN 0975-4105. SALIS Journal of Library and Information Science - SJLIS: an International Journal. (Pub: Society for the Advancement of Library and Information Science). Half-yearly. ISSN: 0973-3108. SRELS journal of Information and Knowledge (Formerly: Library Science with a Slant to Documentation, ISSN: 0024-2543; Library Science with a Slant to Documentation and Information Studies ISSN: 0970-6089; SRELS Journal of Information Management ISSN: ). Quarterly. ISSN: 2583-9314 (O) World Digital Libraries. Half yearly. ISSN: 0974-567X (P), 0975-7597 (O). == Other countries == African Journal of Library, Archives and Information Science Art Libraries Journal (Cambridge University Press) Bibliothèque de l'École des Chartes Canadian Journal of Information and Library Science Cataloging & Classification Quarterly Communications in Information Literacy Cataloging & Classification Quarterly Catholic Library Association Children and Libraries Code4Lib Journal College & Research Libraries Communications in Information Literacy Disability in Library and Information Studies Electronic Journal of Academic and Special Librarianship El Profesional de la Información (es) (EPI) (Formerly Information World en Español) Evidence Based Library and Information Practice (journal) Faslname-ye Ketab Florida Libraries. Florida Library Association. Georgia Library Quarterly. Quarterly. (Pub: Georgia Library Association). Hipertext.net IFLA Journal In the Library with the Lead Pipe Information & Culture International Journal of Information Retrieval Research (IJIRR) Information Processing and Management Information Research Information Sciences (journal) Information Visualization (journal) Information, Communication & Society International Journal of Geographical Information Science Information Research: An International Electronic Journal (IR) Internet Research (journal) Issues in Science and Technology Librarianship Italian Journal of Library and Information Studies (JLIS.it) JLIS.it Journal of Documentation (JDoc) Journal of Information Ethics Journal of Information Science (JIS) Journal of Information Technology Journal of Informetrics Journal of Librarianship and Information Science Journal of Library & Information Studies - JLIS. (Pub: National Taiwan University) Journal of Library Administration Journal of Religious & Theological Information Journal of the Association for Information Science and Technology (Formerly Journal of the American Society for Information Science and Technology) (JASIST) Journal of the Medical Library Association Journal of the Canadian Health Libraries Association (Pub: Canadian Health Libraries Association). Knowledge Organization (journal) Knowledge Quest. (Pub: American Association of School Librarians) Library and Information Science Abstracts Library Literature and Information Science Library, Information Science & Technology Abstracts Library Literature and Information Science Retrospective Library Review (journal) Library Trends Libri (journal) Malaysian Journal of Library and Information Science MLA Forum New Century Library New Review of Children's Literature and Librarianship Notes (journal) Portal – Libraries and the Academy Progressive Librarian, Progressive Librarians Guild Reference and User Services Quarterly Reference Services Review Research Evaluation (journal) Scientometrics (journal) Serials Review South African Journal of Libraries and Information Science The Charleston Advisor The Christian Librarian, from the Association of Christian Librarians The Journal of Academic Librarianship The Library Quarterly (LQ) The Public-Access Computer Systems Review TripleC Webolog

    Read more →
  • WCF Data Services

    WCF Data Services

    WCF Data Services (formerly ADO.NET Data Services, codename "Astoria") is a platform for what Microsoft calls Data Services. It is actually a combination of the runtime and a web service through which the services are exposed. It also includes the Data Services Toolkit which lets Astoria Data Services be created from within ASP.NET itself. The Astoria project was announced at MIX 2007, and the first developer preview was made available on April 30, 2007. The first CTP was made available as a part of the ASP.NET 3.5 Extensions Preview. The final version was released as part of Service Pack 1 of the .NET Framework 3.5 on August 11, 2008. The name change from ADO.NET Data Services to WCF data Services was announced at the 2009 PDC. == Overview == WCF Data Services exposes data, represented as Entity Data Model (EDM) objects, via web services accessed over HTTP. The data can be addressed using a REST-like URI. The data service, when accessed via the HTTP GET method with such a URI, will return the data. The web service can be configured to return the data in either plain XML, JSON or RDF+XML. In the initial release, formats like RSS and ATOM are not supported, though they may be in the future. In addition, using other HTTP methods like PUT, POST or DELETE, the data can be updated as well. POST can be used to create new entities, PUT for updating an entity, and DELETE for deleting an entity. == Description == Windows Communication Foundation (WCF) comes to the rescue when we find ourselves not able to achieve what we want to achieve using web services, i.e., other protocols support and even duplex communication. With WCF, we can define our service once and then configure it in such a way that it can be used via HTTP, TCP, IPC, and even Message Queues. We can consume Web Services using server side scripts (ASP.NET), JavaScript Object Notations (JSON), and even REST (Representational State Transfer). Understanding the basics When we say that a WCF service can be used to communicate using different protocols and from different kinds of applications, we will need to understand how we can achieve this. If we want to use a WCF service from an application, then we have three major questions: 1.Where is the WCF service located from a client's perspective? 2.How can a client access the service, i.e., protocols and message formats? 3.What is the functionality that a service is providing to the clients? Once we have the answer to these three questions, then creating and consuming the WCF service will be a lot easier for us. The WCF service has the concept of endpoints. A WCF service provides endpoints which client applications can use to communicate with the WCF service. The answer to these above questions is what is known as the ABC of WCF services and in fact are the main components of a WCF service. So let's tackle each question one by one. Address: Like a webservice, a WCF service also provides a URI which can be used by clients to get to the WCF service. This URI is called as the Address of the WCF service. This will solve the first problem of "where to locate the WCF service?" for us. Binding: Once we are able to locate the WCF service, one should think about how to communicate with the service (protocol wise). The binding is what defines how the WCF service handles the communication. It could also define other communication parameters like message encoding, etc. This will solve the second problem of "how to communicate with the WCF service?" for us. Contract: Now the only question one is left with is about the functionalities that a WCF service provides. The contract is what defines the public data and interfaces that WCF service provides to the clients. The URIs representing the data will contain the physical location of the service, as well as the service name. It will also need to specify an EDM Entity-Set or a specific entity instance, as in respectively http://dataserver/service.svc/MusicCollection or http://dataserver/service.svc/MusicCollection[SomeArtist] The former will list all entities in the Collection set whereas the latter will list only for the entity which is indexed by SomeArtist. The URIs can also specify a traversal of a relationship in the Entity Data Model. For example, http://dataserver/service.svc/MusicCollection[SomeSong]/Genre traverses the relationship Genre (in SQL parlance, joins with the Genre table) and retrieves all instances of Genre that are associated with the entity SomeSong. Simple predicates can also be specified in the URI, like http://dataserver/service.svc/MusicCollection[SomeArtist]/ReleaseDate[Year eq 2006] will fetch the items that are indexed by SomeArtist and had their release in 2006. Filtering and partition information can also be encoded in the URL as http://dataserver/service.svc/MusicCollection?$orderby=ReleaseDate&$skip=100&$top=50 Although the presence of skip and top keywords indicates paging support, in Data Services version 1 there is no method of determining the number of records available and thus impossible to determine how many pages there may be. The OData 2.0 spec adds support for the $count path segment (to return just a count of entities) and $inlineCount (to retrieve a page worth of entities and a total count without a separate round-trip....).

