Vowpal Wabbit

Vowpal Wabbit

Vowpal Wabbit (VW) is an open-source fast online interactive machine learning system library and program developed originally at Yahoo! Research, and currently at Microsoft Research. It was started and is led by John Langford. Vowpal Wabbit's interactive learning support is particularly notable including Contextual Bandits, Active Learning, and forms of guided Reinforcement Learning. Vowpal Wabbit provides an efficient scalable out-of-core implementation with support for a number of machine learning reductions, importance weighting, and a selection of different loss functions and optimization algorithms. == Notable features == The VW program supports: Multiple supervised (and semi-supervised) learning problems: Classification (both binary and multi-class) Regression Active learning (partially labeled data) for both regression and classification Multiple learning algorithms (model-types / representations) OLS regression Matrix factorization (sparse matrix SVD) Single layer neural net (with user specified hidden layer node count) Searn (Search and Learn) Latent Dirichlet Allocation (LDA) Stagewise polynomial approximation Recommend top-K out of N One-against-all (OAA) and cost-sensitive OAA reduction for multi-class Weighted all pairs Contextual-bandit (with multiple exploration/exploitation strategies) Multiple loss functions: squared error quantile hinge logistic poisson Multiple optimization algorithms Stochastic gradient descent (SGD) BFGS Conjugate gradient Regularization (L1 norm, L2 norm, & elastic net regularization) Flexible input - input features may be: Binary Numerical Categorical (via flexible feature-naming and the hash trick) Can deal with missing values/sparse-features Other features On the fly generation of feature interactions (quadratic and cubic) On the fly generation of N-grams with optional skips (useful for word/language data-sets) Automatic test-set holdout and early termination on multiple passes bootstrapping User settable online learning progress report + auditing of the model Hyperparameter optimization == Scalability == Vowpal wabbit has been used to learn a tera-feature (1012) data-set on 1000 nodes in one hour. Its scalability is aided by several factors: Out-of-core online learning: no need to load all data into memory The hashing trick: feature identities are converted to a weight index via a hash (uses 32-bit MurmurHash3) Exploiting multi-core CPUs: parsing of input and learning are done in separate threads. Compiled C++ code

