AI For Business Analytics

AI For Business Analytics — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Sub-pixel resolution

    Sub-pixel resolution

    In digital image processing, sub-pixel resolution can be obtained in images constructed from sources with information exceeding the nominal pixel resolution of said images. == Example == For example, if the image of a ship of length 50 metres (160 ft), viewed side-on, is 500 pixels long, the nominal resolution (pixel size) on the side of the ship facing the camera is 0.1 metres (3.9 in). Now sub-pixel resolution of well resolved features can measure ship movements which are an order of magnitude (10×) smaller. Movement is specifically mentioned here because measuring absolute positions requires an accurate lens model and known reference points within the image to achieve sub-pixel position accuracy. Small movements can however be measured (down to 1 cm) with simple calibration procedures. Specific fit functions often suffer specific bias with respect to image pixel boundaries. Users should therefore take care to avoid these "pixel locking" (or "peak locking") effects. == Determining feasibility == Whether features in a digital image are sharp enough to achieve sub-pixel resolution can be quantified by measuring the point spread function (PSF) of an isolated point in the image. If the image does not contain isolated points, similar methods can be applied to edges in the image. It is also important when attempting sub-pixel resolution to keep image noise to a minimum. This, in the case of a stationary scene, can be measured from a time series of images. Appropriate pixel averaging, through both time (for stationary images) and space (for uniform regions of the image) is often used to prepare the image for sub-pixel resolution measurements.

    Read more →
  • Caffe (software)

    Caffe (software)

    Caffe (Convolutional Architecture for Fast Feature Embedding) is a deep learning framework, originally developed at University of California, Berkeley. It is open source, under a BSD license. It is written in C++, with a Python interface. == History == Yangqing Jia created the Caffe project during his PhD at UC Berkeley, while working the lab of Trevor Darrell. The first version, called "DeCAF", made its first appearance in Spring 2013 when it was used for the ILSVRC challenge (later called ImageNet). The library was named Caffe and released to the public in December 2013. It reached end-of-support in 2018. It is hosted on GitHub. == Features == Caffe supports many different types of deep learning architectures geared towards image classification and image segmentation. It supports CNN, RCNN, LSTM and fully-connected neural network designs. Caffe supports GPU- and CPU-based acceleration computational kernel libraries such as Nvidia cuDNN and Intel MKL. == Applications == Caffe is being used in academic research projects, startup prototypes, and even large-scale industrial applications in vision, speech, and multimedia. Yahoo! has also integrated Caffe with Apache Spark to create CaffeOnSpark, a distributed deep learning framework. == Caffe2 == In April 2017, Facebook announced Caffe2, which included new features such as recurrent neural network (RNN). At the end of March 2018, Caffe2 was merged into PyTorch.

    Read more →
  • Evntlive

    Evntlive

    Evntlive was an interactive digital concert venue that allowed music fans worldwide to stream concerts to their computer, tablet, or phone. Based in Redwood City, CA, EVNTLIVE Beta launched on April 15, 2013. EVNTLIVE provided users with the ability to switch camera angles, view All Access interviews and clips from artists, buy music, and chat with other online concert-goers in the in-app feature. Users could watch live and on-demand concerts with both free and pay-per-view concerts offered. In its first two months, EVNTLIVE streamed live performances of popular artists ranging from Bon Jovi to Wale, as well as music festivals such as Taste of Country and Mountain Jam; including performances by The Lumineers, Gary Clark Jr., Phil Lesh & Friends, Primus, and more. On December 6, 2013, Evntlive was acquired and absorbed by Yahoo!. The site ceased operations and redirected viewers to Yahoo! Music and Yahoo! Screen promptly afterwards. == About the Platform == EvntLive is an HTML5, web-based platform available on laptops, iPads, and mobile devices. Users must register for a free account on Evntlive’s website in order to reserve tickets and access live and on-demand content. Once they reserve tickets, they can view All Access features from their favorite artists or bands, purchase music, and interact with other online audience members using Buzz. Users can also switch between alternate camera angles as though they are on the concert floor - sharing the experience with their friends online in real-time. EvntLive was acquired by Yahoo in December 2013 == Artists == Bon Jovi Wale Escape the Fate The Parlotones === Taste of Country Music Festival === Trace Adkins Willie Nelson Justin Moore Montgomery Gentry Craig Campbell Blackberry Smoke Gloriana Dustin Lynch LoCash Cowboys Rachel Farley Parmalee Joe Nichols === Mountain Jam Music Festival === Source: The Lumineers Primus Widespread Panic Gov't Mule Phil Lesh The Avett Brothers Dispatch Rubblebucket Michael Franti Jackie Greene Deer Tick Gary Clark Jr. ALO The London Souls Nicki Bluhm Amy Helm The Lone Bellow The Revivalists Swear and Shake Roadkill Ghost Choir Michael Bernard Fitzgerald Michele Clark 's Sunset Sessions Semi Precious Weapons Dale Earnhardt Jr. Jr. DigiTour Media Pentatonix Allstar Weekend Tyler Ward === Launch Music Festival ===

    Read more →
  • GitHub Codespaces

    GitHub Codespaces

    GitHub Codespaces is a cloud-based online integrated development environment developed by GitHub. It allows users to create and manage development environments directly within the browser or through Visual Studio Code desktop. Codespaces is tightly integrated with GitHub repositories and enables on-demand coding, debugging, and testing in a full-featured development container hosted in the cloud. == Features == Instant development environments integrated with GitHub Browser-based and desktop access via Visual Studio Code Configurable Dockerfile or devcontainer.json environments Built-in support for GitHub Copilot, extensions, snippets, and SSH. == Licensing == GitHub Codespaces is proprietary software and available to GitHub users under various subscription plans. Codespaces includes a monthly usage quota for free tier users of 120 hours, and expanded access for GitHub education, Pro, Team, and GitHub Enterprise plans. == GitHub Classroom == GitHub Classroom is an educational tool developed by GitHub to streamline the process of managing programming assignments and coursework. Integrated with GitHub repositories, it allows instructors to distribute starter code, automate grading workflows, and track student progress. GitHub Classroom is widely used in computer science education and supports integration with GitHub Codespaces for cloud-based development environments. == Programming languages supported == == Extensions == Some of the popular extensions include:

    Read more →
  • MeituPic

    MeituPic

    Meitu Xiu Xiu ("Meitu") (Chinese: 美图秀秀) is an image editing software that is mostly used in Mainland China but is also popular in Hong Kong and Taiwan. It is only available on Google Play and App Store in certain countries. It provides tools for editing photos: filters, retouching, collage, scenes, frames, and photo decorations, as well as generative AI features such as text-to-images, AI removal and AI repainting etc. Meitu is one of the apps developed by Meitu, Inc.; it also produced BeautyCam, Wink and X-Design. == History == Meitu's PC version was created in 2008 by Wu Xinhong, the CEO of Meitu. In 2013, its mobile version became one of the first must-have mobile apps in China. Meitu, Inc. is a photo and video-centered app developer, which was founded in 2008 in Xiamen. Currently, the major revenue source of Meitu is premium subscription. Meitu, Inc. was initially funded by Cai Wensheng, a well-known angel investor. The company has an approximately 250 million monthly active users globally. == Function == === Edit === MeituPic provides a number of photo-editing tools. The major functions are auto enhance, edit, enhance, filters, frames, magic brush, mosaic, text, and blur. Auto enhance focuses on the nature of photos taken, while Edit includes functions of cropping, rotation, sharpening, and adjustment of ratio. For Enhance, users can apply slight adjustment on the photo by controlling the levels of brightness, contrast, colour temperature, saturation, highlight, shadow and smart light. Major types of filters are LOMO, beauty, style as well as art. Different frames can be chosen from poster, simple, and fantasy. Magic brush provides a great variety of brushes with different colours and patterns for users to decorate the photos. Mosaic brush enables users to cover certain parts of the photo. Texts can be added to the photo. Choices of different bubbles, font as well as style of words are available. Blurring effect is also available to make the photo less distinct and clear. === Beauty Retouch === There are seven major functions for retouching a photo: automatic retouch, smooth and whiten skin, remove blemish, make slimmer, remove dark circles and bags under the eyes, make taller, and enhance the eyes. Automatic retouch enhances portraits by lightening the skin tone, brightening the eyes, and simulating a face-lift by tapping on just one button. This helps to remove wrinkles and optimizes the skin tone. Acne, blemishes, and other skin imperfections can also be removed. The face-lift and weight-loss functions in the slimming option can be used to reshape the body. The option to make the subject taller can be used to change the perceived height of the subject and give the impression of slimmer, longer legs. The option to enhance the eyes can enlarge and brighten the eyes. === Collage === Collage has four types: template, freestyle, poster, PicStrip, which all maximize to insert nine photos. Template integrates photos in a vertical rectangle tightly. MeituPic has 15 frames or free download function for users. MeituPic also provides different templates according to number of photos inserted. Freestyle separates photos on a background freely. There are two parts of background: custom and more. For custom, users choose from album. For more, there are plain and picture with 18 choices. Poster makes a poster with photos. Users choose a poster among 8 choices or tap ‘more’ to download a new one. PicStrip combines photos vertically making an elongated file. Users choose a frame from 15 choices. Pinching thumb and forefinger together or apart zooms photos in/out. Putting two fingers and turning hand rotates photos. Pressing moves photos to ideal location. After designing, users tap ‘save/share’ on the upper right corner and the photo made is saved into album automatically. == Awards ==

    Read more →
  • Gemini Enterprise Agent Platform

    Gemini Enterprise Agent Platform

    Gemini Enterprise Agent Platform (formerly known as Vertex AI) is a managed machine learning (ML) and artificial intelligence (AI) platform developed by Google Cloud. It provides a unified environment for building, training, deploying, and scaling ML models and generative AI applications. The platform integrates tools for the full ML lifecycle, including data preparation, model training, evaluation, deployment, and monitoring, under a single API and user interface. Vertex AI was announced at Google I/O and released as a generally available product on May 18, 2021. At launch, Google described Vertex AI as unifying its AutoML offerings with its prior Cloud AI Platform capabilities, and as adding operational features intended to help teams move models from experimentation into production use. On April 22, 2026, Google announced Gemini Enterprise Agent Platform as the replacement evolution of Vertex AI. == History == Google Cloud announced the general availability of Vertex AI on May 18, 2021, at the Google I/O developer conference. The platform was designed to consolidate Google Cloud's previously separate ML offerings, including AutoML and the legacy AI Platform, into a single system. At launch, Google claimed that Vertex AI required roughly 80% fewer lines of code to train a model compared to competing platforms. In June 2023, Google made generative AI support in Vertex AI generally available, giving developers access to foundation models including PaLM 2, Imagen, and Codey through the platform's Model Garden and the newly launched Generative AI Studio. At the time of this launch, Model Garden included over 60 models from Google and its partners. In August 2023, at the Google Cloud Next conference, Google announced further updates to Vertex AI, including the addition of third-party models such as Claude 2 from Anthropic and Llama 2 from Meta to the Model Garden, as well as new tools called Vertex AI Extensions for connecting models to APIs for real-time data retrieval. At the same event, Vertex AI Search and Conversation were made generally available, providing enterprise search and chatbot capabilities powered by foundation models. In April 2024, at Google Cloud Next, the company introduced Vertex AI Agent Builder, a no-code tool for creating AI-powered conversational agents built on top of Gemini large language models. This brought together the existing Vertex AI Search and Conversation products with new developer tools for building generative AI experiences. == Features == === Model training === Vertex AI supports both AutoML, which enables code-free model training on tabular, image, text, or video data, and custom training, which gives users full control over the ML framework, training code, and hyperparameter tuning. The platform provides serverless training as well as dedicated training clusters with GPU and TPU accelerators. Vertex AI Vizier handles automatic hyperparameter tuning, and Vertex AI Experiments allows comparison and tracking of training runs. === Model Garden === The Vertex AI Model Garden is a curated catalog of over 200 enterprise-ready models, including Google's own foundation models (such as Gemini, Imagen, and Veo), third-party models (such as Anthropic's Claude and Mistral AI models), and popular open-source models (such as Llama and Gemma). Models are accessible as fully managed model-as-a-service APIs. === Pipelines (workflow orchestration) === Vertex AI Pipelines provides managed orchestration of ML workflows and supports pipelines built with the Kubeflow Pipelines SDK, among other options described in Google Cloud documentation. === Vertex AI Studio === Vertex AI Studio provides tools for prompt design, testing, and model management, allowing developers to prototype and build generative AI applications using natural language, code, images, or video. === Agent Builder and Agent Engine === Vertex AI Agent Builder is a suite of products for building, deploying, and governing AI agents in production environments. It supports development with the open-source Agent Development Kit (ADK) and other frameworks. Vertex AI Agent Engine provides the underlying infrastructure for deploying and scaling agents, with support for enterprise security features including HIPAA compliance, customer-managed encryption keys (CMEK), and VPC Service Controls. === Generative AI tooling and model access === Google markets Vertex AI as providing access to Google foundation models (including the Gemini family) and developer tools such as Vertex AI Studio, along with a model catalog that includes Google and selected open source models (marketed as "Model Garden"). Google has also offered products within Vertex AI aimed at building generative search and conversational applications, including offerings named "Vertex AI Search" and "Vertex AI Conversation" as reported in 2023 coverage of platform updates. === MLOps tools === The platform includes a range of MLOps capabilities: Vertex AI Pipelines for orchestrating and automating ML workflows as reusable pipelines. Vertex AI Feature Store for serving, sharing, and reusing ML features across projects. Vertex AI Model Registry for storing, versioning, and managing trained models. Vertex AI Model Monitoring for detecting training-serving skew and inference drift in deployed models. Vertex Explainable AI for interpreting model predictions. Vertex AI Workbench for managed JupyterLab notebook environments integrated with Google Cloud Storage and BigQuery. == Industry recognition == Google was named a Leader for the fifth consecutive year in the 2024 Gartner Magic Quadrant for Cloud AI Developer Services, a recognition that encompasses Vertex AI and its related offerings. Google was also recognized as a Leader in the 2024 Gartner Magic Quadrant for Data Science and Machine Learning Platforms and was named a Leader in the Forrester Wave for AI/ML Platforms, Q3 2024. In October 2025, Google was also named a Leader in the 2025 IDC (International Data Corporation) MarketScape for Worldwide GenAI Life-Cycle Foundation Model Software. == Pricing == Vertex AI uses a pay-as-you-go pricing model, with costs determined by the specific services consumed, including model training, prediction serving, and data storage. For generative AI tasks, pricing is based on a per-token model, with rates varying depending on the specific model used and whether tokens are input or output. Google offers a free tier for new users, which includes limited custom training hours and online prediction usage, along with an introductory US$300 in Google Cloud credits valid for 90 days. == Adoption == In the year following its 2021 launch, Google reported that usage of Vertex AI and BigQuery had driven 2.5 times more machine learning predictions compared to the prior year, and that active customers of Vertex AI Workbench had grown 25-fold over a six-month period. Early enterprise adopters included Ford, Wayfair, and Seagate, among others. Wayfair reported that it was able to run large model training jobs 5 to 10 times faster using the platform.