    Read more →
  • FoundationDB

    FoundationDB

    FoundationDB is a free and open-source multi-model distributed NoSQL database owned by Apple Inc. with a shared-nothing architecture. The product was designed around a "core" database, with additional features supplied in "layers." The core database exposes an ordered key–value store with transactions. The transactions are able to read or write multiple keys stored on any machine in the cluster while fully supporting ACID properties. Transactions are used to implement a variety of data models via layers. The FoundationDB Alpha program began in January 2012 and concluded on March 4, 2013, with their public Beta release. Their 1.0 version was released for general availability on August 20, 2013. On March 24, 2015, it was reported that Apple has acquired the company. A notice on the FoundationDB web site indicated that the company has "evolved" its mission and would no longer offer downloads of the software. On April 19, 2018, Apple open sourced the software, releasing it under the Apache 2.0 license. == Main features == The main features of FoundationDB include the following: Ordered key–value store In addition to supporting standard key-based reads and writes, the ordering property enables range reads that can efficiently scan large swaths of data. Transactions Transaction processing employs multiversion concurrency control for reads and optimistic concurrency for writes. Transactions can span multiple keys stored on multiple machines. ACID properties FoundationDB guarantees serializable isolation and strong durability via redundant storage on disk before transactions are considered committed. Layers Layers map new data models, APIs, and query languages to the FoundationDB core. They employ FoundationDB's ability to update multiple data elements in a single transaction, ensuring consistency. An example is their SQL layer. Commodity clusters FoundationDB is designed for deployment on distributed clusters of commodity hardware running Linux. Replication FoundationDB stores each piece of data on multiple machines according to a configurable replication factor. Triple replication is the recommended mode for clusters of 5 or more machines. Scalability FoundationDB is designed to support horizontal scaling through the addition of machines to a cluster while automatically handling data replication and partitioning. Systems supported FoundationDB supports packages for Linux, Windows, and macOS. The Linux version supports production clusters, while the Windows and macOS versions support local operation for development purposes. Configurations on Amazon EC2 are also supported. Programming language bindings FoundationDB supports language bindings for Python, Go, Ruby, Node.js, Java, PHP, and C, all of which are made available with the product. == Design limitations == The design of FoundationDB results in several limitations: Long transactions FoundationDB does not support transactions running over five seconds. Large transactions Transaction size cannot exceed 10 MB of total written keys and values. Large keys and values Keys cannot exceed 10 kB in size. Values cannot exceed 100 kB in size. == History == FoundationDB, headquartered in Vienna, Virginia, was started in 2009 by Nick Lavezzo, Dave Rosenthal, and Dave Scherer, drawing on their experience in executive and technology roles at their previous company, Visual Sciences. In March 2015 the FoundationDB Community site was updated to state that the company had changed directions and would no longer be offering downloads of its product. The company was acquired by Apple Inc., which was confirmed March 25, 2015. On April 19, 2018, Apple open sourced the software, releasing it under the Apache 2.0 license.

