AI For Np Students

AI For Np Students — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Sketch Engine

    Sketch Engine

    Sketch Engine is a corpus manager and text analysis software developed by Lexical Computing since 2003. Its purpose is to enable people studying language behaviour (lexicographers, researchers in corpus linguistics, translators or language learners) to search large text collections according to complex and linguistically motivated queries. Sketch Engine gained its name after one of the key features, word sketches: one-page, automatic, corpus-derived summaries of a word's grammatical and collocational behaviour. Currently, it supports and provides corpora in over 100 languages. == History of development == Sketch Engine is a product of Lexical Computing, a company founded in 2003 by the lexicographer and research scientist Adam Kilgarriff. He started a collaboration with Pavel Rychlý, a computer scientist working at the Natural Language Processing Centre, Masaryk University, and the developer of Manatee and Bonito (two major parts of the software suite). Kilgarriff also introduced the concept of word sketches. Since then, Sketch Engine has been commercial software, however, all the core features of Manatee and Bonito that were developed by 2003 (and extended since then) are freely available under the GPL license within the NoSketch Engine suite. == Features == A list of tools available in Sketch Engine: Word sketches – a one-page automatic derived summary of a word's grammatical and collocational behaviour Word sketch difference – compares and contrasts two words by analysing their collocations Distributional thesaurus – automated thesaurus for finding words with similar meaning or appearing in the same/similar context Concordance search – finds occurrences of a word form, lemma, phrase, tag or complex structure Collocation search – word co-occurrence analysis displaying the most frequent words (for a search word) which can be regarded as collocation candidates Word lists – generates frequency lists which can be filtered with complex criteria n-grams – generates frequency lists of multi-word expressions Terminology / Keyword extraction (both monolingual and bilingual) – automatic extraction of key words and multi-word terms from texts (based on frequency count and linguistic criteria) Diachronic analysis (Trends) – detecting words which undergo changes in the frequency of use in time (show trending words) Corpus building and management – create corpora from the Web or uploaded texts including part-of-speech tagging and lemmatization which can be used as data mining software Parallel corpus (bilingual) facilities – looking up translation examples (EUR-Lex corpus, Europarl corpus, OPUS corpus, etc.) or building a parallel corpus from own aligned texts Text type analysis – statistics of metadata in the corpus === Keywords and terminology extraction === Sketch Engine can perform automatic term extraction by identifying words typical of a particular corpus, document, or text. Single words and multi-word units can be extracted from monolingual or bilingual texts. The terminology extraction feature provides a list of relevant terms based on comparison with a large corpus of general language. This functionality is also available as a separate service called OneClick Terms with a dedicated interface. === SKELL === A free web service based on Sketch Engine and aimed at language learners and teachers is SKELL (formerly SkELL). It exploits Sketch Engine's proprietary GDEX (Good Dictionary Examples) scoring function to provide authentic example sentences for specific target words. Results are drawn from a special corpus of high-quality texts covering everyday, standard, formal, and professional language and displayed as a concordance. SKELL also includes simplified versions of Sketch Engine's word sketch and thesaurus functions. It has been suggested that SKELL can be used, for instance, to help students understand the meaning and/or usage of a word or phrase; to help teachers wanting to use example sentences in a class; to discover and explore collocates; to create gap-fill exercises; to teach various kinds of homonyms and polysemous words. SKELL was first presented in 2014, when only English was supported. Later, support was added for Russian, Czech, German, Italian and Estonian. == List of text corpora == Sketch Engine provides access to more than 800 text corpora. There are monolingual as well as multilingual corpora of different sizes (from one thousand words up to 85 billion words) and various sources (e.g. web, books, subtitles, legal documents). The list of corpora includes British National Corpus, Brown Corpus, Cambridge Academic English Corpus and Cambridge Learner Corpus, CHILDES corpora of child language, OpenSubtitles (a set of 60 parallel corpora), 24 multilingual corpora of EUR-Lex documents, the TenTen Corpus Family (multi-billion web corpora), and Trends corpora (monitor corpora with daily updates). == Architecture == Sketch Engine consists of three main components: an underlying database management system called Manatee, a web interface search front-end called Bonito, and a web interface for corpus building and management called Corpus Architect. === Manatee === Manatee is a database management system specifically devised for effective indexing of large text corpora. It is based on the idea of inverted indexing (keeping an index of all positions of a given word in the text). It has been used to index text corpora comprising tens of billions of words. Searching corpora indexed by Manatee is performed by formulating queries in the Corpus Query Language (CQL). Manatee is written in C++ and offers an API for a number of other programming languages including Python, Java, Perl and Ruby. Recently, it was rewritten into Go for faster processing of corpus queries. === Bonito === Bonito is a web interface for Manatee providing access to corpus search. In the client–server model, Manatee is the server and Bonito plays the client part. It is written in Python. === Corpus Architect === Corpus Architect is a web interface providing corpus building and management features. It is also written in Python. == Applications == Sketch Engine has been used by major British and other publishing houses for producing dictionaries such as Macmillan English Dictionary, Dictionnaires Le Robert, Oxford University Press or Shogakukan. Four of United Kingdom's five biggest dictionary publishers use Sketch Engine.

    Read more →
  • Genetic representation

    Genetic representation

    In computer programming, genetic representation is a way of presenting solutions/individuals in evolutionary computation methods. The term encompasses both the concrete data structures and data types used to realize the genetic material of the candidate solutions in the form of a genome, and the relationships between search space and problem space. In the simplest case, the search space corresponds to the problem space (direct representation). The choice of problem representation is tied to the choice of genetic operators, both of which have a decisive effect on the efficiency of the optimization. Genetic representation can encode appearance, behavior, physical qualities of individuals. Difference in genetic representations is one of the major criteria drawing a line between known classes of evolutionary computation. Terminology is often analogous with natural genetics. The block of computer memory that represents one candidate solution is called an individual. The data in that block is called a chromosome. Each chromosome consists of genes. The possible values of a particular gene are called alleles. A programmer may represent all the individuals of a population using binary encoding, permutational encoding, encoding by tree, or any one of several other representations. == Representations in some popular evolutionary algorithms == Genetic algorithms (GAs) are typically linear representations; these are often, but not always, binary. Holland's original description of GA used arrays of bits. Arrays of other types and structures can be used in essentially the same way. The main property that makes these genetic representations convenient is that their parts are easily aligned due to their fixed size. This facilitates simple crossover operation. Depending on the application, variable-length representations have also been successfully used and tested in evolutionary algorithms (EA) in general and genetic algorithms in particular, although the implementation of crossover is more complex in this case. Evolution strategy uses linear real-valued representations, e.g., an array of real values. It uses mostly gaussian mutation and blending/averaging crossover. Genetic programming (GP) pioneered tree-like representations and developed genetic operators suitable for such representations. Tree-like representations are used in GP to represent and evolve functional programs with desired properties. Human-based genetic algorithm (HBGA) offers a way to avoid solving hard representation problems by outsourcing all genetic operators to outside agents, in this case, humans. The algorithm has no need for knowledge of a particular fixed genetic representation as long as there are enough external agents capable of handling those representations, allowing for free-form and evolving genetic representations. === Common genetic representations === binary array integer or real-valued array binary tree natural language parse tree directed graph == Distinction between search space and problem space == Analogous to biology, EAs distinguish between problem space (corresponds to phenotype) and search space (corresponds to genotype). The problem space contains concrete solutions to the problem being addressed, while the search space contains the encoded solutions. The mapping from search space to problem space is called genotype-phenotype mapping. The genetic operators are applied to elements of the search space, and for evaluation, elements of the search space are mapped to elements of the problem space via genotype-phenotype mapping. == Relationships between search space and problem space == The importance of an appropriate choice of search space for the success of an EA application was recognized early on. The following requirements can be placed on a suitable search space and thus on a suitable genotype-phenotype mapping: === Completeness === All possible admissible solutions must be contained in the search space. === Redundancy === When more possible genotypes exist than phenotypes, the genetic representation of the EA is called redundant. In nature, this is termed a degenerate genetic code. In the case of a redundant representation, neutral mutations are possible. These are mutations that change the genotype but do not affect the phenotype. Thus, depending on the use of the genetic operators, there may be phenotypically unchanged offspring, which can lead to unnecessary fitness determinations, among other things. Since the evaluation in real-world applications usually accounts for the lion's share of the computation time, it can slow down the optimization process. In addition, this can cause the population to have higher genotypic diversity than phenotypic diversity, which can also hinder evolutionary progress. In biology, the Neutral Theory of Molecular Evolution states that this effect plays a dominant role in natural evolution. This has motivated researchers in the EA community to examine whether neutral mutations can improve EA functioning by giving populations that have converged to a local optimum a way to escape that local optimum through genetic drift. This is discussed controversially and there are no conclusive results on neutrality in EAs. On the other hand, there are other proven measures to handle premature convergence. === Locality === The locality of a genetic representation corresponds to the degree to which distances in the search space are preserved in the problem space after genotype-phenotype mapping. That is, a representation has a high locality exactly when neighbors in the search space are also neighbors in the problem space. In order for successful schemata not to be destroyed by genotype-phenotype mapping after a minor mutation, the locality of a representation must be high. === Scaling === In genotype-phenotype mapping, the elements of the genotype can be scaled (weighted) differently. The simplest case is uniform scaling: all elements of the genotype are equally weighted in the phenotype. A common scaling is exponential. If integers are binary coded, the individual digits of the resulting binary number have exponentially different weights in representing the phenotype. Example: The number 90 is written in binary (i.e., in base two) as 1011010. If now one of the front digits is changed in the binary notation, this has a significantly greater effect on the coded number than any changes at the rear digits (the selection pressure has an exponentially greater effect on the front digits). For this reason, exponential scaling has the effect of randomly fixing the "posterior" locations in the genotype before the population gets close enough to the optimum to adjust for these subtleties. == Hybridization and repair in genotype-phenotype mapping == When mapping the genotype to the phenotype being evaluated, domain-specific knowledge can be used to improve the phenotype and/or ensure that constraints are met. This is a commonly used method to improve EA performance in terms of runtime and solution quality. It is illustrated below by two of the three examples. == Examples == === Example of a direct representation === An obvious and commonly used encoding for the traveling salesman problem and related tasks is to number the cities to be visited consecutively and store them as integers in the chromosome. The genetic operators must be suitably adapted so that they only change the order of the cities (genes) and do not cause deletions or duplications. Thus, the gene order corresponds to the city order and there is a simple one-to-one mapping. === Example of a complex genotype-phenotype mapping === In a scheduling task with heterogeneous and partially alternative resources to be assigned to a set of subtasks, the genome must contain all necessary information for the individual scheduling operations or it must be possible to derive them from it. In addition to the order of the subtasks to be executed, this includes information about the resource selection. A phenotype then consists of a list of subtasks with their start times and assigned resources. In order to be able to create this, as many allocation matrices must be created as resources can be allocated to one subtask at most. In the simplest case this is one resource, e.g., one machine, which can perform the subtask. An allocation matrix is a two-dimensional matrix, with one dimension being the available time units and the other being the resources to be allocated. Empty matrix cells indicate availability, while an entry indicates the number of the assigned subtask. The creation of allocation matrices ensures firstly that there are no inadmissible multiple allocations. Secondly, the start times of the subtasks can be read from it as well as the assigned resources. A common constraint when scheduling resources to subtasks is that a resource can only be allocated once per time unit and that the reservation must be for a contiguous period of time. To achieve this in a timely manner, which is a c

