AI Artists On Spotify

AI Artists On Spotify — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Event store

    Event store

    An event store is a type of database optimized for storage of events. Conceptually, an event store records only the events affecting an entity, dossier, or policy, and the state of the entity at any point in its history can be reconstructed by replaying its contributing events in sequential order. Events (and their corresponding data) are the only "real" facts that should be stored in the database. All other objects can be derived from these events, meaning they are instantiated in memory by runtime code as needed (e.g. for showing in a user interface). In theory, any object that aggregates over recorded event data is not stored in the database. Instead these objects are built 'on the fly', by traversing the event history. When the aggregated object instance is no longer needed, it can simply be discarded (released from memory). == Example with insurance policies == For example, the event store concept of a database can be applied to insurance policies or pension dossiers. In these policies or dossiers the instantiation of each object that make up the dossier or policy (the person, partner(s), employments, etc.) can be derived and can be instantiated in memory based on the real world events. == Double timeline == A crucial part of an event store database is that each event has a double timeline: This enables event stores to correct errors of events that have been entered into the event store database before. The two dates are: Valid date is the date at which the event has become valid. Transaction date is the date at which the event is entered into the database. == Error correction == Another crucial part of an event store database is that events that are stored are not allowed to be changed. Once stored, also erroneous events are not changed anymore. The only way to change (or better: correct) these events is to instantiate a new event with the new values and using the double timeline. A correcting event would have the new values of the original event, with an event data of that corrected event, but a different transaction date. This mechanism ensures reproducibility at each moment in the time, even in the time period before the correction has taken place. It also allows to reproduce situations based on erroneous events (if required). == Advantages and disadvantages == One advantage of the event store concept is that handling the effects of back dated events (events that take effect before previous events and that may even invalidate them) is much easier. An event store will simplify the code in that rolling back erroneous situations and rolling up the new, correct situations is not needed anymore. Disadvantage may be that the code needs to re-instantiate all objects in memory based on the events each time a service call is received for a specific dossier or policy. == Compared to regular databases == In regular databases, handling backdated events to correct previous, erroneous events can be painful as it often results in rolling back all previous, erroneous transactions and objects and rolling up the new, correct transactions and objects. In an event store, only the new event (and its corresponding facts) are stored. The code will then redetermine the transactions and objects based on the new facts in memory.

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  • Kunihiko Fukushima

    Kunihiko Fukushima

    Kunihiko Fukushima (Japanese: 福島 邦彦, born 16 March 1936) is a Japanese computer scientist, most noted for his work on artificial neural networks and deep learning. He is currently working part-time as a senior research scientist at the Fuzzy Logic Systems Institute in Fukuoka, Japan. == Notable scientific achievements == In 1980, Fukushima published the neocognitron, the original deep convolutional neural network (CNN) architecture. Fukushima proposed several supervised and unsupervised learning algorithms to train the parameters of a deep neocognitron such that it could learn internal representations of incoming data. Today, however, the CNN architecture is usually trained through backpropagation. This approach is now heavily used in computer vision. In 1969 Fukushima introduced the ReLU (Rectifier Linear Unit) activation function in the context of visual feature extraction in hierarchical neural networks, which he called "analog threshold element". (Though the ReLU was first used by Alston Householder in 1941 as a mathematical abstraction of biological neural networks.) As of 2017 it is the most popular activation function for deep neural networks. == Education and career == In 1958, Fukushima received his Bachelor of Engineering in electronics from Kyoto University. He became a senior research scientist at the NHK Science & Technology Research Laboratories. In 1989, he joined the faculty of Osaka University. In 1999, he joined the faculty of the University of Electro-Communications. In 2001, he joined the faculty of Tokyo University of Technology. From 2006 to 2010, he was a visiting professor at Kansai University. Fukushima acted as founding president of the Japanese Neural Network Society (JNNS). He also was a founding member on the board of governors of the International Neural Network Society (INNS), and president of the Asia-Pacific Neural Network Assembly (APNNA). He was one of the board of governors of the International Neural Network Society (INNS) in 1989-1990 and 1993-2005. == Awards == In 2020, Fukushima received the Bower Award and Prize for Achievement in Science. In 2022, Fukushima became a laureate of the Asian Scientist 100 by the Asian Scientist. He also received the IEICE Achievement Award and Excellent Paper Awards, the IEEE Neural Networks Pioneer Award, the APNNA Outstanding Achievement Award, the JNNS Excellent Paper Award and the INNS Helmholtz Award.