    Read more →
  • Ontology engineering

    Ontology engineering

    In computer science, information science and systems engineering, ontology engineering is a field which studies the methods and methodologies for building ontologies, which encompasses a representation, formal naming and definition of the categories, properties and relations between the concepts, data and entities of a given domain of interest. In a broader sense, this field also includes a knowledge construction of the domain using formal ontology representations such as OWL/RDF. A large-scale representation of abstract concepts such as actions, time, physical objects and beliefs would be an example of ontological engineering. Ontology engineering is one of the areas of applied ontology, and can be seen as an application of philosophical ontology. Core ideas and objectives of ontology engineering are also central in conceptual modeling. Ontology engineering aims at making explicit the knowledge contained within software applications, and within enterprises and business procedures for a particular domain. Ontology engineering offers a direction towards solving the inter-operability problems brought about by semantic obstacles, i.e. the obstacles related to the definitions of business terms and software classes. Ontology engineering is a set of tasks related to the development of ontologies for a particular domain. Automated processing of information not interpretable by software agents can be improved by adding rich semantics to the corresponding resources, such as video files. One of the approaches for the formal conceptualization of represented knowledge domains is the use of machine-interpretable ontologies, which provide structured data in, or based on, RDF, RDFS, and OWL. Ontology engineering is the design and creation of such ontologies, which can contain more than just the list of terms (controlled vocabulary); they contain terminological, assertional, and relational axioms to define concepts (classes), individuals, and roles (properties) (TBox, ABox, and RBox, respectively). Ontology engineering is a relatively new field of study concerning the ontology development process, the ontology life cycle, the methods and methodologies for building ontologies, and the tool suites and languages that support them. A common way to provide the logical underpinning of ontologies is to formalize the axioms with description logics, which can then be translated to any serialization of RDF, such as RDF/XML or Turtle. Beyond the description logic axioms, ontologies might also contain SWRL rules. The concept definitions can be mapped to any kind of resource or resource segment in RDF, such as images, videos, and regions of interest, to annotate objects, persons, etc., and interlink them with related resources across knowledge bases, ontologies, and LOD datasets. This information, based on human experience and knowledge, is valuable for reasoners for the automated interpretation of sophisticated and ambiguous contents, such as the visual content of multimedia resources. Application areas of ontology-based reasoning include, but are not limited to, information retrieval, automated scene interpretation, and knowledge discovery. == Languages == An ontology language is a formal language used to encode the ontology. There are a number of such languages for ontologies, both proprietary and standards-based: Common logic is ISO standard 24707, a specification for a family of ontology languages that can be accurately translated into each other. The Cyc project has its own ontology language called CycL, based on first-order predicate calculus with some higher-order extensions. The Gellish language includes rules for its own extension and thus integrates an ontology with an ontology language. IDEF5 is a software engineering method to develop and maintain usable, accurate, domain ontologies. KIF is a syntax for first-order logic that is based on S-expressions. Rule Interchange Format (RIF), F-Logic and its successor ObjectLogic combine ontologies and rules. OWL is a language for making ontological statements, developed as a follow-on from RDF and RDFS, as well as earlier ontology language projects including OIL, DAML and DAML+OIL. OWL is intended to be used over the World Wide Web, and all its elements (classes, properties and individuals) are defined as RDF resources, and identified by URIs. OntoUML is a well-founded language for specifying reference ontologies. SHACL (RDF SHapes Constraints Language) is a language for describing structure of RDF data. It can be used together with RDFS and OWL or it can be used independently from them. XBRL (Extensible Business Reporting Language) is a syntax for expressing business semantics. == Methodologies and tools == DOGMA KAON OntoClean HOZO Protégé (software) Large language models == In life sciences == Life sciences is flourishing with ontologies that biologists use to make sense of their experiments. For inferring correct conclusions from experiments, ontologies have to be structured optimally against the knowledge base they represent. The structure of an ontology needs to be changed continuously so that it is an accurate representation of the underlying domain. Recently, an automated method was introduced for engineering ontologies in life sciences such as Gene Ontology (GO), one of the most successful and widely used biomedical ontology. Based on information theory, it restructures ontologies so that the levels represent the desired specificity of the concepts. Similar information theoretic approaches have also been used for optimal partition of Gene Ontology. Given the mathematical nature of such engineering algorithms, these optimizations can be automated to produce a principled and scalable architecture to restructure ontologies such as GO. Open Biomedical Ontologies (OBO), a 2006 initiative of the U.S. National Center for Biomedical Ontology, provides a common 'foundry' for various ontology initiatives, amongst which are: The Generic Model Organism Project (GMOD) Gene Ontology Consortium Sequence Ontology Ontology Lookup Service The Plant Ontology Consortium Standards and Ontologies for Functional Genomics and more