    Read more →
  • Web development tools

    Web development tools

    Web development tools (often abbreviated to dev tools) allow web developers to test, modify and debug their websites. They are different from website builders and integrated development environments (IDEs) in that they do not assist in the direct creation of a webpage, rather they are tools used for testing the user interface of a website or web application. Web development tools come as browser add-ons or built-in features in modern web browsers. Browsers such as Google Chrome, Firefox, Safari, Microsoft Edge, and Opera have built-in tools to help web developers, and many additional add-ons can be found in their respective plugin download centers. Web development tools allow developers to work with a variety of web technologies, including HTML, CSS, the DOM, JavaScript, and other components that are handled by the web browser. == History and support == Early web developers manually debugged their websites by commenting out code and using JavaScript functions. One of the first browser debugging tools to exist was Mozilla's Firebug extension, which possessed many of the current core features of today's developer tools, leading to Firefox becoming popular with developers at the time. Safari's WebKit engine also introduced its integrated developer tools around that period, which eventually became the basis for both Safari and Chrome's current tooling. Microsoft released a developer toolbar for Internet Explorer 6 and 7; and then integrated them into the browser from version 8 onwards. In 2017, Mozilla discontinued Firebug in favour of integrated developer tools. Nowadays, all modern web browsers have support for web developer tools that allow web designers and developers to look at the make-up of their pages. These are all tools that are built into the browser and do not require additional modules or configuration. Firefox – F12 opens the Firefox DevTools. Google Chrome and Opera – Developer Tools (DevTools) Microsoft Edge – F12 opens Web Developer Tools. Microsoft incorporates additional features that are not included in mainline Chromium. Safari – The Safari Web Inspector has to be enabled from its settings pane. == Features == The built-in web developer tools in the browser are commonly accessed by hovering over an item on a webpage and selecting the "Inspect Element" or similar option from the context menu. Alternatively the F12 key tends to be another common shortcut. === HTML and the DOM === HTML and DOM viewer and editor is commonly included in the built-in web development tools. The difference between the HTML and DOM viewer, and the view source feature in web browsers is that the HTML and DOM viewer allows you to see the DOM as it was rendered in addition to allowing you to make changes to the HTML and DOM and see the change reflected in the page after the change is made. In addition to selecting and editing, the HTML elements panels will usually also display properties of the DOM object, such as display dimension, and CSS properties. Firefox, Safari, Chrome, and Edge all allow users to simulate the document on a mobile device by modifying the viewport dimensions and pixel density. Additionally, Firefox and Chrome both have the option to simulate colour blindness for the page. === Web page assets, resources and network information === Web pages typically load and require additional content in the form of images, scripts, font and other external files. Web development tools also allow developers to inspect resources that are loaded and available on the web page in a tree-structure listing, and the appearance of style sheets can be tested in real time. Web development tools also allow developers to view information about the network usage, such as viewing what the loading time and bandwidth usage are and which HTTP headers are being sent and received. Developers can manipulate and resend network requests. === Profiling and auditing === Profiling allows developers to capture information about the performance of a web page or web application. With this information developers can improve the performance of their scripts. Auditing features may provide developers suggestions, after analyzing a page, for optimizations to decrease page load time and increase responsiveness. Web development tools typically also provide a record of the time it takes to render the page, memory usage, and the types of events which are taking place. These features allow developers to optimize their web page or web application. ==== JavaScript debugging ==== JavaScript is commonly used in web browsers. Web development tools commonly include a debugger panel for scripts by allowing developers to add watch expressions, breakpoints, view the call stack, and pause, continue, and step while debugging JavaScript. A console is also often included, which allow developers to type in JavaScript commands and call functions, or view errors that may have been encountered during the execution of a script. === Extensions === The devtools API allows browser extensions to add their own features to developer tools.