    Read more →
  • Word2vec

    Word2vec

    Word2vec is a technique in natural language processing for obtaining vector representations of words. These vectors capture information about the meaning of the word based on the surrounding words. The word2vec algorithm estimates these representations by modeling text in a large corpus. Once trained, such a model can detect synonymous words or suggest additional words for a partial sentence. Word2vec was developed by Tomáš Mikolov, Kai Chen, Greg Corrado, Ilya Sutskever and Jeff Dean at Google, and published in 2013. Word2vec represents a word as a high-dimension vector of numbers which capture relationships between words. In particular, words which appear in similar contexts are mapped to vectors which are nearby as measured by cosine similarity. This indicates the level of semantic similarity between the words, so for example the vectors for walk and ran are nearby, as are those for "but" and "however", and "Berlin" and "Germany". == Approach == Word2vec is a group of related models that are used to produce word embeddings. These models are shallow, two-layer neural networks that are trained to reconstruct linguistic contexts of words. Word2vec takes as its input a large corpus of text and produces a mapping of the set of words to a vector space, typically of several hundred dimensions, with each unique word in the corpus being assigned a vector in the space. Word2vec can use either of two model architectures to produce these distributed representations of words: continuous bag of words (CBOW) or continuously sliding skip-gram. In both architectures, word2vec considers both individual words and a sliding context window as it iterates over the corpus. The CBOW can be viewed as a 'fill in the blank' task, where the word embedding represents the way the word influences the relative probabilities of other words in the context window. Words which are semantically similar should influence these probabilities in similar ways, because semantically similar words should be used in similar contexts. The order of context words does not influence prediction (bag of words assumption). In the continuous skip-gram architecture, the model uses the current word to predict the surrounding window of context words. The skip-gram architecture weighs nearby context words more heavily than more distant context words. According to the authors' note, CBOW is faster while skip-gram does a better job for infrequent words. After the model is trained, the learned word embeddings are positioned in the vector space such that words that share common contexts in the corpus — that is, words that are semantically and syntactically similar — are located close to one another in the space. More dissimilar words are located farther from one another in the space. == Mathematical details == This section is based on expositions. A corpus is a sequence of words. Both CBOW and skip-gram are methods to learn one vector per word appearing in the corpus. Let V {\displaystyle V} ("vocabulary") be the set of all words appearing in the corpus C {\displaystyle C} . Our goal is to learn one vector v w ∈ R d {\displaystyle v_{w}\in \mathbb {R} ^{d}} for each word w ∈ V {\displaystyle w\in V} . The idea of skip-gram is that the vector of a word should be close to the vector of each of its neighbors. The idea of CBOW is that the vector-sum of a word's neighbors should be close to the vector of the word. === Continuous bag-of-words (CBOW) === The idea of CBOW is to represent each word with a vector, such that it is possible to predict a word using the sum of the vectors of its neighbors. Specifically, for each word w i {\displaystyle w_{i}} in the corpus, the one-hot encoding of the word is used as the input to the neural network. The output of the neural network is a probability distribution over the dictionary, representing a prediction of individual words in the neighborhood of w i {\displaystyle w_{i}} . The objective of training is to maximize ∑ i ln ⁡ Pr ( w i ∣ w i + j : j ∈ N ) {\displaystyle \sum _{i}\ln \Pr(w_{i}\mid w_{i+j}\colon j\in N)} where N {\displaystyle N} is a set of (non-zero) indices representing the relative locations of nearby words considered to be in w i {\displaystyle w_{i}} 's neighborhood. For example, if we want each word in the corpus to be predicted by every other word in a small span of 4 words. The set of relative indexes of neighbor words will be: N = { − 2 , − 1 , + 1 , + 2 } {\displaystyle N=\{-2,-1,+1,+2\}} , and the objective is to maximize ∑ i ln ⁡ Pr ( w i ∣ w i − 2 , w i − 1 , w i + 1 , w i + 2 ) {\displaystyle \sum _{i}\ln \Pr(w_{i}\mid w_{i-2},w_{i-1},w_{i+1},w_{i+2})} . In standard bag-of-words, a word's context is represented by a word-count (aka a word histogram) of its neighboring words. For example, the "sat" in "the cat sat on the mat" is represented as {"the": 2, "cat": 1, "on": 1}. Note that the last word "mat" is not used to represent "sat", because it is outside the neighborhood N = { − 2 , − 1 , + 1 , + 2 } {\displaystyle N=\{-2,-1,+1,+2\}} . In continuous bag-of-words, the histogram is multiplied by a matrix V {\displaystyle V} to obtain a continuous representation of the word's context. The matrix V {\displaystyle V} is also called a dictionary. Its columns are the word vectors. It has D {\displaystyle D} columns, where D {\displaystyle D} is the size of the dictionary. Let d {\displaystyle d} be the length of each word vector. We have V ∈ R d × D {\displaystyle V\in \mathbb {R} ^{d\times D}} . For example, multiplying the word histogram {"the": 2, "cat": 1, "on": 1} with V {\displaystyle V} , we obtain 2 v the + v cat + v on {\displaystyle 2v_{\text{the}}+v_{\text{cat}}+v_{\text{on}}} . This is then multiplied with another matrix V ′ {\displaystyle V'} of shape R D × d {\displaystyle \mathbb {R} ^{D\times d}} . Each row of it is a word vector v ′ {\displaystyle v'} . This results in a vector of length D {\displaystyle D} , one entry per dictionary entry. Then, apply the softmax to obtain a probability distribution over the dictionary. This system can be visualized as a neural network, similar in spirit to an autoencoder, of architecture linear-linear-softmax, as depicted in the diagram. The system is trained by gradient descent to minimize the cross-entropy loss. In full formula, the cross-entropy loss is: − ∑ i ln ⁡ e v w i ′ ⋅ ( ∑ j ∈ N v w j + i ) ∑ w ′ e v w ′ ′ ⋅ ( ∑ j ∈ N v w j + i ) {\displaystyle -\sum _{i}\ln {\frac {e^{v_{w_{i}}'\cdot (\sum _{j\in N}v_{w_{j+i}})}}{\sum _{w'}e^{v_{w'}'\cdot (\sum _{j\in N}v_{w_{j+i}})}}}} where the outer summation ∑ i {\displaystyle \sum _{i}} is over the words in a corpus, the quantity ∑ j ∈ N v w j + i {\displaystyle \sum _{j\in N}v_{w_{j+i}}} is the sum of a word's neighbors' vectors, etc. Once such a system is trained, we have two trained matrices V , V ′ {\displaystyle V,V'} . Either the column vectors of V {\displaystyle V} or the row vectors of V ′ {\displaystyle V'} can serve as the dictionary. For example, the word "sat" can be represented as either the "sat"-th column of V {\displaystyle V} or the "sat"-th row of V ′ {\displaystyle V'} . It is also possible to simply define V ′ = V ⊤ {\displaystyle V'=V^{\top }} , in which case there would no longer be a choice. === Skip-gram === The idea of skip-gram is to represent each word with a vector, such that it is possible to predict the vectors of its neighbors using the vector of a word. The architecture is still linear-linear-softmax, the same as CBOW, but the input and the output are switched. Specifically, for each word w i {\displaystyle w_{i}} in the corpus, the one-hot encoding of the word is used as the input to the neural network. The output of the neural network is a probability distribution over the dictionary, representing a prediction of individual words in the neighborhood of w i {\displaystyle w_{i}} . The objective of training is to maximize ∑ i ∑ j ∈ N ln ⁡ Pr ( w j + i ∣ w i ) {\displaystyle \sum _{i}\sum _{j\in N}\ln \Pr(w_{j+i}\mid w_{i})} . In full formula, the loss function is − ∑ i ∑ j ∈ N ln ⁡ e v w j + i ′ ⋅ v w i ∑ w ′ e v w ′ ′ ⋅ v w i {\displaystyle -\sum _{i}\sum _{j\in N}\ln {\frac {e^{v_{w_{j+i}}'\cdot v_{w_{i}}}}{\sum _{w'}e^{v_{w'}'\cdot v_{w_{i}}}}}} Same as CBOW, once such a system is trained, we have two trained matrices V , V ′ {\displaystyle V,V'} . Either the column vectors of V {\displaystyle V} or the row vectors of V ′ {\displaystyle V'} can serve as the dictionary. It is also possible to simply define V ′ = V ⊤ {\displaystyle V'=V^{\top }} , in which case there would no longer be a choice. Essentially, skip-gram and CBOW are exactly the same in architecture. They only differ in the objective function during training. == History == During the 1980s, there were some early attempts at using neural networks to represent words and concepts as vectors. In 2010, Tomáš Mikolov (then at Brno University of Technology) with co-authors applied a simple recurrent neural network with a single hidden

    Read more →
  • NETtalk (artificial neural network)

    NETtalk (artificial neural network)