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  • Radford M. Neal

    Radford M. Neal

    Radford M. Neal (born September 12, 1956) is a professor emeritus at the Department of Statistics and Department of Computer Science at the University of Toronto, where he held a Canada research chair in statistics and machine learning. == Education and career == Neal studied computer science at the University of Calgary, where he received his B.Sc. in 1977 and M.Sc. in 1980, with thesis work supervised by David Hill. He worked for several years as a sessional instructor at the University of Calgary and as a statistical consultant in the industry before coming back to the academia. Neal continued his study at the University of Toronto, where he received his Ph.D. in 1995 under the supervision of Geoffrey Hinton. Neal became an assistant professor at the University of Toronto in 1995, an associated professor in 1999 and a full professor since 2001. He was the Canada Research Chair in Statistics and Machine Learning from 2003 to 2016 and retired in 2017. Neal has made great contributions in the area of machine learning and statistics, where he is particularly well known for his work on Markov chain Monte Carlo, error correcting codes and Bayesian learning for neural networks. He is also known for his blog and as the developer of pqR: a new version of the R interpreter.

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  • Interacting particle system

    Interacting particle system

    In probability theory, an interacting particle system (IPS) is a stochastic process ( X ( t ) ) t ∈ R + {\displaystyle (X(t))_{t\in \mathbb {R} ^{+}}} on some configuration space Ω = S G {\displaystyle \Omega =S^{G}} given by a site space, a countably-infinite-order graph G {\displaystyle G} and a local state space, a compact metric space S {\displaystyle S} . More precisely IPS are continuous-time Markov jump processes describing the collective behavior of stochastically interacting components. IPS are the continuous-time analogue of stochastic cellular automata. Among the main examples are the voter model, the contact process, the asymmetric simple exclusion process (ASEP), the Glauber dynamics and in particular the stochastic Ising model. IPS are usually defined via their Markov generator giving rise to a unique Markov process using Markov semigroups and the Hille-Yosida theorem. The generator again is given via so-called transition rates c Λ ( η , ξ ) > 0 {\displaystyle c_{\Lambda }(\eta ,\xi )>0} where Λ ⊂ G {\displaystyle \Lambda \subset G} is a finite set of sites and η , ξ ∈ Ω {\displaystyle \eta ,\xi \in \Omega } with η i = ξ i {\displaystyle \eta _{i}=\xi _{i}} for all i ∉ Λ {\displaystyle i\notin \Lambda } . The rates describe exponential waiting times of the process to jump from configuration η {\displaystyle \eta } into configuration ξ {\displaystyle \xi } . More generally the transition rates are given in form of a finite measure c Λ ( η , d ξ ) {\displaystyle c_{\Lambda }(\eta ,d\xi )} on S Λ {\displaystyle S^{\Lambda }} . The generator L {\displaystyle L} of an IPS has the following form. First, the domain of L {\displaystyle L} is a subset of the space of "observables", that is, the set of real valued continuous functions on the configuration space Ω {\displaystyle \Omega } . Then for any observable f {\displaystyle f} in the domain of L {\displaystyle L} , one has L f ( η ) = ∑ Λ ∫ ξ : ξ Λ c = η Λ c c Λ ( η , d ξ ) [ f ( ξ ) − f ( η ) ] {\displaystyle Lf(\eta )=\sum _{\Lambda }\int _{\xi :\xi _{\Lambda ^{c}}=\eta _{\Lambda ^{c}}}c_{\Lambda }(\eta ,d\xi )[f(\xi )-f(\eta )]} . For example, for the stochastic Ising model we have G = Z d {\displaystyle G=\mathbb {Z} ^{d}} , S = { − 1 , + 1 } {\displaystyle S=\{-1,+1\}} , c Λ = 0 {\displaystyle c_{\Lambda }=0} if Λ ≠ { i } {\displaystyle \Lambda \neq \{i\}} for some i ∈ G {\displaystyle i\in G} and c i ( η , η i ) = exp ⁡ [ − β ∑ j : | j − i | = 1 η i η j ] {\displaystyle c_{i}(\eta ,\eta ^{i})=\exp[-\beta \sum _{j:|j-i|=1}\eta _{i}\eta _{j}]} where η i {\displaystyle \eta ^{i}} is the configuration equal to η {\displaystyle \eta } except it is flipped at site i {\displaystyle i} . β {\displaystyle \beta } is a new parameter modeling the inverse temperature. == The Voter model == The voter model (usually in continuous time, but there are discrete versions as well) is a process similar to the contact process. In this process η ( x ) {\displaystyle \eta (x)} is taken to represent a voter's attitude on a particular topic. Voters reconsider their opinions at times distributed according to independent exponential random variables (this gives a Poisson process locally – note that there are in general infinitely many voters so no global Poisson process can be used). At times of reconsideration, a voter chooses one neighbor uniformly from amongst all neighbors and takes that neighbor's opinion. One can generalize the process by allowing the picking of neighbors to be something other than uniform. === Discrete time process === In the discrete time voter model in one dimension, ξ t ( x ) : Z → { 0 , 1 } {\displaystyle \xi _{t}(x):\mathbb {Z} \to \{0,1\}} represents the state of particle x {\displaystyle x} at time t {\displaystyle t} . Informally each individual is arranged on a line and can "see" other individuals that are within a radius, r {\displaystyle r} . If more than a certain proportion, θ {\displaystyle \theta } of these people disagree then the individual changes her attitude, otherwise she keeps it the same. Durrett and Steif (1993) and Steif (1994) show that for large radii there is a critical value θ c {\displaystyle \theta _{c}} such that if θ > θ c {\displaystyle \theta >\theta _{c}} most individuals never change, and for θ ∈ ( 1 / 2 , θ c ) {\displaystyle \theta \in (1/2,\theta _{c})} in the limit most sites agree. (Both of these results assume the probability of ξ 0 ( x ) = 1 {\displaystyle \xi _{0}(x)=1} is one half.) This process has a natural generalization to more dimensions, some results for this are discussed in Durrett and Steif (1993). === Continuous time process === The continuous time process is similar in that it imagines each individual has a belief at a time and changes it based on the attitudes of its neighbors. The process is described informally by Liggett (1985, 226), "Periodically (i.e., at independent exponential times), an individual reassesses his view in a rather simple way: he chooses a 'friend' at random with certain probabilities and adopts his position." A model was constructed with this interpretation by Holley and Liggett (1975). This process is equivalent to a process first suggested by Clifford and Sudbury (1973) where animals are in conflict over territory and are equally matched. A site is selected to be invaded by a neighbor at a given time.