    Read more →
  • Pandas (software)

    Pandas (software)

    Pandas (styled as pandas) is a software library written for the Python programming language for data manipulation and analysis. In particular, it offers data structures and operations for manipulating numerical tables and time series. It is free software released under the three-clause BSD license. The name is derived from the term "panel data", an econometrics term for data sets that include observations over multiple time periods for the same individuals, as well as a play on the phrase "Python data analysis". Wes McKinney started building what would become Pandas at AQR Capital while he was a researcher there from 2007 to 2010. The development of Pandas introduced into Python many comparable features of working with DataFrames that were established in the R programming language. The library is built upon another library, NumPy. == History == Developer Wes McKinney started working on Pandas in 2008 while at AQR Capital Management out of the need for a high performance, flexible tool to perform quantitative analysis on financial data. Before leaving AQR, he was able to convince management to allow him to open source the library in 2009. Another AQR employee, Chang She, joined the effort in 2012 as the second major contributor to the library. In 2015, Pandas signed on as a fiscally sponsored project of NumFOCUS, a 501(c)(3) nonprofit charity in the United States. == Data model == Pandas is built around data structures called Series and DataFrames. Data for these collections can be imported from various file formats such as comma-separated values, JSON, Parquet, SQL database tables or queries, and Microsoft Excel. === Series === A Series is a one-dimensional array-like object that stores a sequence of values together with an associated set of labels, called an index. It is built on top of NumPy's array and affords many similar functionalities, but instead of using implicit integer positions, a Series allows explicit index labels of many data types. A Series can be created from Python lists, dictionaries, or NumPy arrays. If no index is provided, pandas automatically assigns a default integer index ranging from 0 to n-1, where n is the number of items in the Series. A simple example with customized labels is: To access a value or list of values from a Series, use its index or list of indices: Series can be used arithmetically, as in the statement series_3 = series_1 + series_2. This will align data points with corresponding index values in series_1 and series_2 (similar to a join in relational algebra), then add them together to produce new values in series_3. A Series has various attributes, such as name (Series name), dtype (data type of values), shape (number of rows), values, and index. They can be used in many of the same operations as NumPy arrays, with additional methods for reindexing, label-based selection, and handling missing data. === DataFrame === A DataFrame is a two-dimensional, tabular data structure with labeled rows and columns. Each column is stored internally as a Series and may hold a different data type (numeric, string, boolean, etc.). DataFrames can be created by a variety of means, including dictionaries of lists, NumPy arrays, and external files such as CSV or Excel spreadsheets: To retrieve a DataFrame column as a Series, use either 1) the index (dict-like notation) or 2) the name of column if the name is a valid Python identifier (attribute-like access). DataFrames support operations such as column assignment, row and column deletion, label-based indexing with loc, position-based indexing with iloc, reshaping, grouping, and joining. Merge operations implement a subset of relational algebra and allow one-to-one, many-to-one, and many-to-many joins. Some common attributes of a DataFrame include dtypes (data type of each column), shape (dimensions of the DataFrame returned as a tuple with form (number of rows, number of columns)), index/columns (labels of the DataFrame's rows/columns, respectively, returned as an Index object), values (data in the DataFrame returned as a 2D array), and empty (returns True if the DataFrame is empty). === Index === Index objects hold metadata for Series and Dataframe objects, such as axis labels and names, and are automatically created from input data. By default, a pandas index is a series of integers ascending from 0, similar to the indices of Python arrays. However, indices can also use any NumPy data type, including floating point, timestamps, or strings. Indices are also immutable, which allows them to be safely shared across multiple objects. pandas' syntax for mapping index values to relevant data is the same syntax Python uses to map dictionary keys to values. For example, if s is a Series, s['a'] will return the data point at index a. Unlike dictionary keys, index values are not guaranteed to be unique. If a Series uses the index value a for multiple data points, then s['a'] will instead return a new Series containing all matching values. A DataFrame's column names are stored and implemented identically to an index. As such, a DataFrame can be thought of as having two indices: one column-based and one row-based. Because column names are stored as an index, these are not required to be unique. If data is a Series, then data['a'] returns all values with the index value of a. However, if data is a DataFrame, then data['a'] returns all values in the column(s) named a. To avoid this ambiguity, Pandas supports the syntax data.loc['a'] as an alternative way to filter using the index. Pandas also supports the syntax data.iloc[n], which always takes an integer n and returns the nth value, counting from 0. This allows a user to act as though the index is an array-like sequence of integers, regardless of how it is actually defined. pandas also supports hierarchical indices with multiple values per data point through the "MultiIndex" class. MultiIndex objects allow a single DataFrame to represent multiple dimensions, similar to a pivot table in Microsoft Excel, where each level can optionally carry its own unique name. In practice, data with more than 2 dimensions is often represented using DataFrames with hierarchical indices, instead of the higher-dimension Panel and Panel4D data structures. == Functionality == pandas supports a variety of indexing and subsetting techniques, allowing data to be selected by label, index, or Boolean conditions. For example, df[df['col1'] > 5] will return all rows in the DataFrame df for which the value of the column col1 exceeds 5. The library also implements grouping operations based on the split-apply-combine approach, enabling users to aggregate, transform, or restructure data according to column values or functions applied to index labels. For example, df['col1'].groupby(df['col2']) groups the data in 'col1' by their values in 'col2', while df.groupby(lambda i: i % 2) groups all data in the whole DataFrame by whether their index is even. The library also provides extensive tools for transforming, filtering and summarizing data. Users may apply arbitrary functions to Series and DataFrames, and because the library is built on top of Numpy, most NumPy functions can be applied directly to pandas objects as well. The library also includes built-in operations for arithmetic operations, string processing, and descriptive statistics such as mean, median, and standard deviation. These built-in functions are designed to handle missing data, usually represented by the floating-point value NaN. In addition, pandas includes tools for reorganizing data into different structural formats, with methods that can reshape tabular data between "wide" and "long" formats and pivot values based on column labels. pandas also implements a flexible set of relational operations for combining datasets. For instance, merge() links row in DataFrames based on one or more shared keys or indices, supporting one-to-one, one-to-many, and many-to-many relationships in a manner analogous to join operations in relational databases like SQL. DataFrames can also be concatenated or stacked together along an axis through the concat() method, and overlapping data can be further spliced together using combine_first() to fill in missing values. Furthermore, the library includes specialized support for working with time-series data. Features include the ability to interpolate values and filter using a range of timestamps, such as data['1/1/2023':'2/2/2023'] , which will return all dates between January 1 and February 2. Missing values in time-series data are represented by a dedicated NaT (Not a Timestamp) object, instead of the NaN value it uses elsewhere. == Criticisms == Pandas has been criticized for its inefficiency. The entire dataset must be loaded in RAM, and the library does not optimize query plans or support parallel computing across multiple cores. Wes McKinney, the creator of Pandas, has recommended Apache Arrow as an alternative to address these performance concerns and ot

