AI For Students Pros And Cons

AI For Students Pros And Cons — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Linux Trace Toolkit

    Linux Trace Toolkit

    The Linux Trace Toolkit (LTT) is a set of tools that is designed to log program execution details from a patched Linux kernel and then perform various analyses on them, using console-based and graphical tools. LTT has been mostly superseded by its successor LTTng (Linux Trace Toolkit Next Generation). LTT allows the user to see in-depth information about the processes that were running during the trace period, including when context switches occurred, how long the processes were blocked for, and how much time the processes spent executing vs. how much time the processes were blocked. The data is logged to a text file and various console-based and graphical (GTK+) tools are provided for interpreting that data. In order to do data collection, LTT requires a patched Linux kernel. The authors of LTT claim that the performance hit for a patched kernel compared to a regular kernel is minimal; Their testing has reportedly shown that this is less than 2.5% on a "normal use" system (measured using batches of kernel makes) and less than 5% on a file I/O intensive system (measured using batches of tar). == Usage == === Collecting trace data === Data collection is Started by: trace 15 foo This command will cause the LTT tracedaemon to do a trace that lasts for 15 seconds, writing trace data to foo.trace and process information from the /proc filesystem to foo.proc. The trace command is actually a script which runs the program tracedaemon with some common options. It is possible to run tracedaemon directly and in that case, the user can use a number of command-line options to control the data which is collected. For the complete list of options supported by tracedaemon, see the online manual page for tracedaemon. === Viewing the results === Viewing the results of a trace can be accomplished with: traceview foo This command will launch a graphical (GTK+) traceview tool that will read from foo.trace and foo.proc. This tool can show information in various interesting ways, including Event Graph, Process Analysis, and Raw Trace. The Event Graph is perhaps the most interesting view, showing the exact timing of events like page faults, interrupts, and context switches, in a simple graphical way. The traceview command is a wrapper for a program called tracevisualizer. For the complete list of options supported by tracevisualizer, see the online manual page for tracevisualizer.

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  • AlternativeTo

    AlternativeTo

    AlternativeTo is a website which lists alternatives to web-based software, desktop computer software, and mobile apps, and sorts the alternatives by various criteria, including the number of registered users who have "Liked" each of them on AlternativeTo. Users can search the site to find better alternatives to an application they are using or previously have used, including free alternatives such as free web applications (cloud computing) which don't require any installation and can be accessed from any browser. == Differences == Unlike a number of other software directory websites, the software is not arranged into categories, but each individual piece of software has its own list of alternatives. However, users can also search by tag to find software, which offers an alternative way of finding related software. Users can also narrow their search by focusing on particular platforms and license types (such as "free for non-commercial use"). AlternativeTo lists basic information such as platform and license type at the top of each entry, but does not have comparison tables listing software features side by side. AlternativeTo does not host software for download but it provides links to official websites to where you can download or buy them. AlternativeTo allows anyone to register and suggest new alternatives, or to update the information held about existing entries. Suggestions and alterations are reviewed before being made publicly visible. Users can register using either email and password or OpenID. Login with Facebook has been discontinued. As AlternativeTo is itself a web application, it even has a page for alternatives to itself. == Features == Tweets from anyone mentioning particular pieces of software are also pulled in dynamically from Twitter. Each application has an RSS feed for notifying users of newly listed alternatives to that application. After a user has clicked the Like button next to an application, they are offered the opportunity to tell their friends on Facebook or their followers on Twitter that they liked it. The site also has a forum. For software developers, a JSON API used to be available, but has been taken down indefinitely.