    Read more →
  • Transliteracy

    Transliteracy

    Transliteracy is "a fluidity of movement across a range of technologies, media and contexts". It is an ability to use diverse techniques to collaborate across different social groups. Transliteracy combines a range of capabilities required to move across a range of contexts, media, technologies and genres. Conceptually, transliteracy is situated across five capabilities: information capabilities (see information literacy), ICT (information and communication technologies), communication and collaboration, creativity and critical thinking. It is underpinned by literacy and numeracy. (See figure below) The concept of transliteracy is impacting the system of education and libraries. == History == While the term appears to come from the prefix trans- ('across') and the word literacy, the scholars who coined it say they developed it from the practice of transliteration, which means to use the letters of one language to write down a different language. The study of transliteracy was first developed in 2005 by the Transliteracies Research Project, directed by University of California at Santa Barbara Professor Alan Liu. The concept of 'transliteracies' was developed as part of research into online reading. It was shared and refined at the Transliteracies conference, held at UC Santa Barbara in 2005. The conference inspired the at the time De Montfort University Professor, Sue Thomas, to create the Production in Research and Transliteracy (PART) group, which evolved into the Transliteracy Research Group. The current meaning of transliteracy was defined in the group's seminal paper Transliteracy: crossing divides as "the ability to read, write, and interact across a range of platforms, tools, and media from signing and orality through handwriting, print, TV, radio, and film, to digital social networks." The concept was enthusiastically adopted by a number of professional groups, notably in the library and information field. Transliteracy Research Group Archive 2006–2013 curates numerous resources from this period. For a number of years, there was a gap between significant interest in transliteracy among professional groups and the scarcity of research. A group of academics from the University of Bordeaux considered transliteracy mainly in the school context. Freelance writer and consultant, Sue Thomas, studied transliteracy and creativity, while Suzana Sukovic, executive director of educational research and evidence-based practice at HETI, researched transliteracy in relation to digital storytelling. The first book on the topic, Transliteracy in complex information environment by Sukovic, is based on research and experience with practice-based projects. == Transliteracy in education == Transliteracy is making an impact on the classroom setting because of how technologically advanced younger generations are today. In 2012, Adam Marcus, a teacher and librarian at the New York City Department of Education (NYCDOE), decided to incorporate transliteracy into his school's public library summer reading program. He had a desire to enhance the experience of reading for his students by allowing them to connect to the text differently by using social media. He used a tool called VoiceThread in order to have his students "take part in conversations, formulate ideas, and share higher-order thinking through a variety of media channels: video, audio, text, images, and music". Students were also enabled to communicate with the book's author through blogs and websites, and were given multiple modes of media to comprehend and engage with the text on a deeper level. Some of these examples include an audio-video glossary and web links that aimed to bring the details of the text to life. The results of his experiment were deemed to have a positive effect on the program as students responded well to this interactive experience they were given. Marcus believes that it is important for educators and librarians to enhance storytelling for children by providing them with a modern and transliterate experience that one could not receive back then. The Agence nationale de la recherche funded a program at a French high school from 2013 to 2015, where the transliteracy skills of students were tested and observed. Students were placed in groups of three or four members and were required to use all sorts of media and tools in order to collect data for their projects. They were not allowed to only use digital sources, and were advised to use a diversity of sources. The focus of this experiment was to observe "the possible diversity of media and tools employed, on the ways of and reasons for switching from one to another, on how these different media and tools are distributed within contexts, according to the academic requirements and tasks individually and collectively performed by the students." The conclusions of the experiment dealt with physical space and organization being an issue for students and teachers to deal with. Spatially, it was challenging for students to navigate through different mediums when their space inside the classroom was limited. It was noticed that students were prone to use something that took up less space, rather than focusing on expanding their diversity of sources. Organizationally, it was challenging for students to organize all of the information they collected since everything was not being search and collected for digitally. In addition, students were not allotted a lot of time to complete their projects which also impacted their final product. == Transliteracy in libraries == In 2009, Dr. Susie Andretta, senior lecturer in Information Management at London Metropolitan University, conducted interviews with four different information professionals including an academic librarian, an outreach librarian, a content manager, and a scholar within the library science and information discipline. She was aiming to explore how transliteracy was colliding and combining with the print-world of libraries. Dr. Andretta defines transliteracy as "an umbrella term encompassing different literacies and multiple communication channels that require active participation with and across a range of platforms, and embracing both linear and non-linear messages (3)." The goals of these interviews ranged from the following: to test the information professional's awareness of transliteracy, to have them identify transliteracy and how it is integrated into their work, and to explain the impact transliteracy has had on they library they work at. Andretta found that out of all the information professionals interviewed, it was only the academic librarian who was vaguely familiar with the concept of transliteracy. Bernadette Daly Swanson, an Academic Librarian at UC Davis, expresses in her interview with Dr. Andretta how she would "like to think that the transliterate library is more of an environment where we do different things [...] I would take maybe about a third of the first floor of our library and transform it into a lab [...] where we can start to evolve [..] explore, and experiment in media development, content development, and do it not just with librarians; so open up the space for other people [...] so you don't get people working in isolation." Although the other three candidates that Dr. Andretta interviewed had not heard of the term transliteracy, they responded well to the concept once it was explained to them and agreed with its impact on the workplace. Dr. Michael Stephens, an assistant professor in the Graduate School of Library and Information Science at Dominican University, explains in his interview how the term transliteracy describes the courses he teaches on libraries and Web 2.0 technologies. Dr. Stephens states that students being educated in Web 2.0 technologies gives them "the opportunity to experience what the channel can be and the potential for that sharing learning, for asking questions, just for out loud thinking – I think it's incredibly valuable. [..] this is where this wonderful concept comes in, it was teaching them transliteracy and the fact that they can move across channels without getting worried about it." Dr. Andretta concluded from her interviews how although transliteracy may not be a very well-known term yet, it has nonetheless established itself into the intuition of libraries while also transforming the traditional library to a world of enhanced and expanded services. "Inherent in this transition are the challenges of having to adapt to a constantly changing technological landscape, the multiple literacies that this generates, and the need to establish a multifaceted library profession that can speak the multiple-media languages of its diverse users." Thomas Ipri, a librarian at the University of Nevada, advocates for libraries needing to make a change in their literary functions. He argues that the divide between digital and print makes it harder for libraries to accommodate their patrons and to share information. He f