IDMS

The Integrated Database Management System (IDMS) is a network model (CODASYL) database management system for mainframes. It was first developed at BFGoodrich and later marketed by Cullinane Database Systems (renamed Cullinet in 1983). Since 1989 the product has been owned by Computer Associates (now CA Technologies), who renamed it Advantage CA-IDMS and later simply to CA IDMS. In 2018 Broadcom acquired CA Technologies, renaming it back to IDMS. == History == The roots of IDMS go back to the pioneering database management system called Integrated Data Store (IDS), developed at General Electric by a team led by Charles Bachman and first released in 1964. In the early 1960s IDS was taken from its original form, by the computer group of the BFGoodrich Chemical Division, and re-written in a language called Intermediate System Language (ISL). ISL was designed as a portable system programming language able to produce code for a variety of target machines. Since ISL was actually written in ISL, it was able to be ported to other machine architectures with relative ease, and then to produce code that would execute on them. The Chemical Division computer group had given some thought to selling copies of IDMS to other companies, but was told by management that they were not in the software products business. Eventually, a deal was struck with John Cullinane to buy the rights and market the product. Because Cullinane was required to remit royalties back to B.F. Goodrich, all add-on products were listed and billed as separate products – even if they were mandatory for the core IDMS product to work. This sometimes confused customers. The original platforms were the GE 235 computer and GE DATANET-30 message switching computer: later the product was ported to IBM mainframes and to DEC and ICL hardware. The IBM-ported version runs on IBM mainframe systems (System/360, System/370, System/390, zSeries, System z9). In the mid-1980s, it was claimed that some 2,500 IDMS licenses had been sold. Users included the Strategic Air Command, Ford of Canada, Ford of Europe, Jaguar Cars, Clarks Shoes UK, Axa/PPP, MAPFRE, Royal Insurance, Tesco, Manulife, Hudson's Bay Company, Cleveland Clinic, Bank of Canada, General Electric, Aetna and BT in the UK. A version for use on the Digital Equipment Corporation PDP-11 series of computers was sold to DEC and was marketed as DBMS-11. In 1976 the source code was licensed to ICL, who ported the software to run on their 2900 series mainframes, and subsequently also on the older 1900 range. ICL continued development of the software independently of Cullinane, selling the original ported product under the name ICL 2900 IDMS and an enhanced version as IDMSX. In this form it was used by many large UK users, an example being the Pay-As-You-Earn system operated by Inland Revenue. Many of these IDMSX systems for UK Government were still running in 2013. In the early to mid-1980s, relational database management systems started to become more popular, encouraged by increasing hardware power and the move to minicomputers and client–server architecture. Relational databases offered improved development productivity over CODASYL systems, and the traditional objections based on poor performance were slowly diminishing. Cullinet attempted to continue competing against IBM's DB2 and other relational databases by developing a relational front-end and a range of productivity tools. These included Automatic System Facility (ASF), which made use of a pre-existing IDMS feature called LRF (Logical Record Facility). ASF was a fill-in-the-blanks database generator that would also develop a mini-application to maintain the tables. It is difficult to judge whether such features may have been successful in extending the selling life of the product, but they made little impact in the long term. Those users who stayed with IDMS were primarily interested in its high performance, not in its relational capabilities. It was widely recognized (helped by a high-profile campaign by E. F. Codd, the father of the relational model) that there was a significant difference between a relational database and a network database with a relational veneer. In 1989 Computer Associates continued after Cullinet acquisition with the development and released Release 12.0 with full SQL in 1992–93. CA Technologies continued to market and support the CA IDMS and enhanced IDMS in subsequent releases by TCP/IP support, two phase commit support, XML publishing, zIIP