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  • DesktopTwo

    DesktopTwo

    Desktoptwo was a free Webtop (whose URL was desktoptwo.com and which is now a parked domain) developed by Sapotek (whose URL was sapotek.com, which also is now a parked domain). It's also been called a WebOS although Sapotek stated on its website that the term is premature and presumptuous. It mimics the look, feel and functionality of the desktop environment of an operating system. The software only reached beta stage. It had a Spanish version called Computadora.de. Desktoptwo was web-based and required Adobe Flash Player to operate. The web applications' found on Desktoptwo were built on PHP in the back end. Features included drag-and-drop functionality. Sapotek had liberated all the web applications found on Desktoptwo through Sapodesk on an AGPL license. Desktoptwo belonged to a category of services that intended to turn the Web into a full-fledged platform by using web services as a foundation along with presentation technologies that replicated the experience of desktop applications for users. In a "Cloud OS" the functionality of a server was granularized and abstracted as Web services that Web developers used to create composite applications similar to how desktop software developers use several APIs of the OS to create their applications. Sites like Facebook attempt to create a similar effect by exposing their APIs and allowing developers to create applications upon these. Some of the features found on Desktoptwo were: File sharing, Webmail, Blog creator, Instant messenger, Address book, Calendar, RSS Reader and Office productivity applications. Desktoptwo.com and the Sapotek website no longer operate.