    NETtalk is an artificial neural network that learns to pronounce written English text by supervised learning. It takes English text as input, and produces a matching phonetic transcriptions as output. It is the result of research carried out in the mid-1980s by Terrence Sejnowski and Charles Rosenberg. The intent behind NETtalk was to construct simplified models that might shed light on the complexity of learning human level cognitive tasks, and their implementation as a connectionist model that could also learn to perform a comparable task. The authors trained it by backpropagation. The network was trained on a large amount of English words and their corresponding pronunciations, and is able to generate pronunciations for unseen words with a high level of accuracy. The output of the network was a stream of phonemes, which fed into DECtalk to produce audible speech. It achieved popular success, appearing on the Today show. From the point of view of modeling human cognition, NETtalk does not specifically model the image processing stages and letter recognition of the visual cortex. Rather, it assumes that the letters have been pre-classified and recognized. It is NETtalk's task to learn proper associations between the correct pronunciation with a given sequence of letters based on the context in which the letters appear. A similar architecture was subsequently used for the opposite task, that of converting continuous speech signal to a phoneme sequence. == Training == The training dataset was a 20,008-word subset of the Brown Corpus, with manually annotated phoneme and stress for each letter. The development process was described in a 1993 interview. It took three months -- 250 person-hours -- to create the training dataset, but only a few days to train the network. After it was run successfully on this, the authors tried it on a phonological transcription of an interview with a young Latino boy from a barrio in Los Angeles. This resulted in a network that reproduced his Spanish accent. The original NETtalk was implemented on a Ridge 32, which took 0.275 seconds per learning step (one forward and one backward pass). Training NETtalk became a benchmark to test for the efficiency of backpropagation programs. For example, an implementation on Connection Machine-1 (with 16384 processors) ran at 52x speedup. An implementation on a 10-cell Warp ran at 340x speedup. The following table compiles the benchmark scores as of 1988. Speed is measured in "millions of connections per second" (MCPS). For example, the original NETtalk on Ridge 32 took 0.275 seconds per forward-backward pass, giving 18629 / 10 6 0.275 = 0.068 {\displaystyle {\frac {18629/10^{6}}{0.275}}=0.068} MCPS. Relative times are normalized to the MicroVax. == Architecture == The network had three layers and 18,629 adjustable weights, large by the standards of 1986. There were worries that it would overfit the dataset, but it was trained successfully. The input of the network has 203 units, divided into 7 groups of 29 units each. Each group is a one-hot encoding of one character. There are 29 possible characters: 26 letters, comma, period, and word boundary (whitespace). To produce the pronunciation of a single character, the network takes the character itself, as well as 3 characters before and 3 characters after it. The hidden layer has 80 units. The output has 26 units. 21 units encode for articulatory features (point of articulation, voicing, vowel height, etc.) of phonemes, and 5 units encode for stress and syllable boundaries. Sejnowski studied the learned representation in the network, and found that phonemes that sound similar are clustered together in representation space. The output of the network degrades, but remains understandable, when some hidden neurons are removed.

    Read more →
  • Voice search

    Voice search

    Voice search, also called voice-enabled search, allows the user to use a voice to search the Internet, a website, or an app. In a broader definition, voice search includes open-domain keyword query on any information on the Internet, for example in Google Voice Search, Cortana, Siri and Amazon Echo. Voice search is often interactive, involving several rounds of interaction that allows a system to ask for clarification. Voice search is a type of dialog system. Voice search is not a replacement for typed search. Rather the search terms, experience and use cases can differ heavily depending on the input type. == Supported language == Language is the most essential factor for a system to understand, and provide the most accurate results of what the user searches. This covers across languages, dialects, and accents, as users want a voice assistant that both understands them and speaks to them understandably. While spoken and written languages differ, voice search should support natural spoken language instead of only transforming voice into text and doing a regular text search with the help speech recognition. For example, in typed search an eCommerce user can easily copy and paste an alphanumeric product code to search field, but when speaking the search terms can be very different, such as "show me the new Bluetooth headphones by Samsung". == How it works == The difference between text and voice search is not only the input type. The mechanism must include an automatic speech recognition (ASR) for input, but it can also include natural language understanding for natural spoken search queries such as "What's the population for the United States" It can include text-to-speech (TTS) or a regular display for output modalities. Users might sometimes be required to activate the search by using a wake word. Then, the search system will detect the language spoken by the user. It will then detect the keywords and context of the sentence. Lastly, the device will return results depending on its output. A device with a screen might display the results, while a device without a screen will speak them back to the searcher.

    Read more →
  • Softmax function

    Softmax function

    The softmax function, also known as softargmax or normalized exponential function, converts a tuple of K real numbers into a probability distribution over K possible outcomes. It is a generalization of the logistic function to multiple dimensions, and is used in multinomial logistic regression. The softmax function is often used as the last activation function of a neural network to normalize the output of a network to a probability distribution over predicted output classes. == Definition == The softmax function takes as input a tuple z of K real numbers, and normalizes it into a probability distribution consisting of K probabilities proportional to the exponentials of the input numbers. That is, prior to applying softmax, some tuple components could be negative, or greater than one; and might not sum to 1; but after applying softmax, each component will be in the interval ( 0 , 1 ) {\displaystyle (0,1)} , and the components will add up to 1, so that they can be interpreted as probabilities. Furthermore, the larger input components will correspond to larger probabilities. Formally, the standard (unit) softmax function σ : R K → ( 0 , 1 ) K {\displaystyle \sigma :\mathbb {R} ^{K}\to (0,1)^{K}} , where ⁠ K > 1 {\displaystyle K>1} ⁠, takes a tuple z = ( z 1 , … , z K ) ∈ R K {\displaystyle \mathbf {z} =(z_{1},\dotsc ,z_{K})\in \mathbb {R} ^{K}} and computes each component of vector σ ( z ) ∈ ( 0 , 1 ) K {\displaystyle \sigma (\mathbf {z} )\in (0,1)^{K}} with σ ( z ) i = e z i ∑ j = 1 K e z j . {\displaystyle \sigma (\mathbf {z} )_{i}={\frac {e^{z_{i}}}{\sum _{j=1}^{K}e^{z_{j}}}}\,.} In words, the softmax applies the standard exponential function to each element z i {\displaystyle z_{i}} of the input tuple z {\displaystyle \mathbf {z} } (consisting of K {\displaystyle K} real numbers), and normalizes these values by dividing by the sum of all these exponentials. The normalization ensures that the sum of the components of the output vector σ ( z ) {\displaystyle \sigma (\mathbf {z} )} is 1. The term "softmax" derives from the amplifying effects of the exponential on any maxima in the input tuple. For example, the standard softmax of ( 1 , 2 , 8 ) {\displaystyle (1,2,8)} is approximately ( 0.001 , 0.002 , 0.997 ) {\displaystyle (0.001,0.002,0.997)} , which amounts to assigning almost all of the total unit weight in the result to the position of the tuple's maximal element (of 8). In general, instead of e a different base b > 0 can be used. As above, if b > 1 then larger input components will result in larger output probabilities, and increasing the value of b will create probability distributions that are more concentrated around the positions of the largest input values. Conversely, if 0 < b < 1 then smaller input components will result in larger output probabilities, and decreasing the value of b will create probability distributions that are more concentrated around the positions of the smallest input values. Writing b = e β {\displaystyle b=e^{\beta }} or b = e − β {\displaystyle b=e^{-\beta }} (for real β) yields the expressions: σ ( z ) i = e β z i ∑ j = 1 K e β z j or σ ( z ) i = e − β z i ∑ j = 1 K e − β z j for i = 1 , … , K . {\displaystyle \sigma (\mathbf {z} )_{i}={\frac {e^{\beta z_{i}}}{\sum _{j=1}^{K}e^{\beta z_{j}}}}{\text{ or }}\sigma (\mathbf {z} )_{i}={\frac {e^{-\beta z_{i}}}{\sum _{j=1}^{K}e^{-\beta z_{j}}}}{\text{ for }}i=1,\dotsc ,K.} A value proportional to the reciprocal of β is sometimes referred to as the temperature: β = 1 / k T {\textstyle \beta =1/kT} , where k is typically 1 or the Boltzmann constant and T is the temperature. A higher temperature results in a more uniform output distribution (i.e. with higher entropy; it is "more random"), while a lower temperature results in a sharper output distribution, with one value dominating. In some fields, the base is fixed, corresponding to a fixed scale, while in others the parameter β (or T) is varied. The softmax function is a multiple-variable generalization of the logistic function. == Interpretations == === Smooth arg max === The Softmax function is a smooth approximation to the arg max function: the function whose value is the index of a tuple's largest element. The name "softmax" may be misleading. Softmax is not a smooth maximum (that is, a smooth approximation to the maximum function). The term "softmax" is also used for the closely related LogSumExp function, which is a smooth maximum. For this reason, some prefer the more accurate term "softargmax", though the term "softmax" is conventional in machine learning. This section uses the term "softargmax" for clarity. Formally, instead of considering the arg max as a function with categorical output 1 , … , n {\displaystyle 1,\dots ,n} (corresponding to the index), consider the arg max function with one-hot representation of the output (assuming there is a unique maximum arg): a r g m a x ⁡ ( z 1 , … , z n ) = ( y 1 , … , y n ) = ( 0 , … , 0 , 1 , 0 , … , 0 ) , {\displaystyle \operatorname {arg\,max} (z_{1},\,\dots ,\,z_{n})=(y_{1},\,\dots ,\,y_{n})=(0,\,\dots ,\,0,\,1,\,0,\,\dots ,\,0),} where the output coordinate y i = 1 {\displaystyle y_{i}=1} if and only if i {\displaystyle i} is the arg max of ( z 1 , … , z n ) {\displaystyle (z_{1},\dots ,z_{n})} , meaning z i {\displaystyle z_{i}} is the unique maximum value of ( z 1 , … , z n ) {\displaystyle (z_{1},\,\dots ,\,z_{n})} . For example, in this encoding a r g m a x ⁡ ( 1 , 5 , 10 ) = ( 0 , 0 , 1 ) , {\displaystyle \operatorname {arg\,max} (1,5,10)=(0,0,1),} since the third argument is the maximum. This can be generalized to multiple arg max values (multiple equal z i {\displaystyle z_{i}} being the maximum) by dividing the 1 between all max args; formally 1/k where k is the number of arguments assuming the maximum. For example, a r g m a x ⁡ ( 1 , 5 , 5 ) = ( 0 , 1 / 2 , 1 / 2 ) , {\displaystyle \operatorname {arg\,max} (1,\,5,\,5)=(0,\,1/2,\,1/2),} since the second and third argument are both the maximum. In case all arguments are equal, this is simply a r g m a x ⁡ ( z , … , z ) = ( 1 / n , … , 1 / n ) . {\displaystyle \operatorname {arg\,max} (z,\dots ,z)=(1/n,\dots ,1/n).} Points z with multiple arg max values are singular points (or singularities, and form the singular set) – these are the points where arg max is discontinuous (with a jump discontinuity) – while points with a single arg max are known as non-singular or regular points. With the last expression given in the introduction, softargmax is now a smooth approximation of arg max: as ⁠ β → ∞ {\displaystyle \beta \to \infty } ⁠, softargmax converges to arg max. There are various notions of convergence of a function; softargmax converges to arg max pointwise, meaning for each fixed input z as ⁠ β → ∞ {\displaystyle \beta \to \infty } ⁠, σ β ( z ) → a r g m a x ⁡ ( z ) . {\displaystyle \sigma _{\beta }(\mathbf {z} )\to \operatorname {arg\,max} (\mathbf {z} ).} However, softargmax does not converge uniformly to arg max, meaning intuitively that different points converge at different rates, and may converge arbitrarily slowly. In fact, softargmax is continuous, but arg max is not continuous at the singular set where two coordinates are equal, while the uniform limit of continuous functions is continuous. The reason it fails to converge uniformly is that for inputs where two coordinates are almost equal (and one is the maximum), the arg max is the index of one or the other, so a small change in input yields a large change in output. For example, σ β ( 1 , 1.0001 ) → ( 0 , 1 ) , {\displaystyle \sigma _{\beta }(1,\,1.0001)\to (0,1),} but σ β ( 1 , 0.9999 ) → ( 1 , 0 ) , {\displaystyle \sigma _{\beta }(1,\,0.9999)\to (1,\,0),} and σ β ( 1 , 1 ) = 1 / 2 {\displaystyle \sigma _{\beta }(1,\,1)=1/2} for all inputs: the closer the points are to the singular set ( x , x ) {\displaystyle (x,x)} , the slower they converge. However, softargmax does converge compactly on the non-singular set. Conversely, as ⁠ β → − ∞ {\displaystyle \beta \to -\infty } ⁠, softargmax converges to arg min in the same way, where here the singular set is points with two arg min values. In the language of tropical analysis, the softmax is a deformation or "quantization" of arg max and arg min, corresponding to using the log semiring instead of the max-plus semiring (respectively min-plus semiring), and recovering the arg max or arg min by taking the limit is called "tropicalization" or "dequantization". It is also the case that, for any fixed β, if one input ⁠ z i {\displaystyle z_{i}} ⁠ is much larger than the others relative to the temperature, T = 1 / β {\displaystyle T=1/\beta } , the output is approximately the arg max. For example, a difference of 10 is large relative to a temperature of 1: σ ( 0 , 10 ) := σ 1 ( 0 , 10 ) = ( 1 / ( 1 + e 10 ) , e 10 / ( 1 + e 10 ) ) ≈ ( 0.00005 , 0.99995 ) {\displaystyle \sigma (0,\,10):=\sigma _{1}(0,\,10)=\left(1/\left(1+e^{10}\right),\,e^{10}/\left(1+e^{10}\right)\right)\approx (0.00005