    Read more →
  • Generalized distributive law

    Generalized distributive law

    The generalized distributive law (GDL) is a generalization of the distributive property which gives rise to a general message passing algorithm. It is a synthesis of the work of many authors in the information theory, digital communications, signal processing, statistics, and artificial intelligence communities. The law and algorithm were introduced in a semi-tutorial by Srinivas M. Aji and Robert J. McEliece with the same title. == Introduction == "The distributive law in mathematics is the law relating the operations of multiplication and addition, stated symbolically, a ∗ ( b + c ) = a ∗ b + a ∗ c {\displaystyle a(b+c)=ab+ac} ; that is, the monomial factor a {\displaystyle a} is distributed, or separately applied, to each term of the binomial factor b + c {\displaystyle b+c} , resulting in the product a ∗ b + a ∗ c {\displaystyle ab+ac} " – Britannica. As it can be observed from the definition, application of distributive law to an arithmetic expression reduces the number of operations in it. In the previous example the total number of operations reduced from three (two multiplications and an addition in a ∗ b + a ∗ c {\displaystyle ab+ac} ) to two (one multiplication and one addition in a ∗ ( b + c ) {\displaystyle a(b+c)} ). Generalization of distributive law leads to a large family of fast algorithms. This includes the FFT and Viterbi algorithm. This is explained in a more formal way in the example below: α ( a , b ) = d e f ∑ c , d , e ∈ A f ( a , c , b ) g ( a , d , e ) {\displaystyle \alpha (a,\,b){\stackrel {\mathrm {def} }{=}}\displaystyle \sum \limits _{c,d,e\in A}f(a,\,c,\,b)\,g(a,\,d,\,e)} where f ( ⋅ ) {\displaystyle f(\cdot )} and g ( ⋅ ) {\displaystyle g(\cdot )} are real-valued functions, a , b , c , d , e ∈ A {\displaystyle a,b,c,d,e\in A} and | A | = q {\displaystyle |A|=q} (say) Here we are "marginalizing out" the independent variables ( c {\displaystyle c} , d {\displaystyle d} , and e {\displaystyle e} ) to obtain the result. When we are calculating the computational complexity, we can see that for each q 2 {\displaystyle q^{2}} pairs of ( a , b ) {\displaystyle (a,b)} , there are q 3 {\displaystyle q^{3}} terms due to the triplet ( c , d , e ) {\displaystyle (c,d,e)} which needs to take part in the evaluation of α ( a , b ) {\displaystyle \alpha (a,\,b)} with each step having one addition and one multiplication. Therefore, the total number of computations needed is 2 ⋅ q 2 ⋅ q 3 = 2 q 5 {\displaystyle 2\cdot q^{2}\cdot q^{3}=2q^{5}} . Hence the asymptotic complexity of the above function is O ( n 5 ) {\displaystyle O(n^{5})} . If we apply the distributive law to the RHS of the equation, we get the following: α ( a , b ) = d e f ∑ c ∈ A f ( a , c , b ) ⋅ ∑ d , e ∈ A g ( a , d , e ) {\displaystyle \alpha (a,\,b){\stackrel {\mathrm {def} }{=}}\displaystyle \sum \limits _{c\in A}f(a,\,c,\,b)\cdot \sum _{d,\,e\in A}g(a,\,d,\,e)} This implies that α ( a , b ) {\displaystyle \alpha (a,\,b)} can be described as a product α 1 ( a , b ) ⋅ α 2 ( a ) {\displaystyle \alpha _{1}(a,\,b)\cdot \alpha _{2}(a)} where α 1 ( a , b ) = d e f ∑ c ∈ A f ( a , c , b ) {\displaystyle \alpha _{1}(a,b){\stackrel {\mathrm {def} }{=}}\displaystyle \sum \limits _{c\in A}f(a,\,c,\,b)} and α 2 ( a ) = d e f ∑ d , e ∈ A g ( a , d , e ) {\displaystyle \alpha _{2}(a){\stackrel {\mathrm {def} }{=}}\displaystyle \sum \limits _{d,\,e\in A}g(a,\,d,\,e)} Now, when we are calculating the computational complexity, we can see that there are q 3 {\displaystyle q^{3}} additions in α 1 ( a , b ) {\displaystyle \alpha _{1}(a,\,b)} and α 2 ( a ) {\displaystyle \alpha _{2}(a)} each and there are q 2 {\displaystyle q^{2}} multiplications when we are using the product α 1 ( a , b ) ⋅ α 2 ( a ) {\displaystyle \alpha _{1}(a,\,b)\cdot \alpha _{2}(a)} to evaluate α ( a , b ) {\displaystyle \alpha (a,\,b)} . Therefore, the total number of computations needed is q 3 + q 3 + q 2 = 2 q 3 + q 2 {\displaystyle q^{3}+q^{3}+q^{2}=2q^{3}+q^{2}} . Hence the asymptotic complexity of calculating α ( a , b ) {\displaystyle \alpha (a,b)} reduces to O ( n 3 ) {\displaystyle O(n^{3})} from O ( n 5 ) {\displaystyle O(n^{5})} . This shows by an example that applying distributive law reduces the computational complexity which is one of the good features of a "fast algorithm". == History == Some of the problems that used distributive law to solve can be grouped as follows: Decoding algorithms: A GDL like algorithm was used by