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  • Azure Maps

    Azure Maps

    Azure Maps is a suite of cloud-based, location-based services provided by Microsoft as part of the company's Azure platform. The platform provides geospatial and location-based services via REST APIs and software development kits (SDKs). The service is typically used to integrate maps or geospatial data into applications. Azure Maps differs from Microsoft's other enterprise mapping service, Bing Maps, in its pricing model, focus on privacy, and its level of integration into the broader Azure cloud ecosystem. == History == Azure Maps was first introduced in public preview mode under the name "Azure Location Based Services" in 2017, primarily as an enterprise solution. The services was intended to add mapping and location-based functionality onto the existing Azure cloud services suite, seen as a critical part of Microsoft's broader Internet-of-Things (IoT) strategy. The preview version included APIs which could be used to develop location aware apps for use cases such as logistics and mobility. In 2018, the software was renamed "Azure Maps," and became generally available to the public, and a number of new functions were added, including route calculation, travel time calculation, and incorporation of real-time traffic data and incident information. Azure Maps was integrated with Azure IoT Central in 2018, which added tracking, monitoring, and geofencing capabilities. A set of mobility APIs on were added in 2019, with applications such as use in public transport apps and shared bicycle fleet management. “Azure Maps Creator,” which converts private facility floor plans into indoor map data, was also introduced in 2019. Some commentators linked these services to Microsoft's broader development of augmented reality products. In 2020, Azure Maps Visual for Power BI was released, integrating location-based features and mapping capabilities into Microsoft's business intelligence software. An elevation API (which was later retired), geolocation services, and an iOS and Android software development kit were introduced in 2021. In 2022, support for historical weather, air quality, and tropical storm data was made generally available and custom styling for indoor maps was also introduced. In 2023, Azure Maps was certified as HIPAA compliant in a move to target healthcare and health insurance companies. == Functionality == === Geocoding === Geocoding is one of the core functionalities of Azure Maps, converting addresses or place names into geographic coordinates. Batch geocoding is used to process large amounts of address data, a function used for route optimization and spatial analysis. === Reverse geocoding === Reverse geocoding derives human-readable information from geographic coordinates like longitude and latitude, used in navigation and by geographic information systems. === Routing === Azure Maps uses map data and routing algorithms to calculate the shortest or fastest routes between locations based on factors like vehicle size and type, traffic conditions, and distance. Routing also supports multi-modal routing, which include multiple modes of transport in a single trip, including cycling, walking, and ferries. This functionality is used for location-based searches and route optimization in applications like fleet management, proximity marketing, and emergency services as well as logistics and delivery, urban planning, ride sharing apps, and outdoor activities. === Map visualization === The platform supports map visualizations that can be modified to reflect real-time data (including from IoT sensors) as well as historical data patterns. Visualizations include heat maps, street maps, satellite imagery and other custom data layers. Maps are rendered using raster or vector tiles which reduce the load of displaying large data sets or complex maps. This can be used in various applications in areas like transportation, smart cities, retail and marketing, public health, and environmental monitoring. For example, it can be used for tracking the spread of diseases or measuring the impact of changing climatic patterns. === Geofencing and spatial analytics === Azure Maps supports polygonal geofencing, which enables the definition of custom geographic boundaries. Geofenced areas can be monitored in real-time for events of interest. For example, an application could send an alert when equipment or persons enter or leave a defined area. Tools for analyzing historical geofencing data are also available via the APIs for optimization purposes. == Industry usage == Azure Maps' geofencing function has seen usage in the construction industry, designating hazardous areas for safety purposes and sending alerts if anyone enters the area. Private facility maps are used by construction companies for monitoring large construction sites to increase productivity and prevent accidents or damage. In emergency management, New Zealand based company Beca has used Azure Maps to provide analysis on the impact of earthquakes to users, including information on the severity and location of an earthquake and the impact on affected properties. Alaska's Department of Transportation uses Azure Maps as part of an information system providing weather-related warnings and analytics to road crews. Airmap, an airspace management platform for drones, uses Azure Maps. Azure Maps has also been used in conjunction with Azure Monitor for risk monitoring by an insurance company. Other companies that use or have used Azure Maps include BMW, Banco Santander, Jvion, MV Transportation, C.H. Robertson, Wise Skulls, Tata Consultancy Services, Providence Health and Services, Gas Brasiliano Distribuidora S.A., Shell plc, Persistent Systems, Phase 2 Dining and Entertainment, Symbio, HID, Globant, and Insight Enterprises. == Partnerships == Azure Maps and TomTom have been partners since 2016, and TomTom provides location data to Azure Maps and can process data from Azure Maps for mapping purposes. In 2021, Azure Maps partnered with AccuWeather to make climatic data available via its APIs, making weather data along all parts of calculated routes available for mobility and logistics purposes. Microsoft has partnered with Esri, the developer of ArcGIS, and there is cross-compatibility between Azure and ArcGIS so that data from Azure Maps can be integrated into ArcGIS and vice versa. Azure Maps partnered with Moovit in 2019, a startup providing software that interfaces with public transport data. Moovit's database on global public transit networks, including information on which stations and facilities are wheelchair accessible, was linked to Azure Maps. This service was noted for its use increasing accessibility to public transport for the visually impaired by means of voice activated route planning assistance. NORAD has used some Azure Maps functions for their NORAD Tracks Santa website during Christmas holidays. == Components == === REST APIs === Various APIs cover the major functionalities across Azure Maps: Data registry API Geolocation API Render API Route API Search API Spatial API Time zone API Traffic API Weather API === SDKs === Azure Maps SDKs uses MapLibre-style specifications and open source MapLibre GL-based libraries as a rendering engine. The Web SDK is used for developing web apps with maps and location-based data and functionality. It includes a map control module as well as modules with drawing tools. It also supports Azure Maps Creator and various spatial data formats. The platform also includes a set of REST SDKs for developers integrating Azure Maps REST APIs into Python, C#, Java or JavaScript applications. Azure Maps also includes Android and iOS SDKs used for developing applications for Android and Apple devices. === Azure Maps Creator === Azure Maps Creator is a tool for generating custom maps for locations like large office complexes, construction sites, or university campuses. These maps can then be integrated into applications and used with other Azure Maps functions for purposes such as wayfinding and maintenance and security in building automation contexts. === Azure Maps Visual for Power BI === Azure Maps is integrated with Microsoft Power BI, a graphical tool for producing data visualizations. Since July 2020, Power BI can be used in conjunction with Azure Maps for developing map-based data visualizations. This functionality entered general availability in May 2023.

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  • Feng Office Community Edition

    Feng Office Community Edition

    Feng Office Community Edition (formerly OpenGoo) is an open-source collaboration platform developed and supported by Feng Office and the OpenGoo community. It is a fully featured online office suite with a similar set of features as other online office suites, like Google Workspace, Microsoft 365, Zimbra, LibreOffice Online and Zoho Office Suite. The application can be downloaded and installed on a server. Feng Office could also be categorized as collaborative software and as personal information manager software. == Features == Feng Office Community Edition main features include project management, document management, contact management, e-mail and time management. Text documents and presentations can be created and edited online. Files can be uploaded, organized and shared, independent of file formats. Organization of the information in Feng Office Community Edition is done using workspaces and tags. The application presents the information stored using different interfaces such as lists, dashboards and calendar views. == Licensing == Feng Office Community Edition is distributed under the GNU Affero General Public License, version 3 only. == Technology used == Feng Office uses PHP, JavaScript, AJAX (ExtJS) and MySQL technology. Several open source projects served as a basis for development. ActiveCollab's last open sourced release was used as the initial code base. It includes CKEditor for online document editing. == System requirements == The server could run on any operating system. The system needs the following packages: Apache HTTP Server 2.0+ PHP 5.0+ MySQL 4.1+ (InnoDB support recommended) On the client side, the user is only required to use a modern Web browser. == History == OpenGoo started as a degree project at the faculty of Engineering of the University of the Republic, Uruguay. The project was presented and championed by Software Engineer Conrado Viña. Software Engineers Marcos Saiz and Ignacio de Soto developed the first prototype as their thesis. Professors Eduardo Fernández and Tomas Laurenzo served as tutors. Conrado, Ignacio and Marcos founded the OpenGoo community and remain active members and core developers. The thesis was approved with the highest score. In 2008, Viña joined the Uruguayan software development company Moove It. Currently there is a second project for OpenGoo at the same university being developed by students Fernando Rodríguez, Ignacio Vázquez and Juan Pedro del Campo. Their project aims to build an open source Web-based spreadsheet. In December 2009 the OpenGoo name was changed to Feng Office Community Edition.