    Read more →
  • Inverted pendulum

    Inverted pendulum

    An inverted pendulum is a pendulum that has its center of mass above its pivot point. It is unstable and falls over without additional help. It can be suspended stably in this inverted position by using a control system to monitor the angle of the pole and move the pivot point horizontally back under the center of mass when it starts to fall over, keeping it balanced. The inverted pendulum is a classic problem in dynamics and control theory and is used as a benchmark for testing control strategies. It is often implemented with the pivot point mounted on a cart that can move horizontally under control of an electronic servo system as shown in the photo; this is called a cart and pole apparatus. Most applications limit the pendulum to 1 degree of freedom by affixing the pole to an axis of rotation. Whereas a normal pendulum is stable when hanging downward, an inverted pendulum is inherently unstable, and must be actively balanced in order to remain upright; this can be done either by applying a torque at the pivot point, by moving the pivot point horizontally as part of a feedback system, changing the rate of rotation of a mass mounted on the pendulum on an axis parallel to the pivot axis and thereby generating a net torque on the pendulum, or by oscillating the pivot point vertically. A simple demonstration of moving the pivot point in a feedback system is achieved by balancing an upturned broomstick on the end of one's finger. A second type of inverted pendulum is a tiltmeter for tall structures, which consists of a wire anchored to the bottom of the foundation and attached to a float in a pool of oil at the top of the structure that has devices for measuring movement of the neutral position of the float away from its original position. == Overview == A pendulum with its bob hanging directly below the support pivot is at a stable equilibrium point, where it remains motionless because there is no torque on the pendulum. If displaced from this position, it experiences a restoring torque that returns it toward the equilibrium position. A pendulum with its bob in an inverted position, supported on a rigid rod directly above the pivot, 180° from its stable equilibrium position, is at an unstable equilibrium point. At this point again there is no torque on the pendulum, but the slightest displacement away from this position causes a gravitation torque on the pendulum that accelerates it away from equilibrium, causing it to fall over. In order to stabilize a pendulum in this inverted position, a feedback control system can be used, which monitors the pendulum's angle and moves the position of the pivot point sideways when the pendulum starts to fall over, to keep it balanced. The inverted pendulum is a classic problem in dynamics and control theory and is widely used as a benchmark for testing control algorithms (PID controllers, state-space representation, neural networks, fuzzy control, genetic algorithms, etc.). Variations on this problem include multiple links, allowing the motion of the cart to be commanded while maintaining the pendulum, and balancing the cart-pendulum system on a see-saw. The inverted pendulum is related to rocket or missile guidance, where the center of gravity is located behind the center of drag causing aerodynamic instability. The understanding of a similar problem can be shown by simple robotics in the form of a balancing cart. Balancing an upturned broomstick on the end of one's finger is a simple demonstration, and the problem is solved by self-balancing personal transporters such as the Segway PT, the self-balancing hoverboard and the self-balancing unicycle. Another way that an inverted pendulum may be stabilized, without any feedback or control mechanism, is by oscillating the pivot rapidly up and down. This is called Kapitza's pendulum. If the oscillation is sufficiently strong (in terms of its acceleration and amplitude) then the inverted pendulum can recover from perturbations in a strikingly counterintuitive manner. If the driving point moves in simple harmonic motion, the pendulum's motion is described by the Mathieu equation. == Equations of motion == The equations of motion of inverted pendulums are dependent on what constraints are placed on the motion of the pendulum. Inverted pendulums can be created in various configurations resulting in a number of Equations of Motion describing the behavior of the pendulum. === Stationary pivot point === In a configuration where the pivot point of the pendulum is fixed in space, the equation of motion is similar to that for an uninverted pendulum. The equation of motion below assumes no friction or any other resistance to movement, a rigid massless rod, and the restriction to 2-dimensional movement. θ ¨ − g ℓ sin ⁡ θ = 0 {\displaystyle {\ddot {\theta }}-{g \over \ell }\sin \theta =0} Where θ ¨ {\displaystyle {\ddot {\theta }}} is the angular acceleration of the pendulum, g {\displaystyle g} is the standard gravity on the surface of the Earth, ℓ {\displaystyle \ell } is the length of the pendulum, and θ {\displaystyle \theta } is the angular displacement measured from the equilibrium position. When θ ¨ {\displaystyle {\ddot {\theta }}} added to both sides, it has the same sign as the angular acceleration term: θ ¨ = g ℓ sin ⁡ θ {\displaystyle {\ddot {\theta }}={g \over \ell }\sin \theta } Thus, the inverted pendulum accelerates away from the vertical unstable equilibrium in the direction initially displaced, and the acceleration is inversely proportional to the length. Tall pendulums fall more slowly than short ones. Derivation using torque and moment of inertia: The pendulum is assumed to consist of a point mass, of mass m {\displaystyle m} , affixed to the end of a massless rigid rod, of length ℓ {\displaystyle \ell } , attached to a pivot point at the end opposite the point mass. The net torque of the system must equal the moment of inertia times the angular acceleration: τ n e t = I θ ¨ {\displaystyle {\boldsymbol {\tau }}_{\mathrm {net} }=I{\ddot {\theta }}} The torque due to gravity providing the net torque: τ n e t = m g ℓ sin ⁡ θ {\displaystyle {\boldsymbol {\tau }}_{\mathrm {net} }=mg\ell \sin \theta \,\!} Where θ {\displaystyle \theta \ } is the angle measured from the inverted equilibrium position. The resulting equation: I θ ¨ = m g ℓ sin ⁡ θ {\displaystyle I{\ddot {\theta }}=mg\ell \sin \theta \,\!} The moment of inertia for a point mass: I = m R 2 {\displaystyle I=mR^{2}} In the case of the inverted pendulum the radius is the length of the rod, ℓ {\displaystyle \ell } . Substituting in I = m ℓ 2 {\displaystyle I=m\ell ^{2}} m ℓ 2 θ ¨ = m g ℓ sin ⁡ θ {\displaystyle m\ell ^{2}{\ddot {\theta }}=mg\ell \sin \theta \,\!} Mass and ℓ 2 {\displaystyle \ell ^{2}} is divided from each side resulting in: θ ¨ = g ℓ sin ⁡ θ {\displaystyle {\ddot {\theta }}={g \over \ell }\sin \theta } === Inverted pendulum on a cart === An inverted pendulum on a cart consists of a mass m {\displaystyle m} at the top of a pole of length ℓ {\displaystyle \ell } pivoted on a horizontally moving base as shown in the adjacent image. The cart is restricted to linear motion and is subject to forces resulting in or hindering motion. === Essentials of stabilization === The essentials of stabilizing the inverted pendulum can be summarized qualitatively in three steps. 1. If the tilt angle θ {\displaystyle \theta } is to the right, the cart must accelerate to the right and vice versa. 2. The position of the cart x {\displaystyle x} relative to track center is stabilized by slightly modulating the null angle (the angle error that the control system tries to null) by the position of the cart, that is, null angle = θ + k x {\displaystyle =\theta +kx} where k {\displaystyle k} is small. This makes the pole want to lean slightly toward track center and stabilize at track center where the tilt angle is exactly vertical. Any offset in the tilt sensor or track slope that would otherwise cause instability translates into a stable position offset. A further added offset gives position control. 3. A normal pendulum subject to a moving pivot point such as a load lifted by a crane, has a peaked response at the pendulum radian frequency of ω p = g / ℓ {\displaystyle \omega _{p}={\sqrt {g/\ell }}} . To prevent uncontrolled swinging, the frequency spectrum of the pivot motion should be suppressed near ω p {\displaystyle \omega _{p}} . The inverted pendulum requires the same suppression filter to achieve stability. As a consequence of the null angle modulation strategy, the position feedback is positive, that is, a sudden command to move right produces an initial cart motion to the left followed by a move right to rebalance the pendulum. The interaction of the pendulum instability and the positive position feedback instability to produce a stable system is a feature that makes the mathematical analysis an interesting and challenging problem. === From Lagrange's equations === The equations of motion c