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  • Postediting

    Postediting

    Post-editing (or postediting) is the process whereby humans amend machine-generated translation to achieve an acceptable final product. A person who post-edits is called a post-editor. The concept of post-editing is linked to that of pre-editing. In the process of translating a text via machine translation, best results may be gained by pre-editing the source text – for example by applying the principles of controlled language – and then post-editing the machine output. It is distinct from editing, which refers to the process of improving human generated text (a process which is often known as revision in the field of translation). Post-edited text may afterwards be revised to ensure the quality of the language choices are proofread to correct simple mistakes. Post-editing involves the correction of machine translation output to ensure that it meets a level of quality negotiated in advance between the client and the post-editor. Light post-editing aims at making the output simply understandable; full post-editing at making it also stylistically appropriate. With advances in machine translation full post-editing is becoming an alternative to manual translation. Practically all computer-assisted translation (CAT) tools now support post-editing of machine translated output. == Post-editing and machine translation == Machine translation left the labs to start being used for its actual purpose in the late seventies at some big institutions such as the European Commission and the Pan-American Health Organization, and then, later, at some corporations such as Caterpillar and General Motors. First studies on post-editing appeared in the eighties, linked to those implementations. To develop appropriate guidelines and training, members of the Association for Machine Translation in the Americas (AMTA) and the European Association for Machine Translation (EAMT) set a Post-editing Special Interest Group in 1999. After the nineties, advances in computer power and connectivity sped machine translation development and allowed for its deployment through the web browser, including as a free, useful adjunct to the main search engines (Google Translate, Bing Translator, Yahoo! Babel Fish). A wider acceptance of less than perfect machine translation was accompanied also by a wider acceptance of post-editing. With the demand for localisation of goods and services growing at a pace that could not be met by human translation, not even assisted by translation memory and other translation management technologies, industry bodies such as the Translation Automation Users Society (TAUS) expect machine translation and post-editing to play a much bigger role within the next few years. The use of Machine Translation suggests sometimes pre-editing. Human translators possess significantly more sophisticated cognitive abilities than machine translation (MT) systems. They leverage a wealth of life experience, common sense, and multi-sensory input to understand context, identify semantic intent, and add cultural nuances to translations. This remains true even as MT capabilities continue to improve. Unlike MT systems, which primarily focus on literal word-for-word conversion, human translators grasp the underlying meaning and intent, even when information is implicit. They "read between the lines," guided by their understanding of the world. Essentially, MT models excel at text string prediction, not true comprehension. Their success often stems from framing problems as prediction tasks, such as in self-driving cars or fraud detection. Studies have demonstrated that integrating adaptive MT with post-editing interfaces can lead to reductions in technical effort and time, improving overall translation efficiency. These systems are also supported by research that highlights the benefits of adaptive MT in real-world translation scenarios. For example, incremental adaptation in Neural Machine Translation (NMT) for professional post-editors has been shown to improve translation quality and reduce time spent on edits, showcasing how human expertise and machine assistance can complement each other effectively. == Light and full post-editing == For many years, no widely accepted, standardized post-editing guidelines existed; however, in 2017, ISO standard 18587:2017: Translation services — Post-editing of machine translation output — Requirements was published. Studies in the eighties distinguished between degrees of post-editing which, in the context of the European Commission Translation Service, were first defined as conventional and rapid or full and rapid. Light and full post-editing seems the wording most used today. Light post-editing implies minimal intervention by the post-editor, with the aim of ensuring quality is "good enough" or "understandable"; the expectation is that the client will use it for inbound purposes only, often when the text is needed urgently, or has a short time span. Full post-editing involves a greater level of intervention to achieve a degree of quality to be negotiated between client and post-editor; the expectation is that the outcome will be a text that is not only understandable but presented in some stylistically appropriate way, so it can be used for assimilation and even for dissemination, for inbound and for outbound purposes. The quality is expected to be publishable and equivalent to that of a human translation. The assumption, however, has been that it takes less effort for translators to work directly from the source text than to post-edit the machine generated version. With advances in machine translation, this may be changing. For some language pairs and for some tasks, and with engines that have been customised with domain specific good quality data, some clients are already requesting translators to post-edit instead of translating from scratch, in the belief that they will attain similar quality at a lower cost. The light/full classification, developed in the nineties when machine translation still came on a CD-ROM, may not suit advances in machine translation at the light post-editing end either. For some language pairs and some tasks, particularly if the source has been pre-edited, raw machine output may be good enough for gisting purposes without requiring subsequent human intervention. == Post-editing efficiency == Post-editing is used when raw machine translation is not good enough and human translation not required. Industry advises post-editing to be used when it can at least double the productivity of manual translation, even fourfold it in the case of light post-editing (1000 words per hour vs. 250 wph). However, post-editing efficiency is difficult to predict. Various studies from both academia and industry have claimed that post-editing is generally faster than translating from scratch, regardless of language pairs or translators' experience. There is, however, no agreement about how much time can be saved through post-editing in practice (if any at all): While the industry reports on time savings around 40%, some academic studies suggest that time savings under actual working conditions are more likely to be between 0–20%, or that it may depend on the terminological proximity between the source and target languages. Professionals have also reported negative productivity gains where corrections require more time than to translate from scratch. == Post-editing and the language industry == After some thirty years, post-editing is still "a nascent profession". What the right profile of the post-editor is, has not yet been fully studied. Post-editing overlaps with translating and editing, but only partially. Most think the ideal post-editor will be a translator keen to be trained on the specific skills required, but there are some who think a bilingual without a background in translation may be easier to train. Not much is known either on who the actual post-editors are, whether they tend to be professional translators, whether they work mostly as in-house employees or self-employed, and on which conditions. Many professional translators dislike post-editing, among other reasons because it tends to be paid at lower rates than conventional translations, with the International Association of Professional Translators and Interpreters (IAPTI) having been particularly vocal about it.