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  • Distinguishable interfaces

    Distinguishable interfaces

    Distinguishable interfaces use computer graphic principles to automatically generate easily distinguishable appearance for computer data. Although the desktop metaphor revolutionized user interfaces, there is evidence that a spatial layout alone does little to help in locating files and other data; distinguishable appearance is also required. Studies have shown that average users have considerable difficulty finding files on their personal computers, even ones that they created the same day. Search engines do not always help, since it has been found that users often know of the existence of a file without being able to specify relevant search terms. On the contrary, people appear to incrementally search for files using some form of context. Recently researchers and web developers have argued that the problem is the lack of distinguishable appearance: in the traditional computer interface most objects and locations appear identical. This problem rarely occurs in the real world, where both objects and locations generally have easily distinguishable appearance. Discriminability was one of the recommendations in the ISO 9241-12 recommendation on presentation of information on visual displays (part of the overall report on Ergonomics of Human System Interaction), however it was assumed in that report that this would be achieved by manual design of graphical symbols. == VisualIDs, semanticons, and identicons == The mass availability of computer graphics supported the introduction of approaches that make better use of the brain's "visual hardware", by providing individual files and other abstract data with distinguishable appearance. This idea initially appeared in strictly academic VisualIDs and Semanticons works, but the web community has explored and rapidly adopted similar ideas, such as the Identicon. The VisualIDs project automatically generated icons for files or other data based on a hash of the data identifier, so the icons had no relation to the content or meaning of the data. It was argued not only that generating meaningful icons is unnecessary (their user study showed rapid learning of the arbitrary icons), but also that basing icons on content is actually incorrect ("contrasting visualization with visual identifiers"). The Semanticons project developed by Setlur et al. demonstrated an algorithm to create icons that reflect the content of files. In this work the name, location and content of a file are parsed and used to retrieve related image(s) from an image database. These are then processed using a Non-photorealistic rendering technique in order to generate graphical icons. Developer Don Park introduced the identicon library for making a visual icon from a hash of a data identifier. This initial public implementation has spawned a large number of implementations for various environments. In particular, identicons are now being used as default visual user identifiers (avatars) for several widely used systems. They are also used as a complement to Gravatars, which are pre-existing avatar images created or chosen by users, instead of automatically generated images. (see #External links). == Current research == While current web practice has followed the semantics-free approach of VisualIDs, recent research has followed the semantics-based approach of Semanticons. Examples include using data mining principles to automatically create "intelligent icons" that reflect the contents of files and creating icons for music files that reflect audio characteristics or affective content.

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  • Knowledge as a service

    Knowledge as a service

    Knowledge as a service (KaaS) is a computing service that delivers information to users, backed by a knowledge model, which might be drawn from a number of possible models based on decision trees, association rules, or neural networks. A knowledge as a service provider responds to knowledge requests from users through a centralised knowledge server, and provides an interface between users and data owners. KaaS is one of several cloud computing-dependent business models in which computer resources are sold on an on-demand and pay-as-you-use basis. == Overview == At the International Semantic Web Conference 2019, it was described how knowledge can be made live and evolve on the web allowing users to learn directly from elaborated knowledge, now appearing in the form of knowledge graphs. KaaS appear when knowledge graphs are accessed via services This is opposed to DaaS which might "compute large volumes of data; integrate and analyzes that data; and publish it in real-time, using Web service APIs" (from Data as a Service) where the KaaS is able to exploit context - both the context of the user in relation to their information requests of the KaaS (where and when they make the request) and also the context of the information in relation to some objective or purpose of the users either understood by the KaaS automatically or indicated to it by the user. == Differentiating knowledge from data == Conceptual models that make such a differentiation such as the so-called DIKW pyramid have existed for perhaps more than 40 years (see a 1974 journal article about this) however definitions are not stable and universally accepted (see the discussion about the conceptualizations of DIKW within the DIKW Wikipedia article that question value of wisdom). The knowledge component of DIKW is generally agreed to be an elusive concept which is difficult to define, however Rowley 2007, in a well known student textbook differentiated knowledge from data by stating that knowledge is "defined with reference to information" and that it contains more than just facts but also "beliefs and expectations". In relation to knowledge graphs, knowledge may be additional content they provide over and above pure data which is the definition of the categories, properties and relations between the concepts, data and entities that substantiate one, many or all domains of discourse (see the definition of Ontology). The ability to represent "beliefs and expectations", or other forms of not so straightforwardly explicit knowledge is an on-going area of improvement in information sciences (see Tacit knowledge) and, with relation to KaaS, the establishment of recent informatics mechanics to do so it critical to the legitimacy of KaaS as it is differentiated from just value-added DaaS. Knowledge graphs' ability to represent context via the definition of the categories, properties and relations between the concepts, data and entities that substantiate one, many or all domains of discourse that they provide (see the definition of Ontology) has led to the idea that supplying access to KNs might be a required competency of a KaaS. == Delivery of knowledge == Much service-delivered content is dependent on a session to provide much of the context that the user (client) needs to understand answers to questions. For example, using current HTTP internet protocols, a GET request to retrieve information identified by a URI, such as a web page, a client (a human or a machine) may have access information supplied automatically to enable that client to bypass paywalls or other content access controls. Such context, in this case about the client's information access allowances, can alter the information provided. In a logical extension to this internet protocols example, a server would receive from the client, either manually or automatically, a full context which would be information about the situation the client is in and this would allow the server to best interpret the client's request. Current internet protocols allow for formats, languages and related preferences to be expressed by clients but make no mention of what a client already knows and what they may understand. The recent Content Negotiation by Profile proposes additions to both the HTTP internet protocols and related services that allow clients to also request information - a response from the server - that accords with an identified information model. This then allows clients to indicate not just formats and languages that they understand (technically that they prefer) but also domains of discourse that that do, which is a step towards comprehensive client context provision.