    Read more →
  • Developmental robotics

    Developmental robotics

    Developmental robotics (DevRob), sometimes called epigenetic robotics, is a scientific field which aims at studying the developmental mechanisms, architectures and constraints that allow lifelong and open-ended learning of new skills and new knowledge in embodied machines. As in human children, learning is expected to be cumulative and of progressively increasing complexity, and to result from self-exploration of the world in combination with social interaction. The typical methodological approach consists in starting from theories of human and animal development elaborated in fields such as developmental psychology, neuroscience, developmental and evolutionary biology, and linguistics, then to formalize and implement them in robots, sometimes exploring extensions or variants of them. The experimentation of those models in robots allows researchers to confront them with reality, and as a consequence, developmental robotics also provides feedback and novel hypotheses on theories of human and animal development. Developmental robotics is related to but differs from evolutionary robotics (ER). ER uses populations of robots that evolve over time, whereas DevRob is interested in how the organization of a single robot's control system develops through experience, over time. DevRob is also related to work done in the domains of robotics and artificial life. == Background == Can a robot learn like a child? Can it learn a variety of new skills and new knowledge unspecified at design time and in a partially unknown and changing environment? How can it discover its body and its relationships with the physical and social environment? How can its cognitive capacities continuously develop without the intervention of an engineer once it is "out of the factory"? What can it learn through natural social interactions with humans? These are the questions at the center of developmental robotics. Alan Turing, as well as a number of other pioneers of cybernetics, already formulated those questions and the general approach in 1950, but it is only since the end of the 20th century that they began to be investigated systematically. Because the concept of adaptive intelligent machines is central to developmental robotics, it has relationships with fields such as artificial intelligence, machine learning, cognitive robotics or computational neuroscience. Yet, while it may reuse some of the techniques elaborated in these fields, it differs from them from many perspectives. It differs from classical artificial intelligence because it does not assume the capability of advanced symbolic reasoning and focuses on embodied and situated sensorimotor and social skills rather than on abstract symbolic problems. It differs from cognitive robotics because it focuses on the processes that allow the formation of cognitive capabilities rather than these capabilities themselves. It differs from computational neuroscience because it focuses on functional modeling of integrated architectures of development and learning. More generally, developmental robotics is uniquely characterized by the following three features: It targets task-independent architectures and learning mechanisms, i.e. the machine/robot has to be able to learn new tasks that are unknown by the engineer; It emphasizes open-ended development and lifelong learning, i.e. the capacity of an organism to acquire continuously novel skills. This should not be understood as a capacity for learning "anything" or even “everything”, but just that the set of skills that is acquired can be infinitely extended at least in some (not all) directions; The complexity of acquired knowledge and skills shall increase (and the increase be controlled) progressively. Developmental robotics emerged at the crossroads of several research communities including embodied artificial intelligence, enactive and dynamical systems cognitive science, connectionism. Starting from the essential idea that learning and development happen as the self-organized result of the dynamical interactions among brains, bodies and their physical and social environment, and trying to understand how this self-organization can be harnessed to provide task-independent lifelong learning of skills of increasing complexity, developmental robotics strongly interacts with fields such as developmental psychology, developmental and cognitive neuroscience, developmental biology (embryology), evolutionary biology, and cognitive linguistics. As many of the theories coming from these sciences are verbal and/or descriptive, this implies a crucial formalization and computational modeling activity in developmental robotics. These computational models are then not only used as ways to explore how to build more versatile and adaptive machines but also as a way to evaluate their coherence and possibly explore alternative explanations for understanding biological development. == Research directions == === Skill domains === Due to the general approach and methodology, developmental robotics projects typically focus on having robots develop the same types of skills as human infants. A first category that is important being investigated is the acquisition of sensorimotor skills. These include the discovery of one's own body, including its structure and dynamics such as hand-eye coordination, locomotion, and interaction with objects as well as tool use, with a particular focus on the discovery and learning of affordances. A second category of skills targeted by developmental robots are social and linguistic skills: the acquisition of simple social behavioural games such as turn-taking, coordinated interaction, lexicons, syntax and grammar, and the grounding of these linguistic skills into sensorimotor skills (sometimes referred as symbol grounding). In parallel, the acquisition of associated cognitive skills are being investigated such as the emergence of the self/non-self distinction, the development of attentional capabilities, of categorization systems and higher-level representations of affordances or social constructs, of the emergence of values, empathy, or theories of mind. === Mechanisms and constraints === The sensorimotor and social spaces in which humans and robot live are so large and complex that only a small part of potentially learnable skills can actually be explored and learnt within a life-time. Thus, mechanisms and constraints are necessary to guide developmental organisms in their development and control of the growth of complexity. There are several important families of these guiding mechanisms and constraints which are studied in developmental robotics, all inspired by human development: Motivational systems, generating internal reward signals that drive exploration and learning, which can be of two main types: extrinsic motivations push robots/organisms to maintain basic specific internal properties such as food and water level, physical integrity, or light (e.g. in phototropic systems); intrinsic motivations push robot to search for novelty, challenge, compression or learning progress per se, thus generating what is sometimes called curiosity-driven learning and exploration, or alternatively active learning and exploration; Social guidance: as humans learn a lot by interacting with their peers, developmental robotics investigates mechanisms that can allow robots to participate to human-like social interaction. By perceiving and interpreting social cues, this may allow robots both to learn from humans (through diverse means such as imitation, emulation, stimulus enhancement, demonstration, etc. ...) and to trigger natural human pedagogy. Thus, social acceptance of developmental robots is also investigated; Statistical inference biases and cumulative knowledge/skill reuse: biases characterizing both representations/encodings and inference mechanisms can typically allow considerable improvement of the efficiency of learning and are thus studied. Related to this, mechanisms allowing to infer new knowledge and acquire new skills by reusing previously learnt structures is also an essential field of study; The properties of embodiment, including geometry, materials, or innate motor primitives/synergies often encoded as dynamical systems, can considerably simplify the acquisition of sensorimotor or social skills, and is sometimes referred as morphological computation. The interaction of these constraints with other constraints is an important axis of investigation; Maturational constraints: In human infants, both the body and the neural system grow progressively, rather than being full-fledged already at birth. This implies, for example, that new degrees of freedom, as well as increases of the volume and resolution of available sensorimotor signals, may appear as learning and development unfold. Transposing these mechanisms in developmental robots, and understanding how it may hinder or on the contrary ease the acquisition of novel complex skills is a central questi