Gallager's for decoding low density parity-check codes. Based on Gallager's work Tanner introduced the Tanner graph and expressed Gallagers work in message passing form. The tanners graph also helped explain the Viterbi algorithm. It is observed by Forney that Viterbi's maximum likelihood decoding of convolutional codes also used algorithms of GDL-like generality. Forward–backward algorithm: The forward backward algorithm helped as an algorithm for tracking the states in the Markov chain. And this also was used the algorithm of GDL like generality Artificial intelligence: The notion of junction trees has been used to solve many problems in AI. Also the concept of bucket elimination used many of the concepts. == The MPF problem == MPF or marginalize a product function is a general computational problem which as special case includes many classical problems such as computation of discrete Hadamard transform, maximum likelihood decoding of a linear code over a memory-less channel, and matrix chain multiplication. The power of the GDL lies in the fact that it applies to situations in which additions and multiplications are generalized. A commutative semiring is a good framework for explaining this behavior. It is defined over a set K {\displaystyle K} with operators " + {\displaystyle +} " and " . {\displaystyle .} " where ( K , + ) {\displaystyle (K,\,+)} and ( K , . ) {\displaystyle (K,\,.)} are a commutative monoids and the distributive law holds. Let p 1 , … , p n {\displaystyle p_{1},\ldots ,p_{n}} be variables such that p 1 ∈ A 1 , … , p n ∈ A n {\displaystyle p_{1}\in A_{1},\ldots ,p_{n}\in A_{n}} where A {\displaystyle A} is a finite set and | A i | = q i {\displaystyle |A_{i}|=q_{i}} . Here i = 1 , … , n {\displaystyle i=1,\ldots ,n} . If S = { i 1 , … , i r } {\displaystyle S=\{i_{1},\ldots ,i_{r}\}} and S ⊂ { 1 , … , n } {\displaystyle S\,\subset \{1,\ldots ,n\}} , let A S = A i 1 × ⋯ × A i r {\displaystyle A_{S}=A_{i_{1}}\times \cdots \times A_{i_{r}}} , p S = ( p i 1 , … , p i r ) {\displaystyle p_{S}=(p_{i_{1}},\ldots ,p_{i_{r}})} , q S = | A S | {\displaystyle q_{S}=|A_{S}|} , A = A 1 × ⋯ × A n {\displaystyle \mathbf {A} =A_{1}\times \cdots \times A_{n}} , and p = { p 1 , … , p n } {\displaystyle \mathbf {p} =\{p_{1},\ldots ,p_{n}\}} Let S = { S j } j = 1 M {\displaystyle S=\{S_{j}\}_{j=1}^{M}} where S j ⊂ { 1 , . . . , n } {\displaystyle S_{j}\subset \{1,...\,,n\}} . Suppose a function is defined as α i : A S i → R {\displaystyle \alpha _{i}:A_{S_{i}}\rightarrow R} , where R {\displaystyle R} is a commutative semiring. Also, p S i {\displaystyle p_{S_{i}}} are named the local domains and α i {\displaystyle \alpha _{i}} as the local kernels. Now the global kernel β : A → R {\displaystyle \beta :\mathbf {A} \rightarrow R} is defined as: β ( p 1 , . . . , p n ) = ∏ i = 1 M α ( p S i ) {\displaystyle \beta (p_{1},...\,,p_{n})=\prod _{i=1}^{M}\alpha (p_{S_{i}})} Definition of MPF problem: For one or more indices i = 1 , . . . , M {\displaystyle i=1,...\,,M} , compute a table of the values of S i {\displaystyle S_{i}} -marginalization of the global kernel β {\displaystyle \beta } , which is the function β i : A S i → R {\displaystyle \beta _{i}:A_{S_{i}}\rightarrow R} defined as β i ( p S i ) = ∑ p S i c ∈ A S i c β ( p ) {\displaystyle \beta _{i}(p_{S_{i}})\,=\displaystyle \sum \limits _{p_{S_{i}^{c}}\in A_{S_{i}^{c}}}\beta (p)} Here S i c {\displaystyle S_{i}^{c}} is the complement of S i {\displaystyle S_{i}} with respect to { 1 , . . . , n } {\displaystyle \mathbf {\{} 1,...\,,n\}} and the β i ( p S i ) {\displaystyle \beta _{i}(p_{S_{i}})} is called the i t h {\displaystyle i^{th}} objective function, or the objective function at S i {\displaystyle S_{i}} . It can observed that the computation of the i t h {\displaystyle i^{th}} objective function in the obvious way needs M q 1 q 2 q 3 ⋯ q n {\displaystyle Mq_{1}q_{2}q_{3}\cdots q_{n}} operations. This is because there are q 1 q 2 ⋯ q n {\displaystyle q_{1}q_{2}\cdots q_{n}} additions and ( M − 1 ) q 1 q 2 . . . q n {\displaystyle (M-1)q_{1}q_{2}...q_{n}} multiplications needed in the computation of the i th {\displaystyle i^{\text{th}}} objective function. The GDL algorithm which is explained in the next section can reduce this computational complexity. The following is an example of the MPF problem. Let p 1 , p 2 , p 3 , p 4 , {\displaystyle p_{1},\,p_{2},\,p_{3},\,p_{4},} and p 5 {\displaystyle p_{5}} be variables such that p 1 ∈ A 1 , p 2 ∈ A 2 , p 3 ∈ A 3 , p 4 ∈ A 4 , {\displaystyle p_{1}\in