    Read more →
  • FERET database

    FERET database

    The Facial Recognition Technology (FERET) database is a dataset used for facial recognition system evaluation as part of the Face Recognition Technology (FERET) program. It was first established in 1993 under a collaborative effort between Harry Wechsler at George Mason University and Jonathon Phillips at the Army Research Laboratory in Adelphi, Maryland. The FERET database serves as a standard database of facial images for researchers to use to develop various algorithms and report results. The use of a common database also allowed one to compare the effectiveness of different approaches in methodology and gauge their strengths and weaknesses. The facial images for the database were collected between December 1993 and August 1996, accumulating a total of 14,126 images pertaining to 1,199 individuals along with 365 duplicate sets of images that were taken on a different day. In 2003, the Defense Advanced Research Projects Agency (DARPA) released a high-resolution, 24-bit color version of these images. The dataset tested includes 2,413 still facial images, representing 856 individuals. The FERET database has been used by more than 460 research groups and is managed by the National Institute of Standards and Technology (NIST).

    Read more →
  • Hamilton C shell

    Hamilton C shell

    Hamilton C shell is a clone of the Unix C shell and utilities for Microsoft Windows created by Nicole Hamilton at Hamilton Laboratories as a completely original work, not based on any prior code. It was first released on OS/2 on December 12, 1988 and on Windows NT in July 1992. The OS/2 version was discontinued in 2003 but the Windows version continues to be actively supported. == Design == Hamilton C shell differs from the Unix C shell in several respects. These include its compiler architecture, its use of threads, and the decision to follow Windows rather than Unix conventions. === Parser === The original C shell uses an ad hoc parser. This has led to complaints about its limitations. It works well enough for the kinds of things users type interactively but not very well for the more complex commands a user might take time to write in a script. It is not possible, for example, to pipe the output of a foreach statement into grep. There was a limit to how complex a command it could handle. By contrast, Hamilton uses a top-down recursive descent parser that allows it to compile statements to an internal form before running them. As a result, statements can be nested or piped arbitrarily. The language has also been extended with built-in and user-defined procedures, local variables, floating point and additional expression, editing and wildcarding operators, including an "indefinite directory" wildcard construct written as "..." that matches zero or more directory levels as required to make the rest of the pattern match. === Threads === Lacking fork or a high performance way to recreate that functionality, Hamilton uses the Windows threads facilities instead. When a new thread is created, it runs within the same process space and it shares all of the process state. If one thread changes the current directory or the contents of memory, it's changed for all the threads. It's much cheaper to create a thread than a process but there's no isolation between them. To recreate the missing isolation of separate processes, the threads cooperate to share resources using locks. === Windows conventions === Hamilton differs from other Unix shells in that it also directly supports Windows conventions for drive letters, filename slashes, escape characters, etc.

    Read more →
  • Mean squared prediction error

    Mean squared prediction error

    In statistics the mean squared prediction error (MSPE), also known as mean squared error of the predictions, of a smoothing, curve fitting, or regression procedure is the expected value of the squared prediction errors (PE), the square difference between the fitted values implied by the predictive function g ^ {\displaystyle {\widehat {g}}} and the values of the (unobservable) true value g. It is an inverse measure of the explanatory power of g ^ , {\displaystyle {\widehat {g}},} and can be used in the process of cross-validation of an estimated model. Knowledge of g would be required in order to calculate the MSPE exactly; in practice, MSPE is estimated. == Formulation == If the smoothing or fitting procedure has projection matrix (i.e., hat matrix) L, which maps the observed values vector y {\displaystyle y} to predicted values vector y ^ = L y , {\displaystyle {\hat {y}}=Ly,} then PE and MSPE are formulated as: P E i = g ( x i ) − g ^ ( x i ) , {\displaystyle \operatorname {PE_{i}} =g(x_{i})-{\widehat {g}}(x_{i}),} MSPE = E ⁡ [ PE i 2 ] = ∑ i = 1 n PE i 2 ⁡ / n . {\displaystyle \operatorname {MSPE} =\operatorname {E} \left[\operatorname {PE} _{i}^{2}\right]=\sum _{i=1}^{n}\operatorname {PE} _{i}^{2}/n.} The MSPE can be decomposed into two terms: the squared bias (mean error) of the fitted values and the variance of the fitted values: MSPE = ME 2 + VAR , {\displaystyle \operatorname {MSPE} =\operatorname {ME} ^{2}+\operatorname {VAR} ,} ME = E ⁡ [ g ^ ( x i ) − g ( x i ) ] {\displaystyle \operatorname {ME} =\operatorname {E} \left[{\widehat {g}}(x_{i})-g(x_{i})\right]} VAR = E ⁡ [ ( g ^ ( x i ) − E ⁡ [ g ( x i ) ] ) 2 ] . {\displaystyle \operatorname {VAR} =\operatorname {E} \left[\left({\widehat {g}}(x_{i})-\operatorname {E} \left[{g}(x_{i})\right]\right)^{2}\right].} The quantity SSPE=nMSPE is called sum squared prediction error. The root mean squared prediction error is the square root of MSPE: RMSPE=√MSPE. == Computation of MSPE over out-of-sample data == The mean squared prediction error can be computed exactly in two contexts. First, with a data sample of length n, the data analyst may run the regression over only q of the data points (with q < n), holding back the other n – q data points with the specific purpose of using them to compute the estimated model’s MSPE out of sample (i.e., not using data that were used in the model estimation process). Since the regression process is tailored to the q in-sample points, normally the in-sample MSPE will be smaller than the out-of-sample one computed over the n – q held-back points. If the increase in the MSPE out of sample compared to in sample is relatively slight, that results in the model being viewed favorably. And if two models are to be compared, the one with the lower MSPE over the n – q out-of-sample data points is viewed more favorably, regardless of the models’ relative in-sample performances. The out-of-sample MSPE in this context is exact for the out-of-sample data points that it was computed over, but is merely an estimate of the model’s MSPE for the mostly unobserved population from which the data were drawn. Second, as time goes on more data may become available to the data analyst, and then the MSPE can be computed over these new data. == Estimation of MSPE over the population == When the model has been estimated over all available data with none held back, the MSPE of the model over the entire population of mostly unobserved data can be estimated as follows. For the model y i = g ( x i ) + σ ε i {\displaystyle y_{i}=g(x_{i})+\sigma \varepsilon _{i}} where ε i ∼ N ( 0 , 1 ) {\displaystyle \varepsilon _{i}\sim {\mathcal {N}}(0,1)} , one may write n ⋅ MSPE ⁡ ( L ) = g T ( I − L ) T ( I − L ) g + σ 2 tr ⁡ [ L T L ] . {\displaystyle n\cdot \operatorname {MSPE} (L)=g^{\text{T}}(I-L)^{\text{T}}(I-L)g+\sigma ^{2}\operatorname {tr} \left[L^{\text{T}}L\right].} Using in-sample data values, the first term on the right side is equivalent to ∑ i = 1 n ( E ⁡ [ g ( x i ) − g ^ ( x i ) ] ) 2 = E ⁡ [ ∑ i = 1 n ( y i − g ^ ( x i ) ) 2 ] − σ 2 tr ⁡ [ ( I − L ) T ( I − L ) ] . {\displaystyle \sum _{i=1}^{n}\left(\operatorname {E} \left[g(x_{i})-{\widehat {g}}(x_{i})\right]\right)^{2}=\operatorname {E} \left[\sum _{i=1}^{n}\left(y_{i}-{\widehat {g}}(x_{i})\right)^{2}\right]-\sigma ^{2}\operatorname {tr} \left[\left(I-L\right)^{T}\left(I-L\right)\right].} Thus, n ⋅ MSPE ⁡ ( L ) = E ⁡ [ ∑ i = 1 n ( y i − g ^ ( x i ) ) 2 ] − σ 2 ( n − tr ⁡ [ L ] ) . {\displaystyle n\cdot \operatorname {MSPE} (L)=\operatorname {E} \left[\sum _{i=1}^{n}\left(y_{i}-{\widehat {g}}(x_{i})\right)^{2}\right]-\sigma ^{2}\left(n-\operatorname {tr} \left[L\right]\right).} If σ 2 {\displaystyle \sigma ^{2}} is known or well-estimated by σ ^ 2 {\displaystyle {\widehat {\sigma }}^{2}} , it becomes possible to estimate MSPE by n ⋅ M S P E ^ ⁡ ( L ) = ∑ i = 1 n ( y i − g ^ ( x i ) ) 2 − σ ^ 2 ( n − tr ⁡ [ L ] ) . {\displaystyle n\cdot \operatorname {\widehat {MSPE}} (L)=\sum _{i=1}^{n}\left(y_{i}-{\widehat {g}}(x_{i})\right)^{2}-{\widehat {\sigma }}^{2}\left(n-\operatorname {tr} \left[L\right]\right).} Colin Mallows advocated this method in the construction of his model selection statistic Cp, which is a normalized version of the estimated MSPE: C p = ∑ i = 1 n ( y i − g ^ ( x i ) ) 2 σ ^ 2 − n + 2 p . {\displaystyle C_{p}={\frac {\sum _{i=1}^{n}\left(y_{i}-{\widehat {g}}(x_{i})\right)^{2}}{{\widehat {\sigma }}^{2}}}-n+2p.} where p the number of estimated parameters p and σ ^ 2 {\displaystyle {\widehat {\sigma }}^{2}} is computed from the version of the model that includes all possible regressors. That concludes this proof.