    Read more →
  • CloudMinds

    CloudMinds

    CloudMinds is an operator of cloud-based systems for cognitive robotics. == History == CloudMinds was founded in 2015 and is backed by SoftBank, Foxconn, Walden Venture Investments, and Keytone Ventures. CloudMinds has developed research in smart devices, robot control, high-speed security networks, and cloud intelligence integration. CloudMinds developed the Mobile Intranet Cloud Services (MCS) based on these technologies in order to increase the information security of the cloud robot remote control. The technology has been applied in the fields of finance, medicine, the military, public safety, and large-scale manufacturing. == U.S. sanctions == In May 2020, CloudMinds was added to the Bureau of Industry and Security's Entity List due to U.S. national security concerns.

    Read more →
  • ZeroPC

    ZeroPC

    ZeroPC was a commercial webtop developed by ZeroDesktop, Inc. located in San Mateo, California. ZeroPC has been called a personal cloud OS. It mimicked the look, feel and functionality of the desktop environment of a real operating system. The software was launched in September 2011 through Disrupt SF 2011 event and recently selected to the finalist of SXSW 2012 in Innovative Web Technology category. ZeroPC is web-based and required a Java applet to operate bundled productivity tool Thinkfree. The web applications found on ZeroPC are built on Java in the back end. Features included drag-and-drop functionality, cloud dashboard and personal cloud storage meta services. ZeroPC belonged to a category of services that intended to turn the Web into a full-fledged platform by using Web services as a foundation along with presentation technologies that replicated the experience of desktop applications for users. ZeroPC aggregates content so users can easily access, transfer and share whatever content they want, using a web browser from any device. Its meta-cloud layer supports Dropbox, Box, SugarSync, OneDrive, 4Shared, Google Drive, Evernote, Picasa, Flickr, Instagram, Facebook, Twitter, and Photobucket. ZeroPC Cloud OS platform also provides extensive APIs for iOS and Android App developers. Some of the features found on ZeroPC are: File sharing, Webmail, Cloud Content Navigator, Instant messenger, Sticky Note, Audio/Video Player and Office productivity applications. ZeroPC 2.0 platform ran on AWS for free and paid users. Its platform is licensable to Telco and ISV for commercial purpose. Their clients are SFR, SK Telecom, Hancom and others. As of June 1, 2017, ZeroPC's servers were switched off completely, and ZeroPC is no longer in service since its parent company, NComputing, had launched Virtual Desktop Service in the cloud (AWS) to public. == Browser and Platform Compatibility == The ZeroPC web desktop was compatible with Mac OS X and Microsoft Windows platforms. It is certified to operate on Safari 6.0, Firefox 15.0.1, Google Chrome 22.0.1229.79 m and Internet Explorer 8 and 9. The ZeroPC front end user interface executes entirely within a web browser (see above) and uses HTML, some features of HTML5, JavaScript, AJAX and an optional Java plug-in. == Security == All communication between the ZeroPC front end user interface and the ZeroPC back end servers is encrypted using SSL (HTTPS) protocol. Furthermore, any content stored in the ZeroPC server-side repository is also encrypted using 256-bit Advanced Encryption Standard (AES-256) by Amazon S3 on AWS. ZeroPC users could connect their ZeroPC profile to other storage services such as Dropbox and Box. This connection allows the ZeroPC user to fully manage their content stored in these other storage services. To establish the connection ZeroPC rigorously adhered to the Oauth implementation provided by the target storage service. Upon completion of the Oauth process, ZeroPC stores the relevant access token in the user's profile. This token, along with all other sensitive password related data was encrypted using AES 256-bit key size. == Implementations == As noted above, the ZeroPC platform was hosted on Amazon Web Services infrastructure and is available to the general consumer. A user was allowed to sign up by selecting one of three account plans including a no-cost option. The ZeroPC could also be white-labeled for organizations wishing to provide this functionality to their own users. The white-label options include managed hosting on Amazon Web Services infrastructure and also installation within the organization's IT infrastructure. == User Access Points == The ZeroPC infrastructure provided user access to content and features in several different ways. As described in this article the user can access their information by signing into the ZeroPC web desktop. Additionally, ZeroPC offers native applications designed to run on popular mobile devices including smartphones and tablets. == Leadership == ZeroPC was founded by Chief Executive Officer, Young Song, an entrepreneur who previously founded NComputing, a $60 million venture-backed company. He also co-founded eMachines, Inc., a low-cost computer brand (later acquired by Gateway).