    Read more →
  • SwissCovid

    SwissCovid

    SwissCovid is a COVID-19 contact tracing app used for digital contact tracing in Switzerland. Use of the app is voluntary and based on a decentralized approach using Bluetooth Low Energy and Decentralized Privacy-Preserving Proximity Tracing (dp3t). == Development == The app was developed in collaboration with the FOPH by Federal Office for Information Technology, Systems and Communications FOITT, École polytechnique fédérale de Lausanne (EPFL) and the Swiss Federal Institute of Technology in Zurich (ETH) as well as other experts. == Non-interoperability with applications in European countries == There is an agreement between EU countries to make applications compatible. However, there is no legal basis for the SwissCovid application to be part of this portal even though technically speaking it is ready, according to Sang-Ill Kim, head of the digital transformation department of the Federal Office of Public Health. == Criticism == === Not full open source and dependence on Google and Apple === In June 2020, researchers Serge Vaudenay and Martin Vuagnoux published a critical analysis of the application, noting that it relies heavily on Google and Apple's exposure notification system, which is integrated into their respective Android and iOS operating systems. Since Google and Apple have not released the full source code of this system, this would call into question the truly open source nature of the application. The researchers note that the dp3t collective, which includes the developers of the application, has asked Google and Apple to release their code. Moreover, they criticize the official description of the application and its functionalities, as well as the adequacy of the legal basis for its effective operation. === Cyber attacks === Professor Serge Vaudenay and Martin Vuagnoux identify also various security vulnerabilities in the application. The system would thus allow a third party to trace the movements of a phone using the application by means of Bluetooth sensors scattered along its path, for example in a building. Another possible attack would be to copy identifiers from the phones of people who may be ill (for example, in a hospital), and to reproduce those identifiers in order to receive notification of exposure to COVID-19 and illegitimately benefit from quarantine (thus entitling them to paid leave, a postponed examination, or other benefits). The system would also allow a third party to use a phone using the application by means of Bluetooth sensors scattered along the way. Paul-Olivier Dehaye of Personaldata.io and professor Joel Reardon of the University of Calgary published in June 2020 several examples of AEM (Associated Encrypted Metadata) replay and manipulation attacks via software development kits (SDKs) found in benign third-party mobile applications downloaded by the general public and having the phone's Bluetooth access permissions and in September 2020 a paper indicating that "Bluetooth-based proximity tracing apps are fundamentally insecure with respect to an attacker leveraging a malevolent app or SDK". === Costs === According to a publication by the federal administration, "the costs of developing the software for the mobile phone application, the GR back-end and the code management system as well as the costs for access management for the cantonal doctors' services are estimated at a one-off amount of 1.65 million francs. However, the Zurich-based company Ubique, responsible for the development of the application, was finally awarded the mandate to develop the application for an amount of 1.8 million francs. Through the Botnar Foundation based in Basel, École polytechnique fédérale de Lausanne received 3.5 million Swiss francs for the development of the application

    Read more →
  • Magic Quadrant

    Magic Quadrant

    Magic Quadrant (MQ) is a series of market research reports published by research and advisory firm Gartner that rely on proprietary qualitative data analysis methods to demonstrate market trends, such as direction, maturity, and participants. Their analyses are conducted for several specific technology industries and are updated every 1–2 years: once an updated report has been published, its predecessor is "retired". == Rating == Gartner rates vendors upon two criteria: completeness of vision and ability to execute. Completeness of vision – Reflects the vendor's innovation, and whether the vendor drives or follows the market. Ability to execute – Summarizes factors such as the vendor's financial viability, market responsiveness, product development, sales channels and customer base. The two component scores lead to a vendor position in one of four quadrants: === Leaders === Vendors in the "Leaders" quadrant have the highest composite scores for their completeness of vision and ability to execute. A vendor in the Leaders quadrant has the market share, credibility, and marketing & sales capabilities needed to drive the acceptance of new technologies. These vendors demonstrate a clear understanding of market needs, they are innovators and thought leaders, and they have well-articulated plans that customers and prospects can use when designing their infrastructures and strategies. In addition, they have a presence in the five major geographical regions, consistent financial performance, and broad platform support. === Challengers === Vendors in the "Challengers" quadrant have high scores mainly for their ability to execute. They both participate in the market and execute well enough to be a serious threat to vendors in the "Leaders" quadrant. They have strong products, as well as sufficiently credible market position and resources to sustain continued growth. Financial viability is not an issue for vendors in the "Challengers" quadrant, but they lack the size and influence of vendors in the "Leaders" quadrant due to their relative lack of vision. === Visionaries === Vendors in the "Visionaries" quadrant have high scores mainly for their completeness of vision. They deliver innovative products that address operationally or financially important end-user problems at a broad scale, but have not yet demonstrated the ability to capture market share or maintain sustainable levels of profitability. Visionary vendors are frequently privately held companies and acquisition targets for larger, established companies. The likelihood of acquisition often reduces the risks associated with installing their systems. === Niche Players === Vendors in the "Niche Players" quadrant have relatively low scores for both their ability to execute and their completeness of vision. They are often narrowly focused on specific market or vertical segments. This quadrant often also includes vendors that are adapting their existing products to enter the market under consideration, or larger vendors having difficulty developing and executing on their vision. == Gartner Critical Capabilities == Gartner Critical Capabilities complement Magic Quadrant analysis to offer deeper insight into the products and services offered by multiple vendors by a comparative analysis that scores competing products or services against a set of critical differentiators identified by Gartner. Gartner has periodically ended Magic Quadrant listings for IT Service Management, Web Content Management, and other industries as those markets have fully matured or other factors rendered the analytic framework inapplicable. == Criticism == The Magic Quadrant, and analysts in general, skew the market: according to research, by applying their methodologies to describe a market, they change that marketplace to fit their tools. Another criticism is that open source vendors are not considered sufficiently by analysts like Gartner, as has been published in an online discussion between a VP from Talend and a German Research VP from Gartner. On May 29, 2009 (2009-05-29), software vendor ZL Technologies filed a federal lawsuit against Gartner that challenged the "legitimacy" of Gartner's Magic Quadrant rating system. Gartner filed a motion to dismiss by claiming First Amendment protection since it contends that its MQ reports contain "pure opinion", which legally means opinions that are not based on fact. The court threw out the ZL case because it lacked a specific complaint. The decision was upheld on appeal.