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  • Telligent Community

    Telligent Community

    Telligent Community is a community and collaboration software platform developed by Telligent Systems and was first released in 2004. Telligent Community is built on the Telligent Evolution platform, with a variety of core applications running on top of it such as blogs, forums, media galleries, and wikis. Additional applications from third parties using the API's and REST stack can be installed or integrated with the platform. Telligent Community is built with ASP.NET, C#, and Microsoft SQL Server. It is available as downloadable software that can be installed on a web server or via hosting providers. The current version is Verint Community 12.0 which was released February 2012. The product used to be named Community Server before being rebranded as part of the 5.0 release. == History == Telligent Systems was founded by Rob Howard in 2004, who was previously part of Microsoft's ASP.NET team. Telligent introduced its first product, Community Server, in the fall of 2004. Community Server was one of the first integrated community platforms that brought together blogs, photo galleries, wikis, forums, user profiles and more. Community Server was based on the merger of three then-widely used open source ASP.NET projects: the ASP.NET Forums, nGallery photo gallery, and .Text blog engine. The people behind those projects (Scott Watermasysk, Jason Alexander, and Rob Howard) joined together as Telligent Systems and along with several other software developers created Community Server 1.0. Between 2004 and 2009 Community Server steadily grew in scope, features, and capabilities. In 2008 Telligent Systems released a second version of Community Server that targeted as an Enterprise Social Software platform used to create and manage internal employee communities and intranets. Originally branded as Community Server Evolution this was later renamed Telligent Enterprise. Telligent also announced a new Enterprise Reporting platform at its first Community Server Developers Conference in 2008, which was later renamed Harvest. It was one of the first analytics suites for enterprise collaboration software, and provides social analytics including sentiment analysis, social fingerprints, and buzz analysis on social networking sites such as Twitter. Telligent rebranded all of its products on June 23, 2009 at the Enterprise 2.0 conference when it launched its new Evolution platform product suite. Community Server became known as Telligent Community, Community Server Evolution became known as Telligent Enterprise and the underlying platform that both run on is now referred to as Telligent Evolution. The Social Analytics suite was renamed Telligent Analytics.

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  • Real-Time UML

    Real-Time UML

    Real-Time UML (RTUML) refers to the application of the Unified Modelling Language (UML) for the analysis, design, and implementation of real-time and embedded systems, where timing constraints, concurrency, and resource management are critical. It extends standard UML with profiles, notations, and semantics to handle hard and soft real-time requirements, such as modelling predictable response times and fault tolerance. RTUML is not a separate language but a methodology leveraging UML diagrams (e.g., statecharts, sequence diagrams) for time-sensitive applications like automotive controls, avionics, and medical devices. The term is closely associated with Bruce Powel Douglass, who popularised it through his books and the Harmony process for embedded software development. As of 2025, RTUML remains relevant in industries requiring certified systems, though its adoption varies with agile methodologies and model-driven engineering tools. == Background == Real-Time UML emerged in the late 1990s as UML was standardized by the Object Management Group (OMG) in 1997, addressing the need for object-oriented modeling in real-time systems previously dominated by procedural languages like C. Traditional real-time development relied on "bare metal" programming or theoretical models, but RTUML introduced visual notations for object structure, behaviour, and timing. Bruce Powel Douglass’s 1999 book, Real-Time UML: Developing Efficient Objects for Embedded Systems, formalised the approach, emphasising statecharts for concurrency and timing constraints. Later editions (2004, 2006) incorporated UML 2.0 features like activity and timing diagrams, aligning with OMG’s Real-Time Profile (now part of MARTE—Modelling and Analysis of Real-Time and Embedded Systems). The Harmony process integrates RTUML with executable models for simulation and code generation. RTUML addresses hard real-time systems (e.g., strict deadlines in avionics) versus soft real-time (e.g., media streaming), using UML extensions for schedulability analysis. == Key concepts == RTUML adapts UML diagrams and techniques for real-time needs: Statecharts and Behaviour Modelling: Extended state machines model reactive behaviour, using and-states for concurrency, pseudostates for transitions, and timing constraints (e.g., {duration < 10ms}). Examples include cardiac pacemaker models. Sequence and Interaction Diagrams: Capture message timing, priorities, and resource allocation in multi-threaded systems. Architectural Patterns: Define logical and physical architectures with active objects for concurrency and patterns like observer or publisher-subscriber. Timing and Constraints: Use Object Constraint Language (OCL) for specifying deadlines and priorities. Profiles and Extensions: OMG’s UML Profile for Schedulability, Performance, and Time (SPT) and MARTE add stereotypes like RT::ActiveObject. These support iterative development, from requirements to deployment, often with tools like IBM Rhapsody or Enterprise Architect. == Applications == RTUML is used in: Embedded Systems: Modelling automotive ECUs or UAV controls. Avionics and Defence: DO-178C-compliant designs for fault tolerance. Medical Devices: Pacemakers or ventilators with precise timing. Industrial Automation: RTOS task visualisation via sequence diagrams. Tools like IBM Rhapsody support RTUML for model-based development and code generation in C/C++. == Criticism and adoption == RTUML’s complexity can overwhelm simple systems, and its use in agile environments is limited, where lightweight diagrams are preferred. Surveys indicate UML (including RTUML) is used in 30–50% of embedded projects, often for documentation rather than full model-driven engineering. It remains standard in academia and certified industries like aerospace.