    Read more →
  • Random projection

    Random projection

    In mathematics and statistics, random projection is a technique used to reduce the dimensionality of a set of points which lie in Euclidean space. According to theoretical results, random projection preserves distances well, but empirical results are sparse. They have been applied to many natural language tasks under the name random indexing. == Dimensionality reduction == Dimensionality reduction, as the name suggests, is reducing the number of random variables using various mathematical methods from statistics and machine learning. Dimensionality reduction is often used to reduce the problem of managing and manipulating large data sets. Dimensionality reduction techniques generally use linear transformations in determining the intrinsic dimensionality of the manifold as well as extracting its principal directions. For this purpose there are various related techniques, including: principal component analysis, linear discriminant analysis, canonical correlation analysis, discrete cosine transform, random projection, etc. Random projection is a simple and computationally efficient way to reduce the dimensionality of data by trading a controlled amount of error for faster processing times and smaller model sizes. The dimensions and distribution of random projection matrices are controlled so as to approximately preserve the pairwise distances between any two samples of the dataset. == Method == The core idea behind random projection is given in the Johnson-Lindenstrauss lemma, which states that if points in a vector space are of sufficiently high dimension, then they may be projected into a suitable lower-dimensional space in a way which approximately preserves pairwise distances between the points with high probability. In random projection, the original d {\displaystyle d} -dimensional data is projected to a k {\displaystyle k} -dimensional subspace, by multiplying on the left by a random matrix R ∈ R k × d {\displaystyle R\in \mathbb {R} ^{k\times d}} . Using matrix notation: If X d × N {\displaystyle X_{d\times N}} is the original set of N d-dimensional observations, then X k × N R P = R k × d X d × N {\displaystyle X_{k\times N}^{RP}=R_{k\times d}X_{d\times N}} is the projection of the data onto a lower k-dimensional subspace. Random projection is computationally simple: form the random matrix "R" and project the d × N {\displaystyle d\times N} data matrix X onto K dimensions of order O ( d k N ) {\displaystyle O(dkN)} . If the data matrix X is sparse with about c nonzero entries per column, then the complexity of this operation is of order O ( c k N ) {\displaystyle O(ckN)} . === Orthogonal random projection === A unit vector can be orthogonally projected to a random subspace. Let u {\displaystyle u} be the original unit vector, and let v {\displaystyle v} be its projection. The norm-squared ‖ v ‖ 2 2 {\displaystyle \|v\|_{2}^{2}} has the same distribution as projecting a random point, uniformly sampled on the unit sphere, to its first k {\displaystyle k} coordinates. This is equivalent to sampling a random point in the multivariate gaussian distribution x ∼ N ( 0 , I d × d ) {\displaystyle x\sim {\mathcal {N}}(0,I_{d\times d})} , then normalizing it. Therefore, ‖ v ‖ 2 2 {\displaystyle \|v\|_{2}^{2}} has the same distribution as ∑ i = 1 k x i 2 ∑ i = 1 k x i 2 + ∑ i = k + 1 d x i 2 {\displaystyle {\frac {\sum _{i=1}^{k}x_{i}^{2}}{\sum _{i=1}^{k}x_{i}^{2}+\sum _{i=k+1}^{d}x_{i}^{2}}}} , which by the chi-squared construction of the Beta distribution, has distribution Beta ⁡ ( k / 2 , ( d − k ) / 2 ) {\displaystyle \operatorname {Beta} (k/2,(d-k)/2)} , with mean k / d {\displaystyle k/d} . We have a concentration inequality P r [ | ‖ v ‖ 2 − k d | ≥ ϵ k d ] ≤ 3 exp ⁡ ( − k ϵ 2 / 64 ) {\displaystyle Pr\left[\left|\|v\|_{2}-{\frac {k}{d}}\right|\geq \epsilon {\sqrt {\frac {k}{d}}}\right]\leq 3\exp \left(-k\epsilon ^{2}/64\right)} for any ϵ ∈ ( 0 , 1 ) {\displaystyle \epsilon \in (0,1)} . === Gaussian random projection === The random matrix R can be generated using a Gaussian distribution. The first row is a random unit vector uniformly chosen from S d − 1 {\displaystyle S^{d-1}} . The second row is a random unit vector from the space orthogonal to the first row, the third row is a random unit vector from the space orthogonal to the first two rows, and so on. In this way of choosing R, and the following properties are satisfied: Spherical symmetry: For any orthogonal matrix A ∈ O ( d ) {\displaystyle A\in O(d)} , RA and R have the same distribution. Orthogonality: The rows of R are orthogonal to each other. Normality: The rows of R are unit-length vectors. === More computationally efficient random projections === Achlioptas has shown that the random matrix can be sampled more efficiently. Either the full matrix can be sampled IID according to R i , j = 3 / k × { + 1 with probability 1 6 0 with probability 2 3 − 1 with probability 1 6 {\displaystyle R_{i,j}={\sqrt {3/k}}\times {\begin{cases}+1&{\text{with probability }}{\frac {1}{6}}\\0&{\text{with probability }}{\frac {2}{3}}\\-1&{\text{with probability }}{\frac {1}{6}}\end{cases}}} or the full matrix can be sampled IID according to R i , j = 1 / k × { + 1 with probability 1 2 − 1 with probability 1 2 {\displaystyle R_{i,j}={\sqrt {1/k}}\times {\begin{cases}+1&{\text{with probability }}{\frac {1}{2}}\\-1&{\text{with probability }}{\frac {1}{2}}\end{cases}}} Both are efficient for database applications because the computations can be performed using integer arithmetic. More related study is conducted in. It was later shown how to use integer arithmetic while making the distribution even sparser, having very few nonzeroes per column, in work on the Sparse JL Transform. This is advantageous since a sparse embedding matrix means being able to project the data to lower dimension even faster. === Random Projection with Quantization === Random projection can be further condensed by quantization (discretization), with 1-bit (sign random projection) or multi-bits. It is the building block of SimHash, RP tree, and other memory efficient estimation and learning methods. == Large quasiorthogonal bases == The Johnson-Lindenstrauss lemma states that large sets of vectors in a high-dimensional space can be linearly mapped in a space of much lower (but still high) dimension n with approximate preservation of distances. One of the explanations of this effect is the exponentially high quasiorthogonal dimension of n-dimensional Euclidean space. There are exponentially large (in dimension n) sets of almost orthogonal vectors (with small value of inner products) in n–dimensional Euclidean space. This observation is useful in indexing of high-dimensional data. Quasiorthogonality of large random sets is important for methods of random approximation in machine learning. In high dimensions, exponentially large numbers of randomly and independently chosen vectors from equidistribution on a sphere (and from many other distributions) are almost orthogonal with probability close to one. This implies that in order to represent an element of such a high-dimensional space by linear combinations of randomly and independently chosen vectors, it may often be necessary to generate samples of exponentially large length if we use bounded coefficients in linear combinations. On the other hand, if coefficients with arbitrarily large values are allowed, the number of randomly generated elements that are sufficient for approximation is even less than dimension of the data space. == Implementations == RandPro - An R package for random projection sklearn.random_projection - A module for random projection from the scikit-learn Python library Weka implementation [1]