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  • Clement Farabet

    Clement Farabet

    Clément Farabet is a computer scientist and AI expert known for his contributions to the field of deep learning. He served as a research scientist at the New York University. He serves as the Vice President of Research at Google DeepMind and previously served as the VP of AI Infrastructure at NVIDIA. His scholarly work received over 11,000 citations with an h-index of 21. == Education == In 2008, Farabet earned a master's degree in electrical engineering with honors from Institut national des sciences appliquées (INSA) de Lyon, France. In 2010, Farabet received his PhD at Université Paris-Est, co-advised by Professors Laurent Najman and Yann LeCun. His thesis focused on real-time image understanding and introduced multi-scale convolutional networks and graph-based techniques for efficient segmentations of class prediction maps. He successfully defended his thesis in 2013. == Career == In 2008, after completing his Master's degree, Farabet joined Professor Yann LeCun's laboratory at the Courant Institute of Mathematical Sciences at New York University. His Master's thesis work on reconfigurable hardware for deep neural networks resulted in a patent. He continued his collaboration with Yann LeCun, and in 2009, he began working with Yale University's e-Lab, led by Eugenio Culurciello. This collaboration eventually led to the creation of TeraDeep. He began his career as a researcher, contributing to the development of LuaTorch, one of the first AI frameworks, which later evolved into PyTorch, widely recognized and adopted globally. == Startups == Farabet co-founded MadBits, a startup with a focus on web-scale image understanding. The company was acquired by Twitter in 2014. Following this acquisition, Farabet co-founded Twitter Cortex, a team dedicated to building Twitter's deep learning platform for various applications, including recommendations, search, spam detection, and NSFW content and ads. == Publications == Farabet, Clement; Couprie, Camille; Najman, Laurent; LeCun, Yann (August 2013). "Learning Hierarchical Features for Scene Labeling". IEEE Transactions on Pattern Analysis and Machine Intelligence. 35 (8): 1915–1929. Bibcode:2013ITPAM..35.1915F. doi:10.1109/TPAMI.2012.231. PMID 23787344. S2CID 206765110. LeCun, Yann; Kavukcuoglu, Koray; Farabet, Clement (2010). "Convolutional networks and applications in vision". Proceedings of 2010 IEEE International Symposium on Circuits and Systems. pp. 253–256. doi:10.1109/ISCAS.2010.5537907. ISBN 978-1-4244-5308-5. S2CID 7625356. Collobert, Ronan; Kavukcuoglu, K.; Farabet, C. (2011). "Torch7: A Matlab-like Environment for Machine Learning". Neural Information Processing Systems. Couprie, Camille; Farabet, Clément; Najman, Laurent; LeCun, Yann (16 January 2013). "Indoor Semantic Segmentation using depth information". arXiv:1301.3572 [cs.CV]. Farabet, Clement (2011). "NeuFlow: A runtime reconfigurable dataflow processor for vision". CVPR 2011 Workshops. pp. 109–116. doi:10.1109/CVPRW.2011.5981829. ISBN 978-1-4577-0529-8. S2CID 851574. Farabet, Clement (2009). "CNP: An FPGA-based processor for Convolutional Networks". 2009 International Conference on Field Programmable Logic and Applications. pp. 32–37. doi:10.1109/FPL.2009.5272559. S2CID 5339694. Farabet, Clement (2010). "Hardware accelerated convolutional neural networks for synthetic vision systems". Proceedings of 2010 IEEE International Symposium on Circuits and Systems. pp. 257–260. doi:10.1109/ISCAS.2010.5537908. ISBN 978-1-4244-5308-5. S2CID 6542026.