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  • Cloud-computing comparison

    Cloud-computing comparison

    The following is a comparison of cloud-computing software and providers. == IaaS (Infrastructure as a service) == === Providers === ==== General ==== == SaaS (Software as a Service) == === General === === Supported hosts === === Supported guests === == PaaS (Platform as a service) == === Providers === === Providers on IaaS === PaaS providers which can run on IaaS providers ("itself" means the provider is both PaaS and IaaS):

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  • Source-code editor

    Source-code editor

    A source-code editor is a text editor program designed specifically for editing the source code of computer programs. It includes basic functionality such as syntax highlighting, and sometimes debugging. It may be a standalone application or it may be built into an integrated development environment (IDE). == Features == Source-code editors have features specifically designed to simplify and speed up typing of source code, such as syntax highlighting(syntax error highlighting), auto indentation, autocomplete and brace matching functionality. These editors may also provide a convenient way to run a compiler, interpreter, debugger, or other program relevant for the software-development process. While many text editors like Notepad can be used to edit source code, if they do not enhance, automate or ease the editing of code, they are not defined as source-code editors. Structure editors are a different form of a source-code editor, where instead of editing raw text, one manipulates the code's structure, generally the abstract syntax tree. In this case features such as syntax highlighting, validation, and code formatting are easily and efficiently implemented from the concrete syntax tree or abstract syntax tree, but editing is often more rigid than free-form text. Structure editors also require extensive support for each language, and thus are harder to extend to new languages than text editors, where basic support only requires supporting syntax highlighting or indentation. For this reason, strict structure editors are not popular for source code editing, though some IDEs provide similar functionality. A source-code editor can check syntax dynamically while code is being entered and immediately warn of syntax problems, as well as suggest code autocomplete snippets. A few source-code editors compress source code, typically converting common keywords into single-byte tokens, removing unnecessary whitespace, and converting numbers to a binary form. Such tokenizing editors later uncompress the source code when viewing it, possibly prettyprinting it with consistent capitalization and spacing. A few source-code editors do both. The Language Server Protocol, first used in Microsoft's Visual Studio Code, allows for source code editors to implement an LSP client that can read syntax information about any language with a LSP server. This allows for source code editors to easily support more languages with syntax highlighting, refactoring, and reference finding. Many source code editors such as Neovim and Brackets have added a built-in LSP client while other editors such as Emacs, Vim, and Sublime Text have support for an LSP Client via a separate plug-in. == History == In 1985, Mike Cowlishaw of IBM created LEXX while seconded to the Oxford University Press. LEXX used live parsing and used color and fonts for syntax highlighting. IBM's LPEX (Live Parsing Extensible Editor) was based on LEXX and ran on VM/CMS, OS/2, OS/400, Windows, and Java Although the initial public release of vim was in 1991, the syntax highlighting feature was not introduced until version 5.0 in 1998. On November 1, 2015, the first version of NeoVim was released. In 2003, Notepad++, a source code editor for Windows, was released by Don Ho. The intention was to create an alternative to the java-based source code editor, JEXT In 2015, Microsoft released Visual Studio Code as a lightweight and cross-platform alternative to their Visual Studio IDE. The following year, Visual Studio Code became the Microsoft product using the Language Server Protocol. This code editor quickly gained popularity and emerged as the most widely used source code editor. == Comparison with IDEs == A source-code editor is one component of a Integrated Development Environment. In contrast to a standalone source-code editor, an IDE typically also includes several tools which enhance the software development process. Such tools include syntax highlighting, code autocomplete suggestions, version control, automatic formatting, integrated runtime environments, debugger, and build tools. Standalone source code editors are preferred over IDEs by some developers when they believe the IDEs are bloated with features they do not need. == Notable examples == == Controversy == Many source-code editors and IDEs have been involved in ongoing user arguments, sometimes referred to jovially as "holy wars" by the programming community. Notable examples include vi vs. Emacs and Eclipse vs. NetBeans. These arguments have formed a significant part of internet culture and they often start whenever either editor is mentioned anywhere.