    Read more →
  • Mobile cloud computing

    Mobile cloud computing

    Mobile Cloud Computing (MCC) is the combination of cloud computing and mobile computing to bring rich computational resources to mobile users, network operators, as well as cloud computing providers. The ultimate goal of MCC is to enable execution of rich mobile applications on a plethora of mobile devices, with a rich user experience. MCC provides business opportunities for mobile network operators as well as cloud providers. More comprehensively, MCC can be defined as "a rich mobile computing technology that leverages unified elastic resources of varied clouds and network technologies toward unrestricted functionality, storage, and mobility to serve a multitude of mobile devices anywhere, anytime through the channel of Ethernet or Internet regardless of heterogeneous environments and platforms based on the pay-as-you-use principle." == Architecture == MCC uses computational augmentation approaches (computations are executed remotely instead of on the device) by which resource-constraint mobile devices can utilize computational resources of varied cloud-based resources. In MCC, there are four types of cloud-based resources, namely distant immobile clouds, proximate immobile computing entities, proximate mobile computing entities, and hybrid (combination of the other three model). Giant clouds such as Amazon EC2 are in the distant immobile groups whereas cloudlet or surrogates are member of proximate immobile computing entities. Smartphones, tablets, handheld devices, and wearable computing devices are part of the third group of cloud-based resources which is proximate mobile computing entities. Vodafone, Orange and Verizon have started to offer cloud computing services for companies. == Challenges == In the MCC landscape, an amalgam of mobile computing, cloud computing, and communication networks (to augment smartphones) creates several complex challenges such as Mobile Computation Offloading, Seamless Connectivity, Long WAN Latency, Mobility Management, Context-Processing, Energy Constraint, Vendor/data Lock-in, Security and Privacy, Elasticity that hinder MCC success and adoption. === Open research issues === Although significant research and development in MCC is available in the literature, efforts in the following domains is still lacking: Architectural issues: A reference architecture for heterogeneous MCC environment is a crucial requirement for unleashing the power of mobile computing towards unrestricted ubiquitous computing. Energy-efficient transmission: MCC requires frequent transmissions between cloud platform and mobile devices, due to the stochastic nature of wireless networks, the transmission protocol should be carefully designed. Context-awareness issues: Context-aware and socially-aware computing are inseparable traits of contemporary handheld computers. To achieve the vision of mobile computing among heterogeneous converged networks and computing devices, designing resource-efficient environment-aware applications is an essential need. Live VM migration issues: Executing resource-intensive mobile application via Virtual Machine (VM) migration-based application offloading involves encapsulation of application in VM instance and migrating it to the cloud, which is a challenging task due to additional overhead of deploying and managing VM on mobile devices. Mobile communication congestion issues: Mobile data traffic is tremendously hiking by ever increasing mobile user demands for exploiting cloud resources which impact on mobile network operators and demand future efforts to enable smooth communication between mobile and cloud endpoints. Trust, security, and privacy issues: Trust is an essential factor for the success of the burgeoning MCC paradigm. It is because the data along with code/component/application/complete VM is offloaded to the cloud for execution. Moreover, just like software and mobile application piracy, the MCC application development models are also affected by the piracy issue. Pirax is known to be the first specialized framework for controlling application piracy in MCC requirements == MCC research groups and activities == Several academic and industrial research groups in MCC have been emerging since last few years. Some of the MCC research groups in academia with large number of researchers and publications include: MDC, Mobile and Distributed Computing research group is at Faculty of Computer and Information Science, King Saud University. MDC research group focuses on architectures, platforms, and protocols for mobile and distributed computing. The group has developed algorithms, tools, and technologies which offer energy efficient, fault tolerant, scalable, secure, and high performance computing on mobile devices. MobCC lab, Faculty of Computer Science and Information Technology, University Malaya. The lab was established in 2010 under the High Impact Research Grant, Ministry of Higher Education, Malaysia. It has 17 researchers and has track of 22 published articles in international conference and peer-reviewed CS journals. ICCLAB, Zürich University of Applied Sciences has a segment working on MCC. The InIT Cloud Computing Lab is a research lab within the Institute of Applied Information Technology (InIT) of Zürich University of Applied Sciences (ZHAW). It covers topic areas across the entire cloud computing technology stack. Mobile & Cloud Lab, Institute of Computer Science, University of Tartu. Mobile & Cloud Lab conducts research and teaching in the mobile computing and cloud computing domains. The research topics of the group include cloud computing, mobile application development, mobile cloud, mobile web services and migrating scientific computing and enterprise applications to the cloud. SmartLab, Data Management Systems Laboratory, Department of Computer Science, University of Cyprus. SmartLab is a first-of-a-kind open cloud of smartphones that enables a new line of systems-oriented mobile computing research. Mobile Cloud Networking: Mobile Cloud Networking (MCN) was an EU FP7 Large-scale Integrating Project (IP, 15m Euro) funded by the European Commission. The MCN project was launched in November 2012 for the period of 36 month. The project was coordinated by SAP Research and the ICCLab at the Zurich University of Applied Science. In total 19 partners from industry and academia established the first vision of Mobile Cloud Computing. The project was primarily motivated by an ongoing transformation that drives the convergence between the Mobile Communications and Cloud Computing industry enabled by the Internet and is considered the first pioneer in the area of Network Function Virtualization.

    Read more →
  • Graphics suite

    Graphics suite

    A graphics suite is a software suite for graphics work that are distributed together. The programs are usually able to interact with each other on a higher level than the operating system would normally allow. There is no hard, fast rule regarding the programs to be included in a graphics application suite, but most will include at least a bitmap graphics editor and a vector graphics editor. In addition to these, the suite may contain VRML editors, animation editors, and morphing tools.

    Read more →
  • Excalidraw

    Excalidraw

    Excalidraw is an open-source, web-based virtual whiteboard and diagramming application. It is used to create diagrams, wireframes, and sketches within a web browser without requiring account registration. The software features a characteristic hand-drawn visual style and supports real-time multi-user collaboration using client-side end-to-end encryption. Excalidraw is released under the MIT License and is maintained by Excalidraw s.r.o., a company based in Brno, Czech Republic. == History == Excalidraw was created on 1 January 2020 by Christopher Chedeau, a software engineer at Meta Platforms. Chedeau, who previously co-created React Native and Prettier, initially developed the application as a personal project before registering the domain on 3 January 2020. Within its first months, the project attracted open-source contributors who assisted in expanding its features and rewriting the codebase into TypeScript and React. By early 2021, day-to-day operations moved to Czech developers David Luzar and Milos Vetesnik. In May 2021, the team incorporated Excalidraw s.r.o. in Brno and launched a commercial cloud-based version named Excalidraw+ to fund the open-source project's development. By May 2026, the main open-source repository on GitHub had accumulated over 123,000 stars. == Features and architecture == The application provides an infinite canvas for geometric shapes, lines, arrows, text, and freehand drawing. Its visual presentation relies on Rough.js, a JavaScript graphics library that alters standard vector paths to mimic irregular, hand-drawn lines. Excalidraw operates as a Progressive web application (PWA), allowing local installation and offline usage, saving data natively to local browser storage. Files use a native, JSON-based extension format (.excalidraw), and canvases can be exported to PNG or SVG formats. Real-time collaboration sessions are executed using Socket.IO via a relay server. Data transmission uses the browser's native Web Cryptography API to achieve end-to-end encryption. A symmetric AES key is generated on the client side and appended to the sharing URL as a fragment identifier (following the # character). Because web browsers do not transmit URL fragments to HTTP servers, the data remains unreadable to the distribution server. == Ecosystem == Excalidraw is distributed as an npm package, allowing third-party developers to embed the whiteboard component directly into external React web applications. Community-developed extensions integrate the application's file format into text editors and note-taking systems, including Visual Studio Code and Obsidian. The platform also has native integrations in commercial platforms such as Notion and HackerRank. == Reception == Google's developer relations team published a technical case study on Excalidraw as a reference implementation for Progressive Web Apps. The analysis highlighted the software's adoption of advanced web platform capabilities, specifically its utilization of the File System Access API and native Clipboard API to replicate desktop software behavior within a web browser environment.