specialty processor support, Web-enabled access in combination with CA IDMS Server, SQL Option and GUI database administration via CA IDMS Visual DBA tool. CA-IDMS systems are today still running businesses worldwide. Many customers have opted to web-enable their applications via the CA-IDMS SQL Option which is part of CA Technologies' Dual Database Strategy. == Integrated Data Dictionary == One of the sophisticated features of IDMS was its built-in Integrated data dictionary (IDD). The IDD was primarily developed to maintain database definitions. It was itself an IDMS database. DBAs (database administrators) and other users interfaced with the IDD using a language called Data Dictionary Definition Language (DDDL). IDD was also used to store definitions and code for other products in the IDMS family such as ADS/Online and IDMS-DC. IDD's power was that it was extensible and could be used to create definitions of just about anything. Some companies used it to develop in-house documentation. == Overview == === Logical Data Model === The data model offered to users is the CODASYL network model. The main structuring concepts in this model are records and sets. Records essentially follow the COBOL pattern, consisting of fields of different types: this allows complex internal structure such as repeating items and repeating groups. The most distinctive structuring concept in the Codasyl model is the set. Not to be confused with a mathematical set, a Codasyl set represents a one-to-many relationship between records: one owner, many members. The fact that a record can be a member in many different sets is the key factor that distinguishes the network model from the earlier hierarchical model. As with records, each set belongs to a named set type (different set types model different logical relationships). Sets are in fact ordered, and the sequence of records in a set can be used to convey information. A record can participate as an owner and member of any number of sets. Records have identity, the identity being represented by a value known as a database key. In IDMS, as in most other Codasyl implementations, the database key is directly related to the physical address of the record on disk. Database keys are also used as pointers to implement sets in the form of linked lists and trees. This close correspondence between the logical model and the physical implementation (which is not a strictly necessary part of the Codasyl model, but was a characteristic of all successful implementations) is responsible for the efficiency of database retrieval, but also makes operations such as database loading and restructuring rather expensive. Records can be accessed directly by database key, by following set relationships, or by direct access using key values. Initially the only direct access was through hashing, a mechanism known in the Codasyl model as CALC access. In IDMS, CALC access is implemented through an internal set, linking all records that share the same hash value to an owner record that occupies the first few bytes of every disk page. In subsequent years, some versions of IDMS added the ability to access records using BTree-like indexes. === Storage === IDMS organizes its databases as a series of files. These files are mapped and pre-formatted into so-called areas. The areas are subdivided into pages which correspond to physical blocks on the disk. The database records are stored within these blocks. The DBA allocates a fixed number of pages in a file for each area. The DBA then defines which records are to be stored in each area, and details of how they are to be stored. IDMS intersperses special space-allocation pages throughout the database. These pages are used to keep track of the free space available in each page in the database. To reduce I/O requirements, the free space is only tracked for all pages when the free space for the area falls below 30%. Four methods are available for storing records in an IDMS database: Direct, Sequential, CALC, and VIA. The Fujitsu/ICL IDMSX version extends this with two more methods, Page Direct, and Random. In direct mode the target database key is specified by the user and is stored as close as possible to that DB key, with the actual DB key on which the record is stored being returned to the application program. Sequential placement (not to be confused with indexed sequential), simply places each new record at the end of the area. This option is rarely used. CALC uses a hashing algo