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  • Color science

    Color science

    Color science is the scientific study of color including lighting and optics; measurement of light and color; the physiology, psychophysics, and modeling of color vision; and color reproduction. It is the modern extension of traditional color theory. == Organizations == International Commission on Illumination (CIE) Illuminating Engineering Society (IES) Inter-Society Color Council (ISCC) Society for Imaging Science and Technology (IS&T) International Colour Association (AIC) Optica, formerly the Optical Society of America (OSA) The Colour Group Society of Dyers and Colourists (SDC) American Association of Textile Chemists and Colorists (AATCC) Association for Research in Vision and Ophthalmology (ARVO) ACM SIGGRAPH Vision Sciences Society (VSS) Council for Optical Radiation Measurements (CORM) == Journals == The preeminent scholarly journal publishing research papers in color science is Color Research and Application, started in 1975 by founding editor-in-chief Fred Billmeyer, along with Gunter Wyszecki, Michael Pointer and Rolf Kuehni, as a successor to the Journal of Colour (1964–1974). Previously most color science work had been split between journals with broader or partially overlapping focus such as the Journal of the Optical Society of America (JOSA), Photographic Science and Engineering (1957–1984), and the Journal of the Society of Dyers and Colourists (renamed Coloration Technology in 2001). Other journals where color science papers are published include the Journal of Imaging Science & Technology, the Journal of Perceptual Imaging, the Journal of the International Colour Association (JAIC), the Journal of the Color Science Association of Japan, Applied Optics, and the Journal of Vision. == Conferences == Congress of the International Color Association IS&T Color and Imaging Conference (CIC) SIGGRAPH International Symposium for Color Science and Art == Selected books == Berns, Roy S. (2019). Billmeyer and Saltzman's Principles of Color Technology (4th ed.). Wiley. doi:10.1002/9781119367314. 3rd ed. (2000). Daw, Nigel (2012). How Vision Works: The Physiological Mechanisms Behind What We See. Oxford. doi:10.1093/acprof:oso/9780199751617.001.0001. Elliot, Andrew J.; Fairchild, Mark D.; Franklin, Anna, eds. (2015). Handbook of Color Psychology. Cambridge. doi:10.1017/CBO9781107337930. Fairchild, Mark D. (2013). Color Appearance Models (3rd ed.). Wiley. doi:10.1002/9781118653128. Author's website. 2nd ed. (2005). Hunt, Robert W. G. (2004). The Reproduction of Colour (6th ed.). Wiley. doi:10.1002/0470024275. Kuehni, Rolf G. (2012). Color: An Introduction to Practice and Principles (3rd ed.). Wiley. doi:10.1002/9781118533567. 1st ed. (1997). Luo, Ming R., ed. (2016). Encyclopedia of Color Science and Technology. Springer. doi:10.1007/978-1-4419-8071-7. MacAdam, David L., ed. (1970). Sources of Color Science. MIT Press. Reinhard, Erik; Khan, Erum Arif; Akyuz, Ahmet Oguz; Johnson, Garrett (2008). Color Imaging: Fundamentals and Applications. CRC Press. doi:10.1201/b10637. Schanda, János, ed. (2007). Colorimetry: Understanding the CIE System. Wiley. doi:10.1002/9780470175637. Shamey, Renzo; Kuehni, Rolf G. (2020). Pioneers of Color Science. Springer. doi:10.1007/978-3-319-30811-1. Wyszecki, Günter; Stiles, Walter S. (1982). Color Science: Concepts and Methods, Quantitative Data and Formulae (2nd ed.). Wiley.

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  • Rake (software)

    Rake (software)

    Rake is a software task management and a build automation tool created by Jim Weirich. It allows the user to specify tasks and to describe dependencies as well as to group tasks into namespaces. It is similar to SCons and Make. Rake was written in Ruby and has been part of the standard library of Ruby since version 1.9. == Examples == The tasks that should be executed need to be defined in a configuration file called Rakefile. A Rakefile has no special syntax and contains executable Ruby code. === Tasks === The basic unit in Rake is the task. A task has a name and an action block, that defines its functionality. The following code defines a task called greet that will output the text "Hello, Rake!" to the console. When defining a task, you can optionally add dependencies, that is one task can depend on the successful completion of another task. Calling the "seed" task from the following example will first execute the "migrate" task and only then proceed with the execution of the "seed" task.Tasks can also be made more versatile by accepting arguments. For example, the "generate_report" task will take a date as argument. If no argument is supplied the current date is used.A special type of task is the file task, which can be used to specify file creation tasks. The following task, for example, is given two object files, i.e. "a.o" and "b.o", to create an executable program.Another useful tool is the directory convenience method, that can be used to create directories upon demand. === Rules === When a file is named as a prerequisite but it does not have a file task defined for it, Rake will attempt to synthesize a task by looking at a list of rules supplied in the Rakefile. For example, suppose we were trying to invoke task "mycode.o" with no tasks defined for it. If the Rakefile has a rule that looks like this: This rule will synthesize any task that ends in ".o". It has as a prerequisite that a source file with an extension of ".c" must exist. If Rake is able to find a file named "mycode.c", it will automatically create a task that builds "mycode.o" from "mycode.c". If the file "mycode.c" does not exist, Rake will attempt to recursively synthesize a rule for it. When a task is synthesized from a rule, the source attribute of the task is set to the matching source file. This allows users to write rules with actions that reference the source file. === Advanced rules === Any regular expression may be used as the rule pattern. Additionally, a proc may be used to calculate the name of the source file. This allows for complex patterns and sources. The following rule is equivalent to the example above: NOTE: Because of a quirk in Ruby syntax, parentheses are required around a rule when the first argument is a regular expression. The following rule might be used for Java files: === Namespaces === To better organize big Rakefiles, tasks can be grouped into namespaces. Below is an example of a simple Rake recipe:

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  • Super-resolution imaging