    Read more →
  • Autoscaling

    Autoscaling

    Autoscaling, (also written as auto scaling, auto-scaling, or known as automatic scaling), is a method used in cloud computing that dynamically adjusts the amount of computational resources in a server farm - typically measured by the number of active servers - automatically based on the load on the farm. For example, the number of servers running behind a web application may be increased or decreased automatically based on the number of active users on the site. Since such metrics may change dramatically throughout the course of the day, and servers are a limited resource that cost money to run even while idle, there is often an incentive to run "just enough" servers to support the current load while still being able to support sudden and large spikes in activity. Autoscaling is helpful for such needs, as it can reduce the number of active servers when activity is low, and launch new servers when activity is high. Autoscaling is closely related to, and builds upon, the idea of load balancing. == Advantages == Autoscaling offers the following advantages: For companies running their own web server infrastructure, autoscaling typically means allowing some servers to go to sleep during times of low load, saving on electricity costs (as well as water costs if water is being used to cool the machines). For companies using infrastructure hosted in the cloud, autoscaling can mean lower bills, because most cloud providers charge based on total usage rather than maximum capacity. Even for companies that cannot reduce the total compute capacity they run or pay for at any given time, autoscaling can help by allowing the company to run less time-sensitive workloads on machines that get freed up by autoscaling during times of low traffic. Autoscaling solutions, such as the one offered by Amazon Web Services, can also take care of replacing unhealthy instances and therefore protecting somewhat against hardware, network, and application failures. Autoscaling can offer greater uptime and more availability in cases where production workloads are variable and unpredictable. Autoscaling differs from having a fixed daily, weekly, or yearly cycle of server use in that it is responsive to actual usage patterns, and thus reduces the potential downside of having too few or too many servers for the traffic load. For instance, if traffic is usually lower at midnight, then a static scaling solution might schedule some servers to sleep at night, but this might result in downtime on a night where people happen to use the Internet more (for instance, due to a viral news event). Autoscaling, on the other hand, can handle unexpected traffic spikes better. == Terminology == In the list below, we use the terminology used by Amazon Web Services (AWS). However, alternative names are noted and terminology that is specific to the names of Amazon services is not used for the names. == Practice == === Amazon Web Services (AWS) === Amazon Web Services launched the Amazon Elastic Compute Cloud (EC2) service in August 2006, that allowed developers to programmatically create and terminate instances (machines). At the time of initial launch, AWS did not offer autoscaling, but the ability to programmatically create and terminate instances gave developers the flexibility to write their own code for autoscaling. Third-party autoscaling software for AWS began appearing around April 2008. These included tools by Scalr and RightScale. RightScale was used by Animoto, which was able to handle Facebook traffic by adopting autoscaling. On May 18, 2009, Amazon launched its own autoscaling feature along with Elastic Load Balancing, as part of Amazon Elastic Compute Cloud. Autoscaling is now an integral component of Amazon's EC2 offering. Autoscaling on Amazon Web Services is done through a web browser or the command line tool. In May 2016 Autoscaling was also offered in AWS ECS Service. On-demand video provider Netflix documented their use of autoscaling with Amazon Web Services to meet their highly variable consumer needs. They found that aggressive scaling up and delayed and cautious scaling down served their goals of uptime and responsiveness best. In an article for TechCrunch, Zev Laderman, the co-founder and CEO of Newvem, a service that helps optimize AWS cloud infrastructure, recommended that startups use autoscaling in order to keep their Amazon Web Services costs low. Various best practice guides for AWS use suggest using its autoscaling feature even in cases where the load is not variable. That is because autoscaling offers two other advantages: automatic replacement of any instances that become unhealthy for any reason (such as hardware failure, network failure, or application error), and automatic replacement of spot instances that get interrupted for price or capacity reasons, making it more feasible to use spot instances for production purposes. Netflix's internal best practices require every instance to be in an autoscaling group, and its conformity monkey terminates any instance not in an autoscaling group in order to enforce this best practice. === Microsoft's Windows Azure === On June 27, 2013, Microsoft announced that it was adding autoscaling support to its Windows Azure cloud computing platform. Documentation for the feature is available on the Microsoft Developer Network. === Oracle Cloud === Oracle Cloud Platform allows server instances to automatically scale a cluster in or out by defining an auto-scaling rule. These rules are based on CPU and/or memory utilization and determine when to add or remove nodes. === Google Cloud Platform === On November 17, 2014, the Google Compute Engine announced a public beta of its autoscaling feature for use in Google Cloud Platform applications. As of March 2015, the autoscaling tool is still in Beta. === Facebook === In a blog post in August 2014, a Facebook engineer disclosed that the company had started using autoscaling to bring down its energy costs. The blog post reported a 27% decline in energy use for low traffic hours (around midnight) and a 10-15% decline in energy use over the typical 24-hour cycle. === Kubernetes Horizontal Pod Autoscaler === Kubernetes Horizontal Pod Autoscaler automatically scales the number of pods in a replication controller, deployment or replicaset based on observed CPU utilization (or, with beta support, on some other, application-provided metrics) == Alternative autoscaling decision approaches == Autoscaling by default uses reactive decision approach for dealing with traffic scaling: scaling only happens in response to real-time changes in metrics. In some cases, particularly when the changes occur very quickly, this reactive approach to scaling is insufficient. Two other kinds of autoscaling decision approaches are described below. === Scheduled autoscaling approach === This is an approach to autoscaling where changes are made to the minimum size, maximum size, or desired capacity of the autoscaling group at specific times of day. Scheduled scaling is useful, for instance, if there is a known traffic load increase or decrease at specific times of the day, but the change is too sudden for reactive approach based autoscaling to respond fast enough. AWS autoscaling groups support scheduled scaling. === Predictive autoscaling === This approach to autoscaling uses predictive analytics. The idea is to combine recent usage trends with historical usage data as well as other kinds of data to predict usage in the future, and autoscale based on these predictions. For parts of their infrastructure and specific workloads, Netflix found that Scryer, their predictive analytics engine, gave better results than Amazon's reactive autoscaling approach. In particular, it was better for: Identifying huge spikes in demand in the near future and getting capacity ready a little in advance Dealing with large-scale outages, such as failure of entire availability zones and regions Dealing with variable traffic patterns, providing more flexibility on the rate of scaling out or in based on the typical level and rate of change in demand at various times of day On November 20, 2018, AWS announced that predictive scaling would be available as part of its autoscaling offering.

    Read more →