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  • AI Marketing Tools: Free vs Paid (2026)

    AI Marketing Tools: Free vs Paid (2026)

    Shopping for the best AI marketing tool? An AI marketing tool is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI marketing tool slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Inverse depth parametrization

    Inverse depth parametrization

    In computer vision, the inverse depth parametrization is a parametrization used in methods for 3D reconstruction from multiple images such as simultaneous localization and mapping (SLAM). Given a point p {\displaystyle \mathbf {p} } in 3D space observed by a monocular pinhole camera from multiple views, the inverse depth parametrization of the point's position is a 6D vector that encodes the optical centre of the camera c 0 {\displaystyle \mathbf {c} _{0}} when in first observed the point, and the position of the point along the ray passing through p {\displaystyle \mathbf {p} } and c 0 {\displaystyle \mathbf {c} _{0}} . Inverse depth parametrization generally improves numerical stability and allows to represent points with zero parallax. Moreover, the error associated to the observation of the point's position can be modelled with a Gaussian distribution when expressed in inverse depth. This is an important property required to apply methods, such as Kalman filters, that assume normality of the measurement error distribution. The major drawback is the larger memory consumption, since the dimensionality of the point's representation is doubled. == Definition == Given 3D point p = ( x , y , z ) {\displaystyle \mathbf {p} =(x,y,z)} with world coordinates in a reference frame ( e 1 , e 2 , e 3 ) {\displaystyle (e_{1},e_{2},e_{3})} , observed from different views, the inverse depth parametrization y {\displaystyle \mathbf {y} } of p {\displaystyle \mathbf {p} } is given by: y = ( x 0 , y 0 , z 0 , θ , ϕ , ρ ) {\displaystyle \mathbf {y} =(x_{0},y_{0},z_{0},\theta ,\phi ,\rho )} where the first five components encode the camera pose in the first observation of the point, being c 0 = ( x 0 , y 0 , z 0 ) {\displaystyle \mathbf {c_{0}} =(x_{0},y_{0},z_{0})} the optical centre, ϕ {\displaystyle \phi } the azimuth, θ {\displaystyle \theta } the elevation angle, and ρ = 1 ‖ p − c 0 ‖ {\displaystyle \rho ={\frac {1}{\left\Vert \mathbf {p} -\mathbf {c} _{0}\right\Vert }}} the inverse depth of p {\displaystyle p} at the first observation.

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  • AI Chatbots Reviews: What Actually Works in 2026

    AI Chatbots Reviews: What Actually Works in 2026

    Comparing the best AI chatbot? An AI chatbot is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI chatbot slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • AI Paragraph Rewriters: Free vs Paid (2026)

    AI Paragraph Rewriters: Free vs Paid (2026)

    Curious about the best AI paragraph rewriter? An AI paragraph rewriter is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI paragraph rewriter slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • Judea Pearl