    Super-resolution imaging

    Super-resolution imaging (SR) is a class of techniques that improve the resolution of an imaging system. In optical SR the diffraction limit of systems is transcended, while in geometrical SR the resolution of digital imaging sensors is enhanced. In some radar and sonar imaging applications (e.g. magnetic resonance imaging (MRI), high-resolution computed tomography), subspace decomposition-based methods (e.g. MUSIC) and compressed sensing-based algorithms (e.g., SAMV) are employed to achieve SR over standard periodogram algorithm. Super-resolution imaging techniques are used in general image processing and in super-resolution microscopy. == Super-resolution principles == Several concepts are fundamental to super-resolution imaging: Diffraction limit: the capacity of an optical instrument to reproduce the details of an object in an image has limits that are imposed by laws of physics: the diffraction equations in the wave theory of light, or the uncertainty principle for photons in quantum mechanics. Information transfer can never be increased beyond this boundary, but packets outside the limits can be cleverly swapped for (or multiplexed with) some inside it. Super-resolution microscopy does not so much “break” as “circumvent” the diffraction limit. New procedures probing electro-magnetic disturbances at the molecular level (in the so-called near field) remain fully consistent with Maxwell's equations. Spatial frequency domain: A succinct expression of the diffraction limit is given in the spatial frequency domain. In Fourier optics light distributions are expressed as superpositions of a series of grating light patterns in a range of fringe widths - these widths represent the spatial frequencies. It is generally taught that diffraction theory stipulates an upper limit, the cut-off spatial-frequency, beyond which pattern elements fail to be transferred into the optical image, i.e., are not resolved. But in fact what is set by diffraction theory is the width of the passband, not a fixed upper limit. No laws of physics are broken when a spatial frequency band beyond the cut-off spatial frequency is swapped for one inside it: this has long been implemented in dark-field microscopy. Nor are information-theoretical rules broken when superimposing several bands, disentangling them in the received image needs assumptions of object invariance during multiple exposures, i.e., the substitution of one kind of uncertainty for another. Information: When the term super-resolution is used in techniques based on the inference of object details using a statistical treatment of the image within standard resolution limits (for example, averaging multiple exposures), it involves an exchange of one kind of information (extracting signal from noise) for another (the assumption that the target has remained invariant). Recent breakthroughs incorporate quantum-transformer hybrids into super-resolution, such as QUIET‑SR, a 2025 model that employs shifted quantum window attention within a transformer to enhance image detail while respecting diffraction and information-theory limits Similarly, frequency-integrated transformers (e.g., FIT) enrich super-resolution by explicitly combining spatial and frequency-domain information via FFT-based attention, improving reconstruction across scales Resolution and localization: True resolution involves the distinction of whether a target, e.g. a star or a spectral line, is single or double, ordinarily requiring separable peaks in the image. When a target is known to be single, its location can be determined with higher precision than the image width by finding the centroid (center of gravity) of its image light distribution. The word ultra-resolution had been proposed for this process but it did not catch on, and the high-precision localization procedure is typically referred to as super-resolution. == Techniques == === Optical or diffractive super-resolution === Substituting spatial-frequency bands: Though the bandwidth allowable by diffraction is fixed, it can be positioned anywhere in the spatial-frequency spectrum. Dark-field illumination in microscopy is an example. See also aperture synthesis. ==== Multiplexing spatial-frequency bands ==== An image is formed using the normal passband of the optical device. Then, some known light structure (for example, a set of light fringes) is superimposed on the target. The image now contains components resulting from the combination of the target and the superimposed light structure, e.g. moiré fringes, and carries information about target detail which simple unstructured illumination does not. The “superresolved” components, however, need disentangling to be revealed. For an example, see structured illumination (figure to left). ==== Multiple parameter use within traditional diffraction limit ==== If a target has no special polarization or wavelength properties, two polarization states or non-overlapping wavelength regions can be used to encode target details, one in a spatial-frequency band inside the cut-off limit the other beyond it. Both would use normal passband transmission but are then separately decoded to reconstitute target structure with extended resolution. ==== Probing near-field electromagnetic disturbance ==== Super-resolution microscopy is generally discussed within the realm of conventional optical imagery. However, modern technology allows the probing of electromagnetic disturbance within molecular distances of the source, which has superior resolution properties. See also evanescent waves and the development of the new super lens. === Geometrical or image-processing super-resolution === ==== Multi-exposure image noise reduction ==== When an image is degraded by noise, the resolution may be improved by averaging multiple exposures. See example on the right. ==== Single-frame deblurring ==== Known defects in a given imaging situation, such as defocus or aberrations, can sometimes be mitigated in whole or in part by suitable spatial-frequency filtering of even a single image. Such procedures all stay within the diffraction-mandated passband, and do not extend it. ==== Sub-pixel image localization ==== The location of a single source can be determined by computing the "center of gravity" (centroid) of the light distribution extending over several adjacent pixels (see figure on the left). Provided that there is enough light, this can be achieved with arbitrary precision, very much better than pixel width of the detecting apparatus and the resolution limit for the decision of whether the source is single or double. This technique, which requires the presupposition that all the light comes from a single source, is at the basis of what has become known as super-resolution microscopy, e.g. stochastic optical reconstruction microscopy (STORM), where fluorescent probes attached to molecules give nanoscale distance information. It is also the mechanism underlying visual hyperacuity. ==== Bayesian induction beyond traditional diffraction limit ==== Some object features, though beyond the diffraction limit, may be known to be associated with other object features that are within the limits and hence contained in the image. Then conclusions can be drawn, using statistical methods, from the available image data about the presence of the full object. The classical example is Toraldo di Francia's proposition of judging whether an image is that of a single or double star by determining whether its width exceeds the spread from a single star. This can be achieved at separations well below the classical resolution bounds, and requires the prior limitation to the choice "single or double?" The approach can take the form of extrapolating the image in the frequency domain, by assuming that the object is an analytic function, and that we can exactly know the function values in some interval. This method is severely limited by the ever-present noise in digital imaging systems, but it can work for radar, astronomy, microscopy or magnetic resonance imaging. More recently, a fast single image super-resolution algorithm based on a closed-form solution to ℓ 2 − ℓ 2 {\displaystyle \ell _{2}-\ell _{2}} problems has been proposed and demonstrated to accelerate most of the existing Bayesian super-resolution methods significantly. == Aliasing == Geometrical SR reconstruction algorithms are possible if and only if the input low resolution images have been under-sampled and therefore contain aliasing. Because of this aliasing, the high-frequency content of the desired reconstruction image is embedded in the low-frequency content of each of the observed images. Given a sufficient number of observation images, and if the set of observations vary in their phase (i.e. if the images of the scene are shifted by a sub-pixel amount), then the phase information can be used to separate the aliased high-frequency content from the true low-frequency content, and the full-resolution image can be accurate