Yasuo Matsuyama

Yasuo Matsuyama (born March 23, 1947) is a Japanese researcher in machine learning and human-aware information processing. Matsuyama is a Professor Emeritus and an Honorary Researcher of the Research Institute of Science and Engineering of Waseda University. == Early life and education == Matsuyama received his bachelor’s, master’s and doctoral degrees in electrical engineering from Waseda University in 1969, 1971, and 1974 respectively. The dissertation title for the Doctor of Engineering is Studies on Stochastic Modeling of Neurons. There, he contributed to the spiking neurons with stochastic pulse-frequency modulation. Advisors were Jun’ichi Takagi, Kageo, Akizuki, and Katsuhiko Shirai. Upon the completion of the doctoral work at Waseda University, he was dispatched to the United States as a Japan-U.S. exchange fellow by the joint program of the Japan Society for the Promotion of Science, Fulbright Program, and the Institute of International Education. Through this exchange program, he completed his Ph.D. program at Stanford University in 1978. The dissertation title is Process Distortion Measures and Signal Processing. There, he contributed to the theory of probabilistic distortion measures and its applications to speech encoding with spectral clustering or vector quantization. His advisor was Robert. M. Gray. == Career == From 1977 to 1078, Matsuyama was a research assistant at the Information Systems Laboratory of Stanford University Archived 2018-03-16 at the Wayback Machine. From 1979 to 1996, he was a faculty of Ibaraki University, Japan (the final position was a professor and chairperson of the Information and System Sciences Major). Since 1996, he was a Professor of Waseda University, Department of Computer Science and Engineering. From 2011 to 2013, he was the director of the Media Network Center of Waseda University. At the 2011 Tōhoku earthquake and tsunami of March 11, 2011, he was in charge of the safety inquiry of 65,000 students, staffs and faculties. Since 2017, Matsuyama is a Professor Emeritus and an Honorary Researcher of the Research Institute of Science and Engineering of Waseda University. Since 2018, he serves as an acting president of the Waseda Electrical Engineering Society. == Work == Matsuyama’s works on machine learning and human-aware information processing have dual foundations. Studies on the competitive learning (vector quantization) for his Ph.D. at Stanford University brought about his succeeding works on machine learning contributions. Studies on stochastic spiking neurons for his Dr. Engineering at Waseda University set off applications of biological signals to the machine learning. Thus, his works can be grouped reflecting these dual foundations. Statistical machine learning algorithms: The use of the alpha-logarithmic likelihood ratio in learning cycles generated the alpha-EM algorithm (alpha-Expectation maximization algorithm). Because the alpha-logarithm includes the usual logarithm, the alpha-EM algorithm contains the EM-algorithm (more precisely, the log-EM algorithm). The merit of the speedup by the alpha-EM over the log-EM is due to the ability to utilize the past information. Such a usage of the messages from the past brought about the alpha-HMM estimation algorithm (alpha-hidden Markov model estimation algorithm) that is a generalized and faster version of the hidden Markov model estimation algorithm (HMM estimation algorithm). Competitive learning on empirical data: Starting from the speech compression studies at Stanford, Matsuyama developed generalized competitive learning algorithms; the harmonic competition and the multiple descent cost competition. The former realizes the multiple-object optimization. The latter admits deformable centroids. Both algorithms generalize the batch-mode vector quantization (simply called, vector quantization) and the successive-mode vector quantization (or, called learning vector quantization). A hierarchy from the alpha-EM to the vector quantization: Matsuyama contributed to generate and identify the hierarchy of the above algorithms. Alpha-EM ⊃ log-EM ⊃ basic competitive learning (vector quantization, VQ; or clustering). On the class of the vector quantization and competitive learning, he contributed to generate and identify the hierarchy of VQs. VQ ⇔ {batch mode VQ, and learning VQ} ⊂ {harmonic competition} ⊂ {multiple descent cost competition}. Applications to Human-aware information processing: The dual foundations of his led to the applications to huma-aware information processing. Retrieval systems for similar images and videos. Bipedal humanoid operations via invasive and noninvasive brain signals as well as gestures. Continuous authentication of uses by brain signals. Self-organization and emotional feature injection based on the competitive learning. Decomposition of DNA sequences by the independent component analysis (US Patent: US 8,244,474 B2). Data compression of speech signals by the competitive learning. The above theories and applications work as contributions to IoCT (Internet of Collaborative Things) and IoXT (http://www.asc-events.org/ASC17/Workshop.php Archived 2018-02-06 at the Wayback Machine). == Awards and honors == 2016: e-Teaching Award of Waseda University 2015: Best Textbook Award by the Japanese Society of Information Processing 2014: Fellow of the Japanese Society of Information Processing 2013: IEEE Life Fellow 2008: Y. Dote Memorial Best Paper Award of CSTST 2008 from ACM and IEEE 2006: LSI Intellectual Property Design Award from the LSI IP Committee 2004: Best Paper Award for Application Oriented Research from Asia Pacific Neural Network Assembly 2002: Fellow Award from the Institute of Electronics, Information and Communication Engineers. 2001: Telecommunication System Major Award of the Telecommunications Advancement Foundation 2001: Outstanding Paper Award of IEEE Transactions on Neural Networks Archived 2013-01-17 at the Wayback Machine 1998: Fellow Award from IEEE for contributions to learning algorithms with competition. 1992: Best Paper Award from the Institute of Electronics, Information and Communication Engineers 1989: Telecommunication System Promotion Award of the Telecommunications Advancement Foundation