    Judea Pearl

    Judea Pearl (Hebrew: יהודה פרל; born September 4, 1936) is an Israeli-American electrical engineer, computer scientist and philosopher, best known for championing the probabilistic approach to artificial intelligence and the development of Bayesian networks (see the article on belief propagation). He is also credited for developing a theory of causal and counterfactual inference based on structural models (see article on causality). In 2011, the Association for Computing Machinery (ACM) awarded Pearl with the Turing Award, the highest distinction in computer science, "for fundamental contributions to artificial intelligence through the development of a calculus for probabilistic and causal reasoning". He is the author of several books, including the technical Causality: Models, Reasoning and Inference, and The Book of Why, a book on causality aimed at the general public. Judea Pearl is the father of journalist Daniel Pearl, who was kidnapped and murdered by terrorists in Pakistan connected with Al-Qaeda and the International Islamic Front in 2002. == Biography == Judea Pearl was born in Tel Aviv, British Mandate for Palestine, in 1936 to Eliezer and Tova Pearl, who were Polish Jewish immigrants, grew up in Bnei Brak. His grandfather Chaim Pearl was one of Bnei Brak's founders. He is a descendant of Menachem Mendel of Kotzk on his mother's side. After serving in the Israel Defense Forces and joining a kibbutz, Pearl decided to study engineering in 1956. He received a B.S. in electrical engineering from the Technion 1960. That same year, he emigrated to the United States and pursued graduate studies. He received an M.S. in electrical engineering from the Newark College of Engineering (now New Jersey Institute of Technology) in 1961, and went on to receive an M.S. in physics from Rutgers University and a PhD in electrical engineering from the Polytechnic Institute of Brooklyn (now the New York University Tandon School of Engineering) in 1965. He worked at RCA Research Laboratories (now SRI International) in Princeton, New Jersey on superconductive parametric amplifiers and storage devices and at Electronic Memories, Inc., on advanced memory systems. When semiconductors "wiped out" Pearl's work, as he later expressed it, he joined UCLA's School of Engineering in 1970 and started work on probabilistic artificial intelligence. He is one of the founding editors of the Journal of Causal Inference. Pearl is currently a professor of computer science and statistics and director of the Cognitive Systems Laboratory at UCLA. He and his wife, Ruth, had three children. In addition, as of 2011, he is a member of the International Advisory Board of NGO Monitor. Former Israeli Chief Rabbi, Rabbi Yisrael Meir Lau, partnered with Judea Pearl in the documentary With My Whole Broken Heart. == Murder of Daniel Pearl == In 2002, his son, Daniel Pearl, a journalist working for the Wall Street Journal was kidnapped and murdered in Pakistan, leading Judea and the other members of the family and friends to create the Daniel Pearl Foundation. On the seventh anniversary of Daniel's death, Judea wrote an article in the Wall Street Journal titled Daniel Pearl and the Normalization of Evil: When will our luminaries stop making excuses for terror?. Emeritus Chief Rabbi Jonathan Sacks quoted Judea Pearl's beliefs in a lesson on Judaism: "I asked Judea Pearl, father of the murdered journalist Daniel Pearl, why he was working for reconciliation between Jews and Muslims...he replied with heartbreaking lucidity, 'Hate killed my son. Therefore I am determined to fight hate.'" == Views == On his religious views, Pearl states that he is a "practicing disbeliever." He is very connected to Jewish traditions such as holidays and kiddush on Friday night. Pearl sits on the NGO Monitor international advisory board, a right-wing organization based in Jerusalem that reports on non-governmental organization activity from a pro-Israel perspective. == Research == Pearl is credited for "laying the foundations of modern artificial intelligence, so computer systems can process uncertainty and relate causes to effects." He is one of the pioneers of Bayesian networks and the probabilistic approach to artificial intelligence, and one of the first to mathematize causal modeling in the empirical sciences. His work is also intended as a high-level cognitive model. He is interested in the philosophy of science, knowledge representation, nonstandard logics, and learning. Pearl is described as "one of the giants in the field of artificial intelligence" by UCLA computer science professor Richard E. Korf. His work on causality has "revolutionized the understanding of causality in statistics, psychology, medicine and the social sciences" according to the Association for Computing Machinery. === Notable contributions === A summary of Pearl's scientific contributions is available in a chronological account authored by Stuart J. Russell (2012). An annotated bibliography of Pearl's contributions was compiled by the ACM in 2012. A video describing Pearl's major contributions to AI is available here. Pearl's opinion pieces, touching on Jewish identity, the war on terrorism, and the Middle East conflict can be accessed here. === Books === Heuristics, Addison-Wesley, 1984 Probabilistic Reasoning in Intelligent Systems, Morgan-Kaufmann, 1988 Pearl, Judea (2000). Causality: Models, Reasoning, and Inference. Cambridge University Press. I Am Jewish: Personal Reflections Inspired by the Last Words of Daniel Pearl, Jewish Lights, 2004. (Winner of a 2004 National Jewish Book Award) Causal Inference in Statistics: A Primer, (with Madelyn Glymour and Nicholas Jewell), Wiley, 2016. ISBN 978-1-119-18684-7 A previous survey: Causal inference in statistics: An overview, Statistics Surveys, 3:96–146, 2009. Pearl, Judea; Dana Mackenzie (2018). "The Book of Why: The New Science of Cause and Effect". Science. 361 (6405): 855. Bibcode:2018Sci...361..855.. doi:10.1126/science.aau9731. === Awards ===