    Read more →
  • Multiple correspondence analysis

    Multiple correspondence analysis

    In statistics, multiple correspondence analysis (MCA) is a data analysis technique for nominal categorical data, used to detect and represent underlying structures in a data set. It does this by representing data as points in a low-dimensional Euclidean space. The procedure thus appears to be the counterpart of principal component analysis for categorical data. MCA can be viewed as an extension of simple correspondence analysis (CA) in that it is applicable to a large set of categorical variables. == As an extension of correspondence analysis == MCA is performed by applying the CA algorithm to either an indicator matrix (also called complete disjunctive table – CDT) or a Burt table formed from these variables. An indicator matrix is an individuals × variables matrix, where the rows represent individuals and the columns are dummy variables representing categories of the variables. Analyzing the indicator matrix allows the direct representation of individuals as points in geometric space. The Burt table is the symmetric matrix of all two-way cross-tabulations between the categorical variables, and has an analogy to the covariance matrix of continuous variables. Analyzing the Burt table is a more natural generalization of simple correspondence analysis, and individuals or the means of groups of individuals can be added as supplementary points to the graphical display. In the indicator matrix approach, associations between variables are uncovered by calculating the chi-square distance between different categories of the variables and between the individuals (or respondents). These associations are then represented graphically as "maps", which eases the interpretation of the structures in the data. Oppositions between rows and columns are then maximized, in order to uncover the underlying dimensions best able to describe the central oppositions in the data. As in factor analysis or principal component analysis, the first axis is the most important dimension, the second axis the second most important, and so on, in terms of the amount of variance accounted for. The number of axes to be retained for analysis is determined by calculating modified eigenvalues. == Details == Since MCA is adapted to draw statistical conclusions from categorical variables (such as multiple choice questions), the first thing one needs to do is to transform quantitative data (such as age, size, weight, day time, etc) into categories (using for instance statistical quantiles). When the dataset is completely represented as categorical variables, one is able to build the corresponding so-called complete disjunctive table. We denote this table X {\displaystyle X} . If I {\displaystyle I} persons answered a survey with J {\displaystyle J} multiple choices questions with 4 answers each, X {\displaystyle X} will have I {\displaystyle I} rows and 4 J {\displaystyle 4J} columns. More theoretically, assume X {\displaystyle X} is the completely disjunctive table of I {\displaystyle I} observations of K {\displaystyle K} categorical variables. Assume also that the k {\displaystyle k} -th variable have J k {\displaystyle J_{k}} different levels (categories) and set J = ∑ k = 1 K J k {\displaystyle J=\sum _{k=1}^{K}J_{k}} . The table X {\displaystyle X} is then a I × J {\displaystyle I\times J} matrix with all coefficient being 0 {\displaystyle 0} or 1 {\displaystyle 1} . Set the sum of all entries of X {\displaystyle X} to be N {\displaystyle N} and introduce Z = X / N {\displaystyle Z=X/N} . In an MCA, there are also two special vectors: first r {\displaystyle r} , that contains the sums along the rows of Z {\displaystyle Z} , and c {\displaystyle c} , that contains the sums along the columns of Z {\displaystyle Z} . Note D r = diag ( r ) {\displaystyle D_{r}={\text{diag}}(r)} and D c = diag ( c ) {\displaystyle D_{c}={\text{diag}}(c)} , the diagonal matrices containing r {\displaystyle r} and c {\displaystyle c} respectively as diagonal. With these notations, computing an MCA consists essentially in the singular value decomposition of the matrix: M = D r − 1 / 2 ( Z − r c T ) D c − 1 / 2 {\displaystyle M=D_{r}^{-1/2}(Z-rc^{T})D_{c}^{-1/2}} The decomposition of M {\displaystyle M} gives you P {\displaystyle P} , Δ {\displaystyle \Delta } and Q {\displaystyle Q} such that M = P Δ Q T {\displaystyle M=P\Delta Q^{T}} with P, Q two unitary matrices and Δ {\displaystyle \Delta } is the generalized diagonal matrix of the singular values (with the same shape as Z {\displaystyle Z} ). The positive coefficients of Δ 2 {\displaystyle \Delta ^{2}} are the eigenvalues of Z {\displaystyle Z} . The interest of MCA comes from the way observations (rows) and variables (columns) in Z {\displaystyle Z} can be decomposed. This decomposition is called a factor decomposition. The coordinates of the observations in the factor space are given by F = D r − 1 / 2 P Δ {\displaystyle F=D_{r}^{-1/2}P\Delta } The i {\displaystyle i} -th rows of F {\displaystyle F} represent the i {\displaystyle i} -th observation in the factor space. And similarly, the coordinates of the variables (in the same factor space as observations!) are given by G = D c − 1 / 2 Q Δ {\displaystyle G=D_{c}^{-1/2}Q\Delta } == Recent works and extensions == In recent years, several students of Jean-Paul Benzécri have refined MCA and incorporated it into a more general framework of data analysis known as geometric data analysis. This involves the development of direct connections between simple correspondence analysis, principal component analysis and MCA with a form of cluster analysis known as Euclidean classification. Two extensions have great practical use. It is possible to include, as active elements in the MCA, several quantitative variables. This extension is called factor analysis of mixed data (see below). Very often, in questionnaires, the questions are structured in several issues. In the statistical analysis it is necessary to take into account this structure. This is the aim of multiple factor analysis which balances the different issues (i.e. the different groups of variables) within a global analysis and provides, beyond the classical results of factorial analysis (mainly graphics of individuals and of categories), several results (indicators and graphics) specific of the group structure. == Application fields == In the social sciences, MCA is arguably best known for its application by Pierre Bourdieu, notably in his books La Distinction, Homo Academicus and The State Nobility. Bourdieu argued that there was an internal link between his vision of the social as spatial and relational --– captured by the notion of field, and the geometric properties of MCA. Sociologists following Bourdieu's work most often opt for the analysis of the indicator matrix, rather than the Burt table, largely because of the central importance accorded to the analysis of the 'cloud of individuals'. == Multiple correspondence analysis and principal component analysis == MCA can also be viewed as a PCA applied to the complete disjunctive table. To do this, the CDT must be transformed as follows. Let y i k {\displaystyle y_{ik}} denote the general term of the CDT. y i k {\displaystyle y_{ik}} is equal to 1 if individual i {\displaystyle i} possesses the category k {\displaystyle k} and 0 if not. Let denote p k {\displaystyle p_{k}} , the proportion of individuals possessing the category k {\displaystyle k} . The transformed CDT (TCDT) has as general term: x i k = y i k / p k − 1 {\displaystyle x_{ik}=y_{ik}/p_{k}-1} The unstandardized PCA applied to TCDT, the column k {\displaystyle k} having the weight p k {\displaystyle p_{k}} , leads to the results of MCA. This equivalence is fully explained in a book by Jérôme Pagès. It plays an important theoretical role because it opens the way to the simultaneous treatment of quantitative and qualitative variables. Two methods simultaneously analyze these two types of variables: factor analysis of mixed data and, when the active variables are partitioned in several groups: multiple factor analysis. This equivalence does not mean that MCA is a particular case of PCA as it is not a particular case of CA. It only means that these methods are closely linked to one another, as they belong to the same family: the factorial methods. == Software == There are numerous software of data analysis that include MCA, such as STATA and SPSS. The R package FactoMineR also features MCA. This software is related to a book describing the basic methods for performing MCA . There is also a Python package for [1] which works with numpy array matrices; the package has not been implemented yet for Spark dataframes.

    Read more →
  • E-gree (app)

    E-gree (app)

    E-gree is a legal app that became well known in 2020. It was the first app of its kind to protect users against a number of dating-related issues, including revenge porn. == Background == The app was co-founded by Araz Mamet, Keith Fraser and Ilya Flaks. The app focuses on privacy, with users being able to set up various contracts to protect themselves following a breakup, or while dating. This notably included signing an NDA when sexting. The app received investment from a number of notable people and companies, including Natalia Vodianova.

    Read more →
  • Training, validation, and test data sets

    Training, validation, and test data sets

    In machine learning, a common task is the study and construction of algorithms that can learn from and make predictions on data. Such algorithms function by making data-driven predictions or decisions, through building a mathematical model from input data. These input data used to build the model are usually divided into multiple data sets. In particular, three data sets are commonly used in different stages of the creation of the model: training, validation, and testing sets. The model is initially fit on a training data set, which is a set of examples used to fit the parameters (e.g. weights of connections between neurons in artificial neural networks) of the model. The model (e.g. a naive Bayes classifier) is trained on the training data set using a supervised learning method, for example using optimization methods such as gradient descent or stochastic gradient descent. In practice, the training data set often consists of pairs of an input vector (or scalar) and the corresponding output vector (or scalar), where the answer key is commonly denoted as the target (or label). The current model is run with the training data set and produces a result, which is then compared with the target, for each input vector in the training data set. Based on the result of the comparison and the specific learning algorithm being used, the parameters of the model are adjusted. The model fitting can include both variable selection and parameter estimation. Successively, the fitted model is used to predict the responses for the observations in a second data set called the validation data set. The validation data set provides an unbiased evaluation of a model fit on the training data set while tuning the model's hyperparameters (e.g. the number of hidden units—layers and layer widths—in a neural network). Validation data sets can be used for regularization by early stopping (stopping training when the error on the validation data set increases, as this is a sign of over-fitting to the training data set). This simple procedure is complicated in practice by the fact that the validation data set's error may fluctuate during training, producing multiple local minima. This complication has led to the creation of many ad-hoc rules for deciding when over-fitting has truly begun. Finally, the test data set is a data set used to provide an unbiased evaluation of a model fit on the training data set. When the data in the test data set has never been used (for example in cross-validation), the test data set is called a holdout data set. The term "validation set" is sometimes used instead of "test set" in some literature (e.g., if the original data set was partitioned into only two subsets, the test set might be referred to as the validation set). Deciding the sizes and strategies for data set division in training, test and validation sets is very dependent on the problem and data available. == Training data set == A training data set is a data set of examples used during the learning process and is used to fit the parameters (e.g., weights) of, for example, a classifier. For classification tasks, a supervised learning algorithm looks at the training data set to determine, or learn, the optimal combinations of variables that will generate a good predictive model. The goal is to produce a trained (fitted) model that generalizes well to new, unknown data. The fitted model is evaluated using “new” examples from the held-out data sets (validation and test data sets) to estimate the model’s accuracy in classifying new data. To reduce the risk of issues such as over-fitting, the examples in the validation and test data sets should not be used to train the model. Most approaches that search through training data for empirical relationships tend to overfit the data, meaning that they can identify and exploit apparent relationships in the training data that do not hold in general. When a training set is continuously expanded with new data, then this is incremental learning. == Validation data set == A validation data set is a data set of examples used to tune the hyperparameters (i.e. the architecture) of a model. It is sometimes also called the development set or the "dev set". An example of a hyperparameter for artificial neural networks includes the number of hidden units in each layer. It, as well as the testing set (as mentioned below), should follow the same probability distribution as the training data set. In order to avoid overfitting, when any classification parameter needs to be adjusted, it is necessary to have a validation data set in addition to the training and test data sets. For example, if the most suitable classifier for the problem is sought, the training data set is used to train the different candidate classifiers, the validation data set is used to compare their performances and decide which one to take and, finally, the test data set is used to obtain the performance characteristics such as accuracy, sensitivity, specificity, F-measure, and so on. The validation data set functions as a hybrid: it is training data used for testing, but neither as part of the low-level training nor as part of the final testing. The basic process of using a validation data set for model selection (as part of training data set, validation data set, and test data set) is: Since our goal is to find the network having the best performance on new data, the simplest approach to the comparison of different networks is to evaluate the error function using data which is independent of that used for training. Various networks are trained by minimization of an appropriate error function defined with respect to a training data set. The performance of the networks is then compared by evaluating the error function using an independent validation set, and the network having the smallest error with respect to the validation set is selected. This approach is called the hold out method. Since this procedure can itself lead to some overfitting to the validation set, the performance of the selected network should be confirmed by measuring its performance on a third independent set of data called a test set. An application of this process is in early stopping, where the candidate models are successive iterations of the same network, and training stops when the error on the validation set grows, choosing the previous model (the one with minimum error). == Test data set == A test data set is a data set that is independent of the training data set, but that follows the same probability distribution as the training data set. A test set is therefore a set of examples used only to assess the performance (i.e. generalization) of a specified classifier on unseen data. To do this, the model is used to predict classifications of examples in the test set. Those predictions are compared to the examples' true classifications to assess the model's accuracy. If a model fit to the training and validation data set also fits the test data set well, minimal overfitting has taken place (see figure below). A better fitting of the training or validation data sets as opposed to the test data set usually points to overfitting. In the scenario where a data set has a low number of samples, it is usually partitioned into a training set and a validation data set, where the model is trained on the training set and refined using the validation set to improve accuracy, but this approach will lead to overfitting. The holdout method can also be employed, where the test set is used at the end, after training on the training set. Other techniques, such as cross-validation and bootstrapping, are used on small data sets. The bootstrap method generates numerous simulated data sets of the same size by randomly sampling with replacement from the original data, allowing the random data points to serve as test sets for evaluating model performance. Cross-validation splits the data set into multiple folds, with a single sub-fold used as test data; the model is trained on the remaining folds, and all folds are cross-validated (with results averaged and models consolidated) to estimate final model performance. Note that some sources advise against using a single split, as it can lead to overfitting as well as biased model performance estimates. For this reason, data sets are split into three partitions: training, validation and test data sets. The standard machine learning practice is to train on the training set and tune hyperparameters using the validation set, where the validation process selects the model with the lowest validation loss, which is then tested on the test data set (normally held out) to assess the final model. The holdout method for the test set reduces computation by avoiding using the test set after each epoch. The test data set should never be used for validating the training model or fine-tuning hyperparameters, as it provides an accurate and honest evaluation of the model's final performance on unseen dat