Julia Hirschberg

Julia Hirschberg is an American computer scientist noted for her research on computational linguistics and natural language processing. She received her first PhD in history from the University of Michigan and the second from the University of Pennsylvania in computer science doing research in Natural Language Processing. She worked at Bell Labs and AT&T Bell Labs from 1985 to 2002 and from 2002 at Columbia University where she is currently the Percy K. and Vida L. W. Hudson Professor of Computer Science. == Biography == Julia Linn Bell Hirschberg received her first Ph.D. degree in history (16th-century Mexico) from University of Michigan in 1976. She served on the History faculty of Smith College from 1974 to 1982. She subsequently shifted to Computer Science studies, receiving her M.S. in Computer and Information Science from University of Pennsylvania in 1982 and a Ph.D. in Computer and Information Science from University of Pennsylvania in 1985. Upon graduation from University of Pennsylvania in 1985, Hirschberg joined AT&T Bell Labs as a Member of Technical staff in the Linguistics Research Department, where she worked on improving prosody assignment for Text-to-Speech Synthesis (TTS) in the Bell Labs TTS system. She was promoted to Department Head in 1994 when she created a new Human Computer Interface Research Lab. She and her department remained at Bell Labs until 1996 when they moved to AT&T Labs Research as part of a corporate reorganization. In 2002, she joined the Columbia University faculty as a professor in the Department of Computer Science. She served as Chair of the Computer Science Department from 2012 to 2018. She still leads classes at Columbia in speech and natural language research and supervises PhD students and a large number of research project students. == Research == Hirschberg's research has included prosody, discourse structure, conversational implicature, text-to-speech synthesis, speech summarization, spoken dialogue systems, emotional speech, deceptive speech, charismatic speech, entrainment, empathetic speech and code-switching. Hirschberg was among the first to combine Natural Language Processing (NLP) approaches to discourse and dialogue with speech research. She pioneered techniques in text analysis for prosody assignment in Text-to-Speech synthesis at Bell laboratories in the 1980s and 1990s, developing corpus-based statistical models based upon syntactic and discourse information which are in general use today in TTS systems. With Janet Pierrehumbert, she developed a theoretical model of intonational meaning. She was a leader in the development of the ToBI conventions for intonational description, which have been extended to numerous languages and which today are the most widely used standard for intonational annotation. Hirschberg has been a pioneer together with Gregory Ward in much experimental work on intonational sources of language meaning and how these interact with pragmatic phenomena, particularly on the meaning of accent (intonational prominent) items and the meaning of intonational contours. She also has innovated in numerous other areas involving prosody and meaning, including the role of grammatical function and surface position in pitch accent location, the use of prosody in disambiguating cue phrases (discourse markers) with Diane Litman, the role of prosody in disambiguation in English, Italian, and Spanish with Cinzia Avesani and Pilar Prieto, and the automatic identification of speech recognition errors using prosodic information, At AT&T Labs she worked with Fernando Pereira, Steve Whittaker, and others on speech search and developing new interfaces for speech navigation. At Columbia, she and her students have continued and extended research on spoken dialogue systems (automatically detecting speech recognition errors and inappropriate system queries, modeling turn-taking behavior, dialogue entrainment, modeling and generating clarification dialogues); on the automatic classification of trust, charisma, deception and emotion from speech; on speech summarization; prosody translation, hedging behavior in text and speech, text-to-speech synthesis, and speech search in low resource languages. She also holds several patents in TTS and in speech search. Corpora she and collaborators have collected include the Boston Directions Corpus, the Columbia SRI Colorado Deception Corpus, and the Columbia Games Corpus. She has served on numerous technical boards and editorial committees. She has served as a member of the Computing Research Association's (CRA) Board of Directors and as co-chair of CRA-W. She is also noted for her leadership in broadening participation in computing. == Awards == Hirschberg's notable honors and awards include: Elected as a member of the National Academy of Artificial Intelligence Academy of Sciences and recipient of the NAAI Artificial Intelligence Exploration Award, 2025 Elected as a Fellow of Asia-Pacific Artificial Intelligence Association (AAIA), 2024. 2020 ISCA Special Service Medal Honorary Doctorate (eredoctoraat) from Tilburg University, Netherlands, 2018. American Academy of Arts and Sciences, 2018. IEEE Fellow, 2017 National Academy of Engineering, 2017 ACM Fellow in 2015 Elected member, American Philosophical Society, 2014. Honorary member, Association for Laboratory Phonology, 2014. Association for Computational Linguistics (ACL) (Founding) Fellow, 2011. International Speech Communication Association (ISCA) Medal for Scientific Achievement, 2011. IEEE James L. Flanagan Speech and Audio Processing Award, 2011. Honorary Doctorate (Hedersdoktorer), KTH (Royal Institute of Technology) Stockholm, Sweden, 2007. AAAI Fellow, 1994. == Publications == A social history of Puebla de Los Ángeles, 1531-60, 1976 Empirical studies on the disambiguation of cue phrases, 1991 Prosody and conversation, 1998 Most recent publications and other information, https://www.cs.columbia.edu/speech/.