    Read more →
  • Kinodynamic planning

    Kinodynamic planning

    In robotics and motion planning, kinodynamic planning is a class of problems for which velocity, acceleration, and force/torque bounds must be satisfied, together with kinematic constraints such as avoiding obstacles. The term was coined by Bruce Donald, Pat Xavier, John Canny, and John Reif. Donald et al. developed the first polynomial-time approximation schemes (PTAS) for the problem. By providing a provably polynomial-time ε-approximation algorithm, they resolved a long-standing open problem in optimal control. Their first paper considered time-optimal control ("fastest path") of a point mass under Newtonian dynamics, amidst polygonal (2D) or polyhedral (3D) obstacles, subject to state bounds on position, velocity, and acceleration. Later they extended the technique to many other cases, for example, to 3D open-chain kinematic robots under full Lagrangian dynamics. == Modern approaches == Since the foundational theoretical work of the 1990s, the field has evolved significantly with new algorithmic approaches that address the computational and practical limitations of early methods. === Sampling-based methods === Many practical heuristic algorithms based on stochastic optimization and iterative sampling have been developed by a wide range of authors to address the kinodynamic planning problem. Popular approaches include extensions of RRT algorithms such as RRT for kinodynamic systems, and sampling-based methods like Model Predictive Path Integral (MPPI) control. These stochastic techniques have been shown to work well in practice and can handle complex, high-dimensional state spaces more efficiently than deterministic methods. However, all motion planning methods are subject to the PSPACE-hardnesss of classical motion planning even without dynamics, which means (assuming the usual structural complexity conjectures) they all can be worst-case exponential-time in the state-space dimension (the number of degrees of freedom). On the other hand, the deterministic methods have provable guarantees of completeness, accuracy, and complexity (for fixed dimension, they are polynomial-time not only in the geometric complexity, but also in ( 1 / ε ) {\displaystyle (1/\varepsilon )} , the closeness of the desired approximation), whereas most of the recent heuristic/stochastic methods sacrifice at least one of these criteria. === Mixed-integer optimization approaches === Recent advances in mixed-integer programming have enabled new deterministic approaches to kinodynamic planning. These methods formulate the planning problem as an optimization task that simultaneously determines the spatial path and control sequence while respecting all kinodynamic constraints. By using techniques such as McCormick envelopes to handle bilinear constraints, these approaches can provide globally optimal solutions with mathematical guarantees while achieving significant computational speedups over traditional methods. === Genetic algorithm approaches === Genetic algorithms have also been adapted for kinodynamic planning, particularly for gradient-free optimization in challenging terrain. These methods use evolutionary computation to optimize trajectories over receding horizons, with specialized mutation operators that ensure vehicle controls remain within operational limits. This approach is particularly useful when dealing with non-differentiable cost functions or when gradient information is unavailable or unreliable. === Three-dimensional terrain planning === The foundational theoretical work of the 1990s was extended to higher degrees of freedom, and even to n {\displaystyle n} -link, 3D open-chain kinematic robots under full Lagrangian dynamics. However, many of the subsequent heuristic techniques (typically employing stochastic optimization) were confined to planar environments. More recent kinodynamic planning has extended beyond these planar environments to handle complex 3D terrains represented as simplicial complexes or triangular meshes. This advancement is particularly important for applications such as autonomous vehicle navigation in off-road environments, where elevation changes and terrain geometry significantly impact vehicle dynamics. These methods must account for pitch angles, surface curvature, and the coupling between terrain geometry and vehicle kinodynamic constraints. == Performance and guarantees == The landscape of performance guarantees in kinodynamic planning has evolved considerably. While early heuristic methods could not guarantee optimality, recent mixed-integer approaches have demonstrated the ability to find globally optimal solutions with proven constraint satisfaction. Experimental comparisons have shown that modern optimization-based planners can achieve execution times several orders of magnitude faster than sampling-based methods while maintaining strict adherence to kinodynamic constraints. However, the choice of method often depends on the specific application requirements. Sampling-based methods remain valuable for their ability to quickly find feasible solutions in high-dimensional spaces and their robustness to modeling uncertainties. Optimization-based methods excel when optimality guarantees and constraint compliance are critical, particularly in safety-critical applications. == Applications == Kinodynamic planning finds applications across numerous domains including: Autonomous vehicles: Path planning for cars, trucks, and other ground vehicles that must respect acceleration, steering, and velocity limits Aerial robotics: Trajectory planning for quadrotors and other unmanned aerial vehicles with dynamic constraints Manipulation: Planning for robotic arms where joint velocities, accelerations, and torques are limited Legged locomotion: Footstep and trajectory planning for walking and running robots Space robotics: Planning under thrust and fuel constraints for spacecraft and rovers

    Read more →