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  • Cloud-based integration

    Cloud-based integration

    Cloud-based integration is a form of systems integration business delivered as a cloud computing service that addresses data, process, service-oriented architecture (SOA) and application integration. == Description == Integration platform as a service (iPaaS) is a suite of cloud services enabling customers to develop, execute and govern integration flows between disparate applications. Under the cloud-based iPaaS integration model, customers drive the development and deployment of integrations without installing or managing any hardware or middleware. The iPaaS model allows businesses to achieve integration without big investment into skills or licensed middleware software. iPaaS used to be regarded primarily as an integration tool for cloud-based software applications, used mainly by small to mid-sized business. Over time, a hybrid type of iPaaS—hybrid-IT iPaaS—that connects cloud to on-premises, is becoming increasingly popular. Additionally, large enterprises are exploring new ways of integrating iPaaS into their existing IT infrastructures. Cloud integration was created to break down the data silos, improve connectivity and optimize the business process. Cloud integration has increased in popularity as the usage of Software as a Service solutions has grown. Prior to the emergence of cloud computing in the early 2000s, integration could be categorized as either internal or business to business (B2B). Internal integration requirements were serviced through an on-premises middleware platform and typically utilized a service bus to manage exchange of data between systems. B2B integration was serviced through EDI gateways or value-added network (VAN). The advent of SaaS applications created a new kind of demand which was met through cloud-based integration. Since their emergence, many such services have also developed the capability to integrate legacy or on-premises applications, as well as function as EDI gateways. The following essential features were proposed by one marketing company: Deployed on a multi-tenant, elastic cloud infrastructure Subscription model pricing (operating expense, not capital expenditure) No software development (required connectors should already be available) Users do not perform deployment or manage the platform itself Presence of integration management and monitoring features The emergence of this sector led to new cloud-based business process management tools that do not need to build integration layers - since those are now a separate service. Drivers of growth include the need to integrate mobile app capabilities with proliferating API publishing resources and the growth in demand for the Internet of things functionalities as more 'things' connect to the Internet.

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  • Is an AI Clip Maker Worth It in 2026?

    Is an AI Clip Maker Worth It in 2026?

    Trying to pick the best AI clip maker? An AI clip maker is software that uses machine learning to help you get more done — it scales effortlessly from a single task to thousands. The best picks balance beginner-friendly simplicity with the depth power users need, and they ship updates often. Whether you are a beginner or a pro, the right AI clip maker slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Vlado Keselj

    Vlado Keselj

    Vlado Keselj (Vlado Kešelj) is a Serbian-Canadian computer scientist known for his research in natural language processing and authorship attribution. He is a professor at Dalhousie University. == Education == As a high school student in Yugoslavia, Keselj competed in the 1987 International Mathematical Olympiad, earning a bronze medal. He earned his Ph.D. in 2002 at the University of Waterloo, with the dissertation Modular Stochastic HPSGs for Question Answering supervised by Nick Cercone. == Awards == Vlado Keselj is a recipient of the 2019 CAIAC Distinguished Service Award, awarded by the Canadian Artificial Intelligence Association (CAIAC). == Selected publications == Kešelj, V., Peng, F., Cercone, N., & Thomas, C. (2003, August). N-gram-based author profiles for authorship attribution. In Proceedings of the Conference of the Pacific Association for Computational Linguistics, PACLING 2003 (Vol. 3, pp. 255–264).

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