Deep Learning Studio

Deep Learning Studio is a software tool that aims to simplify the creation of deep learning models used in artificial intelligence. It is compatible with a number of open-source programming frameworks popularly used in artificial neural networks, including MXNet and Google's TensorFlow. Prior to the release of Deep Learning Studio in January 2017, proficiency in Python, among other programming languages, was essential in developing effective deep learning models. Deep Learning Studio sought to simplify the model creation process through a visual, drag-and-drop interface and the application of pre-trained learning models on available data. Irving, Texas–based Deep Cognition Inc. is the developer behind Deep Learning Studio. In 2017, the software allowed Deep Cognition to become a finalist for Best Innovation in Deep Learning in the Alconics Awards, which are given annually to the best artificial intelligence software. Deep Cognition launched version 2.0 of Deep Learning Studio at NVIDIA's GTC 2018 Conference in San Jose, California. Fremont, California–based computing products supplier Exxact Corp provides desktop computers specifically built to handle Deep Learning Studio workloads. == Features == Source: Deep Learning Studio is available in two versions: Desktop and Cloud, both of which are free software. The Desktop version is available on Windows and Ubuntu. The Cloud version is available in single-user and multi-user configurations. A Deep Cognition account is needed to access the Cloud version. Account registration is free. Deep Learning Studio can import existing Keras models; it also takes a data set as an input. Deep Learning Studio's AutoML feature allows automatic generation of deep learning models. More advanced users may choose to generate their own models using various types of layers and neural networks. Deep Learning Studio also has a library of loss functions and optimizers for use in hyperparameter tuning, a traditionally complicated area in neural network programming. Generated models can be trained using either CPUs or GPUs. Trained models can then be used for predictive analytics.

Commonsense knowledge (artificial intelligence)