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  • Local-first software

    Local-first software

    Local-first software is a software engineering approach in which an application stores its data primarily on the user's own device rather than on remote servers. Users can read and write data without an Internet connection, and changes are synchronized across devices in the background when connectivity is available. The approach differs from conventional cloud-based applications, where the server holds the authoritative copy of user data and the client acts as a thin client. The term was coined in a 2019 paper published by researchers at Ink & Switch, an independent research lab, and presented at the Onward! conference at ACM SIGPLAN. The paper, sometimes referred to as a manifesto, was authored by Martin Kleppmann, Adam Wiggins, Peter van Hardenberg, and Mark McGranaghan. == Background == Before the widespread adoption of Internet-connected software in the 2000s, most desktop applications stored data as files on the user's local disk. Users had direct access to their files and could copy, back up, or delete them at will. The rise of software as a service (SaaS) and cloud-based applications like Google Docs shifted data storage to centralized servers. While cloud applications made real-time collaboration across devices straightforward, they introduced a dependency on the service provider: if the provider discontinued the service or experienced an outage, users could lose access to their data. A related concept, "offline-first," emerged in the early 2010s and focused on making web applications resilient to network interruptions. The local-first approach built on these earlier efforts while placing greater emphasis on long-term data ownership and end-to-end encryption. == Origins == === Ink & Switch manifesto === Ink & Switch is an industrial research lab co-founded by Adam Wiggins, who had earlier co-founded Heroku. Martin Kleppmann, an associate professor in the Department of Computer Science and Technology at the University of Cambridge, was a co-author of the 2019 paper. The manifesto proposed seven "ideals" for local-first software: Fast — Operations respond without network round-trips. Multi-device — Data synchronizes across a user's devices. Offline — Users can read and write data without a network connection. Collaboration — Multiple users can work on the same data concurrently. Longevity — Data remains accessible even if the software vendor ceases operation. Privacy — End-to-end encryption protects user data. User control — The vendor cannot restrict how users access or use their data. The paper surveyed existing approaches to data storage and collaboration — ranging from email attachments and Dropbox-style file synchronization to web applications and mobile backends — and argued that none of them satisfied all seven ideals simultaneously. === Role of CRDTs === The manifesto identified conflict-free replicated data types (CRDTs) as a promising technical foundation for local-first applications. CRDTs are data structures that allow multiple replicas to be edited independently and then merged without conflicts, a property first formalized in research by Marc Shapiro and colleagues around 2011. Kleppmann and collaborators at Ink & Switch developed Automerge, an open-source CRDT library for JSON documents, to make these algorithms available to application developers. == Adoption and community == Developer interest in the local-first approach grew after the 2019 paper spread on Hacker News and at developer conferences In August 2023, Wired published a feature article on the movement, describing it as an effort to reduce reliance on large cloud providers. The first Local-First Conf took place on 30 May 2024 in Berlin, with talks by Kleppmann and developers from companies including Linear and Anytype. The community has continued to expand, with regular "LoFi" meetups, a podcast (localfirst.fm), and a third edition of the conference planned for Berlin in July 2026. == Criticisms and limitations == Developers and commentators have pointed out practical difficulties with the local-first approach. Synchronizing data between multiple devices that may be offline for extended periods introduces complexity that cloud-based architectures avoid. Conflict resolution, even with CRDTs, can produce results that are technically consistent but semantically unexpected to users. Schema migrations across thousands of client devices running different application versions pose another difficulty that does not arise with server-side databases. Web browsers impose storage limits and may evict locally stored data. Safari, for instance, has been reported to clear IndexedDB data after seven days of inactivity on a given site, which undermines the assumption that local data is persistent. There is also disagreement within the local-first community about whether a fully decentralized architecture is required. The original manifesto described decentralization as the "logical end goal," but a number of products that identify as local-first still depend on centralized servers for authentication, backup, or synchronization. In a talk at Local-First Conf 2024, Kleppmann said the seven ideals are better understood as a "gradient" rather than a strict checklist.

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  • Test data

    Test data

    Test data are sets of inputs or information used to verify the correctness, performance, and reliability of software systems. Test data encompass various types, such as positive and negative scenarios, edge cases, and realistic user scenarios, and aims to exercise different aspects of the software to uncover bugs and validate its behavior. Test data is also used in regression testing to verify that new code changes or enhancements do not introduce unintended side effects or break existing functionalities. == Background == Test data may be used to verify that a given set of inputs to a function produces an expected result. Alternatively, data can be used to challenge the program's ability to handle unusual, extreme, exceptional, or unexpected inputs. Test data can be produced in a focused or systematic manner, as is typically the case in domain testing, or through less focused approaches, such as high-volume randomized automated tests. Test data can be generated by the tester or by a program or function that assists the tester. It can be recorded for reuse or used only once. Test data may be created manually, using data generation tools (often based on randomness), or retrieved from an existing production environment. The data set may consist of synthetic (fake) data, but ideally, it should include representative (real) data. == Limitations == Due to privacy regulations such as GDPR, PCI, and the HIPAA, the use of privacy-sensitive personal data for testing is restricted. However, anonymized (and preferably subsetted) production data may be used as representative data for testing and development. Programmers may also choose to generate synthetic data as an alternative to using real or anonymized data. While synthetic data can offer significant advantages, such as enhanced privacy and flexibility, it also comes with limitations. For instance, generating synthetic data that accurately reflects real-world complexity can be challenging. There is also a risk of synthetic data not fully capturing the nuances of real data, potentially leading to gaps in test coverage. == Domain testing == Domain testing is a set of techniques focusing on test data. This includes identifying critical inputs, values at the boundaries between equivalence classes, and combinations of inputs that drive the system toward specific outputs. Domain testing helps ensure that various scenarios are effectively tested, including edge cases and unusual conditions.

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