    Read more →
  • Sliced inverse regression

    Sliced inverse regression

    Sliced inverse regression (SIR) is a tool for dimensionality reduction in the field of multivariate statistics. In statistics, regression analysis is a method of studying the relationship between a response variable y and its input variable x _ {\displaystyle {\underline {x}}} , which is a p-dimensional vector. There are several approaches in the category of regression. For example, parametric methods include multiple linear regression, and non-parametric methods include local smoothing. As the number of observations needed to use local smoothing methods scales exponentially with high-dimensional data (as p grows), reducing the number of dimensions can make the operation computable. Dimensionality reduction aims to achieve this by showing only the most important dimension of the data. SIR uses the inverse regression curve, E ( x _ | y ) {\displaystyle E({\underline {x}}\,|\,y)} , to perform a weighted principal component analysis. == Model == Given a response variable Y {\displaystyle \,Y} and a (random) vector X ∈ R p {\displaystyle X\in \mathbb {R} ^{p}} of explanatory variables, SIR is based on the model Y = f ( β 1 ⊤ X , … , β k ⊤ X , ε ) ( 1 ) {\displaystyle Y=f(\beta _{1}^{\top }X,\ldots ,\beta _{k}^{\top }X,\varepsilon )\quad \quad \quad \quad \quad (1)} where β 1 , … , β k {\displaystyle \beta _{1},\ldots ,\beta _{k}} are unknown projection vectors, k {\displaystyle \,k} is an unknown number smaller than p {\displaystyle \,p} , f {\displaystyle \;f} is an unknown function on R k + 1 {\displaystyle \mathbb {R} ^{k+1}} as it only depends on k {\displaystyle \,k} arguments, and ε {\displaystyle \varepsilon } is a random variable representing error with E [ ε | X ] = 0 {\displaystyle E[\varepsilon |X]=0} and a finite variance of σ 2 {\displaystyle \sigma ^{2}} . The model describes an ideal solution, where Y {\displaystyle \,Y} depends on X ∈ R p {\displaystyle X\in \mathbb {R} ^{p}} only through a k {\displaystyle \,k} dimensional subspace; i.e., one can reduce the dimension of the explanatory variables from p {\displaystyle \,p} to a smaller number k {\displaystyle \,k} without losing any information. An equivalent version of ( 1 ) {\displaystyle \,(1)} is: the conditional distribution of Y {\displaystyle \,Y} given X {\displaystyle \,X} depends on X {\displaystyle \,X} only through the k {\displaystyle \,k} dimensional random vector ( β 1 ⊤ X , … , β k ⊤ X ) {\displaystyle (\beta _{1}^{\top }X,\ldots ,\beta _{k}^{\top }X)} . It is assumed that this reduced vector is as informative as the original X {\displaystyle \,X} in explaining Y {\displaystyle \,Y} . The unknown β i ′ s {\displaystyle \,\beta _{i}'s} are called the effective dimension reducing directions (EDR-directions). The space that is spanned by these vectors is denoted by the effective dimension reducing space (EDR-space). == Relevant linear algebra background == Given a _ 1 , … , a _ r ∈ R n {\displaystyle {\underline {a}}_{1},\ldots ,{\underline {a}}_{r}\in \mathbb {R} ^{n}} , then V := L ( a _ 1 , … , a _ r ) {\displaystyle V:=L({\underline {a}}_{1},\ldots ,{\underline {a}}_{r})} , the set of all linear combinations of these vectors is called a linear subspace and is therefore a vector space. The equation says that vectors a _ 1 , … , a _ r {\displaystyle {\underline {a}}_{1},\ldots ,{\underline {a}}_{r}} span V {\displaystyle \,V} , but the vectors that span space V {\displaystyle \,V} are not unique. The dimension of V ( ∈ R n ) {\displaystyle \,V(\in \mathbb {R} ^{n})} is equal to the maximum number of linearly independent vectors in V {\displaystyle \,V} . A set of n {\displaystyle \,n} linear independent vectors of R n {\displaystyle \mathbb {R} ^{n}} makes up a basis of R n {\displaystyle \mathbb {R} ^{n}} . The dimension of a vector space is unique, but the basis itself is not. Several bases can span the same space. Dependent vectors can still span a space, but the linear combinations of the latter are only suitable to a set of vectors lying on a straight line. == Inverse regression == Computing the inverse regression curve (IR) means instead of looking for E [ Y | X = x ] {\displaystyle \,E[Y|X=x]} , which is a curve in R p {\displaystyle \mathbb {R} ^{p}} it is actually E [ X | Y = y ] {\displaystyle \,E[X|Y=y]} , which is also a curve in R p {\displaystyle \mathbb {R} ^{p}} , but consisting of p {\displaystyle \,p} one-dimensional regressions. The center of the inverse regression curve is located at E [ E [ X | Y ] ] = E [ X ] {\displaystyle \,E[E[X|Y]]=E[X]} . Therefore, the centered inverse regression curve is E [ X | Y = y ] − E [ X ] {\displaystyle \,E[X|Y=y]-E[X]} which is a p {\displaystyle \,p} dimensional curve in R p {\displaystyle \mathbb {R} ^{p}} . == Inverse regression versus dimension reduction == The centered inverse regression curve lies on a k {\displaystyle \,k} -dimensional subspace spanned by Σ x x β i ′ s {\displaystyle \,\Sigma _{xx}\beta _{i}\,'s} . This is a connection between the model and inverse regression. Given this condition and ( 1 ) {\displaystyle \,(1)} , the centered inverse regression curve E [ X | Y = y ] − E [ X ] {\displaystyle \,E[X|Y=y]-E[X]} is contained in the linear subspace spanned by Σ x x β k ( k = 1 , … , K ) {\displaystyle \,\Sigma _{xx}\beta _{k}(k=1,\ldots ,K)} , where Σ x x = C o v ( X ) {\displaystyle \,\Sigma _{xx}=Cov(X)} . == Estimation of the EDR-directions == After having had a look at all the theoretical properties, the aim now is to estimate the EDR-directions. For that purpose, weighted principal component analyses are needed. If the sample means m ^ h ′ s {\displaystyle \,{\hat {m}}_{h}\,'s} , X {\displaystyle \,X} would have been standardized to Z = Σ x x − 1 / 2 { X − E ( X ) } {\displaystyle \,Z=\Sigma _{xx}^{-1/2}\{X-E(X)\}} . Corresponding to the theorem above, the IR-curve m 1 ( y ) = E [ Z | Y = y ] {\displaystyle \,m_{1}(y)=E[Z|Y=y]} lies in the space spanned by ( η 1 , … , η k ) {\displaystyle \,(\eta _{1},\ldots ,\eta _{k})} , where η i = Σ x x 1 / 2 β i {\displaystyle \,\eta _{i}=\Sigma _{xx}^{1/2}\beta _{i}} . As a consequence, the covariance matrix c o v [ E [ Z | Y ] ] {\displaystyle \,cov[E[Z|Y]]} is degenerate in any direction orthogonal to the η i ′ s {\displaystyle \,\eta _{i}\,'s} . Therefore, the eigenvectors η k ( k = 1 , … , K ) {\displaystyle \,\eta _{k}(k=1,\ldots ,K)} associated with the largest K {\displaystyle \,K} eigenvalues are the standardized EDR-directions. == Algorithm == === SIR algorithm === The algorithm from Li, K-C. (1991) to estimate the EDR-directions via SIR is as follows. 1. Let Σ x x {\displaystyle \,\Sigma _{xx}} be the covariance matrix of X {\displaystyle \,X} . Standardize X {\displaystyle \,X} to Z = Σ x x − 1 / 2 { X − E ( X ) } {\displaystyle \,Z=\Sigma _{xx}^{-1/2}\{X-E(X)\}} ( 1 ) {\displaystyle \,(1)} can also be rewritten as Y = f ( η 1 ⊤ Z , … , η k ⊤ Z , ε ) {\displaystyle Y=f(\eta _{1}^{\top }Z,\ldots ,\eta _{k}^{\top }Z,\varepsilon )} where η k = β k Σ x x 1 / 2 ∀ k {\displaystyle \,\eta _{k}=\beta _{k}\Sigma _{xx}^{1/2}\quad \forall \;k} .) 2. Divide the range of y i {\displaystyle \,y_{i}} into S {\displaystyle \,S} non-overlapping slices H s ( s = 1 , … , S ) . n s {\displaystyle \,H_{s}(s=1,\ldots ,S).\;n_{s}} is the number of observations within each slice and I H s {\displaystyle \,I_{H_{s}}} is the indicator function for the slice: n s = ∑ i = 1 n I H s ( y i ) {\displaystyle n_{s}=\sum _{i=1}^{n}I_{H_{s}}(y_{i})} 3. Compute the mean of z i {\displaystyle \,z_{i}} over all slices, which is a crude estimate m ^ 1 {\displaystyle \,{\hat {m}}_{1}} of the inverse regression curve m 1 {\displaystyle \,m_{1}} : z ¯ s = n s − 1 ∑ i = 1 n z i I H s ( y i ) {\displaystyle \,{\bar {z}}_{s}=n_{s}^{-1}\sum _{i=1}^{n}z_{i}I_{H_{s}}(y_{i})} 4. Calculate the estimate for C o v { m 1 ( y ) } {\displaystyle \,Cov\{m_{1}(y)\}} : V ^ = n − 1 ∑ i = 1 S n s z ¯ s z ¯ s ⊤ {\displaystyle \,{\hat {V}}=n^{-1}\sum _{i=1}^{S}n_{s}{\bar {z}}_{s}{\bar {z}}_{s}^{\top }} 5. Identify the eigenvalues λ ^ i {\displaystyle \,{\hat {\lambda }}_{i}} and the eigenvectors η ^ i {\displaystyle \,{\hat {\eta }}_{i}} of V ^ {\displaystyle \,{\hat {V}}} , which are the standardized EDR-directions. 6. Transform the standardized EDR-directions back to the original scale. The estimates for the EDR-directions are given by: β ^ i = Σ ^ x x − 1 / 2 η ^ i {\displaystyle \,{\hat {\beta }}_{i}={\hat {\Sigma }}_{xx}^{-1/2}{\hat {\eta }}_{i}} (which are not necessarily orthogonal.)

    Read more →