In artificial intelligence research, commonsense knowledge consists of facts about the everyday world, such as "Lemons are sour" or "Cows say moo", that all humans are expected to know. It is currently an unsolved problem in artificial general intelligence. The first AI program to address common sense knowledge was Advice Taker in 1959 by John McCarthy. Commonsense knowledge can underpin a commonsense reasoning process, to attempt inferences such as "You might bake a cake because you want people to eat the cake." A natural language processing process can be attached to the commonsense knowledge base to allow the knowledge base to attempt to answer questions about the world. Common sense knowledge also helps to solve problems in the face of incomplete information. Using widely held beliefs about everyday objects, or common sense knowledge, AI systems make common sense assumptions or default assumptions about the unknown similar to the way people do. In an AI system or in English, this is expressed as "Normally P holds", "Usually P" or "Typically P so Assume P". For example, if we know the fact "Tweety is a bird", because we know the commonly held belief about birds, "typically birds fly," without knowing anything else about Tweety, we may reasonably assume the fact that "Tweety can fly." As more knowledge of the world is discovered or learned over time, the AI system can revise its assumptions about Tweety using a truth maintenance process. If we later learn that "Tweety is a penguin" then truth maintenance revises this assumption because we also know "penguins do not fly". == Commonsense reasoning == Commonsense reasoning simulates the human ability to use commonsense knowledge to make presumptions about the type and essence of ordinary situations they encounter every day, and to change their "minds" should new information come to light. This includes time, missing or incomplete information and cause and effect. The ability to explain cause and effect is an important aspect of explainable AI. Truth maintenance algorithms automatically provide an explanation facility because they create elaborate records of presumptions. Compared with humans, all existing computer programs that attempt human-level AI perform extremely poorly on modern "commonsense reasoning" benchmark tests such as the Winograd Schema Challenge. The problem of attaining human-level competency at "commonsense knowledge" tasks is considered to probably be "AI complete" (that is, solving it would require the ability to synthesize a fully human-level intelligence), although some oppose this notion and believe compassionate intelligence is also required for human-level AI. Common sense reasoning has been applied successfully in more limited domains such as natural language processing and automated diagnosis or analysis. == Commonsense knowledge base construction == Compiling comprehensive knowledge bases of commonsense assertions (CSKBs) is a long-standing challenge in AI research. From early expert-driven efforts like CYC and WordNet, significant advances were achieved via the crowdsourced OpenMind Commonsense project, which led to the crowdsourced ConceptNet KB. Several approaches have attempted to automate CSKB construction, most notably, via text mining (WebChild, Quasimodo, TransOMCS, Ascent), as well as harvesting these directly from pre-trained language models (AutoTOMIC). These resources are significantly larger than ConceptNet, though the automated construction mostly makes them of moderately lower quality. Challenges also remain on the representation of commonsense knowledge: Most CSKB projects follow a triple data model, which is not necessarily best suited for breaking more complex natural language assertions. A notable exception here is GenericsKB, which applies no further normalization to sentences, but retains them in full. == Applications == Around 2013, MIT researchers developed BullySpace, an extension of the commonsense knowledgebase ConceptNet, to catch taunting social media comments. BullySpace included over 200 semantic assertions based around stereotypes, to help the system infer that comments like "Put on a wig and lipstick and be who you really are" are more likely to be an insult if directed at a boy than a girl. ConceptNet has also been used by chatbots and by computers that compose original fiction. At Lawrence Livermore National Laboratory, common sense knowledge was used in an intelligent software agent to detect violations of a comprehensive nuclear test ban treaty. == Data == As an example, as of 2012 ConceptNet includes these 21 language-independent relations: IsA (An "RV" is a "vehicle" | X is an instance of a Y) UsedFor (a "cake tin" is used for "making cakes" | X is used for the purpose Y) HasA (A "rabbit" has a "tail" | X possesses Y element or feature) CapableOf (a "cook" is capable of "making baked goods" | X is capable of doing Y) Desires (a "child" desires "the aroma of baking" | X has a desire for Y) CreatedBy ("cake" is created by a "baker" | X is created by Y) PartOf (a "knife" is be part of a "knife set" | X is a part of Y) Causes ("Heat" causes "cooking"| X is what causes Y) LocatedNear (the "oven" is located near the "refrigerator" | X is located near Y) AtLocation (Somewhere a "Cook" can be at a "restaurant" | X is at the location of Y) DefinedAs (a "Cupcake" is defined as a "cake" that also has the qualities of being "small", "baked within a wrapper", and "containing only one area of frosting or icing" | X is defined as Y that also has the properties A, B & C) SymbolOf (a "heart" is a symbol of "affection" | X is a symbolic representation of Y) ReceivesAction ("cake" can receive the action of being "eaten" | X is capable of receiving action Y) HasPrerequisite ("baking" has the prerequisite of obtaining the "ingredients" | X cannot do Y unless A does B) MotivatedByGoal ("baking" is motivated by the goal of "consumption"/"eating" | X has the motivation of Y goal) CausesDesire ("baking" makesYou want to "follow recipe" | X causes the desire to do Y) MadeOf ("Cake" is made of "flour"/"eggs"/"sugar"/"oil"/etc | X is made of Y) HasFirstSubevent ("baking" has first subevent "make batter" | To do X the first thing that needs to be done is Y) HasSubevent ("eat" has subevent "swallow" | Doing X will lead to Y event following) HasLastSubevent ("sleeping" has last subevent of "waking" | Doing X ends with the event Y) == Commonsense knowledge bases == Cyc Open Mind Common Sense (data source) and ConceptNet (datastore and NLP engine) Evi Graphiq

How to Choose an AI Voice Assistant

Curious about the best AI voice assistant? An AI voice assistant is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI voice assistant slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.